Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/VTOL VR/VTOLVR_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/VTOL VR/MonoBleedingEdge/etc' Initialize engine version: 2020.3.30f1 (1fb1bf06830e) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/VTOL VR/VTOLVR_Data/UnitySubsystems [Subsystems] No descriptors matched for examples in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json. [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json [Subsystems] No descriptors matched for meshings in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json. [Subsystems] No descriptors matched for examples in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json. [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json [Subsystems] No descriptors matched for meshings in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json. [Subsystems] No descriptors matched for examples in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json. [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json [Subsystems] No descriptors matched for meshings in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json. GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504) Vendor: VRAM: 12129 MB Driver: 31.0.15.2737 Begin MonoManager ReloadAssembly - Completed reload, in 0.292 seconds XRGeneral Settings awakening... [XR] OculusXRPlugin: registering subsystems [Subsystems] OculusXRPlugin successfully registered Provider for oculus display [XR] Oculus Input lifecycle provider registered. [Subsystems] OculusXRPlugin successfully registered Provider for oculus input [Subsystems] OculusXRPlugin successfully registered Provider for oculus display Initializing input. Input initialized. Initialized touch support. UnloadTime: 1.313500 ms XRLoaderSelector.StartXR() - Starting Open VR Loader [XR] [OpenVR] Registering providers [XR] [OpenVR] Display lifecyle provider registered [Subsystems] OculusXRPlugin successfully registered Provider for oculus input [Subsystems] OculusXRPlugin successfully registered Provider for oculus display [Subsystems] XRSDKOpenVR successfully registered Provider for OpenVR Display [XR] [OpenVR] Input lifecycle provider registered [Subsystems] OculusXRPlugin successfully registered Provider for oculus input [Subsystems] OculusXRPlugin successfully registered Provider for oculus display [Subsystems] XRSDKOpenVR successfully registered Provider for OpenVR Input [Subsystems] XRSDKOpenVR successfully registered Provider for OpenVR Display [Subsystems] Loading plugin XRSDKOpenVR for subsystem OpenVR Display... [XR] [OpenVR] static Initialize: [XR] [OpenVR] Starting Initialize [XR] [OpenVR] Loaded settings: Editor App Name : [XR] Editor App Key : [XR] Action Manifest Path : C:\Program Files (x86)\Steam\steamapps\common\VTOL VR\VTOLVR_Data\StreamingAssets\SteamVR\actions.json [XR] Stereo Rendering Mode : Single Pass Instanced [XR] Initialization Type : Scene [XR] Mirror View Mode : Right Eye [XR] [OpenVR] startupInfo: { "action_manifest_path": "C:/Program Files (x86)/Steam/steamapps/common/VTOL VR/VTOLVR_Data/StreamingAssets/SteamVR/actions.json" } [XR] [OpenVR] is initialized [XR] [OpenVR] is initialized [Subsystems] Loading plugin XRSDKOpenVR for subsystem OpenVR Input... [XR] XR OpenVR Display Start [XR] [OpenVR] Set active mirror mode (-2) [XR] [OpenVR] No hidden area mesh available for eye[0] in active hmd [XR] [OpenVR] No hidden area mesh available for eye[1] in active hmd VR_SDK_ID = OpenVR Display Initializing Steam Client Initializing Rewired User Data XR Loader: Oculus Loader XR Loader: Open VR Loader OS Version: Microsoft Windows NT 10.0.22621.0 VTOL VR v1.5.3f1 Steamworks initialized! VTLocalizationManager: trying to get supported languages from VTOLVR_Strings Checking for other files - Found a separate localization file with key: ja - Found a separate localization file with key: ko - Found a separate localization file with key: ru - Found a separate localization file with key: zh - - SUCCESS: Loaded supported languages! Loading game settings for the first time. Loading game settings from file. XRDevice.model == VTLocalizationManager: trying to get supported languages from VTOLVR_Strings Checking for other files - Found a separate localization file with key: ja - Found a separate localization file with key: ko - Found a separate localization file with key: ru - Found a separate localization file with key: zh - - SUCCESS: Loaded supported languages! VTLocalizationManager loading data from CSV - Loaded 2527 keys from VTOLVR_Strings template - Found a separate localization file with langCode: ja - - Overwrote 2282 keys from C:\Program Files (x86)\Steam\steamapps\common\VTOL VR\Localization\ja\VTOLVR_Strings_ja.csv - Found a separate localization file with langCode: ko - - Overwrote 1919 keys from C:\Program Files (x86)\Steam\steamapps\common\VTOL VR\Localization\ko\VTOLVR_Strings_ko.csv - Found a separate localization file with langCode: ru - - Overwrote 1548 keys from C:\Program Files (x86)\Steam\steamapps\common\VTOL VR\Localization\ru\VTOLVR_Strings_ru.csv - Found a separate localization file with langCode: zh - - Overwrote 2473 keys from C:\Program Files (x86)\Steam\steamapps\common\VTOL VR\Localization\zh\VTOLVR_Strings_zh.csv Separate language files overwrote 8222 existing strings VR_SDK_ID = OpenVR Display Initial VR SDK: OpenVR Display PhraseRecognitionSystem.isSupported is true. Warming up keyword recognizer. KeywordRecognizer successfully started and stopped. Loading player vehicles... Couldn't create a Convex Mesh from source mesh "canopyGlassBreakLeft" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "canopyGlassBreakRight" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Successfully loaded asset for DLC AH-94! (v1.1.6f5) Installed DLC: [1770480] VTOL VR: AH-94 Attack Helicopter - already loaded. Loading resources of type WingmanVoiceProfile ASYNC. Async loading: VTEdit/WingmanVoiceProfiles/DefaultWingmanVoice Loading ground crew voices ASYNC! Loading resources of type GroundCrewVoiceProfile ASYNC. Async loading: GroundCrewVoices/DefaultGroundCrewVoice Loading resources of type AWACSVoiceProfile ASYNC. Async loading: AWACSVoices/DefaultAWACS Loading all missions! Loading built-in campaigns from resources. VTCampaignInfo(av42cTheIsland) VTCampaignInfo(av42cQuickFlight) VTCampaignInfo(fa26bFreeFlight) VTCampaignInfo(j4Campaign) VTCampaignInfo(fa26-opDesertCobra) VTCampaignInfo(f45-quickFlight) VTCampaignInfo(arcadeTutorial) VTCampaignInfo(ah94-quickFlight) VTCampaignInfo(av42c_tutorials) VTCampaignInfo(fa26b_tutorials) VTCampaignInfo(ah94-tutorials) VTCampaignInfo(quickMPFlights) VTCampaignInfo(mp_PVPScenarios) VTCampaignInfo(ah94-mpMissions) VTCampaignInfo(ah94-quickFlight_mp) Loading custom campaigns: - Skipped 0 campaigns (not modified.) Loading standalone scenarios: - Skipped 0 scenarios (not modified). Loaded all VTResources in 17537 ms. PlayerVehicles: 8081 Maps: 1214 Voices: 644 Scenarios: 7598 Loaded scene: LaunchSplashScene Fading in (2) BGMManager FadeIn BGM currentSource is not playing! Fading to new ID: VTOL_Test_007_v3, (oldID: ) Async loading: VTEdit/WingmanVoiceProfiles/Apricot Async loading: GroundCrewVoices/Fyrcat Async loading: AWACSVoices/Shamebird(Chieh) Fading in (2) [XR] [OpenVR] Device connecting (status change). OpenVRIndex: 0. UnityID: 0 [XR] [OpenVR] Device connecting (status change). OpenVRIndex: 1. UnityID: 1 [XR] [OpenVR] Device connecting (status change). OpenVRIndex: 2. UnityID: 2 XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 1 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 1) XRTextureManager::SetupRenderTextureFromXRRequest (id: 2 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 2) XRTextureManager::SetupRenderTextureFromXRRequest (id: 3 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 3) XRTextureManager::SetupRenderTextureFromXRRequest (id: 4 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 4) Setting up 6 worker threads for Enlighten. Thread -> id: 1db4 -> priority: 1 Thread -> id: 624 -> priority: 1 Thread -> id: 2220 -> priority: 1 Thread -> id: 13cc -> priority: 1 Thread -> id: 25ac -> priority: 1 Thread -> id: a4c -> priority: 1 New max framerate: 1 [XR] [OpenVR] Created Native Color: de07a070 [XR] [OpenVR] Created Native Depth: de0791f0 [XR] [OpenVR] Device connected (status change). Handle: -261637040. OpenVRIndex: 0. UnityID: 0 [XR] [OpenVR] Device connected (status change). Handle: -261637040. OpenVRIndex: 1. UnityID: 1 [XR] [OpenVR] Device connected (status change). Handle: -261637040. OpenVRIndex: 2. UnityID: 2 [XR] [OpenVR] Found device OpenVRIndex:(0) UnityIndex:(0) with input profile:(rift) and name: (OpenVR Headset(Oculus Quest2)) [XR] [OpenVR] Found device OpenVRIndex:(1) UnityIndex:(1) with input profile:(oculus_touch) and name: (OpenVR Controller(Oculus Quest2 (Left Controller)) - Left) [XR] [OpenVR] Found device OpenVRIndex:(2) UnityIndex:(2) with input profile:(oculus_touch) and name: (OpenVR Controller(Oculus Quest2 (Right Controller)) - Right) FrameRateLimiter matching limit to VR device refresh rate: 72 New max framerate: 15 [XR] [OpenVR] Created Native Color: de0759f0 [XR] [OpenVR] Created Native Depth: de07a970 New max framerate: 279 Async loading: VTEdit/WingmanVoiceProfiles/Archangel Async loading: GroundCrewVoices/GroundCrewTesla Async loading: AWACSVoices/Shadow Async loading: VTEdit/WingmanVoiceProfiles/Bones Async loading: GroundCrewVoices/Chinny Async loading: AWACSVoices/Mercy404 New max framerate: 284 New max framerate: 307 The referenced script on this Behaviour (Game Object 'CamRig') is missing! Fading out Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 5.269200 ms VR SDK: OpenVR Display SDK is oculus: False MeshCombiner2 destroyed 0 meshes! [SteamVR] Initialized. Connected to oculus : Oculus Quest2 : 1PASH5D1P17365 :: rift model: OpenVR Headset(Oculus Quest2) Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI (2)/aFighter2/fa26-rightEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI (2)/aFighter2/fa26-rightEngine Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI (2)/aFighter2/fa26-leftEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI (2)/aFighter2/fa26-leftEngine New audio listener: Camera (eye) Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI/aFighter2/fa26-leftEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI/aFighter2/fa26-leftEngine Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI (1)/aFighter2/fa26-rightEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI (1)/aFighter2/fa26-rightEngine Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI/aFighter2/fa26-rightEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI/aFighter2/fa26-rightEngine Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI (1)/aFighter2/fa26-leftEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI (1)/aFighter2/fa26-leftEngine TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() Loaded scene: SamplerScene Game version: VTOL VR v1.5.3f1 Set current pilot to none Setting current campaign to null. Setting current scenario to null. Set current vehicle to none AI Pilot has no default orbit transform. Creating one at its spawnpoint. AI Pilot has no default orbit transform. Creating one at its spawnpoint. intro start AI Pilot has no default orbit transform. Creating one at its spawnpoint. AI Pilot has no default orbit transform. Creating one at its spawnpoint. VTNetworkManager Awake A Canvas named "Canvas" with a render mode of ScreenSpaceOverlay is being used while VR is also enabled. This Canvas will continue to incur a rendering cost, but will not be visible while in VR. Is this intentional? Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 143582. Total: 101.446500 ms (FindLiveObjects: 5.237600 ms CreateObjectMapping: 4.942400 ms MarkObjects: 91.084000 ms DeleteObjects: 0.182100 ms) Fading out RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch New audio listener: Camera (eye) intro next frame notif 0 notif 1 - is active notif 2 - is active Setting mission start time (FlightReadyRoutine) Set mission start time to 6.580185 Fading out LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch AV-42CAI (AV-42C) set rb vel from InitialFlyRoutine ((-53.3, 0.0, 52.7)) VTOL4AI (Xray1-2) set rb vel from InitialLandRoutine 1 ((0.0, 0.0, 0.0)) FA-26B AI (F/A-26B) set rb vel from InitialFlyRoutine ((-31.2, 0.0, 298.4)) FA-26B AI (1) (F/A-26B) set rb vel from InitialFlyRoutine ((-31.2, 0.0, 298.4)) Initially landing AIPilot VTOL4AI VTOL4AI (Xray1-2) set rb vel from InitialLandRoutine 2 ((0.0, 0.0, 0.0)) F-45A AI (F-45A) set rb vel from InitialFlyRoutine ((-39.8, 0.0, 256.9)) Firing timed event: vtolLand - Time: 6.826869 AV-42CAI (AV-42C) requested landing. VTOL Mode: VTOLAllowed - found suitable parking spot: Parking Node (1) - found suitable parking spot: Parking Node (2) Parking space has no landing runways... AV-42CAI (AV-42C) is occupying parking spot [2] - request accepted for vertical landing AV-42CAI (AV-42C) is occupying parking spot [2] Fading in (1) Unpausing Controller Events Async loading: VTEdit/WingmanVoiceProfiles/Death Async loading: GroundCrewVoices/DrWhite Async loading: AWACSVoices/Nodoka Firing timed event: lift - Time: 7.578471 Async loading: VTEdit/WingmanVoiceProfiles/Dragon Finished loading assets of type GroundCrewVoiceProfile ASYNC. (19.135 s) Finished loading assets of type AWACSVoiceProfile ASYNC. (19.043 s) Async loading: VTEdit/WingmanVoiceProfiles/Fyrcat Async loading: VTEdit/WingmanVoiceProfiles/Gryphus 1 Async loading: VTEdit/WingmanVoiceProfiles/Guard Async loading: VTEdit/WingmanVoiceProfiles/Jazzy Async loading: VTEdit/WingmanVoiceProfiles/Junior Async loading: VTEdit/WingmanVoiceProfiles/Mustang Async loading: VTEdit/WingmanVoiceProfiles/Pequod Async loading: VTEdit/WingmanVoiceProfiles/Ranger Async loading: VTEdit/WingmanVoiceProfiles/Sereph Async loading: VTEdit/WingmanVoiceProfiles/Shamrock Async loading: VTEdit/WingmanVoiceProfiles/Spaniel Async loading: VTEdit/WingmanVoiceProfiles/Templar Saving game settings to roaming data directory. Async loading: VTEdit/WingmanVoiceProfiles/Tesla Async loading: VTEdit/WingmanVoiceProfiles/Texas Async loading: VTEdit/WingmanVoiceProfiles/Tuuvas Async loading: VTEdit/WingmanVoiceProfiles/Vyxenah Async loading: VTEdit/WingmanVoiceProfiles/Wild_Man Firing timed event: fighterFlares - Time: 17.58939 Async loading: VTEdit/WingmanVoiceProfiles/Wolf Async loading: VTEdit/WingmanVoiceProfiles/Zeus Finished loading assets of type WingmanVoiceProfile ASYNC. (29.96 s) Pausing Controller Events Fading out Unpausing Controller Events Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 19.558300 ms VR SDK: OpenVR Display SDK is oculus: False MeshCombiner2 destroyed 0 meshes! Loaded scene: ReadyRoom Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 150794. Total: 137.933900 ms (FindLiveObjects: 3.929400 ms CreateObjectMapping: 8.949700 ms MarkObjects: 122.604600 ms DeleteObjects: 2.449700 ms) nextLaunchMode = Scenario Checking if onlinemaster has a bad word - nope, all good. Loaded pilots from file. Set current vehicle to none Setting current campaign to null. Setting current scenario to null. Fading in (1) Unpausing Controller Events BGMManager FadeIn Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Setting mission start time (FlightReadyRoutine) Set mission start time to 20.74866 Saved pilots to file. Checking if onlinemaster has a bad word - nope, all good. Loaded pilots from file. Set current pilot to OnlineMaster Checking if onlinemaster has a bad word - nope, all good. New max framerate: 379 Checking if ah94 has a bad word - nope, all good. Checking if hotson'slobby has a bad word - nope, all good. Checking if gerrymcpilot'slobby has a bad word - nope, all good. Checking if 24/7bvr has a bad word - nope, all good. Checking if amazingace'slobby has a bad word - nope, all good. Checking if grease11'slobby has a bad word - nope, all good. Checking if papamoose'slobby has a bad word - nope, all good. Checking if zoomer1'slobby has a bad word - nope, all good. Checking if hammer'slobby has a bad word - nope, all good. Checking if metronoid'slobby has a bad word - nope, all good. Checking if otherworldspvppack has a bad word - nope, all good. Checking if auroagwei'slobby has a bad word - nope, all good. Checking if tj'slobby has a bad word - nope, all good. Checking if freeflightguns has a bad word - nope, all good. Checking if monarch'slobby has a bad word - nope, all good. Checking if towersays has a bad word - nope, all good. Checking if testingmissions has a bad word - nope, all good. Checking if lateral'slobby has a bad word - nope, all good. Checking if hammy'slobby has a bad word - nope, all good. Checking if waffles'slobby has a bad word - nope, all good. Checking if loadout2'slobby has a bad word - nope, all good. Checking if errten has a bad word - nope, all good. Checking if cheeselover69420'slobby has a bad word - nope, all good. Checking if scout04'slobby has a bad word - nope, all good. Checking if maxgun'slobby has a bad word - nope, all good. Checking if iukki'slobby has a bad word - nope, all good. Checking if sora'slobby has a bad word - nope, all good. Checking if nate'slobby has a bad word - nope, all good. Checking if oracle2'slobby has a bad word - nope, all good. Checking if trenton'slobby has a bad word - nope, all good. Checking if nick'slobby has a bad word - nope, all good. Checking if topgrey'slobby has a bad word - nope, all good. Checking if simomura'slobby has a bad word - nope, all good. Checking if ayellowsnowman'slobby has a bad word - nope, all good. Checking if azeljon has a bad word - nope, all good. Checking if catexpress'slobby has a bad word - nope, all good. Checking if mrbanjo'slobby has a bad word - nope, all good. Checking if monsty'slobby has a bad word - nope, all good. Checking if 2jzs13'slobby has a bad word - nope, all good. Checking if ltalexport'slobby has a bad word - nope, all good. Checking if idc'slobby has a bad word - nope, all good. Checking if hollywood'slobby has a bad word - nope, all good. XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 5 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 5) XRTextureManager::SetupRenderTextureFromXRRequest (id: 6 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 6) XRTextureManager::SetupRenderTextureFromXRRequest (id: 7 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 7) XRTextureManager::SetupRenderTextureFromXRRequest (id: 8 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 8) [XR] [OpenVR] Created Native Color: 11a3a9f0 [XR] [OpenVR] Created Native Depth: 11a3a130 [XR] [OpenVR] Created Native Color: 11a3bbb0 [XR] [OpenVR] Created Native Depth: 11a37df0 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 9 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 9) XRTextureManager::SetupRenderTextureFromXRRequest (id: 10 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 10) XRTextureManager::SetupRenderTextureFromXRRequest (id: 11 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 11) XRTextureManager::SetupRenderTextureFromXRRequest (id: 12 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 12) [XR] [OpenVR] Created Native Color: 11a35db0 [XR] [OpenVR] Created Native Depth: 11a37830 [XR] [OpenVR] Created Native Color: 11a386b0 [XR] [OpenVR] Created Native Depth: 11a3a430 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 13 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 13) XRTextureManager::SetupRenderTextureFromXRRequest (id: 14 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 14) XRTextureManager::SetupRenderTextureFromXRRequest (id: 15 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 15) XRTextureManager::SetupRenderTextureFromXRRequest (id: 16 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 16) [XR] [OpenVR] Created Native Color: 11a3bbb0 [XR] [OpenVR] Created Native Depth: 11a36670 [XR] [OpenVR] Created Native Color: 11a3ca70 [XR] [OpenVR] Created Native Depth: 11a39870 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 17 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 17) XRTextureManager::SetupRenderTextureFromXRRequest (id: 18 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 18) XRTextureManager::SetupRenderTextureFromXRRequest (id: 19 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 19) XRTextureManager::SetupRenderTextureFromXRRequest (id: 20 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 20) [XR] [OpenVR] Created Native Color: 11a386b0 [XR] [OpenVR] Created Native Depth: 11a37830 [XR] [OpenVR] Created Native Color: 11a3beb0 [XR] [OpenVR] Created Native Depth: 11a34ef0 Checking if errten has a bad word - nope, all good. Checking if cheeselover69420'slobby has a bad word - nope, all good. Checking if scout04'slobby has a bad word - nope, all good. Checking if maxgun'slobby has a bad word - nope, all good. Checking if iukki'slobby has a bad word - nope, all good. Checking if sora'slobby has a bad word - nope, all good. Checking if nate'slobby has a bad word - nope, all good. Checking if oracle2'slobby has a bad word - nope, all good. Checking if trenton'slobby has a bad word - nope, all good. Checking if nick'slobby has a bad word - nope, all good. Checking if topgrey'slobby has a bad word - nope, all good. Checking if simomura'slobby has a bad word - nope, all good. Checking if ayellowsnowman'slobby has a bad word - nope, all good. Checking if azeljon has a bad word - nope, all good. Checking if catexpress'slobby has a bad word - nope, all good. Checking if mrbanjo'slobby has a bad word - nope, all good. Checking if cryooz'slobby has a bad word - nope, all good. Checking if monsty'slobby has a bad word - nope, all good. Checking if 2jzs13'slobby has a bad word - nope, all good. Checking if ltalexport'slobby has a bad word - nope, all good. Checking if idc'slobby has a bad word - nope, all good. Checking if hollywood'slobby has a bad word - nope, all good. Checking if kinder'slobby has a bad word - nope, all good. XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 21 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 21) XRTextureManager::SetupRenderTextureFromXRRequest (id: 22 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 22) XRTextureManager::SetupRenderTextureFromXRRequest (id: 23 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 23) XRTextureManager::SetupRenderTextureFromXRRequest (id: 24 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 24) [XR] [OpenVR] Created Native Color: 11a360b0 [XR] [OpenVR] Created Native Depth: 11a34bf0 [XR] [OpenVR] Created Native Color: 11a39270 [XR] [OpenVR] Created Native Depth: 11a36f30 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 25 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 25) XRTextureManager::SetupRenderTextureFromXRRequest (id: 26 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 26) XRTextureManager::SetupRenderTextureFromXRRequest (id: 27 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 27) XRTextureManager::SetupRenderTextureFromXRRequest (id: 28 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 28) [XR] [OpenVR] Created Native Color: 11a3c470 [XR] [OpenVR] Created Native Depth: 11a39b70 [XR] [OpenVR] Created Native Color: 11a357b0 [XR] [OpenVR] Created Native Depth: 11a3a430 Checking if errten has a bad word - nope, all good. Checking if cheeselover69420'slobby has a bad word - nope, all good. Checking if theboatchristmasparty has a bad word - nope, all good. Checking if scout04'slobby has a bad word - nope, all good. Checking if iukki'slobby has a bad word - nope, all good. Checking if sora'slobby has a bad word - nope, all good. Checking if grind3rs'slobby has a bad word - nope, all good. Checking if nate'slobby has a bad word - nope, all good. Checking if oracle2'slobby has a bad word - nope, all good. Checking if trenton'slobby has a bad word - nope, all good. Checking if nick'slobby has a bad word - nope, all good. Checking if topgrey'slobby has a bad word - nope, all good. Checking if simomura'slobby has a bad word - nope, all good. Checking if ayellowsnowman'slobby has a bad word - nope, all good. Checking if catexpress'slobby has a bad word - nope, all good. Checking if mrbanjo'slobby has a bad word - nope, all good. Checking if monsty'slobby has a bad word - nope, all good. Checking if 2jzs13'slobby has a bad word - nope, all good. Checking if ltalexport'slobby has a bad word - nope, all good. Checking if idc'slobby has a bad word - nope, all good. Checking if hollywood'slobby has a bad word - nope, all good. Checking if kinder'slobby has a bad word - nope, all good. Pausing Controller Events VTMPMainMenu: Attempting to join lobby 109775241834899922 (The Boat Christmas Party) VTOLMPLobbyManager: Joining a lobby LeaveLobby() Unpausing Controller Events VTMPMainMenu: Error: Join failed! Incorrect password! XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 29 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 29) XRTextureManager::SetupRenderTextureFromXRRequest (id: 30 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 30) XRTextureManager::SetupRenderTextureFromXRRequest (id: 31 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 31) XRTextureManager::SetupRenderTextureFromXRRequest (id: 32 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 32) [XR] [OpenVR] Created Native Color: 11a3a730 [XR] [OpenVR] Created Native Depth: 11a3ca70 [XR] [OpenVR] Created Native Color: 11a39e30 [XR] [OpenVR] Created Native Depth: 11a37df0 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 33 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 33) XRTextureManager::SetupRenderTextureFromXRRequest (id: 34 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 34) XRTextureManager::SetupRenderTextureFromXRRequest (id: 35 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 35) XRTextureManager::SetupRenderTextureFromXRRequest (id: 36 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 36) [XR] [OpenVR] Created Native Color: 11a39870 [XR] [OpenVR] Created Native Depth: 11a3c470 [XR] [OpenVR] Created Native Color: 11a3cd30 [XR] [OpenVR] Created Native Depth: 11a360b0 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 37 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 37) XRTextureManager::SetupRenderTextureFromXRRequest (id: 38 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 38) XRTextureManager::SetupRenderTextureFromXRRequest (id: 39 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 39) XRTextureManager::SetupRenderTextureFromXRRequest (id: 40 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 40) [XR] [OpenVR] Created Native Color: 11a39b70 [XR] [OpenVR] Created Native Depth: 11a3c170 [XR] [OpenVR] Created Native Color: 11a34bf0 [XR] [OpenVR] Created Native Depth: 11a38cb0 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 41 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 41) XRTextureManager::SetupRenderTextureFromXRRequest (id: 42 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 42) XRTextureManager::SetupRenderTextureFromXRRequest (id: 43 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 43) XRTextureManager::SetupRenderTextureFromXRRequest (id: 44 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 44) [XR] [OpenVR] Created Native Color: 11a39870 [XR] [OpenVR] Created Native Depth: 11a39e30 [XR] [OpenVR] Created Native Color: 11a36370 [XR] [OpenVR] Created Native Depth: 11a3bbb0 Pausing Controller Events VTMPMainMenu: Attempting to join lobby 109775241834899922 (The Boat Christmas Party) VTOLMPLobbyManager: Joining a lobby VTOLMPLobbyManager: sending join request message. Lobby message from [RNDM]OnlineMaster05: join_76561198216390747,OnlineMaster VTOLMPLobbyManager: Setting up chat prefix dict Lobby message from Konami: acpt_76561198216390747 Parse(76561198216390747) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_4;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. Checking if deadeye has a bad word - nope, all good. - Info: 76561198142784487,DeadEye,Allied,-1,True,0,0 Checking if darq has a bad word - nope, all good. - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 VTOLMPLobbyManager: Join request accepted! JoinLobbyRoutine: local player is already in connectedPlayersDict VTMPMainMenu: Successfully joined. Retreiving scenario... VTMPMainMenu: requesting scenario.... VTOLMPLobbyManager: getting scenario (w,Dynamic_Liberation_F_N,2785198049) VTOLMPLobbyManager: The scenario is workshop content. - it's part of a campaign VTOLMPLobbyManager: The workshop content has not been subscribed to yet. VTMPMainMenu: scenario is a workshop scenario that we haven't subscribed yet... Unpausing Controller Events VTMPMainMenu: user has chosen to install the new content Pausing Controller Events VTMPMainMenu: requesting scenario.... VTOLMPLobbyManager: getting scenario (w,Dynamic_Liberation_F_N,2785198049) VTOLMPLobbyManager: The scenario is workshop content. - it's part of a campaign VTOLMPLobbyManager: The item is still being installed. VTOLMPLobbyManager: Workshop campaign installed! - loaded scenarios: - - Dynamic_Liberation_F_H16 - - Dynamic_Liberation_F_H8 - - Dynamic_Liberation_F_L - - Dynamic_Liberation_F_N - - Dynamic_Liberation_Q_H16 - - Dynamic_Liberation_Q_H8 - - Dynamic_Liberation_Q_L - - Dynamic_Liberation_Q_N VTMPMainMenu: Successfully retrieved the MP scenario! Fading out Unpausing Controller Events Launching Multiplayer game for 2785198049:Dynamic_Liberation_F_N (map:afMtnsHills_DL) nextLaunchMode = Scenario Setting current campaign: 2785198049 Setting current scenario: Dynamic_Liberation_F_N Loading map from campaign directory. Loading map from scenario directory. The referenced script on this Behaviour (Game Object '[CameraRig]') is missing! Unloading 7 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 14.829200 ms VR SDK: OpenVR Display SDK is oculus: False Loaded scene: LoadingScene Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 144716. Total: 193.238700 ms (FindLiveObjects: 5.944800 ms CreateObjectMapping: 6.066600 ms MarkObjects: 179.648100 ms DeleteObjects: 1.578600 ms) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) BGMManager FadeIn Fading to new ID: VTOL_Test_005_v6, (oldID: VTOL_Test_007_v3) FadeToRoutine fadeInTime:2 Fading in (1) Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Unloading 11 Unused Serialized files (Serialized files now loaded: 1) Pausing Controller Events Fading out Unpausing Controller Events LoadingSceneController destroyed. [OVRManager] OnDestroy UnloadTime: 3.900800 ms MeshCombiner2 destroyed 0 meshes! New audio listener: Camera Setting up 10 workers. Loaded scene: CustomMapBase Initializing EndMission Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Starting jobs. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s GreenGuy (76561198839635462) is joining... Unloading 5963 unused Assets to reduce memory usage. Loaded Objects now: 173510. Total: 193.951500 ms (FindLiveObjects: 6.281000 ms CreateObjectMapping: 6.885700 ms MarkObjects: 176.313700 ms DeleteObjects: 4.470700 ms) VRLoadingView: VTMapManager.nextLaunchMode == Scenario Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Processing city chunk (3, 14) Lobby message from GreenGuy: join_76561198839635462,Green Lobby message from Konami: acpt_76561198839635462 Parse(76561198839635462) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_5;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,-1,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,True,0,0 DARQ has picked team Allied. - Info: 76561198060698971,DARQ,Allied,-1,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 Checking if green has a bad word - nope, all good. - Info: 76561198839635462,Green,Allied,-1,False,0,0 All jobs dispatched. Waiting for job completion. All jobs complete. Time: 35.34866 Regenerating roads Async Collider Bake Job Routine complete! Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 397040. Total: 287.800000 ms (FindLiveObjects: 17.291800 ms CreateObjectMapping: 10.953800 ms MarkObjects: 259.289600 ms DeleteObjects: 0.264200 ms) BGMManager FadeOut Scenario loading 0 from node. Scenario loading 1 from node. Scenario loading 2 from node. Scenario loading 3 from node. Scenario loading 4 from node. Scenario loading 5 from node. Scenario loading 6 from node. Scenario loading 7 from node. Scenario loading 8 from node. 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Loaded conditional action, ID:2 Loaded conditional action, ID:3 Loaded conditional action, ID:4 Loaded conditional action, ID:5 Loaded conditional action, ID:6 Loaded conditional action, ID:7 Loaded conditional action, ID:8 Loaded conditional action, ID:9 Loaded conditional action, ID:10 Loaded conditional action, ID:11 Loaded conditional action, ID:13 Loaded conditional action, ID:14 Loaded conditional action, ID:15 Loaded conditional action, ID:16 Loaded conditional action, ID:17 Loaded conditional action, ID:18 Loaded conditional action, ID:25 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Loaded conditional action, ID:27 Loaded conditional action, ID:28 Loaded conditional action, ID:29 Loaded conditional action, ID:30 Loaded conditional action, ID:31 Loaded conditional action, ID:32 Loaded conditional action, ID:33 Loaded conditional action, ID:34 Loaded conditional action, ID:35 Loaded conditional action, ID:36 Loaded conditional action, ID:37 Loaded conditional action, ID:38 Loaded conditional action, ID:39 Loaded conditional action, ID:40 Loaded conditional action, ID:41 Loaded conditional action, ID:42 Loaded conditional action, ID:43 Loaded conditional action, ID:44 Loaded conditional action, ID:45 Loaded conditional action, ID:46 Loaded conditional action, ID:47 Loaded conditional action, ID:48 Loaded conditional action, ID:49 Loaded conditional action, ID:50 Loaded conditional action, ID:51 Loaded conditional action, ID:52 Loaded conditional action, ID:53 Loaded conditional action, ID:54 Loaded conditional action, ID:55 Loaded conditional action, ID:56 Loaded conditional action, ID:57 Loaded conditional action, ID:58 Loaded conditional action, ID:59 Loaded conditional action, ID:60 Loaded conditional action, ID:61 Loaded conditional action, ID:62 Loaded conditional action, ID:63 Loaded conditional action, ID:64 Loaded conditional action, ID:65 Loaded conditional action, ID:66 Loaded conditional action, ID:67 Loaded conditional action, ID:132 Loaded conditional action, ID:135 Loaded conditional action, ID:137 Loaded conditional action, ID:139 Loaded conditional action, ID:198 Loaded conditional action, ID:200 Loaded conditional action, ID:202 Loaded conditional action, ID:204 Loaded conditional action, ID:206 Loaded conditional action, ID:208 Loaded conditional action, ID:210 Loaded conditional action, ID:213 Loaded conditional action, ID:221 Loaded conditional action, ID:224 Loaded conditional action, ID:227 Loaded conditional action, ID:237 Loaded conditional action, ID:240 Loaded conditional action, ID:249 Loaded conditional action, ID:261 Loaded conditional action, ID:263 Loaded conditional action, ID:267 Loaded conditional action, ID:269 Loaded conditional action, ID:271 Loaded conditional action, ID:273 Loaded conditional action, ID:275 Loaded conditional action, ID:277 Loaded conditional action, ID:279 Loaded conditional action, ID:281 Loaded conditional action, ID:283 Loaded conditional action, ID:285 Loaded conditional action, ID:287 Loaded conditional action, ID:289 Loaded conditional action, ID:291 Loaded conditional action, ID:293 Loaded conditional action, ID:295 Loaded conditional action, ID:297 Loaded conditional action, ID:299 Loaded conditional action, ID:301 Loaded conditional action, ID:303 Loaded conditional action, ID:305 Loaded conditional action, ID:307 Loaded conditional action, ID:316 Loaded conditional action, ID:320 Loaded conditional action, ID:326 Loaded conditional action, ID:328 Loaded conditional action, ID:330 Loaded conditional action, ID:332 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Loaded conditional action, ID:336 Loaded conditional action, ID:341 Loaded conditional action, ID:345 Loaded conditional action, ID:349 Loaded conditional action, ID:356 Loaded conditional action, ID:358 Loaded conditional action, ID:362 Loaded conditional action, ID:365 Loaded conditional action, ID:369 Loaded conditional action, ID:372 Loaded conditional action, ID:376 Loaded conditional action, ID:380 Loaded conditional action, ID:382 Loaded conditional action, ID:385 Loaded conditional action, ID:389 Loaded conditional action, ID:393 Loaded conditional action, ID:397 Loaded conditional action, ID:401 Loaded conditional action, ID:404 Loaded conditional action, ID:406 Loaded conditional action, ID:408 Loaded conditional action, ID:411 Loaded conditional action, ID:415 Loaded conditional action, ID:419 Loaded conditional action, ID:422 Loaded conditional action, ID:426 Loaded conditional action, ID:430 Loaded conditional action, ID:433 Loaded conditional action, ID:437 Loaded conditional action, ID:441 Loaded conditional action, ID:444 Loaded conditional action, ID:448 Loaded conditional action, ID:452 Loaded conditional action, ID:455 Loaded conditional action, ID:459 Loaded conditional action, ID:463 Loaded conditional action, ID:466 Loaded conditional action, ID:470 Loaded conditional action, ID:474 Loaded conditional action, ID:477 Loaded conditional action, ID:481 Loaded conditional action, ID:485 Loaded conditional action, ID:488 Loaded conditional action, ID:492 Loaded conditional action, ID:496 Loaded conditional action, ID:499 Loaded conditional action, ID:502 Loaded conditional action, ID:505 Loaded conditional action, ID:507 Loaded conditional action, ID:509 Loaded conditional action, ID:513 Loaded conditional action, ID:515 Loaded conditional action, ID:517 Loaded conditional action, ID:519 Loaded conditional action, ID:523 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Verified maximum team slots for Dynamic Liberation Full -- Team A:16, Team B:1 Setting Airbase A to team Enemy Setting Airbase B to team Enemy Setting Airbase C to team Enemy Setting Airbase S to team Enemy Prespawning MP Alpha-1 [4] (altSpawnIdx == -1) Prespawning MP Alpha-2 [5] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Alpha-3 [6] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Bravo-1 [7] (altSpawnIdx == -1) Prespawning MP Bravo-2 [8] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Bravo-3 [9] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Delta-1 [10] (altSpawnIdx == -1) Prespawning MP Delta-2 [11] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Delta-3 [12] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Xray-1 [13] (altSpawnIdx == -1) Prespawning MP Xray-2 [14] (altSpawnIdx == -1) Prespawning MP Xray-3 [15] (altSpawnIdx == -1) PlayerVehicleReference: converting AH94 to AH-94 Prespawning MP Zulu-1 [16] (altSpawnIdx == -1) Prespawning MP Zulu-2 [17] (altSpawnIdx == -1) PlayerVehicleReference: converting AV42C to AV-42C Prespawning MP Spawn [872] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A SetupVehicleSlots() PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting AH94 to AH-94 PlayerVehicleReference: converting AV42C to AV-42C PlayerVehicleReference: converting F45A to F-45A Setup Vehicle Slot: spawnID=4, idx=0 Setup Vehicle Slot: spawnID=5, idx=1 Setup Vehicle Slot: spawnID=6, idx=2 Setup Vehicle Slot: spawnID=7, idx=3 Setup Vehicle Slot: spawnID=8, idx=4 Setup Vehicle Slot: spawnID=9, idx=5 Setup Vehicle Slot: spawnID=10, idx=6 Setup Vehicle Slot: spawnID=11, idx=7 Setup Vehicle Slot: spawnID=12, idx=8 Setup Vehicle Slot: spawnID=13, idx=9 Setup Vehicle Slot: spawnID=13, idx=10 Setup Vehicle Slot: spawnID=14, idx=11 Setup Vehicle Slot: spawnID=14, idx=12 Setup Vehicle Slot: spawnID=15, idx=13 Setup Vehicle Slot: spawnID=16, idx=14 Setup Vehicle Slot: spawnID=17, idx=15 Setup Vehicle Slot: spawnID=872, idx=0 Setting up team seats for Team A:8 and Team B:0 Setting up budgets (Life mode) VR SDK: OpenVR Display SDK is oculus: False Fading in (1) New audio listener: Camera (eye) TelescopePiston.AutoGetRenderers() VTOLMPSceneManager loading: Waiting for host VTOLMPSceneManager loading: Connecting to host (1) VTNetworkManager: Clearing all sync collections. Creating socket client. Connecting to host: Konami (76561198142784487) Socket client connecting... ConnectToHostRoutine: Waiting to start connecting. Current state: None Starting collider bake Collider bake complete. Time: 0.0001831055s VTSocketClient.OnConnectionChanged() data.State: Connecting PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch VTSocketClient.OnConnectionChanged() data.State: FindingRoute VTOLMPSceneManager loading: Connecting to host (1) FindingRoute VTSocketClient.OnConnected() data.State: Connected, steamID: 76561198142784487 Max data sent: 0.0009765625kb VTSocketClient.OnConnectionChanged() data.State: Connected Socket client successfully connected! VTOLMPSceneManager loading: Connecting to host (1) Connected Waiting for alt-spawn seed. Max data sent: 0.04003906kb Successfully connected to host after 2 attempts VTOLMPSceneManager: Waiting for net scene entities to be initialized. Max data received: 0.04003906kb Received a Scene Entity Init Message with an unexpected id list size. Expected:32, Received:33, EntIdx:0 (MPSceneManager) Initializing scene entity on client side. Idx:0, entityID:6200 Max data received: 1.288086kb VTNetworkManager is growing decompression buffer to 656.4258kb New minimum decompression ratio: 98.65269% New max RPCs received: 1 VTOLMPSceneManager: Scene entities ready after 7 frames. New minimum decompression ratio: 91.66667% Max data received: 18.29199kb VTNetworkManager is growing decompression buffer to 9328.418kb New minimum decompression ratio: 36.41135% New max RPCs received: 784 RPC_SetUnitIcons(0) RPC_SetAltSpawnSeed(5491989) RPC_SetUnitID(6210, 0) Client OnPreSpawnUnit AlliedCarrier [0] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6230, 1) Client OnPreSpawnUnit AlliedAAShip [1] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6238, 2) Client OnPreSpawnUnit EscortCruiser [2] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6248, 3) Client OnPreSpawnUnit EscortCruiser [3] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6258, 18) Client OnPreSpawnUnit SamFCR2 [18] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6262, 19) Client OnPreSpawnUnit SamBattery1 [19] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6266, 20) Client OnPreSpawnUnit SamBattery1 [20] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(6270, 21) Client OnPreSpawnUnit bunker1 [21] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6289, 22) Client OnPreSpawnUnit bunker1 [22] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6308, 23) Client OnPreSpawnUnit bunker1 [23] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6327, 24) Client OnPreSpawnUnit bunker1 [24] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6346, 25) Client OnPreSpawnUnit bunker1 [25] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6365, 26) Client OnPreSpawnUnit bunker1 [26] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6384, 27) Client OnPreSpawnUnit staticAAA-20x2 [27] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6389, 28) Client OnPreSpawnUnit staticAAA-20x2 [28] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6394, 29) Client OnPreSpawnUnit SamFCR2 [29] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6398, 30) Client OnPreSpawnUnit SamBattery1 [30] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6402, 31) Client OnPreSpawnUnit SamBattery1 [31] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6406, 32) Client OnPreSpawnUnit bunker1 [32] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6425, 33) Client OnPreSpawnUnit bunker1 [33] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6444, 34) Client OnPreSpawnUnit bunker1 [34] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6463, 35) Client OnPreSpawnUnit bunker1 [35] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6482, 36) Client OnPreSpawnUnit bunker1 [36] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6501, 37) Client OnPreSpawnUnit bunker1 [37] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6520, 38) Client OnPreSpawnUnit staticAAA-20x2 [38] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6525, 39) Client OnPreSpawnUnit staticAAA-20x2 [39] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6530, 40) Client OnPreSpawnUnit IRAPC [40] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6540, 41) Client OnPreSpawnUnit IRAPC [41] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6550, 42) Client OnPreSpawnUnit IRAPC [42] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6560, 43) Client OnPreSpawnUnit IRAPC [43] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6570, 44) Client OnPreSpawnUnit SamFCR2 [44] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6574, 45) Client OnPreSpawnUnit SamBattery1 [45] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6578, 46) Client OnPreSpawnUnit SamBattery1 [46] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6582, 47) Client OnPreSpawnUnit bunker1 [47] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6601, 48) Client OnPreSpawnUnit bunker1 [48] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6620, 49) Client OnPreSpawnUnit bunker1 [49] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6639, 50) Client OnPreSpawnUnit bunker1 [50] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6658, 51) Client OnPreSpawnUnit bunker1 [51] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6677, 52) Client OnPreSpawnUnit bunker1 [52] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6696, 53) Client OnPreSpawnUnit bunker1 [53] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6715, 54) Client OnPreSpawnUnit IRAPC [54] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6725, 55) Client OnPreSpawnUnit IRAPC [55] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6735, 56) Client OnPreSpawnUnit IRAPC [56] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6745, 57) Client OnPreSpawnUnit bunker1 [57] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(6764, 58) Client OnPreSpawnUnit bunker1 [58] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(6783, 59) Client OnPreSpawnUnit bunker1 [59] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6802, 60) Client OnPreSpawnUnit bunker1 [60] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6821, 61) Client OnPreSpawnUnit IRAPC [61] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6831, 62) Client OnPreSpawnUnit IRAPC [62] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6841, 63) Client OnPreSpawnUnit IRAPC [63] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6851, 64) Client OnPreSpawnUnit IRAPC [64] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6861, 68) Client OnPreSpawnUnit F-45A AI [68] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1154670 e.engineEnabled = True SP Player [68].SetRadar(True) RPC_SetUnitID(6874, 73) Client OnPreSpawnUnit enemyMBT1 [73] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(6882, 74) Client OnPreSpawnUnit enemyMBT1 [74] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6890, 75) Client OnPreSpawnUnit enemyMBT1 [75] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6898, 76) Client OnPreSpawnUnit enemyMBT1 [76] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(6906, 77) Client OnPreSpawnUnit enemyMBT1 [77] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6914, 78) Client OnPreSpawnUnit enemyMBT1 [78] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6922, 79) Client OnPreSpawnUnit enemyMBT1 [79] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6930, 80) Client OnPreSpawnUnit enemyMBT1 [80] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(6938, 81) Client OnPreSpawnUnit enemyMBT1 [81] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6946, 82) Client OnPreSpawnUnit enemyMBT1 [82] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(6954, 83) Client OnPreSpawnUnit enemyMBT1 [83] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(6962, 84) Client OnPreSpawnUnit enemyMBT1 [84] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6970, 85) Client OnPreSpawnUnit enemyMBT1 [85] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(6978, 86) Client OnPreSpawnUnit enemyMBT1 [86] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(6986, 87) Client OnPreSpawnUnit enemyMBT1 [87] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(6994, 88) Client OnPreSpawnUnit enemyMBT1 [88] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(7002, 89) Client OnPreSpawnUnit IRAPC [89] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(7012, 90) Client OnPreSpawnUnit IRAPC [90] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(7022, 91) Client OnPreSpawnUnit IRAPC [91] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(7032, 92) Client OnPreSpawnUnit IRAPC [92] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7042, 93) Client OnPreSpawnUnit EnemySoldierMANPAD [93] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(7052, 94) Client OnPreSpawnUnit EnemySoldierMANPAD [94] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7062, 95) Client OnPreSpawnUnit EnemySoldierMANPAD [95] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7072, 96) Client OnPreSpawnUnit EnemySoldierMANPAD [96] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7082, 97) Client OnPreSpawnUnit staticAAA-20x2 [97] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7087, 98) Client OnPreSpawnUnit staticAAA-20x2 [98] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7092, 99) Client OnPreSpawnUnit staticAAA-20x2 [99] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7097, 510) Client OnPreSpawnUnit ASF-30 [510] (altSpawnSeed == 5491989, altSpawnIdx == 6) A-Ext ASF A01 [510].SetRadar(True) RPC_SetUnitID(7107, 508) Client OnPreSpawnUnit ASF-58 [508] (altSpawnSeed == 5491989, altSpawnIdx == 4) A-Con ASF 07H [508].SetRadar(True) RPC_SetUnitID(7116, 507) Client OnPreSpawnUnit ASF-58 [507] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1168478 e.engineEnabled = True A-Con ASF 06H [507].SetRadar(True) RPC_SetUnitID(7125, 529) Client OnPreSpawnUnit ASF-30 [529] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF A03 [529].SetRadar(True) RPC_SetUnitID(7135, 528) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [528] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF A02 [528].SetRadar(True) RPC_SetUnitID(7145, 527) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [527] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF A01 [527].SetRadar(True) RPC_SetUnitID(7155, 526) Client OnPreSpawnUnit ASF-58 [526] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1174564 e.engineEnabled = True A-ReiG ASF C03 [526].SetRadar(True) RPC_SetUnitID(7164, 525) Client OnPreSpawnUnit ASF-58 [525] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1175790 e.engineEnabled = True A-ReiG ASF C02 [525].SetRadar(True) RPC_SetUnitID(7173, 524) Client OnPreSpawnUnit ASF-58 [524] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1177016 e.engineEnabled = True A-ReiG ASF C01 [524].SetRadar(True) RPC_SetUnitID(7182, 523) Client OnPreSpawnUnit ASF-33 [523] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1178124 e.engineEnabled = True A-ReiG ASF B03 [523].SetRadar(True) RPC_SetUnitID(7193, 522) Client OnPreSpawnUnit ASF-33 [522] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1179782 e.engineEnabled = True A-ReiG ASF B02 [522].SetRadar(True) RPC_SetUnitID(7204, 521) Client OnPreSpawnUnit ASF-33 [521] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1181440 e.engineEnabled = True A-ReiG ASF B01 [521].SetRadar(True) RPC_SetUnitID(7215, 520) Client OnPreSpawnUnit ASF-30 [520] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1183296 e.engineEnabled = True A-ReiG ASF A03 [520].SetRadar(True) RPC_SetUnitID(7225, 519) Client OnPreSpawnUnit ASF-30 [519] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1184916 e.engineEnabled = True A-ReiG ASF A02 [519].SetRadar(True) RPC_SetUnitID(7235, 518) Client OnPreSpawnUnit ASF-30 [518] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1186536 e.engineEnabled = True A-ReiG ASF A01 [518].SetRadar(True) RPC_SetUnitID(7245, 117) Client OnPreSpawnUnit SAAW [117] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7254, 118) Client OnPreSpawnUnit SAAW [118] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7263, 119) Client OnPreSpawnUnit SAAW [119] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7272, 120) Client OnPreSpawnUnit SAAW [120] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7281, 121) Client OnPreSpawnUnit SAAW [121] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7290, 122) Client OnPreSpawnUnit SAAW [122] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7299, 123) Client OnPreSpawnUnit EnemySoldierMANPAD [123] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7309, 124) Client OnPreSpawnUnit EnemySoldierMANPAD [124] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7319, 125) Client OnPreSpawnUnit EnemySoldierMANPAD [125] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7329, 126) Client OnPreSpawnUnit EnemySoldierMANPAD [126] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7339, 127) Client OnPreSpawnUnit EnemySoldierMANPAD [127] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7349, 128) Client OnPreSpawnUnit EnemySoldierMANPAD [128] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7359, 506) Client OnPreSpawnUnit ASF-33 [506] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1193694 e.engineEnabled = True A-Con ASF 05M [506].SetRadar(True) RPC_SetUnitID(7370, 505) Client OnPreSpawnUnit ASF-33 [505] (altSpawnSeed == 5491989, altSpawnIdx == 3) A-Con ASF 04M [505].SetRadar(True) RPC_SetUnitID(7381, 504) Client OnPreSpawnUnit ASF-30 [504] (altSpawnSeed == 5491989, altSpawnIdx == 6) A-Con ASF 03E [504].SetRadar(True) RPC_SetUnitID(7391, 503) Client OnPreSpawnUnit ASF-30 [503] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1198828 e.engineEnabled = True A-Con ASF 02E [503].SetRadar(True) RPC_SetUnitID(7401, 134) Client OnPreSpawnUnit DroneMissileCruiser [134] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7418, 135) Client OnPreSpawnUnit ESuperMissileCruiser [135] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7434, 136) Client OnPreSpawnUnit DroneGunBoatRocket [136] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7442, 137) Client OnPreSpawnUnit DroneGunBoatRocket [137] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7450, 138) Client OnPreSpawnUnit DroneMissileCruiser [138] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7467, 139) Client OnPreSpawnUnit DroneGunBoatRocket [139] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7475, 140) Client OnPreSpawnUnit ESuperMissileCruiser [140] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7491, 141) Client OnPreSpawnUnit DroneGunBoatRocket [141] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(7499, 142) Client OnPreSpawnUnit DroneMissileCruiser [142] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7516, 143) Client OnPreSpawnUnit ASF-58 [143] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1210644 e.engineEnabled = True A-Obj A58 01 [143].SetRadar(True) RPC_SetUnitID(7525, 144) Client OnPreSpawnUnit ASF-58 [144] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1211870 e.engineEnabled = True A-Obj A58 02 [144].SetRadar(True) RPC_SetUnitID(7534, 145) Client OnPreSpawnUnit ASF-58 [145] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1213096 e.engineEnabled = True A-Obj A58 03 [145].SetRadar(True) RPC_SetUnitID(7543, 146) Client OnPreSpawnUnit ASF-58 [146] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1214322 e.engineEnabled = True A-Obj A58 04 [146].SetRadar(True) RPC_SetUnitID(7552, 147) Client OnPreSpawnUnit ASF-58 [147] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1215548 e.engineEnabled = True A-Obj A58 05 [147].SetRadar(True) RPC_SetUnitID(7561, 148) Client OnPreSpawnUnit ASF-58 [148] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1216774 e.engineEnabled = True A-Obj A58 06 [148].SetRadar(True) RPC_SetUnitID(7570, 159) Client OnPreSpawnUnit GAV-25 [159] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1218398 e.engineEnabled = True A-Obj G25 01 [159].SetRadar(True) RPC_SetUnitID(7579, 160) Client OnPreSpawnUnit GAV-25 [160] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1219574 e.engineEnabled = True A-Obj G25 02 [160].SetRadar(True) RPC_SetUnitID(7588, 161) Client OnPreSpawnUnit GAV-25 [161] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1220750 e.engineEnabled = True A-Obj G25 03 [161].SetRadar(True) RPC_SetUnitID(7597, 162) Client OnPreSpawnUnit GAV-25 [162] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1221926 e.engineEnabled = True A-Obj G25 04 [162].SetRadar(True) RPC_SetUnitID(7606, 163) Client OnPreSpawnUnit GAV-25 [163] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1223102 e.engineEnabled = True A-Obj G25 05 [163].SetRadar(True) RPC_SetUnitID(7615, 164) Client OnPreSpawnUnit GAV-25 [164] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1224278 e.engineEnabled = True A-Obj G25 06 [164].SetRadar(True) RPC_SetUnitID(7624, 165) Client OnPreSpawnUnit GAV-25 [165] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1225454 e.engineEnabled = True A-Obj G25 07 [165].SetRadar(True) RPC_SetUnitID(7633, 166) Client OnPreSpawnUnit GAV-25 [166] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1226630 e.engineEnabled = True A-Obj G25 08 [166].SetRadar(True) RPC_SetUnitID(7642, 168) Client OnPreSpawnUnit AEW-50 [168] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-Obj AWACS [168].SetRadar(True) RPC_SetUnitID(7653, 169) Client OnPreSpawnUnit EnemySoldier [169] (altSpawnSeed == 5491989, altSpawnIdx == 10) RPC_SetUnitID(7659, 170) - set to synced alt spawn idx: 10 Client OnPreSpawnUnit EnemySoldier [170] (altSpawnSeed == 5491989, altSpawnIdx == 10) RPC_SetUnitID(7665, 171) - set to synced alt spawn idx: 10 Client OnPreSpawnUnit EnemySoldier [171] (altSpawnSeed == 5491989, altSpawnIdx == 10) RPC_SetUnitID(7671, 172) - set to synced alt spawn idx: 10 Client OnPreSpawnUnit EnemySoldier [172] (altSpawnSeed == 5491989, altSpawnIdx == 10) RPC_SetUnitID(7677, 173) - set to synced alt spawn idx: 10 Client OnPreSpawnUnit EnemySoldier [173] (altSpawnSeed == 5491989, altSpawnIdx == 10) RPC_SetUnitID(7683, 174) Client OnPreSpawnUnit MAD-4Radar [174] (altSpawnSeed == 5491989, altSpawnIdx == 3) -1230794 A-Obj HMAD R1 [174] SetEngageEnemies(False) RPC_SetUnitID(7689, 175) - set to synced alt spawn idx: 3 Client OnPreSpawnUnit MAD-4Radar [175] (altSpawnSeed == 5491989, altSpawnIdx == 3) -1231072 A-Obj HMAD R2 [175] SetEngageEnemies(False) RPC_SetUnitID(7695, 176) - set to synced alt spawn idx: 3 Client OnPreSpawnUnit MAD-4Launcher [176] (altSpawnSeed == 5491989, altSpawnIdx == 3) -1231350 A-Obj HMAD L1 [176] SetEngageEnemies(False) RPC_SetUnitID(7701, 177) - set to synced alt spawn idx: 3 Client OnPreSpawnUnit MAD-4Launcher [177] (altSpawnSeed == 5491989, altSpawnIdx == 3) -1231610 A-Obj HMAD L2 [177] SetEngageEnemies(False) RPC_SetUnitID(7707, 178) - set to synced alt spawn idx: 3 Client OnPreSpawnUnit MAD-4Launcher [178] (altSpawnSeed == 5491989, altSpawnIdx == 3) -1231870 A-Obj HMAD L3 [178] SetEngageEnemies(False) RPC_SetUnitID(7713, 179) Client OnPreSpawnUnit ERocketTruck [179] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7719, 180) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ERocketTruck [180] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7725, 181) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ERocketTruck [181] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7731, 182) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ERocketTruck [182] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7737, 185) Client OnPreSpawnUnit enemyMBT1 [185] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7745, 186) Client OnPreSpawnUnit enemyMBT1 [186] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(7753, 187) Client OnPreSpawnUnit enemyMBT1 [187] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7761, 188) Client OnPreSpawnUnit enemyMBT1 [188] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7769, 189) Client OnPreSpawnUnit enemyMBT1 [189] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(7777, 190) Client OnPreSpawnUnit enemyMBT1 [190] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7785, 191) Client OnPreSpawnUnit enemyMBT1 [191] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(7793, 192) Client OnPreSpawnUnit enemyMBT1 [192] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(7801, 193) Client OnPreSpawnUnit enemyMBT1 [193] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7809, 194) Client OnPreSpawnUnit enemyMBT1 [194] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7817, 195) Client OnPreSpawnUnit enemyMBT1 [195] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7825, 196) Client OnPreSpawnUnit enemyMBT1 [196] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(7833, 197) Client OnPreSpawnUnit enemyMBT1 [197] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7841, 198) Client OnPreSpawnUnit enemyMBT1 [198] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7849, 199) Client OnPreSpawnUnit enemyMBT1 [199] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(7857, 200) Client OnPreSpawnUnit enemyMBT1 [200] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(7865, 201) Client OnPreSpawnUnit enemyMBT1 [201] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(7873, 202) Client OnPreSpawnUnit enemyMBT1 [202] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(7881, 203) Client OnPreSpawnUnit enemyMBT1 [203] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(7889, 204) Client OnPreSpawnUnit enemyMBT1 [204] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7897, 205) Client OnPreSpawnUnit enemyMBT1 [205] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7905, 206) Client OnPreSpawnUnit enemyMBT1 [206] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7913, 207) Client OnPreSpawnUnit enemyMBT1 [207] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7921, 208) Client OnPreSpawnUnit enemyMBT1 [208] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7929, 209) Client OnPreSpawnUnit enemyMBT1 [209] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7937, 210) Client OnPreSpawnUnit enemyMBT1 [210] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7945, 211) Client OnPreSpawnUnit enemyMBT1 [211] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7953, 212) Client OnPreSpawnUnit enemyMBT1 [212] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7961, 213) Client OnPreSpawnUnit enemyMBT1 [213] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7969, 216) Client OnPreSpawnUnit enemyMBT1 [216] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7977, 215) Client OnPreSpawnUnit enemyMBT1 [215] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(7985, 217) Client OnPreSpawnUnit enemyMBT1 [217] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(7993, 218) Client OnPreSpawnUnit enemyMBT1 [218] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8001, 219) Client OnPreSpawnUnit enemyMBT1 [219] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8009, 220) Client OnPreSpawnUnit enemyMBT1 [220] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8017, 221) Client OnPreSpawnUnit enemyMBT1 [221] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8025, 222) Client OnPreSpawnUnit enemyMBT1 [222] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8033, 223) Client OnPreSpawnUnit enemyMBT1 [223] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8041, 224) Client OnPreSpawnUnit enemyMBT1 [224] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8049, 225) Client OnPreSpawnUnit enemyMBT1 [225] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8057, 226) Client OnPreSpawnUnit IRAPC [226] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8067, 227) Client OnPreSpawnUnit IRAPC [227] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8077, 228) Client OnPreSpawnUnit IRAPC [228] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8087, 229) Client OnPreSpawnUnit IRAPC [229] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8097, 230) Client OnPreSpawnUnit IRAPC [230] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8107, 231) Client OnPreSpawnUnit IRAPC [231] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8117, 232) Client OnPreSpawnUnit IRAPC [232] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8127, 233) Client OnPreSpawnUnit IRAPC [233] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8137, 234) Client OnPreSpawnUnit IRAPC [234] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8147, 235) Client OnPreSpawnUnit IRAPC [235] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8157, 236) Client OnPreSpawnUnit IRAPC [236] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8167, 237) Client OnPreSpawnUnit EnemySoldierMANPAD [237] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8177, 238) Client OnPreSpawnUnit EnemySoldierMANPAD [238] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(8187, 239) Client OnPreSpawnUnit EnemySoldierMANPAD [239] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8197, 240) Client OnPreSpawnUnit EnemySoldierMANPAD [240] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8207, 241) Client OnPreSpawnUnit EnemySoldierMANPAD [241] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8217, 242) Client OnPreSpawnUnit EnemySoldierMANPAD [242] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8227, 243) Client OnPreSpawnUnit EnemySoldierMANPAD [243] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8237, 244) Client OnPreSpawnUnit EnemySoldierMANPAD [244] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8247, 245) Client OnPreSpawnUnit EnemySoldierMANPAD [245] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8257, 246) Client OnPreSpawnUnit EnemySoldierMANPAD [246] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8267, 627) Client OnPreSpawnUnit ASF-30 [627] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF B01 [627].SetRadar(True) RPC_SetUnitID(8277, 626) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-30 [626] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF A03 [626].SetRadar(True) RPC_SetUnitID(8287, 625) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-30 [625] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF A02 [625].SetRadar(True) RPC_SetUnitID(8297, 624) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-30 [624] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF A01 [624].SetRadar(True) RPC_SetUnitID(8307, 623) Client OnPreSpawnUnit ASF-58 [623] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1264716 e.engineEnabled = True C-ReiG ASF C03 [623].SetRadar(True) RPC_SetUnitID(8316, 622) Client OnPreSpawnUnit ASF-58 [622] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1265942 e.engineEnabled = True C-ReiG ASF C02 [622].SetRadar(True) RPC_SetUnitID(8325, 621) Client OnPreSpawnUnit ASF-58 [621] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1267168 e.engineEnabled = True C-ReiG ASF C01 [621].SetRadar(True) RPC_SetUnitID(8334, 620) Client OnPreSpawnUnit ASF-33 [620] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1268276 e.engineEnabled = True C-ReiG ASF B03 [620].SetRadar(True) RPC_SetUnitID(8345, 619) Client OnPreSpawnUnit ASF-33 [619] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1269934 e.engineEnabled = True C-ReiG ASF B02 [619].SetRadar(True) RPC_SetUnitID(8356, 570) Client OnPreSpawnUnit ASF-30 [570] (altSpawnSeed == 5491989, altSpawnIdx == 6) B-Ext ASF A03 [570].SetRadar(True) RPC_SetUnitID(8366, 569) Client OnPreSpawnUnit ASF-30 [569] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1273410 e.engineEnabled = True B-Ext ASF A02 [569].SetRadar(True) RPC_SetUnitID(8376, 568) Client OnPreSpawnUnit ASF-30 [568] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1275030 e.engineEnabled = True B-Ext ASF A01 [568].SetRadar(True) RPC_SetUnitID(8386, 567) Client OnPreSpawnUnit ASF-58 [567] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1276570 e.engineEnabled = True B-Con ASF 07H [567].SetRadar(True) RPC_SetUnitID(8395, 566) Client OnPreSpawnUnit ASF-58 [566] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1277796 e.engineEnabled = True B-Con ASF 06H [566].SetRadar(True) RPC_SetUnitID(8404, 565) Client OnPreSpawnUnit ASF-33 [565] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1278904 e.engineEnabled = True B-Con ASF 05M [565].SetRadar(True) RPC_SetUnitID(8415, 564) Client OnPreSpawnUnit ASF-33 [564] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1280562 e.engineEnabled = True B-Con ASF 04M [564].SetRadar(True) RPC_SetUnitID(8426, 563) Client OnPreSpawnUnit ASF-30 [563] (altSpawnSeed == 5491989, altSpawnIdx == 4) B-Con ASF 03E [563].SetRadar(True) RPC_SetUnitID(8436, 562) Client OnPreSpawnUnit ASF-30 [562] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1284038 e.engineEnabled = True B-Con ASF 02E [562].SetRadar(True) RPC_SetUnitID(8446, 561) Client OnPreSpawnUnit ASF-30 [561] (altSpawnSeed == 5491989, altSpawnIdx == 3) B-Con ASF 01E [561].SetRadar(True) RPC_SetUnitID(8456, 299) Client OnPreSpawnUnit SamFCR [299] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8460, 300) Client OnPreSpawnUnit SamBattery1 [300] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8464, 301) Client OnPreSpawnUnit SamBattery1 [301] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8468, 303) Client OnPreSpawnUnit SAAW [303] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8477, 304) Client OnPreSpawnUnit SAAW [304] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8486, 305) Client OnPreSpawnUnit SAAW [305] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8495, 306) Client OnPreSpawnUnit SAAW [306] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8504, 307) Client OnPreSpawnUnit SAAW [307] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(8513, 308) Client OnPreSpawnUnit SAAW [308] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8522, 313) Client OnPreSpawnUnit EnemySoldierMANPAD [313] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8532, 314) Client OnPreSpawnUnit EnemySoldierMANPAD [314] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8542, 315) Client OnPreSpawnUnit EnemySoldierMANPAD [315] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8552, 316) Client OnPreSpawnUnit EnemySoldierMANPAD [316] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8562, 317) Client OnPreSpawnUnit EnemySoldierMANPAD [317] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8572, 318) Client OnPreSpawnUnit EnemySoldierMANPAD [318] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8582, 319) Client OnPreSpawnUnit SamFCR [319] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8586, 320) Client OnPreSpawnUnit SamFCR [320] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8590, 321) Client OnPreSpawnUnit SamFCR [321] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8594, 322) Client OnPreSpawnUnit SamBattery1 [322] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8598, 323) Client OnPreSpawnUnit SamBattery1 [323] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8602, 324) Client OnPreSpawnUnit SamBattery1 [324] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8606, 325) Client OnPreSpawnUnit SamBattery1 [325] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8610, 326) Client OnPreSpawnUnit SamBattery1 [326] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8614, 327) Client OnPreSpawnUnit SamBattery1 [327] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8618, 328) Client OnPreSpawnUnit SAAW [328] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8627, 329) Client OnPreSpawnUnit SAAW [329] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8636, 330) Client OnPreSpawnUnit SAAW [330] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8645, 331) Client OnPreSpawnUnit SAAW [331] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8654, 332) Client OnPreSpawnUnit SAAW [332] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8663, 333) Client OnPreSpawnUnit SAAW [333] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8672, 334) Client OnPreSpawnUnit EnemySoldierMANPAD [334] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8682, 335) Client OnPreSpawnUnit EnemySoldierMANPAD [335] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8692, 336) Client OnPreSpawnUnit EnemySoldierMANPAD [336] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8702, 337) Client OnPreSpawnUnit EnemySoldierMANPAD [337] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8712, 338) Client OnPreSpawnUnit EnemySoldierMANPAD [338] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(8722, 339) Client OnPreSpawnUnit EnemySoldierMANPAD [339] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(8732, 618) Client OnPreSpawnUnit ASF-33 [618] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1299880 e.engineEnabled = True C-ReiG ASF B01 [618].SetRadar(True) RPC_SetUnitID(8743, 617) Client OnPreSpawnUnit ASF-30 [617] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1301736 e.engineEnabled = True C-ReiG ASF A03 [617].SetRadar(True) RPC_SetUnitID(8753, 616) Client OnPreSpawnUnit ASF-30 [616] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1303356 e.engineEnabled = True C-ReiG ASF A02 [616].SetRadar(True) RPC_SetUnitID(8763, 615) Client OnPreSpawnUnit ASF-30 [615] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1304976 e.engineEnabled = True C-ReiG ASF A01 [615].SetRadar(True) RPC_SetUnitID(8773, 614) Client OnPreSpawnUnit enemyMBT1 [614] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8781, 613) Client OnPreSpawnUnit enemyMBT1 [613] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(8789, 346) Client OnPreSpawnUnit AEW-50 [346] (altSpawnSeed == 5491989, altSpawnIdx == -1) B-Obj AWACS [346].SetRadar(True) RPC_SetUnitID(8800, 347) Client OnPreSpawnUnit AEW-50 [347] (altSpawnSeed == 5491989, altSpawnIdx == -1) C-Obj AWACS [347].SetRadar(True) RPC_SetUnitID(8811, 348) Client OnPreSpawnUnit ASF-58 [348] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1309840 e.engineEnabled = True B-Obj A58 01 [348].SetRadar(True) RPC_SetUnitID(8820, 349) Client OnPreSpawnUnit ASF-58 [349] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1311066 e.engineEnabled = True B-Obj A58 02 [349].SetRadar(True) RPC_SetUnitID(8829, 350) Client OnPreSpawnUnit ASF-58 [350] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1312292 e.engineEnabled = True B-Obj A58 03 [350].SetRadar(True) RPC_SetUnitID(8838, 351) Client OnPreSpawnUnit ASF-58 [351] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1313518 e.engineEnabled = True B-Obj A58 04 [351].SetRadar(True) RPC_SetUnitID(8847, 352) Client OnPreSpawnUnit ASF-58 [352] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1314744 e.engineEnabled = True B-Obj A58 05 [352].SetRadar(True) RPC_SetUnitID(8856, 353) Client OnPreSpawnUnit ASF-58 [353] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1315970 e.engineEnabled = True B-Obj A58 06 [353].SetRadar(True) RPC_SetUnitID(8865, 354) Client OnPreSpawnUnit ASF-58 [354] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1317196 e.engineEnabled = True C-Obj A58 01 [354].SetRadar(True) RPC_SetUnitID(8874, 355) Client OnPreSpawnUnit ASF-58 [355] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1318422 e.engineEnabled = True C-Obj A58 02 [355].SetRadar(True) RPC_SetUnitID(8883, 356) Client OnPreSpawnUnit ASF-58 [356] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1319648 e.engineEnabled = True C-Obj A58 03 [356].SetRadar(True) RPC_SetUnitID(8892, 357) Client OnPreSpawnUnit ASF-58 [357] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1320874 e.engineEnabled = True C-Obj A58 04 [357].SetRadar(True) RPC_SetUnitID(8901, 358) Client OnPreSpawnUnit ASF-58 [358] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1322100 e.engineEnabled = True C-Obj A58 05 [358].SetRadar(True) RPC_SetUnitID(8910, 359) Client OnPreSpawnUnit ASF-58 [359] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1323326 e.engineEnabled = True C-Obj A58 06 [359].SetRadar(True) RPC_SetUnitID(8919, 360) Client OnPreSpawnUnit GAV-25 [360] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1324950 e.engineEnabled = True B-Obj G25 01 [360].SetRadar(True) RPC_SetUnitID(8928, 361) Client OnPreSpawnUnit GAV-25 [361] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1326126 e.engineEnabled = True B-Obj G25 02 [361].SetRadar(True) RPC_SetUnitID(8937, 362) Client OnPreSpawnUnit GAV-25 [362] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1327302 e.engineEnabled = True B-Obj G25 03 [362].SetRadar(True) RPC_SetUnitID(8946, 363) Client OnPreSpawnUnit GAV-25 [363] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1328478 e.engineEnabled = True B-Obj G25 04 [363].SetRadar(True) RPC_SetUnitID(8955, 364) Client OnPreSpawnUnit GAV-25 [364] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1329654 e.engineEnabled = True B-Obj G25 05 [364].SetRadar(True) RPC_SetUnitID(8964, 365) Client OnPreSpawnUnit GAV-25 [365] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1330830 e.engineEnabled = True B-Obj G25 06 [365].SetRadar(True) RPC_SetUnitID(8973, 366) Client OnPreSpawnUnit GAV-25 [366] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1332006 e.engineEnabled = True B-Obj G25 07 [366].SetRadar(True) RPC_SetUnitID(8982, 367) Client OnPreSpawnUnit GAV-25 [367] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1333182 e.engineEnabled = True B-Obj G25 08 [367].SetRadar(True) RPC_SetUnitID(8991, 368) Client OnPreSpawnUnit GAV-25 [368] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1334358 e.engineEnabled = True C-Obj G25 01 [368].SetRadar(True) RPC_SetUnitID(9000, 369) Client OnPreSpawnUnit GAV-25 [369] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1335534 e.engineEnabled = True C-Obj G25 02 [369].SetRadar(True) RPC_SetUnitID(9009, 370) Client OnPreSpawnUnit GAV-25 [370] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1336710 e.engineEnabled = True C-Obj G25 03 [370].SetRadar(True) RPC_SetUnitID(9018, 371) Client OnPreSpawnUnit GAV-25 [371] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1337886 e.engineEnabled = True C-Obj G25 04 [371].SetRadar(True) RPC_SetUnitID(9027, 372) Client OnPreSpawnUnit GAV-25 [372] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1339062 e.engineEnabled = True C-Obj G25 05 [372].SetRadar(True) RPC_SetUnitID(9036, 373) Client OnPreSpawnUnit GAV-25 [373] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1340238 e.engineEnabled = True C-Obj G25 06 [373].SetRadar(True) RPC_SetUnitID(9045, 374) Client OnPreSpawnUnit GAV-25 [374] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1341414 e.engineEnabled = True C-Obj G25 07 [374].SetRadar(True) RPC_SetUnitID(9054, 375) Client OnPreSpawnUnit GAV-25 [375] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1342590 e.engineEnabled = True C-Obj G25 08 [375].SetRadar(True) RPC_SetUnitID(9063, 376) Client OnPreSpawnUnit DroneMissileCruiser [376] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(9080, 377) Client OnPreSpawnUnit ESuperMissileCruiser [377] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9096, 381) Client OnPreSpawnUnit DroneGunBoat [381] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(9102, 379) Client OnPreSpawnUnit DroneMissileCruiser [379] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(9119, 380) Client OnPreSpawnUnit DroneGunBoatRocket [380] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9127, 382) Client OnPreSpawnUnit DroneMissileCruiser [382] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9144, 383) Client OnPreSpawnUnit ESuperMissileCruiser [383] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(9160, 385) Client OnPreSpawnUnit DroneGunBoat [385] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9166, 386) Client OnPreSpawnUnit DroneMissileCruiser [386] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(9183, 387) Client OnPreSpawnUnit ESuperMissileCruiser [387] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9199, 388) Client OnPreSpawnUnit DroneMissileCruiser [388] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9216, 389) Client OnPreSpawnUnit MineBoat [389] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(9220, 390) Client OnPreSpawnUnit MineBoat [390] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9224, 391) Client OnPreSpawnUnit DroneMissileCruiser [391] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(9241, 392) Client OnPreSpawnUnit ESuperMissileCruiser [392] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9257, 393) Client OnPreSpawnUnit MineBoat [393] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9261, 394) Client OnPreSpawnUnit MineBoat [394] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(9265, 395) Client OnPreSpawnUnit DroneMissileCruiser [395] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9282, 396) Client OnPreSpawnUnit MineBoat [396] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9286, 397) Client OnPreSpawnUnit MineBoat [397] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(9290, 398) Client OnPreSpawnUnit EBomberAI [398] (altSpawnSeed == 5491989, altSpawnIdx == -1) B-Obj BombA 01 [398].SetRadar(True) RPC_SetUnitID(9299, 399) Client OnPreSpawnUnit EBomberAI [399] (altSpawnSeed == 5491989, altSpawnIdx == -1) B-Obj BombA 02 [399].SetRadar(True) RPC_SetUnitID(9308, 400) Client OnPreSpawnUnit EBomberAI [400] (altSpawnSeed == 5491989, altSpawnIdx == -1) B-Obj BombA 03 [400].SetRadar(True) RPC_SetUnitID(9317, 403) Client OnPreSpawnUnit alliedCylinderTent [403] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9320, 404) Client OnPreSpawnUnit EBomberAI [404] (altSpawnSeed == 5491989, altSpawnIdx == -1) C-Obj BombB 01 [404].SetRadar(True) RPC_SetUnitID(9329, 405) Client OnPreSpawnUnit EBomberAI [405] (altSpawnSeed == 5491989, altSpawnIdx == -1) C-Obj BombB 02 [405].SetRadar(True) RPC_SetUnitID(9338, 406) Client OnPreSpawnUnit EBomberAI [406] (altSpawnSeed == 5491989, altSpawnIdx == -1) C-Obj BombB 03 [406].SetRadar(True) RPC_SetUnitID(9347, 407) Client OnPreSpawnUnit alliedCylinderTent [407] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9350, 408) Client OnPreSpawnUnit EnemyCarrier [408] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(9378, 412) Client OnPreSpawnUnit DroneMissileCruiser [412] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(9395, 411) Client OnPreSpawnUnit DroneMissileCruiser [411] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(9412, 414) Client OnPreSpawnUnit ASF-30 [414] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1379136 e.engineEnabled = True B-Obj AC A30-01 [414].SetRadar(True) RPC_SetUnitID(9422, 416) Client OnPreSpawnUnit ASF-30 [416] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1380756 e.engineEnabled = True B-Obj AC A30-02 [416].SetRadar(True) RPC_SetUnitID(9432, 417) Client OnPreSpawnUnit ASF-30 [417] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1382376 e.engineEnabled = True B-Obj AC A30-03 [417].SetRadar(True) RPC_SetUnitID(9442, 418) Client OnPreSpawnUnit ASF-30 [418] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1383996 e.engineEnabled = True B-Obj AC A30-04 [418].SetRadar(True) RPC_SetUnitID(9452, 419) Client OnPreSpawnUnit ASF-30 [419] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1385616 e.engineEnabled = True B-Obj AC A30-05 [419].SetRadar(True) RPC_SetUnitID(9462, 420) Client OnPreSpawnUnit ASF-30 [420] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1387236 e.engineEnabled = True B-Obj AC A30-06 [420].SetRadar(True) RPC_SetUnitID(9472, 428) Client OnPreSpawnUnit ASF-30 [428] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1388856 e.engineEnabled = True B-Obj AC A30-10 [428].SetRadar(True) RPC_SetUnitID(9482, 427) Client OnPreSpawnUnit ASF-30 [427] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1390476 e.engineEnabled = True B-Obj AC A30-09 [427].SetRadar(True) RPC_SetUnitID(9492, 426) Client OnPreSpawnUnit ASF-30 [426] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1392096 e.engineEnabled = True B-Obj AC A30-08 [426].SetRadar(True) RPC_SetUnitID(9502, 425) Client OnPreSpawnUnit ASF-30 [425] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1393716 e.engineEnabled = True B-Obj AC A30-07 [425].SetRadar(True) RPC_SetUnitID(9512, 429) Client OnPreSpawnUnit ESuperMissileCruiser [429] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(9528, 430) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit DroneMissileCruiser [430] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(9545, 431) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit DroneMissileCruiser [431] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(9562, 432) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit DroneGunBoatRocket [432] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(9570, 433) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit DroneGunBoatRocket [433] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(9578, 434) Client OnPreSpawnUnit enemyMBT1 [434] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9586, 435) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [435] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9594, 436) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [436] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9602, 437) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [437] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9610, 438) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [438] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9618, 439) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [439] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9626, 440) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [440] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9634, 441) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [441] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9642, 442) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [442] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9650, 443) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [443] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9658, 444) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [444] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9666, 445) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [445] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9674, 446) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [446] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9682, 447) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [447] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9690, 448) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [448] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9698, 449) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [449] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9706, 450) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [450] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9714, 451) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [451] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9722, 452) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [452] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9730, 453) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [453] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9738, 454) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [454] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9746, 455) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [455] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9754, 456) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [456] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9762, 457) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [457] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9770, 458) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [458] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9778, 459) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [459] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9786, 460) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit enemyMBT1 [460] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9794, 461) Client OnPreSpawnUnit FA-26B AI [461] (altSpawnSeed == 5491989, altSpawnIdx == 3) C-Obj Slippy [461].SetRadar(True) RPC_SetUnitID(9805, 462) Client OnPreSpawnUnit ASF-30 [462] (altSpawnSeed == 5491989, altSpawnIdx == 0) C-Obj Slip 01 [462].SetRadar(True) RPC_SetUnitID(9815, 463) Client OnPreSpawnUnit ASF-30 [463] (altSpawnSeed == 5491989, altSpawnIdx == -1) C-Obj Slip 02 [463].SetRadar(True) RPC_SetUnitID(9825, 464) Client OnPreSpawnUnit ASF-30 [464] (altSpawnSeed == 5491989, altSpawnIdx == -1) C-Obj Slip 03 [464].SetRadar(True) RPC_SetUnitID(9835, 465) Client OnPreSpawnUnit ASF-30 [465] (altSpawnSeed == 5491989, altSpawnIdx == 0) C-Obj Slip 04 [465].SetRadar(True) RPC_SetUnitID(9845, 466) Client OnPreSpawnUnit ASF-30 [466] (altSpawnSeed == 5491989, altSpawnIdx == 0) C-Obj Slip 05 [466].SetRadar(True) RPC_SetUnitID(9855, 467) Client OnPreSpawnUnit DroneGunBoatRocket [467] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(9863, 468) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit DroneGunBoatRocket [468] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(9871, 469) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit DroneGunBoatRocket [469] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(9879, 470) Client OnPreSpawnUnit DroneGunBoatRocket [470] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9887, 471) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit DroneGunBoatRocket [471] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9895, 472) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit DroneGunBoatRocket [472] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9903, 473) Client OnPreSpawnUnit DroneGunBoatRocket [473] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(9911, 474) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit DroneGunBoatRocket [474] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(9919, 475) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit DroneGunBoatRocket [475] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(9927, 476) Client OnPreSpawnUnit alliedCylinderTent [476] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9930, 477) Client OnPreSpawnUnit alliedCylinderTent [477] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9933, 478) Client OnPreSpawnUnit IRAPC [478] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9943, 479) Client OnPreSpawnUnit enemyMBT1 [479] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9951, 488) Client OnPreSpawnUnit enemyMBT1 [488] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9959, 489) Client OnPreSpawnUnit IRAPC [489] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9969, 493) Client OnPreSpawnUnit alliedCylinderTent [493] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9972, 492) Client OnPreSpawnUnit alliedCylinderTent [492] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9975, 494) Client OnPreSpawnUnit MineBoat [494] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(9979, 496) Client OnPreSpawnUnit enemyMBT1 [496] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(9987, 497) Client OnPreSpawnUnit enemyMBT1 [497] (altSpawnSeed == 5491989, altSpawnIdx == 5) RPC_SetUnitID(9995, 498) Client OnPreSpawnUnit enemyMBT1 [498] (altSpawnSeed == 5491989, altSpawnIdx == 5) RPC_SetUnitID(10003, 499) Client OnPreSpawnUnit enemyMBT1 [499] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(10011, 500) Client OnPreSpawnUnit enemyMBT1 [500] (altSpawnSeed == 5491989, altSpawnIdx == 3) RPC_SetUnitID(10019, 501) Client OnPreSpawnUnit enemyMBT1 [501] (altSpawnSeed == 5491989, altSpawnIdx == 4) RPC_SetUnitID(10027, 502) Client OnPreSpawnUnit ASF-30 [502] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1428730 e.engineEnabled = True A-Con ASF 01E [502].SetRadar(True) RPC_SetUnitID(10037, 511) Client OnPreSpawnUnit ASF-30 [511] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1430350 e.engineEnabled = True A-Ext ASF A02 [511].SetRadar(True) RPC_SetUnitID(10047, 512) Client OnPreSpawnUnit ASF-30 [512] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1431970 e.engineEnabled = True A-Ext ASF A03 [512].SetRadar(True) RPC_SetUnitID(10057, 513) Client OnPreSpawnUnit ASF-30 [513] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1433590 e.engineEnabled = True A-Ext ASF B01 [513].SetRadar(True) RPC_SetUnitID(10067, 514) Client OnPreSpawnUnit ASF-30 [514] (altSpawnSeed == 5491989, altSpawnIdx == 4) A-Ext ASF B02 [514].SetRadar(True) RPC_SetUnitID(10077, 515) Client OnPreSpawnUnit ASF-33 [515] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1436632 e.engineEnabled = True A-Ext ASF C01 [515].SetRadar(True) RPC_SetUnitID(10088, 516) Client OnPreSpawnUnit ASF-33 [516] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1438290 e.engineEnabled = True A-Ext ASF C02 [516].SetRadar(True) RPC_SetUnitID(10099, 517) Client OnPreSpawnUnit ASF-33 [517] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1439948 e.engineEnabled = True A-Ext ASF C03 [517].SetRadar(True) RPC_SetUnitID(10110, 530) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [530] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF B01 [530].SetRadar(True) RPC_SetUnitID(10120, 531) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [531] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF B02 [531].SetRadar(True) RPC_SetUnitID(10130, 532) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [532] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF B03 [532].SetRadar(True) RPC_SetUnitID(10140, 533) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [533] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF C01 [533].SetRadar(True) RPC_SetUnitID(10151, 534) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [534] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF C02 [534].SetRadar(True) RPC_SetUnitID(10162, 535) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [535] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF C03 [535].SetRadar(True) RPC_SetUnitID(10173, 536) Client OnPreSpawnUnit MineBoat [536] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10177, 537) Client OnPreSpawnUnit MineBoat [537] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10181, 538) Client OnPreSpawnUnit MineBoat [538] (altSpawnSeed == 5491989, altSpawnIdx == 4) RPC_SetUnitID(10185, 539) Client OnPreSpawnUnit MineBoat [539] (altSpawnSeed == 5491989, altSpawnIdx == 4) RPC_SetUnitID(10189, 540) Client OnPreSpawnUnit MineBoat [540] (altSpawnSeed == 5491989, altSpawnIdx == 4) RPC_SetUnitID(10193, 541) Client OnPreSpawnUnit MineBoat [541] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(10197, 542) Client OnPreSpawnUnit MineBoat [542] (altSpawnSeed == 5491989, altSpawnIdx == 4) RPC_SetUnitID(10201, 543) Client OnPreSpawnUnit MineBoat [543] (altSpawnSeed == 5491989, altSpawnIdx == 3) RPC_SetUnitID(10205, 544) Client OnPreSpawnUnit MineBoat [544] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(10209, 545) Client OnPreSpawnUnit MineBoat [545] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(10213, 546) Client OnPreSpawnUnit MineBoat [546] (altSpawnSeed == 5491989, altSpawnIdx == 3) RPC_SetUnitID(10217, 547) Client OnPreSpawnUnit MineBoat [547] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(10221, 548) Client OnPreSpawnUnit MineBoat [548] (altSpawnSeed == 5491989, altSpawnIdx == 3) RPC_SetUnitID(10225, 549) Client OnPreSpawnUnit MineBoat [549] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10229, 550) Client OnPreSpawnUnit MineBoat [550] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(10233, 551) Client OnPreSpawnUnit MineBoat [551] (altSpawnSeed == 5491989, altSpawnIdx == 4) RPC_SetUnitID(10237, 552) Client OnPreSpawnUnit MineBoat [552] (altSpawnSeed == 5491989, altSpawnIdx == 4) RPC_SetUnitID(10241, 553) Client OnPreSpawnUnit MineBoat [553] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10245, 554) Client OnPreSpawnUnit bunker1 [554] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10264, 555) Client OnPreSpawnUnit bunker1 [555] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10283, 556) Client OnPreSpawnUnit staticAAA-20x2 [556] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(10288, 557) Client OnPreSpawnUnit IRAPC [557] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10298, 558) Client OnPreSpawnUnit enemyMBT1 [558] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(10306, 559) Client OnPreSpawnUnit enemyMBT1 [559] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(10314, 571) Client OnPreSpawnUnit ASF-30 [571] (altSpawnSeed == 5491989, altSpawnIdx == 6) B-Ext ASF B01 [571].SetRadar(True) RPC_SetUnitID(10324, 572) Client OnPreSpawnUnit ASF-30 [572] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1458488 e.engineEnabled = True B-Ext ASF B02 [572].SetRadar(True) RPC_SetUnitID(10334, 573) Client OnPreSpawnUnit ASF-33 [573] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1459910 e.engineEnabled = True B-Ext ASF C01 [573].SetRadar(True) RPC_SetUnitID(10345, 574) Client OnPreSpawnUnit ASF-33 [574] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1461568 e.engineEnabled = True B-Ext ASF C02 [574].SetRadar(True) RPC_SetUnitID(10356, 575) Client OnPreSpawnUnit ASF-33 [575] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1463226 e.engineEnabled = True B-Ext ASF C03 [575].SetRadar(True) RPC_SetUnitID(10367, 576) Client OnPreSpawnUnit ASF-30 [576] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1465082 e.engineEnabled = True B-ReiG ASF A01 [576].SetRadar(True) RPC_SetUnitID(10377, 577) Client OnPreSpawnUnit ASF-30 [577] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1466702 e.engineEnabled = True B-ReiG ASF A02 [577].SetRadar(True) RPC_SetUnitID(10387, 578) Client OnPreSpawnUnit ASF-30 [578] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1468322 e.engineEnabled = True B-ReiG ASF A03 [578].SetRadar(True) RPC_SetUnitID(10397, 579) Client OnPreSpawnUnit ASF-33 [579] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1469744 e.engineEnabled = True B-ReiG ASF B01 [579].SetRadar(True) RPC_SetUnitID(10408, 580) Client OnPreSpawnUnit ASF-33 [580] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1471402 e.engineEnabled = True B-ReiG ASF B02 [580].SetRadar(True) RPC_SetUnitID(10419, 581) Client OnPreSpawnUnit ASF-33 [581] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1473060 e.engineEnabled = True B-ReiG ASF B03 [581].SetRadar(True) RPC_SetUnitID(10430, 582) Client OnPreSpawnUnit ASF-58 [582] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1474836 e.engineEnabled = True B-ReiG ASF C01 [582].SetRadar(True) RPC_SetUnitID(10439, 583) Client OnPreSpawnUnit ASF-58 [583] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1476062 e.engineEnabled = True B-ReiG ASF C02 [583].SetRadar(True) RPC_SetUnitID(10448, 584) Client OnPreSpawnUnit ASF-58 [584] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1477288 e.engineEnabled = True B-ReiG ASF C03 [584].SetRadar(True) RPC_SetUnitID(10457, 585) Client OnPreSpawnUnit ASF-30 [585] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF A01 [585].SetRadar(True) RPC_SetUnitID(10467, 586) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [586] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF A02 [586].SetRadar(True) RPC_SetUnitID(10477, 587) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [587] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF A03 [587].SetRadar(True) RPC_SetUnitID(10487, 588) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [588] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF B01 [588].SetRadar(True) RPC_SetUnitID(10497, 589) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [589] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF B02 [589].SetRadar(True) RPC_SetUnitID(10507, 590) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [590] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF B03 [590].SetRadar(True) RPC_SetUnitID(10517, 591) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-33 [591] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF C01 [591].SetRadar(True) RPC_SetUnitID(10528, 592) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-33 [592] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF C02 [592].SetRadar(True) RPC_SetUnitID(10539, 593) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-33 [593] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF C03 [593].SetRadar(True) RPC_SetUnitID(10550, 594) Client OnPreSpawnUnit bunker1 [594] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10569, 595) Client OnPreSpawnUnit bunker1 [595] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10588, 596) Client OnPreSpawnUnit staticAAA-20x2 [596] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10593, 597) Client OnPreSpawnUnit IRAPC [597] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(10603, 598) Client OnPreSpawnUnit ASF-30 [598] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1494494 e.engineEnabled = True C-Con ASF 01E [598].SetRadar(True) RPC_SetUnitID(10613, 599) Client OnPreSpawnUnit ASF-30 [599] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1496114 e.engineEnabled = True C-Con ASF 02E [599].SetRadar(True) RPC_SetUnitID(10623, 600) Client OnPreSpawnUnit ASF-30 [600] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1497734 e.engineEnabled = True C-Con ASF 03E [600].SetRadar(True) RPC_SetUnitID(10633, 601) Client OnPreSpawnUnit ASF-33 [601] (altSpawnSeed == 5491989, altSpawnIdx == 4) C-Con ASF 04M [601].SetRadar(True) RPC_SetUnitID(10644, 602) Client OnPreSpawnUnit ASF-33 [602] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1500814 e.engineEnabled = True C-Con ASF 05M [602].SetRadar(True) RPC_SetUnitID(10655, 603) Client OnPreSpawnUnit ASF-58 [603] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1502590 e.engineEnabled = True C-Con ASF 06H [603].SetRadar(True) RPC_SetUnitID(10664, 604) Client OnPreSpawnUnit ASF-58 [604] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1503816 e.engineEnabled = True C-Con ASF 07H [604].SetRadar(True) RPC_SetUnitID(10673, 605) Client OnPreSpawnUnit ASF-30 [605] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1505122 e.engineEnabled = True C-Ext ASF A01 [605].SetRadar(True) RPC_SetUnitID(10683, 606) Client OnPreSpawnUnit ASF-30 [606] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1506742 e.engineEnabled = True C-Ext ASF A02 [606].SetRadar(True) RPC_SetUnitID(10693, 607) Client OnPreSpawnUnit ASF-30 [607] (altSpawnSeed == 5491989, altSpawnIdx == 4) C-Ext ASF A03 [607].SetRadar(True) RPC_SetUnitID(10703, 608) Client OnPreSpawnUnit ASF-30 [608] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1509982 e.engineEnabled = True C-Ext ASF B01 [608].SetRadar(True) RPC_SetUnitID(10713, 609) Client OnPreSpawnUnit ASF-30 [609] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1511602 e.engineEnabled = True C-Ext ASF B02 [609].SetRadar(True) RPC_SetUnitID(10723, 610) Client OnPreSpawnUnit ASF-33 [610] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1513024 e.engineEnabled = True C-Ext ASF C01 [610].SetRadar(True) RPC_SetUnitID(10734, 611) Client OnPreSpawnUnit ASF-33 [611] (altSpawnSeed == 5491989, altSpawnIdx == 4) C-Ext ASF C02 [611].SetRadar(True) RPC_SetUnitID(10745, 612) Client OnPreSpawnUnit ASF-33 [612] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1516340 e.engineEnabled = True C-Ext ASF C03 [612].SetRadar(True) RPC_SetUnitID(10756, 628) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-30 [628] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF B02 [628].SetRadar(True) RPC_SetUnitID(10766, 629) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-30 [629] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF B03 [629].SetRadar(True) RPC_SetUnitID(10776, 631) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-33 [631] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF C01 [631].SetRadar(True) RPC_SetUnitID(10787, 632) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-33 [632] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF C02 [632].SetRadar(True) RPC_SetUnitID(10798, 633) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-33 [633] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF C03 [633].SetRadar(True) RPC_SetUnitID(10809, 634) Client OnPreSpawnUnit bunker1 [634] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10828, 635) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [635] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF D01 [635].SetRadar(True) RPC_SetUnitID(10837, 636) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [636] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF D02 [636].SetRadar(True) RPC_SetUnitID(10846, 637) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [637] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF D03 [637].SetRadar(True) RPC_SetUnitID(10855, 638) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-58 [638] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF D01 [638].SetRadar(True) RPC_SetUnitID(10864, 639) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-58 [639] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF D02 [639].SetRadar(True) RPC_SetUnitID(10873, 640) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-58 [640] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF D03 [640].SetRadar(True) RPC_SetUnitID(10882, 641) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-58 [641] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF D01 [641].SetRadar(True) RPC_SetUnitID(10891, 642) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-58 [642] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF D02 [642].SetRadar(True) RPC_SetUnitID(10900, 643) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-58 [643] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF D03 [643].SetRadar(True) RPC_SetUnitID(10909, 644) Client OnPreSpawnUnit MineBoat [644] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(10913, 645) Client OnPreSpawnUnit MineBoat [645] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(10917, 646) Client OnPreSpawnUnit MineBoat [646] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(10921, 649) Client OnPreSpawnUnit SamBattery1 [649] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(10925, 650) Client OnPreSpawnUnit SamBattery1 [650] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(10929, 651) Client OnPreSpawnUnit SamBattery1 [651] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10933, 652) Client OnPreSpawnUnit SamBattery1 [652] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10937, 653) Client OnPreSpawnUnit DroneGunBoat [653] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10943, 654) Client OnPreSpawnUnit DroneGunBoat [654] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10949, 655) Client OnPreSpawnUnit DroneGunBoat [655] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10955, 656) Client OnPreSpawnUnit DroneGunBoat [656] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10961, 657) Client OnPreSpawnUnit DroneGunBoat [657] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10967, 658) Client OnPreSpawnUnit DroneGunBoat [658] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10973, 659) Client OnPreSpawnUnit DroneGunBoat [659] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10979, 660) Client OnPreSpawnUnit DroneGunBoat [660] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10985, 661) Client OnPreSpawnUnit DroneGunBoat [661] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10991, 662) Client OnPreSpawnUnit DroneGunBoat [662] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(10997, 663) Client OnPreSpawnUnit DroneGunBoat [663] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11003, 664) Client OnPreSpawnUnit DroneGunBoat [664] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11009, 665) Client OnPreSpawnUnit DroneGunBoat [665] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11015, 666) Client OnPreSpawnUnit DroneGunBoat [666] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11021, 667) Client OnPreSpawnUnit DroneGunBoat [667] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11027, 668) Client OnPreSpawnUnit DroneGunBoat [668] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11033, 669) Client OnPreSpawnUnit DroneGunBoat [669] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11039, 670) Client OnPreSpawnUnit MineBoat [670] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11043, 671) Client OnPreSpawnUnit MineBoat [671] (altSpawnSeed == 5491989, altSpawnIdx == 3) RPC_SetUnitID(11047, 672) Client OnPreSpawnUnit MineBoat [672] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11051, 673) Client OnPreSpawnUnit MineBoat [673] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(11055, 674) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ERocketTruck [674] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11061, 675) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ERocketTruck [675] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11067, 676) Client OnPreSpawnUnit bunker1 [676] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11086, 677) Client OnPreSpawnUnit bunker1 [677] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(11105, 678) Client OnPreSpawnUnit bunker1 [678] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(11124, 679) Client OnPreSpawnUnit bunker1 [679] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11143, 680) Client OnPreSpawnUnit bunker1 [680] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(11162, 681) Client OnPreSpawnUnit bunker1 [681] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11181, 682) Client OnPreSpawnUnit bunker1 [682] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11200, 683) Client OnPreSpawnUnit bunker1 [683] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11219, 684) Client OnPreSpawnUnit staticAAA-20x2 [684] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11224, 685) Client OnPreSpawnUnit staticAAA-20x2 [685] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11229, 686) Client OnPreSpawnUnit staticAAA-20x2 [686] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11234, 687) Client OnPreSpawnUnit staticAAA-20x2 [687] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(11239, 688) Client OnPreSpawnUnit staticAAA-20x2 [688] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11244, 689) Client OnPreSpawnUnit staticAAA-20x2 [689] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(11249, 690) Client OnPreSpawnUnit bunker1 [690] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(11268, 691) Client OnPreSpawnUnit bunker1 [691] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11287, 692) Client OnPreSpawnUnit bunker1 [692] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11306, 693) Client OnPreSpawnUnit bunker1 [693] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(11325, 694) Client OnPreSpawnUnit bunker1 [694] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(11344, 695) Client OnPreSpawnUnit bunker1 [695] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11363, 696) Client OnPreSpawnUnit bunker1 [696] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(11382, 697) Client OnPreSpawnUnit bunker1 [697] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11401, 700) Client OnPreSpawnUnit staticAAA-20x2 [700] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(11406, 701) Client OnPreSpawnUnit staticAAA-20x2 [701] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(11411, 702) Client OnPreSpawnUnit staticAAA-20x2 [702] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(11416, 703) Client OnPreSpawnUnit staticAAA-20x2 [703] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11421, 704) Client OnPreSpawnUnit staticAAA-20x2 [704] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11426, 705) Client OnPreSpawnUnit staticAAA-20x2 [705] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11431, 708) Client OnPreSpawnUnit bunker1 [708] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11450, 709) Client OnPreSpawnUnit bunker1 [709] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11469, 710) Client OnPreSpawnUnit bunker1 [710] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11488, 711) Client OnPreSpawnUnit bunker1 [711] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11507, 712) Client OnPreSpawnUnit bunker1 [712] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(11526, 713) Client OnPreSpawnUnit bunker1 [713] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11545, 714) Client OnPreSpawnUnit bunker1 [714] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(11564, 715) Client OnPreSpawnUnit bunker1 [715] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(11583, 717) Client OnPreSpawnUnit staticAAA-20x2 [717] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11588, 718) Client OnPreSpawnUnit staticAAA-20x2 [718] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(11593, 719) Client OnPreSpawnUnit staticAAA-20x2 [719] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11598, 720) Client OnPreSpawnUnit staticAAA-20x2 [720] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(11603, 721) Client OnPreSpawnUnit staticAAA-20x2 [721] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(11608, 722) Client OnPreSpawnUnit staticAAA-20x2 [722] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11613, 723) Client OnPreSpawnUnit SamFCR [723] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(11617, 724) Client OnPreSpawnUnit SamBattery1 [724] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(11621, 725) Client OnPreSpawnUnit SamBattery1 [725] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11625, 727) Client OnPreSpawnUnit SamFCR [727] (altSpawnSeed == 5491989, altSpawnIdx == 4) RPC_SetUnitID(11629, 728) Client OnPreSpawnUnit SamBattery1 [728] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(11633, 729) Client OnPreSpawnUnit SamBattery1 [729] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11637, 730) Client OnPreSpawnUnit SamFCR [730] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11641, 731) Client OnPreSpawnUnit SamBattery1 [731] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11645, 732) Client OnPreSpawnUnit SamBattery1 [732] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11649, 733) Client OnPreSpawnUnit Artillery [733] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11655, 734) Client OnPreSpawnUnit Artillery [734] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11661, 735) Client OnPreSpawnUnit Artillery [735] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11667, 736) Client OnPreSpawnUnit Artillery [736] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11673, 737) Client OnPreSpawnUnit Artillery [737] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11679, 738) Client OnPreSpawnUnit Artillery [738] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11685, 739) Client OnPreSpawnUnit Artillery [739] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11691, 740) Client OnPreSpawnUnit Artillery [740] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11697, 741) Client OnPreSpawnUnit AlliedRearmRefuelPointC [741] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11700, 742) Client OnPreSpawnUnit AlliedRearmRefuelPointC [742] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11703, 743) Client OnPreSpawnUnit AlliedRearmRefuelPointC [743] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11706, 744) Client OnPreSpawnUnit AlliedRearmRefuelPointC [744] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11709, 745) Client OnPreSpawnUnit AlliedRearmRefuelPointC [745] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11712, 746) Client OnPreSpawnUnit AlliedRearmRefuelPointC [746] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11715, 747) Client OnPreSpawnUnit AlliedRearmRefuelPointC [747] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11718, 748) Client OnPreSpawnUnit AlliedRearmRefuelPointC [748] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11721, 749) Client OnPreSpawnUnit AlliedRearmRefuelPointC [749] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11724, 750) Client OnPreSpawnUnit AlliedRearmRefuelPointC [750] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11727, 751) Client OnPreSpawnUnit AlliedRearmRefuelPointC [751] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11730, 752) Client OnPreSpawnUnit AlliedRearmRefuelPointC [752] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11733, 753) Client OnPreSpawnUnit AlliedRearmRefuelPointC [753] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11736, 754) Client OnPreSpawnUnit AlliedRearmRefuelPointC [754] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11739, 755) Client OnPreSpawnUnit AlliedRearmRefuelPointC [755] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11742, 756) Client OnPreSpawnUnit AlliedRearmRefuelPointC [756] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11745, 761) Client OnPreSpawnUnit MineBoat [761] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11749, 762) Client OnPreSpawnUnit MineBoat [762] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11753, 763) Client OnPreSpawnUnit MineBoat [763] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11757, 764) Client OnPreSpawnUnit MineBoat [764] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11761, 765) Client OnPreSpawnUnit MineBoat [765] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11765, 766) Client OnPreSpawnUnit MineBoat [766] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11769, 767) Client OnPreSpawnUnit MineBoat [767] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11773, 768) Client OnPreSpawnUnit MineBoat [768] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11777, 769) Client OnPreSpawnUnit MineBoat [769] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11781, 770) Client OnPreSpawnUnit MineBoat [770] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11785, 771) Client OnPreSpawnUnit MineBoat [771] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11789, 772) Client OnPreSpawnUnit MineBoat [772] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11793, 773) Client OnPreSpawnUnit MineBoat [773] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11797, 774) Client OnPreSpawnUnit MineBoat [774] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11801, 775) Client OnPreSpawnUnit MineBoat [775] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11805, 776) Client OnPreSpawnUnit MineBoat [776] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11809, 777) Client OnPreSpawnUnit MineBoat [777] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11813, 778) Client OnPreSpawnUnit MineBoat [778] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11817, 779) Client OnPreSpawnUnit MineBoat [779] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11821, 780) Client OnPreSpawnUnit MineBoat [780] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11825, 781) Client OnPreSpawnUnit MineBoat [781] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11829, 782) Client OnPreSpawnUnit MineBoat [782] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11833, 783) Client OnPreSpawnUnit MineBoat [783] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11837, 784) Client OnPreSpawnUnit MineBoat [784] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11841, 785) Client OnPreSpawnUnit MineBoat [785] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11845, 786) Client OnPreSpawnUnit MineBoat [786] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11849, 787) Client OnPreSpawnUnit MineBoat [787] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11853, 788) Client OnPreSpawnUnit MineBoat [788] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11857, 789) Client OnPreSpawnUnit MineBoat [789] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11861, 790) Client OnPreSpawnUnit MineBoat [790] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11865, 791) Client OnPreSpawnUnit alliedCylinderTent [791] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11868, 792) Client OnPreSpawnUnit alliedCylinderTent [792] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11871, 793) Client OnPreSpawnUnit alliedCylinderTent [793] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11874, 794) Client OnPreSpawnUnit alliedCylinderTent [794] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11877, 795) Client OnPreSpawnUnit alliedCylinderTent [795] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11880, 796) Client OnPreSpawnUnit alliedCylinderTent [796] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11883, 797) Client OnPreSpawnUnit alliedCylinderTent [797] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11886, 798) Client OnPreSpawnUnit alliedCylinderTent [798] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11889, 799) Client OnPreSpawnUnit alliedCylinderTent [799] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11892, 800) Client OnPreSpawnUnit alliedCylinderTent [800] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11895, 801) Client OnPreSpawnUnit alliedCylinderTent [801] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11898, 802) Client OnPreSpawnUnit alliedCylinderTent [802] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11901, 803) Client OnPreSpawnUnit alliedCylinderTent [803] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11904, 804) Client OnPreSpawnUnit alliedCylinderTent [804] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11907, 805) Client OnPreSpawnUnit alliedCylinderTent [805] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11910, 806) Client OnPreSpawnUnit alliedCylinderTent [806] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11913, 807) Client OnPreSpawnUnit alliedCylinderTent [807] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11916, 808) Client OnPreSpawnUnit alliedCylinderTent [808] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11919, 809) Client OnPreSpawnUnit alliedCylinderTent [809] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11922, 810) Client OnPreSpawnUnit alliedCylinderTent [810] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11925, 811) Client OnPreSpawnUnit alliedCylinderTent [811] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11928, 812) Client OnPreSpawnUnit AlliedRearmRefuelPointC [812] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11931, 813) Client OnPreSpawnUnit AlliedRearmRefuelPointC [813] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11934, 814) Client OnPreSpawnUnit AlliedRearmRefuelPointC [814] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11937, 815) Client OnPreSpawnUnit AlliedRearmRefuelPointC [815] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11940, 816) Client OnPreSpawnUnit AlliedRearmRefuelPointC [816] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11943, 817) Client OnPreSpawnUnit AlliedRearmRefuelPointC [817] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11946, 818) Client OnPreSpawnUnit AlliedRearmRefuelPointC [818] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11949, 819) Client OnPreSpawnUnit AlliedRearmRefuelPointC [819] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11952, 820) Client OnPreSpawnUnit AlliedRearmRefuelPointC [820] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11955, 821) Client OnPreSpawnUnit AlliedRearmRefuelPointC [821] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11958, 822) Client OnPreSpawnUnit AlliedRearmRefuelPointC [822] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11961, 823) Client OnPreSpawnUnit AlliedRearmRefuelPointC [823] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(11964, 824) Client OnPreSpawnUnit MineBoat [824] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(11968, 825) Client OnPreSpawnUnit MineBoat [825] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11972, 826) Client OnPreSpawnUnit MineBoat [826] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(11976, 827) Client OnPreSpawnUnit MineBoat [827] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(11980, 828) Client OnPreSpawnUnit MineBoat [828] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(11984, 829) Client OnPreSpawnUnit MineBoat [829] (altSpawnSeed == 5491989, altSpawnIdx == 1) RPC_SetUnitID(11988, 830) Client OnPreSpawnUnit MineBoat [830] (altSpawnSeed == 5491989, altSpawnIdx == 4) RPC_SetUnitID(11992, 831) Client OnPreSpawnUnit MineBoat [831] (altSpawnSeed == 5491989, altSpawnIdx == 4) RPC_SetUnitID(11996, 832) Client OnPreSpawnUnit MineBoat [832] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(12000, 833) Client OnPreSpawnUnit MineBoat [833] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(12004, 834) Client OnPreSpawnUnit MineBoat [834] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(12008, 835) Client OnPreSpawnUnit MineBoat [835] (altSpawnSeed == 5491989, altSpawnIdx == 4) RPC_SetUnitID(12012, 836) Client OnPreSpawnUnit MineBoat [836] (altSpawnSeed == 5491989, altSpawnIdx == 2) RPC_SetUnitID(12016, 837) Client OnPreSpawnUnit MineBoat [837] (altSpawnSeed == 5491989, altSpawnIdx == 4) RPC_SetUnitID(12020, 838) Client OnPreSpawnUnit MineBoat [838] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(12024, 839) Client OnPreSpawnUnit MineBoat [839] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(12028, 840) Client OnPreSpawnUnit MineBoat [840] (altSpawnSeed == 5491989, altSpawnIdx == 3) RPC_SetUnitID(12032, 841) Client OnPreSpawnUnit MineBoat [841] (altSpawnSeed == 5491989, altSpawnIdx == 3) RPC_SetUnitID(12036, 842) Client OnPreSpawnUnit MineBoat [842] (altSpawnSeed == 5491989, altSpawnIdx == 4) RPC_SetUnitID(12040, 843) Client OnPreSpawnUnit MineBoat [843] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12044, 846) Client OnPreSpawnUnit staticAAA-20x2 [846] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12049, 847) Client OnPreSpawnUnit staticAAA-20x2 [847] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12054, 848) Client OnPreSpawnUnit GAV-25 [848] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1573764 e.engineEnabled = True A-ReiC GAV 01 [848].SetRadar(True) RPC_SetUnitID(12063, 849) Client OnPreSpawnUnit GAV-25 [849] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1574940 e.engineEnabled = True A-ReiC GAV 02 [849].SetRadar(True) RPC_SetUnitID(12072, 850) Client OnPreSpawnUnit GAV-25 [850] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1576116 e.engineEnabled = True A-ReiC GAV 03 [850].SetRadar(True) RPC_SetUnitID(12081, 851) Client OnPreSpawnUnit GAV-25 [851] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1577292 e.engineEnabled = True A-ReiC GAV 04 [851].SetRadar(True) RPC_SetUnitID(12090, 852) Client OnPreSpawnUnit GAV-25 [852] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1578468 e.engineEnabled = True A-ReiC GAV 05 [852].SetRadar(True) RPC_SetUnitID(12099, 853) Client OnPreSpawnUnit GAV-25 [853] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1579644 e.engineEnabled = True A-ReiC GAV 06 [853].SetRadar(True) RPC_SetUnitID(12108, 854) Client OnPreSpawnUnit GAV-25 [854] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1580820 e.engineEnabled = True A-ReiC GAV 07 [854].SetRadar(True) RPC_SetUnitID(12117, 855) Client OnPreSpawnUnit GAV-25 [855] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1581996 e.engineEnabled = True A-ReiC GAV 08 [855].SetRadar(True) RPC_SetUnitID(12126, 856) Client OnPreSpawnUnit GAV-25 [856] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1583172 e.engineEnabled = True A-ReiC GAV 09 [856].SetRadar(True) RPC_SetUnitID(12135, 857) Client OnPreSpawnUnit GAV-25 [857] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1584348 e.engineEnabled = True A-ReiC GAV 10 [857].SetRadar(True) RPC_SetUnitID(12144, 858) Client OnPreSpawnUnit GAV-25 [858] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1585524 e.engineEnabled = True A-ReiC GAV 11 [858].SetRadar(True) RPC_SetUnitID(12153, 859) Client OnPreSpawnUnit GAV-25 [859] (altSpawnSeed == 5491989, altSpawnIdx == 3) -1586700 e.engineEnabled = True A-ReiC GAV 12 [859].SetRadar(True) RPC_SetUnitID(12162, 860) Client OnPreSpawnUnit staticAAA-20x2 [860] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12167, 861) Client OnPreSpawnUnit staticAAA-20x2 [861] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12172, 862) Client OnPreSpawnUnit staticAAA-20x2 [862] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(12177, 863) Client OnPreSpawnUnit staticAAA-20x2 [863] (altSpawnSeed == 5491989, altSpawnIdx == 0) RPC_SetUnitID(12182, 864) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [864] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF A04 [864].SetRadar(True) RPC_SetUnitID(12192, 865) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [865] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF A05 [865].SetRadar(True) RPC_SetUnitID(12202, 866) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [866] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF B04 [866].SetRadar(True) RPC_SetUnitID(12212, 867) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [867] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF B05 [867].SetRadar(True) RPC_SetUnitID(12222, 868) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [868] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF C04 [868].SetRadar(True) RPC_SetUnitID(12233, 869) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [869] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF C05 [869].SetRadar(True) RPC_SetUnitID(12244, 870) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [870] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF D04 [870].SetRadar(True) RPC_SetUnitID(12253, 871) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [871] (altSpawnSeed == 5491989, altSpawnIdx == -1) A-ReiA ASF D05 [871].SetRadar(True) RPC_SetUnitID(12262, 873) Client OnPreSpawnUnit cylinderTent [873] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12265, 874) Client OnPreSpawnUnit cylinderTent [874] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12268, 875) Client OnPreSpawnUnit cylinderTent [875] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12271, 876) Client OnPreSpawnUnit cylinderTent [876] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12274, 877) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [877] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF A04 [877].SetRadar(True) RPC_SetUnitID(12284, 878) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [878] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF A05 [878].SetRadar(True) RPC_SetUnitID(12294, 879) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [879] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF B04 [879].SetRadar(True) RPC_SetUnitID(12304, 880) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [880] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF B05 [880].SetRadar(True) RPC_SetUnitID(12314, 881) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-33 [881] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF C04 [881].SetRadar(True) RPC_SetUnitID(12325, 882) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-33 [882] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF C05 [882].SetRadar(True) RPC_SetUnitID(12336, 883) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-58 [883] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF D04 [883].SetRadar(True) RPC_SetUnitID(12345, 884) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-58 [884] (altSpawnSeed == 5491989, altSpawnIdx == 0) B-ReiA ASF D05 [884].SetRadar(True) RPC_SetUnitID(12354, 885) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-30 [885] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF A04 [885].SetRadar(True) RPC_SetUnitID(12364, 886) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-30 [886] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF A05 [886].SetRadar(True) RPC_SetUnitID(12374, 887) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-30 [887] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF B04 [887].SetRadar(True) RPC_SetUnitID(12384, 888) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-30 [888] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF B05 [888].SetRadar(True) RPC_SetUnitID(12394, 889) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-33 [889] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF C04 [889].SetRadar(True) RPC_SetUnitID(12405, 890) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-33 [890] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF C05 [890].SetRadar(True) RPC_SetUnitID(12416, 891) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-58 [891] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF D04 [891].SetRadar(True) RPC_SetUnitID(12425, 892) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ASF-58 [892] (altSpawnSeed == 5491989, altSpawnIdx == 1) C-ReiA ASF D05 [892].SetRadar(True) RPC_SetUnitID(12434, 893) Client OnPreSpawnUnit GAV-25 [893] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1625420 e.engineEnabled = True B-ReiC GAV 01 [893].SetRadar(True) RPC_SetUnitID(12443, 894) Client OnPreSpawnUnit GAV-25 [894] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1626596 e.engineEnabled = True B-ReiC GAV 02 [894].SetRadar(True) RPC_SetUnitID(12452, 895) Client OnPreSpawnUnit GAV-25 [895] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1627772 e.engineEnabled = True B-ReiC GAV 03 [895].SetRadar(True) RPC_SetUnitID(12461, 896) Client OnPreSpawnUnit GAV-25 [896] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1628948 e.engineEnabled = True B-ReiC GAV 04 [896].SetRadar(True) RPC_SetUnitID(12470, 897) Client OnPreSpawnUnit GAV-25 [897] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1630124 e.engineEnabled = True B-ReiC GAV 05 [897].SetRadar(True) RPC_SetUnitID(12479, 898) Client OnPreSpawnUnit GAV-25 [898] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1631300 e.engineEnabled = True B-ReiC GAV 06 [898].SetRadar(True) RPC_SetUnitID(12488, 899) Client OnPreSpawnUnit GAV-25 [899] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1632476 e.engineEnabled = True B-ReiC GAV 07 [899].SetRadar(True) RPC_SetUnitID(12497, 900) Client OnPreSpawnUnit GAV-25 [900] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1633652 e.engineEnabled = True B-ReiC GAV 08 [900].SetRadar(True) RPC_SetUnitID(12506, 901) Client OnPreSpawnUnit GAV-25 [901] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1634828 e.engineEnabled = True B-ReiC GAV 09 [901].SetRadar(True) RPC_SetUnitID(12515, 902) Client OnPreSpawnUnit GAV-25 [902] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1636004 e.engineEnabled = True B-ReiC GAV 10 [902].SetRadar(True) RPC_SetUnitID(12524, 903) Client OnPreSpawnUnit GAV-25 [903] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1637180 e.engineEnabled = True B-ReiC GAV 11 [903].SetRadar(True) RPC_SetUnitID(12533, 904) Client OnPreSpawnUnit GAV-25 [904] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1638356 e.engineEnabled = True B-ReiC GAV 12 [904].SetRadar(True) RPC_SetUnitID(12542, 905) Client OnPreSpawnUnit GAV-25 [905] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1639532 e.engineEnabled = True C-ReiC GAV 01 [905].SetRadar(True) RPC_SetUnitID(12551, 906) Client OnPreSpawnUnit GAV-25 [906] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1640708 e.engineEnabled = True C-ReiC GAV 02 [906].SetRadar(True) RPC_SetUnitID(12560, 907) Client OnPreSpawnUnit GAV-25 [907] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1641884 e.engineEnabled = True C-ReiC GAV 03 [907].SetRadar(True) RPC_SetUnitID(12569, 908) Client OnPreSpawnUnit GAV-25 [908] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1643060 e.engineEnabled = True C-ReiC GAV 04 [908].SetRadar(True) RPC_SetUnitID(12578, 909) Client OnPreSpawnUnit GAV-25 [909] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1644236 e.engineEnabled = True C-ReiC GAV 05 [909].SetRadar(True) RPC_SetUnitID(12587, 910) Client OnPreSpawnUnit GAV-25 [910] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1645412 e.engineEnabled = True C-ReiC GAV 06 [910].SetRadar(True) RPC_SetUnitID(12596, 911) Client OnPreSpawnUnit GAV-25 [911] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1646588 e.engineEnabled = True C-ReiC GAV 07 [911].SetRadar(True) RPC_SetUnitID(12605, 912) Client OnPreSpawnUnit GAV-25 [912] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1647764 e.engineEnabled = True C-ReiC GAV 08 [912].SetRadar(True) RPC_SetUnitID(12614, 913) Client OnPreSpawnUnit GAV-25 [913] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1648940 e.engineEnabled = True C-ReiC GAV 09 [913].SetRadar(True) RPC_SetUnitID(12623, 914) Client OnPreSpawnUnit GAV-25 [914] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1650116 e.engineEnabled = True C-ReiC GAV 10 [914].SetRadar(True) RPC_SetUnitID(12632, 915) Client OnPreSpawnUnit GAV-25 [915] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1651292 e.engineEnabled = True C-ReiC GAV 11 [915].SetRadar(True) RPC_SetUnitID(12641, 916) Client OnPreSpawnUnit GAV-25 [916] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1652468 e.engineEnabled = True C-ReiC GAV 12 [916].SetRadar(True) RPC_SetUnitID(12650, 917) Client OnPreSpawnUnit SAAW [917] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12659, 918) Client OnPreSpawnUnit SAAW [918] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12668, 919) Client OnPreSpawnUnit GAV-25 [919] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1654408 e.engineEnabled = True A-ReiC GAV 13 [919].SetRadar(True) RPC_SetUnitID(12677, 920) Client OnPreSpawnUnit GAV-25 [920] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1655584 e.engineEnabled = True A-ReiC GAV 14 [920].SetRadar(True) RPC_SetUnitID(12686, 921) Client OnPreSpawnUnit GAV-25 [921] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1656760 e.engineEnabled = True A-ReiC GAV 15 [921].SetRadar(True) RPC_SetUnitID(12695, 922) Client OnPreSpawnUnit GAV-25 [922] (altSpawnSeed == 5491989, altSpawnIdx == 3) -1657936 e.engineEnabled = True A-ReiC GAV 16 [922].SetRadar(True) RPC_SetUnitID(12704, 923) Client OnPreSpawnUnit GAV-25 [923] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1659112 e.engineEnabled = True B-ReiC GAV 13 [923].SetRadar(True) RPC_SetUnitID(12713, 924) Client OnPreSpawnUnit GAV-25 [924] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1660288 e.engineEnabled = True B-ReiC GAV 14 [924].SetRadar(True) RPC_SetUnitID(12722, 925) Client OnPreSpawnUnit GAV-25 [925] (altSpawnSeed == 5491989, altSpawnIdx == 2) -1661464 e.engineEnabled = True B-ReiC GAV 15 [925].SetRadar(True) RPC_SetUnitID(12731, 926) Client OnPreSpawnUnit GAV-25 [926] (altSpawnSeed == 5491989, altSpawnIdx == 0) -1662640 e.engineEnabled = True B-ReiC GAV 16 [926].SetRadar(True) RPC_SetUnitID(12740, 927) Client OnPreSpawnUnit GAV-25 [927] (altSpawnSeed == 5491989, altSpawnIdx == -1) -1663816 e.engineEnabled = True C-ReiC GAV 13 [927].SetRadar(True) RPC_SetUnitID(12749, 928) Client OnPreSpawnUnit GAV-25 [928] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1664992 e.engineEnabled = True C-ReiC GAV 14 [928].SetRadar(True) RPC_SetUnitID(12758, 929) Client OnPreSpawnUnit GAV-25 [929] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1666168 e.engineEnabled = True C-ReiC GAV 15 [929].SetRadar(True) RPC_SetUnitID(12767, 930) Client OnPreSpawnUnit GAV-25 [930] (altSpawnSeed == 5491989, altSpawnIdx == 1) -1667344 e.engineEnabled = True C-ReiC GAV 16 [930].SetRadar(True) RPC_SetUnitID(12776, 931) Client OnPreSpawnUnit alliedCylinderTent [931] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12779, 932) Client OnPreSpawnUnit alliedCylinderTent [932] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12782, 933) Client OnPreSpawnUnit AlliedRearmRefuelPointC [933] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12785, 934) Client OnPreSpawnUnit AlliedRearmRefuelPointC [934] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12788, 935) Client OnPreSpawnUnit AlliedRearmRefuelPointC [935] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12791, 936) Client OnPreSpawnUnit AlliedRearmRefuelPointC [936] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12794, 937) Client OnPreSpawnUnit AlliedRearmRefuelPointC [937] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12797, 938) Client OnPreSpawnUnit AlliedRearmRefuelPointC [938] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12800, 939) Client OnPreSpawnUnit AlliedRearmRefuelPointC [939] (altSpawnSeed == 5491989, altSpawnIdx == -1) RPC_SetUnitID(12803, 940) Client OnPreSpawnUnit AlliedRearmRefuelPointC [940] (altSpawnSeed == 5491989, altSpawnIdx == -1) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 1) BriefingManager RPC_SetControl(0, Allied) RPC_NoteIdx(0, Allied) Setting Sector A Airbase to team Enemy Setting Sector B Airbase to team Enemy Setting Sector C Airbase to team Enemy Setting Sector S Airbase to team Enemy Coroutine couldn't be started because the the game object 'LandingHookTurret' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! -1230794 A-Obj HMAD R1 [174] RPC_E(False) -1231072 A-Obj HMAD R2 [175] RPC_E(False) -1231350 A-Obj HMAD L1 [176] RPC_E(False) -1231610 A-Obj HMAD L2 [177] RPC_E(False) -1231870 A-Obj HMAD L3 [178] RPC_E(False) Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'HookTurret' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Lobby message from [RNDM]OnlineMaster05: $log_OnlineMaster has connected. Lobby message from Konami: ilst_6;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,-1,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,True,0,0 - Info: 76561198060698971,DARQ,Allied,-1,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 - Got alt-spawn seed of 5491989 BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 1) Got user avatar. width=184, height=184 Got user avatar. width=184, height=184 We requested team Allied Sending request for team Allied New max RPC queue count: 1 new Offset[1] Max data sent: 0.1074219kb RPC_TeamChanged(OnlineMaster, Allied) Got user avatar. width=184, height=184 Team request accepted = True VTOLMPSceneManager : Setting team waypoints after joining team. - Team request accepted Beginning voice chat. VTNetworkVoice setting up new voice for user Konami New SteamUserVoice for Konami VTNetworkVoice setting up new voice for user Gucci Shame New SteamUserVoice for Gucci Shame VTNetworkVoice setting up new voice for user GreenGuy New SteamUserVoice for GreenGuy Fading out Creating new voice audioSource for Konami, instId=-1700802 Creating new voice audioSource for Gucci Shame, instId=-1700818 Setting up briefing room for Team Allied Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = null Setting up slot UI: Allied 2 (Alpha 1-3) = null Setting up slot UI: Allied 3 (Bravo 1-1) = null Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = null Setting up slot UI: Allied 7 (Delta 1-2) = null Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = null Setting up slot UI: Allied 10 (Xray 1-1) = null Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = null Setting up slot UI: Allied 2 (Alpha 1-3) = null Setting up slot UI: Allied 3 (Bravo 1-1) = null Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = null Setting up slot UI: Allied 7 (Delta 1-2) = null Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = null Setting up slot UI: Allied 10 (Xray 1-1) = null Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null Scenario separateBriefings = False, local team is Allied MissionBriefingUI: Initializing mission: Dynamic_Liberation_F_N MissionBriefingUI: Loading briefing notes from custom scenario config. (Team A) Max data sent: 0.1113281kb VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) Max data sent: 0.1240234kb PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 2) Max data sent: 0.1728516kb Changing image. Saving game settings to roaming data directory. Received new connection notification from client 76561198839635462 Lobby message from GreenGuy: $log_Green has connected. Lobby message from Konami: ilst_7;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,-1,True,0,0;76561198216390747,OnlineMaster,Allied,-1,True,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,True,0,0 - Info: 76561198060698971,DARQ,Allied,-1,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,True,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 RPC_TeamChanged(Green, Allied) Got user avatar. width=184, height=184 Creating new voice audioSource for GreenGuy, instId=-1708358 BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 3) RPC_SetSlotPlayer: Allied 7 Green Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = Green RPC_SetSlotPlayer: Allied 7 null Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = null RPC_SetSlotPlayer: Allied 6 Green Reporting a slot has changed: Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Delta 1-1) = Green XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 45 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 45) XRTextureManager::SetupRenderTextureFromXRRequest (id: 46 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 46) XRTextureManager::SetupRenderTextureFromXRRequest (id: 47 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 47) XRTextureManager::SetupRenderTextureFromXRRequest (id: 48 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 48) [XR] [OpenVR] Created Native Color: 11a57170 [XR] [OpenVR] Created Native Depth: 11a57730 [XR] [OpenVR] Created Native Color: 11a48c30 [XR] [OpenVR] Created Native Depth: 11a49230 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 49 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 49) XRTextureManager::SetupRenderTextureFromXRRequest (id: 50 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 50) XRTextureManager::SetupRenderTextureFromXRRequest (id: 51 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 51) XRTextureManager::SetupRenderTextureFromXRRequest (id: 52 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 52) [XR] [OpenVR] Created Native Color: 11a497f0 [XR] [OpenVR] Created Native Depth: 11a42b30 [XR] [OpenVR] Created Native Color: 11a3bbb0 [XR] [OpenVR] Created Native Depth: 11a3d330 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 53 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 53) XRTextureManager::SetupRenderTextureFromXRRequest (id: 54 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 54) XRTextureManager::SetupRenderTextureFromXRRequest (id: 55 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 55) XRTextureManager::SetupRenderTextureFromXRRequest (id: 56 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 56) [XR] [OpenVR] Created Native Color: 11a3acf0 [XR] [OpenVR] Created Native Depth: 11a3cd30 [XR] [OpenVR] Created Native Color: 11a48c30 [XR] [OpenVR] Created Native Depth: 11a49230 RPC_SetSlotPlayer: Allied 0 DARQ Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DARQ Max data sent: 0.1738281kb RPC_SetSlotPlayer: Allied 0 null Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null RPC_SetSlotPlayer: Allied 1 DARQ Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = DARQ BriefingManager RPC_SetControl(76561198142784487, Allied) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 3) SetBriefingControllerSeat(76561198142784487) - moving DeadEye to the lectern BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 8) BriefingManager RPC_SetControl(0, Allied) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 3) Max data sent: 0.1748047kb XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 57 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 57) XRTextureManager::SetupRenderTextureFromXRRequest (id: 58 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 58) XRTextureManager::SetupRenderTextureFromXRRequest (id: 59 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 59) XRTextureManager::SetupRenderTextureFromXRRequest (id: 60 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 60) [XR] [OpenVR] Created Native Color: 11a39870 [XR] [OpenVR] Created Native Depth: 11a39e30 [XR] [OpenVR] Created Native Color: 11a57a30 [XR] [OpenVR] Created Native Depth: 11a5b1f0 Saving game settings to roaming data directory. Saving game settings to roaming data directory. Saving game settings to roaming data directory. Saving game settings to roaming data directory. Saving game settings to roaming data directory. Saving game settings to roaming data directory. New max RPC queue count: 2 new Offset[2] Max data sent: 0.2089844kb RPC_SetSlotPlayer: Allied 7 OnlineMaster Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 11400 Set current vehicle to F-45A Opening configurator with allowed equips: - f45_amraamInternal - f45_amraamRail - f45_mk82Internal - f45_gbu12x2Internal - f45_agm161 - f45_agm161Internal - f45_droptank - f45_gbu38x1 - f45_gbu38x2Internal - f45_mk83x1Internal - f45-agm145I Scenario game version: 1.5.1f1 - Adding available eq: f45_gun - Adding available eq: f45_sidewinderx2 - Adding available eq: f45_aim9x1 - Adding available eq: f45_mk82x1 - Adding available eq: f45_mk82x4Internal - Adding available eq: f45_gbu12x1 - Adding available eq: f45-gbu39 - Adding available eq: f45_gbu38x4Internal - Adding available eq: f45_mk83x1 - Adding available eq: f45-agm145ISide - Adding available eq: f45-agm145x3 - Adding available eq: f45-gbu53 Yerbua (76561198018955484) is joining... VTNetworkVoice setting up new voice for user Yerbua New SteamUserVoice for Yerbua Lobby message from Yerbua: join_76561198018955484,Yerbua Lobby message from Konami: acpt_76561198018955484 Parse(76561198018955484) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_8;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,1,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,True,0,0 - Info: 76561198060698971,DARQ,Allied,1,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,7,True,0,0 - Info: 76561198839635462,Green,Allied,6,True,0,0 Checking if yerbua has a bad word - nope, all good. - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = DARQ Setting up slot UI: Allied 2 (Alpha 1-3) = null Setting up slot UI: Allied 3 (Bravo 1-1) = null Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = Green Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = null Setting up slot UI: Allied 10 (Xray 1-1) = null Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null Received new connection notification from client 76561198018955484 Lobby message from Yerbua: $log_Yerbua has connected. Lobby message from Konami: ilst_9;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,1,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,True,0,0 - Info: 76561198060698971,DARQ,Allied,1,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,7,True,0,0 - Info: 76561198839635462,Green,Allied,6,True,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 RPC_TeamChanged(Yerbua, Allied) Got user avatar. width=184, height=184 Creating new voice audioSource for Yerbua, instId=-1725548 BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 4) Reporting flight cost of 34558.48 Saved pilots to file. Scenario separateBriefings = False, local team is Allied MissionBriefingUI: Initializing mission: Dynamic_Liberation_F_N MissionBriefingUI: Loading briefing notes from custom scenario config. (Team A) Changing image. - image intro not done.. halting Changing image. Changing image. RPC_SetSlotPlayer: Allied 0 DeadEye Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Changing image. Changing image. RPC_SetSlotPlayer: Allied 3 Yerbua Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Bravo 1-1) = Yerbua RPC_SetSlotPlayer: Allied 6 null Reporting a slot has changed: Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Delta 1-1) = null RPC_SetSlotPlayer: Allied 2 Green Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = Green RPC_SetSlotPlayer: Allied 2 null Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = null RPC_SetSlotPlayer: Allied 6 Green Reporting a slot has changed: Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Delta 1-1) = Green Jerry =iwal= (76561198265640092) is joining... VTNetworkVoice setting up new voice for user Jerry =iwal= New SteamUserVoice for Jerry =iwal= Lobby message from Jerry =iwal=: join_76561198265640092,Im a Ok pliot Lobby message from Konami: acpt_76561198265640092 Parse(76561198265640092) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_10;76561198142784487,DeadEye,Allied,0,True,0,0;76561198060698971,DARQ,Allied,1,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,3,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561198060698971,DARQ,Allied,1,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,7,True,0,0 - Info: 76561198839635462,Green,Allied,6,True,0,0 - Info: 76561198018955484,Yerbua,Allied,3,True,0,0 Checking if imaokpliot has a bad word - nope, all good. - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Setting up slot UI: Allied 1 (Alpha 1-2) = DARQ Setting up slot UI: Allied 2 (Alpha 1-3) = null Setting up slot UI: Allied 3 (Bravo 1-1) = Yerbua Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = Green Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = null Setting up slot UI: Allied 10 (Xray 1-1) = null Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null Received new connection notification from client 76561198265640092 Lobby message from Jerry =iwal=: $log_Im a Ok pliot has connected. Lobby message from Konami: ilst_11;76561198142784487,DeadEye,Allied,0,True,0,0;76561198060698971,DARQ,Allied,1,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,3,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561198060698971,DARQ,Allied,1,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,7,True,0,0 - Info: 76561198839635462,Green,Allied,6,True,0,0 - Info: 76561198018955484,Yerbua,Allied,3,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 RPC_TeamChanged(Im a Ok pliot, Allied) Got user avatar. width=184, height=184 Creating new voice audioSource for Jerry =iwal=, instId=-1730958 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 5) RPC_SetSlotPlayer: Allied 2 Im a Ok pliot Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = Im a Ok pliot Saving game settings to roaming data directory. BriefingManager RPC_SetControl(76561198060698971, Allied) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 4) BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 5) SetBriefingControllerSeat(76561198060698971) - moving DARQ to the lectern BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 8) HowSealy (76561199115500498) is joining... VTNetworkVoice setting up new voice for user HowSealy New SteamUserVoice for HowSealy Lobby message from HowSealy: join_76561199115500498,HowSealy Lobby message from Konami: acpt_76561199115500498 Parse(76561199115500498) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_12;76561198142784487,DeadEye,Allied,0,True,0,0;76561198060698971,DARQ,Allied,1,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,3,True,0,0;76561198265640092,Im a Ok pliot,Allied,2,True,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561198060698971,DARQ,Allied,1,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,7,True,0,0 - Info: 76561198839635462,Green,Allied,6,True,0,0 - Info: 76561198018955484,Yerbua,Allied,3,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,2,True,0,0 Checking if howsealy has a bad word - nope, all good. - Info: 76561199115500498,HowSealy,Allied,-1,False,0,0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Setting up slot UI: Allied 1 (Alpha 1-2) = DARQ Setting up slot UI: Allied 2 (Alpha 1-3) = Im a Ok pliot Setting up slot UI: Allied 3 (Bravo 1-1) = Yerbua Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = Green Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = null Setting up slot UI: Allied 10 (Xray 1-1) = null Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null RPC_NoteIdx(1, Allied) Changing image. RPC_NoteIdx(0, Allied) Changing image. BriefingManager RPC_SetControl(0, Allied) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 4) BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 5) Received new connection notification from client 76561199115500498 Lobby message from HowSealy: $log_HowSealy has connected. Lobby message from Konami: ilst_13;76561198142784487,DeadEye,Allied,0,True,0,0;76561198060698971,DARQ,Allied,1,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,3,True,0,0;76561198265640092,Im a Ok pliot,Allied,2,True,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561198060698971,DARQ,Allied,1,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,7,True,0,0 - Info: 76561198839635462,Green,Allied,6,True,0,0 - Info: 76561198018955484,Yerbua,Allied,3,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,2,True,0,0 - Info: 76561199115500498,HowSealy,Allied,-1,False,0,0 RPC_TeamChanged(HowSealy, Allied) Got user avatar. width=184, height=184 Creating new voice audioSource for HowSealy, instId=-1734546 BriefingAvatarSync OnBriefingSeatUpdated(76561199115500498, Allied, 6) RPC_SetSlotPlayer: Allied 4 HowSealy Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = HowSealy RPC_SetSlotPlayer: Allied 4 null Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = null RPC_SetSlotPlayer: Allied 9 HowSealy Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy Changing image. Changing image. Changing image. Changing image. Changing image. Changing image. XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 61 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 61) XRTextureManager::SetupRenderTextureFromXRRequest (id: 62 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 62) XRTextureManager::SetupRenderTextureFromXRRequest (id: 63 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 63) XRTextureManager::SetupRenderTextureFromXRRequest (id: 64 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 64) [XR] [OpenVR] Created Native Color: 8dcf6b0 [XR] [OpenVR] Created Native Depth: 8dcfcb0 [XR] [OpenVR] Created Native Color: 8dd0b70 [XR] [OpenVR] Created Native Depth: 8dcbef0 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 65 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 65) XRTextureManager::SetupRenderTextureFromXRRequest (id: 66 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 66) XRTextureManager::SetupRenderTextureFromXRRequest (id: 67 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 67) XRTextureManager::SetupRenderTextureFromXRRequest (id: 68 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 68) [XR] [OpenVR] Created Native Color: 8dca1b0 [XR] [OpenVR] Created Native Depth: 8dce530 [XR] [OpenVR] Created Native Color: 8dd1430 [XR] [OpenVR] Created Native Depth: 8dd0870 himham_ (76561199053196878) is joining... VTNetworkVoice setting up new voice for user himham_ New SteamUserVoice for himham_ LobbyMemberLeave(himham_) VTNetworkVoice removing voice for user himham_ RPC_BeginScenario! Overriding mission start time to 1306.567 (elapsed = 0.0802002) RPC_Spawn(6210) Respawning Aircraft Carrier 95 [0] for client... Spawning unit Aircraft Carrier 95 [0] Aircraft Carrier 95 [0] is equipping loadout RPC_Spawn(6230) Respawning Assault Carrier 601 [1] for client... Spawning unit Assault Carrier 601 [1] Assault Carrier 601 [1] is equipping loadout RPC_Spawn(6238) Respawning Cruiser 288 [2] for client... Spawning unit Cruiser 288 [2] Cruiser 288 [2] is equipping loadout RPC_Spawn(6248) Respawning Cruiser 319 [3] for client... Spawning unit Cruiser 319 [3] Cruiser 319 [3] is equipping loadout RPC_Spawn(6745) Respawning S-Bas Bunk 1 [57] for client... Spawning unit S-Bas Bunk 1 [57] RPC_Spawn(6764) Respawning S-Bas Bunk 2 [58] for client... Spawning unit S-Bas Bunk 2 [58] RPC_Spawn(6783) Respawning S-Bas Bunk 3 [59] for client... Spawning unit S-Bas Bunk 3 [59] RPC_Spawn(6802) Respawning S-Bas Bunk 4 [60] for client... Spawning unit S-Bas Bunk 4 [60] Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(6821) Respawning S-Bas IR 1 [61] for client... Spawning unit S-Bas IR 1 [61] S-Bas IR 1 [61] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(6831) Respawning S-Bas IR 2 [62] for client... Spawning unit S-Bas IR 2 [62] S-Bas IR 2 [62] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(6841) Respawning S-Bas IR 3 [63] for client... Spawning unit S-Bas IR 3 [63] S-Bas IR 3 [63] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(6851) Respawning S-Bas IR 4 [64] for client... Spawning unit S-Bas IR 4 [64] S-Bas IR 4 [64] is equipping loadout RPC_Spawn(12162) Respawning S-Bas AAA 1 [860] for client... Spawning unit S-Bas AAA 1 [860] RPC_Spawn(12167) Respawning S-Bas AAA 2 [861] for client... Spawning unit S-Bas AAA 2 [861] RPC_Spawn(12172) Respawning S-Bas AAA 3 [862] for client... Spawning unit S-Bas AAA 3 [862] RPC_Spawn(12177) Respawning S-Bas AAA 4 [863] for client... Spawning unit S-Bas AAA 4 [863] RPC_BeginObjective Setting up objective Protect Carriers RPC_ObjectiveEvent(13, 0) RPC_CondAct(305, 306, True Remote firing Conditional Action block: EventInfo: '' - Spawn countdown->Stop RPC_CondAct(320, 321, True Remote firing Conditional Action block: EventInfo: '' - Standard Prog->Begin Respawning MP Alpha-1 [4] for client... Spawning unit MP Alpha-1 [4] Respawning MP Alpha-2 [5] for client... Spawning unit MP Alpha-2 [5] Respawning MP Alpha-3 [6] for client... Spawning unit MP Alpha-3 [6] Respawning MP Bravo-1 [7] for client... Spawning unit MP Bravo-1 [7] Respawning MP Bravo-2 [8] for client... Spawning unit MP Bravo-2 [8] Respawning MP Bravo-3 [9] for client... Spawning unit MP Bravo-3 [9] Respawning MP Delta-1 [10] for client... Spawning unit MP Delta-1 [10] Respawning MP Delta-2 [11] for client... Spawning unit MP Delta-2 [11] Respawning MP Delta-3 [12] for client... Spawning unit MP Delta-3 [12] Respawning MP Xray-1 [13] for client... Spawning unit MP Xray-1 [13] Respawning MP Xray-2 [14] for client... Spawning unit MP Xray-2 [14] Respawning MP Xray-3 [15] for client... Spawning unit MP Xray-3 [15] Respawning MP Zulu-1 [16] for client... Spawning unit MP Zulu-1 [16] Respawning MP Zulu-2 [17] for client... Spawning unit MP Zulu-2 [17] Respawning MP Spawn [872] for client... Spawning unit MP Spawn [872] Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at ShipGroup.ShipSorter (ShipMover a, ShipMover b) [0x0006b] in <4a39d1ff42844523a344163baa679a7e>:0 at System.Collections.Generic.ArraySortHelper`1[T].SwapIfGreater (T[] keys, System.Comparison`1[T] comparer, System.Int32 a, System.Int32 b) [0x00004] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.ArraySortHelper`1[T].IntroSort (T[] keys, System.Int32 lo, System.Int32 hi, System.Int32 depthLimit, System.Comparison`1[T] comparer) [0x00019] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.ArraySortHelper`1[T].IntrospectiveSort (T[] keys, System.Int32 left, System.Int32 length, System.Comparison`1[T] comparer) [0x00015] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.ArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, System.Comparison`1[T] comparer) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 Rethrow as InvalidOperationException: Failed to compare two elements in the array. at System.Collections.Generic.ArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, System.Comparison`1[T] comparer) [0x00020] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.List`1[T].Sort (System.Comparison`1[T] comparison) [0x00012] in <695d1cc93cca45069c528c15c9fdd749>:0 at ShipGroup.UpdateLeader () [0x0005f] in <4a39d1ff42844523a344163baa679a7e>:0 at ShipGroup.AddShip (ShipMover ship) [0x00021] in <4a39d1ff42844523a344163baa679a7e>:0 at VTUnitGroup+UnitGroup.BeginScenario () [0x001b5] in <4a39d1ff42844523a344163baa679a7e>:0 at VTUnitGroup.BeginScenario () [0x00052] in <4a39d1ff42844523a344163baa679a7e>:0 at VTMapManager+d__36.MoveNext () [0x0059a] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. RPC_BeginObjective Setting up objective Approach Sector A RPC_ObjectiveEvent(7, 0) RPC_BeginObjective Setting up objective Avoid Sector B RPC_ObjectiveEvent(47, 0) RPC_BeginObjective Setting up objective Avoid Sector C RPC_ObjectiveEvent(48, 0) Spawned new player vehicle for Konami SEVTF(Clone) (DeadEye).SetTeam(Allied) CanopySync initialized TargetingMFDPage Setup PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Received command to destroy net entity 13806 - NetDestroying entity 13806 Canopy RPC_State(0) Set vehicleEntityID 14476 for Konami (DeadEye) - Got actor: SEVTF(Clone) SEVTF(Clone) (DeadEye).SetTeam(Allied) Resetting sync tf! Airspeed: 0, dist: 2.332161 V_A_S_Disabler OnDisable for Konami Destroying voice audioSource for Konami (instId=-1700802) Lobby message from Konami: $log_DeadEye has spawned. Canopy RPC_State(1) Canopy RPC_State(1) Canopy RPC_State(0) Max data sent: 0.2128906kb Resetting sync tf! Ship Speed: 0, dist: 3.135216 Resetting sync tf! Ship Speed: 0, dist: 3.09131 Resetting sync tf! Ship Speed: 0, dist: 3.081255 Resetting sync tf! Ship Speed: 0, dist: 3.044307 Resetting sync tf! Ship Speed: 0, dist: 3.275781 Resetting sync tf! Ship Speed: 0, dist: 3.076339 Resetting sync tf! Ship Speed: 0, dist: 3.131431 Resetting sync tf! Ship Speed: 0, dist: 3.120478 Resetting sync tf! Ship Speed: 0, dist: 3.050911 Resetting sync tf! Ship Speed: 0, dist: 3.072366 Resetting sync tf! Ship Speed: 0, dist: 3.039189 Resetting sync tf! Ship Speed: 0, dist: 3.021147 Resetting sync tf! Ship Speed: 0, dist: 3.024072 Resetting sync tf! Ship Speed: 0, dist: 3.076095 Received command to destroy net entity 14476 - NetDestroying entity 14476 Creating new voice audioSource for Konami, instId=-1802464 BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. DeadEye unspawned vehicle Resetting sync tf! Ship Speed: 0, dist: 3.074445 Resetting sync tf! Ship Speed: 0, dist: 3.044161 Resetting sync tf! Ship Speed: 0, dist: 3.069346 Resetting sync tf! Ship Speed: 0, dist: 3.053934 Resetting sync tf! Ship Speed: 0, dist: 3.045134 RPC_SetSlotPlayer: Allied 0 null Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null RPC_SetSlotPlayer: Allied 4 DeadEye Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = DeadEye Resetting sync tf! Ship Speed: 0, dist: 3.015659 RPC_SetSlotPlayer: Allied 4 null Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = null RPC_SetSlotPlayer: Allied 0 DeadEye Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Resetting sync tf! Ship Speed: 0, dist: 3.027186 Resetting sync tf! Ship Speed: 0, dist: 3.018146 Resetting sync tf! Ship Speed: 0, dist: 3.047474 Resetting sync tf! Ship Speed: 0, dist: 3.068591 Spawned new player vehicle for Konami SEVTF(Clone) (DeadEye).SetTeam(Allied) CanopySync initialized TargetingMFDPage Setup PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Received command to destroy net entity 14744 Canopy RPC_State(0) Set vehicleEntityID 14748 for Konami (DeadEye) - Got actor: SEVTF(Clone) SEVTF(Clone) (DeadEye).SetTeam(Allied) Resetting sync tf! Ship Speed: 0, dist: 3.783398 Resetting sync tf! Ship Speed: 0, dist: 4.003427 Resetting sync tf! Airspeed: 0, dist: 2.33352 - NetDestroying entity 14744 Resetting sync tf! Ship Speed: 0, dist: 3.105428 V_A_S_Disabler OnDisable for Konami Destroying voice audioSource for Konami (instId=-1802464) Canopy RPC_State(1) Canopy RPC_State(1) Resetting sync tf! Airspeed: 1.052736, dist: 4.468059 Lobby message from Konami: $log_DeadEye has spawned. Resetting sync tf! Ship Speed: 0, dist: 3.061627 Loading game settings from file. Pausing Controller Events Spawning vehicle for me! Max data sent: 0.2236328kb Pausing Controller Events Fading out Resetting sync tf! Ship Speed: 0, dist: 3.057491 Resetting sync tf! Ship Speed: 0, dist: 3.087595 Resetting sync tf! Ship Speed: 0, dist: 3.025075 Canopy RPC_State(0) Resetting sync tf! Ship Speed: 0, dist: 3.237654 Resetting sync tf! Ship Speed: 0, dist: 3.099431 Resetting sync tf! Ship Speed: 0, dist: 3.011283 Resetting sync tf! Ship Speed: 0, dist: 3.052637 Resetting sync tf! Ship Speed: 0, dist: 3.062824 Resetting sync tf! Ship Speed: 0, dist: 3.074844 Resetting sync tf! Ship Speed: 0, dist: 3.052964 Resetting sync tf! Ship Speed: 0, dist: 3.0784 Resetting sync tf! Ship Speed: 0, dist: 3.033778 Resetting sync tf! Ship Speed: 0, dist: 3.069346 Resetting sync tf! Ship Speed: 0, dist: 3.066434 Resetting sync tf! Ship Speed: 0, dist: 3.069674 Resetting sync tf! Ship Speed: 0, dist: 3.0135 Resetting sync tf! Ship Speed: 0, dist: 3.02425 Resetting sync tf! Ship Speed: 0, dist: 3.071639 Resetting sync tf! Ship Speed: 0, dist: 3.023799 Resetting sync tf! Ship Speed: 0, dist: 3.022209 Resetting sync tf! Ship Speed: 0, dist: 3.05458 Resetting sync tf! Ship Speed: 0, dist: 3.024504 Resetting sync tf! Ship Speed: 0, dist: 3.140283 Resetting sync tf! Ship Speed: 0, dist: 3.04822 Resetting sync tf! Ship Speed: 0, dist: 3.07209 Resetting sync tf! Ship Speed: 0, dist: 3.027643 Received command to destroy net entity 14748 - NetDestroying entity 14748 Creating new voice audioSource for Konami, instId=-1835864 BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. Resetting sync tf! Ship Speed: 0, dist: 3.145078 DeadEye unspawned vehicle Resetting sync tf! Ship Speed: 0, dist: 3.301875 Received command to destroy net entity 13809 Received disconnection notification from client 76561198060698971 RPC_SetSlotPlayer: Allied 1 null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null LobbyMemberLeave(Gucci Shame) Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Setting up slot UI: Allied 1 (Alpha 1-2) = null Setting up slot UI: Allied 2 (Alpha 1-3) = Im a Ok pliot Setting up slot UI: Allied 3 (Bravo 1-1) = Yerbua Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = Green Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy Setting up slot UI: Allied 10 (Xray 1-1) = null Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null VTNetworkVoice removing voice for user Gucci Shame V_A_S_Disabler OnDisable for Gucci Shame Destroying voice audioSource for Gucci Shame (instId=-1700818) - NetDestroying entity 13809 RPC_SetSlotPlayer: Allied 1 null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null RPC_SetSlotPlayer: Allied 1 null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null RPC_SetSlotPlayer: Allied 1 null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null RPC_SetSlotPlayer: Allied 1 null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null RPC_SetSlotPlayer: Allied 1 null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null RPC_SetSlotPlayer: Allied 1 null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null Lobby message from Konami: $log_DARQ has disconnected. Lobby message from Konami: ilst_14;76561198142784487,DeadEye,Allied,0,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,3,True,0,0;76561198265640092,Im a Ok pliot,Allied,2,True,0,0;76561199115500498,HowSealy,Allied,9,True,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,7,True,0,0 - Info: 76561198839635462,Green,Allied,6,True,0,0 - Info: 76561198018955484,Yerbua,Allied,3,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,2,True,0,0 - Info: 76561199115500498,HowSealy,Allied,9,True,0,0 Resetting sync tf! Ship Speed: 0, dist: 3.487644 Resetting sync tf! Ship Speed: 0, dist: 3.019361 Resetting sync tf! Ship Speed: 0, dist: 3.168308 Resetting sync tf! Ship Speed: 0, dist: 3.359671 Resetting sync tf! Ship Speed: 0, dist: 3.02672 Resetting sync tf! Ship Speed: 0, dist: 3.805727 Resetting sync tf! Ship Speed: 0, dist: 3.00491 Resetting sync tf! Ship Speed: 0, dist: 3.365897 Resetting sync tf! Ship Speed: 0, dist: 3.083032 VTSocketClient disconnected (ClosedByPeer) [1000:App_Min] Stopping socket client. VTNetworkManager: Clearing all sync collections. Ending voice chat. V_A_S_Disabler OnDisable for Konami V_A_S_Disabler OnDisable for GreenGuy V_A_S_Disabler OnDisable for Yerbua V_A_S_Disabler OnDisable for Jerry =iwal= V_A_S_Disabler OnDisable for HowSealy Socket client disconnected. Leaving game. VTOLMPSceneManager: Disconnecting and returning to main menu. LeaveLobby() Stopping EndMission SetWaypoint(Waypoint null) AIPilot.takeoffAlignRotateRecoveries = 0 AIPilot.takeoffAlignRunningUpRecoveries = 0 AIPilot.taxiMisalignmentRecoveries = 0 Setting current scenario to null. Setting current campaign to null. Set current vehicle to none VTSocketClient.OnConnectionChanged() data.State: ClosedByPeer VTSocketClient.OnConnectionChanged() data.State: None Destroying voice audioSource for Konami (instId=-1835864) Destroying voice audioSource for GreenGuy (instId=-1708358) Destroying voice audioSource for Yerbua (instId=-1725548) Destroying voice audioSource for Jerry =iwal= (instId=-1730958) Destroying voice audioSource for HowSealy (instId=-1734546) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) VTMapRoadsBezier destroyed 37 out of 37 meshes UnloadTime: 599.746400 ms VR SDK: OpenVR Display SDK is oculus: False MeshCombiner2 destroyed 199 meshes! Loaded scene: ReadyRoom Unloading 1590 unused Assets to reduce memory usage. Loaded Objects now: 173038. Total: 270.311600 ms (FindLiveObjects: 7.706900 ms CreateObjectMapping: 7.416700 ms MarkObjects: 252.799500 ms DeleteObjects: 2.387800 ms) nextLaunchMode = Scenario Checking if onlinemaster has a bad word - nope, all good. Set current pilot to OnlineMaster Loaded pilots from file. Saved pilots to file. Checking if onlinemaster has a bad word - nope, all good. Set current pilot to OnlineMaster Loaded pilots from file. Checking if onlinemaster has a bad word - nope, all good. VTMPMainMenu: Error: Disconnected: ClosedByPeer Fading in (1) Unpausing Controller Events BGMManager FadeIn Fading to new ID: VTOL_Test_007_v3, (oldID: noSong.foo) FadeToRoutine fadeInTime:1 Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Setting mission start time (FlightReadyRoutine) Set mission start time to 1643.389 Checking if banker'slobby has a bad word - nope, all good. Checking if kevin5156'slobby has a bad word - nope, all good. Checking if chiefmcgrief'slobby has a bad word - nope, all good. Checking if limbo'slobby has a bad word - nope, all good. Checking if tim'slobby has a bad word - nope, all good. Checking if 24/7bvr has a bad word - nope, all good. Checking if pvecas has a bad word - nope, all good. Checking if grease11'slobby has a bad word - nope, all good. Checking if papamoose'slobby has a bad word - nope, all good. Checking if zoomer1'slobby has a bad word - nope, all good. Checking if pvpgunsonly has a bad word - nope, all good. Checking if thedesk'slobby has a bad word - nope, all good. Checking if testingmissions has a bad word - nope, all good. Checking if waffles'slobby has a bad word - nope, all good. Checking if perplex'slobby has a bad word - nope, all good. Checking if freshwesh'slobby has a bad word - nope, all good. Checking if scout04'slobby has a bad word - nope, all good. Checking if maxgun'slobby has a bad word - nope, all good. Checking if iukki'slobby has a bad word - nope, all good. Checking if sora'slobby has a bad word - nope, all good. Checking if grind3rs'slobby has a bad word - nope, all good. Checking if gerrymcpilot'slobby has a bad word - nope, all good. Checking if nota'slobby has a bad word - nope, all good. Checking if nathan'slobby has a bad word - nope, all good. Checking if trenton'slobby has a bad word - nope, all good. Checking if nick'slobby has a bad word - nope, all good. Checking if topgrey'slobby has a bad word - nope, all good. Checking if fennex'slobby has a bad word - nope, all good. Checking if mrbanjo'slobby has a bad word - nope, all good. Checking if naggre'slobby has a bad word - nope, all good. Checking if 2jzs13'slobby has a bad word - nope, all good. Checking if gigachad'slobby has a bad word - nope, all good. Checking if kinder'slobby has a bad word - nope, all good. XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 69 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 69) XRTextureManager::SetupRenderTextureFromXRRequest (id: 70 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 70) XRTextureManager::SetupRenderTextureFromXRRequest (id: 71 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 71) XRTextureManager::SetupRenderTextureFromXRRequest (id: 72 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 72) [XR] [OpenVR] Created Native Color: 8dca770 [XR] [OpenVR] Created Native Depth: 8dcd970 [XR] [OpenVR] Created Native Color: 8dcc1f0 [XR] [OpenVR] Created Native Depth: 8dd1cf0 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 73 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 73) XRTextureManager::SetupRenderTextureFromXRRequest (id: 74 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 74) XRTextureManager::SetupRenderTextureFromXRRequest (id: 75 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 75) XRTextureManager::SetupRenderTextureFromXRRequest (id: 76 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 76) [XR] [OpenVR] Created Native Color: 8dda130 [XR] [OpenVR] Created Native Depth: 8dd5db0 [XR] [OpenVR] Created Native Color: 8dddbf0 [XR] [OpenVR] Created Native Depth: 8ddd030 Checking if onlinemaster has a bad word - nope, all good. Checking if banker'slobby has a bad word - nope, all good. Checking if kevin5156'slobby has a bad word - nope, all good. Checking if chiefmcgrief'slobby has a bad word - nope, all good. Checking if limbo'slobby has a bad word - nope, all good. Checking if tim'slobby has a bad word - nope, all good. Checking if 24/7bvr has a bad word - nope, all good. Checking if pvecas has a bad word - nope, all good. Checking if grease11'slobby has a bad word - nope, all good. Checking if papamoose'slobby has a bad word - nope, all good. Checking if zoomer1'slobby has a bad word - nope, all good. Checking if pvpgunsonly has a bad word - nope, all good. Checking if thedesk'slobby has a bad word - nope, all good. Checking if testingmissions has a bad word - nope, all good. Checking if waffles'slobby has a bad word - nope, all good. Checking if perplex'slobby has a bad word - nope, all good. Checking if freshwesh'slobby has a bad word - nope, all good. Checking if scout04'slobby has a bad word - nope, all good. Checking if maxgun'slobby has a bad word - nope, all good. Checking if iukki'slobby has a bad word - nope, all good. Checking if sora'slobby has a bad word - nope, all good. Checking if grind3rs'slobby has a bad word - nope, all good. Checking if gerrymcpilot'slobby has a bad word - nope, all good. Checking if nota'slobby has a bad word - nope, all good. Checking if nathan'slobby has a bad word - nope, all good. Checking if trenton'slobby has a bad word - nope, all good. Checking if nick'slobby has a bad word - nope, all good. Checking if topgrey'slobby has a bad word - nope, all good. Checking if fennex'slobby has a bad word - nope, all good. Checking if mrbanjo'slobby has a bad word - nope, all good. Checking if naggre'slobby has a bad word - nope, all good. Checking if 2jzs13'slobby has a bad word - nope, all good. Checking if gigachad'slobby has a bad word - nope, all good. Checking if kinder'slobby has a bad word - nope, all good. Checking if freshwesh'slobby has a bad word - nope, all good. Checking if theboat has a bad word - nope, all good. Checking if scout04'slobby has a bad word - nope, all good. Checking if maxgun'slobby has a bad word - nope, all good. Checking if iukki'slobby has a bad word - nope, all good. Checking if sora'slobby has a bad word - nope, all good. Checking if grind3rs'slobby has a bad word - nope, all good. Checking if gerrymcpilot'slobby has a bad word - nope, all good. Checking if nota'slobby has a bad word - nope, all good. Checking if nathan'slobby has a bad word - nope, all good. Checking if trenton'slobby has a bad word - nope, all good. Checking if nick'slobby has a bad word - nope, all good. Checking if topgrey'slobby has a bad word - nope, all good. Checking if fennex'slobby has a bad word - nope, all good. Checking if mrbanjo'slobby has a bad word - nope, all good. Checking if naggre'slobby has a bad word - nope, all good. Checking if 2jzs13'slobby has a bad word - nope, all good. Checking if gigachad'slobby has a bad word - nope, all good. Checking if kinder'slobby has a bad word - nope, all good. Pausing Controller Events VTMPMainMenu: Attempting to join lobby 109775241839494140 (The Boat) VTOLMPLobbyManager: Joining a lobby Lobby message from Konami: load_0.5030378 VTOLMPLobbyManager: sending join request message. Lobby message from [RNDM]OnlineMaster05: join_76561198216390747,OnlineMaster Lobby message from Konami: acpt_76561198216390747 Parse(76561198216390747) VTOLMPLobbyManager: Join request accepted! Added local player info to dict in JoinLobbyRoutine VTMPMainMenu: Successfully joined. Retreiving scenario... VTMPMainMenu: requesting scenario.... VTOLMPLobbyManager: getting scenario (w,Dynamic_Liberation_F_N,2785198049) VTOLMPLobbyManager: The scenario is workshop content. - it's part of a campaign Lobby message from Konami: ilst_4;76561198142784487,DeadEye,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. Checking if deadeye has a bad word - nope, all good. - Info: 76561198142784487,DeadEye,Allied,-1,False,0,0 Checking if howsealy has a bad word - nope, all good. - Info: 76561199115500498,HowSealy,Allied,-1,False,0,0 Checking if imaokpliot has a bad word - nope, all good. - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 VTOLMPLobbyManager: Workshop campaign installed! - loaded scenarios: - - Dynamic_Liberation_F_H16 - - Dynamic_Liberation_F_H8 - - Dynamic_Liberation_F_L - - Dynamic_Liberation_F_N - - Dynamic_Liberation_Q_H16 - - Dynamic_Liberation_Q_H8 - - Dynamic_Liberation_Q_L - - Dynamic_Liberation_Q_N VTMPMainMenu: Successfully retrieved the MP scenario! Fading out Lobby message from Konami: load_0.6036974 GreenGuy (76561198839635462) is joining... Lobby message from GreenGuy: join_76561198839635462,Green Lobby message from Konami: acpt_76561198839635462 Parse(76561198839635462) Lobby message from Konami: ilst_5;76561198142784487,DeadEye,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,False,0,0 - Info: 76561199115500498,HowSealy,Allied,-1,False,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 Checking if green has a bad word - nope, all good. - Info: 76561198839635462,Green,Allied,-1,False,0,0 Lobby message from Konami: load_0.703872 Unpausing Controller Events Launching Multiplayer game for 2785198049:Dynamic_Liberation_F_N (map:afMtnsHills_DL) nextLaunchMode = Scenario Setting current campaign: 2785198049 Setting current scenario: Dynamic_Liberation_F_N Loading map from campaign directory. Loading map from scenario directory. The referenced script on this Behaviour (Game Object '[CameraRig]') is missing! Unloading 7 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 9.962700 ms VR SDK: OpenVR Display SDK is oculus: False Loaded scene: LoadingScene Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 155210. Total: 341.680300 ms (FindLiveObjects: 3.980000 ms CreateObjectMapping: 6.204400 ms MarkObjects: 328.478100 ms DeleteObjects: 3.017200 ms) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) BGMManager FadeIn Fading to new ID: VTOL_Test_005_v6, (oldID: VTOL_Test_007_v3) FadeToRoutine fadeInTime:2 Fading in (1) Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Unloading 11 Unused Serialized files (Serialized files now loaded: 1) Pausing Controller Events Lobby message from Konami: load_0.8039344 Yerbua (76561198018955484) is joining... Fading out Lobby message from Yerbua: join_76561198018955484,Yerbua Unpausing Controller Events LoadingSceneController destroyed. [OVRManager] OnDestroy UnloadTime: 3.087000 ms MeshCombiner2 destroyed 0 meshes! New audio listener: Camera Setting up 10 workers. Loaded scene: CustomMapBase Initializing EndMission Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Starting jobs. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Lobby message from Konami: acpt_76561198018955484 Parse(76561198018955484) Lobby message from Konami: ilst_6;76561198142784487,DeadEye,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,False,0,0 - Info: 76561199115500498,HowSealy,Allied,-1,False,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 Checking if yerbua has a bad word - nope, all good. - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 Unloading 5964 unused Assets to reduce memory usage. Loaded Objects now: 176826. Total: 286.413100 ms (FindLiveObjects: 7.796900 ms CreateObjectMapping: 7.328900 ms MarkObjects: 267.710400 ms DeleteObjects: 3.576400 ms) VRLoadingView: VTMapManager.nextLaunchMode == Scenario Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Lobby message from Konami: load_1 Processing city chunk (3, 14) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: load_1 Lobby message from Konami: $log_DeadEye has connected. Gucci Shame (76561198060698971) is joining... New max framerate: 413 All jobs dispatched. Waiting for job completion. Lobby message from Gucci Shame: join_76561198060698971,DARQ Lobby message from Konami: acpt_76561198060698971 Parse(76561198060698971) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_7;76561198142784487,DeadEye,Allied,0,True,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. DeadEye has picked team Allied. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561199115500498,HowSealy,Allied,-1,False,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 Checking if darq has a bad word - nope, all good. - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 Lobby message from HowSealy: $log_HowSealy has connected. Lobby message from Konami: ilst_8;76561198142784487,DeadEye,Allied,0,True,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561199115500498,HowSealy,Allied,-1,False,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 All jobs complete. Time: 35.1571 Regenerating roads Async Collider Bake Job Routine complete! Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 400354. Total: 421.250700 ms (FindLiveObjects: 16.670700 ms CreateObjectMapping: 7.694800 ms MarkObjects: 396.599700 ms DeleteObjects: 0.284900 ms) BGMManager FadeOut Scenario loading 0 from node. Scenario loading 1 from node. Scenario loading 2 from node. Scenario loading 3 from node. Scenario loading 4 from node. Scenario loading 5 from node. Scenario loading 6 from node. Scenario loading 7 from node. Scenario loading 8 from node. 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Loaded conditional action, ID:2 Loaded conditional action, ID:3 Loaded conditional action, ID:4 Loaded conditional action, ID:5 Loaded conditional action, ID:6 Loaded conditional action, ID:7 Loaded conditional action, ID:8 Loaded conditional action, ID:9 Loaded conditional action, ID:10 Loaded conditional action, ID:11 Loaded conditional action, ID:13 Loaded conditional action, ID:14 Loaded conditional action, ID:15 Loaded conditional action, ID:16 Loaded conditional action, ID:17 Loaded conditional action, ID:18 Loaded conditional action, ID:25 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Loaded conditional action, ID:27 Loaded conditional action, ID:28 Loaded conditional action, ID:29 Loaded conditional action, ID:30 Loaded conditional action, ID:31 Loaded conditional action, ID:32 Loaded conditional action, ID:33 Loaded conditional action, ID:34 Loaded conditional action, ID:35 Loaded conditional action, ID:36 Loaded conditional action, ID:37 Loaded conditional action, ID:38 Loaded conditional action, ID:39 Loaded conditional action, ID:40 Loaded conditional action, ID:41 Loaded conditional action, ID:42 Loaded conditional action, ID:43 Loaded conditional action, ID:44 Loaded conditional action, ID:45 Loaded conditional action, ID:46 Loaded conditional action, ID:47 Loaded conditional action, ID:48 Loaded conditional action, ID:49 Loaded conditional action, ID:50 Loaded conditional action, ID:51 Loaded conditional action, ID:52 Loaded conditional action, ID:53 Loaded conditional action, ID:54 Loaded conditional action, ID:55 Loaded conditional action, ID:56 Loaded conditional action, ID:57 Loaded conditional action, ID:58 Loaded conditional action, ID:59 Loaded conditional action, ID:60 Loaded conditional action, ID:61 Loaded conditional action, ID:62 Loaded conditional action, ID:63 Loaded conditional action, ID:64 Loaded conditional action, ID:65 Loaded conditional action, ID:66 Loaded conditional action, ID:67 Loaded conditional action, ID:132 Loaded conditional action, ID:135 Loaded conditional action, ID:137 Loaded conditional action, ID:139 Loaded conditional action, ID:198 Loaded conditional action, ID:200 Loaded conditional action, ID:202 Loaded conditional action, ID:204 Loaded conditional action, ID:206 Loaded conditional action, ID:208 Loaded conditional action, ID:210 Loaded conditional action, ID:213 Loaded conditional action, ID:221 Loaded conditional action, ID:224 Loaded conditional action, ID:227 Loaded conditional action, ID:237 Loaded conditional action, ID:240 Loaded conditional action, ID:249 Loaded conditional action, ID:261 Loaded conditional action, ID:263 Loaded conditional action, ID:267 Loaded conditional action, ID:269 Loaded conditional action, ID:271 Loaded conditional action, ID:273 Loaded conditional action, ID:275 Loaded conditional action, ID:277 Loaded conditional action, ID:279 Loaded conditional action, ID:281 Loaded conditional action, ID:283 Loaded conditional action, ID:285 Loaded conditional action, ID:287 Loaded conditional action, ID:289 Loaded conditional action, ID:291 Loaded conditional action, ID:293 Loaded conditional action, ID:295 Loaded conditional action, ID:297 Loaded conditional action, ID:299 Loaded conditional action, ID:301 Loaded conditional action, ID:303 Loaded conditional action, ID:305 Loaded conditional action, ID:307 Loaded conditional action, ID:316 Loaded conditional action, ID:320 Loaded conditional action, ID:326 Loaded conditional action, ID:328 Loaded conditional action, ID:330 Loaded conditional action, ID:332 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Loaded conditional action, ID:336 Loaded conditional action, ID:341 Loaded conditional action, ID:345 Loaded conditional action, ID:349 Loaded conditional action, ID:356 Loaded conditional action, ID:358 Loaded conditional action, ID:362 Loaded conditional action, ID:365 Loaded conditional action, ID:369 Loaded conditional action, ID:372 Loaded conditional action, ID:376 Loaded conditional action, ID:380 Loaded conditional action, ID:382 Loaded conditional action, ID:385 Loaded conditional action, ID:389 Loaded conditional action, ID:393 Loaded conditional action, ID:397 Loaded conditional action, ID:401 Loaded conditional action, ID:404 Loaded conditional action, ID:406 Loaded conditional action, ID:408 Loaded conditional action, ID:411 Loaded conditional action, ID:415 Loaded conditional action, ID:419 Loaded conditional action, ID:422 Loaded conditional action, ID:426 Loaded conditional action, ID:430 Loaded conditional action, ID:433 Loaded conditional action, ID:437 Loaded conditional action, ID:441 Loaded conditional action, ID:444 Loaded conditional action, ID:448 Loaded conditional action, ID:452 Loaded conditional action, ID:455 Loaded conditional action, ID:459 Loaded conditional action, ID:463 Loaded conditional action, ID:466 Loaded conditional action, ID:470 Loaded conditional action, ID:474 Loaded conditional action, ID:477 Loaded conditional action, ID:481 Loaded conditional action, ID:485 Loaded conditional action, ID:488 Loaded conditional action, ID:492 Loaded conditional action, ID:496 Loaded conditional action, ID:499 Loaded conditional action, ID:502 Loaded conditional action, ID:505 Loaded conditional action, ID:507 Loaded conditional action, ID:509 Loaded conditional action, ID:513 Loaded conditional action, ID:515 Loaded conditional action, ID:517 Loaded conditional action, ID:519 Loaded conditional action, ID:523 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Verified maximum team slots for Dynamic Liberation Full -- Team A:16, Team B:1 Setting Airbase A to team Enemy Setting Airbase B to team Enemy Setting Airbase C to team Enemy Setting Airbase S to team Enemy Prespawning MP Alpha-1 [4] (altSpawnIdx == -1) Prespawning MP Alpha-2 [5] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Alpha-3 [6] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Bravo-1 [7] (altSpawnIdx == -1) Prespawning MP Bravo-2 [8] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Bravo-3 [9] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Delta-1 [10] (altSpawnIdx == -1) Prespawning MP Delta-2 [11] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Delta-3 [12] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Xray-1 [13] (altSpawnIdx == -1) Prespawning MP Xray-2 [14] (altSpawnIdx == -1) Prespawning MP Xray-3 [15] (altSpawnIdx == -1) PlayerVehicleReference: converting AH94 to AH-94 Prespawning MP Zulu-1 [16] (altSpawnIdx == -1) Prespawning MP Zulu-2 [17] (altSpawnIdx == -1) PlayerVehicleReference: converting AV42C to AV-42C Prespawning MP Spawn [872] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A SetupVehicleSlots() PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting AH94 to AH-94 PlayerVehicleReference: converting AV42C to AV-42C PlayerVehicleReference: converting F45A to F-45A Setup Vehicle Slot: spawnID=4, idx=0 Setup Vehicle Slot: spawnID=5, idx=1 Setup Vehicle Slot: spawnID=6, idx=2 Setup Vehicle Slot: spawnID=7, idx=3 Setup Vehicle Slot: spawnID=8, idx=4 Setup Vehicle Slot: spawnID=9, idx=5 Setup Vehicle Slot: spawnID=10, idx=6 Setup Vehicle Slot: spawnID=11, idx=7 Setup Vehicle Slot: spawnID=12, idx=8 Setup Vehicle Slot: spawnID=13, idx=9 Setup Vehicle Slot: spawnID=13, idx=10 Setup Vehicle Slot: spawnID=14, idx=11 Setup Vehicle Slot: spawnID=14, idx=12 Setup Vehicle Slot: spawnID=15, idx=13 Setup Vehicle Slot: spawnID=16, idx=14 Setup Vehicle Slot: spawnID=17, idx=15 Setup Vehicle Slot: spawnID=872, idx=0 Setting up team seats for Team A:8 and Team B:0 Setting up budgets (Life mode) VR SDK: OpenVR Display SDK is oculus: False Fading in (1) New audio listener: Camera (eye) TelescopePiston.AutoGetRenderers() VTOLMPSceneManager loading: Waiting for host VTOLMPSceneManager loading: Connecting to host (1) VTNetworkManager: Clearing all sync collections. Creating socket client. Connecting to host: Konami (76561198142784487) Socket client connecting... ConnectToHostRoutine: Waiting to start connecting. Current state: None Starting collider bake Collider bake complete. Time: 0.0001220703s VTSocketClient.OnConnectionChanged() data.State: Connecting PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch VTSocketClient.OnConnectionChanged() data.State: FindingRoute VTOLMPSceneManager loading: Connecting to host (1) FindingRoute VTSocketClient.OnConnected() data.State: Connected, steamID: 76561198142784487 VTSocketClient.OnConnectionChanged() data.State: Connected Socket client successfully connected! VTOLMPSceneManager loading: Connecting to host (1) Connected Waiting for alt-spawn seed. Successfully connected to host after 2 attempts VTOLMPSceneManager: Waiting for net scene entities to be initialized. Received a Scene Entity Init Message with an unexpected id list size. Expected:32, Received:33, EntIdx:0 (MPSceneManager) Initializing scene entity on client side. Idx:0, entityID:8939 VTOLMPSceneManager: Scene entities ready after 4 frames. Max data received: 18.33496kb RPC_SetUnitIcons(0) RPC_SetAltSpawnSeed(4636348) RPC_SetUnitID(8949, 0) Client OnPreSpawnUnit AlliedCarrier [0] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(8969, 1) Client OnPreSpawnUnit AlliedAAShip [1] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(8977, 2) Client OnPreSpawnUnit EscortCruiser [2] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(8987, 3) Client OnPreSpawnUnit EscortCruiser [3] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(8997, 18) Client OnPreSpawnUnit SamFCR2 [18] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9001, 19) Client OnPreSpawnUnit SamBattery1 [19] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9005, 20) Client OnPreSpawnUnit SamBattery1 [20] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(9009, 21) Client OnPreSpawnUnit bunker1 [21] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9028, 22) Client OnPreSpawnUnit bunker1 [22] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9047, 23) Client OnPreSpawnUnit bunker1 [23] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9066, 24) Client OnPreSpawnUnit bunker1 [24] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9085, 25) Client OnPreSpawnUnit bunker1 [25] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9104, 26) Client OnPreSpawnUnit bunker1 [26] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9123, 27) Client OnPreSpawnUnit staticAAA-20x2 [27] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9128, 28) Client OnPreSpawnUnit staticAAA-20x2 [28] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9133, 29) Client OnPreSpawnUnit SamFCR2 [29] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9137, 30) Client OnPreSpawnUnit SamBattery1 [30] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9141, 31) Client OnPreSpawnUnit SamBattery1 [31] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9145, 32) Client OnPreSpawnUnit bunker1 [32] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9164, 33) Client OnPreSpawnUnit bunker1 [33] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9183, 34) Client OnPreSpawnUnit bunker1 [34] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9202, 35) Client OnPreSpawnUnit bunker1 [35] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9221, 36) Client OnPreSpawnUnit bunker1 [36] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9240, 37) Client OnPreSpawnUnit bunker1 [37] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9259, 38) Client OnPreSpawnUnit staticAAA-20x2 [38] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9264, 39) Client OnPreSpawnUnit staticAAA-20x2 [39] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9269, 40) Client OnPreSpawnUnit IRAPC [40] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9279, 41) Client OnPreSpawnUnit IRAPC [41] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9289, 42) Client OnPreSpawnUnit IRAPC [42] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9299, 43) Client OnPreSpawnUnit IRAPC [43] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9309, 44) Client OnPreSpawnUnit SamFCR2 [44] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9313, 45) Client OnPreSpawnUnit SamBattery1 [45] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9317, 46) Client OnPreSpawnUnit SamBattery1 [46] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9321, 47) Client OnPreSpawnUnit bunker1 [47] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9340, 48) Client OnPreSpawnUnit bunker1 [48] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9359, 49) Client OnPreSpawnUnit bunker1 [49] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9378, 50) Client OnPreSpawnUnit bunker1 [50] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9397, 51) Client OnPreSpawnUnit bunker1 [51] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9416, 52) Client OnPreSpawnUnit bunker1 [52] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9435, 53) Client OnPreSpawnUnit bunker1 [53] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9454, 54) Client OnPreSpawnUnit IRAPC [54] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9464, 55) Client OnPreSpawnUnit IRAPC [55] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9474, 56) Client OnPreSpawnUnit IRAPC [56] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9484, 57) Client OnPreSpawnUnit bunker1 [57] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9503, 58) Client OnPreSpawnUnit bunker1 [58] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(9522, 59) Client OnPreSpawnUnit bunker1 [59] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9541, 60) Client OnPreSpawnUnit bunker1 [60] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(9560, 61) Client OnPreSpawnUnit IRAPC [61] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9570, 62) Client OnPreSpawnUnit IRAPC [62] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9580, 63) Client OnPreSpawnUnit IRAPC [63] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9590, 64) Client OnPreSpawnUnit IRAPC [64] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9600, 68) Client OnPreSpawnUnit F-45A AI [68] (altSpawnSeed == 4636348, altSpawnIdx == -1) -2975874 e.engineEnabled = True SP Player [68].SetRadar(True) RPC_SetUnitID(9613, 73) Client OnPreSpawnUnit enemyMBT1 [73] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9621, 74) Client OnPreSpawnUnit enemyMBT1 [74] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9629, 75) Client OnPreSpawnUnit enemyMBT1 [75] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9637, 76) Client OnPreSpawnUnit enemyMBT1 [76] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(9645, 77) Client OnPreSpawnUnit enemyMBT1 [77] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9653, 78) Client OnPreSpawnUnit enemyMBT1 [78] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(9661, 79) Client OnPreSpawnUnit enemyMBT1 [79] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(9669, 80) Client OnPreSpawnUnit enemyMBT1 [80] (altSpawnSeed == 4636348, altSpawnIdx == 4) RPC_SetUnitID(9677, 81) Client OnPreSpawnUnit enemyMBT1 [81] (altSpawnSeed == 4636348, altSpawnIdx == 4) RPC_SetUnitID(9685, 82) Client OnPreSpawnUnit enemyMBT1 [82] (altSpawnSeed == 4636348, altSpawnIdx == 3) RPC_SetUnitID(9693, 83) Client OnPreSpawnUnit enemyMBT1 [83] (altSpawnSeed == 4636348, altSpawnIdx == 4) RPC_SetUnitID(9701, 84) Client OnPreSpawnUnit enemyMBT1 [84] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9709, 85) Client OnPreSpawnUnit enemyMBT1 [85] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9717, 86) Client OnPreSpawnUnit enemyMBT1 [86] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9725, 87) Client OnPreSpawnUnit enemyMBT1 [87] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9733, 88) Client OnPreSpawnUnit enemyMBT1 [88] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9741, 89) Client OnPreSpawnUnit IRAPC [89] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9751, 90) Client OnPreSpawnUnit IRAPC [90] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9761, 91) Client OnPreSpawnUnit IRAPC [91] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9771, 92) Client OnPreSpawnUnit IRAPC [92] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9781, 93) Client OnPreSpawnUnit EnemySoldierMANPAD [93] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9791, 94) Client OnPreSpawnUnit EnemySoldierMANPAD [94] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9801, 95) Client OnPreSpawnUnit EnemySoldierMANPAD [95] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9811, 96) Client OnPreSpawnUnit EnemySoldierMANPAD [96] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9821, 97) Client OnPreSpawnUnit staticAAA-20x2 [97] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(9826, 98) Client OnPreSpawnUnit staticAAA-20x2 [98] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9831, 99) Client OnPreSpawnUnit staticAAA-20x2 [99] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(9836, 510) Client OnPreSpawnUnit ASF-30 [510] (altSpawnSeed == 4636348, altSpawnIdx == 6) A-Ext ASF A01 [510].SetRadar(True) RPC_SetUnitID(9846, 508) Client OnPreSpawnUnit ASF-58 [508] (altSpawnSeed == 4636348, altSpawnIdx == 1) -2988456 e.engineEnabled = True A-Con ASF 07H [508].SetRadar(True) RPC_SetUnitID(9855, 507) Client OnPreSpawnUnit ASF-58 [507] (altSpawnSeed == 4636348, altSpawnIdx == 2) -2989682 e.engineEnabled = True A-Con ASF 06H [507].SetRadar(True) RPC_SetUnitID(9864, 529) Client OnPreSpawnUnit ASF-30 [529] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF A03 [529].SetRadar(True) RPC_SetUnitID(9874, 528) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [528] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF A02 [528].SetRadar(True) RPC_SetUnitID(9884, 527) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [527] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF A01 [527].SetRadar(True) RPC_SetUnitID(9894, 526) Client OnPreSpawnUnit ASF-58 [526] (altSpawnSeed == 4636348, altSpawnIdx == 0) -2995768 e.engineEnabled = True A-ReiG ASF C03 [526].SetRadar(True) RPC_SetUnitID(9903, 525) Client OnPreSpawnUnit ASF-58 [525] (altSpawnSeed == 4636348, altSpawnIdx == -1) -2996994 e.engineEnabled = True A-ReiG ASF C02 [525].SetRadar(True) RPC_SetUnitID(9912, 524) Client OnPreSpawnUnit ASF-58 [524] (altSpawnSeed == 4636348, altSpawnIdx == 1) -2998220 e.engineEnabled = True A-ReiG ASF C01 [524].SetRadar(True) RPC_SetUnitID(9921, 523) Client OnPreSpawnUnit ASF-33 [523] (altSpawnSeed == 4636348, altSpawnIdx == 2) -2999328 e.engineEnabled = True A-ReiG ASF B03 [523].SetRadar(True) RPC_SetUnitID(9932, 522) Client OnPreSpawnUnit ASF-33 [522] (altSpawnSeed == 4636348, altSpawnIdx == 2) -3000986 e.engineEnabled = True A-ReiG ASF B02 [522].SetRadar(True) RPC_SetUnitID(9943, 521) Client OnPreSpawnUnit ASF-33 [521] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3002644 e.engineEnabled = True A-ReiG ASF B01 [521].SetRadar(True) RPC_SetUnitID(9954, 520) Client OnPreSpawnUnit ASF-30 [520] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3004500 e.engineEnabled = True A-ReiG ASF A03 [520].SetRadar(True) RPC_SetUnitID(9964, 519) Client OnPreSpawnUnit ASF-30 [519] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3006120 e.engineEnabled = True A-ReiG ASF A02 [519].SetRadar(True) RPC_SetUnitID(9974, 518) Client OnPreSpawnUnit ASF-30 [518] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3007740 e.engineEnabled = True A-ReiG ASF A01 [518].SetRadar(True) RPC_SetUnitID(9984, 117) Client OnPreSpawnUnit SAAW [117] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(9993, 118) Client OnPreSpawnUnit SAAW [118] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10002, 119) Client OnPreSpawnUnit SAAW [119] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10011, 120) Client OnPreSpawnUnit SAAW [120] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10020, 121) Client OnPreSpawnUnit SAAW [121] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10029, 122) Client OnPreSpawnUnit SAAW [122] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10038, 123) Client OnPreSpawnUnit EnemySoldierMANPAD [123] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10048, 124) Client OnPreSpawnUnit EnemySoldierMANPAD [124] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10058, 125) Client OnPreSpawnUnit EnemySoldierMANPAD [125] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10068, 126) Client OnPreSpawnUnit EnemySoldierMANPAD [126] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10078, 127) Client OnPreSpawnUnit EnemySoldierMANPAD [127] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10088, 128) Client OnPreSpawnUnit EnemySoldierMANPAD [128] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10098, 506) Client OnPreSpawnUnit ASF-33 [506] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3014898 e.engineEnabled = True A-Con ASF 05M [506].SetRadar(True) RPC_SetUnitID(10109, 505) Client OnPreSpawnUnit ASF-33 [505] (altSpawnSeed == 4636348, altSpawnIdx == 6) A-Con ASF 04M [505].SetRadar(True) RPC_SetUnitID(10120, 504) Client OnPreSpawnUnit ASF-30 [504] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3018412 e.engineEnabled = True A-Con ASF 03E [504].SetRadar(True) RPC_SetUnitID(10130, 503) Client OnPreSpawnUnit ASF-30 [503] (altSpawnSeed == 4636348, altSpawnIdx == 5) A-Con ASF 02E [503].SetRadar(True) RPC_SetUnitID(10140, 134) Client OnPreSpawnUnit DroneMissileCruiser [134] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10157, 135) Client OnPreSpawnUnit ESuperMissileCruiser [135] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10173, 136) Client OnPreSpawnUnit DroneGunBoatRocket [136] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10181, 137) Client OnPreSpawnUnit DroneGunBoatRocket [137] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10189, 138) Client OnPreSpawnUnit DroneMissileCruiser [138] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10206, 139) Client OnPreSpawnUnit DroneGunBoatRocket [139] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10214, 140) Client OnPreSpawnUnit ESuperMissileCruiser [140] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10230, 141) Client OnPreSpawnUnit DroneGunBoatRocket [141] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10238, 142) Client OnPreSpawnUnit DroneMissileCruiser [142] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10255, 143) Client OnPreSpawnUnit ASF-58 [143] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3031848 e.engineEnabled = True A-Obj A58 01 [143].SetRadar(True) RPC_SetUnitID(10264, 144) Client OnPreSpawnUnit ASF-58 [144] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3033074 e.engineEnabled = True A-Obj A58 02 [144].SetRadar(True) RPC_SetUnitID(10273, 145) Client OnPreSpawnUnit ASF-58 [145] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3034300 e.engineEnabled = True A-Obj A58 03 [145].SetRadar(True) RPC_SetUnitID(10282, 146) Client OnPreSpawnUnit ASF-58 [146] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3035526 e.engineEnabled = True A-Obj A58 04 [146].SetRadar(True) RPC_SetUnitID(10291, 147) Client OnPreSpawnUnit ASF-58 [147] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3036752 e.engineEnabled = True A-Obj A58 05 [147].SetRadar(True) RPC_SetUnitID(10300, 148) Client OnPreSpawnUnit ASF-58 [148] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3037978 e.engineEnabled = True A-Obj A58 06 [148].SetRadar(True) RPC_SetUnitID(10309, 159) Client OnPreSpawnUnit GAV-25 [159] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3039602 e.engineEnabled = True A-Obj G25 01 [159].SetRadar(True) RPC_SetUnitID(10318, 160) Client OnPreSpawnUnit GAV-25 [160] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3040778 e.engineEnabled = True A-Obj G25 02 [160].SetRadar(True) RPC_SetUnitID(10327, 161) Client OnPreSpawnUnit GAV-25 [161] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3041954 e.engineEnabled = True A-Obj G25 03 [161].SetRadar(True) RPC_SetUnitID(10336, 162) Client OnPreSpawnUnit GAV-25 [162] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3043130 e.engineEnabled = True A-Obj G25 04 [162].SetRadar(True) RPC_SetUnitID(10345, 163) Client OnPreSpawnUnit GAV-25 [163] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3044306 e.engineEnabled = True A-Obj G25 05 [163].SetRadar(True) RPC_SetUnitID(10354, 164) Client OnPreSpawnUnit GAV-25 [164] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3045482 e.engineEnabled = True A-Obj G25 06 [164].SetRadar(True) RPC_SetUnitID(10363, 165) Client OnPreSpawnUnit GAV-25 [165] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3046658 e.engineEnabled = True A-Obj G25 07 [165].SetRadar(True) RPC_SetUnitID(10372, 166) Client OnPreSpawnUnit GAV-25 [166] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3047834 e.engineEnabled = True A-Obj G25 08 [166].SetRadar(True) RPC_SetUnitID(10381, 168) Client OnPreSpawnUnit AEW-50 [168] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-Obj AWACS [168].SetRadar(True) RPC_SetUnitID(10392, 169) Client OnPreSpawnUnit EnemySoldier [169] (altSpawnSeed == 4636348, altSpawnIdx == 7) RPC_SetUnitID(10398, 170) - set to synced alt spawn idx: 7 Client OnPreSpawnUnit EnemySoldier [170] (altSpawnSeed == 4636348, altSpawnIdx == 7) RPC_SetUnitID(10404, 171) - set to synced alt spawn idx: 7 Client OnPreSpawnUnit EnemySoldier [171] (altSpawnSeed == 4636348, altSpawnIdx == 7) RPC_SetUnitID(10410, 172) - set to synced alt spawn idx: 7 Client OnPreSpawnUnit EnemySoldier [172] (altSpawnSeed == 4636348, altSpawnIdx == 7) RPC_SetUnitID(10416, 173) - set to synced alt spawn idx: 7 Client OnPreSpawnUnit EnemySoldier [173] (altSpawnSeed == 4636348, altSpawnIdx == 7) RPC_SetUnitID(10422, 174) Client OnPreSpawnUnit MAD-4Radar [174] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3051998 A-Obj HMAD R1 [174] SetEngageEnemies(False) RPC_SetUnitID(10428, 175) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit MAD-4Radar [175] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3052276 A-Obj HMAD R2 [175] SetEngageEnemies(False) RPC_SetUnitID(10434, 176) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit MAD-4Launcher [176] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3052554 A-Obj HMAD L1 [176] SetEngageEnemies(False) RPC_SetUnitID(10440, 177) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit MAD-4Launcher [177] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3052814 A-Obj HMAD L2 [177] SetEngageEnemies(False) RPC_SetUnitID(10446, 178) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit MAD-4Launcher [178] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3053074 A-Obj HMAD L3 [178] SetEngageEnemies(False) RPC_SetUnitID(10452, 179) Client OnPreSpawnUnit ERocketTruck [179] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10458, 180) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ERocketTruck [180] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10464, 181) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ERocketTruck [181] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10470, 182) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ERocketTruck [182] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10476, 185) Client OnPreSpawnUnit enemyMBT1 [185] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(10484, 186) Client OnPreSpawnUnit enemyMBT1 [186] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(10492, 187) Client OnPreSpawnUnit enemyMBT1 [187] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(10500, 188) Client OnPreSpawnUnit enemyMBT1 [188] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10508, 189) Client OnPreSpawnUnit enemyMBT1 [189] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(10516, 190) Client OnPreSpawnUnit enemyMBT1 [190] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(10524, 191) Client OnPreSpawnUnit enemyMBT1 [191] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10532, 192) Client OnPreSpawnUnit enemyMBT1 [192] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(10540, 193) Client OnPreSpawnUnit enemyMBT1 [193] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(10548, 194) Client OnPreSpawnUnit enemyMBT1 [194] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(10556, 195) Client OnPreSpawnUnit enemyMBT1 [195] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10564, 196) Client OnPreSpawnUnit enemyMBT1 [196] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(10572, 197) Client OnPreSpawnUnit enemyMBT1 [197] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10580, 198) Client OnPreSpawnUnit enemyMBT1 [198] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(10588, 199) Client OnPreSpawnUnit enemyMBT1 [199] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10596, 200) Client OnPreSpawnUnit enemyMBT1 [200] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10604, 201) Client OnPreSpawnUnit enemyMBT1 [201] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10612, 202) Client OnPreSpawnUnit enemyMBT1 [202] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10620, 203) Client OnPreSpawnUnit enemyMBT1 [203] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(10628, 204) Client OnPreSpawnUnit enemyMBT1 [204] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10636, 205) Client OnPreSpawnUnit enemyMBT1 [205] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10644, 206) Client OnPreSpawnUnit enemyMBT1 [206] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10652, 207) Client OnPreSpawnUnit enemyMBT1 [207] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10660, 208) Client OnPreSpawnUnit enemyMBT1 [208] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10668, 209) Client OnPreSpawnUnit enemyMBT1 [209] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10676, 210) Client OnPreSpawnUnit enemyMBT1 [210] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10684, 211) Client OnPreSpawnUnit enemyMBT1 [211] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10692, 212) Client OnPreSpawnUnit enemyMBT1 [212] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10700, 213) Client OnPreSpawnUnit enemyMBT1 [213] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10708, 216) Client OnPreSpawnUnit enemyMBT1 [216] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10716, 215) Client OnPreSpawnUnit enemyMBT1 [215] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10724, 217) Client OnPreSpawnUnit enemyMBT1 [217] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10732, 218) Client OnPreSpawnUnit enemyMBT1 [218] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10740, 219) Client OnPreSpawnUnit enemyMBT1 [219] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10748, 220) Client OnPreSpawnUnit enemyMBT1 [220] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(10756, 221) Client OnPreSpawnUnit enemyMBT1 [221] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10764, 222) Client OnPreSpawnUnit enemyMBT1 [222] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(10772, 223) Client OnPreSpawnUnit enemyMBT1 [223] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10780, 224) Client OnPreSpawnUnit enemyMBT1 [224] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(10788, 225) Client OnPreSpawnUnit enemyMBT1 [225] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(10796, 226) Client OnPreSpawnUnit IRAPC [226] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(10806, 227) Client OnPreSpawnUnit IRAPC [227] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(10816, 228) Client OnPreSpawnUnit IRAPC [228] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10826, 229) Client OnPreSpawnUnit IRAPC [229] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(10836, 230) Client OnPreSpawnUnit IRAPC [230] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10846, 231) Client OnPreSpawnUnit IRAPC [231] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10856, 232) Client OnPreSpawnUnit IRAPC [232] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10866, 233) Client OnPreSpawnUnit IRAPC [233] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10876, 234) Client OnPreSpawnUnit IRAPC [234] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(10886, 235) Client OnPreSpawnUnit IRAPC [235] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10896, 236) Client OnPreSpawnUnit IRAPC [236] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10906, 237) Client OnPreSpawnUnit EnemySoldierMANPAD [237] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(10916, 238) Client OnPreSpawnUnit EnemySoldierMANPAD [238] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10926, 239) Client OnPreSpawnUnit EnemySoldierMANPAD [239] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10936, 240) Client OnPreSpawnUnit EnemySoldierMANPAD [240] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10946, 241) Client OnPreSpawnUnit EnemySoldierMANPAD [241] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(10956, 242) Client OnPreSpawnUnit EnemySoldierMANPAD [242] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10966, 243) Client OnPreSpawnUnit EnemySoldierMANPAD [243] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(10976, 244) Client OnPreSpawnUnit EnemySoldierMANPAD [244] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10986, 245) Client OnPreSpawnUnit EnemySoldierMANPAD [245] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(10996, 246) Client OnPreSpawnUnit EnemySoldierMANPAD [246] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11006, 627) Client OnPreSpawnUnit ASF-30 [627] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF B01 [627].SetRadar(True) RPC_SetUnitID(11016, 626) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [626] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF A03 [626].SetRadar(True) RPC_SetUnitID(11026, 625) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [625] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF A02 [625].SetRadar(True) RPC_SetUnitID(11036, 624) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [624] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF A01 [624].SetRadar(True) RPC_SetUnitID(11046, 623) Client OnPreSpawnUnit ASF-58 [623] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3085920 e.engineEnabled = True C-ReiG ASF C03 [623].SetRadar(True) RPC_SetUnitID(11055, 622) Client OnPreSpawnUnit ASF-58 [622] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3087146 e.engineEnabled = True C-ReiG ASF C02 [622].SetRadar(True) RPC_SetUnitID(11064, 621) Client OnPreSpawnUnit ASF-58 [621] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3088372 e.engineEnabled = True C-ReiG ASF C01 [621].SetRadar(True) RPC_SetUnitID(11073, 620) Client OnPreSpawnUnit ASF-33 [620] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3089480 e.engineEnabled = True C-ReiG ASF B03 [620].SetRadar(True) RPC_SetUnitID(11084, 619) Client OnPreSpawnUnit ASF-33 [619] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3091138 e.engineEnabled = True C-ReiG ASF B02 [619].SetRadar(True) RPC_SetUnitID(11095, 570) Client OnPreSpawnUnit ASF-30 [570] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3092994 e.engineEnabled = True B-Ext ASF A03 [570].SetRadar(True) RPC_SetUnitID(11105, 569) Client OnPreSpawnUnit ASF-30 [569] (altSpawnSeed == 4636348, altSpawnIdx == 2) -3094614 e.engineEnabled = True B-Ext ASF A02 [569].SetRadar(True) RPC_SetUnitID(11115, 568) Client OnPreSpawnUnit ASF-30 [568] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3096234 e.engineEnabled = True B-Ext ASF A01 [568].SetRadar(True) RPC_SetUnitID(11125, 567) Client OnPreSpawnUnit ASF-58 [567] (altSpawnSeed == 4636348, altSpawnIdx == 3) B-Con ASF 07H [567].SetRadar(True) RPC_SetUnitID(11134, 566) Client OnPreSpawnUnit ASF-58 [566] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3099000 e.engineEnabled = True B-Con ASF 06H [566].SetRadar(True) RPC_SetUnitID(11143, 565) Client OnPreSpawnUnit ASF-33 [565] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3100108 e.engineEnabled = True B-Con ASF 05M [565].SetRadar(True) RPC_SetUnitID(11154, 564) Client OnPreSpawnUnit ASF-33 [564] (altSpawnSeed == 4636348, altSpawnIdx == 6) B-Con ASF 04M [564].SetRadar(True) RPC_SetUnitID(11165, 563) Client OnPreSpawnUnit ASF-30 [563] (altSpawnSeed == 4636348, altSpawnIdx == 2) -3103622 e.engineEnabled = True B-Con ASF 03E [563].SetRadar(True) RPC_SetUnitID(11175, 562) Client OnPreSpawnUnit ASF-30 [562] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3105242 e.engineEnabled = True B-Con ASF 02E [562].SetRadar(True) RPC_SetUnitID(11185, 561) Client OnPreSpawnUnit ASF-30 [561] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3106862 e.engineEnabled = True B-Con ASF 01E [561].SetRadar(True) RPC_SetUnitID(11195, 299) Client OnPreSpawnUnit SamFCR [299] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11199, 300) Client OnPreSpawnUnit SamBattery1 [300] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11203, 301) Client OnPreSpawnUnit SamBattery1 [301] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11207, 303) Client OnPreSpawnUnit SAAW [303] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(11216, 304) Client OnPreSpawnUnit SAAW [304] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11225, 305) Client OnPreSpawnUnit SAAW [305] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11234, 306) Client OnPreSpawnUnit SAAW [306] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11243, 307) Client OnPreSpawnUnit SAAW [307] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(11252, 308) Client OnPreSpawnUnit SAAW [308] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(11261, 313) Client OnPreSpawnUnit EnemySoldierMANPAD [313] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(11271, 314) Client OnPreSpawnUnit EnemySoldierMANPAD [314] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(11281, 315) Client OnPreSpawnUnit EnemySoldierMANPAD [315] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11291, 316) Client OnPreSpawnUnit EnemySoldierMANPAD [316] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(11301, 317) Client OnPreSpawnUnit EnemySoldierMANPAD [317] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11311, 318) Client OnPreSpawnUnit EnemySoldierMANPAD [318] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11321, 319) Client OnPreSpawnUnit SamFCR [319] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11325, 320) Client OnPreSpawnUnit SamFCR [320] (altSpawnSeed == 4636348, altSpawnIdx == 3) RPC_SetUnitID(11329, 321) Client OnPreSpawnUnit SamFCR [321] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11333, 322) Client OnPreSpawnUnit SamBattery1 [322] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11337, 323) Client OnPreSpawnUnit SamBattery1 [323] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11341, 324) Client OnPreSpawnUnit SamBattery1 [324] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11345, 325) Client OnPreSpawnUnit SamBattery1 [325] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11349, 326) Client OnPreSpawnUnit SamBattery1 [326] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11353, 327) Client OnPreSpawnUnit SamBattery1 [327] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11357, 328) Client OnPreSpawnUnit SAAW [328] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11366, 329) Client OnPreSpawnUnit SAAW [329] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11375, 330) Client OnPreSpawnUnit SAAW [330] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11384, 331) Client OnPreSpawnUnit SAAW [331] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11393, 332) Client OnPreSpawnUnit SAAW [332] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(11402, 333) Client OnPreSpawnUnit SAAW [333] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11411, 334) Client OnPreSpawnUnit EnemySoldierMANPAD [334] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11421, 335) Client OnPreSpawnUnit EnemySoldierMANPAD [335] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(11431, 336) Client OnPreSpawnUnit EnemySoldierMANPAD [336] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11441, 337) Client OnPreSpawnUnit EnemySoldierMANPAD [337] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(11451, 338) Client OnPreSpawnUnit EnemySoldierMANPAD [338] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11461, 339) Client OnPreSpawnUnit EnemySoldierMANPAD [339] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11471, 618) Client OnPreSpawnUnit ASF-33 [618] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3121084 e.engineEnabled = True C-ReiG ASF B01 [618].SetRadar(True) RPC_SetUnitID(11482, 617) Client OnPreSpawnUnit ASF-30 [617] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3122940 e.engineEnabled = True C-ReiG ASF A03 [617].SetRadar(True) RPC_SetUnitID(11492, 616) Client OnPreSpawnUnit ASF-30 [616] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3124560 e.engineEnabled = True C-ReiG ASF A02 [616].SetRadar(True) RPC_SetUnitID(11502, 615) Client OnPreSpawnUnit ASF-30 [615] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3126180 e.engineEnabled = True C-ReiG ASF A01 [615].SetRadar(True) RPC_SetUnitID(11512, 614) Client OnPreSpawnUnit enemyMBT1 [614] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11520, 613) Client OnPreSpawnUnit enemyMBT1 [613] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11528, 346) Client OnPreSpawnUnit AEW-50 [346] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-Obj AWACS [346].SetRadar(True) RPC_SetUnitID(11539, 347) Client OnPreSpawnUnit AEW-50 [347] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-Obj AWACS [347].SetRadar(True) RPC_SetUnitID(11550, 348) Client OnPreSpawnUnit ASF-58 [348] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3131044 e.engineEnabled = True B-Obj A58 01 [348].SetRadar(True) RPC_SetUnitID(11559, 349) Client OnPreSpawnUnit ASF-58 [349] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3132270 e.engineEnabled = True B-Obj A58 02 [349].SetRadar(True) RPC_SetUnitID(11568, 350) Client OnPreSpawnUnit ASF-58 [350] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3133496 e.engineEnabled = True B-Obj A58 03 [350].SetRadar(True) RPC_SetUnitID(11577, 351) Client OnPreSpawnUnit ASF-58 [351] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3134722 e.engineEnabled = True B-Obj A58 04 [351].SetRadar(True) RPC_SetUnitID(11586, 352) Client OnPreSpawnUnit ASF-58 [352] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3135948 e.engineEnabled = True B-Obj A58 05 [352].SetRadar(True) RPC_SetUnitID(11595, 353) Client OnPreSpawnUnit ASF-58 [353] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3137174 e.engineEnabled = True B-Obj A58 06 [353].SetRadar(True) RPC_SetUnitID(11604, 354) Client OnPreSpawnUnit ASF-58 [354] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3138400 e.engineEnabled = True C-Obj A58 01 [354].SetRadar(True) RPC_SetUnitID(11613, 355) Client OnPreSpawnUnit ASF-58 [355] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3139626 e.engineEnabled = True C-Obj A58 02 [355].SetRadar(True) RPC_SetUnitID(11622, 356) Client OnPreSpawnUnit ASF-58 [356] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3140852 e.engineEnabled = True C-Obj A58 03 [356].SetRadar(True) RPC_SetUnitID(11631, 357) Client OnPreSpawnUnit ASF-58 [357] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3142078 e.engineEnabled = True C-Obj A58 04 [357].SetRadar(True) RPC_SetUnitID(11640, 358) Client OnPreSpawnUnit ASF-58 [358] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3143304 e.engineEnabled = True C-Obj A58 05 [358].SetRadar(True) RPC_SetUnitID(11649, 359) Client OnPreSpawnUnit ASF-58 [359] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3144530 e.engineEnabled = True C-Obj A58 06 [359].SetRadar(True) RPC_SetUnitID(11658, 360) Client OnPreSpawnUnit GAV-25 [360] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3146154 e.engineEnabled = True B-Obj G25 01 [360].SetRadar(True) RPC_SetUnitID(11667, 361) Client OnPreSpawnUnit GAV-25 [361] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3147330 e.engineEnabled = True B-Obj G25 02 [361].SetRadar(True) RPC_SetUnitID(11676, 362) Client OnPreSpawnUnit GAV-25 [362] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3148506 e.engineEnabled = True B-Obj G25 03 [362].SetRadar(True) RPC_SetUnitID(11685, 363) Client OnPreSpawnUnit GAV-25 [363] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3149682 e.engineEnabled = True B-Obj G25 04 [363].SetRadar(True) RPC_SetUnitID(11694, 364) Client OnPreSpawnUnit GAV-25 [364] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3150858 e.engineEnabled = True B-Obj G25 05 [364].SetRadar(True) RPC_SetUnitID(11703, 365) Client OnPreSpawnUnit GAV-25 [365] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3152034 e.engineEnabled = True B-Obj G25 06 [365].SetRadar(True) RPC_SetUnitID(11712, 366) Client OnPreSpawnUnit GAV-25 [366] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3153210 e.engineEnabled = True B-Obj G25 07 [366].SetRadar(True) RPC_SetUnitID(11721, 367) Client OnPreSpawnUnit GAV-25 [367] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3154386 e.engineEnabled = True B-Obj G25 08 [367].SetRadar(True) RPC_SetUnitID(11730, 368) Client OnPreSpawnUnit GAV-25 [368] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3155562 e.engineEnabled = True C-Obj G25 01 [368].SetRadar(True) RPC_SetUnitID(11739, 369) Client OnPreSpawnUnit GAV-25 [369] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3156738 e.engineEnabled = True C-Obj G25 02 [369].SetRadar(True) RPC_SetUnitID(11748, 370) Client OnPreSpawnUnit GAV-25 [370] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3157914 e.engineEnabled = True C-Obj G25 03 [370].SetRadar(True) RPC_SetUnitID(11757, 371) Client OnPreSpawnUnit GAV-25 [371] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3159090 e.engineEnabled = True C-Obj G25 04 [371].SetRadar(True) RPC_SetUnitID(11766, 372) Client OnPreSpawnUnit GAV-25 [372] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3160266 e.engineEnabled = True C-Obj G25 05 [372].SetRadar(True) RPC_SetUnitID(11775, 373) Client OnPreSpawnUnit GAV-25 [373] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3161442 e.engineEnabled = True C-Obj G25 06 [373].SetRadar(True) RPC_SetUnitID(11784, 374) Client OnPreSpawnUnit GAV-25 [374] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3162618 e.engineEnabled = True C-Obj G25 07 [374].SetRadar(True) RPC_SetUnitID(11793, 375) Client OnPreSpawnUnit GAV-25 [375] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3163794 e.engineEnabled = True C-Obj G25 08 [375].SetRadar(True) RPC_SetUnitID(11802, 376) Client OnPreSpawnUnit DroneMissileCruiser [376] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11819, 377) Client OnPreSpawnUnit ESuperMissileCruiser [377] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11835, 381) Client OnPreSpawnUnit DroneGunBoat [381] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11841, 379) Client OnPreSpawnUnit DroneMissileCruiser [379] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11858, 380) Client OnPreSpawnUnit DroneGunBoatRocket [380] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11866, 382) Client OnPreSpawnUnit DroneMissileCruiser [382] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11883, 383) Client OnPreSpawnUnit ESuperMissileCruiser [383] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11899, 385) Client OnPreSpawnUnit DroneGunBoat [385] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11905, 386) Client OnPreSpawnUnit DroneMissileCruiser [386] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11922, 387) Client OnPreSpawnUnit ESuperMissileCruiser [387] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11938, 388) Client OnPreSpawnUnit DroneMissileCruiser [388] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11955, 389) Client OnPreSpawnUnit MineBoat [389] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11959, 390) Client OnPreSpawnUnit MineBoat [390] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11963, 391) Client OnPreSpawnUnit DroneMissileCruiser [391] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(11980, 392) Client OnPreSpawnUnit ESuperMissileCruiser [392] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(11996, 393) Client OnPreSpawnUnit MineBoat [393] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12000, 394) Client OnPreSpawnUnit MineBoat [394] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12004, 395) Client OnPreSpawnUnit DroneMissileCruiser [395] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12021, 396) Client OnPreSpawnUnit MineBoat [396] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12025, 397) Client OnPreSpawnUnit MineBoat [397] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12029, 398) Client OnPreSpawnUnit EBomberAI [398] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-Obj BombA 01 [398].SetRadar(True) RPC_SetUnitID(12038, 399) Client OnPreSpawnUnit EBomberAI [399] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-Obj BombA 02 [399].SetRadar(True) RPC_SetUnitID(12047, 400) Client OnPreSpawnUnit EBomberAI [400] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-Obj BombA 03 [400].SetRadar(True) RPC_SetUnitID(12056, 403) Client OnPreSpawnUnit alliedCylinderTent [403] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12059, 404) Client OnPreSpawnUnit EBomberAI [404] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-Obj BombB 01 [404].SetRadar(True) RPC_SetUnitID(12068, 405) Client OnPreSpawnUnit EBomberAI [405] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-Obj BombB 02 [405].SetRadar(True) RPC_SetUnitID(12077, 406) Client OnPreSpawnUnit EBomberAI [406] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-Obj BombB 03 [406].SetRadar(True) RPC_SetUnitID(12086, 407) Client OnPreSpawnUnit alliedCylinderTent [407] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12089, 408) Client OnPreSpawnUnit EnemyCarrier [408] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12117, 412) Client OnPreSpawnUnit DroneMissileCruiser [412] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12134, 411) Client OnPreSpawnUnit DroneMissileCruiser [411] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(12151, 414) Client OnPreSpawnUnit ASF-30 [414] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3200340 e.engineEnabled = True B-Obj AC A30-01 [414].SetRadar(True) RPC_SetUnitID(12161, 416) Client OnPreSpawnUnit ASF-30 [416] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3201960 e.engineEnabled = True B-Obj AC A30-02 [416].SetRadar(True) RPC_SetUnitID(12171, 417) Client OnPreSpawnUnit ASF-30 [417] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3203580 e.engineEnabled = True B-Obj AC A30-03 [417].SetRadar(True) RPC_SetUnitID(12181, 418) Client OnPreSpawnUnit ASF-30 [418] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3205200 e.engineEnabled = True B-Obj AC A30-04 [418].SetRadar(True) RPC_SetUnitID(12191, 419) Client OnPreSpawnUnit ASF-30 [419] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3206820 e.engineEnabled = True B-Obj AC A30-05 [419].SetRadar(True) RPC_SetUnitID(12201, 420) Client OnPreSpawnUnit ASF-30 [420] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3208440 e.engineEnabled = True B-Obj AC A30-06 [420].SetRadar(True) RPC_SetUnitID(12211, 428) Client OnPreSpawnUnit ASF-30 [428] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3210060 e.engineEnabled = True B-Obj AC A30-10 [428].SetRadar(True) RPC_SetUnitID(12221, 427) Client OnPreSpawnUnit ASF-30 [427] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3211680 e.engineEnabled = True B-Obj AC A30-09 [427].SetRadar(True) RPC_SetUnitID(12231, 426) Client OnPreSpawnUnit ASF-30 [426] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3213300 e.engineEnabled = True B-Obj AC A30-08 [426].SetRadar(True) RPC_SetUnitID(12241, 425) Client OnPreSpawnUnit ASF-30 [425] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3214920 e.engineEnabled = True B-Obj AC A30-07 [425].SetRadar(True) RPC_SetUnitID(12251, 429) Client OnPreSpawnUnit ESuperMissileCruiser [429] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12267, 430) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit DroneMissileCruiser [430] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12284, 431) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit DroneMissileCruiser [431] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12301, 432) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit DroneGunBoatRocket [432] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12309, 433) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit DroneGunBoatRocket [433] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12317, 434) Client OnPreSpawnUnit enemyMBT1 [434] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12325, 435) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [435] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12333, 436) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [436] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12341, 437) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [437] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12349, 438) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [438] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12357, 439) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [439] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12365, 440) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [440] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12373, 441) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [441] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12381, 442) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [442] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12389, 443) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [443] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12397, 444) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [444] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12405, 445) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [445] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12413, 446) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [446] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12421, 447) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [447] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12429, 448) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [448] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12437, 449) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [449] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12445, 450) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [450] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12453, 451) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [451] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12461, 452) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [452] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12469, 453) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [453] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12477, 454) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [454] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12485, 455) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [455] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12493, 456) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [456] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12501, 457) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [457] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12509, 458) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [458] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12517, 459) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [459] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12525, 460) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit enemyMBT1 [460] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12533, 461) Client OnPreSpawnUnit FA-26B AI [461] (altSpawnSeed == 4636348, altSpawnIdx == 3) C-Obj Slippy [461].SetRadar(True) RPC_SetUnitID(12544, 462) Client OnPreSpawnUnit ASF-30 [462] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-Obj Slip 01 [462].SetRadar(True) RPC_SetUnitID(12554, 463) Client OnPreSpawnUnit ASF-30 [463] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-Obj Slip 02 [463].SetRadar(True) RPC_SetUnitID(12564, 464) Client OnPreSpawnUnit ASF-30 [464] (altSpawnSeed == 4636348, altSpawnIdx == 0) C-Obj Slip 03 [464].SetRadar(True) RPC_SetUnitID(12574, 465) Client OnPreSpawnUnit ASF-30 [465] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-Obj Slip 04 [465].SetRadar(True) RPC_SetUnitID(12584, 466) Client OnPreSpawnUnit ASF-30 [466] (altSpawnSeed == 4636348, altSpawnIdx == 0) C-Obj Slip 05 [466].SetRadar(True) RPC_SetUnitID(12594, 467) Client OnPreSpawnUnit DroneGunBoatRocket [467] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12602, 468) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit DroneGunBoatRocket [468] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12610, 469) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit DroneGunBoatRocket [469] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12618, 470) Client OnPreSpawnUnit DroneGunBoatRocket [470] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12626, 471) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit DroneGunBoatRocket [471] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12634, 472) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit DroneGunBoatRocket [472] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12642, 473) Client OnPreSpawnUnit DroneGunBoatRocket [473] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12650, 474) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit DroneGunBoatRocket [474] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12658, 475) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit DroneGunBoatRocket [475] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12666, 476) Client OnPreSpawnUnit alliedCylinderTent [476] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12669, 477) Client OnPreSpawnUnit alliedCylinderTent [477] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12672, 478) Client OnPreSpawnUnit IRAPC [478] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12682, 479) Client OnPreSpawnUnit enemyMBT1 [479] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12690, 488) Client OnPreSpawnUnit enemyMBT1 [488] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12698, 489) Client OnPreSpawnUnit IRAPC [489] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12708, 493) Client OnPreSpawnUnit alliedCylinderTent [493] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12711, 492) Client OnPreSpawnUnit alliedCylinderTent [492] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12714, 494) Client OnPreSpawnUnit MineBoat [494] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(12718, 496) Client OnPreSpawnUnit enemyMBT1 [496] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(12726, 497) Client OnPreSpawnUnit enemyMBT1 [497] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12734, 498) Client OnPreSpawnUnit enemyMBT1 [498] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12742, 499) Client OnPreSpawnUnit enemyMBT1 [499] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(12750, 500) Client OnPreSpawnUnit enemyMBT1 [500] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(12758, 501) Client OnPreSpawnUnit enemyMBT1 [501] (altSpawnSeed == 4636348, altSpawnIdx == 5) RPC_SetUnitID(12766, 502) Client OnPreSpawnUnit ASF-30 [502] (altSpawnSeed == 4636348, altSpawnIdx == 4) A-Con ASF 01E [502].SetRadar(True) RPC_SetUnitID(12776, 511) Client OnPreSpawnUnit ASF-30 [511] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3251554 e.engineEnabled = True A-Ext ASF A02 [511].SetRadar(True) RPC_SetUnitID(12786, 512) Client OnPreSpawnUnit ASF-30 [512] (altSpawnSeed == 4636348, altSpawnIdx == 5) A-Ext ASF A03 [512].SetRadar(True) RPC_SetUnitID(12796, 513) Client OnPreSpawnUnit ASF-30 [513] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3254794 e.engineEnabled = True A-Ext ASF B01 [513].SetRadar(True) RPC_SetUnitID(12806, 514) Client OnPreSpawnUnit ASF-30 [514] (altSpawnSeed == 4636348, altSpawnIdx == 3) A-Ext ASF B02 [514].SetRadar(True) RPC_SetUnitID(12816, 515) Client OnPreSpawnUnit ASF-33 [515] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3257836 e.engineEnabled = True A-Ext ASF C01 [515].SetRadar(True) RPC_SetUnitID(12827, 516) Client OnPreSpawnUnit ASF-33 [516] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3259494 e.engineEnabled = True A-Ext ASF C02 [516].SetRadar(True) RPC_SetUnitID(12838, 517) Client OnPreSpawnUnit ASF-33 [517] (altSpawnSeed == 4636348, altSpawnIdx == 3) A-Ext ASF C03 [517].SetRadar(True) RPC_SetUnitID(12849, 530) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [530] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF B01 [530].SetRadar(True) RPC_SetUnitID(12859, 531) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [531] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF B02 [531].SetRadar(True) RPC_SetUnitID(12869, 532) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [532] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF B03 [532].SetRadar(True) RPC_SetUnitID(12879, 533) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [533] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF C01 [533].SetRadar(True) RPC_SetUnitID(12890, 534) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [534] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF C02 [534].SetRadar(True) RPC_SetUnitID(12901, 535) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [535] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF C03 [535].SetRadar(True) RPC_SetUnitID(12912, 536) Client OnPreSpawnUnit MineBoat [536] (altSpawnSeed == 4636348, altSpawnIdx == 4) RPC_SetUnitID(12916, 537) Client OnPreSpawnUnit MineBoat [537] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12920, 538) Client OnPreSpawnUnit MineBoat [538] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(12924, 539) Client OnPreSpawnUnit MineBoat [539] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(12928, 540) Client OnPreSpawnUnit MineBoat [540] (altSpawnSeed == 4636348, altSpawnIdx == 4) RPC_SetUnitID(12932, 541) Client OnPreSpawnUnit MineBoat [541] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(12936, 542) Client OnPreSpawnUnit MineBoat [542] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(12940, 543) Client OnPreSpawnUnit MineBoat [543] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(12944, 544) Client OnPreSpawnUnit MineBoat [544] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(12948, 545) Client OnPreSpawnUnit MineBoat [545] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(12952, 546) Client OnPreSpawnUnit MineBoat [546] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(12956, 547) Client OnPreSpawnUnit MineBoat [547] (altSpawnSeed == 4636348, altSpawnIdx == 4) RPC_SetUnitID(12960, 548) Client OnPreSpawnUnit MineBoat [548] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12964, 549) Client OnPreSpawnUnit MineBoat [549] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12968, 550) Client OnPreSpawnUnit MineBoat [550] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(12972, 551) Client OnPreSpawnUnit MineBoat [551] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(12976, 552) Client OnPreSpawnUnit MineBoat [552] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(12980, 553) Client OnPreSpawnUnit MineBoat [553] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(12984, 554) Client OnPreSpawnUnit bunker1 [554] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13003, 555) Client OnPreSpawnUnit bunker1 [555] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13022, 556) Client OnPreSpawnUnit staticAAA-20x2 [556] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13027, 557) Client OnPreSpawnUnit IRAPC [557] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13037, 558) Client OnPreSpawnUnit enemyMBT1 [558] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13045, 559) Client OnPreSpawnUnit enemyMBT1 [559] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(13053, 571) Client OnPreSpawnUnit ASF-30 [571] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3278072 e.engineEnabled = True B-Ext ASF B01 [571].SetRadar(True) RPC_SetUnitID(13063, 572) Client OnPreSpawnUnit ASF-30 [572] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3279692 e.engineEnabled = True B-Ext ASF B02 [572].SetRadar(True) RPC_SetUnitID(13073, 573) Client OnPreSpawnUnit ASF-33 [573] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3281114 e.engineEnabled = True B-Ext ASF C01 [573].SetRadar(True) RPC_SetUnitID(13084, 574) Client OnPreSpawnUnit ASF-33 [574] (altSpawnSeed == 4636348, altSpawnIdx == 3) B-Ext ASF C02 [574].SetRadar(True) RPC_SetUnitID(13095, 575) Client OnPreSpawnUnit ASF-33 [575] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3284430 e.engineEnabled = True B-Ext ASF C03 [575].SetRadar(True) RPC_SetUnitID(13106, 576) Client OnPreSpawnUnit ASF-30 [576] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3286286 e.engineEnabled = True B-ReiG ASF A01 [576].SetRadar(True) RPC_SetUnitID(13116, 577) Client OnPreSpawnUnit ASF-30 [577] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3287906 e.engineEnabled = True B-ReiG ASF A02 [577].SetRadar(True) RPC_SetUnitID(13126, 578) Client OnPreSpawnUnit ASF-30 [578] (altSpawnSeed == 4636348, altSpawnIdx == 2) -3289526 e.engineEnabled = True B-ReiG ASF A03 [578].SetRadar(True) RPC_SetUnitID(13136, 579) Client OnPreSpawnUnit ASF-33 [579] (altSpawnSeed == 4636348, altSpawnIdx == 2) -3290948 e.engineEnabled = True B-ReiG ASF B01 [579].SetRadar(True) RPC_SetUnitID(13147, 580) Client OnPreSpawnUnit ASF-33 [580] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3292606 e.engineEnabled = True B-ReiG ASF B02 [580].SetRadar(True) RPC_SetUnitID(13158, 581) Client OnPreSpawnUnit ASF-33 [581] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3294264 e.engineEnabled = True B-ReiG ASF B03 [581].SetRadar(True) RPC_SetUnitID(13169, 582) Client OnPreSpawnUnit ASF-58 [582] (altSpawnSeed == 4636348, altSpawnIdx == 2) -3296040 e.engineEnabled = True B-ReiG ASF C01 [582].SetRadar(True) RPC_SetUnitID(13178, 583) Client OnPreSpawnUnit ASF-58 [583] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3297266 e.engineEnabled = True B-ReiG ASF C02 [583].SetRadar(True) RPC_SetUnitID(13187, 584) Client OnPreSpawnUnit ASF-58 [584] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3298492 e.engineEnabled = True B-ReiG ASF C03 [584].SetRadar(True) RPC_SetUnitID(13196, 585) Client OnPreSpawnUnit ASF-30 [585] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF A01 [585].SetRadar(True) RPC_SetUnitID(13206, 586) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [586] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF A02 [586].SetRadar(True) RPC_SetUnitID(13216, 587) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [587] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF A03 [587].SetRadar(True) RPC_SetUnitID(13226, 588) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [588] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF B01 [588].SetRadar(True) RPC_SetUnitID(13236, 589) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [589] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF B02 [589].SetRadar(True) RPC_SetUnitID(13246, 590) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [590] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF B03 [590].SetRadar(True) RPC_SetUnitID(13256, 591) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [591] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF C01 [591].SetRadar(True) RPC_SetUnitID(13267, 592) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [592] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF C02 [592].SetRadar(True) RPC_SetUnitID(13278, 593) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [593] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF C03 [593].SetRadar(True) RPC_SetUnitID(13289, 594) Client OnPreSpawnUnit bunker1 [594] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13308, 595) Client OnPreSpawnUnit bunker1 [595] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13327, 596) Client OnPreSpawnUnit staticAAA-20x2 [596] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13332, 597) Client OnPreSpawnUnit IRAPC [597] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13342, 598) Client OnPreSpawnUnit ASF-30 [598] (altSpawnSeed == 4636348, altSpawnIdx == 3) C-Con ASF 01E [598].SetRadar(True) RPC_SetUnitID(13352, 599) Client OnPreSpawnUnit ASF-30 [599] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3317318 e.engineEnabled = True C-Con ASF 02E [599].SetRadar(True) RPC_SetUnitID(13362, 600) Client OnPreSpawnUnit ASF-30 [600] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3318938 e.engineEnabled = True C-Con ASF 03E [600].SetRadar(True) RPC_SetUnitID(13372, 601) Client OnPreSpawnUnit ASF-33 [601] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3320360 e.engineEnabled = True C-Con ASF 04M [601].SetRadar(True) RPC_SetUnitID(13383, 602) Client OnPreSpawnUnit ASF-33 [602] (altSpawnSeed == 4636348, altSpawnIdx == 2) -3322018 e.engineEnabled = True C-Con ASF 05M [602].SetRadar(True) RPC_SetUnitID(13394, 603) Client OnPreSpawnUnit ASF-58 [603] (altSpawnSeed == 4636348, altSpawnIdx == 6) C-Con ASF 06H [603].SetRadar(True) RPC_SetUnitID(13403, 604) Client OnPreSpawnUnit ASF-58 [604] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3325020 e.engineEnabled = True C-Con ASF 07H [604].SetRadar(True) RPC_SetUnitID(13412, 605) Client OnPreSpawnUnit ASF-30 [605] (altSpawnSeed == 4636348, altSpawnIdx == 6) C-Ext ASF A01 [605].SetRadar(True) RPC_SetUnitID(13422, 606) Client OnPreSpawnUnit ASF-30 [606] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3327946 e.engineEnabled = True C-Ext ASF A02 [606].SetRadar(True) RPC_SetUnitID(13432, 607) Client OnPreSpawnUnit ASF-30 [607] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3329566 e.engineEnabled = True C-Ext ASF A03 [607].SetRadar(True) RPC_SetUnitID(13442, 608) Client OnPreSpawnUnit ASF-30 [608] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3331186 e.engineEnabled = True C-Ext ASF B01 [608].SetRadar(True) RPC_SetUnitID(13452, 609) Client OnPreSpawnUnit ASF-30 [609] (altSpawnSeed == 4636348, altSpawnIdx == 3) C-Ext ASF B02 [609].SetRadar(True) RPC_SetUnitID(13462, 610) Client OnPreSpawnUnit ASF-33 [610] (altSpawnSeed == 4636348, altSpawnIdx == 3) C-Ext ASF C01 [610].SetRadar(True) RPC_SetUnitID(13473, 611) Client OnPreSpawnUnit ASF-33 [611] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3335886 e.engineEnabled = True C-Ext ASF C02 [611].SetRadar(True) RPC_SetUnitID(13484, 612) Client OnPreSpawnUnit ASF-33 [612] (altSpawnSeed == 4636348, altSpawnIdx == 5) C-Ext ASF C03 [612].SetRadar(True) RPC_SetUnitID(13495, 628) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [628] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF B02 [628].SetRadar(True) RPC_SetUnitID(13505, 629) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [629] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF B03 [629].SetRadar(True) RPC_SetUnitID(13515, 631) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [631] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF C01 [631].SetRadar(True) RPC_SetUnitID(13526, 632) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [632] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF C02 [632].SetRadar(True) RPC_SetUnitID(13537, 633) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [633] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF C03 [633].SetRadar(True) RPC_SetUnitID(13548, 634) Client OnPreSpawnUnit bunker1 [634] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(13567, 635) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [635] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF D01 [635].SetRadar(True) RPC_SetUnitID(13576, 636) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [636] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF D02 [636].SetRadar(True) RPC_SetUnitID(13585, 637) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [637] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF D03 [637].SetRadar(True) RPC_SetUnitID(13594, 638) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [638] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF D01 [638].SetRadar(True) RPC_SetUnitID(13603, 639) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [639] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF D02 [639].SetRadar(True) RPC_SetUnitID(13612, 640) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [640] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF D03 [640].SetRadar(True) RPC_SetUnitID(13621, 641) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [641] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF D01 [641].SetRadar(True) RPC_SetUnitID(13630, 642) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [642] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF D02 [642].SetRadar(True) RPC_SetUnitID(13639, 643) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [643] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF D03 [643].SetRadar(True) RPC_SetUnitID(13648, 644) Client OnPreSpawnUnit MineBoat [644] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(13652, 645) Client OnPreSpawnUnit MineBoat [645] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(13656, 646) Client OnPreSpawnUnit MineBoat [646] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(13660, 649) Client OnPreSpawnUnit SamBattery1 [649] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(13664, 650) Client OnPreSpawnUnit SamBattery1 [650] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(13668, 651) Client OnPreSpawnUnit SamBattery1 [651] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13672, 652) Client OnPreSpawnUnit SamBattery1 [652] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(13676, 653) Client OnPreSpawnUnit DroneGunBoat [653] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13682, 654) Client OnPreSpawnUnit DroneGunBoat [654] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13688, 655) Client OnPreSpawnUnit DroneGunBoat [655] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13694, 656) Client OnPreSpawnUnit DroneGunBoat [656] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13700, 657) Client OnPreSpawnUnit DroneGunBoat [657] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13706, 658) Client OnPreSpawnUnit DroneGunBoat [658] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13712, 659) Client OnPreSpawnUnit DroneGunBoat [659] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13718, 660) Client OnPreSpawnUnit DroneGunBoat [660] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13724, 661) Client OnPreSpawnUnit DroneGunBoat [661] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13730, 662) Client OnPreSpawnUnit DroneGunBoat [662] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13736, 663) Client OnPreSpawnUnit DroneGunBoat [663] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13742, 664) Client OnPreSpawnUnit DroneGunBoat [664] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13748, 665) Client OnPreSpawnUnit DroneGunBoat [665] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13754, 666) Client OnPreSpawnUnit DroneGunBoat [666] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13760, 667) Client OnPreSpawnUnit DroneGunBoat [667] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13766, 668) Client OnPreSpawnUnit DroneGunBoat [668] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13772, 669) Client OnPreSpawnUnit DroneGunBoat [669] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13778, 670) Client OnPreSpawnUnit MineBoat [670] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13782, 671) Client OnPreSpawnUnit MineBoat [671] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13786, 672) Client OnPreSpawnUnit MineBoat [672] (altSpawnSeed == 4636348, altSpawnIdx == 4) RPC_SetUnitID(13790, 673) Client OnPreSpawnUnit MineBoat [673] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(13794, 674) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ERocketTruck [674] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(13800, 675) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ERocketTruck [675] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(13806, 676) Client OnPreSpawnUnit bunker1 [676] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(13825, 677) Client OnPreSpawnUnit bunker1 [677] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(13844, 678) Client OnPreSpawnUnit bunker1 [678] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(13863, 679) Client OnPreSpawnUnit bunker1 [679] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(13882, 680) Client OnPreSpawnUnit bunker1 [680] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(13901, 681) Client OnPreSpawnUnit bunker1 [681] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(13920, 682) Client OnPreSpawnUnit bunker1 [682] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(13939, 683) Client OnPreSpawnUnit bunker1 [683] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(13958, 684) Client OnPreSpawnUnit staticAAA-20x2 [684] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13963, 685) Client OnPreSpawnUnit staticAAA-20x2 [685] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(13968, 686) Client OnPreSpawnUnit staticAAA-20x2 [686] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(13973, 687) Client OnPreSpawnUnit staticAAA-20x2 [687] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13978, 688) Client OnPreSpawnUnit staticAAA-20x2 [688] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(13983, 689) Client OnPreSpawnUnit staticAAA-20x2 [689] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(13988, 690) Client OnPreSpawnUnit bunker1 [690] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(14007, 691) Client OnPreSpawnUnit bunker1 [691] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14026, 692) Client OnPreSpawnUnit bunker1 [692] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14045, 693) Client OnPreSpawnUnit bunker1 [693] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(14064, 694) Client OnPreSpawnUnit bunker1 [694] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14083, 695) Client OnPreSpawnUnit bunker1 [695] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14102, 696) Client OnPreSpawnUnit bunker1 [696] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14121, 697) Client OnPreSpawnUnit bunker1 [697] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14140, 700) Client OnPreSpawnUnit staticAAA-20x2 [700] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(14145, 701) Client OnPreSpawnUnit staticAAA-20x2 [701] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14150, 702) Client OnPreSpawnUnit staticAAA-20x2 [702] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(14155, 703) Client OnPreSpawnUnit staticAAA-20x2 [703] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14160, 704) Client OnPreSpawnUnit staticAAA-20x2 [704] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14165, 705) Client OnPreSpawnUnit staticAAA-20x2 [705] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(14170, 708) Client OnPreSpawnUnit bunker1 [708] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(14189, 709) Client OnPreSpawnUnit bunker1 [709] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14208, 710) Client OnPreSpawnUnit bunker1 [710] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14227, 711) Client OnPreSpawnUnit bunker1 [711] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14246, 712) Client OnPreSpawnUnit bunker1 [712] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14265, 713) Client OnPreSpawnUnit bunker1 [713] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(14284, 714) Client OnPreSpawnUnit bunker1 [714] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14303, 715) Client OnPreSpawnUnit bunker1 [715] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(14322, 717) Client OnPreSpawnUnit staticAAA-20x2 [717] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14327, 718) Client OnPreSpawnUnit staticAAA-20x2 [718] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(14332, 719) Client OnPreSpawnUnit staticAAA-20x2 [719] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14337, 720) Client OnPreSpawnUnit staticAAA-20x2 [720] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14342, 721) Client OnPreSpawnUnit staticAAA-20x2 [721] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(14347, 722) Client OnPreSpawnUnit staticAAA-20x2 [722] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14352, 723) Client OnPreSpawnUnit SamFCR [723] (altSpawnSeed == 4636348, altSpawnIdx == 4) RPC_SetUnitID(14356, 724) Client OnPreSpawnUnit SamBattery1 [724] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(14360, 725) Client OnPreSpawnUnit SamBattery1 [725] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14364, 727) Client OnPreSpawnUnit SamFCR [727] (altSpawnSeed == 4636348, altSpawnIdx == 4) RPC_SetUnitID(14368, 728) Client OnPreSpawnUnit SamBattery1 [728] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(14372, 729) Client OnPreSpawnUnit SamBattery1 [729] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14376, 730) Client OnPreSpawnUnit SamFCR [730] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14380, 731) Client OnPreSpawnUnit SamBattery1 [731] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14384, 732) Client OnPreSpawnUnit SamBattery1 [732] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14388, 733) Client OnPreSpawnUnit Artillery [733] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14394, 734) Client OnPreSpawnUnit Artillery [734] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14400, 735) Client OnPreSpawnUnit Artillery [735] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14406, 736) Client OnPreSpawnUnit Artillery [736] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14412, 737) Client OnPreSpawnUnit Artillery [737] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14418, 738) Client OnPreSpawnUnit Artillery [738] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14424, 739) Client OnPreSpawnUnit Artillery [739] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14430, 740) Client OnPreSpawnUnit Artillery [740] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14436, 741) Client OnPreSpawnUnit AlliedRearmRefuelPointC [741] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14439, 742) Client OnPreSpawnUnit AlliedRearmRefuelPointC [742] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14442, 743) Client OnPreSpawnUnit AlliedRearmRefuelPointC [743] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14445, 744) Client OnPreSpawnUnit AlliedRearmRefuelPointC [744] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14448, 745) Client OnPreSpawnUnit AlliedRearmRefuelPointC [745] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14451, 746) Client OnPreSpawnUnit AlliedRearmRefuelPointC [746] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14454, 747) Client OnPreSpawnUnit AlliedRearmRefuelPointC [747] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14457, 748) Client OnPreSpawnUnit AlliedRearmRefuelPointC [748] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14460, 749) Client OnPreSpawnUnit AlliedRearmRefuelPointC [749] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14463, 750) Client OnPreSpawnUnit AlliedRearmRefuelPointC [750] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14466, 751) Client OnPreSpawnUnit AlliedRearmRefuelPointC [751] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14469, 752) Client OnPreSpawnUnit AlliedRearmRefuelPointC [752] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14472, 753) Client OnPreSpawnUnit AlliedRearmRefuelPointC [753] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14475, 754) Client OnPreSpawnUnit AlliedRearmRefuelPointC [754] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14478, 755) Client OnPreSpawnUnit AlliedRearmRefuelPointC [755] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14481, 756) Client OnPreSpawnUnit AlliedRearmRefuelPointC [756] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14484, 761) Client OnPreSpawnUnit MineBoat [761] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14488, 762) Client OnPreSpawnUnit MineBoat [762] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14492, 763) Client OnPreSpawnUnit MineBoat [763] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14496, 764) Client OnPreSpawnUnit MineBoat [764] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14500, 765) Client OnPreSpawnUnit MineBoat [765] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14504, 766) Client OnPreSpawnUnit MineBoat [766] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14508, 767) Client OnPreSpawnUnit MineBoat [767] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14512, 768) Client OnPreSpawnUnit MineBoat [768] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14516, 769) Client OnPreSpawnUnit MineBoat [769] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14520, 770) Client OnPreSpawnUnit MineBoat [770] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14524, 771) Client OnPreSpawnUnit MineBoat [771] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14528, 772) Client OnPreSpawnUnit MineBoat [772] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14532, 773) Client OnPreSpawnUnit MineBoat [773] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14536, 774) Client OnPreSpawnUnit MineBoat [774] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14540, 775) Client OnPreSpawnUnit MineBoat [775] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14544, 776) Client OnPreSpawnUnit MineBoat [776] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14548, 777) Client OnPreSpawnUnit MineBoat [777] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14552, 778) Client OnPreSpawnUnit MineBoat [778] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14556, 779) Client OnPreSpawnUnit MineBoat [779] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14560, 780) Client OnPreSpawnUnit MineBoat [780] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14564, 781) Client OnPreSpawnUnit MineBoat [781] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14568, 782) Client OnPreSpawnUnit MineBoat [782] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14572, 783) Client OnPreSpawnUnit MineBoat [783] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14576, 784) Client OnPreSpawnUnit MineBoat [784] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14580, 785) Client OnPreSpawnUnit MineBoat [785] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14584, 786) Client OnPreSpawnUnit MineBoat [786] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14588, 787) Client OnPreSpawnUnit MineBoat [787] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14592, 788) Client OnPreSpawnUnit MineBoat [788] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14596, 789) Client OnPreSpawnUnit MineBoat [789] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14600, 790) Client OnPreSpawnUnit MineBoat [790] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14604, 791) Client OnPreSpawnUnit alliedCylinderTent [791] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14607, 792) Client OnPreSpawnUnit alliedCylinderTent [792] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14610, 793) Client OnPreSpawnUnit alliedCylinderTent [793] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14613, 794) Client OnPreSpawnUnit alliedCylinderTent [794] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14616, 795) Client OnPreSpawnUnit alliedCylinderTent [795] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14619, 796) Client OnPreSpawnUnit alliedCylinderTent [796] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14622, 797) Client OnPreSpawnUnit alliedCylinderTent [797] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14625, 798) Client OnPreSpawnUnit alliedCylinderTent [798] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14628, 799) Client OnPreSpawnUnit alliedCylinderTent [799] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14631, 800) Client OnPreSpawnUnit alliedCylinderTent [800] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14634, 801) Client OnPreSpawnUnit alliedCylinderTent [801] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14637, 802) Client OnPreSpawnUnit alliedCylinderTent [802] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14640, 803) Client OnPreSpawnUnit alliedCylinderTent [803] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14643, 804) Client OnPreSpawnUnit alliedCylinderTent [804] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14646, 805) Client OnPreSpawnUnit alliedCylinderTent [805] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14649, 806) Client OnPreSpawnUnit alliedCylinderTent [806] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14652, 807) Client OnPreSpawnUnit alliedCylinderTent [807] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14655, 808) Client OnPreSpawnUnit alliedCylinderTent [808] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14658, 809) Client OnPreSpawnUnit alliedCylinderTent [809] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14661, 810) Client OnPreSpawnUnit alliedCylinderTent [810] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14664, 811) Client OnPreSpawnUnit alliedCylinderTent [811] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14667, 812) Client OnPreSpawnUnit AlliedRearmRefuelPointC [812] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14670, 813) Client OnPreSpawnUnit AlliedRearmRefuelPointC [813] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14673, 814) Client OnPreSpawnUnit AlliedRearmRefuelPointC [814] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14676, 815) Client OnPreSpawnUnit AlliedRearmRefuelPointC [815] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14679, 816) Client OnPreSpawnUnit AlliedRearmRefuelPointC [816] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14682, 817) Client OnPreSpawnUnit AlliedRearmRefuelPointC [817] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14685, 818) Client OnPreSpawnUnit AlliedRearmRefuelPointC [818] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14688, 819) Client OnPreSpawnUnit AlliedRearmRefuelPointC [819] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14691, 820) Client OnPreSpawnUnit AlliedRearmRefuelPointC [820] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14694, 821) Client OnPreSpawnUnit AlliedRearmRefuelPointC [821] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14697, 822) Client OnPreSpawnUnit AlliedRearmRefuelPointC [822] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14700, 823) Client OnPreSpawnUnit AlliedRearmRefuelPointC [823] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14703, 824) Client OnPreSpawnUnit MineBoat [824] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(14707, 825) Client OnPreSpawnUnit MineBoat [825] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14711, 826) Client OnPreSpawnUnit MineBoat [826] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14715, 827) Client OnPreSpawnUnit MineBoat [827] (altSpawnSeed == 4636348, altSpawnIdx == 4) RPC_SetUnitID(14719, 828) Client OnPreSpawnUnit MineBoat [828] (altSpawnSeed == 4636348, altSpawnIdx == 4) RPC_SetUnitID(14723, 829) Client OnPreSpawnUnit MineBoat [829] (altSpawnSeed == 4636348, altSpawnIdx == 4) RPC_SetUnitID(14727, 830) Client OnPreSpawnUnit MineBoat [830] (altSpawnSeed == 4636348, altSpawnIdx == 3) RPC_SetUnitID(14731, 831) Client OnPreSpawnUnit MineBoat [831] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14735, 832) Client OnPreSpawnUnit MineBoat [832] (altSpawnSeed == 4636348, altSpawnIdx == 4) RPC_SetUnitID(14739, 833) Client OnPreSpawnUnit MineBoat [833] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14743, 834) Client OnPreSpawnUnit MineBoat [834] (altSpawnSeed == 4636348, altSpawnIdx == 4) RPC_SetUnitID(14747, 835) Client OnPreSpawnUnit MineBoat [835] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(14751, 836) Client OnPreSpawnUnit MineBoat [836] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(14755, 837) Client OnPreSpawnUnit MineBoat [837] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14759, 838) Client OnPreSpawnUnit MineBoat [838] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14763, 839) Client OnPreSpawnUnit MineBoat [839] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(14767, 840) Client OnPreSpawnUnit MineBoat [840] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14771, 841) Client OnPreSpawnUnit MineBoat [841] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14775, 842) Client OnPreSpawnUnit MineBoat [842] (altSpawnSeed == 4636348, altSpawnIdx == 2) RPC_SetUnitID(14779, 843) Client OnPreSpawnUnit MineBoat [843] (altSpawnSeed == 4636348, altSpawnIdx == 4) RPC_SetUnitID(14783, 846) Client OnPreSpawnUnit staticAAA-20x2 [846] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14788, 847) Client OnPreSpawnUnit staticAAA-20x2 [847] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14793, 848) Client OnPreSpawnUnit GAV-25 [848] (altSpawnSeed == 4636348, altSpawnIdx == 2) -3394968 e.engineEnabled = True A-ReiC GAV 01 [848].SetRadar(True) RPC_SetUnitID(14802, 849) Client OnPreSpawnUnit GAV-25 [849] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3396144 e.engineEnabled = True A-ReiC GAV 02 [849].SetRadar(True) RPC_SetUnitID(14811, 850) Client OnPreSpawnUnit GAV-25 [850] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3397320 e.engineEnabled = True A-ReiC GAV 03 [850].SetRadar(True) RPC_SetUnitID(14820, 851) Client OnPreSpawnUnit GAV-25 [851] (altSpawnSeed == 4636348, altSpawnIdx == 2) -3398496 e.engineEnabled = True A-ReiC GAV 04 [851].SetRadar(True) RPC_SetUnitID(14829, 852) Client OnPreSpawnUnit GAV-25 [852] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3399672 e.engineEnabled = True A-ReiC GAV 05 [852].SetRadar(True) RPC_SetUnitID(14838, 853) Client OnPreSpawnUnit GAV-25 [853] (altSpawnSeed == 4636348, altSpawnIdx == 3) -3400848 e.engineEnabled = True A-ReiC GAV 06 [853].SetRadar(True) RPC_SetUnitID(14847, 854) Client OnPreSpawnUnit GAV-25 [854] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3402024 e.engineEnabled = True A-ReiC GAV 07 [854].SetRadar(True) RPC_SetUnitID(14856, 855) Client OnPreSpawnUnit GAV-25 [855] (altSpawnSeed == 4636348, altSpawnIdx == 3) -3403200 e.engineEnabled = True A-ReiC GAV 08 [855].SetRadar(True) RPC_SetUnitID(14865, 856) Client OnPreSpawnUnit GAV-25 [856] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3404376 e.engineEnabled = True A-ReiC GAV 09 [856].SetRadar(True) RPC_SetUnitID(14874, 857) Client OnPreSpawnUnit GAV-25 [857] (altSpawnSeed == 4636348, altSpawnIdx == 3) -3405552 e.engineEnabled = True A-ReiC GAV 10 [857].SetRadar(True) RPC_SetUnitID(14883, 858) Client OnPreSpawnUnit GAV-25 [858] (altSpawnSeed == 4636348, altSpawnIdx == 2) -3406728 e.engineEnabled = True A-ReiC GAV 11 [858].SetRadar(True) RPC_SetUnitID(14892, 859) Client OnPreSpawnUnit GAV-25 [859] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3407904 e.engineEnabled = True A-ReiC GAV 12 [859].SetRadar(True) RPC_SetUnitID(14901, 860) Client OnPreSpawnUnit staticAAA-20x2 [860] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14906, 861) Client OnPreSpawnUnit staticAAA-20x2 [861] (altSpawnSeed == 4636348, altSpawnIdx == 0) RPC_SetUnitID(14911, 862) Client OnPreSpawnUnit staticAAA-20x2 [862] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(14916, 863) Client OnPreSpawnUnit staticAAA-20x2 [863] (altSpawnSeed == 4636348, altSpawnIdx == 1) RPC_SetUnitID(14921, 864) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [864] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF A04 [864].SetRadar(True) RPC_SetUnitID(14931, 865) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [865] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF A05 [865].SetRadar(True) RPC_SetUnitID(14941, 866) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [866] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF B04 [866].SetRadar(True) RPC_SetUnitID(14951, 867) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [867] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF B05 [867].SetRadar(True) RPC_SetUnitID(14961, 868) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [868] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF C04 [868].SetRadar(True) RPC_SetUnitID(14972, 869) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [869] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF C05 [869].SetRadar(True) RPC_SetUnitID(14983, 870) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [870] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF D04 [870].SetRadar(True) RPC_SetUnitID(14992, 871) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [871] (altSpawnSeed == 4636348, altSpawnIdx == -1) A-ReiA ASF D05 [871].SetRadar(True) RPC_SetUnitID(15001, 873) Client OnPreSpawnUnit cylinderTent [873] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(15004, 874) Client OnPreSpawnUnit cylinderTent [874] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(15007, 875) Client OnPreSpawnUnit cylinderTent [875] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(15010, 876) Client OnPreSpawnUnit cylinderTent [876] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(15013, 877) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [877] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF A04 [877].SetRadar(True) RPC_SetUnitID(15023, 878) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [878] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF A05 [878].SetRadar(True) RPC_SetUnitID(15033, 879) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [879] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF B04 [879].SetRadar(True) RPC_SetUnitID(15043, 880) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [880] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF B05 [880].SetRadar(True) RPC_SetUnitID(15053, 881) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [881] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF C04 [881].SetRadar(True) RPC_SetUnitID(15064, 882) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [882] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF C05 [882].SetRadar(True) RPC_SetUnitID(15075, 883) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [883] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF D04 [883].SetRadar(True) RPC_SetUnitID(15084, 884) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [884] (altSpawnSeed == 4636348, altSpawnIdx == -1) B-ReiA ASF D05 [884].SetRadar(True) RPC_SetUnitID(15093, 885) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [885] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF A04 [885].SetRadar(True) RPC_SetUnitID(15103, 886) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [886] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF A05 [886].SetRadar(True) RPC_SetUnitID(15113, 887) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [887] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF B04 [887].SetRadar(True) RPC_SetUnitID(15123, 888) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [888] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF B05 [888].SetRadar(True) RPC_SetUnitID(15133, 889) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [889] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF C04 [889].SetRadar(True) RPC_SetUnitID(15144, 890) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [890] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF C05 [890].SetRadar(True) RPC_SetUnitID(15155, 891) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [891] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF D04 [891].SetRadar(True) RPC_SetUnitID(15164, 892) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [892] (altSpawnSeed == 4636348, altSpawnIdx == -1) C-ReiA ASF D05 [892].SetRadar(True) RPC_SetUnitID(15173, 893) Client OnPreSpawnUnit GAV-25 [893] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3446624 e.engineEnabled = True B-ReiC GAV 01 [893].SetRadar(True) RPC_SetUnitID(15182, 894) Client OnPreSpawnUnit GAV-25 [894] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3447800 e.engineEnabled = True B-ReiC GAV 02 [894].SetRadar(True) RPC_SetUnitID(15191, 895) Client OnPreSpawnUnit GAV-25 [895] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3448976 e.engineEnabled = True B-ReiC GAV 03 [895].SetRadar(True) RPC_SetUnitID(15200, 896) Client OnPreSpawnUnit GAV-25 [896] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3450152 e.engineEnabled = True B-ReiC GAV 04 [896].SetRadar(True) RPC_SetUnitID(15209, 897) Client OnPreSpawnUnit GAV-25 [897] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3451328 e.engineEnabled = True B-ReiC GAV 05 [897].SetRadar(True) RPC_SetUnitID(15218, 898) Client OnPreSpawnUnit GAV-25 [898] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3452504 e.engineEnabled = True B-ReiC GAV 06 [898].SetRadar(True) RPC_SetUnitID(15227, 899) Client OnPreSpawnUnit GAV-25 [899] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3453680 e.engineEnabled = True B-ReiC GAV 07 [899].SetRadar(True) RPC_SetUnitID(15236, 900) Client OnPreSpawnUnit GAV-25 [900] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3454856 e.engineEnabled = True B-ReiC GAV 08 [900].SetRadar(True) RPC_SetUnitID(15245, 901) Client OnPreSpawnUnit GAV-25 [901] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3456032 e.engineEnabled = True B-ReiC GAV 09 [901].SetRadar(True) RPC_SetUnitID(15254, 902) Client OnPreSpawnUnit GAV-25 [902] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3457208 e.engineEnabled = True B-ReiC GAV 10 [902].SetRadar(True) RPC_SetUnitID(15263, 903) Client OnPreSpawnUnit GAV-25 [903] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3458384 e.engineEnabled = True B-ReiC GAV 11 [903].SetRadar(True) RPC_SetUnitID(15272, 904) Client OnPreSpawnUnit GAV-25 [904] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3459560 e.engineEnabled = True B-ReiC GAV 12 [904].SetRadar(True) RPC_SetUnitID(15281, 905) Client OnPreSpawnUnit GAV-25 [905] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3460736 e.engineEnabled = True C-ReiC GAV 01 [905].SetRadar(True) RPC_SetUnitID(15290, 906) Client OnPreSpawnUnit GAV-25 [906] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3461912 e.engineEnabled = True C-ReiC GAV 02 [906].SetRadar(True) RPC_SetUnitID(15299, 907) Client OnPreSpawnUnit GAV-25 [907] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3463088 e.engineEnabled = True C-ReiC GAV 03 [907].SetRadar(True) RPC_SetUnitID(15308, 908) Client OnPreSpawnUnit GAV-25 [908] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3464264 e.engineEnabled = True C-ReiC GAV 04 [908].SetRadar(True) RPC_SetUnitID(15317, 909) Client OnPreSpawnUnit GAV-25 [909] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3465440 e.engineEnabled = True C-ReiC GAV 05 [909].SetRadar(True) RPC_SetUnitID(15326, 910) Client OnPreSpawnUnit GAV-25 [910] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3466616 e.engineEnabled = True C-ReiC GAV 06 [910].SetRadar(True) RPC_SetUnitID(15335, 911) Client OnPreSpawnUnit GAV-25 [911] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3467792 e.engineEnabled = True C-ReiC GAV 07 [911].SetRadar(True) RPC_SetUnitID(15344, 912) Client OnPreSpawnUnit GAV-25 [912] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3468968 e.engineEnabled = True C-ReiC GAV 08 [912].SetRadar(True) RPC_SetUnitID(15353, 913) Client OnPreSpawnUnit GAV-25 [913] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3470144 e.engineEnabled = True C-ReiC GAV 09 [913].SetRadar(True) RPC_SetUnitID(15362, 914) Client OnPreSpawnUnit GAV-25 [914] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3471320 e.engineEnabled = True C-ReiC GAV 10 [914].SetRadar(True) RPC_SetUnitID(15371, 915) Client OnPreSpawnUnit GAV-25 [915] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3472496 e.engineEnabled = True C-ReiC GAV 11 [915].SetRadar(True) RPC_SetUnitID(15380, 916) Client OnPreSpawnUnit GAV-25 [916] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3473672 e.engineEnabled = True C-ReiC GAV 12 [916].SetRadar(True) RPC_SetUnitID(15389, 917) Client OnPreSpawnUnit SAAW [917] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(15398, 918) Client OnPreSpawnUnit SAAW [918] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(15407, 919) Client OnPreSpawnUnit GAV-25 [919] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3475612 e.engineEnabled = True A-ReiC GAV 13 [919].SetRadar(True) RPC_SetUnitID(15416, 920) Client OnPreSpawnUnit GAV-25 [920] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3476788 e.engineEnabled = True A-ReiC GAV 14 [920].SetRadar(True) RPC_SetUnitID(15425, 921) Client OnPreSpawnUnit GAV-25 [921] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3477964 e.engineEnabled = True A-ReiC GAV 15 [921].SetRadar(True) RPC_SetUnitID(15434, 922) Client OnPreSpawnUnit GAV-25 [922] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3479140 e.engineEnabled = True A-ReiC GAV 16 [922].SetRadar(True) RPC_SetUnitID(15443, 923) Client OnPreSpawnUnit GAV-25 [923] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3480316 e.engineEnabled = True B-ReiC GAV 13 [923].SetRadar(True) RPC_SetUnitID(15452, 924) Client OnPreSpawnUnit GAV-25 [924] (altSpawnSeed == 4636348, altSpawnIdx == 2) -3481492 e.engineEnabled = True B-ReiC GAV 14 [924].SetRadar(True) RPC_SetUnitID(15461, 925) Client OnPreSpawnUnit GAV-25 [925] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3482668 e.engineEnabled = True B-ReiC GAV 15 [925].SetRadar(True) RPC_SetUnitID(15470, 926) Client OnPreSpawnUnit GAV-25 [926] (altSpawnSeed == 4636348, altSpawnIdx == -1) -3483844 e.engineEnabled = True B-ReiC GAV 16 [926].SetRadar(True) RPC_SetUnitID(15479, 927) Client OnPreSpawnUnit GAV-25 [927] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3485020 e.engineEnabled = True C-ReiC GAV 13 [927].SetRadar(True) RPC_SetUnitID(15488, 928) Client OnPreSpawnUnit GAV-25 [928] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3486196 e.engineEnabled = True C-ReiC GAV 14 [928].SetRadar(True) RPC_SetUnitID(15497, 929) Client OnPreSpawnUnit GAV-25 [929] (altSpawnSeed == 4636348, altSpawnIdx == 1) -3487372 e.engineEnabled = True C-ReiC GAV 15 [929].SetRadar(True) RPC_SetUnitID(15506, 930) Client OnPreSpawnUnit GAV-25 [930] (altSpawnSeed == 4636348, altSpawnIdx == 0) -3488548 e.engineEnabled = True C-ReiC GAV 16 [930].SetRadar(True) RPC_SetUnitID(15515, 931) Client OnPreSpawnUnit alliedCylinderTent [931] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(15518, 932) Client OnPreSpawnUnit alliedCylinderTent [932] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(15521, 933) Client OnPreSpawnUnit AlliedRearmRefuelPointC [933] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(15524, 934) Client OnPreSpawnUnit AlliedRearmRefuelPointC [934] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(15527, 935) Client OnPreSpawnUnit AlliedRearmRefuelPointC [935] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(15530, 936) Client OnPreSpawnUnit AlliedRearmRefuelPointC [936] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(15533, 937) Client OnPreSpawnUnit AlliedRearmRefuelPointC [937] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(15536, 938) Client OnPreSpawnUnit AlliedRearmRefuelPointC [938] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(15539, 939) Client OnPreSpawnUnit AlliedRearmRefuelPointC [939] (altSpawnSeed == 4636348, altSpawnIdx == -1) RPC_SetUnitID(15542, 940) Client OnPreSpawnUnit AlliedRearmRefuelPointC [940] (altSpawnSeed == 4636348, altSpawnIdx == -1) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561199115500498, Allied, 1) RPC_SetSlotPlayer: Allied 0 DeadEye Reporting a slot has changed: Allied:0 RPC_SetSlotPlayer: Allied 9 HowSealy Reporting a slot has changed: Allied:9 BriefingManager RPC_SetControl(0, Allied) RPC_NoteIdx(0, Allied) Setting Sector A Airbase to team Enemy Setting Sector B Airbase to team Enemy Setting Sector C Airbase to team Enemy Setting Sector S Airbase to team Enemy Coroutine couldn't be started because the the game object 'LandingHookTurret' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! -3051998 A-Obj HMAD R1 [174] RPC_E(False) -3052276 A-Obj HMAD R2 [175] RPC_E(False) -3052554 A-Obj HMAD L1 [176] RPC_E(False) -3052814 A-Obj HMAD L2 [177] RPC_E(False) -3053074 A-Obj HMAD L3 [178] RPC_E(False) Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'HookTurret' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Lobby message from [RNDM]OnlineMaster05: $log_OnlineMaster has connected. Lobby message from Konami: ilst_9;76561198142784487,DeadEye,Allied,0,True,0,0;76561199115500498,HowSealy,Allied,9,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 HowSealy has picked team Allied. Got user avatar. width=184, height=184 BriefingAvatarSync OnBriefingSeatUpdated(76561199115500498, Allied, 1) - Info: 76561199115500498,HowSealy,Allied,9,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 Got user avatar. width=184, height=184 - Got alt-spawn seed of 4636348 BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561199115500498, Allied, 1) We requested team Allied Sending request for team Allied RPC_TeamChanged(OnlineMaster, Allied) Team request accepted = True VTOLMPSceneManager : Setting team waypoints after joining team. - Team request accepted Beginning voice chat. VTNetworkVoice setting up new voice for user Konami New SteamUserVoice for Konami VTNetworkVoice setting up new voice for user HowSealy New SteamUserVoice for HowSealy VTNetworkVoice setting up new voice for user Jerry =iwal= New SteamUserVoice for Jerry =iwal= VTNetworkVoice setting up new voice for user GreenGuy New SteamUserVoice for GreenGuy VTNetworkVoice setting up new voice for user Yerbua New SteamUserVoice for Yerbua VTNetworkVoice setting up new voice for user Gucci Shame New SteamUserVoice for Gucci Shame Fading out Creating new voice audioSource for Konami, instId=-3522394 Creating new voice audioSource for HowSealy, instId=-3522406 Setting up briefing room for Team Allied Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Setting up slot UI: Allied 1 (Alpha 1-2) = null Setting up slot UI: Allied 2 (Alpha 1-3) = null Setting up slot UI: Allied 3 (Bravo 1-1) = null Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = null Setting up slot UI: Allied 7 (Delta 1-2) = null Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy Setting up slot UI: Allied 10 (Xray 1-1) = null Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Setting up slot UI: Allied 1 (Alpha 1-2) = null Setting up slot UI: Allied 2 (Alpha 1-3) = null Setting up slot UI: Allied 3 (Bravo 1-1) = null Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = null Setting up slot UI: Allied 7 (Delta 1-2) = null Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy Setting up slot UI: Allied 10 (Xray 1-1) = null Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null Scenario separateBriefings = False, local team is Allied MissionBriefingUI: Initializing mission: Dynamic_Liberation_F_N MissionBriefingUI: Loading briefing notes from custom scenario config. (Team A) VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 2) Received new connection notification from client 76561198018955484 Lobby message from Yerbua: $log_Yerbua has connected. Lobby message from Konami: ilst_10;76561198142784487,DeadEye,Allied,0,True,0,0;76561199115500498,HowSealy,Allied,9,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,True,0,0;76561198839635462,Green,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561199115500498,HowSealy,Allied,9,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,True,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 Changing image. Received new connection notification from client 76561198265640092 Lobby message from Jerry =iwal=: $log_Im a Ok pliot has connected. Lobby message from Konami: ilst_11;76561198142784487,DeadEye,Allied,0,True,0,0;76561199115500498,HowSealy,Allied,9,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,True,0,0;76561198839635462,Green,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561199115500498,HowSealy,Allied,9,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,True,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 Received new connection notification from client 76561198839635462 Lobby message from GreenGuy: $log_Green has connected. Lobby message from Konami: ilst_12;76561198142784487,DeadEye,Allied,0,True,0,0;76561199115500498,HowSealy,Allied,9,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,True,0,0;76561198839635462,Green,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561199115500498,HowSealy,Allied,9,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,True,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 RPC_TeamChanged(Yerbua, Allied) Got user avatar. width=184, height=184 Creating new voice audioSource for Yerbua, instId=-3529952 BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 3) RPC_TeamChanged(Green, Allied) Got user avatar. width=184, height=184 RPC_SetSlotPlayer: Allied 7 OnlineMaster Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 34558.48 RPC_TeamChanged(Im a Ok pliot, Allied) Got user avatar. width=184, height=184 Creating new voice audioSource for GreenGuy, instId=-3533340 BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 4) Got user avatar. width=184, height=184 Creating new voice audioSource for Jerry =iwal=, instId=-3537090 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 5) Set current vehicle to F-45A Opening configurator with allowed equips: - f45_amraamInternal - f45_amraamRail - f45_mk82Internal - f45_gbu12x2Internal - f45_agm161 - f45_agm161Internal - f45_droptank - f45_gbu38x1 - f45_gbu38x2Internal - f45_mk83x1Internal - f45-agm145I Scenario game version: 1.5.1f1 - Adding available eq: f45_gun - Adding available eq: f45_sidewinderx2 - Adding available eq: f45_aim9x1 - Adding available eq: f45_mk82x1 - Adding available eq: f45_mk82x4Internal - Adding available eq: f45_gbu12x1 - Adding available eq: f45-gbu39 - Adding available eq: f45_gbu38x4Internal - Adding available eq: f45_mk83x1 - Adding available eq: f45-agm145ISide - Adding available eq: f45-agm145x3 - Adding available eq: f45-gbu53 RPC_SetSlotPlayer: Allied 1 Im a Ok pliot Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot RPC_SetSlotPlayer: Allied 6 Green Reporting a slot has changed: Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Delta 1-1) = Green Saved pilots to file. Reporting flight cost of 34558.48 Saved pilots to file. Lobby message from Gucci Shame: $log_DARQ has connected. Received new connection notification from client 76561198060698971 Lobby message from Konami: ilst_13;76561198142784487,DeadEye,Allied,0,True,0,0;76561199115500498,HowSealy,Allied,9,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561199115500498,HowSealy,Allied,9,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,1,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,7,True,0,0 - Info: 76561198839635462,Green,Allied,6,True,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,True,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 RPC_TeamChanged(DARQ, Allied) Creating new voice audioSource for Gucci Shame, instId=-3551762 BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 6) RPC_SetSlotPlayer: Allied 2 DARQ Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = DARQ RPC_SetSlotPlayer: Allied 9 null Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = null RPC_SetSlotPlayer: Allied 14 HowSealy Reporting a slot has changed: Allied:14 A slot has been updated: Allied:14 Setting up slot UI: Allied 14 (Zulu 1-1) = HowSealy RPC_SetSlotPlayer: Allied 14 null Reporting a slot has changed: Allied:14 A slot has been updated: Allied:14 Setting up slot UI: Allied 14 (Zulu 1-1) = null RPC_SetSlotPlayer: Allied 9 HowSealy Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy RPC_SetSlotPlayer: Allied 9 null Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = null RPC_SetSlotPlayer: Allied 14 HowSealy Reporting a slot has changed: Allied:14 A slot has been updated: Allied:14 Setting up slot UI: Allied 14 (Zulu 1-1) = HowSealy RPC_SetSlotPlayer: Allied 9 Yerbua Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = Yerbua RPC_SetSlotPlayer: Allied 14 null Reporting a slot has changed: Allied:14 A slot has been updated: Allied:14 Setting up slot UI: Allied 14 (Zulu 1-1) = null RPC_SetSlotPlayer: Allied 10 HowSealy Reporting a slot has changed: Allied:10 A slot has been updated: Allied:10 Setting up slot UI: Allied 10 (Xray 1-1) = HowSealy RPC_SetSlotPlayer: Allied 9 null Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = null RPC_SetSlotPlayer: Allied 9 Yerbua Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = Yerbua RPC_BeginScenario! Overriding mission start time to 166.6445 (elapsed = 0.1160126) RPC_Spawn(8949) Respawning Aircraft Carrier 95 [0] for client... Spawning unit Aircraft Carrier 95 [0] Aircraft Carrier 95 [0] is equipping loadout RPC_Spawn(8969) Respawning Assault Carrier 601 [1] for client... Spawning unit Assault Carrier 601 [1] Assault Carrier 601 [1] is equipping loadout RPC_Spawn(8977) Respawning Cruiser 288 [2] for client... Spawning unit Cruiser 288 [2] Cruiser 288 [2] is equipping loadout RPC_Spawn(8987) Respawning Cruiser 319 [3] for client... Spawning unit Cruiser 319 [3] Cruiser 319 [3] is equipping loadout RPC_Spawn(9484) Respawning S-Bas Bunk 1 [57] for client... Spawning unit S-Bas Bunk 1 [57] RPC_Spawn(9503) Respawning S-Bas Bunk 2 [58] for client... Spawning unit S-Bas Bunk 2 [58] RPC_Spawn(9522) Respawning S-Bas Bunk 3 [59] for client... Spawning unit S-Bas Bunk 3 [59] RPC_Spawn(9541) Respawning S-Bas Bunk 4 [60] for client... Spawning unit S-Bas Bunk 4 [60] Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(9560) Respawning S-Bas IR 1 [61] for client... Spawning unit S-Bas IR 1 [61] S-Bas IR 1 [61] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(9570) Respawning S-Bas IR 2 [62] for client... Spawning unit S-Bas IR 2 [62] S-Bas IR 2 [62] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(9580) Respawning S-Bas IR 3 [63] for client... Spawning unit S-Bas IR 3 [63] S-Bas IR 3 [63] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(9590) Respawning S-Bas IR 4 [64] for client... Spawning unit S-Bas IR 4 [64] S-Bas IR 4 [64] is equipping loadout RPC_Spawn(14901) Respawning S-Bas AAA 1 [860] for client... Spawning unit S-Bas AAA 1 [860] RPC_Spawn(14906) Respawning S-Bas AAA 2 [861] for client... Spawning unit S-Bas AAA 2 [861] RPC_Spawn(14911) Respawning S-Bas AAA 3 [862] for client... Spawning unit S-Bas AAA 3 [862] RPC_Spawn(14916) Respawning S-Bas AAA 4 [863] for client... Spawning unit S-Bas AAA 4 [863] RPC_BeginObjective Setting up objective Protect Carriers RPC_ObjectiveEvent(13, 0) RPC_CondAct(305, 306, True Remote firing Conditional Action block: EventInfo: '' - Spawn countdown->Stop Respawning MP Alpha-1 [4] for client... Spawning unit MP Alpha-1 [4] Respawning MP Alpha-2 [5] for client... Spawning unit MP Alpha-2 [5] Respawning MP Alpha-3 [6] for client... Spawning unit MP Alpha-3 [6] Respawning MP Bravo-1 [7] for client... Spawning unit MP Bravo-1 [7] Respawning MP Bravo-2 [8] for client... Spawning unit MP Bravo-2 [8] Respawning MP Bravo-3 [9] for client... Spawning unit MP Bravo-3 [9] Respawning MP Delta-1 [10] for client... Spawning unit MP Delta-1 [10] Respawning MP Delta-2 [11] for client... Spawning unit MP Delta-2 [11] Respawning MP Delta-3 [12] for client... Spawning unit MP Delta-3 [12] Respawning MP Xray-1 [13] for client... Spawning unit MP Xray-1 [13] Respawning MP Xray-2 [14] for client... Spawning unit MP Xray-2 [14] Respawning MP Xray-3 [15] for client... Spawning unit MP Xray-3 [15] Respawning MP Zulu-1 [16] for client... Spawning unit MP Zulu-1 [16] Respawning MP Zulu-2 [17] for client... Spawning unit MP Zulu-2 [17] Respawning MP Spawn [872] for client... Spawning unit MP Spawn [872] NullReferenceException: Object reference not set to an instance of an object at ShipGroup.ShipSorter (ShipMover a, ShipMover b) [0x0006b] in <4a39d1ff42844523a344163baa679a7e>:0 at System.Collections.Generic.ArraySortHelper`1[T].SwapIfGreater (T[] keys, System.Comparison`1[T] comparer, System.Int32 a, System.Int32 b) [0x00004] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.ArraySortHelper`1[T].IntroSort (T[] keys, System.Int32 lo, System.Int32 hi, System.Int32 depthLimit, System.Comparison`1[T] comparer) [0x00019] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.ArraySortHelper`1[T].IntrospectiveSort (T[] keys, System.Int32 left, System.Int32 length, System.Comparison`1[T] comparer) [0x00015] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.ArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, System.Comparison`1[T] comparer) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 Rethrow as InvalidOperationException: Failed to compare two elements in the array. at System.Collections.Generic.ArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, System.Comparison`1[T] comparer) [0x00020] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.List`1[T].Sort (System.Comparison`1[T] comparison) [0x00012] in <695d1cc93cca45069c528c15c9fdd749>:0 at ShipGroup.UpdateLeader () [0x0005f] in <4a39d1ff42844523a344163baa679a7e>:0 at ShipGroup.AddShip (ShipMover ship) [0x00021] in <4a39d1ff42844523a344163baa679a7e>:0 at VTUnitGroup+UnitGroup.BeginScenario () [0x001b5] in <4a39d1ff42844523a344163baa679a7e>:0 at VTUnitGroup.BeginScenario () [0x00052] in <4a39d1ff42844523a344163baa679a7e>:0 at VTMapManager+d__36.MoveNext () [0x0059a] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. RPC_CondAct(320, 321, True Remote firing Conditional Action block: EventInfo: '' - Standard Prog->Begin RPC_BeginObjective Setting up objective Approach Sector A RPC_ObjectiveEvent(7, 0) RPC_BeginObjective Setting up objective Avoid Sector B RPC_ObjectiveEvent(47, 0) RPC_BeginObjective Setting up objective Avoid Sector C RPC_ObjectiveEvent(48, 0) Spawned new player vehicle for Konami SEVTF(Clone) (DeadEye).SetTeam(Allied) CanopySync initialized TargetingMFDPage Setup PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Received command to destroy net entity 16545 - NetDestroying entity 16545 Canopy RPC_State(0) Set vehicleEntityID 17215 for Konami (DeadEye) - Got actor: SEVTF(Clone) SEVTF(Clone) (DeadEye).SetTeam(Allied) Resetting sync tf! Airspeed: 0, dist: 2.332176 V_A_S_Disabler OnDisable for Konami Destroying voice audioSource for Konami (instId=-3522394) Canopy RPC_State(1) Canopy RPC_State(1) Lobby message from Konami: $log_DeadEye has spawned. RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. Received command to destroy net entity 17215 - NetDestroying entity 17215 Creating new voice audioSource for Konami, instId=-3624734 BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. DeadEye unspawned vehicle RPC_SetSlotPlayer: Allied 9 null Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = null RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. Received command to destroy net entity 16554 - NetDestroying entity 16554 V_A_S_Disabler OnDisable for Yerbua Destroying voice audioSource for Yerbua (instId=-3529952) RPC_SetSlotPlayer: Allied 0 null Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null RPC_SetSlotPlayer: Allied 3 DeadEye Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Bravo 1-1) = DeadEye RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. RPC_SetSlotPlayer: Allied 3 null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Bravo 1-1) = null RPC_SetSlotPlayer: Allied 0 DeadEye Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. RPC_TeamChanged(Yerbua, Allied) RPC_SetSlotPlayer: Allied 1 null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. Creating new voice audioSource for Yerbua, instId=-3630718 BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 3) Received command to destroy net entity 16560 - NetDestroying entity 16560 V_A_S_Disabler OnDisable for Jerry =iwal= Destroying voice audioSource for Jerry =iwal= (instId=-3537090) RPC_TeamChanged(Im a Ok pliot, Allied) RPC_SetSlotPlayer: Allied 9 Yerbua Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = Yerbua RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. Creating new voice audioSource for Jerry =iwal=, instId=-3633902 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 5) RPC_SetSlotPlayer: Allied 1 Im a Ok pliot Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. Loading game settings from file. Pausing Controller Events Spawning vehicle for me! Pausing Controller Events Fading out Resetting sync tf! Ship Speed: 0, dist: 3.044932 Resetting sync tf! Ship Speed: 0, dist: 3.0086 Resetting sync tf! Ship Speed: 0, dist: 3.048065 Resetting sync tf! Ship Speed: 0, dist: 3.072906 RPC_SetSlotPlayer: Allied 0 null Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. Resetting sync tf! Ship Speed: 0, dist: 3.089152 Received command to destroy net entity 17483 - NetDestroying entity 17483 V_A_S_Disabler OnDisable for Konami Destroying voice audioSource for Konami (instId=-3624734) Resetting sync tf! Ship Speed: 0, dist: 3.004558 Resetting sync tf! Ship Speed: 0, dist: 3.123869 Resetting sync tf! Ship Speed: 0, dist: 3.055301 Resetting sync tf! Ship Speed: 0, dist: 3.135668 Resetting sync tf! Ship Speed: 0, dist: 3.139029 VTSocketClient disconnected (ClosedByPeer) [1000:App_Min] Stopping socket client. VTNetworkManager: Clearing all sync collections. Ending voice chat. V_A_S_Disabler OnDisable for HowSealy V_A_S_Disabler OnDisable for Jerry =iwal= V_A_S_Disabler OnDisable for GreenGuy V_A_S_Disabler OnDisable for Yerbua V_A_S_Disabler OnDisable for Gucci Shame Socket client disconnected. Leaving game. VTOLMPSceneManager: Disconnecting and returning to main menu. LeaveLobby() Stopping EndMission SetWaypoint(Waypoint null) AIPilot.takeoffAlignRotateRecoveries = 0 AIPilot.takeoffAlignRunningUpRecoveries = 0 AIPilot.taxiMisalignmentRecoveries = 0 Setting current scenario to null. Setting current campaign to null. Set current vehicle to none VTSocketClient.OnConnectionChanged() data.State: ClosedByPeer VTSocketClient.OnConnectionChanged() data.State: None Destroying voice audioSource for HowSealy (instId=-3522406) Destroying voice audioSource for Jerry =iwal= (instId=-3633902) Destroying voice audioSource for GreenGuy (instId=-3533340) Destroying voice audioSource for Yerbua (instId=-3630718) Destroying voice audioSource for Gucci Shame (instId=-3551762) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) VTMapRoadsBezier destroyed 37 out of 37 meshes UnloadTime: 669.290000 ms VR SDK: OpenVR Display SDK is oculus: False MeshCombiner2 destroyed 199 meshes! Loaded scene: ReadyRoom Unloading 1604 unused Assets to reduce memory usage. Loaded Objects now: 173038. Total: 289.966900 ms (FindLiveObjects: 7.280100 ms CreateObjectMapping: 8.840500 ms MarkObjects: 270.955200 ms DeleteObjects: 2.890700 ms) nextLaunchMode = Scenario Checking if onlinemaster has a bad word - nope, all good. Set current pilot to OnlineMaster Loaded pilots from file. Saved pilots to file. Checking if onlinemaster has a bad word - nope, all good. Set current pilot to OnlineMaster Loaded pilots from file. Checking if onlinemaster has a bad word - nope, all good. VTMPMainMenu: Error: Disconnected: ClosedByPeer Fading in (1) Unpausing Controller Events BGMManager FadeIn Fading to new ID: VTOL_Test_007_v3, (oldID: noSong.foo) FadeToRoutine fadeInTime:1 Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Setting mission start time (FlightReadyRoutine) Set mission start time to 1924.036 Checking if banker'slobby has a bad word - nope, all good. Checking if kevin5156'slobby has a bad word - nope, all good. Checking if wozi'slobby has a bad word - nope, all good. Checking if limbo'slobby has a bad word - nope, all good. Checking if tim'slobby has a bad word - nope, all good. Checking if 24/7bvr has a bad word - nope, all good. Checking if pvecas has a bad word - nope, all good. Checking if grease11'slobby has a bad word - nope, all good. Checking if papamoose'slobby has a bad word - nope, all good. Checking if zoomer1'slobby has a bad word - nope, all good. Checking if pvpgunsonly has a bad word - nope, all good. Checking if orcbolg'slobby has a bad word - nope, all good. Checking if thedesk'slobby has a bad word - nope, all good. Checking if testingmissions has a bad word - nope, all good. Checking if waffles'slobby has a bad word - nope, all good. Checking if freshwesh'slobby has a bad word - nope, all good. Checking if scout04'slobby has a bad word - nope, all good. Checking if maxgun'slobby has a bad word - nope, all good. Checking if iukki'slobby has a bad word - nope, all good. Checking if sora'slobby has a bad word - nope, all good. Checking if grind3rs'slobby has a bad word - nope, all good. Checking if gerrymcpilot'slobby has a bad word - nope, all good. Checking if crofty'slobby has a bad word - nope, all good. Checking if nota'slobby has a bad word - nope, all good. Checking if nathan'slobby has a bad word - nope, all good. Checking if trenton'slobby has a bad word - nope, all good. Checking if nick'slobby has a bad word - nope, all good. Checking if topgrey'slobby has a bad word - nope, all good. Checking if fennex'slobby has a bad word - nope, all good. Checking if mrbanjo'slobby has a bad word - nope, all good. Checking if naggre'slobby has a bad word - nope, all good. Checking if 2jzs13'slobby has a bad word - nope, all good. Checking if gigachad'slobby has a bad word - nope, all good. Checking if kinder'slobby has a bad word - nope, all good. XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 77 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 77) XRTextureManager::SetupRenderTextureFromXRRequest (id: 78 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 78) XRTextureManager::SetupRenderTextureFromXRRequest (id: 79 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 79) XRTextureManager::SetupRenderTextureFromXRRequest (id: 80 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 80) [XR] [OpenVR] Created Native Color: 8df0d70 [XR] [OpenVR] Created Native Depth: 8dee170 [XR] [OpenVR] Created Native Color: 8dee430 [XR] [OpenVR] Created Native Depth: 8ded870 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 81 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 81) XRTextureManager::SetupRenderTextureFromXRRequest (id: 82 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 82) XRTextureManager::SetupRenderTextureFromXRRequest (id: 83 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 83) XRTextureManager::SetupRenderTextureFromXRRequest (id: 84 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 84) [XR] [OpenVR] Created Native Color: 8df4b30 [XR] [OpenVR] Created Native Depth: 8df53f0 [XR] [OpenVR] Created Native Color: 8df2db0 [XR] [OpenVR] Created Native Depth: 8df2ab0 Checking if freshwesh'slobby has a bad word - nope, all good. Checking if theboat has a bad word - nope, all good. Checking if scout04'slobby has a bad word - nope, all good. Checking if maxgun'slobby has a bad word - nope, all good. Checking if iukki'slobby has a bad word - nope, all good. Checking if sora'slobby has a bad word - nope, all good. Checking if grind3rs'slobby has a bad word - nope, all good. Checking if gerrymcpilot'slobby has a bad word - nope, all good. Checking if crofty'slobby has a bad word - nope, all good. Checking if bobby'slobby has a bad word - nope, all good. Checking if nota'slobby has a bad word - nope, all good. Checking if nathan'slobby has a bad word - nope, all good. Checking if trenton'slobby has a bad word - nope, all good. Checking if nick'slobby has a bad word - nope, all good. Checking if topgrey'slobby has a bad word - nope, all good. Checking if fennex'slobby has a bad word - nope, all good. Checking if orcbolg'slobby has a bad word - nope, all good. Checking if mrbanjo'slobby has a bad word - nope, all good. Checking if naggre'slobby has a bad word - nope, all good. Checking if 2jzs13'slobby has a bad word - nope, all good. Checking if gigachad'slobby has a bad word - nope, all good. Checking if kinder'slobby has a bad word - nope, all good. Checking if freshwesh'slobby has a bad word - nope, all good. Checking if theboat has a bad word - nope, all good. Checking if scout04'slobby has a bad word - nope, all good. Checking if maxgun'slobby has a bad word - nope, all good. Checking if iukki'slobby has a bad word - nope, all good. Checking if sora'slobby has a bad word - nope, all good. Checking if grind3rs'slobby has a bad word - nope, all good. Checking if gerrymcpilot'slobby has a bad word - nope, all good. Checking if crofty'slobby has a bad word - nope, all good. Checking if bobby'slobby has a bad word - nope, all good. Checking if nota'slobby has a bad word - nope, all good. Checking if nathan'slobby has a bad word - nope, all good. Checking if trenton'slobby has a bad word - nope, all good. Checking if nick'slobby has a bad word - nope, all good. Checking if topgrey'slobby has a bad word - nope, all good. Checking if fennex'slobby has a bad word - nope, all good. Checking if orcbolg'slobby has a bad word - nope, all good. Checking if mrbanjo'slobby has a bad word - nope, all good. Checking if naggre'slobby has a bad word - nope, all good. Checking if 2jzs13'slobby has a bad word - nope, all good. Checking if gigachad'slobby has a bad word - nope, all good. Checking if kinder'slobby has a bad word - nope, all good. Pausing Controller Events VTMPMainMenu: Attempting to join lobby 109775241840068887 (The Boat) VTOLMPLobbyManager: Joining a lobby VTOLMPLobbyManager: sending join request message. Lobby message from [RNDM]OnlineMaster05: join_76561198216390747,OnlineMaster Lobby message from Konami: acpt_76561198216390747 Parse(76561198216390747) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_7;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. Checking if deadeye has a bad word - nope, all good. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 Checking if imaokpliot has a bad word - nope, all good. - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 Checking if howsealy has a bad word - nope, all good. - Info: 76561199115500498,HowSealy,Allied,-1,False,0,0 Checking if darq has a bad word - nope, all good. - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 Checking if yerbua has a bad word - nope, all good. - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 VTOLMPLobbyManager: Join request accepted! JoinLobbyRoutine: local player is already in connectedPlayersDict VTMPMainMenu: Successfully joined. Retreiving scenario... VTMPMainMenu: requesting scenario.... VTOLMPLobbyManager: getting scenario (w,Dynamic_Liberation_Q_N,2785198049) VTOLMPLobbyManager: The scenario is workshop content. - it's part of a campaign VTOLMPLobbyManager: Workshop campaign installed! - loaded scenarios: - - Dynamic_Liberation_F_H16 - - Dynamic_Liberation_F_H8 - - Dynamic_Liberation_F_L - - Dynamic_Liberation_F_N - - Dynamic_Liberation_Q_H16 - - Dynamic_Liberation_Q_H8 - - Dynamic_Liberation_Q_L - - Dynamic_Liberation_Q_N VTMPMainMenu: Successfully retrieved the MP scenario! Fading out Lobby message from HowSealy: $log_HowSealy has connected. Lobby message from Konami: ilst_8;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561199115500498,HowSealy,Allied,-1,False,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 GreenGuy (76561198839635462) is joining... Unpausing Controller Events Launching Multiplayer game for 2785198049:Dynamic_Liberation_Q_N (map:afMtnsHills_DL) nextLaunchMode = Scenario Setting current campaign: 2785198049 Setting current scenario: Dynamic_Liberation_Q_N Loading map from campaign directory. Loading map from scenario directory. The referenced script on this Behaviour (Game Object '[CameraRig]') is missing! Unloading 7 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 14.876100 ms VR SDK: OpenVR Display SDK is oculus: False Loaded scene: LoadingScene Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 155214. Total: 322.072200 ms (FindLiveObjects: 5.798900 ms CreateObjectMapping: 5.919700 ms MarkObjects: 304.687800 ms DeleteObjects: 5.665200 ms) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) BGMManager FadeIn Fading to new ID: VTOL_Test_005_v6, (oldID: VTOL_Test_007_v3) FadeToRoutine fadeInTime:2 Fading in (1) Lobby message from GreenGuy: join_76561198839635462,Green Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Lobby message from Konami: acpt_76561198839635462 Parse(76561198839635462) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_9;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561199115500498,HowSealy,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,1,True,0,0 - Info: 76561199115500498,HowSealy,Allied,-1,True,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 Checking if green has a bad word - nope, all good. - Info: 76561198839635462,Green,Allied,-1,False,0,0 Unloading 11 Unused Serialized files (Serialized files now loaded: 1) Pausing Controller Events Fading out Unpausing Controller Events LoadingSceneController destroyed. [OVRManager] OnDestroy UnloadTime: 3.791100 ms MeshCombiner2 destroyed 0 meshes! New audio listener: Camera Setting up 10 workers. Loaded scene: CustomMapBase Initializing EndMission Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Starting jobs. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Unloading 5964 unused Assets to reduce memory usage. Loaded Objects now: 176828. Total: 343.661700 ms (FindLiveObjects: 8.379900 ms CreateObjectMapping: 8.355100 ms MarkObjects: 322.737000 ms DeleteObjects: 4.189000 ms) VRLoadingView: VTMapManager.nextLaunchMode == Scenario Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Processing city chunk (3, 14) All jobs dispatched. Waiting for job completion. XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 85 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 85) XRTextureManager::SetupRenderTextureFromXRRequest (id: 86 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 86) XRTextureManager::SetupRenderTextureFromXRRequest (id: 87 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 87) XRTextureManager::SetupRenderTextureFromXRRequest (id: 88 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 88) [XR] [OpenVR] Created Native Color: 8def5f0 [XR] [OpenVR] Created Native Depth: 8ded870 [XR] [OpenVR] Created Native Color: 8df4230 [XR] [OpenVR] Created Native Depth: 8df01b0 Lobby message from Yerbua: $log_Yerbua has connected. Lobby message from Konami: ilst_10;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561199115500498,HowSealy,Allied,10,True,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,1,True,0,0 - Info: 76561199115500498,HowSealy,Allied,10,True,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 Lobby message from Gucci Shame: $log_DARQ has connected. Lobby message from Konami: ilst_11;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561199115500498,HowSealy,Allied,10,True,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,1,True,0,0 - Info: 76561199115500498,HowSealy,Allied,10,True,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 Yerbua has picked team Allied. - Info: 76561198018955484,Yerbua,Allied,-1,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 All jobs complete. Time: 35.29028 Regenerating roads Async Collider Bake Job Routine complete! Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 400356. Total: 431.434500 ms (FindLiveObjects: 16.889400 ms CreateObjectMapping: 8.091800 ms MarkObjects: 406.050600 ms DeleteObjects: 0.402100 ms) BGMManager FadeOut Scenario loading 0 from node. Scenario loading 1 from node. Scenario loading 2 from node. Scenario loading 3 from node. Scenario loading 4 from node. Scenario loading 5 from node. Scenario loading 6 from node. Scenario loading 7 from node. Scenario loading 8 from node. 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Loaded conditional action, ID:2 Loaded conditional action, ID:3 Loaded conditional action, ID:4 Loaded conditional action, ID:5 Loaded conditional action, ID:6 Loaded conditional action, ID:7 Loaded conditional action, ID:8 Loaded conditional action, ID:9 Loaded conditional action, ID:10 Loaded conditional action, ID:11 Loaded conditional action, ID:13 Loaded conditional action, ID:14 Loaded conditional action, ID:15 Loaded conditional action, ID:16 Loaded conditional action, ID:17 Loaded conditional action, ID:18 Loaded conditional action, ID:25 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Loaded conditional action, ID:27 Loaded conditional action, ID:28 Loaded conditional action, ID:29 Loaded conditional action, ID:30 Loaded conditional action, ID:31 Loaded conditional action, ID:32 Loaded conditional action, ID:33 Loaded conditional action, ID:34 Loaded conditional action, ID:35 Loaded conditional action, ID:36 Loaded conditional action, ID:37 Loaded conditional action, ID:38 Loaded conditional action, ID:39 Loaded conditional action, ID:40 Loaded conditional action, ID:41 Loaded conditional action, ID:42 Loaded conditional action, ID:43 Loaded conditional action, ID:44 Loaded conditional action, ID:45 Loaded conditional action, ID:46 Loaded conditional action, ID:47 Loaded conditional action, ID:48 Loaded conditional action, ID:49 Loaded conditional action, ID:50 Loaded conditional action, ID:51 Loaded conditional action, ID:52 Loaded conditional action, ID:53 Loaded conditional action, ID:54 Loaded conditional action, ID:55 Loaded conditional action, ID:56 Loaded conditional action, ID:57 Loaded conditional action, ID:58 Loaded conditional action, ID:59 Loaded conditional action, ID:60 Loaded conditional action, ID:61 Loaded conditional action, ID:62 Loaded conditional action, ID:63 Loaded conditional action, ID:64 Loaded conditional action, ID:65 Loaded conditional action, ID:66 Loaded conditional action, ID:67 Loaded conditional action, ID:132 Loaded conditional action, ID:135 Loaded conditional action, ID:137 Loaded conditional action, ID:139 Loaded conditional action, ID:198 Loaded conditional action, ID:200 Loaded conditional action, ID:202 Loaded conditional action, ID:204 Loaded conditional action, ID:206 Loaded conditional action, ID:208 Loaded conditional action, ID:210 Loaded conditional action, ID:213 Loaded conditional action, ID:221 Loaded conditional action, ID:224 Loaded conditional action, ID:227 Loaded conditional action, ID:237 Loaded conditional action, ID:240 Loaded conditional action, ID:249 Loaded conditional action, ID:261 Loaded conditional action, ID:263 Loaded conditional action, ID:267 Loaded conditional action, ID:269 Loaded conditional action, ID:271 Loaded conditional action, ID:273 Loaded conditional action, ID:275 Loaded conditional action, ID:277 Loaded conditional action, ID:279 Loaded conditional action, ID:281 Loaded conditional action, ID:283 Loaded conditional action, ID:285 Loaded conditional action, ID:287 Loaded conditional action, ID:289 Loaded conditional action, ID:291 Loaded conditional action, ID:293 Loaded conditional action, ID:295 Loaded conditional action, ID:297 Loaded conditional action, ID:299 Loaded conditional action, ID:301 Loaded conditional action, ID:303 Loaded conditional action, ID:305 Loaded conditional action, ID:307 Loaded conditional action, ID:316 Loaded conditional action, ID:320 Loaded conditional action, ID:326 Loaded conditional action, ID:328 Loaded conditional action, ID:330 Loaded conditional action, ID:332 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Loaded conditional action, ID:336 Loaded conditional action, ID:341 Loaded conditional action, ID:345 Loaded conditional action, ID:349 Loaded conditional action, ID:356 Loaded conditional action, ID:358 Loaded conditional action, ID:362 Loaded conditional action, ID:365 Loaded conditional action, ID:369 Loaded conditional action, ID:372 Loaded conditional action, ID:376 Loaded conditional action, ID:380 Loaded conditional action, ID:382 Loaded conditional action, ID:385 Loaded conditional action, ID:389 Loaded conditional action, ID:393 Loaded conditional action, ID:397 Loaded conditional action, ID:401 Loaded conditional action, ID:404 Loaded conditional action, ID:406 Loaded conditional action, ID:408 Loaded conditional action, ID:411 Loaded conditional action, ID:415 Loaded conditional action, ID:419 Loaded conditional action, ID:422 Loaded conditional action, ID:426 Loaded conditional action, ID:430 Loaded conditional action, ID:433 Loaded conditional action, ID:437 Loaded conditional action, ID:441 Loaded conditional action, ID:444 Loaded conditional action, ID:448 Loaded conditional action, ID:452 Loaded conditional action, ID:455 Loaded conditional action, ID:459 Loaded conditional action, ID:463 Loaded conditional action, ID:466 Loaded conditional action, ID:470 Loaded conditional action, ID:474 Loaded conditional action, ID:477 Loaded conditional action, ID:481 Loaded conditional action, ID:485 Loaded conditional action, ID:488 Loaded conditional action, ID:492 Loaded conditional action, ID:496 Loaded conditional action, ID:499 Loaded conditional action, ID:502 Loaded conditional action, ID:505 Loaded conditional action, ID:507 Loaded conditional action, ID:509 Loaded conditional action, ID:513 Loaded conditional action, ID:515 Loaded conditional action, ID:517 Loaded conditional action, ID:519 Loaded conditional action, ID:523 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Verified maximum team slots for Dynamic Liberation Quick -- Team A:16, Team B:1 Setting Airbase A to team Enemy Setting Airbase B to team Enemy Setting Airbase C to team Enemy Setting Airbase S to team Enemy Prespawning MP Alpha-1 [4] (altSpawnIdx == -1) Prespawning MP Alpha-2 [5] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Alpha-3 [6] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Bravo-1 [7] (altSpawnIdx == -1) Prespawning MP Bravo-2 [8] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Bravo-3 [9] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Delta-1 [10] (altSpawnIdx == -1) Prespawning MP Delta-2 [11] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Delta-3 [12] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Xray-1 [13] (altSpawnIdx == -1) Prespawning MP Xray-2 [14] (altSpawnIdx == -1) Prespawning MP Xray-3 [15] (altSpawnIdx == -1) PlayerVehicleReference: converting AH94 to AH-94 Prespawning MP Zulu-1 [16] (altSpawnIdx == -1) Prespawning MP Zulu-2 [17] (altSpawnIdx == -1) PlayerVehicleReference: converting AV42C to AV-42C Prespawning MP Spawn [872] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 89 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 89) XRTextureManager::SetupRenderTextureFromXRRequest (id: 90 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 90) XRTextureManager::SetupRenderTextureFromXRRequest (id: 91 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 91) XRTextureManager::SetupRenderTextureFromXRRequest (id: 92 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 92) [XR] [OpenVR] Created Native Color: 11a46ef0 [XR] [OpenVR] Created Native Depth: 11a413b0 [XR] [OpenVR] Created Native Color: 11a42270 [XR] [OpenVR] Created Native Depth: 11a45770 SetupVehicleSlots() PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting AH94 to AH-94 PlayerVehicleReference: converting AV42C to AV-42C PlayerVehicleReference: converting F45A to F-45A Setup Vehicle Slot: spawnID=4, idx=0 Setup Vehicle Slot: spawnID=5, idx=1 Setup Vehicle Slot: spawnID=6, idx=2 Setup Vehicle Slot: spawnID=7, idx=3 Setup Vehicle Slot: spawnID=8, idx=4 Setup Vehicle Slot: spawnID=9, idx=5 Setup Vehicle Slot: spawnID=10, idx=6 Setup Vehicle Slot: spawnID=11, idx=7 Setup Vehicle Slot: spawnID=12, idx=8 Setup Vehicle Slot: spawnID=13, idx=9 Setup Vehicle Slot: spawnID=13, idx=10 Setup Vehicle Slot: spawnID=14, idx=11 Setup Vehicle Slot: spawnID=14, idx=12 Setup Vehicle Slot: spawnID=15, idx=13 Setup Vehicle Slot: spawnID=16, idx=14 Setup Vehicle Slot: spawnID=17, idx=15 Setup Vehicle Slot: spawnID=872, idx=0 Setting up team seats for Team A:8 and Team B:0 Setting up budgets (Life mode) VR SDK: OpenVR Display SDK is oculus: False Fading in (1) New audio listener: Camera (eye) TelescopePiston.AutoGetRenderers() VTOLMPSceneManager loading: Waiting for host VTOLMPSceneManager loading: Connecting to host (1) VTNetworkManager: Clearing all sync collections. Creating socket client. Connecting to host: Konami (76561198142784487) Socket client connecting... ConnectToHostRoutine: Waiting to start connecting. Current state: None Starting collider bake Collider bake complete. Time: 0s VTSocketClient.OnConnectionChanged() data.State: Connecting PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch VTSocketClient.OnConnectionChanged() data.State: FindingRoute VTOLMPSceneManager loading: Connecting to host (1) FindingRoute VTSocketClient.OnConnected() data.State: Connected, steamID: 76561198142784487 VTSocketClient.OnConnectionChanged() data.State: Connected Socket client successfully connected! VTOLMPSceneManager loading: Connecting to host (1) Connected Waiting for alt-spawn seed. Successfully connected to host after 2 attempts VTOLMPSceneManager: Waiting for net scene entities to be initialized. Received a Scene Entity Init Message with an unexpected id list size. Expected:32, Received:33, EntIdx:0 (MPSceneManager) Initializing scene entity on client side. Idx:0, entityID:6373 VTOLMPSceneManager: Scene entities ready after 3 frames. Max data received: 18.7793kb New max RPCs received: 787 RPC_SetUnitIcons(0) RPC_SetAltSpawnSeed(4685241) RPC_SetUnitID(6383, 0) Client OnPreSpawnUnit AlliedCarrier [0] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6403, 1) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit AlliedAAShip [1] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6411, 2) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit EscortCruiser [2] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6421, 3) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit EscortCruiser [3] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6431, 18) Client OnPreSpawnUnit SamFCR2 [18] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6435, 19) Client OnPreSpawnUnit SamBattery1 [19] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(6439, 20) Client OnPreSpawnUnit SamBattery1 [20] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6443, 21) Client OnPreSpawnUnit bunker1 [21] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6462, 22) Client OnPreSpawnUnit bunker1 [22] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(6481, 23) Client OnPreSpawnUnit bunker1 [23] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(6500, 24) Client OnPreSpawnUnit bunker1 [24] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(6519, 25) Client OnPreSpawnUnit bunker1 [25] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(6538, 26) Client OnPreSpawnUnit bunker1 [26] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6557, 27) Client OnPreSpawnUnit staticAAA-20x2 [27] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6562, 28) Client OnPreSpawnUnit staticAAA-20x2 [28] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(6567, 29) Client OnPreSpawnUnit SamFCR2 [29] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6571, 30) Client OnPreSpawnUnit SamBattery1 [30] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6575, 31) Client OnPreSpawnUnit SamBattery1 [31] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(6579, 32) Client OnPreSpawnUnit bunker1 [32] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(6598, 33) Client OnPreSpawnUnit bunker1 [33] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(6617, 34) Client OnPreSpawnUnit bunker1 [34] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(6636, 35) Client OnPreSpawnUnit bunker1 [35] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6655, 36) Client OnPreSpawnUnit bunker1 [36] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6674, 37) Client OnPreSpawnUnit bunker1 [37] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6693, 38) Client OnPreSpawnUnit staticAAA-20x2 [38] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(6698, 39) Client OnPreSpawnUnit staticAAA-20x2 [39] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(6703, 40) Client OnPreSpawnUnit IRAPC [40] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(6713, 41) Client OnPreSpawnUnit IRAPC [41] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(6723, 42) Client OnPreSpawnUnit IRAPC [42] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(6733, 43) Client OnPreSpawnUnit IRAPC [43] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6743, 44) Client OnPreSpawnUnit SamFCR2 [44] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6747, 45) Client OnPreSpawnUnit SamBattery1 [45] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6751, 46) Client OnPreSpawnUnit SamBattery1 [46] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(6755, 47) Client OnPreSpawnUnit bunker1 [47] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6774, 48) Client OnPreSpawnUnit bunker1 [48] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6793, 49) Client OnPreSpawnUnit bunker1 [49] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6812, 50) Client OnPreSpawnUnit bunker1 [50] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(6831, 51) Client OnPreSpawnUnit bunker1 [51] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6850, 52) Client OnPreSpawnUnit bunker1 [52] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(6869, 53) Client OnPreSpawnUnit bunker1 [53] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(6888, 54) Client OnPreSpawnUnit IRAPC [54] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(6898, 55) Client OnPreSpawnUnit IRAPC [55] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(6908, 56) Client OnPreSpawnUnit IRAPC [56] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(6918, 57) Client OnPreSpawnUnit bunker1 [57] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(6937, 58) Client OnPreSpawnUnit bunker1 [58] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(6956, 59) Client OnPreSpawnUnit bunker1 [59] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(6975, 60) Client OnPreSpawnUnit bunker1 [60] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(6994, 61) Client OnPreSpawnUnit IRAPC [61] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7004, 62) Client OnPreSpawnUnit IRAPC [62] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7014, 63) Client OnPreSpawnUnit IRAPC [63] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7024, 64) Client OnPreSpawnUnit IRAPC [64] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7034, 68) Client OnPreSpawnUnit F-45A AI [68] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4770334 e.engineEnabled = True SP Player [68].SetRadar(True) RPC_SetUnitID(7047, 73) Client OnPreSpawnUnit enemyMBT1 [73] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(7055, 74) Client OnPreSpawnUnit enemyMBT1 [74] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(7063, 75) Client OnPreSpawnUnit enemyMBT1 [75] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7071, 76) Client OnPreSpawnUnit enemyMBT1 [76] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(7079, 77) Client OnPreSpawnUnit enemyMBT1 [77] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(7087, 78) Client OnPreSpawnUnit enemyMBT1 [78] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(7095, 79) Client OnPreSpawnUnit enemyMBT1 [79] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(7103, 80) Client OnPreSpawnUnit enemyMBT1 [80] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(7111, 81) Client OnPreSpawnUnit enemyMBT1 [81] (altSpawnSeed == 4685241, altSpawnIdx == 4) RPC_SetUnitID(7119, 82) Client OnPreSpawnUnit enemyMBT1 [82] (altSpawnSeed == 4685241, altSpawnIdx == 4) RPC_SetUnitID(7127, 83) Client OnPreSpawnUnit enemyMBT1 [83] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(7135, 84) Client OnPreSpawnUnit enemyMBT1 [84] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7143, 85) Client OnPreSpawnUnit enemyMBT1 [85] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7151, 86) Client OnPreSpawnUnit enemyMBT1 [86] (altSpawnSeed == 4685241, altSpawnIdx == 3) RPC_SetUnitID(7159, 87) Client OnPreSpawnUnit enemyMBT1 [87] (altSpawnSeed == 4685241, altSpawnIdx == 3) RPC_SetUnitID(7167, 88) Client OnPreSpawnUnit enemyMBT1 [88] (altSpawnSeed == 4685241, altSpawnIdx == 4) RPC_SetUnitID(7175, 89) Client OnPreSpawnUnit IRAPC [89] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(7185, 90) Client OnPreSpawnUnit IRAPC [90] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(7195, 91) Client OnPreSpawnUnit IRAPC [91] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7205, 92) Client OnPreSpawnUnit IRAPC [92] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7215, 93) Client OnPreSpawnUnit EnemySoldierMANPAD [93] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(7225, 94) Client OnPreSpawnUnit EnemySoldierMANPAD [94] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7235, 95) Client OnPreSpawnUnit EnemySoldierMANPAD [95] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7245, 96) Client OnPreSpawnUnit EnemySoldierMANPAD [96] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(7255, 97) Client OnPreSpawnUnit staticAAA-20x2 [97] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(7260, 98) Client OnPreSpawnUnit staticAAA-20x2 [98] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7265, 99) Client OnPreSpawnUnit staticAAA-20x2 [99] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7270, 510) Client OnPreSpawnUnit ASF-30 [510] (altSpawnSeed == 4685241, altSpawnIdx == 0) -4781376 e.engineEnabled = True A-Ext ASF A01 [510].SetRadar(True) RPC_SetUnitID(7280, 508) Client OnPreSpawnUnit ASF-58 [508] (altSpawnSeed == 4685241, altSpawnIdx == 2) -4782916 e.engineEnabled = True A-Con ASF 07H [508].SetRadar(True) RPC_SetUnitID(7289, 507) Client OnPreSpawnUnit ASF-58 [507] (altSpawnSeed == 4685241, altSpawnIdx == 4) A-Con ASF 06H [507].SetRadar(True) RPC_SetUnitID(7298, 529) Client OnPreSpawnUnit ASF-30 [529] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF A03 [529].SetRadar(True) RPC_SetUnitID(7308, 528) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [528] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF A02 [528].SetRadar(True) RPC_SetUnitID(7318, 527) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [527] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF A01 [527].SetRadar(True) RPC_SetUnitID(7328, 526) Client OnPreSpawnUnit ASF-58 [526] (altSpawnSeed == 4685241, altSpawnIdx == 1) -4790228 e.engineEnabled = True A-ReiG ASF C03 [526].SetRadar(True) RPC_SetUnitID(7337, 525) Client OnPreSpawnUnit ASF-58 [525] (altSpawnSeed == 4685241, altSpawnIdx == 2) -4791454 e.engineEnabled = True A-ReiG ASF C02 [525].SetRadar(True) RPC_SetUnitID(7346, 524) Client OnPreSpawnUnit ASF-58 [524] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4792680 e.engineEnabled = True A-ReiG ASF C01 [524].SetRadar(True) RPC_SetUnitID(7355, 523) Client OnPreSpawnUnit ASF-33 [523] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4793788 e.engineEnabled = True A-ReiG ASF B03 [523].SetRadar(True) RPC_SetUnitID(7366, 522) Client OnPreSpawnUnit ASF-33 [522] (altSpawnSeed == 4685241, altSpawnIdx == 1) -4795446 e.engineEnabled = True A-ReiG ASF B02 [522].SetRadar(True) RPC_SetUnitID(7377, 521) Client OnPreSpawnUnit ASF-33 [521] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4797104 e.engineEnabled = True A-ReiG ASF B01 [521].SetRadar(True) RPC_SetUnitID(7388, 520) Client OnPreSpawnUnit ASF-30 [520] (altSpawnSeed == 4685241, altSpawnIdx == 2) -4798960 e.engineEnabled = True A-ReiG ASF A03 [520].SetRadar(True) RPC_SetUnitID(7398, 519) Client OnPreSpawnUnit ASF-30 [519] (altSpawnSeed == 4685241, altSpawnIdx == 1) -4800580 e.engineEnabled = True A-ReiG ASF A02 [519].SetRadar(True) RPC_SetUnitID(7408, 518) Client OnPreSpawnUnit ASF-30 [518] (altSpawnSeed == 4685241, altSpawnIdx == 0) -4802200 e.engineEnabled = True A-ReiG ASF A01 [518].SetRadar(True) RPC_SetUnitID(7418, 117) Client OnPreSpawnUnit SAAW [117] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(7427, 118) Client OnPreSpawnUnit SAAW [118] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7436, 119) Client OnPreSpawnUnit SAAW [119] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(7445, 120) Client OnPreSpawnUnit SAAW [120] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7454, 121) Client OnPreSpawnUnit SAAW [121] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7463, 122) Client OnPreSpawnUnit SAAW [122] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7472, 123) Client OnPreSpawnUnit EnemySoldierMANPAD [123] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7482, 124) Client OnPreSpawnUnit EnemySoldierMANPAD [124] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7492, 125) Client OnPreSpawnUnit EnemySoldierMANPAD [125] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7502, 126) Client OnPreSpawnUnit EnemySoldierMANPAD [126] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7512, 127) Client OnPreSpawnUnit EnemySoldierMANPAD [127] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(7522, 128) Client OnPreSpawnUnit EnemySoldierMANPAD [128] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(7532, 506) Client OnPreSpawnUnit ASF-33 [506] (altSpawnSeed == 4685241, altSpawnIdx == 2) -4809358 e.engineEnabled = True A-Con ASF 05M [506].SetRadar(True) RPC_SetUnitID(7543, 505) Client OnPreSpawnUnit ASF-33 [505] (altSpawnSeed == 4685241, altSpawnIdx == 5) A-Con ASF 04M [505].SetRadar(True) RPC_SetUnitID(7554, 504) Client OnPreSpawnUnit ASF-30 [504] (altSpawnSeed == 4685241, altSpawnIdx == 0) -4812872 e.engineEnabled = True A-Con ASF 03E [504].SetRadar(True) RPC_SetUnitID(7564, 503) Client OnPreSpawnUnit ASF-30 [503] (altSpawnSeed == 4685241, altSpawnIdx == 2) -4814492 e.engineEnabled = True A-Con ASF 02E [503].SetRadar(True) RPC_SetUnitID(7574, 134) Client OnPreSpawnUnit DroneMissileCruiser [134] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7591, 135) Client OnPreSpawnUnit ESuperMissileCruiser [135] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7607, 136) Client OnPreSpawnUnit DroneGunBoatRocket [136] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7615, 137) Client OnPreSpawnUnit DroneGunBoatRocket [137] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7623, 138) Client OnPreSpawnUnit DroneMissileCruiser [138] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(7640, 139) Client OnPreSpawnUnit DroneGunBoatRocket [139] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(7648, 140) Client OnPreSpawnUnit ESuperMissileCruiser [140] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(7664, 141) Client OnPreSpawnUnit DroneGunBoatRocket [141] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(7672, 142) Client OnPreSpawnUnit DroneMissileCruiser [142] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7689, 143) Client OnPreSpawnUnit ASF-58 [143] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4826308 e.engineEnabled = True A-Obj A58 01 [143].SetRadar(True) RPC_SetUnitID(7698, 144) Client OnPreSpawnUnit ASF-58 [144] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4827534 e.engineEnabled = True A-Obj A58 02 [144].SetRadar(True) RPC_SetUnitID(7707, 145) Client OnPreSpawnUnit ASF-58 [145] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4828760 e.engineEnabled = True A-Obj A58 03 [145].SetRadar(True) RPC_SetUnitID(7716, 146) Client OnPreSpawnUnit ASF-58 [146] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4829986 e.engineEnabled = True A-Obj A58 04 [146].SetRadar(True) RPC_SetUnitID(7725, 147) Client OnPreSpawnUnit ASF-58 [147] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4831212 e.engineEnabled = True A-Obj A58 05 [147].SetRadar(True) RPC_SetUnitID(7734, 148) Client OnPreSpawnUnit ASF-58 [148] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4832438 e.engineEnabled = True A-Obj A58 06 [148].SetRadar(True) RPC_SetUnitID(7743, 159) Client OnPreSpawnUnit GAV-25 [159] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4834062 e.engineEnabled = True A-Obj G25 01 [159].SetRadar(True) RPC_SetUnitID(7752, 160) Client OnPreSpawnUnit GAV-25 [160] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4835238 e.engineEnabled = True A-Obj G25 02 [160].SetRadar(True) RPC_SetUnitID(7761, 161) Client OnPreSpawnUnit GAV-25 [161] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4836414 e.engineEnabled = True A-Obj G25 03 [161].SetRadar(True) RPC_SetUnitID(7770, 162) Client OnPreSpawnUnit GAV-25 [162] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4837590 e.engineEnabled = True A-Obj G25 04 [162].SetRadar(True) RPC_SetUnitID(7779, 163) Client OnPreSpawnUnit GAV-25 [163] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4838766 e.engineEnabled = True A-Obj G25 05 [163].SetRadar(True) RPC_SetUnitID(7788, 164) Client OnPreSpawnUnit GAV-25 [164] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4839942 e.engineEnabled = True A-Obj G25 06 [164].SetRadar(True) RPC_SetUnitID(7797, 165) Client OnPreSpawnUnit GAV-25 [165] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4841118 e.engineEnabled = True A-Obj G25 07 [165].SetRadar(True) RPC_SetUnitID(7806, 166) Client OnPreSpawnUnit GAV-25 [166] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4842294 e.engineEnabled = True A-Obj G25 08 [166].SetRadar(True) RPC_SetUnitID(7815, 168) Client OnPreSpawnUnit AEW-50 [168] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-Obj AWACS [168].SetRadar(True) RPC_SetUnitID(7826, 169) Client OnPreSpawnUnit EnemySoldier [169] (altSpawnSeed == 4685241, altSpawnIdx == 5) RPC_SetUnitID(7832, 170) - set to synced alt spawn idx: 5 Client OnPreSpawnUnit EnemySoldier [170] (altSpawnSeed == 4685241, altSpawnIdx == 5) RPC_SetUnitID(7838, 171) - set to synced alt spawn idx: 5 Client OnPreSpawnUnit EnemySoldier [171] (altSpawnSeed == 4685241, altSpawnIdx == 5) RPC_SetUnitID(7844, 172) - set to synced alt spawn idx: 5 Client OnPreSpawnUnit EnemySoldier [172] (altSpawnSeed == 4685241, altSpawnIdx == 5) RPC_SetUnitID(7850, 173) - set to synced alt spawn idx: 5 Client OnPreSpawnUnit EnemySoldier [173] (altSpawnSeed == 4685241, altSpawnIdx == 5) RPC_SetUnitID(7856, 174) Client OnPreSpawnUnit MAD-4Radar [174] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4846458 A-Obj HMAD R1 [174] SetEngageEnemies(False) RPC_SetUnitID(7862, 175) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit MAD-4Radar [175] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4846736 A-Obj HMAD R2 [175] SetEngageEnemies(False) RPC_SetUnitID(7868, 176) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit MAD-4Launcher [176] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4847014 A-Obj HMAD L1 [176] SetEngageEnemies(False) RPC_SetUnitID(7874, 177) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit MAD-4Launcher [177] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4847274 A-Obj HMAD L2 [177] SetEngageEnemies(False) RPC_SetUnitID(7880, 178) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit MAD-4Launcher [178] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4847534 A-Obj HMAD L3 [178] SetEngageEnemies(False) RPC_SetUnitID(7886, 179) Client OnPreSpawnUnit ERocketTruck [179] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(7892, 180) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ERocketTruck [180] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(7898, 181) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ERocketTruck [181] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(7904, 182) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ERocketTruck [182] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(7910, 185) Client OnPreSpawnUnit enemyMBT1 [185] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(7918, 186) Client OnPreSpawnUnit enemyMBT1 [186] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(7926, 187) Client OnPreSpawnUnit enemyMBT1 [187] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7934, 188) Client OnPreSpawnUnit enemyMBT1 [188] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7942, 189) Client OnPreSpawnUnit enemyMBT1 [189] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(7950, 190) Client OnPreSpawnUnit enemyMBT1 [190] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(7958, 191) Client OnPreSpawnUnit enemyMBT1 [191] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7966, 192) Client OnPreSpawnUnit enemyMBT1 [192] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(7974, 193) Client OnPreSpawnUnit enemyMBT1 [193] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(7982, 194) Client OnPreSpawnUnit enemyMBT1 [194] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(7990, 195) Client OnPreSpawnUnit enemyMBT1 [195] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(7998, 196) Client OnPreSpawnUnit enemyMBT1 [196] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8006, 197) Client OnPreSpawnUnit enemyMBT1 [197] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8014, 198) Client OnPreSpawnUnit enemyMBT1 [198] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8022, 199) Client OnPreSpawnUnit enemyMBT1 [199] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8030, 200) Client OnPreSpawnUnit enemyMBT1 [200] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8038, 201) Client OnPreSpawnUnit enemyMBT1 [201] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8046, 202) Client OnPreSpawnUnit enemyMBT1 [202] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8054, 203) Client OnPreSpawnUnit enemyMBT1 [203] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(8062, 204) Client OnPreSpawnUnit enemyMBT1 [204] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8070, 205) Client OnPreSpawnUnit enemyMBT1 [205] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8078, 206) Client OnPreSpawnUnit enemyMBT1 [206] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8086, 207) Client OnPreSpawnUnit enemyMBT1 [207] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8094, 208) Client OnPreSpawnUnit enemyMBT1 [208] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8102, 209) Client OnPreSpawnUnit enemyMBT1 [209] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8110, 210) Client OnPreSpawnUnit enemyMBT1 [210] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8118, 211) Client OnPreSpawnUnit enemyMBT1 [211] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8126, 212) Client OnPreSpawnUnit enemyMBT1 [212] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8134, 213) Client OnPreSpawnUnit enemyMBT1 [213] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8142, 216) Client OnPreSpawnUnit enemyMBT1 [216] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8150, 215) Client OnPreSpawnUnit enemyMBT1 [215] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8158, 217) Client OnPreSpawnUnit enemyMBT1 [217] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8166, 218) Client OnPreSpawnUnit enemyMBT1 [218] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8174, 219) Client OnPreSpawnUnit enemyMBT1 [219] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8182, 220) Client OnPreSpawnUnit enemyMBT1 [220] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8190, 221) Client OnPreSpawnUnit enemyMBT1 [221] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8198, 222) Client OnPreSpawnUnit enemyMBT1 [222] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8206, 223) Client OnPreSpawnUnit enemyMBT1 [223] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8214, 224) Client OnPreSpawnUnit enemyMBT1 [224] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8222, 225) Client OnPreSpawnUnit enemyMBT1 [225] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8230, 226) Client OnPreSpawnUnit IRAPC [226] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8240, 227) Client OnPreSpawnUnit IRAPC [227] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8250, 228) Client OnPreSpawnUnit IRAPC [228] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8260, 229) Client OnPreSpawnUnit IRAPC [229] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8270, 230) Client OnPreSpawnUnit IRAPC [230] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8280, 231) Client OnPreSpawnUnit IRAPC [231] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8290, 232) Client OnPreSpawnUnit IRAPC [232] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8300, 233) Client OnPreSpawnUnit IRAPC [233] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8310, 234) Client OnPreSpawnUnit IRAPC [234] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8320, 235) Client OnPreSpawnUnit IRAPC [235] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8330, 236) Client OnPreSpawnUnit IRAPC [236] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8340, 237) Client OnPreSpawnUnit EnemySoldierMANPAD [237] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8350, 238) Client OnPreSpawnUnit EnemySoldierMANPAD [238] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8360, 239) Client OnPreSpawnUnit EnemySoldierMANPAD [239] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8370, 240) Client OnPreSpawnUnit EnemySoldierMANPAD [240] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8380, 241) Client OnPreSpawnUnit EnemySoldierMANPAD [241] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8390, 242) Client OnPreSpawnUnit EnemySoldierMANPAD [242] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8400, 243) Client OnPreSpawnUnit EnemySoldierMANPAD [243] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8410, 244) Client OnPreSpawnUnit EnemySoldierMANPAD [244] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8420, 245) Client OnPreSpawnUnit EnemySoldierMANPAD [245] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8430, 246) Client OnPreSpawnUnit EnemySoldierMANPAD [246] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8440, 627) Client OnPreSpawnUnit ASF-30 [627] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF B01 [627].SetRadar(True) RPC_SetUnitID(8450, 626) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [626] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF A03 [626].SetRadar(True) RPC_SetUnitID(8460, 625) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [625] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF A02 [625].SetRadar(True) RPC_SetUnitID(8470, 624) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [624] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF A01 [624].SetRadar(True) RPC_SetUnitID(8480, 623) Client OnPreSpawnUnit ASF-58 [623] (altSpawnSeed == 4685241, altSpawnIdx == 0) -4880380 e.engineEnabled = True C-ReiG ASF C03 [623].SetRadar(True) RPC_SetUnitID(8489, 622) Client OnPreSpawnUnit ASF-58 [622] (altSpawnSeed == 4685241, altSpawnIdx == 0) -4881606 e.engineEnabled = True C-ReiG ASF C02 [622].SetRadar(True) RPC_SetUnitID(8498, 621) Client OnPreSpawnUnit ASF-58 [621] (altSpawnSeed == 4685241, altSpawnIdx == 0) -4882832 e.engineEnabled = True C-ReiG ASF C01 [621].SetRadar(True) RPC_SetUnitID(8507, 620) Client OnPreSpawnUnit ASF-33 [620] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4883940 e.engineEnabled = True C-ReiG ASF B03 [620].SetRadar(True) RPC_SetUnitID(8518, 619) Client OnPreSpawnUnit ASF-33 [619] (altSpawnSeed == 4685241, altSpawnIdx == 2) -4885598 e.engineEnabled = True C-ReiG ASF B02 [619].SetRadar(True) RPC_SetUnitID(8529, 570) Client OnPreSpawnUnit ASF-30 [570] (altSpawnSeed == 4685241, altSpawnIdx == 4) B-Ext ASF A03 [570].SetRadar(True) RPC_SetUnitID(8539, 569) Client OnPreSpawnUnit ASF-30 [569] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4889074 e.engineEnabled = True B-Ext ASF A02 [569].SetRadar(True) RPC_SetUnitID(8549, 568) Client OnPreSpawnUnit ASF-30 [568] (altSpawnSeed == 4685241, altSpawnIdx == 1) -4890694 e.engineEnabled = True B-Ext ASF A01 [568].SetRadar(True) RPC_SetUnitID(8559, 567) Client OnPreSpawnUnit ASF-58 [567] (altSpawnSeed == 4685241, altSpawnIdx == 3) B-Con ASF 07H [567].SetRadar(True) RPC_SetUnitID(8568, 566) Client OnPreSpawnUnit ASF-58 [566] (altSpawnSeed == 4685241, altSpawnIdx == 2) -4893460 e.engineEnabled = True B-Con ASF 06H [566].SetRadar(True) RPC_SetUnitID(8577, 565) Client OnPreSpawnUnit ASF-33 [565] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4894568 e.engineEnabled = True B-Con ASF 05M [565].SetRadar(True) RPC_SetUnitID(8588, 564) Client OnPreSpawnUnit ASF-33 [564] (altSpawnSeed == 4685241, altSpawnIdx == 0) -4896226 e.engineEnabled = True B-Con ASF 04M [564].SetRadar(True) RPC_SetUnitID(8599, 563) Client OnPreSpawnUnit ASF-30 [563] (altSpawnSeed == 4685241, altSpawnIdx == 0) -4898082 e.engineEnabled = True B-Con ASF 03E [563].SetRadar(True) RPC_SetUnitID(8609, 562) Client OnPreSpawnUnit ASF-30 [562] (altSpawnSeed == 4685241, altSpawnIdx == 3) B-Con ASF 02E [562].SetRadar(True) RPC_SetUnitID(8619, 561) Client OnPreSpawnUnit ASF-30 [561] (altSpawnSeed == 4685241, altSpawnIdx == 4) B-Con ASF 01E [561].SetRadar(True) RPC_SetUnitID(8629, 299) Client OnPreSpawnUnit SamFCR [299] (altSpawnSeed == 4685241, altSpawnIdx == 4) RPC_SetUnitID(8633, 300) Client OnPreSpawnUnit SamBattery1 [300] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8637, 301) Client OnPreSpawnUnit SamBattery1 [301] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8641, 303) Client OnPreSpawnUnit SAAW [303] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8650, 304) Client OnPreSpawnUnit SAAW [304] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8659, 305) Client OnPreSpawnUnit SAAW [305] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8668, 306) Client OnPreSpawnUnit SAAW [306] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8677, 307) Client OnPreSpawnUnit SAAW [307] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8686, 308) Client OnPreSpawnUnit SAAW [308] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8695, 313) Client OnPreSpawnUnit EnemySoldierMANPAD [313] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8705, 314) Client OnPreSpawnUnit EnemySoldierMANPAD [314] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(8715, 315) Client OnPreSpawnUnit EnemySoldierMANPAD [315] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8725, 316) Client OnPreSpawnUnit EnemySoldierMANPAD [316] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(8735, 317) Client OnPreSpawnUnit EnemySoldierMANPAD [317] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8745, 318) Client OnPreSpawnUnit EnemySoldierMANPAD [318] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8755, 319) Client OnPreSpawnUnit SamFCR [319] (altSpawnSeed == 4685241, altSpawnIdx == 5) RPC_SetUnitID(8759, 320) Client OnPreSpawnUnit SamFCR [320] (altSpawnSeed == 4685241, altSpawnIdx == 5) RPC_SetUnitID(8763, 321) Client OnPreSpawnUnit SamFCR [321] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8767, 322) Client OnPreSpawnUnit SamBattery1 [322] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8771, 323) Client OnPreSpawnUnit SamBattery1 [323] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8775, 324) Client OnPreSpawnUnit SamBattery1 [324] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8779, 325) Client OnPreSpawnUnit SamBattery1 [325] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8783, 326) Client OnPreSpawnUnit SamBattery1 [326] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8787, 327) Client OnPreSpawnUnit SamBattery1 [327] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8791, 328) Client OnPreSpawnUnit SAAW [328] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8800, 329) Client OnPreSpawnUnit SAAW [329] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8809, 330) Client OnPreSpawnUnit SAAW [330] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8818, 331) Client OnPreSpawnUnit SAAW [331] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8827, 332) Client OnPreSpawnUnit SAAW [332] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8836, 333) Client OnPreSpawnUnit SAAW [333] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8845, 334) Client OnPreSpawnUnit EnemySoldierMANPAD [334] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(8855, 335) Client OnPreSpawnUnit EnemySoldierMANPAD [335] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8865, 336) Client OnPreSpawnUnit EnemySoldierMANPAD [336] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(8875, 337) Client OnPreSpawnUnit EnemySoldierMANPAD [337] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8885, 338) Client OnPreSpawnUnit EnemySoldierMANPAD [338] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8895, 339) Client OnPreSpawnUnit EnemySoldierMANPAD [339] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8905, 618) Client OnPreSpawnUnit ASF-33 [618] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4915544 e.engineEnabled = True C-ReiG ASF B01 [618].SetRadar(True) RPC_SetUnitID(8916, 617) Client OnPreSpawnUnit ASF-30 [617] (altSpawnSeed == 4685241, altSpawnIdx == 0) -4917400 e.engineEnabled = True C-ReiG ASF A03 [617].SetRadar(True) RPC_SetUnitID(8926, 616) Client OnPreSpawnUnit ASF-30 [616] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4919020 e.engineEnabled = True C-ReiG ASF A02 [616].SetRadar(True) RPC_SetUnitID(8936, 615) Client OnPreSpawnUnit ASF-30 [615] (altSpawnSeed == 4685241, altSpawnIdx == 1) -4920640 e.engineEnabled = True C-ReiG ASF A01 [615].SetRadar(True) RPC_SetUnitID(8946, 614) Client OnPreSpawnUnit enemyMBT1 [614] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8954, 613) Client OnPreSpawnUnit enemyMBT1 [613] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(8962, 346) Client OnPreSpawnUnit AEW-50 [346] (altSpawnSeed == 4685241, altSpawnIdx == -1) B-Obj AWACS [346].SetRadar(True) RPC_SetUnitID(8973, 347) Client OnPreSpawnUnit AEW-50 [347] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-Obj AWACS [347].SetRadar(True) RPC_SetUnitID(8984, 348) Client OnPreSpawnUnit ASF-58 [348] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4925504 e.engineEnabled = True B-Obj A58 01 [348].SetRadar(True) RPC_SetUnitID(8993, 349) Client OnPreSpawnUnit ASF-58 [349] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4926730 e.engineEnabled = True B-Obj A58 02 [349].SetRadar(True) RPC_SetUnitID(9002, 350) Client OnPreSpawnUnit ASF-58 [350] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4927956 e.engineEnabled = True B-Obj A58 03 [350].SetRadar(True) RPC_SetUnitID(9011, 351) Client OnPreSpawnUnit ASF-58 [351] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4929182 e.engineEnabled = True B-Obj A58 04 [351].SetRadar(True) RPC_SetUnitID(9020, 352) Client OnPreSpawnUnit ASF-58 [352] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4930408 e.engineEnabled = True B-Obj A58 05 [352].SetRadar(True) RPC_SetUnitID(9029, 353) Client OnPreSpawnUnit ASF-58 [353] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4931634 e.engineEnabled = True B-Obj A58 06 [353].SetRadar(True) RPC_SetUnitID(9038, 354) Client OnPreSpawnUnit ASF-58 [354] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4932860 e.engineEnabled = True C-Obj A58 01 [354].SetRadar(True) RPC_SetUnitID(9047, 355) Client OnPreSpawnUnit ASF-58 [355] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4934086 e.engineEnabled = True C-Obj A58 02 [355].SetRadar(True) RPC_SetUnitID(9056, 356) Client OnPreSpawnUnit ASF-58 [356] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4935312 e.engineEnabled = True C-Obj A58 03 [356].SetRadar(True) RPC_SetUnitID(9065, 357) Client OnPreSpawnUnit ASF-58 [357] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4936538 e.engineEnabled = True C-Obj A58 04 [357].SetRadar(True) RPC_SetUnitID(9074, 358) Client OnPreSpawnUnit ASF-58 [358] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4937764 e.engineEnabled = True C-Obj A58 05 [358].SetRadar(True) RPC_SetUnitID(9083, 359) Client OnPreSpawnUnit ASF-58 [359] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4938990 e.engineEnabled = True C-Obj A58 06 [359].SetRadar(True) RPC_SetUnitID(9092, 360) Client OnPreSpawnUnit GAV-25 [360] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4940614 e.engineEnabled = True B-Obj G25 01 [360].SetRadar(True) RPC_SetUnitID(9101, 361) Client OnPreSpawnUnit GAV-25 [361] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4941790 e.engineEnabled = True B-Obj G25 02 [361].SetRadar(True) RPC_SetUnitID(9110, 362) Client OnPreSpawnUnit GAV-25 [362] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4942966 e.engineEnabled = True B-Obj G25 03 [362].SetRadar(True) RPC_SetUnitID(9119, 363) Client OnPreSpawnUnit GAV-25 [363] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4944142 e.engineEnabled = True B-Obj G25 04 [363].SetRadar(True) RPC_SetUnitID(9128, 364) Client OnPreSpawnUnit GAV-25 [364] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4945318 e.engineEnabled = True B-Obj G25 05 [364].SetRadar(True) RPC_SetUnitID(9137, 365) Client OnPreSpawnUnit GAV-25 [365] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4946494 e.engineEnabled = True B-Obj G25 06 [365].SetRadar(True) RPC_SetUnitID(9146, 366) Client OnPreSpawnUnit GAV-25 [366] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4947670 e.engineEnabled = True B-Obj G25 07 [366].SetRadar(True) RPC_SetUnitID(9155, 367) Client OnPreSpawnUnit GAV-25 [367] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4948846 e.engineEnabled = True B-Obj G25 08 [367].SetRadar(True) RPC_SetUnitID(9164, 368) Client OnPreSpawnUnit GAV-25 [368] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4950022 e.engineEnabled = True C-Obj G25 01 [368].SetRadar(True) RPC_SetUnitID(9173, 369) Client OnPreSpawnUnit GAV-25 [369] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4951198 e.engineEnabled = True C-Obj G25 02 [369].SetRadar(True) RPC_SetUnitID(9182, 370) Client OnPreSpawnUnit GAV-25 [370] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4952374 e.engineEnabled = True C-Obj G25 03 [370].SetRadar(True) RPC_SetUnitID(9191, 371) Client OnPreSpawnUnit GAV-25 [371] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4953550 e.engineEnabled = True C-Obj G25 04 [371].SetRadar(True) RPC_SetUnitID(9200, 372) Client OnPreSpawnUnit GAV-25 [372] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4954726 e.engineEnabled = True C-Obj G25 05 [372].SetRadar(True) RPC_SetUnitID(9209, 373) Client OnPreSpawnUnit GAV-25 [373] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4955902 e.engineEnabled = True C-Obj G25 06 [373].SetRadar(True) RPC_SetUnitID(9218, 374) Client OnPreSpawnUnit GAV-25 [374] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4957078 e.engineEnabled = True C-Obj G25 07 [374].SetRadar(True) RPC_SetUnitID(9227, 375) Client OnPreSpawnUnit GAV-25 [375] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4958254 e.engineEnabled = True C-Obj G25 08 [375].SetRadar(True) RPC_SetUnitID(9236, 376) Client OnPreSpawnUnit DroneMissileCruiser [376] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9253, 377) Client OnPreSpawnUnit ESuperMissileCruiser [377] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9269, 381) Client OnPreSpawnUnit DroneGunBoat [381] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(9275, 379) Client OnPreSpawnUnit DroneMissileCruiser [379] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(9292, 380) Client OnPreSpawnUnit DroneGunBoatRocket [380] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(9300, 382) Client OnPreSpawnUnit DroneMissileCruiser [382] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9317, 383) Client OnPreSpawnUnit ESuperMissileCruiser [383] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9333, 385) Client OnPreSpawnUnit DroneGunBoat [385] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(9339, 386) Client OnPreSpawnUnit DroneMissileCruiser [386] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(9356, 387) Client OnPreSpawnUnit ESuperMissileCruiser [387] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9372, 388) Client OnPreSpawnUnit DroneMissileCruiser [388] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9389, 389) Client OnPreSpawnUnit MineBoat [389] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(9393, 390) Client OnPreSpawnUnit MineBoat [390] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9397, 391) Client OnPreSpawnUnit DroneMissileCruiser [391] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(9414, 392) Client OnPreSpawnUnit ESuperMissileCruiser [392] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9430, 393) Client OnPreSpawnUnit MineBoat [393] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(9434, 394) Client OnPreSpawnUnit MineBoat [394] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9438, 395) Client OnPreSpawnUnit DroneMissileCruiser [395] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9455, 396) Client OnPreSpawnUnit MineBoat [396] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9459, 397) Client OnPreSpawnUnit MineBoat [397] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9463, 398) Client OnPreSpawnUnit EBomberAI [398] (altSpawnSeed == 4685241, altSpawnIdx == -1) B-Obj BombA 01 [398].SetRadar(True) RPC_SetUnitID(9472, 399) Client OnPreSpawnUnit EBomberAI [399] (altSpawnSeed == 4685241, altSpawnIdx == -1) B-Obj BombA 02 [399].SetRadar(True) RPC_SetUnitID(9481, 400) Client OnPreSpawnUnit EBomberAI [400] (altSpawnSeed == 4685241, altSpawnIdx == -1) B-Obj BombA 03 [400].SetRadar(True) RPC_SetUnitID(9490, 403) Client OnPreSpawnUnit alliedCylinderTent [403] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(9493, 404) Client OnPreSpawnUnit EBomberAI [404] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-Obj BombB 01 [404].SetRadar(True) RPC_SetUnitID(9502, 405) Client OnPreSpawnUnit EBomberAI [405] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-Obj BombB 02 [405].SetRadar(True) RPC_SetUnitID(9511, 406) Client OnPreSpawnUnit EBomberAI [406] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-Obj BombB 03 [406].SetRadar(True) RPC_SetUnitID(9520, 407) Client OnPreSpawnUnit alliedCylinderTent [407] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(9523, 408) Client OnPreSpawnUnit EnemyCarrier [408] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(9551, 412) Client OnPreSpawnUnit DroneMissileCruiser [412] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(9568, 411) Client OnPreSpawnUnit DroneMissileCruiser [411] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(9585, 414) Client OnPreSpawnUnit ASF-30 [414] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4994800 e.engineEnabled = True B-Obj AC A30-01 [414].SetRadar(True) RPC_SetUnitID(9595, 416) Client OnPreSpawnUnit ASF-30 [416] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4996420 e.engineEnabled = True B-Obj AC A30-02 [416].SetRadar(True) RPC_SetUnitID(9605, 417) Client OnPreSpawnUnit ASF-30 [417] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4998040 e.engineEnabled = True B-Obj AC A30-03 [417].SetRadar(True) RPC_SetUnitID(9615, 418) Client OnPreSpawnUnit ASF-30 [418] (altSpawnSeed == 4685241, altSpawnIdx == -1) -4999660 e.engineEnabled = True B-Obj AC A30-04 [418].SetRadar(True) RPC_SetUnitID(9625, 419) Client OnPreSpawnUnit ASF-30 [419] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5001280 e.engineEnabled = True B-Obj AC A30-05 [419].SetRadar(True) RPC_SetUnitID(9635, 420) Client OnPreSpawnUnit ASF-30 [420] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5002900 e.engineEnabled = True B-Obj AC A30-06 [420].SetRadar(True) RPC_SetUnitID(9645, 428) Client OnPreSpawnUnit ASF-30 [428] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5004520 e.engineEnabled = True B-Obj AC A30-10 [428].SetRadar(True) RPC_SetUnitID(9655, 427) Client OnPreSpawnUnit ASF-30 [427] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5006140 e.engineEnabled = True B-Obj AC A30-09 [427].SetRadar(True) RPC_SetUnitID(9665, 426) Client OnPreSpawnUnit ASF-30 [426] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5007760 e.engineEnabled = True B-Obj AC A30-08 [426].SetRadar(True) RPC_SetUnitID(9675, 425) Client OnPreSpawnUnit ASF-30 [425] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5009380 e.engineEnabled = True B-Obj AC A30-07 [425].SetRadar(True) RPC_SetUnitID(9685, 429) Client OnPreSpawnUnit ESuperMissileCruiser [429] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9701, 430) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit DroneMissileCruiser [430] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9718, 431) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit DroneMissileCruiser [431] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9735, 432) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit DroneGunBoatRocket [432] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9743, 433) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit DroneGunBoatRocket [433] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(9751, 434) Client OnPreSpawnUnit enemyMBT1 [434] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9759, 435) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [435] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9767, 436) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [436] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9775, 437) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [437] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9783, 438) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [438] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9791, 439) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [439] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9799, 440) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [440] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9807, 441) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [441] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9815, 442) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [442] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9823, 443) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [443] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9831, 444) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [444] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9839, 445) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [445] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9847, 446) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [446] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9855, 447) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [447] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9863, 448) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [448] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9871, 449) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [449] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9879, 450) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [450] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9887, 451) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [451] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9895, 452) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [452] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9903, 453) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [453] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9911, 454) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [454] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9919, 455) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [455] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9927, 456) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [456] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9935, 457) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [457] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9943, 458) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [458] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9951, 459) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [459] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9959, 460) - set to synced alt spawn idx: 2 Client OnPreSpawnUnit enemyMBT1 [460] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(9967, 461) Client OnPreSpawnUnit FA-26B AI [461] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-Obj Slippy [461].SetRadar(True) RPC_SetUnitID(9978, 462) Client OnPreSpawnUnit ASF-30 [462] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-Obj Slip 01 [462].SetRadar(True) RPC_SetUnitID(9988, 463) Client OnPreSpawnUnit ASF-30 [463] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-Obj Slip 02 [463].SetRadar(True) RPC_SetUnitID(9998, 464) Client OnPreSpawnUnit ASF-30 [464] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-Obj Slip 03 [464].SetRadar(True) RPC_SetUnitID(10008, 465) Client OnPreSpawnUnit ASF-30 [465] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-Obj Slip 04 [465].SetRadar(True) RPC_SetUnitID(10018, 466) Client OnPreSpawnUnit ASF-30 [466] (altSpawnSeed == 4685241, altSpawnIdx == 0) C-Obj Slip 05 [466].SetRadar(True) RPC_SetUnitID(10028, 467) Client OnPreSpawnUnit DroneGunBoatRocket [467] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10036, 468) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit DroneGunBoatRocket [468] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10044, 469) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit DroneGunBoatRocket [469] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10052, 470) Client OnPreSpawnUnit DroneGunBoatRocket [470] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(10060, 471) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit DroneGunBoatRocket [471] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(10068, 472) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit DroneGunBoatRocket [472] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(10076, 473) Client OnPreSpawnUnit DroneGunBoatRocket [473] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10084, 474) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit DroneGunBoatRocket [474] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10092, 475) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit DroneGunBoatRocket [475] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10100, 476) Client OnPreSpawnUnit alliedCylinderTent [476] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10103, 477) Client OnPreSpawnUnit alliedCylinderTent [477] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10106, 478) Client OnPreSpawnUnit IRAPC [478] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10116, 479) Client OnPreSpawnUnit enemyMBT1 [479] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10124, 488) Client OnPreSpawnUnit enemyMBT1 [488] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10132, 489) Client OnPreSpawnUnit IRAPC [489] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10142, 493) Client OnPreSpawnUnit alliedCylinderTent [493] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10145, 492) Client OnPreSpawnUnit alliedCylinderTent [492] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10148, 494) Client OnPreSpawnUnit MineBoat [494] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(10152, 496) Client OnPreSpawnUnit enemyMBT1 [496] (altSpawnSeed == 4685241, altSpawnIdx == 5) RPC_SetUnitID(10160, 497) Client OnPreSpawnUnit enemyMBT1 [497] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(10168, 498) Client OnPreSpawnUnit enemyMBT1 [498] (altSpawnSeed == 4685241, altSpawnIdx == 3) RPC_SetUnitID(10176, 499) Client OnPreSpawnUnit enemyMBT1 [499] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(10184, 500) Client OnPreSpawnUnit enemyMBT1 [500] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(10192, 501) Client OnPreSpawnUnit enemyMBT1 [501] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(10200, 502) Client OnPreSpawnUnit ASF-30 [502] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5044394 e.engineEnabled = True A-Con ASF 01E [502].SetRadar(True) RPC_SetUnitID(10210, 511) Client OnPreSpawnUnit ASF-30 [511] (altSpawnSeed == 4685241, altSpawnIdx == 3) A-Ext ASF A02 [511].SetRadar(True) RPC_SetUnitID(10220, 512) Client OnPreSpawnUnit ASF-30 [512] (altSpawnSeed == 4685241, altSpawnIdx == 2) -5047634 e.engineEnabled = True A-Ext ASF A03 [512].SetRadar(True) RPC_SetUnitID(10230, 513) Client OnPreSpawnUnit ASF-30 [513] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5049254 e.engineEnabled = True A-Ext ASF B01 [513].SetRadar(True) RPC_SetUnitID(10240, 514) Client OnPreSpawnUnit ASF-30 [514] (altSpawnSeed == 4685241, altSpawnIdx == 3) A-Ext ASF B02 [514].SetRadar(True) RPC_SetUnitID(10250, 515) Client OnPreSpawnUnit ASF-33 [515] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5052296 e.engineEnabled = True A-Ext ASF C01 [515].SetRadar(True) RPC_SetUnitID(10261, 516) Client OnPreSpawnUnit ASF-33 [516] (altSpawnSeed == 4685241, altSpawnIdx == 6) A-Ext ASF C02 [516].SetRadar(True) RPC_SetUnitID(10272, 517) Client OnPreSpawnUnit ASF-33 [517] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5055612 e.engineEnabled = True A-Ext ASF C03 [517].SetRadar(True) RPC_SetUnitID(10283, 530) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [530] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF B01 [530].SetRadar(True) RPC_SetUnitID(10293, 531) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [531] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF B02 [531].SetRadar(True) RPC_SetUnitID(10303, 532) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [532] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF B03 [532].SetRadar(True) RPC_SetUnitID(10313, 533) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [533] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF C01 [533].SetRadar(True) RPC_SetUnitID(10324, 534) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [534] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF C02 [534].SetRadar(True) RPC_SetUnitID(10335, 535) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [535] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF C03 [535].SetRadar(True) RPC_SetUnitID(10346, 536) Client OnPreSpawnUnit MineBoat [536] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(10350, 537) Client OnPreSpawnUnit MineBoat [537] (altSpawnSeed == 4685241, altSpawnIdx == 3) RPC_SetUnitID(10354, 538) Client OnPreSpawnUnit MineBoat [538] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(10358, 539) Client OnPreSpawnUnit MineBoat [539] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(10362, 540) Client OnPreSpawnUnit MineBoat [540] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(10366, 541) Client OnPreSpawnUnit MineBoat [541] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(10370, 542) Client OnPreSpawnUnit MineBoat [542] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(10374, 543) Client OnPreSpawnUnit MineBoat [543] (altSpawnSeed == 4685241, altSpawnIdx == 4) RPC_SetUnitID(10378, 544) Client OnPreSpawnUnit MineBoat [544] (altSpawnSeed == 4685241, altSpawnIdx == 3) RPC_SetUnitID(10382, 545) Client OnPreSpawnUnit MineBoat [545] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(10386, 546) Client OnPreSpawnUnit MineBoat [546] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(10390, 547) Client OnPreSpawnUnit MineBoat [547] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(10394, 548) Client OnPreSpawnUnit MineBoat [548] (altSpawnSeed == 4685241, altSpawnIdx == 4) RPC_SetUnitID(10398, 549) Client OnPreSpawnUnit MineBoat [549] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(10402, 550) Client OnPreSpawnUnit MineBoat [550] (altSpawnSeed == 4685241, altSpawnIdx == 3) RPC_SetUnitID(10406, 551) Client OnPreSpawnUnit MineBoat [551] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10410, 552) Client OnPreSpawnUnit MineBoat [552] (altSpawnSeed == 4685241, altSpawnIdx == 3) RPC_SetUnitID(10414, 553) Client OnPreSpawnUnit MineBoat [553] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10418, 554) Client OnPreSpawnUnit bunker1 [554] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10437, 555) Client OnPreSpawnUnit bunker1 [555] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10456, 556) Client OnPreSpawnUnit staticAAA-20x2 [556] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10461, 557) Client OnPreSpawnUnit IRAPC [557] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10471, 558) Client OnPreSpawnUnit enemyMBT1 [558] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(10479, 559) Client OnPreSpawnUnit enemyMBT1 [559] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(10487, 571) Client OnPreSpawnUnit ASF-30 [571] (altSpawnSeed == 4685241, altSpawnIdx == 3) B-Ext ASF B01 [571].SetRadar(True) RPC_SetUnitID(10497, 572) Client OnPreSpawnUnit ASF-30 [572] (altSpawnSeed == 4685241, altSpawnIdx == 4) B-Ext ASF B02 [572].SetRadar(True) RPC_SetUnitID(10507, 573) Client OnPreSpawnUnit ASF-33 [573] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5075574 e.engineEnabled = True B-Ext ASF C01 [573].SetRadar(True) RPC_SetUnitID(10518, 574) Client OnPreSpawnUnit ASF-33 [574] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5077232 e.engineEnabled = True B-Ext ASF C02 [574].SetRadar(True) RPC_SetUnitID(10529, 575) Client OnPreSpawnUnit ASF-33 [575] (altSpawnSeed == 4685241, altSpawnIdx == 6) B-Ext ASF C03 [575].SetRadar(True) RPC_SetUnitID(10540, 576) Client OnPreSpawnUnit ASF-30 [576] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5080746 e.engineEnabled = True B-ReiG ASF A01 [576].SetRadar(True) RPC_SetUnitID(10550, 577) Client OnPreSpawnUnit ASF-30 [577] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5082366 e.engineEnabled = True B-ReiG ASF A02 [577].SetRadar(True) RPC_SetUnitID(10560, 578) Client OnPreSpawnUnit ASF-30 [578] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5083986 e.engineEnabled = True B-ReiG ASF A03 [578].SetRadar(True) RPC_SetUnitID(10570, 579) Client OnPreSpawnUnit ASF-33 [579] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5085408 e.engineEnabled = True B-ReiG ASF B01 [579].SetRadar(True) RPC_SetUnitID(10581, 580) Client OnPreSpawnUnit ASF-33 [580] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5087066 e.engineEnabled = True B-ReiG ASF B02 [580].SetRadar(True) RPC_SetUnitID(10592, 581) Client OnPreSpawnUnit ASF-33 [581] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5088724 e.engineEnabled = True B-ReiG ASF B03 [581].SetRadar(True) RPC_SetUnitID(10603, 582) Client OnPreSpawnUnit ASF-58 [582] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5090500 e.engineEnabled = True B-ReiG ASF C01 [582].SetRadar(True) RPC_SetUnitID(10612, 583) Client OnPreSpawnUnit ASF-58 [583] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5091726 e.engineEnabled = True B-ReiG ASF C02 [583].SetRadar(True) RPC_SetUnitID(10621, 584) Client OnPreSpawnUnit ASF-58 [584] (altSpawnSeed == 4685241, altSpawnIdx == 2) -5092952 e.engineEnabled = True B-ReiG ASF C03 [584].SetRadar(True) RPC_SetUnitID(10630, 585) Client OnPreSpawnUnit ASF-30 [585] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF A01 [585].SetRadar(True) RPC_SetUnitID(10640, 586) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [586] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF A02 [586].SetRadar(True) RPC_SetUnitID(10650, 587) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [587] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF A03 [587].SetRadar(True) RPC_SetUnitID(10660, 588) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [588] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF B01 [588].SetRadar(True) RPC_SetUnitID(10670, 589) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [589] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF B02 [589].SetRadar(True) RPC_SetUnitID(10680, 590) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [590] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF B03 [590].SetRadar(True) RPC_SetUnitID(10690, 591) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-33 [591] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF C01 [591].SetRadar(True) RPC_SetUnitID(10701, 592) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-33 [592] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF C02 [592].SetRadar(True) RPC_SetUnitID(10712, 593) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-33 [593] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF C03 [593].SetRadar(True) RPC_SetUnitID(10723, 594) Client OnPreSpawnUnit bunker1 [594] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10742, 595) Client OnPreSpawnUnit bunker1 [595] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10761, 596) Client OnPreSpawnUnit staticAAA-20x2 [596] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(10766, 597) Client OnPreSpawnUnit IRAPC [597] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(10776, 598) Client OnPreSpawnUnit ASF-30 [598] (altSpawnSeed == 4685241, altSpawnIdx == 6) C-Con ASF 01E [598].SetRadar(True) RPC_SetUnitID(10786, 599) Client OnPreSpawnUnit ASF-30 [599] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5111778 e.engineEnabled = True C-Con ASF 02E [599].SetRadar(True) RPC_SetUnitID(10796, 600) Client OnPreSpawnUnit ASF-30 [600] (altSpawnSeed == 4685241, altSpawnIdx == 2) -5113398 e.engineEnabled = True C-Con ASF 03E [600].SetRadar(True) RPC_SetUnitID(10806, 601) Client OnPreSpawnUnit ASF-33 [601] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5114820 e.engineEnabled = True C-Con ASF 04M [601].SetRadar(True) RPC_SetUnitID(10817, 602) Client OnPreSpawnUnit ASF-33 [602] (altSpawnSeed == 4685241, altSpawnIdx == 5) C-Con ASF 05M [602].SetRadar(True) RPC_SetUnitID(10828, 603) Client OnPreSpawnUnit ASF-58 [603] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5118254 e.engineEnabled = True C-Con ASF 06H [603].SetRadar(True) RPC_SetUnitID(10837, 604) Client OnPreSpawnUnit ASF-58 [604] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5119480 e.engineEnabled = True C-Con ASF 07H [604].SetRadar(True) RPC_SetUnitID(10846, 605) Client OnPreSpawnUnit ASF-30 [605] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5120786 e.engineEnabled = True C-Ext ASF A01 [605].SetRadar(True) RPC_SetUnitID(10856, 606) Client OnPreSpawnUnit ASF-30 [606] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5122406 e.engineEnabled = True C-Ext ASF A02 [606].SetRadar(True) RPC_SetUnitID(10866, 607) Client OnPreSpawnUnit ASF-30 [607] (altSpawnSeed == 4685241, altSpawnIdx == 5) C-Ext ASF A03 [607].SetRadar(True) RPC_SetUnitID(10876, 608) Client OnPreSpawnUnit ASF-30 [608] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5125646 e.engineEnabled = True C-Ext ASF B01 [608].SetRadar(True) RPC_SetUnitID(10886, 609) Client OnPreSpawnUnit ASF-30 [609] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5127266 e.engineEnabled = True C-Ext ASF B02 [609].SetRadar(True) RPC_SetUnitID(10896, 610) Client OnPreSpawnUnit ASF-33 [610] (altSpawnSeed == 4685241, altSpawnIdx == 4) C-Ext ASF C01 [610].SetRadar(True) RPC_SetUnitID(10907, 611) Client OnPreSpawnUnit ASF-33 [611] (altSpawnSeed == 4685241, altSpawnIdx == 2) -5130346 e.engineEnabled = True C-Ext ASF C02 [611].SetRadar(True) RPC_SetUnitID(10918, 612) Client OnPreSpawnUnit ASF-33 [612] (altSpawnSeed == 4685241, altSpawnIdx == 4) C-Ext ASF C03 [612].SetRadar(True) RPC_SetUnitID(10929, 628) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [628] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF B02 [628].SetRadar(True) RPC_SetUnitID(10939, 629) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [629] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF B03 [629].SetRadar(True) RPC_SetUnitID(10949, 631) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [631] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF C01 [631].SetRadar(True) RPC_SetUnitID(10960, 632) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [632] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF C02 [632].SetRadar(True) RPC_SetUnitID(10971, 633) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [633] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF C03 [633].SetRadar(True) RPC_SetUnitID(10982, 634) Client OnPreSpawnUnit bunker1 [634] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11001, 635) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [635] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF D01 [635].SetRadar(True) RPC_SetUnitID(11010, 636) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [636] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF D02 [636].SetRadar(True) RPC_SetUnitID(11019, 637) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [637] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF D03 [637].SetRadar(True) RPC_SetUnitID(11028, 638) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-58 [638] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF D01 [638].SetRadar(True) RPC_SetUnitID(11037, 639) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-58 [639] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF D02 [639].SetRadar(True) RPC_SetUnitID(11046, 640) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-58 [640] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF D03 [640].SetRadar(True) RPC_SetUnitID(11055, 641) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [641] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF D01 [641].SetRadar(True) RPC_SetUnitID(11064, 642) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [642] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF D02 [642].SetRadar(True) RPC_SetUnitID(11073, 643) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [643] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF D03 [643].SetRadar(True) RPC_SetUnitID(11082, 644) Client OnPreSpawnUnit MineBoat [644] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11086, 645) Client OnPreSpawnUnit MineBoat [645] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11090, 646) Client OnPreSpawnUnit MineBoat [646] (altSpawnSeed == 4685241, altSpawnIdx == 4) RPC_SetUnitID(11094, 649) Client OnPreSpawnUnit SamBattery1 [649] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11098, 650) Client OnPreSpawnUnit SamBattery1 [650] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11102, 651) Client OnPreSpawnUnit SamBattery1 [651] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11106, 652) Client OnPreSpawnUnit SamBattery1 [652] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11110, 653) Client OnPreSpawnUnit DroneGunBoat [653] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11116, 654) Client OnPreSpawnUnit DroneGunBoat [654] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11122, 655) Client OnPreSpawnUnit DroneGunBoat [655] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11128, 656) Client OnPreSpawnUnit DroneGunBoat [656] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11134, 657) Client OnPreSpawnUnit DroneGunBoat [657] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11140, 658) Client OnPreSpawnUnit DroneGunBoat [658] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11146, 659) Client OnPreSpawnUnit DroneGunBoat [659] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11152, 660) Client OnPreSpawnUnit DroneGunBoat [660] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11158, 661) Client OnPreSpawnUnit DroneGunBoat [661] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11164, 662) Client OnPreSpawnUnit DroneGunBoat [662] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11170, 663) Client OnPreSpawnUnit DroneGunBoat [663] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11176, 664) Client OnPreSpawnUnit DroneGunBoat [664] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11182, 665) Client OnPreSpawnUnit DroneGunBoat [665] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11188, 666) Client OnPreSpawnUnit DroneGunBoat [666] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11194, 667) Client OnPreSpawnUnit DroneGunBoat [667] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11200, 668) Client OnPreSpawnUnit DroneGunBoat [668] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11206, 669) Client OnPreSpawnUnit DroneGunBoat [669] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11212, 670) Client OnPreSpawnUnit MineBoat [670] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(11216, 671) Client OnPreSpawnUnit MineBoat [671] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(11220, 672) Client OnPreSpawnUnit MineBoat [672] (altSpawnSeed == 4685241, altSpawnIdx == 3) RPC_SetUnitID(11224, 673) Client OnPreSpawnUnit MineBoat [673] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11228, 674) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ERocketTruck [674] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11234, 675) - set to synced alt spawn idx: 1 Client OnPreSpawnUnit ERocketTruck [675] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11240, 676) Client OnPreSpawnUnit bunker1 [676] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(11259, 677) Client OnPreSpawnUnit bunker1 [677] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11278, 678) Client OnPreSpawnUnit bunker1 [678] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11297, 679) Client OnPreSpawnUnit bunker1 [679] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(11316, 680) Client OnPreSpawnUnit bunker1 [680] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(11335, 681) Client OnPreSpawnUnit bunker1 [681] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11354, 682) Client OnPreSpawnUnit bunker1 [682] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(11373, 683) Client OnPreSpawnUnit bunker1 [683] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11392, 684) Client OnPreSpawnUnit staticAAA-20x2 [684] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11397, 685) Client OnPreSpawnUnit staticAAA-20x2 [685] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(11402, 686) Client OnPreSpawnUnit staticAAA-20x2 [686] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11407, 687) Client OnPreSpawnUnit staticAAA-20x2 [687] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(11412, 688) Client OnPreSpawnUnit staticAAA-20x2 [688] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11417, 689) Client OnPreSpawnUnit staticAAA-20x2 [689] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(11422, 690) Client OnPreSpawnUnit bunker1 [690] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11441, 691) Client OnPreSpawnUnit bunker1 [691] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11460, 692) Client OnPreSpawnUnit bunker1 [692] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(11479, 693) Client OnPreSpawnUnit bunker1 [693] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11498, 694) Client OnPreSpawnUnit bunker1 [694] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(11517, 695) Client OnPreSpawnUnit bunker1 [695] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11536, 696) Client OnPreSpawnUnit bunker1 [696] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11555, 697) Client OnPreSpawnUnit bunker1 [697] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(11574, 700) Client OnPreSpawnUnit staticAAA-20x2 [700] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11579, 701) Client OnPreSpawnUnit staticAAA-20x2 [701] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(11584, 702) Client OnPreSpawnUnit staticAAA-20x2 [702] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(11589, 703) Client OnPreSpawnUnit staticAAA-20x2 [703] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11594, 704) Client OnPreSpawnUnit staticAAA-20x2 [704] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(11599, 705) Client OnPreSpawnUnit staticAAA-20x2 [705] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11604, 708) Client OnPreSpawnUnit bunker1 [708] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(11623, 709) Client OnPreSpawnUnit bunker1 [709] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11642, 710) Client OnPreSpawnUnit bunker1 [710] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11661, 711) Client OnPreSpawnUnit bunker1 [711] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(11680, 712) Client OnPreSpawnUnit bunker1 [712] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(11699, 713) Client OnPreSpawnUnit bunker1 [713] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(11718, 714) Client OnPreSpawnUnit bunker1 [714] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(11737, 715) Client OnPreSpawnUnit bunker1 [715] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11756, 717) Client OnPreSpawnUnit staticAAA-20x2 [717] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11761, 718) Client OnPreSpawnUnit staticAAA-20x2 [718] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11766, 719) Client OnPreSpawnUnit staticAAA-20x2 [719] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11771, 720) Client OnPreSpawnUnit staticAAA-20x2 [720] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(11776, 721) Client OnPreSpawnUnit staticAAA-20x2 [721] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(11781, 722) Client OnPreSpawnUnit staticAAA-20x2 [722] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11786, 723) Client OnPreSpawnUnit SamFCR [723] (altSpawnSeed == 4685241, altSpawnIdx == 3) RPC_SetUnitID(11790, 724) Client OnPreSpawnUnit SamBattery1 [724] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11794, 725) Client OnPreSpawnUnit SamBattery1 [725] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11798, 727) Client OnPreSpawnUnit SamFCR [727] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11802, 728) Client OnPreSpawnUnit SamBattery1 [728] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(11806, 729) Client OnPreSpawnUnit SamBattery1 [729] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11810, 730) Client OnPreSpawnUnit SamFCR [730] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(11814, 731) Client OnPreSpawnUnit SamBattery1 [731] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11818, 732) Client OnPreSpawnUnit SamBattery1 [732] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11822, 733) Client OnPreSpawnUnit Artillery [733] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11828, 734) Client OnPreSpawnUnit Artillery [734] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11834, 735) Client OnPreSpawnUnit Artillery [735] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11840, 736) Client OnPreSpawnUnit Artillery [736] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11846, 737) Client OnPreSpawnUnit Artillery [737] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11852, 738) Client OnPreSpawnUnit Artillery [738] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11858, 739) Client OnPreSpawnUnit Artillery [739] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11864, 740) Client OnPreSpawnUnit Artillery [740] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11870, 741) Client OnPreSpawnUnit AlliedRearmRefuelPointC [741] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11873, 742) Client OnPreSpawnUnit AlliedRearmRefuelPointC [742] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11876, 743) Client OnPreSpawnUnit AlliedRearmRefuelPointC [743] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11879, 744) Client OnPreSpawnUnit AlliedRearmRefuelPointC [744] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11882, 745) Client OnPreSpawnUnit AlliedRearmRefuelPointC [745] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11885, 746) Client OnPreSpawnUnit AlliedRearmRefuelPointC [746] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11888, 747) Client OnPreSpawnUnit AlliedRearmRefuelPointC [747] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11891, 748) Client OnPreSpawnUnit AlliedRearmRefuelPointC [748] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11894, 749) Client OnPreSpawnUnit AlliedRearmRefuelPointC [749] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11897, 750) Client OnPreSpawnUnit AlliedRearmRefuelPointC [750] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11900, 751) Client OnPreSpawnUnit AlliedRearmRefuelPointC [751] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11903, 752) Client OnPreSpawnUnit AlliedRearmRefuelPointC [752] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11906, 753) Client OnPreSpawnUnit AlliedRearmRefuelPointC [753] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11909, 754) Client OnPreSpawnUnit AlliedRearmRefuelPointC [754] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11912, 755) Client OnPreSpawnUnit AlliedRearmRefuelPointC [755] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11915, 756) Client OnPreSpawnUnit AlliedRearmRefuelPointC [756] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11918, 761) Client OnPreSpawnUnit MineBoat [761] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11922, 762) Client OnPreSpawnUnit MineBoat [762] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11926, 763) Client OnPreSpawnUnit MineBoat [763] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11930, 764) Client OnPreSpawnUnit MineBoat [764] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11934, 765) Client OnPreSpawnUnit MineBoat [765] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11938, 766) Client OnPreSpawnUnit MineBoat [766] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11942, 767) Client OnPreSpawnUnit MineBoat [767] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11946, 768) Client OnPreSpawnUnit MineBoat [768] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11950, 769) Client OnPreSpawnUnit MineBoat [769] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11954, 770) Client OnPreSpawnUnit MineBoat [770] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11958, 771) Client OnPreSpawnUnit MineBoat [771] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11962, 772) Client OnPreSpawnUnit MineBoat [772] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11966, 773) Client OnPreSpawnUnit MineBoat [773] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11970, 774) Client OnPreSpawnUnit MineBoat [774] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11974, 775) Client OnPreSpawnUnit MineBoat [775] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11978, 776) Client OnPreSpawnUnit MineBoat [776] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11982, 777) Client OnPreSpawnUnit MineBoat [777] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11986, 778) Client OnPreSpawnUnit MineBoat [778] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11990, 779) Client OnPreSpawnUnit MineBoat [779] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11994, 780) Client OnPreSpawnUnit MineBoat [780] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(11998, 781) Client OnPreSpawnUnit MineBoat [781] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12002, 782) Client OnPreSpawnUnit MineBoat [782] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12006, 783) Client OnPreSpawnUnit MineBoat [783] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12010, 784) Client OnPreSpawnUnit MineBoat [784] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12014, 785) Client OnPreSpawnUnit MineBoat [785] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12018, 786) Client OnPreSpawnUnit MineBoat [786] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12022, 787) Client OnPreSpawnUnit MineBoat [787] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12026, 788) Client OnPreSpawnUnit MineBoat [788] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12030, 789) Client OnPreSpawnUnit MineBoat [789] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12034, 790) Client OnPreSpawnUnit MineBoat [790] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12038, 791) Client OnPreSpawnUnit alliedCylinderTent [791] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12041, 792) Client OnPreSpawnUnit alliedCylinderTent [792] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12044, 793) Client OnPreSpawnUnit alliedCylinderTent [793] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12047, 794) Client OnPreSpawnUnit alliedCylinderTent [794] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12050, 795) Client OnPreSpawnUnit alliedCylinderTent [795] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12053, 796) Client OnPreSpawnUnit alliedCylinderTent [796] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12056, 797) Client OnPreSpawnUnit alliedCylinderTent [797] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12059, 798) Client OnPreSpawnUnit alliedCylinderTent [798] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12062, 799) Client OnPreSpawnUnit alliedCylinderTent [799] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12065, 800) Client OnPreSpawnUnit alliedCylinderTent [800] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12068, 801) Client OnPreSpawnUnit alliedCylinderTent [801] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12071, 802) Client OnPreSpawnUnit alliedCylinderTent [802] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12074, 803) Client OnPreSpawnUnit alliedCylinderTent [803] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12077, 804) Client OnPreSpawnUnit alliedCylinderTent [804] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12080, 805) Client OnPreSpawnUnit alliedCylinderTent [805] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12083, 806) Client OnPreSpawnUnit alliedCylinderTent [806] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12086, 807) Client OnPreSpawnUnit alliedCylinderTent [807] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12089, 808) Client OnPreSpawnUnit alliedCylinderTent [808] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12092, 809) Client OnPreSpawnUnit alliedCylinderTent [809] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12095, 810) Client OnPreSpawnUnit alliedCylinderTent [810] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12098, 811) Client OnPreSpawnUnit alliedCylinderTent [811] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12101, 812) Client OnPreSpawnUnit AlliedRearmRefuelPointC [812] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12104, 813) Client OnPreSpawnUnit AlliedRearmRefuelPointC [813] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12107, 814) Client OnPreSpawnUnit AlliedRearmRefuelPointC [814] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12110, 815) Client OnPreSpawnUnit AlliedRearmRefuelPointC [815] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12113, 816) Client OnPreSpawnUnit AlliedRearmRefuelPointC [816] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12116, 817) Client OnPreSpawnUnit AlliedRearmRefuelPointC [817] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12119, 818) Client OnPreSpawnUnit AlliedRearmRefuelPointC [818] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12122, 819) Client OnPreSpawnUnit AlliedRearmRefuelPointC [819] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12125, 820) Client OnPreSpawnUnit AlliedRearmRefuelPointC [820] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12128, 821) Client OnPreSpawnUnit AlliedRearmRefuelPointC [821] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12131, 822) Client OnPreSpawnUnit AlliedRearmRefuelPointC [822] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12134, 823) Client OnPreSpawnUnit AlliedRearmRefuelPointC [823] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12137, 824) Client OnPreSpawnUnit MineBoat [824] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12141, 825) Client OnPreSpawnUnit MineBoat [825] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(12145, 826) Client OnPreSpawnUnit MineBoat [826] (altSpawnSeed == 4685241, altSpawnIdx == 3) RPC_SetUnitID(12149, 827) Client OnPreSpawnUnit MineBoat [827] (altSpawnSeed == 4685241, altSpawnIdx == 4) RPC_SetUnitID(12153, 828) Client OnPreSpawnUnit MineBoat [828] (altSpawnSeed == 4685241, altSpawnIdx == 4) RPC_SetUnitID(12157, 829) Client OnPreSpawnUnit MineBoat [829] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(12161, 830) Client OnPreSpawnUnit MineBoat [830] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(12165, 831) Client OnPreSpawnUnit MineBoat [831] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(12169, 832) Client OnPreSpawnUnit MineBoat [832] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(12173, 833) Client OnPreSpawnUnit MineBoat [833] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12177, 834) Client OnPreSpawnUnit MineBoat [834] (altSpawnSeed == 4685241, altSpawnIdx == 3) RPC_SetUnitID(12181, 835) Client OnPreSpawnUnit MineBoat [835] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(12185, 836) Client OnPreSpawnUnit MineBoat [836] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(12189, 837) Client OnPreSpawnUnit MineBoat [837] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(12193, 838) Client OnPreSpawnUnit MineBoat [838] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(12197, 839) Client OnPreSpawnUnit MineBoat [839] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(12201, 840) Client OnPreSpawnUnit MineBoat [840] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12205, 841) Client OnPreSpawnUnit MineBoat [841] (altSpawnSeed == 4685241, altSpawnIdx == 4) RPC_SetUnitID(12209, 842) Client OnPreSpawnUnit MineBoat [842] (altSpawnSeed == 4685241, altSpawnIdx == 2) RPC_SetUnitID(12213, 843) Client OnPreSpawnUnit MineBoat [843] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12217, 846) Client OnPreSpawnUnit staticAAA-20x2 [846] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12222, 847) Client OnPreSpawnUnit staticAAA-20x2 [847] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12227, 848) Client OnPreSpawnUnit GAV-25 [848] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5189428 e.engineEnabled = True A-ReiC GAV 01 [848].SetRadar(True) RPC_SetUnitID(12236, 849) Client OnPreSpawnUnit GAV-25 [849] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5190604 e.engineEnabled = True A-ReiC GAV 02 [849].SetRadar(True) RPC_SetUnitID(12245, 850) Client OnPreSpawnUnit GAV-25 [850] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5191780 e.engineEnabled = True A-ReiC GAV 03 [850].SetRadar(True) RPC_SetUnitID(12254, 851) Client OnPreSpawnUnit GAV-25 [851] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5192956 e.engineEnabled = True A-ReiC GAV 04 [851].SetRadar(True) RPC_SetUnitID(12263, 852) Client OnPreSpawnUnit GAV-25 [852] (altSpawnSeed == 4685241, altSpawnIdx == 3) -5194132 e.engineEnabled = True A-ReiC GAV 05 [852].SetRadar(True) RPC_SetUnitID(12272, 853) Client OnPreSpawnUnit GAV-25 [853] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5195308 e.engineEnabled = True A-ReiC GAV 06 [853].SetRadar(True) RPC_SetUnitID(12281, 854) Client OnPreSpawnUnit GAV-25 [854] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5196484 e.engineEnabled = True A-ReiC GAV 07 [854].SetRadar(True) RPC_SetUnitID(12290, 855) Client OnPreSpawnUnit GAV-25 [855] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5197660 e.engineEnabled = True A-ReiC GAV 08 [855].SetRadar(True) RPC_SetUnitID(12299, 856) Client OnPreSpawnUnit GAV-25 [856] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5198836 e.engineEnabled = True A-ReiC GAV 09 [856].SetRadar(True) RPC_SetUnitID(12308, 857) Client OnPreSpawnUnit GAV-25 [857] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5200012 e.engineEnabled = True A-ReiC GAV 10 [857].SetRadar(True) RPC_SetUnitID(12317, 858) Client OnPreSpawnUnit GAV-25 [858] (altSpawnSeed == 4685241, altSpawnIdx == 2) -5201188 e.engineEnabled = True A-ReiC GAV 11 [858].SetRadar(True) RPC_SetUnitID(12326, 859) Client OnPreSpawnUnit GAV-25 [859] (altSpawnSeed == 4685241, altSpawnIdx == 2) -5202364 e.engineEnabled = True A-ReiC GAV 12 [859].SetRadar(True) RPC_SetUnitID(12335, 860) Client OnPreSpawnUnit staticAAA-20x2 [860] (altSpawnSeed == 4685241, altSpawnIdx == 1) RPC_SetUnitID(12340, 861) Client OnPreSpawnUnit staticAAA-20x2 [861] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12345, 862) Client OnPreSpawnUnit staticAAA-20x2 [862] (altSpawnSeed == 4685241, altSpawnIdx == 0) RPC_SetUnitID(12350, 863) Client OnPreSpawnUnit staticAAA-20x2 [863] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12355, 864) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [864] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF A04 [864].SetRadar(True) RPC_SetUnitID(12365, 865) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [865] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF A05 [865].SetRadar(True) RPC_SetUnitID(12375, 866) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [866] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF B04 [866].SetRadar(True) RPC_SetUnitID(12385, 867) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [867] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF B05 [867].SetRadar(True) RPC_SetUnitID(12395, 868) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [868] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF C04 [868].SetRadar(True) RPC_SetUnitID(12406, 869) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [869] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF C05 [869].SetRadar(True) RPC_SetUnitID(12417, 870) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [870] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF D04 [870].SetRadar(True) RPC_SetUnitID(12426, 871) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [871] (altSpawnSeed == 4685241, altSpawnIdx == -1) A-ReiA ASF D05 [871].SetRadar(True) RPC_SetUnitID(12435, 873) Client OnPreSpawnUnit cylinderTent [873] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12438, 874) Client OnPreSpawnUnit cylinderTent [874] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12441, 875) Client OnPreSpawnUnit cylinderTent [875] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12444, 876) Client OnPreSpawnUnit cylinderTent [876] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12447, 877) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [877] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF A04 [877].SetRadar(True) RPC_SetUnitID(12457, 878) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [878] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF A05 [878].SetRadar(True) RPC_SetUnitID(12467, 879) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [879] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF B04 [879].SetRadar(True) RPC_SetUnitID(12477, 880) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-30 [880] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF B05 [880].SetRadar(True) RPC_SetUnitID(12487, 881) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-33 [881] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF C04 [881].SetRadar(True) RPC_SetUnitID(12498, 882) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-33 [882] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF C05 [882].SetRadar(True) RPC_SetUnitID(12509, 883) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-58 [883] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF D04 [883].SetRadar(True) RPC_SetUnitID(12518, 884) - set to synced alt spawn idx: 0 Client OnPreSpawnUnit ASF-58 [884] (altSpawnSeed == 4685241, altSpawnIdx == 0) B-ReiA ASF D05 [884].SetRadar(True) RPC_SetUnitID(12527, 885) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [885] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF A04 [885].SetRadar(True) RPC_SetUnitID(12537, 886) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [886] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF A05 [886].SetRadar(True) RPC_SetUnitID(12547, 887) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [887] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF B04 [887].SetRadar(True) RPC_SetUnitID(12557, 888) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-30 [888] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF B05 [888].SetRadar(True) RPC_SetUnitID(12567, 889) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [889] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF C04 [889].SetRadar(True) RPC_SetUnitID(12578, 890) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-33 [890] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF C05 [890].SetRadar(True) RPC_SetUnitID(12589, 891) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [891] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF D04 [891].SetRadar(True) RPC_SetUnitID(12598, 892) - set to synced alt spawn idx: -1 Client OnPreSpawnUnit ASF-58 [892] (altSpawnSeed == 4685241, altSpawnIdx == -1) C-ReiA ASF D05 [892].SetRadar(True) RPC_SetUnitID(12607, 893) Client OnPreSpawnUnit GAV-25 [893] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5241084 e.engineEnabled = True B-ReiC GAV 01 [893].SetRadar(True) RPC_SetUnitID(12616, 894) Client OnPreSpawnUnit GAV-25 [894] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5242260 e.engineEnabled = True B-ReiC GAV 02 [894].SetRadar(True) RPC_SetUnitID(12625, 895) Client OnPreSpawnUnit GAV-25 [895] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5243436 e.engineEnabled = True B-ReiC GAV 03 [895].SetRadar(True) RPC_SetUnitID(12634, 896) Client OnPreSpawnUnit GAV-25 [896] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5244612 e.engineEnabled = True B-ReiC GAV 04 [896].SetRadar(True) RPC_SetUnitID(12643, 897) Client OnPreSpawnUnit GAV-25 [897] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5245788 e.engineEnabled = True B-ReiC GAV 05 [897].SetRadar(True) RPC_SetUnitID(12652, 898) Client OnPreSpawnUnit GAV-25 [898] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5246964 e.engineEnabled = True B-ReiC GAV 06 [898].SetRadar(True) RPC_SetUnitID(12661, 899) Client OnPreSpawnUnit GAV-25 [899] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5248140 e.engineEnabled = True B-ReiC GAV 07 [899].SetRadar(True) RPC_SetUnitID(12670, 900) Client OnPreSpawnUnit GAV-25 [900] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5249316 e.engineEnabled = True B-ReiC GAV 08 [900].SetRadar(True) RPC_SetUnitID(12679, 901) Client OnPreSpawnUnit GAV-25 [901] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5250492 e.engineEnabled = True B-ReiC GAV 09 [901].SetRadar(True) RPC_SetUnitID(12688, 902) Client OnPreSpawnUnit GAV-25 [902] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5251668 e.engineEnabled = True B-ReiC GAV 10 [902].SetRadar(True) RPC_SetUnitID(12697, 903) Client OnPreSpawnUnit GAV-25 [903] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5252844 e.engineEnabled = True B-ReiC GAV 11 [903].SetRadar(True) RPC_SetUnitID(12706, 904) Client OnPreSpawnUnit GAV-25 [904] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5254020 e.engineEnabled = True B-ReiC GAV 12 [904].SetRadar(True) RPC_SetUnitID(12715, 905) Client OnPreSpawnUnit GAV-25 [905] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5255196 e.engineEnabled = True C-ReiC GAV 01 [905].SetRadar(True) RPC_SetUnitID(12724, 906) Client OnPreSpawnUnit GAV-25 [906] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5256372 e.engineEnabled = True C-ReiC GAV 02 [906].SetRadar(True) RPC_SetUnitID(12733, 907) Client OnPreSpawnUnit GAV-25 [907] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5257548 e.engineEnabled = True C-ReiC GAV 03 [907].SetRadar(True) RPC_SetUnitID(12742, 908) Client OnPreSpawnUnit GAV-25 [908] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5258724 e.engineEnabled = True C-ReiC GAV 04 [908].SetRadar(True) RPC_SetUnitID(12751, 909) Client OnPreSpawnUnit GAV-25 [909] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5259900 e.engineEnabled = True C-ReiC GAV 05 [909].SetRadar(True) RPC_SetUnitID(12760, 910) Client OnPreSpawnUnit GAV-25 [910] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5261076 e.engineEnabled = True C-ReiC GAV 06 [910].SetRadar(True) RPC_SetUnitID(12769, 911) Client OnPreSpawnUnit GAV-25 [911] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5262252 e.engineEnabled = True C-ReiC GAV 07 [911].SetRadar(True) RPC_SetUnitID(12778, 912) Client OnPreSpawnUnit GAV-25 [912] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5263428 e.engineEnabled = True C-ReiC GAV 08 [912].SetRadar(True) RPC_SetUnitID(12787, 913) Client OnPreSpawnUnit GAV-25 [913] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5264604 e.engineEnabled = True C-ReiC GAV 09 [913].SetRadar(True) RPC_SetUnitID(12796, 914) Client OnPreSpawnUnit GAV-25 [914] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5265780 e.engineEnabled = True C-ReiC GAV 10 [914].SetRadar(True) RPC_SetUnitID(12805, 915) Client OnPreSpawnUnit GAV-25 [915] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5266956 e.engineEnabled = True C-ReiC GAV 11 [915].SetRadar(True) RPC_SetUnitID(12814, 916) Client OnPreSpawnUnit GAV-25 [916] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5268132 e.engineEnabled = True C-ReiC GAV 12 [916].SetRadar(True) RPC_SetUnitID(12823, 917) Client OnPreSpawnUnit SAAW [917] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12832, 918) Client OnPreSpawnUnit SAAW [918] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12841, 919) Client OnPreSpawnUnit GAV-25 [919] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5270072 e.engineEnabled = True A-ReiC GAV 13 [919].SetRadar(True) RPC_SetUnitID(12850, 920) Client OnPreSpawnUnit GAV-25 [920] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5271248 e.engineEnabled = True A-ReiC GAV 14 [920].SetRadar(True) RPC_SetUnitID(12859, 921) Client OnPreSpawnUnit GAV-25 [921] (altSpawnSeed == 4685241, altSpawnIdx == 2) -5272424 e.engineEnabled = True A-ReiC GAV 15 [921].SetRadar(True) RPC_SetUnitID(12868, 922) Client OnPreSpawnUnit GAV-25 [922] (altSpawnSeed == 4685241, altSpawnIdx == 0) -5273600 e.engineEnabled = True A-ReiC GAV 16 [922].SetRadar(True) RPC_SetUnitID(12877, 923) Client OnPreSpawnUnit GAV-25 [923] (altSpawnSeed == 4685241, altSpawnIdx == 2) -5274776 e.engineEnabled = True B-ReiC GAV 13 [923].SetRadar(True) RPC_SetUnitID(12886, 924) Client OnPreSpawnUnit GAV-25 [924] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5275952 e.engineEnabled = True B-ReiC GAV 14 [924].SetRadar(True) RPC_SetUnitID(12895, 925) Client OnPreSpawnUnit GAV-25 [925] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5277128 e.engineEnabled = True B-ReiC GAV 15 [925].SetRadar(True) RPC_SetUnitID(12904, 926) Client OnPreSpawnUnit GAV-25 [926] (altSpawnSeed == 4685241, altSpawnIdx == 2) -5278304 e.engineEnabled = True B-ReiC GAV 16 [926].SetRadar(True) RPC_SetUnitID(12913, 927) Client OnPreSpawnUnit GAV-25 [927] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5279480 e.engineEnabled = True C-ReiC GAV 13 [927].SetRadar(True) RPC_SetUnitID(12922, 928) Client OnPreSpawnUnit GAV-25 [928] (altSpawnSeed == 4685241, altSpawnIdx == -1) -5280656 e.engineEnabled = True C-ReiC GAV 14 [928].SetRadar(True) RPC_SetUnitID(12931, 929) Client OnPreSpawnUnit GAV-25 [929] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5281832 e.engineEnabled = True C-ReiC GAV 15 [929].SetRadar(True) RPC_SetUnitID(12940, 930) Client OnPreSpawnUnit GAV-25 [930] (altSpawnSeed == 4685241, altSpawnIdx == 1) -5283008 e.engineEnabled = True C-ReiC GAV 16 [930].SetRadar(True) RPC_SetUnitID(12949, 931) Client OnPreSpawnUnit alliedCylinderTent [931] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12952, 932) Client OnPreSpawnUnit alliedCylinderTent [932] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12955, 933) Client OnPreSpawnUnit AlliedRearmRefuelPointC [933] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12958, 934) Client OnPreSpawnUnit AlliedRearmRefuelPointC [934] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12961, 935) Client OnPreSpawnUnit AlliedRearmRefuelPointC [935] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12964, 936) Client OnPreSpawnUnit AlliedRearmRefuelPointC [936] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12967, 937) Client OnPreSpawnUnit AlliedRearmRefuelPointC [937] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12970, 938) Client OnPreSpawnUnit AlliedRearmRefuelPointC [938] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12973, 939) Client OnPreSpawnUnit AlliedRearmRefuelPointC [939] (altSpawnSeed == 4685241, altSpawnIdx == -1) RPC_SetUnitID(12976, 940) Client OnPreSpawnUnit AlliedRearmRefuelPointC [940] (altSpawnSeed == 4685241, altSpawnIdx == -1) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561199115500498, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 4) RPC_SetSlotPlayer: Allied 0 DeadEye Reporting a slot has changed: Allied:0 RPC_SetSlotPlayer: Allied 1 Im a Ok pliot Reporting a slot has changed: Allied:1 RPC_SetSlotPlayer: Allied 9 Yerbua Reporting a slot has changed: Allied:9 RPC_SetSlotPlayer: Allied 10 HowSealy Reporting a slot has changed: Allied:10 BriefingManager RPC_SetControl(0, Allied) RPC_NoteIdx(0, Allied) Setting Sector A Airbase to team Enemy Setting Sector B Airbase to team Enemy Setting Sector C Airbase to team Enemy Setting Sector S Airbase to team Enemy Coroutine couldn't be started because the the game object 'LandingHookTurret' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! -4846458 A-Obj HMAD R1 [174] RPC_E(False) -4846736 A-Obj HMAD R2 [175] RPC_E(False) -4847014 A-Obj HMAD L1 [176] RPC_E(False) -4847274 A-Obj HMAD L2 [177] RPC_E(False) -4847534 A-Obj HMAD L3 [178] RPC_E(False) Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'HookTurret' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! RPC_SetSlotPlayer: Allied 2 DARQ Reporting a slot has changed: Allied:2 RPC_SetSlotPlayer: Allied 9 null Reporting a slot has changed: Allied:9 RPC_SetSlotPlayer: Allied 3 Yerbua Reporting a slot has changed: Allied:3 Lobby message from [RNDM]OnlineMaster05: $log_OnlineMaster has connected. Lobby message from Konami: ilst_12;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561199115500498,HowSealy,Allied,10,True,0,0;76561198060698971,DARQ,Allied,-1,True,0,0;76561198018955484,Yerbua,Allied,9,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,1,True,0,0 - Info: 76561199115500498,HowSealy,Allied,10,True,0,0 DARQ has picked team Allied. Got user avatar. width=184, height=184 BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 4) - Info: 76561198060698971,DARQ,Allied,-1,True,0,0 - Info: 76561198018955484,Yerbua,Allied,9,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 Got user avatar. width=184, height=184 Got user avatar. width=184, height=184 Got user avatar. width=184, height=184 Got user avatar. width=184, height=184 - Got alt-spawn seed of 4685241 BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561199115500498, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 4) We requested team Allied Sending request for team Allied RPC_TeamChanged(OnlineMaster, Allied) Team request accepted = True VTOLMPSceneManager : Setting team waypoints after joining team. - Team request accepted Beginning voice chat. VTNetworkVoice setting up new voice for user Konami New SteamUserVoice for Konami VTNetworkVoice setting up new voice for user Jerry =iwal= New SteamUserVoice for Jerry =iwal= VTNetworkVoice setting up new voice for user HowSealy New SteamUserVoice for HowSealy VTNetworkVoice setting up new voice for user Gucci Shame New SteamUserVoice for Gucci Shame VTNetworkVoice setting up new voice for user Yerbua New SteamUserVoice for Yerbua VTNetworkVoice setting up new voice for user GreenGuy New SteamUserVoice for GreenGuy Fading out Creating new voice audioSource for Konami, instId=-5325564 Creating new voice audioSource for Jerry =iwal=, instId=-5325576 Creating new voice audioSource for HowSealy, instId=-5325588 Creating new voice audioSource for Yerbua, instId=-5325600 Creating new voice audioSource for Gucci Shame, instId=-5325612 Received new connection notification from client 76561198839635462 Lobby message from GreenGuy: $log_Green has connected. Setting up briefing room for Team Allied Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Setting up slot UI: Allied 2 (Alpha 1-3) = DARQ Setting up slot UI: Allied 3 (Bravo 1-1) = Yerbua Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = null Setting up slot UI: Allied 7 (Delta 1-2) = null Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = null Setting up slot UI: Allied 10 (Xray 1-1) = HowSealy Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Setting up slot UI: Allied 2 (Alpha 1-3) = null Setting up slot UI: Allied 3 (Bravo 1-1) = null Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = null Setting up slot UI: Allied 7 (Delta 1-2) = null Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = Yerbua Setting up slot UI: Allied 10 (Xray 1-1) = HowSealy Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null Lobby message from Konami: ilst_13;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561199115500498,HowSealy,Allied,10,True,0,0;76561198060698971,DARQ,Allied,2,True,0,0;76561198018955484,Yerbua,Allied,3,True,0,0;76561198216390747,OnlineMaster,Allied,-1,True,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,0,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,1,True,0,0 - Info: 76561199115500498,HowSealy,Allied,10,True,0,0 - Info: 76561198060698971,DARQ,Allied,2,True,0,0 - Info: 76561198018955484,Yerbua,Allied,3,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,True,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 Scenario separateBriefings = False, local team is Allied MissionBriefingUI: Initializing mission: Dynamic_Liberation_Q_N MissionBriefingUI: Loading briefing notes from custom scenario config. (Team A) VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 5) Changing image. RPC_SetSlotPlayer: Allied 7 OnlineMaster Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 34558.48 Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = null RPC_SetSlotPlayer: Allied 7 null Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = null RPC_SetSlotPlayer: Allied 7 OnlineMaster Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 34558.48 Set current vehicle to F-45A Opening configurator with allowed equips: - f45_amraamInternal - f45_amraamRail - f45_mk82Internal - f45_gbu12x2Internal - f45_agm161 - f45_agm161Internal - f45_droptank - f45_gbu38x1 - f45_gbu38x2Internal - f45_mk83x1Internal - f45-agm145I Scenario game version: 1.5.1f1 - Adding available eq: f45_gun - Adding available eq: f45_sidewinderx2 - Adding available eq: f45_aim9x1 - Adding available eq: f45_mk82x1 - Adding available eq: f45_mk82x4Internal - Adding available eq: f45_gbu12x1 - Adding available eq: f45-gbu39 - Adding available eq: f45_gbu38x4Internal - Adding available eq: f45_mk83x1 - Adding available eq: f45-agm145ISide - Adding available eq: f45-agm145x3 - Adding available eq: f45-gbu53 RPC_SetSlotPlayer: Allied 10 null Reporting a slot has changed: Allied:10 A slot has been updated: Allied:10 Setting up slot UI: Allied 10 (Xray 1-1) = null RPC_SetSlotPlayer: Allied 13 HowSealy Reporting a slot has changed: Allied:13 A slot has been updated: Allied:13 Setting up slot UI: Allied 13 (Xray 1-3) = HowSealy RPC_SetSlotPlayer: Allied 13 null Reporting a slot has changed: Allied:13 A slot has been updated: Allied:13 Setting up slot UI: Allied 13 (Xray 1-3) = null RPC_SetSlotPlayer: Allied 14 HowSealy Reporting a slot has changed: Allied:14 A slot has been updated: Allied:14 Setting up slot UI: Allied 14 (Zulu 1-1) = HowSealy Reporting flight cost of 34558.48 Saved pilots to file. RPC_TeamChanged(Green, Allied) Got user avatar. width=184, height=184 Creating new voice audioSource for GreenGuy, instId=-5348192 BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 6) RPC_SetSlotPlayer: Allied 6 Green Reporting a slot has changed: Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Delta 1-1) = Green RPC_SetSlotPlayer: Allied 7 null Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = null RPC_SetSlotPlayer: Allied 10 OnlineMaster Reporting a slot has changed: Allied:10 A slot has been updated: Allied:10 Setting up slot UI: Allied 10 (Xray 1-1) = OnlineMaster Local player has entered a slot. Loading equipment config! Set current vehicle to AH-94 Reporting flight cost of 1305 Saving game settings to roaming data directory. Saving game settings to roaming data directory. Saving game settings to roaming data directory. RPC_SetSlotPlayer: Allied 2 null Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = null RPC_SetSlotPlayer: Allied 4 DARQ Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = DARQ Saving game settings to roaming data directory. RPC_SetSlotPlayer: Allied 4 null Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = null RPC_SetSlotPlayer: Allied 2 DARQ Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = DARQ Saving game settings to roaming data directory. Saving game settings to roaming data directory. Saving game settings to roaming data directory. RPC_SetSlotPlayer: Allied 14 null Reporting a slot has changed: Allied:14 A slot has been updated: Allied:14 Setting up slot UI: Allied 14 (Zulu 1-1) = null RPC_SetSlotPlayer: Allied 4 HowSealy Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = HowSealy RPC_SetSlotPlayer: Allied 4 null Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = null RPC_SetSlotPlayer: Allied 9 HowSealy Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy RPC_SetSlotPlayer: Allied 1 null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null RPC_SetSlotPlayer: Allied 13 Im a Ok pliot Reporting a slot has changed: Allied:13 A slot has been updated: Allied:13 Setting up slot UI: Allied 13 (Xray 1-3) = Im a Ok pliot RPC_SetSlotPlayer: Allied 13 null Reporting a slot has changed: Allied:13 A slot has been updated: Allied:13 Setting up slot UI: Allied 13 (Xray 1-3) = null RPC_SetSlotPlayer: Allied 1 Im a Ok pliot Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot RPC_BeginScenario! Overriding mission start time to 225.3994 (elapsed = 0.1210022) RPC_Spawn(6383) Respawning Aircraft Carrier 95 [0] for client... Spawning unit Aircraft Carrier 95 [0] Aircraft Carrier 95 [0] is equipping loadout RPC_Spawn(6403) Respawning Assault Carrier 601 [1] for client... Spawning unit Assault Carrier 601 [1] Assault Carrier 601 [1] is equipping loadout RPC_Spawn(6411) Respawning Cruiser 288 [2] for client... Spawning unit Cruiser 288 [2] Cruiser 288 [2] is equipping loadout RPC_Spawn(6421) Respawning Cruiser 319 [3] for client... Spawning unit Cruiser 319 [3] Cruiser 319 [3] is equipping loadout RPC_Spawn(6918) Respawning S-Bas Bunk 1 [57] for client... Spawning unit S-Bas Bunk 1 [57] RPC_Spawn(6937) Respawning S-Bas Bunk 2 [58] for client... Spawning unit S-Bas Bunk 2 [58] RPC_Spawn(6956) Respawning S-Bas Bunk 3 [59] for client... Spawning unit S-Bas Bunk 3 [59] RPC_Spawn(6975) Respawning S-Bas Bunk 4 [60] for client... Spawning unit S-Bas Bunk 4 [60] Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(6994) Respawning S-Bas IR 1 [61] for client... Spawning unit S-Bas IR 1 [61] S-Bas IR 1 [61] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(7004) Respawning S-Bas IR 2 [62] for client... Spawning unit S-Bas IR 2 [62] S-Bas IR 2 [62] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(7014) Respawning S-Bas IR 3 [63] for client... Spawning unit S-Bas IR 3 [63] S-Bas IR 3 [63] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(7024) Respawning S-Bas IR 4 [64] for client... Spawning unit S-Bas IR 4 [64] S-Bas IR 4 [64] is equipping loadout RPC_Spawn(12335) Respawning S-Bas AAA 1 [860] for client... Spawning unit S-Bas AAA 1 [860] RPC_Spawn(12340) Respawning S-Bas AAA 2 [861] for client... Spawning unit S-Bas AAA 2 [861] RPC_Spawn(12345) Respawning S-Bas AAA 3 [862] for client... Spawning unit S-Bas AAA 3 [862] RPC_Spawn(12350) Respawning S-Bas AAA 4 [863] for client... Spawning unit S-Bas AAA 4 [863] RPC_BeginObjective Setting up objective Protect Carriers RPC_ObjectiveEvent(13, 0) RPC_CondAct(305, 306, True Remote firing Conditional Action block: EventInfo: '' - Spawn countdown->Stop RPC_CondAct(320, 322, False Remote firing Conditional Action block: EventInfo: '' RPC_CondAct(320, 323, False Remote firing Conditional Action block: EventInfo: '' RPC_CondAct(320, 324, False Remote firing Conditional Action block: EventInfo: '' RPC_CondAct(320, 340, True Remote firing Conditional Action block: EventInfo: '' - Single Sector Prog->Begin Respawning MP Alpha-1 [4] for client... Spawning unit MP Alpha-1 [4] Respawning MP Alpha-2 [5] for client... Spawning unit MP Alpha-2 [5] Respawning MP Alpha-3 [6] for client... Spawning unit MP Alpha-3 [6] Respawning MP Bravo-1 [7] for client... Spawning unit MP Bravo-1 [7] Respawning MP Bravo-2 [8] for client... Spawning unit MP Bravo-2 [8] Respawning MP Bravo-3 [9] for client... Spawning unit MP Bravo-3 [9] Respawning MP Delta-1 [10] for client... Spawning unit MP Delta-1 [10] Respawning MP Delta-2 [11] for client... Spawning unit MP Delta-2 [11] Respawning MP Delta-3 [12] for client... Spawning unit MP Delta-3 [12] Respawning MP Xray-1 [13] for client... Spawning unit MP Xray-1 [13] Respawning MP Xray-2 [14] for client... Spawning unit MP Xray-2 [14] Respawning MP Xray-3 [15] for client... Spawning unit MP Xray-3 [15] Respawning MP Zulu-1 [16] for client... Spawning unit MP Zulu-1 [16] Respawning MP Zulu-2 [17] for client... Spawning unit MP Zulu-2 [17] Respawning MP Spawn [872] for client... Spawning unit MP Spawn [872] NullReferenceException: Object reference not set to an instance of an object at ShipGroup.ShipSorter (ShipMover a, ShipMover b) [0x0006b] in <4a39d1ff42844523a344163baa679a7e>:0 at System.Collections.Generic.ArraySortHelper`1[T].SwapIfGreater (T[] keys, System.Comparison`1[T] comparer, System.Int32 a, System.Int32 b) [0x00004] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.ArraySortHelper`1[T].IntroSort (T[] keys, System.Int32 lo, System.Int32 hi, System.Int32 depthLimit, System.Comparison`1[T] comparer) [0x00019] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.ArraySortHelper`1[T].IntrospectiveSort (T[] keys, System.Int32 left, System.Int32 length, System.Comparison`1[T] comparer) [0x00015] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.ArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, System.Comparison`1[T] comparer) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 Rethrow as InvalidOperationException: Failed to compare two elements in the array. at System.Collections.Generic.ArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, System.Comparison`1[T] comparer) [0x00020] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.List`1[T].Sort (System.Comparison`1[T] comparison) [0x00012] in <695d1cc93cca45069c528c15c9fdd749>:0 at ShipGroup.UpdateLeader () [0x0005f] in <4a39d1ff42844523a344163baa679a7e>:0 at ShipGroup.AddShip (ShipMover ship) [0x00021] in <4a39d1ff42844523a344163baa679a7e>:0 at VTUnitGroup+UnitGroup.BeginScenario () [0x001b5] in <4a39d1ff42844523a344163baa679a7e>:0 at VTUnitGroup.BeginScenario () [0x00052] in <4a39d1ff42844523a344163baa679a7e>:0 at VTMapManager+d__36.MoveNext () [0x0059a] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. RPC_CondAct(336, 337, True Remote firing Conditional Action block: EventInfo: '' - System->Set Value - AlliedGolf->Move Path - System->Set Value - System->Set Value Spawned new player vehicle for Konami SEVTF(Clone) (DeadEye).SetTeam(Allied) CanopySync initialized TargetingMFDPage Setup PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Received command to destroy net entity 13979 - NetDestroying entity 13979 Canopy RPC_State(0) Set vehicleEntityID 14657 for Konami (DeadEye) - Got actor: SEVTF(Clone) SEVTF(Clone) (DeadEye).SetTeam(Allied) Resetting sync tf! Airspeed: 0, dist: 2.252525 V_A_S_Disabler OnDisable for Konami Destroying voice audioSource for Konami (instId=-5325564) Lobby message from Konami: $log_DeadEye has spawned. Canopy RPC_State(1) Canopy RPC_State(1) RPC_BeginObjective Setting up objective Approach Sector A RPC_ObjectiveEvent(7, 0) RPC_CondAct(509, 510, True Remote firing Conditional Action block: EventInfo: '' - Approach Sector A->Begin Objective Received command to destroy net entity 14657 - NetDestroying entity 14657 Creating new voice audioSource for Konami, instId=-5422784 BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. DeadEye unspawned vehicle Could not get RPC method from type ExteriorLightSync at index 5 Endmission - Final Winner: Allied Requesting seat permission for slotID 10 RPC_SeatPermReq(76561198216390747, 10, 1) - received a seat request. Host is skipping the mission. Endmission - Final Winner: Allied Requesting seat permission for slotID 10 RPC_SeatPermReq(76561198216390747, 10, 1) - received a seat request. Requesting seat permission for slotID 10 RPC_SeatPermReq(76561198216390747, 10, 1) - received a seat request. New max RPC queue count: 4 new Offset[4] Max data sent: 0.2460938kb Resetting sync tf! Ship Speed: 0, dist: 3.052991 Resetting sync tf! Ship Speed: 0, dist: 3.592209 Resetting sync tf! Ship Speed: 0, dist: 3.145707 Resetting sync tf! Ship Speed: 0, dist: 3.005192 Resetting sync tf! Ship Speed: 0, dist: 3.080538 Resetting sync tf! Ship Speed: 0, dist: 3.087874 Resetting sync tf! Ship Speed: 0, dist: 3.082286 Resetting sync tf! Ship Speed: 0, dist: 3.011184 Resetting sync tf! Ship Speed: 0, dist: 3.002106 Resetting sync tf! Ship Speed: 0, dist: 3.09433 Resetting sync tf! Ship Speed: 0, dist: 3.00262 Resetting sync tf! Ship Speed: 0, dist: 3.092487 Resetting sync tf! Ship Speed: 0, dist: 3.006529 Resetting sync tf! Ship Speed: 0, dist: 3.010132 Resetting sync tf! Ship Speed: 0, dist: 3.135656 Lobby message from Konami: newG_w,Phantom Menace Podracing,2797075913 Pausing Controller Events Fading out Resetting sync tf! Ship Speed: 0, dist: 3.097286 Setting current campaign to null. Setting current scenario to null. Set current vehicle to none Ending voice chat. V_A_S_Disabler OnDisable for Konami V_A_S_Disabler OnDisable for Jerry =iwal= V_A_S_Disabler OnDisable for HowSealy V_A_S_Disabler OnDisable for Gucci Shame V_A_S_Disabler OnDisable for Yerbua V_A_S_Disabler OnDisable for GreenGuy Stopping socket client. VTNetworkManager: Clearing all sync collections. Unpausing Controller Events Stopping EndMission - Transitioning to new mission: w,Phantom Menace Podracing,2797075913 Destroying voice audioSource for Konami (instId=-5422784) Destroying voice audioSource for Jerry =iwal= (instId=-5325576) Destroying voice audioSource for HowSealy (instId=-5325588) Destroying voice audioSource for Gucci Shame (instId=-5325612) Destroying voice audioSource for Yerbua (instId=-5325600) Destroying voice audioSource for GreenGuy (instId=-5348192) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) Loading game settings from file. VTMapRoadsBezier destroyed 37 out of 37 meshes UnloadTime: 659.554100 ms VR SDK: OpenVR Display SDK is oculus: False MeshCombiner2 destroyed 199 meshes! Loaded scene: ReadyRoom Unloading 1604 unused Assets to reduce memory usage. Loaded Objects now: 173043. Total: 281.505900 ms (FindLiveObjects: 6.381300 ms CreateObjectMapping: 6.695600 ms MarkObjects: 265.490800 ms DeleteObjects: 2.937800 ms) nextLaunchMode = Scenario Checking if onlinemaster has a bad word - nope, all good. Set current pilot to OnlineMaster Loaded pilots from file. Saved pilots to file. Checking if onlinemaster has a bad word - nope, all good. Set current pilot to OnlineMaster Loaded pilots from file. Fading in (1) Unpausing Controller Events BGMManager FadeIn Fading to new ID: VTOL_Test_007_v3, (oldID: noSong.foo) FadeToRoutine fadeInTime:1 - Waiting for VTMPMainMenu instance - VTMPMainMenu found. Transitioning to new mission. VTSocketClient disconnected (None) [1000:App_Min] VTSocketClient.OnConnectionChanged() data.State: None Lobby message from Konami: $log_Im a Ok pliot has disconnected. Lobby message from Konami: $log_HowSealy has disconnected. Lobby message from Konami: $log_Green has disconnected. Lobby message from Konami: $log_OnlineMaster has disconnected. Lobby message from Konami: $log_Yerbua has disconnected. Lobby message from Konami: $log_DARQ has disconnected. Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Checking if onlinemaster has a bad word - nope, all good. VTMPMainMenu: Successfully joined. Retreiving scenario... VTMPMainMenu: requesting scenario.... VTOLMPLobbyManager: getting scenario (w,Phantom Menace Podracing,2797075913) VTOLMPLobbyManager: The scenario is workshop content. - it's part of a campaign Setting mission start time (FlightReadyRoutine) Set mission start time to 2339.373 Checking if banker'slobby has a bad word - nope, all good. Checking if kevin5156'slobby has a bad word - nope, all good. Checking if wozi'slobby has a bad word - nope, all good. Checking if tim'slobby has a bad word - nope, all good. Checking if 24/7bvr has a bad word - nope, all good. Checking if pvecas has a bad word - nope, all good. Checking if grease11'slobby has a bad word - nope, all good. Checking if papamoose'slobby has a bad word - nope, all good. Checking if zoomer1'slobby has a bad word - nope, all good. Checking if pvpgunsonly has a bad word - nope, all good. Checking if thedesk'slobby has a bad word - nope, all good. Checking if testingmissions has a bad word - nope, all good. Checking if waffles'slobby has a bad word - nope, all good. VTOLMPLobbyManager: The workshop content has not been subscribed to yet. VTMPMainMenu: scenario is a workshop scenario that we haven't subscribed yet... Unpausing Controller Events Lobby message from Konami: ilst_14;refresh;76561198142784487,DeadEye,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. Checking if deadeye has a bad word - nope, all good. - Info: 76561198142784487,DeadEye,Allied,-1,False,0,0 Checking if imaokpliot has a bad word - nope, all good. - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 Checking if howsealy has a bad word - nope, all good. - Info: 76561199115500498,HowSealy,Allied,-1,False,0,0 Checking if darq has a bad word - nope, all good. - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 Checking if yerbua has a bad word - nope, all good. - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 Checking if green has a bad word - nope, all good. - Info: 76561198839635462,Green,Allied,-1,False,0,0 VTMPMainMenu: user has chosen to install the new content Pausing Controller Events VTMPMainMenu: requesting scenario.... VTOLMPLobbyManager: getting scenario (w,Phantom Menace Podracing,2797075913) VTOLMPLobbyManager: The scenario is workshop content. - it's part of a campaign VTOLMPLobbyManager: The item is still being installed. Lobby message from Konami: load_0 Lobby message from Konami: load_0.1674552 Lobby message from Konami: load_0.3280051 Lobby message from Konami: load_0.5196291 Lobby message from Konami: load_0.7060742 VTOLMPLobbyManager: Workshop campaign installed! - loaded scenarios: - - Free flight test - - Phantom Menace Podracing VTMPMainMenu: Successfully retrieved the MP scenario! Fading out Lobby message from Konami: load_0.8062021 Unpausing Controller Events Launching Multiplayer game for 2797075913:Phantom Menace Podracing (map:SW_Podracingv1_2797057795) nextLaunchMode = Scenario Setting current campaign: 2797075913 Setting current scenario: Phantom Menace Podracing Loading map from campaign directory. Loading map from scenario directory. The referenced script on this Behaviour (Game Object '[CameraRig]') is missing! Unloading 7 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 9.676200 ms VR SDK: OpenVR Display SDK is oculus: False Loaded scene: LoadingScene Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 155211. Total: 255.912000 ms (FindLiveObjects: 5.298300 ms CreateObjectMapping: 6.846000 ms MarkObjects: 239.396300 ms DeleteObjects: 4.369700 ms) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) BGMManager FadeIn Fading to new ID: VTOL_Test_005_v6, (oldID: VTOL_Test_007_v3) FadeToRoutine fadeInTime:2 Fading in (1) Lobby message from Konami: load_1 Lobby message from Konami: $sys_hostCreated Lobby message from Konami: load_1 Lobby message from Konami: $log_DeadEye has connected. Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Unloading 11 Unused Serialized files (Serialized files now loaded: 1) Lobby message from Yerbua: $log_Yerbua has connected. Lobby message from Konami: ilst_15;76561198142784487,DeadEye,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,False,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561199115500498,HowSealy,Allied,-1,False,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 Pausing Controller Events Lobby message from GreenGuy: $log_Green has connected. Lobby message from Konami: ilst_16;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561199115500498,HowSealy,Allied,-1,False,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 Lobby message from Gucci Shame: $log_DARQ has connected. Lobby message from Konami: ilst_17;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561199115500498,HowSealy,Allied,-1,False,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 Fading out Unpausing Controller Events LoadingSceneController destroyed. [OVRManager] OnDestroy UnloadTime: 4.698900 ms MeshCombiner2 destroyed 0 meshes! New audio listener: Camera Setting up 10 workers. Loaded scene: CustomMapBase Initializing EndMission Starting jobs. Unloading 5964 unused Assets to reduce memory usage. Loaded Objects now: 164889. Total: 258.801300 ms (FindLiveObjects: 7.252700 ms CreateObjectMapping: 9.025300 ms MarkObjects: 238.518000 ms DeleteObjects: 4.004800 ms) VRLoadingView: VTMapManager.nextLaunchMode == Scenario Lobby message from Jerry =iwal=: $log_Im a Ok pliot has connected. Lobby message from Konami: ilst_18;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,True,0,0;76561198018955484,Yerbua,Allied,-1,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,True,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561199115500498,HowSealy,Allied,-1,False,0,0 DARQ has picked team Allied. - Info: 76561198060698971,DARQ,Allied,-1,True,0,0 Yerbua has picked team Allied. - Info: 76561198018955484,Yerbua,Allied,-1,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 Green has picked team Allied. - Info: 76561198839635462,Green,Allied,-1,True,0,0 Processing city chunk (3, 14) All jobs dispatched. Waiting for job completion. Lobby message from HowSealy: $log_HowSealy has connected. Lobby message from Konami: ilst_19;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,True,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,True,0,0;76561198018955484,Yerbua,Allied,-1,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,True,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,True,0,0 Im a Ok pliot has picked team Allied. - Info: 76561198265640092,Im a Ok pliot,Allied,-1,True,0,0 - Info: 76561199115500498,HowSealy,Allied,-1,False,0,0 - Info: 76561198060698971,DARQ,Allied,-1,True,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,True,0,0 All jobs complete. Time: 3.92041 Regenerating roads Async Collider Bake Job Routine complete! Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 200813. Total: 268.495600 ms (FindLiveObjects: 9.495400 ms CreateObjectMapping: 9.780100 ms MarkObjects: 248.734300 ms DeleteObjects: 0.484900 ms) BGMManager FadeOut Scenario loading 0 from node. Scenario loading 1 from node. Scenario loading 2 from node. Scenario loading 3 from node. Scenario loading 4 from node. Scenario loading 5 from node. Scenario loading 6 from node. Scenario loading 7 from node. Scenario loading 8 from node. Scenario loading 9 from node. Scenario loading 10 from node. Scenario loading 11 from node. Scenario loading 12 from node. Scenario loading 13 from node. Scenario loading 14 from node. Scenario loading 15 from node. Scenario loading 17 from node. Scenario loading 18 from node. Scenario loading 19 from node. Scenario loading 20 from node. Scenario loading 21 from node. Scenario loading 22 from node. Scenario loading 23 from node. Scenario loading 24 from node. Scenario loading 25 from node. Scenario loading 26 from node. Scenario loading 88 from node. Scenario loading 87 from node. Scenario loading 86 from node. Scenario loading 85 from node. Scenario loading 84 from node. Scenario loading 63 from node. Scenario loading 64 from node. Scenario loading 65 from node. Scenario loading 66 from node. Scenario loading 98 from node. Scenario loading 97 from node. Scenario loading 94 from node. Scenario loading 95 from node. Scenario loading 96 from node. Scenario loading 99 from node. Scenario loading 100 from node. Scenario loading 81 from node. Scenario loading 89 from node. Scenario loading 90 from node. Scenario loading 91 from node. Scenario loading 92 from node. Scenario loading 93 from node. Scenario loading 101 from node. Scenario loading 102 from node. Scenario loading 103 from node. Scenario loading 104 from node. Scenario loading 105 from node. Scenario loading 106 from node. Scenario loading 107 from node. Scenario loading 108 from node. Verified maximum team slots for Podracing - The Phantom Menace -- Team A:16, Team B:0 Prespawning MP Spawn [0] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [1] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [2] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [3] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [4] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [5] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [6] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [7] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [8] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [9] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [10] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [11] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [12] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [13] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [14] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [15] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B SetupVehicleSlots() PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B Setup Vehicle Slot: spawnID=0, idx=0 Setup Vehicle Slot: spawnID=1, idx=1 Setup Vehicle Slot: spawnID=2, idx=2 Setup Vehicle Slot: spawnID=3, idx=3 Setup Vehicle Slot: spawnID=4, idx=4 Setup Vehicle Slot: spawnID=5, idx=5 Setup Vehicle Slot: spawnID=6, idx=6 Setup Vehicle Slot: spawnID=7, idx=7 Setup Vehicle Slot: spawnID=8, idx=8 Setup Vehicle Slot: spawnID=9, idx=9 Setup Vehicle Slot: spawnID=10, idx=10 Setup Vehicle Slot: spawnID=11, idx=11 Setup Vehicle Slot: spawnID=12, idx=12 Setup Vehicle Slot: spawnID=13, idx=13 Setup Vehicle Slot: spawnID=14, idx=14 Setup Vehicle Slot: spawnID=15, idx=15 Setting up team seats for Team A:16 and Team B:0 Setting up budgets (Life mode) VR SDK: OpenVR Display SDK is oculus: False Fading in (1) New audio listener: Camera (eye) TelescopePiston.AutoGetRenderers() VTOLMPSceneManager loading: Waiting for host VTOLMPSceneManager loading: Connecting to host (1) VTNetworkManager: Clearing all sync collections. Creating socket client. Connecting to host: Konami (76561198142784487) Socket client connecting... ConnectToHostRoutine: Waiting to start connecting. Current state: None Starting collider bake Collider bake complete. Time: 0s VTSocketClient.OnConnectionChanged() data.State: Connecting PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch VTSocketClient.OnConnectionChanged() data.State: FindingRoute VTOLMPSceneManager loading: Connecting to host (1) FindingRoute VTSocketClient.OnConnected() data.State: Connected, steamID: 76561198142784487 VTSocketClient.OnConnectionChanged() data.State: Connected Socket client successfully connected! VTOLMPSceneManager loading: Connecting to host (1) Connected Waiting for alt-spawn seed. Successfully connected to host after 2 attempts VTOLMPSceneManager: Waiting for net scene entities to be initialized. Received a Scene Entity Init Message with an unexpected id list size. Expected:32, Received:33, EntIdx:0 (MPSceneManager) Initializing scene entity on client side. Idx:0, entityID:6919 BriefingManager RPC_SetControl(0, Allied) VTOLMPSceneManager: Scene entities ready after 7 frames. RPC_SetUnitIcons(1) RPC_SetAltSpawnSeed(4719530) RPC_SetUnitID(6929, 17) Client OnPreSpawnUnit EnemySoldier [17] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6935, 18) Client OnPreSpawnUnit EnemySoldier [18] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6941, 19) Client OnPreSpawnUnit EnemySoldier [19] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6947, 20) Client OnPreSpawnUnit EnemySoldier [20] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6953, 21) Client OnPreSpawnUnit EnemySoldier [21] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6959, 22) Client OnPreSpawnUnit EnemySoldier [22] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6965, 23) Client OnPreSpawnUnit EnemySoldier [23] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6971, 24) Client OnPreSpawnUnit EnemySoldier [24] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6977, 25) Client OnPreSpawnUnit EnemySoldier [25] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6983, 26) Client OnPreSpawnUnit EnemySoldier [26] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6989, 88) Client OnPreSpawnUnit EnemySoldierMANPAD [88] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6999, 87) Client OnPreSpawnUnit AlliedSoldier [87] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7005, 86) Client OnPreSpawnUnit AlliedSoldier [86] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7011, 85) Client OnPreSpawnUnit AlliedSoldier [85] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7017, 84) Client OnPreSpawnUnit AlliedSoldier [84] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7023, 63) Client OnPreSpawnUnit AlliedSoldier [63] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7029, 64) Client OnPreSpawnUnit AlliedSoldier [64] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7035, 65) Client OnPreSpawnUnit AlliedSoldier [65] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7041, 66) Client OnPreSpawnUnit AlliedSoldier [66] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7047, 98) Client OnPreSpawnUnit AlliedSoldier [98] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7053, 97) Client OnPreSpawnUnit AlliedSoldier [97] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7059, 94) Client OnPreSpawnUnit AlliedSoldier [94] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7065, 95) Client OnPreSpawnUnit AlliedSoldier [95] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7071, 96) Client OnPreSpawnUnit AlliedSoldier [96] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7077, 99) Client OnPreSpawnUnit AlliedSoldier [99] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7083, 100) Client OnPreSpawnUnit AlliedSoldier [100] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7089, 81) Client OnPreSpawnUnit AlliedSoldier [81] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7095, 89) Client OnPreSpawnUnit EnemySoldier [89] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7101, 90) Client OnPreSpawnUnit EnemySoldier [90] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7107, 91) Client OnPreSpawnUnit EnemySoldier [91] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7113, 92) Client OnPreSpawnUnit EnemySoldier [92] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7119, 93) Client OnPreSpawnUnit EnemySoldierMANPAD [93] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7129, 101) Client OnPreSpawnUnit EnemySoldierMANPAD [101] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7139, 102) Client OnPreSpawnUnit EnemySoldierMANPAD [102] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7149, 103) Client OnPreSpawnUnit EnemySoldierMANPAD [103] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7159, 104) Client OnPreSpawnUnit EnemySoldier [104] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7165, 105) Client OnPreSpawnUnit EnemySoldier [105] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7171, 106) Client OnPreSpawnUnit EnemySoldier [106] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7177, 107) Client OnPreSpawnUnit EnemySoldier [107] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7183, 108) Client OnPreSpawnUnit EnemySoldier [108] (altSpawnSeed == 4719530, altSpawnIdx == -1) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) BriefingAvatarSync OnBriefingSeatUpdated(76561199115500498, Allied, 5) RPC_SetSlotPlayer: Allied 0 Green Reporting a slot has changed: Allied:0 RPC_SetSlotPlayer: Allied 1 Im a Ok pliot Reporting a slot has changed: Allied:1 RPC_SetSlotPlayer: Allied 2 Yerbua Reporting a slot has changed: Allied:2 RPC_SetSlotPlayer: Allied 3 HowSealy Reporting a slot has changed: Allied:3 BriefingManager RPC_SetControl(0, Allied) RPC_NoteIdx(1, Allied) BriefingManager RPC_SetControl(0, Enemy) RPC_NoteIdx(0, Enemy) - Got alt-spawn seed of 4719530 BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) Lobby message from Konami: ilst_20;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561199115500498,HowSealy,Allied,3,True,0,0;76561198060698971,DARQ,Allied,-1,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,0,True,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,1,True,0,0 HowSealy has picked team Allied. BriefingAvatarSync OnBriefingSeatUpdated(76561199115500498, Allied, 5) - Info: 76561199115500498,HowSealy,Allied,3,True,0,0 - Info: 76561198060698971,DARQ,Allied,-1,True,0,0 - Info: 76561198018955484,Yerbua,Allied,2,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,0,True,0,0 Lobby message from [RNDM]OnlineMaster05: $log_OnlineMaster has connected. BriefingAvatarSync OnBriefingSeatUpdated(76561199115500498, Allied, 5) We requested team Allied Sending request for team Allied RPC_TeamChanged(OnlineMaster, Allied) Team request accepted = True VTOLMPSceneManager : Setting team waypoints after joining team. - Team request accepted Beginning voice chat. VTNetworkVoice setting up new voice for user Konami New SteamUserVoice for Konami VTNetworkVoice setting up new voice for user Jerry =iwal= New SteamUserVoice for Jerry =iwal= VTNetworkVoice setting up new voice for user HowSealy New SteamUserVoice for HowSealy VTNetworkVoice setting up new voice for user Gucci Shame New SteamUserVoice for Gucci Shame VTNetworkVoice setting up new voice for user Yerbua New SteamUserVoice for Yerbua VTNetworkVoice setting up new voice for user GreenGuy New SteamUserVoice for GreenGuy Fading out Creating new voice audioSource for Konami, instId=-5652878 Creating new voice audioSource for Yerbua, instId=-5652890 Creating new voice audioSource for GreenGuy, instId=-5652902 Creating new voice audioSource for Gucci Shame, instId=-5652914 Creating new voice audioSource for Jerry =iwal=, instId=-5652926 Creating new voice audioSource for HowSealy, instId=-5652938 Setting up briefing room for Team Allied Setting up slot UI: Allied 0 (Alpha 1-1) = Green Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Setting up slot UI: Allied 2 (Alpha 1-3) = Yerbua Setting up slot UI: Allied 3 (Alpha 1-4) = HowSealy Setting up slot UI: Allied 4 (Alpha 1-5) = null Setting up slot UI: Allied 5 (Alpha 1-6) = null Setting up slot UI: Allied 6 (Alpha 1-7) = null Setting up slot UI: Allied 7 (Alpha 1-8) = null Setting up slot UI: Allied 8 (Alpha 1-9) = null Setting up slot UI: Allied 9 (Alpha 1-10) = null Setting up slot UI: Allied 10 (Alpha 1-11) = null Setting up slot UI: Allied 11 (Alpha 1-12) = null Setting up slot UI: Allied 12 (Alpha 1-13) = null Setting up slot UI: Allied 13 (Alpha 1-14) = null Setting up slot UI: Allied 14 (Alpha 1-15) = null Setting up slot UI: Allied 15 (Alpha 1-16) = null Setting up slot UI: Allied 0 (Alpha 1-1) = Green Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Setting up slot UI: Allied 2 (Alpha 1-3) = Yerbua Setting up slot UI: Allied 3 (Alpha 1-4) = HowSealy Setting up slot UI: Allied 4 (Alpha 1-5) = null Setting up slot UI: Allied 5 (Alpha 1-6) = null Setting up slot UI: Allied 6 (Alpha 1-7) = null Setting up slot UI: Allied 7 (Alpha 1-8) = null Setting up slot UI: Allied 8 (Alpha 1-9) = null Setting up slot UI: Allied 9 (Alpha 1-10) = null Setting up slot UI: Allied 10 (Alpha 1-11) = null Setting up slot UI: Allied 11 (Alpha 1-12) = null Setting up slot UI: Allied 12 (Alpha 1-13) = null Setting up slot UI: Allied 13 (Alpha 1-14) = null Setting up slot UI: Allied 14 (Alpha 1-15) = null Setting up slot UI: Allied 15 (Alpha 1-16) = null Scenario separateBriefings = False, local team is Allied MissionBriefingUI: Initializing mission: Phantom Menace Podracing MissionBriefingUI: Loading briefing notes from custom scenario config. (Team A) RPC_SetSlotPlayer: Allied 4 DARQ Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Alpha 1-5) = DARQ VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 6) RPC_SetSlotPlayer: Allied 5 DeadEye Reporting a slot has changed: Allied:5 A slot has been updated: Allied:5 Setting up slot UI: Allied 5 (Alpha 1-6) = DeadEye Changing image. BGMManager FadeOut RPC_SetSlotPlayer: Allied 6 OnlineMaster Reporting a slot has changed: Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Alpha 1-7) = OnlineMaster Local player has entered a slot. Loading equipment config! Set current vehicle to F/A-26B Reporting flight cost of 10650 Scenario separateBriefings = False, local team is Allied MissionBriefingUI: Initializing mission: Phantom Menace Podracing MissionBriefingUI: Loading briefing notes from custom scenario config. (Team A) Changing image. - image intro not done.. halting BGMManager FadeOut Can not play a disabled audio source Changing image. BGMManager FadeOut Changing image. Changing image. BGMManager FadeOut Changing image. Changing image. BGMManager FadeOut Changing image. Changing image. Changing image. BGMManager FadeOut Changing image. Received command to destroy net entity 7204 Received disconnection notification from client 76561199115500498 RPC_SetSlotPlayer: Allied 3 null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null - NetDestroying entity 7204 V_A_S_Disabler OnDisable for HowSealy Destroying voice audioSource for HowSealy (instId=-5652938) LobbyMemberLeave(HowSealy) Setting up slot UI: Allied 0 (Alpha 1-1) = Green Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Setting up slot UI: Allied 2 (Alpha 1-3) = Yerbua Setting up slot UI: Allied 3 (Alpha 1-4) = null Setting up slot UI: Allied 4 (Alpha 1-5) = DARQ Setting up slot UI: Allied 5 (Alpha 1-6) = DeadEye Setting up slot UI: Allied 6 (Alpha 1-7) = OnlineMaster Setting up slot UI: Allied 7 (Alpha 1-8) = null Setting up slot UI: Allied 8 (Alpha 1-9) = null Setting up slot UI: Allied 9 (Alpha 1-10) = null Setting up slot UI: Allied 10 (Alpha 1-11) = null Setting up slot UI: Allied 11 (Alpha 1-12) = null Setting up slot UI: Allied 12 (Alpha 1-13) = null Setting up slot UI: Allied 13 (Alpha 1-14) = null Setting up slot UI: Allied 14 (Alpha 1-15) = null Setting up slot UI: Allied 15 (Alpha 1-16) = null VTNetworkVoice removing voice for user HowSealy Lobby message from Konami: $log_HowSealy has disconnected. RPC_SetSlotPlayer: Allied 3 null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null RPC_SetSlotPlayer: Allied 3 null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null RPC_SetSlotPlayer: Allied 3 null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null RPC_SetSlotPlayer: Allied 3 null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null RPC_SetSlotPlayer: Allied 3 null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null RPC_SetSlotPlayer: Allied 3 null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null Lobby message from Konami: ilst_21;76561198142784487,DeadEye,Allied,5,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561198060698971,DARQ,Allied,4,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0;76561198216390747,OnlineMaster,Allied,6,True,0,0;76561198839635462,Green,Allied,0,True,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,5,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,1,True,0,0 - Info: 76561198060698971,DARQ,Allied,4,True,0,0 - Info: 76561198018955484,Yerbua,Allied,2,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,6,True,0,0 - Info: 76561198839635462,Green,Allied,0,True,0,0 RPC_SetSlotPlayer: Allied 6 null Reporting a slot has changed: Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Alpha 1-7) = null RPC_SetSlotPlayer: Allied 3 OnlineMaster Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = OnlineMaster Local player has entered a slot. Loading equipment config! Set current vehicle to F/A-26B Reporting flight cost of 10650 RPC_BeginScenario! Overriding mission start time to 92.56941 (elapsed = 0.2810593) RPC_Spawn(6929) Respawning Infantry [17] for client... Spawning unit Infantry [17] Infantry [17] is equipping loadout RPC_Spawn(6935) Respawning Infantry [18] for client... Spawning unit Infantry [18] Infantry [18] is equipping loadout RPC_Spawn(6941) Respawning Infantry [19] for client... Spawning unit Infantry [19] Infantry [19] is equipping loadout RPC_Spawn(6947) Respawning Infantry [20] for client... Spawning unit Infantry [20] Infantry [20] is equipping loadout RPC_Spawn(6953) Respawning Infantry [21] for client... Spawning unit Infantry [21] Infantry [21] is equipping loadout RPC_Spawn(6959) Respawning Infantry [22] for client... Spawning unit Infantry [22] Infantry [22] is equipping loadout RPC_Spawn(6965) Respawning Infantry [23] for client... Spawning unit Infantry [23] Infantry [23] is equipping loadout RPC_Spawn(6971) Respawning Infantry [24] for client... Spawning unit Infantry [24] Infantry [24] is equipping loadout RPC_Spawn(6977) Respawning Infantry [25] for client... Spawning unit Infantry [25] Infantry [25] is equipping loadout RPC_Spawn(6983) Respawning Infantry [26] for client... Spawning unit Infantry [26] Infantry [26] is equipping loadout RPC_Spawn(6989) Respawning Infantry MANPADS [88] for client... Spawning unit Infantry MANPADS [88] Infantry MANPADS [88] is equipping loadout RPC_Spawn(6999) Respawning Infantry [87] for client... Spawning unit Infantry [87] Infantry [87] is equipping loadout RPC_Spawn(7005) Respawning Infantry [86] for client... Spawning unit Infantry [86] Infantry [86] is equipping loadout RPC_Spawn(7011) Respawning Infantry [85] for client... Spawning unit Infantry [85] Infantry [85] is equipping loadout RPC_Spawn(7017) Respawning Infantry [84] for client... Spawning unit Infantry [84] Infantry [84] is equipping loadout RPC_Spawn(7023) Respawning Infantry [63] for client... Spawning unit Infantry [63] Infantry [63] is equipping loadout RPC_Spawn(7029) Respawning Infantry [64] for client... Spawning unit Infantry [64] Infantry [64] is equipping loadout RPC_Spawn(7035) Respawning Infantry [65] for client... Spawning unit Infantry [65] Infantry [65] is equipping loadout RPC_Spawn(7041) Respawning Infantry [66] for client... Spawning unit Infantry [66] Infantry [66] is equipping loadout RPC_Spawn(7047) Respawning Infantry [98] for client... Spawning unit Infantry [98] Infantry [98] is equipping loadout RPC_Spawn(7053) Respawning Infantry [97] for client... Spawning unit Infantry [97] Infantry [97] is equipping loadout RPC_Spawn(7059) Respawning Infantry [94] for client... Spawning unit Infantry [94] Infantry [94] is equipping loadout RPC_Spawn(7065) Respawning Infantry [95] for client... Spawning unit Infantry [95] Infantry [95] is equipping loadout RPC_Spawn(7071) Respawning Infantry [96] for client... Spawning unit Infantry [96] Infantry [96] is equipping loadout RPC_Spawn(7077) Respawning Infantry [99] for client... Spawning unit Infantry [99] Infantry [99] is equipping loadout RPC_Spawn(7083) Respawning Infantry [100] for client... Spawning unit Infantry [100] Infantry [100] is equipping loadout RPC_Spawn(7089) Respawning Infantry [81] for client... Spawning unit Infantry [81] Infantry [81] is equipping loadout RPC_Spawn(7095) Respawning Infantry [89] for client... Spawning unit Infantry [89] Infantry [89] is equipping loadout RPC_Spawn(7101) Respawning Infantry [90] for client... Spawning unit Infantry [90] Infantry [90] is equipping loadout RPC_Spawn(7107) Respawning Infantry [91] for client... Spawning unit Infantry [91] Infantry [91] is equipping loadout RPC_Spawn(7113) Respawning Infantry [92] for client... Spawning unit Infantry [92] Infantry [92] is equipping loadout RPC_Spawn(7119) Respawning Infantry MANPADS [93] for client... Spawning unit Infantry MANPADS [93] Infantry MANPADS [93] is equipping loadout RPC_Spawn(7129) Respawning Infantry MANPADS [101] for client... Spawning unit Infantry MANPADS [101] Infantry MANPADS [101] is equipping loadout RPC_Spawn(7139) Respawning Infantry MANPADS [102] for client... Spawning unit Infantry MANPADS [102] Infantry MANPADS [102] is equipping loadout RPC_Spawn(7149) Respawning Infantry MANPADS [103] for client... Spawning unit Infantry MANPADS [103] Infantry MANPADS [103] is equipping loadout RPC_Spawn(7159) Respawning Infantry [104] for client... Spawning unit Infantry [104] Infantry [104] is equipping loadout RPC_Spawn(7165) Respawning Infantry [105] for client... Spawning unit Infantry [105] Infantry [105] is equipping loadout RPC_Spawn(7171) Respawning Infantry [106] for client... Spawning unit Infantry [106] Infantry [106] is equipping loadout RPC_Spawn(7177) Respawning Infantry [107] for client... Spawning unit Infantry [107] Infantry [107] is equipping loadout RPC_Spawn(7183) Respawning Infantry [108] for client... Spawning unit Infantry [108] Infantry [108] is equipping loadout RPC_BeginObjective Setting up objective Start your engines! RPC_ObjectiveEvent(0, 0) BGMManager FadeIn Fading to new ID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_startup.ogg, (oldID: noSong.foo) FadeToRoutine fadeInTime:2 Converting final objective to a prereq objective. - adding Start your engines! as a prereq - adding Go! as a prereq - adding 2/7 as a prereq - adding 3/7 as a prereq - adding 4/7 as a prereq - adding 5/7 as a prereq - adding 6/7 as a prereq - adding 7/7 as a prereq Respawning MP Spawn [0] for client... Spawning unit MP Spawn [0] Respawning MP Spawn [1] for client... Spawning unit MP Spawn [1] Respawning MP Spawn [2] for client... Spawning unit MP Spawn [2] Respawning MP Spawn [3] for client... Spawning unit MP Spawn [3] Respawning MP Spawn [4] for client... Spawning unit MP Spawn [4] Respawning MP Spawn [5] for client... Spawning unit MP Spawn [5] Respawning MP Spawn [6] for client... Spawning unit MP Spawn [6] Respawning MP Spawn [7] for client... Spawning unit MP Spawn [7] Respawning MP Spawn [8] for client... Spawning unit MP Spawn [8] Respawning MP Spawn [9] for client... Spawning unit MP Spawn [9] Respawning MP Spawn [10] for client... Spawning unit MP Spawn [10] Respawning MP Spawn [11] for client... Spawning unit MP Spawn [11] Respawning MP Spawn [12] for client... Spawning unit MP Spawn [12] Respawning MP Spawn [13] for client... Spawning unit MP Spawn [13] Respawning MP Spawn [14] for client... Spawning unit MP Spawn [14] Respawning MP Spawn [15] for client... Spawning unit MP Spawn [15] Setting team waypoints in MPScenarioStartRoutine VTMapManager scenarioReady! Loading game settings from file. Pausing Controller Events Spawning vehicle for me! AIWing was started with no pilots. Pausing Controller Events Fading out Spawned new player vehicle for Konami FA-26B(Clone) (DeadEye).SetTeam(Allied) CanopySync initialized Received command to destroy net entity 7189 - NetDestroying entity 7189 Canopy RPC_State(0) Set vehicleEntityID 7211 for Konami (DeadEye) - Got actor: FA-26B(Clone) FA-26B(Clone) (DeadEye).SetTeam(Allied) Resetting sync tf! Airspeed: 0, dist: 4.443109 V_A_S_Disabler OnDisable for Konami Destroying voice audioSource for Konami (instId=-5652878) Lobby message from Konami: $log_DeadEye has spawned. Canopy RPC_State(1) Canopy RPC_State(1) Resetting sync tf! Airspeed: 0, dist: 4.041626 Spawned new player vehicle for GreenGuy FA-26B(Clone) (Green).SetTeam(Allied) CanopySync initialized Set current vehicle to F/A-26B Spawned new player vehicle for Yerbua FA-26B(Clone) (Yerbua).SetTeam(Allied) CanopySync initialized Initializing PlayerVehicleNetSync for [RNDM]OnlineMaster05 Spawned new player vehicle for [RNDM]OnlineMaster05 CanopySync initialized new Offset[1] New max RPC queue count: 19 new Offset[19] Max data sent: 0.5224609kb Invoking OnEnterVehicle (2) BriefingAvatarSync.OnEnterVehicle VR SDK: OpenVR Display SDK is oculus: False TargetingMFDPage Awake New audio listener: Camera (eye) MFDCommsPage Awake Creating new voice audioSource for Konami, instId=-5774522 SetMyVehicleEntityID(7298) Set vehicleEntityID 7298 for [RNDM]OnlineMaster05 (OnlineMaster) - Got actor: FA-26B(Clone) FA-26B(Clone) (OnlineMaster).SetTeam(Allied) MP Spawn [3] (OnlineMaster).SetTeam(Allied) TODO: callsign designation Loading persistent vehicle data... Fading in (1) Fading in (1) Canopy RPC_State(0) Received command to destroy net entity 7195 Spawned new player vehicle for Jerry =iwal= FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) CanopySync initialized Max data sent: 0.5429688kb Lobby message from GreenGuy: $log_Green has spawned. FlightLogger: Green has spawned. Lobby message from Yerbua: $log_Yerbua has spawned. FlightLogger: Yerbua has spawned. Set up WM event for joystick trigger axis. PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position MFDRadarUI.SetPower(0, True) Batch Illums waiting on FA-26B(Clone)/Local/QSTest/text MFDRadarUI.SetPower(0, False) Resetting sync tf! Airspeed: 0, dist: 70.0749 TODO: airport parking spaces - NetDestroying entity 7195 Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch Fading in (1) Fading in (1) Unpausing Controller Events Batch Illums waiting on FA-26B(Clone)/Local/QSTest/text VTText we waited on suddenly disappeared! VTTextIllumSwitcher batched 111 texts into 7 materials. Spawned new player vehicle for Gucci Shame FA-26B(Clone) (DARQ).SetTeam(Allied) CanopySync initialized Canopy RPC_State(0) Received command to destroy net entity 7192 Set vehicleEntityID 7268 for GreenGuy (Green) - Got actor: FA-26B(Clone) FA-26B(Clone) (Green).SetTeam(Allied) V_A_S_Disabler OnDisable for GreenGuy Creating new voice audioSource for GreenGuy, instId=-5826440 Received command to destroy net entity 7207 Set vehicleEntityID 7283 for Yerbua (Yerbua) - Got actor: FA-26B(Clone) FA-26B(Clone) (Yerbua).SetTeam(Allied) V_A_S_Disabler OnDisable for Yerbua Creating new voice audioSource for Yerbua, instId=-5826504 Lobby message from [RNDM]OnlineMaster05: $log_OnlineMaster has spawned. FlightLogger: OnlineMaster has spawned. Destroying voice audioSource for GreenGuy (instId=-5652902) Destroying voice audioSource for Yerbua (instId=-5652890) Resetting sync tf! Airspeed: 0, dist: 72.37531 Resetting sync tf! Airspeed: 0, dist: 4.482132 - NetDestroying entity 7192 - NetDestroying entity 7207 Uploading Crash Report NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform.get_localPosition_Injected(UnityEngine.Transform,UnityEngine.Vector3&) at UnityEngine.Transform.get_localPosition () [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at PlayerModelSync+d__50.MoveNext () [0x00026] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 New audio listener: FlybyCam Canopy RPC_State(0) Received command to destroy net entity 7201 Lobby message from Jerry =iwal=: $log_Im a Ok pliot has spawned. FlightLogger: Im a Ok pliot has spawned. Resetting sync tf! Airspeed: 0, dist: 106.5835 - NetDestroying entity 7201 Resetting sync tf! Airspeed: 0, dist: 1.381263 Player started landed Landing player vehicle. TODO: preloaded passengers Fading in (1) V_A_S_Disabler OnDisable for Jerry =iwal= Destroying voice audioSource for Jerry =iwal= (instId=-5652926) Set vehicleEntityID 7313 for Jerry =iwal= (Im a Ok pliot) - Got actor: FA-26B(Clone) FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) Creating new voice audioSource for Jerry =iwal=, instId=-5826878 Resetting sync tf! Airspeed: 2.302707, dist: 1.497117 Resetting sync tf! Airspeed: 0, dist: 105.8107 Canopy RPC_State(0) Canopy RPC_State(1) Canopy RPC_State(1) Received command to destroy net entity 7198 Resetting sync tf! Airspeed: 0.9831975, dist: 4.247149 Resetting sync tf! Airspeed: 0, dist: 72.69494 - NetDestroying entity 7198 Set vehicleEntityID 7328 for Gucci Shame (DARQ) - Got actor: FA-26B(Clone) FA-26B(Clone) (DARQ).SetTeam(Allied) V_A_S_Disabler OnDisable for Gucci Shame Creating new voice audioSource for Gucci Shame, instId=-5827112 Destroying voice audioSource for Gucci Shame (instId=-5652914) Resetting sync tf! Airspeed: 0, dist: 76.097 Lobby message from Gucci Shame: $log_DARQ has spawned. FlightLogger: DARQ has spawned. Resetting sync tf! Airspeed: 0, dist: 1.428367 Resetting sync tf! Airspeed: 2.295156, dist: 1.34063 Resetting sync tf! Airspeed: 0, dist: 1.344303 Resetting sync tf! Airspeed: 0, dist: 1.504682 Canopy RPC_State(1) Canopy RPC_State(1) Canopy RPC_State(1) Canopy RPC_State(1) Resetting sync tf! Airspeed: 2.292914, dist: 1.322875 Resetting sync tf! Airspeed: 0, dist: 2.311846 Resetting sync tf! Airspeed: 2.341372, dist: 3.484816 Canopy RPC_State(1) Canopy RPC_State(1) Resetting sync tf! Airspeed: 0.5270478, dist: 4.239357 Canopy RPC_State(0) Canopy RPC_State(0) Canopy RPC_State(0) (-5798322 engine RPC_EngineState(1, 1) awaitingRefresh=False -5798322 ModuleEngine.SetPower(1) -5798322 ModuleEngine.ToggleEngine() to False Canopy RPC_State(0) (-5797940 engine RPC_EngineState(0, 1) awaitingRefresh=False -5797940 ModuleEngine.SetPower(1) -5797940 ModuleEngine.ToggleEngine() to False Canopy RPC_State(0) HUDWeaponInfo Awake (-5722792 engine RPC_EngineState(0, 1) awaitingRefresh=False -5722792 ModuleEngine.SetPower(1) -5722792 ModuleEngine.ToggleEngine() to False (-5723174 engine RPC_EngineState(1, 1) awaitingRefresh=False -5723174 ModuleEngine.SetPower(1) -5723174 ModuleEngine.ToggleEngine() to False -5772974 ModuleEngine.SetPower(1) -5772974 ModuleEngine.ToggleEngine() to False -5772592 ModuleEngine.SetPower(1) -5772592 ModuleEngine.ToggleEngine() to False (-5747692 engine RPC_EngineState(0, 1) awaitingRefresh=False -5747692 ModuleEngine.SetPower(1) -5747692 ModuleEngine.ToggleEngine() to False (-5748074 engine RPC_EngineState(1, 1) awaitingRefresh=False -5748074 ModuleEngine.SetPower(1) -5748074 ModuleEngine.ToggleEngine() to False (-5824328 engine RPC_EngineState(0, 1) awaitingRefresh=False -5824328 ModuleEngine.SetPower(1) -5824328 ModuleEngine.ToggleEngine() to False (-5824328 engine RPC_EngineState(0, 0) awaitingRefresh=False -5824328 ModuleEngine.SetPower(0) -5824328 ModuleEngine.ToggleEngine() to False (-5824328 engine RPC_EngineState(0, 1) awaitingRefresh=False -5824328 ModuleEngine.SetPower(1) -5824328 ModuleEngine.ToggleEngine() to False (-5824710 engine RPC_EngineState(1, 1) awaitingRefresh=False -5824710 ModuleEngine.SetPower(1) -5824710 ModuleEngine.ToggleEngine() to False (-5696604 engine RPC_EngineState(0, 1) awaitingRefresh=False -5696604 ModuleEngine.SetPower(1) -5696604 ModuleEngine.ToggleEngine() to False (-5696986 engine RPC_EngineState(1, 1) awaitingRefresh=False -5696986 ModuleEngine.SetPower(1) -5696986 ModuleEngine.ToggleEngine() to False Resetting sync tf! Airspeed: 1.933968, dist: 1.207478 RPC_ObjectiveEvent(0, 1) RPC_BeginObjective Setting up objective Go! SetWaypoint(Waypoint Start) RPC_ObjectiveEvent(1, 0) RPC_CompleteObjective(0) FlightLogger: Completed objective: Start your engines! Received command to destroy net entity 7419 - NetDestroying entity 7419 FlightLogger: OnlineMaster took off from Unknown. FA-26B(Clone).RPC_Kill(3) from Jerry =iwal= FA-26B(Clone).RPC_Kill(5) from Jerry =iwal= FA-26B(Clone).RPC_Kill(4) from Jerry =iwal= FA-26B(Clone).RPC_Kill(2) from Jerry =iwal= RPC_MoveSpawn(0) Moving spawn MP Spawn [0] RPC_MoveSpawn(1) Moving spawn MP Spawn [1] RPC_MoveSpawn(2) Moving spawn MP Spawn [2] RPC_MoveSpawn(3) Moving spawn MP Spawn [3] RPC_MoveSpawn(4) Moving spawn MP Spawn [4] RPC_MoveSpawn(5) Moving spawn MP Spawn [5] RPC_MoveSpawn(6) Moving spawn MP Spawn [6] RPC_MoveSpawn(7) Moving spawn MP Spawn [7] RPC_MoveSpawn(8) Moving spawn MP Spawn [8] RPC_MoveSpawn(9) Moving spawn MP Spawn [9] RPC_MoveSpawn(10) Moving spawn MP Spawn [10] RPC_MoveSpawn(11) Moving spawn MP Spawn [11] RPC_MoveSpawn(12) Moving spawn MP Spawn [12] RPC_MoveSpawn(13) Moving spawn MP Spawn [13] RPC_MoveSpawn(14) Moving spawn MP Spawn [14] RPC_MoveSpawn(15) Moving spawn MP Spawn [15] RPC_ObjectiveEvent(1, 1) RPC_BeginObjective Setting up objective 2/7 SetWaypoint(Waypoint 2/7) RPC_ObjectiveEvent(2, 0) RPC_CompleteObjective(1) FlightLogger: Completed objective: Go! BGMManager FadeIn Fading to new ID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_27.ogg, (oldID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_startup.ogg) FadeToRoutine fadeInTime:2 Received command to destroy net entity 7347 - NetDestroying entity 7347 Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5797940 ModuleEngine.ToggleEngine() to False (-5797940 engine RPC_EngineState(0, 0) awaitingRefresh=False -5797940 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from Jerry =iwal= MP Spawn [1] (Im a Ok pliot) was killed by Environment. FA-26B(Clone).RPC_Kill(0) from Jerry =iwal= FA-26B(Clone).RPC_Kill(1) from Jerry =iwal= FA-26B(Clone).RPC_Kill(6) from Jerry =iwal= FA-26B(Clone).RPC_Kill(7) from Jerry =iwal= FA-26B(Clone).RPC_Kill(12) from Jerry =iwal= FA-26B(Clone).RPC_Kill(13) from Jerry =iwal= Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5798322 ModuleEngine.ToggleEngine() to False (-5798322 engine RPC_EngineState(1, 0) awaitingRefresh=False -5798322 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(19) from Jerry =iwal= FA-26B(Clone).RPC_Kill(20) from Jerry =iwal= FA-26B(Clone).RPC_Kill(26) from Jerry =iwal= Lobby message from Konami: $log_Yerbua killed Im a Ok pliot with AIM-9E. FlightLogger: Yerbua killed Im a Ok pliot with AIM-9E. FA-26B(Clone).RPC_Kill(15) from Jerry =iwal= FA-26B(Clone).RPC_Kill(8) from Jerry =iwal= V_A_S_Disabler OnDisable for Jerry =iwal= Creating new voice audioSource for Jerry =iwal=, instId=-5837464 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) Destroying voice audioSource for Jerry =iwal= (instId=-5826878) Received command to destroy net entity 7313 - NetDestroying entity 7313 Set vehicleEntityID -1 for Jerry =iwal= (Im a Ok pliot) - did not find entity. Im a Ok pliot unspawned vehicle Spawned new player vehicle for Jerry =iwal= FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) CanopySync initialized Canopy RPC_State(0) Resetting sync tf! Airspeed: 0, dist: 101.279 Received command to destroy net entity 7511 - NetDestroying entity 7511 Lobby message from Jerry =iwal=: $log_Im a Ok pliot has spawned. FlightLogger: Im a Ok pliot has spawned. Set vehicleEntityID 7514 for Jerry =iwal= (Im a Ok pliot) - Got actor: FA-26B(Clone) FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) V_A_S_Disabler OnDisable for Jerry =iwal= Creating new voice audioSource for Jerry =iwal=, instId=-5862430 Destroying voice audioSource for Jerry =iwal= (instId=-5837464) Resetting sync tf! Airspeed: 0, dist: 102.8423 NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform.get_localPosition_Injected(UnityEngine.Transform,UnityEngine.Vector3&) at UnityEngine.Transform.get_localPosition () [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at PlayerModelSync+d__50.MoveNext () [0x00026] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 Resetting sync tf! Airspeed: 1.41699, dist: 32.55568 Received command to destroy net entity 7358 Received command to destroy net entity 7358 Received command to destroy net entity 7381 Received command to destroy net entity 7381 Received command to destroy net entity 7404 Received command to destroy net entity 7404 Received command to destroy net entity 7501 Received command to destroy net entity 7501 Received command to destroy net entity 7478 Received command to destroy net entity 7478 Received command to destroy net entity 7488 Received command to destroy net entity 7488 Received command to destroy net entity 7493 Received command to destroy net entity 7493 Received command to destroy net entity 7506 Received command to destroy net entity 7506 - NetDestroying entity 7358 - NetDestroying entity 7381 - NetDestroying entity 7404 - NetDestroying entity 7501 - NetDestroying entity 7478 - NetDestroying entity 7488 - NetDestroying entity 7493 - NetDestroying entity 7506 Resetting sync tf! Airspeed: 322.9865, dist: 497.9641 Resetting sync tf! Airspeed: 281.1833, dist: 435.8709 Resetting sync tf! Airspeed: 294.1515, dist: 453.3246 Resetting sync tf! Airspeed: 318.0716, dist: 491.4291 Resetting sync tf! Airspeed: 207.2547, dist: 311.4875 Received command to destroy net entity 7343 Received command to destroy net entity 7343 Received command to destroy net entity 7353 Received command to destroy net entity 7353 Received command to destroy net entity 7360 Received command to destroy net entity 7360 Received command to destroy net entity 7379 Received command to destroy net entity 7379 Received command to destroy net entity 7399 Received command to destroy net entity 7399 Received command to destroy net entity 7414 Received command to destroy net entity 7414 Received command to destroy net entity 7425 Received command to destroy net entity 7425 Received command to destroy net entity 7437 Received command to destroy net entity 7437 - NetDestroying entity 7343 - NetDestroying entity 7353 - NetDestroying entity 7360 - NetDestroying entity 7379 - NetDestroying entity 7399 - NetDestroying entity 7414 - NetDestroying entity 7425 - NetDestroying entity 7437 FA-26B(Clone).RPC_Kill(3) from Konami FA-26B(Clone).RPC_Kill(5) from Konami Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5696986 ModuleEngine.ToggleEngine() to False (-5696986 engine RPC_EngineState(1, 0) awaitingRefresh=False -5696986 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(19) from Konami FA-26B(Clone).RPC_Kill(13) from Konami FA-26B(Clone).RPC_Kill(16) from Konami FA-26B(Clone).RPC_Kill(4) from Konami Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5696604 ModuleEngine.ToggleEngine() to False (-5696604 engine RPC_EngineState(0, 0) awaitingRefresh=False -5696604 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from Konami FA-26B(Clone).RPC_Kill(2) from Konami FA-26B(Clone).RPC_Kill(7) from Konami MP Spawn [5] (DeadEye) was killed by Environment. FA-26B(Clone).RPC_Kill(0) from Konami FA-26B(Clone).RPC_Kill(1) from Konami FA-26B(Clone).RPC_Kill(6) from Konami FA-26B(Clone).RPC_Kill(12) from Konami FA-26B(Clone).RPC_Kill(20) from Konami Lobby message from Konami: $log_Im a Ok pliot killed DeadEye with AIM-7. FlightLogger: Im a Ok pliot killed DeadEye with AIM-7. Received command to destroy net entity 7211 Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. - NetDestroying entity 7211 V_A_S_Disabler OnDisable for Konami Creating new voice audioSource for Konami, instId=-5870172 BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Destroying voice audioSource for Konami (instId=-5774522) DeadEye unspawned vehicle Received command to destroy net entity 7592 - NetDestroying entity 7592 Spawned new player vehicle for Konami FA-26B(Clone) (DeadEye).SetTeam(Allied) CanopySync initialized Received command to destroy net entity 7596 - NetDestroying entity 7596 V_A_S_Disabler OnDisable for Konami Destroying voice audioSource for Konami (instId=-5870172) Canopy RPC_State(0) Set vehicleEntityID 7600 for Konami (DeadEye) - Got actor: FA-26B(Clone) FA-26B(Clone) (DeadEye).SetTeam(Allied) Creating new voice audioSource for Konami, instId=-5895454 Resetting sync tf! Airspeed: 0, dist: 4.431976 Lobby message from Konami: $log_DeadEye has spawned. FlightLogger: DeadEye has spawned. Resetting sync tf! Airspeed: 2.724941, dist: 5.024147 Received command to destroy net entity 7531 - NetDestroying entity 7531 Received command to destroy net entity 7579 Resetting sync tf! Airspeed: 276.9784, dist: 262.5108 - NetDestroying entity 7579 Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5860246 ModuleEngine.ToggleEngine() to False (-5860246 engine RPC_EngineState(0, 0) awaitingRefresh=False -5860246 ModuleEngine.SetPower(0) Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5860628 ModuleEngine.ToggleEngine() to False (-5860628 engine RPC_EngineState(1, 0) awaitingRefresh=False -5860628 ModuleEngine.SetPower(0) Lobby message from Jerry =iwal=: $log_Im a Ok pliot was killed. FlightLogger: Im a Ok pliot was killed. Received command to destroy net entity 7582 - NetDestroying entity 7582 Received command to destroy net entity 7262 Received command to destroy net entity 7262 Received command to destroy net entity 7227 Received command to destroy net entity 7227 Received command to destroy net entity 7234 Received command to destroy net entity 7234 Received command to destroy net entity 7241 Received command to destroy net entity 7241 Received command to destroy net entity 7248 Received command to destroy net entity 7248 Received command to destroy net entity 7255 Received command to destroy net entity 7255 - NetDestroying entity 7262 - NetDestroying entity 7227 - NetDestroying entity 7234 - NetDestroying entity 7241 - NetDestroying entity 7248 - NetDestroying entity 7255 V_A_S_Disabler OnDisable for Jerry =iwal= Creating new voice audioSource for Jerry =iwal=, instId=-5898268 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) Destroying voice audioSource for Jerry =iwal= (instId=-5862430) Received command to destroy net entity 7514 Set vehicleEntityID -1 for Jerry =iwal= (Im a Ok pliot) - did not find entity. - NetDestroying entity 7514 Im a Ok pliot unspawned vehicle Resetting sync tf! Airspeed: 367.748, dist: 86.2094 Spawned new player vehicle for Jerry =iwal= FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) CanopySync initialized Canopy RPC_State(0) Received command to destroy net entity 7657 Resetting sync tf! Airspeed: 0, dist: 101.2792 - NetDestroying entity 7657 Set vehicleEntityID 7660 for Jerry =iwal= (Im a Ok pliot) - Got actor: FA-26B(Clone) FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) V_A_S_Disabler OnDisable for Jerry =iwal= Creating new voice audioSource for Jerry =iwal=, instId=-5923234 Lobby message from Jerry =iwal=: $log_Im a Ok pliot has spawned. FlightLogger: Im a Ok pliot has spawned. Destroying voice audioSource for Jerry =iwal= (instId=-5898268) Resetting sync tf! Airspeed: 0, dist: 102.8425 NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform.get_localPosition_Injected(UnityEngine.Transform,UnityEngine.Vector3&) at UnityEngine.Transform.get_localPosition () [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at PlayerModelSync+d__50.MoveNext () [0x00026] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 Resetting sync tf! Airspeed: 1.525923, dist: 25.90481 Resetting sync tf! Airspeed: 373.5625, dist: 328.2739 Received command to destroy net entity 7733 - NetDestroying entity 7733 RPC_ObjectiveEvent(2, 1) RPC_BeginObjective Setting up objective 3/7 SetWaypoint(Waypoint 3/7) RPC_ObjectiveEvent(3, 0) RPC_CompleteObjective(2) FlightLogger: Completed objective: 2/7 BGMManager FadeIn Fading to new ID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_37.ogg, (oldID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_27.ogg) FadeToRoutine fadeInTime:2 Resetting sync tf! Airspeed: 276.5573, dist: 54.38202 Resetting sync tf! Airspeed: 371.7182, dist: 92.96642 Resetting sync tf! Airspeed: 366.8832, dist: 75.23856 Resetting sync tf! Airspeed: 373.6733, dist: 88.89384 Resetting sync tf! Airspeed: 300.9549, dist: 74.49299 Received command to destroy net entity 7364 - NetDestroying entity 7364 FA-26B(Clone).RPC_Kill(6) from Jerry =iwal= FA-26B(Clone).RPC_Kill(7) from Jerry =iwal= Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5921050 ModuleEngine.ToggleEngine() to False (-5921050 engine RPC_EngineState(0, 0) awaitingRefresh=False -5921050 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from Jerry =iwal= FA-26B(Clone).RPC_Kill(23) from Jerry =iwal= FA-26B(Clone).RPC_Kill(22) from Jerry =iwal= FA-26B(Clone).RPC_Kill(4) from Jerry =iwal= FA-26B(Clone).RPC_Kill(8) from Jerry =iwal= Received command to destroy net entity 7388 - NetDestroying entity 7388 Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5921432 ModuleEngine.ToggleEngine() to False (-5921432 engine RPC_EngineState(1, 0) awaitingRefresh=False -5921432 ModuleEngine.SetPower(0) Lobby message from Konami: $log_Green killed Im a Ok pliot with AIM-9E. FlightLogger: Green killed Im a Ok pliot with AIM-9E. V_A_S_Disabler OnDisable for Jerry =iwal= Creating new voice audioSource for Jerry =iwal=, instId=-5927874 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) Destroying voice audioSource for Jerry =iwal= (instId=-5923234) Received command to destroy net entity 7660 Set vehicleEntityID -1 for Jerry =iwal= (Im a Ok pliot) - did not find entity. - NetDestroying entity 7660 Im a Ok pliot unspawned vehicle Received command to destroy net entity 7675 Received command to destroy net entity 7675 Received command to destroy net entity 7683 Received command to destroy net entity 7683 Received command to destroy net entity 7688 Received command to destroy net entity 7688 Received command to destroy net entity 7731 Received command to destroy net entity 7731 Received command to destroy net entity 7703 Received command to destroy net entity 7703 Received command to destroy net entity 7698 Received command to destroy net entity 7698 - NetDestroying entity 7675 - NetDestroying entity 7683 - NetDestroying entity 7688 - NetDestroying entity 7731 - NetDestroying entity 7703 - NetDestroying entity 7698 Received command to destroy net entity 7738 - NetDestroying entity 7738 Spawned new player vehicle for Jerry =iwal= FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) CanopySync initialized Canopy RPC_State(0) Received command to destroy net entity 7741 Resetting sync tf! Airspeed: 0, dist: 101.278 - NetDestroying entity 7741 Lobby message from Jerry =iwal=: $log_Im a Ok pliot has spawned. FlightLogger: Im a Ok pliot has spawned. Set vehicleEntityID 7744 for Jerry =iwal= (Im a Ok pliot) - Got actor: FA-26B(Clone) FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) V_A_S_Disabler OnDisable for Jerry =iwal= Creating new voice audioSource for Jerry =iwal=, instId=-5952856 Destroying voice audioSource for Jerry =iwal= (instId=-5927874) Resetting sync tf! Airspeed: 0, dist: 102.8412 Resetting sync tf! Airspeed: 2.833813, dist: 33.01188 RPC_ObjectiveEvent(3, 1) RPC_BeginObjective Setting up objective 4/7 SetWaypoint(Waypoint 4/7) RPC_ObjectiveEvent(4, 0) RPC_CompleteObjective(3) FlightLogger: Completed objective: 3/7 BGMManager FadeIn Fading to new ID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_approach.ogg, (oldID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_37.ogg) FadeToRoutine fadeInTime:2 Resetting sync tf! Airspeed: 341.9015, dist: 114.9411 Resetting sync tf! Airspeed: 373.3745, dist: 124.1126 Resetting sync tf! Airspeed: 368.5264, dist: 123.1641 Resetting sync tf! Airspeed: 373.3772, dist: 124.778 Resetting sync tf! Airspeed: 209.9178, dist: 72.03981 Resetting sync tf! Airspeed: 340.7842, dist: 105.0764 Resetting sync tf! Airspeed: 373.3544, dist: 108.327 Resetting sync tf! Airspeed: 374.2691, dist: 111.2515 Resetting sync tf! Airspeed: 368.7168, dist: 114.5684 Resetting sync tf! Airspeed: 212.543, dist: 72.33056 Lobby message from Jerry =iwal=: $log_Im a Ok pliot was killed. FlightLogger: Im a Ok pliot was killed. Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5950672 ModuleEngine.ToggleEngine() to False (-5950672 engine RPC_EngineState(0, 0) awaitingRefresh=False -5950672 ModuleEngine.SetPower(0) Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5951054 ModuleEngine.ToggleEngine() to False (-5951054 engine RPC_EngineState(1, 0) awaitingRefresh=False -5951054 ModuleEngine.SetPower(0) Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5893134 ModuleEngine.ToggleEngine() to False (-5893134 engine RPC_EngineState(0, 0) awaitingRefresh=False -5893134 ModuleEngine.SetPower(0) Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5893516 ModuleEngine.ToggleEngine() to False (-5893516 engine RPC_EngineState(1, 0) awaitingRefresh=False -5893516 ModuleEngine.SetPower(0) Lobby message from Konami: $log_DeadEye was killed. FlightLogger: DeadEye was killed. V_A_S_Disabler OnDisable for Jerry =iwal= Creating new voice audioSource for Jerry =iwal=, instId=-5956684 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) Destroying voice audioSource for Jerry =iwal= (instId=-5952856) Received command to destroy net entity 7744 Set vehicleEntityID -1 for Jerry =iwal= (Im a Ok pliot) - did not find entity. - NetDestroying entity 7744 Im a Ok pliot unspawned vehicle Received command to destroy net entity 7600 - NetDestroying entity 7600 V_A_S_Disabler OnDisable for Konami Creating new voice audioSource for Konami, instId=-5958710 BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. Destroying voice audioSource for Konami (instId=-5895454) DeadEye unspawned vehicle Spawned new player vehicle for Jerry =iwal= FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) CanopySync initialized Resetting sync tf! Airspeed: 338.0822, dist: 52.69919 Canopy RPC_State(0) Received command to destroy net entity 7825 Resetting sync tf! Airspeed: 0, dist: 101.2779 - NetDestroying entity 7825 Set vehicleEntityID 7832 for Jerry =iwal= (Im a Ok pliot) - Got actor: FA-26B(Clone) FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) V_A_S_Disabler OnDisable for Jerry =iwal= Creating new voice audioSource for Jerry =iwal=, instId=-5983676 Lobby message from Jerry =iwal=: $log_Im a Ok pliot has spawned. FlightLogger: Im a Ok pliot has spawned. Destroying voice audioSource for Jerry =iwal= (instId=-5956684) Resetting sync tf! Airspeed: 0, dist: 102.8411 NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform.get_localPosition_Injected(UnityEngine.Transform,UnityEngine.Vector3&) at UnityEngine.Transform.get_localPosition () [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at PlayerModelSync+d__50.MoveNext () [0x00026] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 Resetting sync tf! Airspeed: 1.852908, dist: 32.61881 RPC_ObjectiveEvent(4, 1) RPC_BeginObjective Setting up objective 5/7 SetWaypoint(Waypoint 5/7) RPC_ObjectiveEvent(5, 0) RPC_CompleteObjective(4) FlightLogger: Completed objective: 4/7 FA-26B(Clone).RPC_Kill(2) from Yerbua FA-26B(Clone).RPC_Kill(3) from Yerbua FA-26B(Clone).RPC_Kill(5) from Yerbua FA-26B(Clone).RPC_Kill(13) from Yerbua MP Spawn [2] (Yerbua) was killed by Environment. FA-26B(Clone).RPC_Kill(0) from Yerbua FA-26B(Clone).RPC_Kill(1) from Yerbua FA-26B(Clone).RPC_Kill(4) from Yerbua FA-26B(Clone).RPC_Kill(6) from Yerbua FA-26B(Clone).RPC_Kill(7) from Yerbua FA-26B(Clone).RPC_Kill(12) from Yerbua Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5747692 ModuleEngine.ToggleEngine() to False (-5747692 engine RPC_EngineState(0, 0) awaitingRefresh=False -5747692 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from Yerbua Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5748074 ModuleEngine.ToggleEngine() to False (-5748074 engine RPC_EngineState(1, 0) awaitingRefresh=False -5748074 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(19) from Yerbua FA-26B(Clone).RPC_Kill(20) from Yerbua Spawned new player vehicle for Konami FA-26B(Clone) (DeadEye).SetTeam(Allied) CanopySync initialized Received command to destroy net entity 7829 FA-26B(Clone).RPC_Kill(26) from Yerbua Canopy RPC_State(0) Set vehicleEntityID 7914 for Konami (DeadEye) - Got actor: FA-26B(Clone) FA-26B(Clone) (DeadEye).SetTeam(Allied) V_A_S_Disabler OnDisable for Konami Creating new voice audioSource for Konami, instId=-6011458 Lobby message from Konami: $log_DARQ killed Yerbua with AIM-9E. FlightLogger: DARQ killed Yerbua with AIM-9E. Destroying voice audioSource for Konami (instId=-5958710) Resetting sync tf! Airspeed: 0, dist: 4.481815 - NetDestroying entity 7829 NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform.get_localPosition_Injected(UnityEngine.Transform,UnityEngine.Vector3&) at UnityEngine.Transform.get_localPosition () [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at PlayerModelSync+d__50.MoveNext () [0x00026] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 FA-26B(Clone).RPC_Kill(21) from Yerbua FA-26B(Clone).RPC_Kill(11) from Yerbua FA-26B(Clone).RPC_Kill(22) from Yerbua FA-26B(Clone).RPC_Kill(16) from Yerbua Resetting sync tf! Airspeed: 2.724941, dist: 10.82944 Lobby message from Konami: $log_DeadEye has spawned. FlightLogger: DeadEye has spawned. Received command to destroy net entity 7485 - NetDestroying entity 7485 FA-26B(Clone).RPC_Kill(24) from Yerbua FA-26B(Clone).RPC_Kill(25) from Yerbua FA-26B(Clone).RPC_Kill(17) from Yerbua Resetting sync tf! Airspeed: 138.2327, dist: 128.4252 Resetting sync tf! Airspeed: 1.639894, dist: 1.290701 Resetting sync tf! Airspeed: 2049.148, dist: 208.3638 FA-26B(Clone).RPC_Kill(8) from Yerbua FA-26B(Clone).RPC_Kill(10) from Yerbua FA-26B(Clone).RPC_Kill(9) from Yerbua FA-26B(Clone).RPC_Kill(14) from Yerbua FA-26B(Clone).RPC_Kill(15) from Yerbua FA-26B(Clone).RPC_Kill(23) from Yerbua FA-26B(Clone).RPC_Kill(6) from Gucci Shame FA-26B(Clone).RPC_Kill(7) from Gucci Shame FA-26B(Clone).RPC_Kill(4) from Gucci Shame MP Spawn [4] (DARQ) was killed by Environment. FA-26B(Clone).RPC_Kill(0) from Gucci Shame FA-26B(Clone).RPC_Kill(1) from Gucci Shame FA-26B(Clone).RPC_Kill(2) from Gucci Shame FA-26B(Clone).RPC_Kill(3) from Gucci Shame FA-26B(Clone).RPC_Kill(5) from Gucci Shame FA-26B(Clone).RPC_Kill(12) from Gucci Shame FA-26B(Clone).RPC_Kill(13) from Gucci Shame Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5824328 ModuleEngine.ToggleEngine() to False (-5824328 engine RPC_EngineState(0, 0) awaitingRefresh=False -5824328 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from Gucci Shame Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5824710 ModuleEngine.ToggleEngine() to False (-5824710 engine RPC_EngineState(1, 0) awaitingRefresh=False -5824710 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(19) from Gucci Shame FA-26B(Clone).RPC_Kill(20) from Gucci Shame Lobby message from Gucci Shame: $log_DARQ was killed. FlightLogger: DARQ was killed. Resetting sync tf! Airspeed: 321.0914, dist: 50.18816 FA-26B(Clone).RPC_Kill(22) from Gucci Shame FA-26B(Clone).RPC_Kill(8) from Gucci Shame FA-26B(Clone).RPC_Kill(26) from Gucci Shame FA-26B(Clone).RPC_Kill(16) from Gucci Shame FA-26B(Clone).RPC_Kill(23) from Gucci Shame FA-26B(Clone).RPC_Kill(14) from Gucci Shame FA-26B(Clone).RPC_Kill(10) from Gucci Shame FA-26B(Clone).RPC_Kill(21) from Gucci Shame V_A_S_Disabler OnDisable for Yerbua Creating new voice audioSource for Yerbua, instId=-6015752 BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 2) Destroying voice audioSource for Yerbua (instId=-5826504) Received command to destroy net entity 7283 Set vehicleEntityID -1 for Yerbua (Yerbua) - did not find entity. - NetDestroying entity 7283 Yerbua unspawned vehicle FA-26B(Clone).RPC_Kill(24) from Gucci Shame FA-26B(Clone).RPC_Kill(11) from Gucci Shame FA-26B(Clone).RPC_Kill(9) from Gucci Shame FA-26B(Clone).RPC_Kill(25) from Gucci Shame FA-26B(Clone).RPC_Kill(17) from Gucci Shame Resetting sync tf! Airspeed: 2.923318, dist: 2.494974 V_A_S_Disabler OnDisable for Gucci Shame Creating new voice audioSource for Gucci Shame, instId=-6017854 BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) Destroying voice audioSource for Gucci Shame (instId=-5827112) Received command to destroy net entity 7328 - NetDestroying entity 7328 Set vehicleEntityID -1 for Gucci Shame (DARQ) - did not find entity. DARQ unspawned vehicle Received command to destroy net entity 7910 - NetDestroying entity 7910 RPC_ObjectiveEvent(5, 1) RPC_BeginObjective Setting up objective 6/7 SetWaypoint(Waypoint 6/7) RPC_ObjectiveEvent(6, 0) RPC_CompleteObjective(5) FlightLogger: Completed objective: 5/7 BGMManager FadeIn Fading to new ID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\tuskans.ogg, (oldID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_approach.ogg) FadeToRoutine fadeInTime:2 Spawned new player vehicle for Yerbua FA-26B(Clone) (Yerbua).SetTeam(Allied) CanopySync initialized Canopy RPC_State(0) Received command to destroy net entity 7999 Resetting sync tf! Airspeed: 0, dist: 106.9987 - NetDestroying entity 7999 Set vehicleEntityID 8005 for Yerbua (Yerbua) - Got actor: FA-26B(Clone) FA-26B(Clone) (Yerbua).SetTeam(Allied) V_A_S_Disabler OnDisable for Yerbua Creating new voice audioSource for Yerbua, instId=-6042830 Destroying voice audioSource for Yerbua (instId=-6015752) Resetting sync tf! Airspeed: 0, dist: 109.6386 NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform.get_localPosition_Injected(UnityEngine.Transform,UnityEngine.Vector3&) at UnityEngine.Transform.get_localPosition () [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at PlayerModelSync+d__50.MoveNext () [0x00026] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 Resetting sync tf! Airspeed: 385.463, dist: 54.05549 Resetting sync tf! Airspeed: 385.3624, dist: 56.09457 Lobby message from Yerbua: $log_Yerbua has spawned. FlightLogger: Yerbua has spawned. Resetting sync tf! Airspeed: 0.8719984, dist: 18.65257 Spawned new player vehicle for Gucci Shame FA-26B(Clone) (DARQ).SetTeam(Allied) CanopySync initialized Canopy RPC_State(0) Resetting sync tf! Airspeed: 0, dist: 99.31966 Received command to destroy net entity 8002 - NetDestroying entity 8002 Set vehicleEntityID 8043 for Gucci Shame (DARQ) - Got actor: FA-26B(Clone) FA-26B(Clone) (DARQ).SetTeam(Allied) V_A_S_Disabler OnDisable for Gucci Shame Creating new voice audioSource for Gucci Shame, instId=-6068664 Destroying voice audioSource for Gucci Shame (instId=-6017854) Resetting sync tf! Airspeed: 0, dist: 101.7451 NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform.get_localPosition_Injected(UnityEngine.Transform,UnityEngine.Vector3&) at UnityEngine.Transform.get_localPosition () [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at PlayerModelSync+d__50.MoveNext () [0x00026] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 Lobby message from Gucci Shame: $log_DARQ has spawned. FlightLogger: DARQ has spawned. Resetting sync tf! Airspeed: 2.506952, dist: 40.27387 Received command to destroy net entity 7362 Received command to destroy net entity 7362 Received command to destroy net entity 7394 Received command to destroy net entity 7394 Received command to destroy net entity 7412 Received command to destroy net entity 7412 - NetDestroying entity 7362 - NetDestroying entity 7394 - NetDestroying entity 7412 Received command to destroy net entity 7432 Received command to destroy net entity 7432 Received command to destroy net entity 7450 Received command to destroy net entity 7450 Received command to destroy net entity 7460 Received command to destroy net entity 7460 Received command to destroy net entity 7470 Received command to destroy net entity 7470 Received command to destroy net entity 7480 Received command to destroy net entity 7480 - NetDestroying entity 7432 - NetDestroying entity 7450 - NetDestroying entity 7460 - NetDestroying entity 7470 - NetDestroying entity 7480 Received command to destroy net entity 7125 - NetDestroying entity 7125 Received command to destroy net entity 7135 - NetDestroying entity 7135 Received command to destroy net entity 6995 - NetDestroying entity 6995 Received command to destroy net entity 7905 - NetDestroying entity 7905 Received command to destroy net entity 7882 - NetDestroying entity 7882 Received command to destroy net entity 7145 - NetDestroying entity 7145 RPC_ObjectiveEvent(6, 1) RPC_BeginObjective Setting up objective 7/7 SetWaypoint(Waypoint 7/7) RPC_ObjectiveEvent(8, 0) RPC_CompleteObjective(6) FlightLogger: Completed objective: 6/7 BGMManager FadeIn Fading to new ID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_67_2.ogg, (oldID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\tuskans.ogg) FadeToRoutine fadeInTime:2 Resetting sync tf! Airspeed: 249.1647, dist: 148.3982 Resetting sync tf! Airspeed: 347.5285, dist: 191.4614 Resetting sync tf! Airspeed: 287.8974, dist: 172.7823 Resetting sync tf! Airspeed: 333.3708, dist: 201.2178 Resetting sync tf! Airspeed: 349.5962, dist: 99.51089 Resetting sync tf! Airspeed: 293.1743, dist: 125.1932 Resetting sync tf! Airspeed: 337.0967, dist: 158.404 Resetting sync tf! Airspeed: 252.4695, dist: 137.6169 Received command to destroy net entity 8122 - NetDestroying entity 8122 Received command to destroy net entity 8130 - NetDestroying entity 8130 Received command to destroy net entity 8126 - NetDestroying entity 8126 Received command to destroy net entity 7155 - NetDestroying entity 7155 MP Spawn [4] (DARQ) was killed by Environment. FA-26B(Clone).RPC_Kill(0) from Gucci Shame FA-26B(Clone).RPC_Kill(1) from Gucci Shame FA-26B(Clone).RPC_Kill(2) from Gucci Shame FA-26B(Clone).RPC_Kill(3) from Gucci Shame FA-26B(Clone).RPC_Kill(4) from Gucci Shame FA-26B(Clone).RPC_Kill(5) from Gucci Shame FA-26B(Clone).RPC_Kill(6) from Gucci Shame FA-26B(Clone).RPC_Kill(7) from Gucci Shame FA-26B(Clone).RPC_Kill(12) from Gucci Shame FA-26B(Clone).RPC_Kill(13) from Gucci Shame Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -6066304 ModuleEngine.ToggleEngine() to False (-6066304 engine RPC_EngineState(0, 0) awaitingRefresh=False -6066304 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from Gucci Shame Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -6066686 ModuleEngine.ToggleEngine() to False (-6066686 engine RPC_EngineState(1, 0) awaitingRefresh=False -6066686 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(19) from Gucci Shame FA-26B(Clone).RPC_Kill(20) from Gucci Shame FA-26B(Clone).RPC_Kill(16) from Gucci Shame FA-26B(Clone).RPC_Kill(14) from Gucci Shame FA-26B(Clone).RPC_Kill(17) from Gucci Shame FA-26B(Clone).RPC_Kill(23) from Gucci Shame FA-26B(Clone).RPC_Kill(24) from Gucci Shame FA-26B(Clone).RPC_Kill(25) from Gucci Shame FA-26B(Clone).RPC_Kill(22) from Gucci Shame FA-26B(Clone).RPC_Kill(11) from Gucci Shame FA-26B(Clone).RPC_Kill(10) from Gucci Shame FA-26B(Clone).RPC_Kill(21) from Gucci Shame Lobby message from Konami: $log_Yerbua killed DARQ with AIM-9E. FlightLogger: Yerbua killed DARQ with AIM-9E. Received command to destroy net entity 8022 - NetDestroying entity 8022 V_A_S_Disabler OnDisable for Gucci Shame Creating new voice audioSource for Gucci Shame, instId=-6075588 BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) Destroying voice audioSource for Gucci Shame (instId=-6068664) Received command to destroy net entity 8043 Set vehicleEntityID -1 for Gucci Shame (DARQ) - did not find entity. - NetDestroying entity 8043 Received command to destroy net entity 7867 - NetDestroying entity 7867 DARQ unspawned vehicle Received command to destroy net entity 8067 - NetDestroying entity 8067 Spawned new player vehicle for Gucci Shame FA-26B(Clone) (DARQ).SetTeam(Allied) CanopySync initialized Received command to destroy net entity 8070 - NetDestroying entity 8070 Canopy RPC_State(0) Received command to destroy net entity 8145 Resetting sync tf! Airspeed: 0, dist: 99.31963 - NetDestroying entity 8145 Set vehicleEntityID 8156 for Gucci Shame (DARQ) - Got actor: FA-26B(Clone) FA-26B(Clone) (DARQ).SetTeam(Allied) V_A_S_Disabler OnDisable for Gucci Shame Creating new voice audioSource for Gucci Shame, instId=-6100836 Destroying voice audioSource for Gucci Shame (instId=-6075588) Resetting sync tf! Airspeed: 0, dist: 101.7453 NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform.get_localPosition_Injected(UnityEngine.Transform,UnityEngine.Vector3&) at UnityEngine.Transform.get_localPosition () [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at PlayerModelSync+d__50.MoveNext () [0x00026] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 Lobby message from Gucci Shame: $log_DARQ has spawned. FlightLogger: DARQ has spawned. Resetting sync tf! Airspeed: 0.9809977, dist: 27.19714 Received command to destroy net entity 8134 - NetDestroying entity 8134 Received command to destroy net entity 8065 Received command to destroy net entity 8065 Received command to destroy net entity 8083 Received command to destroy net entity 8083 Received command to destroy net entity 8091 Received command to destroy net entity 8091 Received command to destroy net entity 8106 Received command to destroy net entity 8106 Received command to destroy net entity 8111 Received command to destroy net entity 8111 Received command to destroy net entity 8116 Received command to destroy net entity 8116 Received command to destroy net entity 8101 Received command to destroy net entity 8101 - NetDestroying entity 8065 - NetDestroying entity 8083 - NetDestroying entity 8091 - NetDestroying entity 8106 - NetDestroying entity 8111 - NetDestroying entity 8116 - NetDestroying entity 8101 Received command to destroy net entity 8138 - NetDestroying entity 8138 Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5723174 ModuleEngine.ToggleEngine() to False (-5723174 engine RPC_EngineState(1, 0) awaitingRefresh=False -5723174 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(19) from GreenGuy FA-26B(Clone).RPC_Kill(12) from GreenGuy FA-26B(Clone).RPC_Kill(13) from GreenGuy MP Spawn [0] (Green) was killed by Environment. FA-26B(Clone).RPC_Kill(0) from GreenGuy FA-26B(Clone).RPC_Kill(1) from GreenGuy FA-26B(Clone).RPC_Kill(2) from GreenGuy FA-26B(Clone).RPC_Kill(3) from GreenGuy FA-26B(Clone).RPC_Kill(4) from GreenGuy FA-26B(Clone).RPC_Kill(5) from GreenGuy FA-26B(Clone).RPC_Kill(6) from GreenGuy FA-26B(Clone).RPC_Kill(7) from GreenGuy Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5722792 ModuleEngine.ToggleEngine() to False (-5722792 engine RPC_EngineState(0, 0) awaitingRefresh=False -5722792 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from GreenGuy FA-26B(Clone).RPC_Kill(20) from GreenGuy Lobby message from Konami: $log_Im a Ok pliot killed Green with AIM-7. FlightLogger: Im a Ok pliot killed Green with AIM-7. Received command to destroy net entity 7975 - NetDestroying entity 7975 FA-26B(Clone).RPC_Kill(16) from GreenGuy FA-26B(Clone).RPC_Kill(26) from GreenGuy Received command to destroy net entity 7877 - NetDestroying entity 7877 FA-26B(Clone).RPC_Kill(24) from GreenGuy Received command to destroy net entity 7954 - NetDestroying entity 7954 FA-26B(Clone).RPC_Kill(22) from GreenGuy FA-26B(Clone).RPC_Kill(23) from GreenGuy Resetting sync tf! Airspeed: 1.840889, dist: 2.717824 Received command to destroy net entity 8020 Received command to destroy net entity 8020 Received command to destroy net entity 8028 Received command to destroy net entity 8028 Received command to destroy net entity 8033 Received command to destroy net entity 8033 Received command to destroy net entity 8038 Received command to destroy net entity 8038 Received command to destroy net entity 8058 Received command to destroy net entity 8058 Received command to destroy net entity 8063 Received command to destroy net entity 8063 Received command to destroy net entity 8073 Received command to destroy net entity 8073 Received command to destroy net entity 8081 Received command to destroy net entity 8081 - NetDestroying entity 8020 - NetDestroying entity 8028 - NetDestroying entity 8033 - NetDestroying entity 8038 - NetDestroying entity 8058 - NetDestroying entity 8063 - NetDestroying entity 8073 - NetDestroying entity 8081 V_A_S_Disabler OnDisable for GreenGuy Creating new voice audioSource for GreenGuy, instId=-6105512 BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 1) Destroying voice audioSource for GreenGuy (instId=-5826440) Received command to destroy net entity 7268 Set vehicleEntityID -1 for GreenGuy (Green) - did not find entity. - NetDestroying entity 7268 Green unspawned vehicle Received command to destroy net entity 7383 Received command to destroy net entity 7383 Received command to destroy net entity 7345 Received command to destroy net entity 7345 - NetDestroying entity 7383 - NetDestroying entity 7345 Spawned new player vehicle for GreenGuy FA-26B(Clone) (Green).SetTeam(Allied) CanopySync initialized Canopy RPC_State(0) Resetting sync tf! Airspeed: 0, dist: 126.1755 Received command to destroy net entity 8219 - NetDestroying entity 8219 Set vehicleEntityID 8222 for GreenGuy (Green) - Got actor: FA-26B(Clone) FA-26B(Clone) (Green).SetTeam(Allied) V_A_S_Disabler OnDisable for GreenGuy Creating new voice audioSource for GreenGuy, instId=-6130478 Destroying voice audioSource for GreenGuy (instId=-6105512) Resetting sync tf! Airspeed: 0, dist: 129.5132 NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform.get_localPosition_Injected(UnityEngine.Transform,UnityEngine.Vector3&) at UnityEngine.Transform.get_localPosition () [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at PlayerModelSync+d__50.MoveNext () [0x00026] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 Resetting sync tf! Airspeed: 368.0823, dist: 57.53151 Lobby message from GreenGuy: $log_Green has spawned. FlightLogger: Green has spawned. Resetting sync tf! Airspeed: 368.0007, dist: 51.56946 Resetting sync tf! Airspeed: 1.961979, dist: 5.995142 Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -6009274 ModuleEngine.ToggleEngine() to False (-6009274 engine RPC_EngineState(0, 0) awaitingRefresh=False -6009274 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from Konami Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -6009656 ModuleEngine.ToggleEngine() to False (-6009656 engine RPC_EngineState(1, 0) awaitingRefresh=False -6009656 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(19) from Konami FA-26B(Clone).RPC_Kill(6) from Konami FA-26B(Clone).RPC_Kill(7) from Konami FA-26B(Clone).RPC_Kill(10) from Konami FA-26B(Clone).RPC_Kill(11) from Konami FA-26B(Clone).RPC_Kill(22) from Konami FA-26B(Clone).RPC_Kill(25) from Konami MP Spawn [5] (DeadEye) was killed by Environment. FA-26B(Clone).RPC_Kill(0) from Konami FA-26B(Clone).RPC_Kill(1) from Konami FA-26B(Clone).RPC_Kill(2) from Konami FA-26B(Clone).RPC_Kill(3) from Konami FA-26B(Clone).RPC_Kill(4) from Konami FA-26B(Clone).RPC_Kill(5) from Konami FA-26B(Clone).RPC_Kill(12) from Konami FA-26B(Clone).RPC_Kill(13) from Konami FA-26B(Clone).RPC_Kill(20) from Konami FA-26B(Clone).RPC_Kill(23) from Konami FA-26B(Clone).RPC_Kill(14) from Konami FA-26B(Clone).RPC_Kill(17) from Konami FA-26B(Clone).RPC_Kill(15) from Konami Lobby message from Konami: $log_Im a Ok pliot killed DeadEye with AIM-7. FlightLogger: Im a Ok pliot killed DeadEye with AIM-7. Received command to destroy net entity 7961 - NetDestroying entity 7961 FA-26B(Clone).RPC_Kill(9) from Konami FA-26B(Clone).RPC_Kill(26) from Konami FA-26B(Clone).RPC_Kill(8) from Konami FA-26B(Clone).RPC_Kill(16) from Konami FA-26B(Clone).RPC_Kill(24) from Konami Received command to destroy net entity 7968 - NetDestroying entity 7968 Received command to destroy net entity 7872 - NetDestroying entity 7872 Received command to destroy net entity 7914 Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. - NetDestroying entity 7914 V_A_S_Disabler OnDisable for Konami Creating new voice audioSource for Konami, instId=-6134288 BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Destroying voice audioSource for Konami (instId=-6011458) DeadEye unspawned vehicle RPC_BeginObjective Setting up objective Finish Line SetWaypoint(Waypoint Finish Line) RPC_ObjectiveEvent(7, 0) RPC_ObjectiveEvent(8, 1) RPC_CompleteObjective(8) FlightLogger: Completed objective: 7/7 Spawned new player vehicle for Konami FA-26B(Clone) (DeadEye).SetTeam(Allied) CanopySync initialized Received command to destroy net entity 8254 Canopy RPC_State(0) Set vehicleEntityID 8258 for Konami (DeadEye) - Got actor: FA-26B(Clone) FA-26B(Clone) (DeadEye).SetTeam(Allied) V_A_S_Disabler OnDisable for Konami Creating new voice audioSource for Konami, instId=-6159356 Received command to destroy net entity 7930 Received command to destroy net entity 7930 Received command to destroy net entity 7937 Received command to destroy net entity 7937 Received command to destroy net entity 7944 Received command to destroy net entity 7944 Received command to destroy net entity 7958 Received command to destroy net entity 7958 Received command to destroy net entity 7979 Received command to destroy net entity 7979 Received command to destroy net entity 7986 Received command to destroy net entity 7986 Received command to destroy net entity 7993 Received command to destroy net entity 7993 Destroying voice audioSource for Konami (instId=-6134288) Resetting sync tf! Airspeed: 0, dist: 4.431181 - NetDestroying entity 8254 - NetDestroying entity 7930 - NetDestroying entity 7937 - NetDestroying entity 7944 - NetDestroying entity 7958 - NetDestroying entity 7979 - NetDestroying entity 7986 - NetDestroying entity 7993 NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform.get_localPosition_Injected(UnityEngine.Transform,UnityEngine.Vector3&) at UnityEngine.Transform.get_localPosition () [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at PlayerModelSync+d__50.MoveNext () [0x00026] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 Resetting sync tf! Airspeed: 1.852982, dist: 1.168392 Lobby message from Konami: $log_DeadEye has spawned. FlightLogger: DeadEye has spawned. Resetting sync tf! Airspeed: 375.2404, dist: 50.44154 Received command to destroy net entity 7849 - NetDestroying entity 7849 Received command to destroy net entity 7897 - NetDestroying entity 7897 Received command to destroy net entity 8186 Received command to destroy net entity 8186 Received command to destroy net entity 8191 Received command to destroy net entity 8191 - NetDestroying entity 8186 - NetDestroying entity 8191 Received command to destroy net entity 8171 Received command to destroy net entity 8171 Received command to destroy net entity 8176 Received command to destroy net entity 8176 Received command to destroy net entity 8181 Received command to destroy net entity 8181 Received command to destroy net entity 8196 Received command to destroy net entity 8196 Received command to destroy net entity 8201 Received command to destroy net entity 8201 Received command to destroy net entity 8206 Received command to destroy net entity 8206 - NetDestroying entity 8171 - NetDestroying entity 8176 - NetDestroying entity 8181 - NetDestroying entity 8196 - NetDestroying entity 8201 - NetDestroying entity 8206 Received command to destroy net entity 7852 - NetDestroying entity 7852 FA-26B(Clone) was damaged by Im a Ok pliot FlightLogger: Died by instantaneous G-force (166.4) MP Spawn [3] (OnlineMaster) was killed by Environment. FA-26B(Clone) (OnlineMaster) is giving kill credit to Im a Ok pliot Failed engine FA-26B(Clone)/aFighter2/fa26-leftEngine -5772592 ModuleEngine.ToggleEngine() to False Failed engine FA-26B(Clone)/aFighter2/fa26-rightEngine -5772974 ModuleEngine.ToggleEngine() to False RPC_ObjectiveEvent(7, 1) RPC_CompleteObjective(7) FlightLogger: Completed objective: Finish Line New max RPC queue count: 26 new Offset[26] Max data sent: 0.7353516kb Lobby message from Konami: $log_Im a Ok pliot killed OnlineMaster with AIM-9E. FlightLogger: Im a Ok pliot killed OnlineMaster with AIM-9E. Endmission - Final Winner: Allied Received command to destroy net entity 7900 - NetDestroying entity 7900 V_A_S_Disabler OnDisable for Jerry =iwal= Creating new voice audioSource for Jerry =iwal=, instId=-6164026 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) Destroying voice audioSource for Jerry =iwal= (instId=-5983676) Received command to destroy net entity 7832 Set vehicleEntityID -1 for Jerry =iwal= (Im a Ok pliot) - did not find entity. - NetDestroying entity 7832 Im a Ok pliot unspawned vehicle Lobby message from Jerry =iwal=: $log_Im a Ok pliot was killed. FlightLogger: Im a Ok pliot was killed. Received command to destroy net entity 8258 - NetDestroying entity 8258 V_A_S_Disabler OnDisable for Konami Creating new voice audioSource for Konami, instId=-6166054 BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. Destroying voice audioSource for Konami (instId=-6159356) DeadEye unspawned vehicle Lobby message from Konami: $log_DeadEye was killed. FlightLogger: DeadEye was killed. Returning to briefing room. Pausing Controller Events Fading out Saving vehicle persistent data... Saved pilots to file. Returning to briefing room. Unpausing Controller Events VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position SetMyVehicleEntityID(-1) Set vehicleEntityID -1 for [RNDM]OnlineMaster05 (OnlineMaster) - did not find entity. Fading in (1) Fading in (1) Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 6) Uploading Crash Report NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform.get_position_Injected(UnityEngine.Transform,UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at PlayerModelSync.ReferencePosition (UnityEngine.Transform tf) [0x00000] in <4a39d1ff42844523a344163baa679a7e>:0 at PlayerModelSync.SendPositions (System.UInt64 target) [0x0000e] in <4a39d1ff42844523a344163baa679a7e>:0 at PlayerModelSync+d__39.MoveNext () [0x00031] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 Received command to destroy net entity 7298 - NetDestroying entity 7298 V_A_S_Disabler OnDisable for Yerbua V_A_S_Disabler OnDisable for Gucci Shame V_A_S_Disabler OnDisable for GreenGuy OnlineMaster unspawned vehicle Disposing keyword recognizers. Destroying voice audioSource for Yerbua (instId=-6042830) Destroying voice audioSource for Gucci Shame (instId=-6100836) Destroying voice audioSource for GreenGuy (instId=-6130478) Received command to destroy net entity 8239 - NetDestroying entity 8239 Creating new voice audioSource for Gucci Shame, instId=-6170200 BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) Received command to destroy net entity 8156 - NetDestroying entity 8156 Set vehicleEntityID -1 for Gucci Shame (DARQ) - did not find entity. DARQ unspawned vehicle Lobby message from Gucci Shame: $log_DARQ was killed. Creating new voice audioSource for GreenGuy, instId=-6172226 BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 1) Received command to destroy net entity 8222 Set vehicleEntityID -1 for GreenGuy (Green) - did not find entity. - NetDestroying entity 8222 Green unspawned vehicle Lobby message from GreenGuy: $log_Green was killed. Received command to destroy net entity 8142 - NetDestroying entity 8142 Received command to destroy net entity 8153 - NetDestroying entity 8153 FA-26B(Clone).RPC_Kill(7) from Yerbua FA-26B(Clone).RPC_Kill(8) from Yerbua XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 93 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 93) XRTextureManager::SetupRenderTextureFromXRRequest (id: 94 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 94) XRTextureManager::SetupRenderTextureFromXRRequest (id: 95 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 95) XRTextureManager::SetupRenderTextureFromXRRequest (id: 96 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 96) [XR] [OpenVR] Created Native Color: e83678f0 [XR] [OpenVR] Created Native Depth: e8365b70 [XR] [OpenVR] Created Native Color: e8364130 [XR] [OpenVR] Created Native Depth: e8364fb0 Received command to destroy net entity 8356 Received disconnection notification from client 76561198839635462 RPC_SetSlotPlayer: Allied 0 null Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null - NetDestroying entity 8356 V_A_S_Disabler OnDisable for GreenGuy Destroying voice audioSource for GreenGuy (instId=-6172226) LobbyMemberLeave(GreenGuy) Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Setting up slot UI: Allied 2 (Alpha 1-3) = Yerbua Setting up slot UI: Allied 3 (Alpha 1-4) = OnlineMaster Setting up slot UI: Allied 4 (Alpha 1-5) = DARQ Setting up slot UI: Allied 5 (Alpha 1-6) = DeadEye Setting up slot UI: Allied 6 (Alpha 1-7) = null Setting up slot UI: Allied 7 (Alpha 1-8) = null Setting up slot UI: Allied 8 (Alpha 1-9) = null Setting up slot UI: Allied 9 (Alpha 1-10) = null Setting up slot UI: Allied 10 (Alpha 1-11) = null Setting up slot UI: Allied 11 (Alpha 1-12) = null Setting up slot UI: Allied 12 (Alpha 1-13) = null Setting up slot UI: Allied 13 (Alpha 1-14) = null Setting up slot UI: Allied 14 (Alpha 1-15) = null Setting up slot UI: Allied 15 (Alpha 1-16) = null VTNetworkVoice removing voice for user GreenGuy Lobby message from Konami: $log_Green has disconnected. RPC_SetSlotPlayer: Allied 0 null Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null RPC_SetSlotPlayer: Allied 0 null Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null RPC_SetSlotPlayer: Allied 0 null Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null RPC_SetSlotPlayer: Allied 0 null Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null RPC_SetSlotPlayer: Allied 0 null Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null Lobby message from Konami: ilst_22;76561198142784487,DeadEye,Allied,5,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561198060698971,DARQ,Allied,4,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0;76561198216390747,OnlineMaster,Allied,3,True,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,5,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,1,True,0,0 - Info: 76561198060698971,DARQ,Allied,4,True,0,0 - Info: 76561198018955484,Yerbua,Allied,2,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,3,True,0,0 Received command to destroy net entity 8149 - NetDestroying entity 8149 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 97 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 97) XRTextureManager::SetupRenderTextureFromXRRequest (id: 98 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 98) XRTextureManager::SetupRenderTextureFromXRRequest (id: 99 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 99) XRTextureManager::SetupRenderTextureFromXRRequest (id: 100 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 100) [XR] [OpenVR] Created Native Color: e8363e30 [XR] [OpenVR] Created Native Depth: e83617f0 [XR] [OpenVR] Created Native Color: e83643f0 [XR] [OpenVR] Created Native Depth: e83623b0 Received command to destroy net entity 8212 - NetDestroying entity 8212 Pausing Controller Events Fading out VTOLMPSceneManager: Disconnecting and returning to main menu. Stopping socket client. VTNetworkManager: Clearing all sync collections. LeaveLobby() Ending voice chat. V_A_S_Disabler OnDisable for Konami V_A_S_Disabler OnDisable for Jerry =iwal= V_A_S_Disabler OnDisable for Gucci Shame Stopping EndMission SetWaypoint(Waypoint null) AIPilot.takeoffAlignRotateRecoveries = 0 AIPilot.takeoffAlignRunningUpRecoveries = 0 AIPilot.taxiMisalignmentRecoveries = 0 Setting current scenario to null. Setting current campaign to null. Set current vehicle to none Unpausing Controller Events VTSocketClient disconnected (None) [1000:App_Min] Socket client disconnected. Leaving game. VTSocketClient.OnConnectionChanged() data.State: None Destroying voice audioSource for Konami (instId=-6166054) Destroying voice audioSource for Jerry =iwal= (instId=-6164026) Destroying voice audioSource for Gucci Shame (instId=-6170200) Yerbua unspawned vehicle Unloading 6 Unused Serialized files (Serialized files now loaded: 1) Loading game settings from file. VTMapRoadsBezier destroyed 12 out of 12 meshes UnloadTime: 229.425500 ms VR SDK: OpenVR Display SDK is oculus: False MeshCombiner2 destroyed 0 meshes! Loaded scene: ReadyRoom Unloading 1962 unused Assets to reduce memory usage. Loaded Objects now: 164579. Total: 314.356700 ms (FindLiveObjects: 9.563700 ms CreateObjectMapping: 10.544000 ms MarkObjects: 285.756100 ms DeleteObjects: 8.492200 ms) nextLaunchMode = Scenario Checking if onlinemaster has a bad word - nope, all good. Set current pilot to OnlineMaster Loaded pilots from file. Saved pilots to file. Checking if onlinemaster has a bad word - nope, all good. Set current pilot to OnlineMaster Loaded pilots from file. Checking if onlinemaster has a bad word - nope, all good. Fading in (1) Unpausing Controller Events BGMManager FadeIn Fading to new ID: VTOL_Test_007_v3, (oldID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_67_2.ogg) FadeToRoutine fadeInTime:1 Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Setting mission start time (FlightReadyRoutine) Set mission start time to 3058.507 Checking if banker'slobby has a bad word - nope, all good. Checking if kevin5156'slobby has a bad word - nope, all good. Checking if wozi'slobby has a bad word - nope, all good. Checking if aisad'slobby has a bad word - nope, all good. Checking if tim'slobby has a bad word - nope, all good. Checking if 24/7bvr has a bad word - nope, all good. Checking if pvecas has a bad word - nope, all good. Checking if grease11'slobby has a bad word - nope, all good. Checking if papamoose'slobby has a bad word - nope, all good. Checking if zoomer1'slobby has a bad word - nope, all good. Checking if pvp has a bad word - nope, all good. Checking if pvpgunsonly has a bad word - nope, all good. Checking if thedesk'slobby has a bad word - nope, all good. Checking if testingmissions has a bad word - nope, all good. Checking if waffles'slobby has a bad word - nope, all good. Checking if onlinemaster has a bad word - nope, all good. Loading map from built-in campaign. Loading map from scenario directory. Loading map from built-in campaign. Loading map from scenario directory. - loading item Decker's Training Grounds - downloading update... - download complete in 0.3447266 seconds - loading item City Dogfights - downloading update... - download complete in 0.3640137 seconds - loading item Podracing (race) - downloading update... - download complete in 0.3237305 seconds - loading item Dynamic Liberation - downloading update... - download complete in 0.3476563 seconds - loading item PA Coop Campaigns - downloading update... - download complete in 0.4619141 seconds Loading map from built-in campaign. Loading map from scenario directory. Loading map from built-in campaign. Loading map from scenario directory. Checking if onlinemaster has a bad word - nope, all good. Checking if banker'slobby has a bad word - nope, all good. Checking if kevin5156'slobby has a bad word - nope, all good. Checking if wozi'slobby has a bad word - nope, all good. Checking if aisad'slobby has a bad word - nope, all good. Checking if tim'slobby has a bad word - nope, all good. Checking if 24/7bvr has a bad word - nope, all good. Checking if pvecas has a bad word - nope, all good. Checking if grease11'slobby has a bad word - nope, all good. Checking if papamoose'slobby has a bad word - nope, all good. Checking if zoomer1'slobby has a bad word - nope, all good. Checking if pvp has a bad word - nope, all good. Checking if pvpgunsonly has a bad word - nope, all good. Checking if thedesk'slobby has a bad word - nope, all good. Checking if testingmissions has a bad word - nope, all good. Checking if waffles'slobby has a bad word - nope, all good. Checking if onlinemaster has a bad word - nope, all good. Checking if banker'slobby has a bad word - nope, all good. Checking if kevin5156'slobby has a bad word - nope, all good. Checking if wozi'slobby has a bad word - nope, all good. Checking if aisad'slobby has a bad word - nope, all good. Checking if tim'slobby has a bad word - nope, all good. Checking if 24/7bvr has a bad word - nope, all good. Checking if pvecas has a bad word - nope, all good. Checking if grease11'slobby has a bad word - nope, all good. Checking if papamoose'slobby has a bad word - nope, all good. Checking if zoomer1'slobby has a bad word - nope, all good. Checking if pvp has a bad word - nope, all good. Checking if pvpgunsonly has a bad word - nope, all good. Checking if thedesk'slobby has a bad word - nope, all good. Checking if testingmissions has a bad word - nope, all good. Checking if waffles'slobby has a bad word - nope, all good. Checking if freshwesh'slobby has a bad word - nope, all good. Checking if theboat has a bad word - nope, all good. Checking if scout04'slobby has a bad word - nope, all good. Checking if maxgun'slobby has a bad word - nope, all good. Checking if iukki'slobby has a bad word - nope, all good. Checking if sora'slobby has a bad word - nope, all good. Checking if grind3rs'slobby has a bad word - nope, all good. Checking if crofty'slobby has a bad word - nope, all good. Checking if bobby'slobby has a bad word - nope, all good. Checking if nate'slobby has a bad word - nope, all good. Checking if brimble'slobby has a bad word - nope, all good. Checking if joe'slobby has a bad word - nope, all good. Checking if nathan'slobby has a bad word - nope, all good. Checking if topgrey'slobby has a bad word - nope, all good. Checking if fennex'slobby has a bad word - nope, all good. Checking if orcbolg'slobby has a bad word - nope, all good. Checking if ghost has a bad word - nope, all good. Checking if luke'slobby has a bad word - nope, all good. Checking if fire'slobby has a bad word - nope, all good. Checking if frosty'slobby has a bad word - nope, all good. Checking if pip'slobby has a bad word - nope, all good. Checking if mrbanjo'slobby has a bad word - nope, all good. Checking if kinder'slobby has a bad word - nope, all good. Checking if wallross'slobby has a bad word - nope, all good. Checking if freshwesh'slobby has a bad word - nope, all good. Checking if theboat has a bad word - nope, all good. Checking if scout04'slobby has a bad word - nope, all good. Checking if maxgun'slobby has a bad word - nope, all good. Checking if iukki'slobby has a bad word - nope, all good. Checking if sora'slobby has a bad word - nope, all good. Checking if grind3rs'slobby has a bad word - nope, all good. Checking if crofty'slobby has a bad word - nope, all good. Checking if bobby'slobby has a bad word - nope, all good. Checking if nate'slobby has a bad word - nope, all good. Checking if brimble'slobby has a bad word - nope, all good. Checking if joe'slobby has a bad word - nope, all good. Checking if nathan'slobby has a bad word - nope, all good. Checking if topgrey'slobby has a bad word - nope, all good. Checking if fennex'slobby has a bad word - nope, all good. Checking if orcbolg'slobby has a bad word - nope, all good. Checking if ghost has a bad word - nope, all good. Checking if luke'slobby has a bad word - nope, all good. Checking if fire'slobby has a bad word - nope, all good. Checking if frosty'slobby has a bad word - nope, all good. Checking if pip'slobby has a bad word - nope, all good. Checking if mrbanjo'slobby has a bad word - nope, all good. Checking if kinder'slobby has a bad word - nope, all good. Checking if wallross'slobby has a bad word - nope, all good. Pausing Controller Events VTMPMainMenu: Attempting to join lobby 109775241840068887 (The Boat) VTOLMPLobbyManager: Joining a lobby VTOLMPLobbyManager: sending join request message. Lobby message from [RNDM]OnlineMaster05: join_76561198216390747,OnlineMaster Lobby message from Konami: acpt_76561198216390747 Parse(76561198216390747) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_24;76561198142784487,DeadEye,Allied,5,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561198060698971,DARQ,Allied,4,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. Checking if deadeye has a bad word - nope, all good. - Info: 76561198142784487,DeadEye,Allied,5,True,0,0 Checking if imaokpliot has a bad word - nope, all good. - Info: 76561198265640092,Im a Ok pliot,Allied,1,True,0,0 Checking if darq has a bad word - nope, all good. - Info: 76561198060698971,DARQ,Allied,4,True,0,0 Checking if yerbua has a bad word - nope, all good. - Info: 76561198018955484,Yerbua,Allied,2,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 VTOLMPLobbyManager: Join request accepted! JoinLobbyRoutine: local player is already in connectedPlayersDict VTMPMainMenu: Successfully joined. Retreiving scenario... VTMPMainMenu: requesting scenario.... VTOLMPLobbyManager: getting scenario (w,Phantom Menace Podracing,2797075913) VTOLMPLobbyManager: The scenario is workshop content. - it's part of a campaign VTOLMPLobbyManager: Workshop campaign installed! - loaded scenarios: - - Free flight test - - Phantom Menace Podracing VTMPMainMenu: Successfully retrieved the MP scenario! Fading out Unpausing Controller Events Launching Multiplayer game for 2797075913:Phantom Menace Podracing (map:SW_Podracingv1_2797057795) nextLaunchMode = Scenario Setting current campaign: 2797075913 Setting current scenario: Phantom Menace Podracing Loading map from campaign directory. Loading map from scenario directory. The referenced script on this Behaviour (Game Object '[CameraRig]') is missing! Unloading 7 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 14.377300 ms VR SDK: OpenVR Display SDK is oculus: False Loaded scene: LoadingScene Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 155252. Total: 254.937900 ms (FindLiveObjects: 5.437300 ms CreateObjectMapping: 7.758100 ms MarkObjects: 238.788400 ms DeleteObjects: 2.953700 ms) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) BGMManager FadeIn Fading to new ID: VTOL_Test_005_v6, (oldID: VTOL_Test_007_v3) FadeToRoutine fadeInTime:2 Fading in (1) GreenGuy (76561198839635462) is joining... Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Unloading 11 Unused Serialized files (Serialized files now loaded: 1) Lobby message from GreenGuy: join_76561198839635462,Green Lobby message from Konami: acpt_76561198839635462 Parse(76561198839635462) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_25;76561198142784487,DeadEye,Allied,5,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561198060698971,DARQ,Allied,4,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,5,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,1,True,0,0 - Info: 76561198060698971,DARQ,Allied,4,True,0,0 - Info: 76561198018955484,Yerbua,Allied,2,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 Checking if green has a bad word - nope, all good. - Info: 76561198839635462,Green,Allied,-1,False,0,0 Pausing Controller Events Fading out Unpausing Controller Events LoadingSceneController destroyed. [OVRManager] OnDestroy UnloadTime: 3.026400 ms MeshCombiner2 destroyed 0 meshes! New audio listener: Camera Setting up 10 workers. Loaded scene: CustomMapBase Initializing EndMission Starting jobs. Unloading 5964 unused Assets to reduce memory usage. Loaded Objects now: 164952. Total: 224.688900 ms (FindLiveObjects: 7.617300 ms CreateObjectMapping: 9.364800 ms MarkObjects: 203.381100 ms DeleteObjects: 4.325200 ms) VRLoadingView: VTMapManager.nextLaunchMode == Scenario Processing city chunk (3, 14) Lobby message from Yerbua: $log_Yerbua was killed. All jobs dispatched. Waiting for job completion. All jobs complete. Time: 4.304199 Regenerating roads Async Collider Bake Job Routine complete! Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 200932. Total: 264.538800 ms (FindLiveObjects: 6.906600 ms CreateObjectMapping: 8.468600 ms MarkObjects: 248.896500 ms DeleteObjects: 0.266500 ms) BGMManager FadeOut Scenario loading 0 from node. Scenario loading 1 from node. Scenario loading 2 from node. Scenario loading 3 from node. Scenario loading 4 from node. Scenario loading 5 from node. Scenario loading 6 from node. Scenario loading 7 from node. Scenario loading 8 from node. Scenario loading 9 from node. Scenario loading 10 from node. Scenario loading 11 from node. Scenario loading 12 from node. Scenario loading 13 from node. Scenario loading 14 from node. Scenario loading 15 from node. Scenario loading 17 from node. Scenario loading 18 from node. Scenario loading 19 from node. Scenario loading 20 from node. Scenario loading 21 from node. Scenario loading 22 from node. Scenario loading 23 from node. Scenario loading 24 from node. Scenario loading 25 from node. Scenario loading 26 from node. Scenario loading 88 from node. Scenario loading 87 from node. Scenario loading 86 from node. Scenario loading 85 from node. Scenario loading 84 from node. Scenario loading 63 from node. Scenario loading 64 from node. Scenario loading 65 from node. Scenario loading 66 from node. Scenario loading 98 from node. Scenario loading 97 from node. Scenario loading 94 from node. Scenario loading 95 from node. Scenario loading 96 from node. Scenario loading 99 from node. Scenario loading 100 from node. Scenario loading 81 from node. Scenario loading 89 from node. Scenario loading 90 from node. Scenario loading 91 from node. Scenario loading 92 from node. Scenario loading 93 from node. Scenario loading 101 from node. Scenario loading 102 from node. Scenario loading 103 from node. Scenario loading 104 from node. Scenario loading 105 from node. Scenario loading 106 from node. Scenario loading 107 from node. Scenario loading 108 from node. Verified maximum team slots for Podracing - The Phantom Menace -- Team A:16, Team B:0 Prespawning MP Spawn [0] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [1] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [2] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [3] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [4] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [5] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [6] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [7] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [8] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [9] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [10] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [11] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [12] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [13] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [14] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [15] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B SetupVehicleSlots() PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B Setup Vehicle Slot: spawnID=0, idx=0 Setup Vehicle Slot: spawnID=1, idx=1 Setup Vehicle Slot: spawnID=2, idx=2 Setup Vehicle Slot: spawnID=3, idx=3 Setup Vehicle Slot: spawnID=4, idx=4 Setup Vehicle Slot: spawnID=5, idx=5 Setup Vehicle Slot: spawnID=6, idx=6 Setup Vehicle Slot: spawnID=7, idx=7 Setup Vehicle Slot: spawnID=8, idx=8 Setup Vehicle Slot: spawnID=9, idx=9 Setup Vehicle Slot: spawnID=10, idx=10 Setup Vehicle Slot: spawnID=11, idx=11 Setup Vehicle Slot: spawnID=12, idx=12 Setup Vehicle Slot: spawnID=13, idx=13 Setup Vehicle Slot: spawnID=14, idx=14 Setup Vehicle Slot: spawnID=15, idx=15 Setting up team seats for Team A:16 and Team B:0 Setting up budgets (Life mode) VR SDK: OpenVR Display SDK is oculus: False Fading in (1) New audio listener: Camera (eye) TelescopePiston.AutoGetRenderers() VTOLMPSceneManager loading: Waiting for host VTOLMPSceneManager loading: Connecting to host (1) VTNetworkManager: Clearing all sync collections. Creating socket client. Connecting to host: Konami (76561198142784487) Socket client connecting... ConnectToHostRoutine: Waiting to start connecting. Current state: None Starting collider bake Collider bake complete. Time: 0.0002441406s VTSocketClient.OnConnectionChanged() data.State: Connecting PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch VTSocketClient.OnConnectionChanged() data.State: FindingRoute VTOLMPSceneManager loading: Connecting to host (1) FindingRoute VTSocketClient.OnConnected() data.State: Connected, steamID: 76561198142784487 VTSocketClient.OnConnectionChanged() data.State: Connected Socket client successfully connected! VTOLMPSceneManager loading: Connecting to host (1) Connected Waiting for alt-spawn seed. Successfully connected to host after 2 attempts VTOLMPSceneManager: Waiting for net scene entities to be initialized. Received a Scene Entity Init Message with an unexpected id list size. Expected:32, Received:33, EntIdx:0 (MPSceneManager) Initializing scene entity on client side. Idx:0, entityID:6919 VTOLMPSceneManager: Scene entities ready after 6 frames. RPC_SetUnitIcons(1) RPC_SetAltSpawnSeed(4719530) RPC_SetUnitID(6929, 17) Client OnPreSpawnUnit EnemySoldier [17] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6935, 18) Client OnPreSpawnUnit EnemySoldier [18] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6941, 19) Client OnPreSpawnUnit EnemySoldier [19] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6947, 20) Client OnPreSpawnUnit EnemySoldier [20] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6953, 21) Client OnPreSpawnUnit EnemySoldier [21] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6959, 22) Client OnPreSpawnUnit EnemySoldier [22] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6965, 23) Client OnPreSpawnUnit EnemySoldier [23] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6971, 24) Client OnPreSpawnUnit EnemySoldier [24] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6977, 25) Client OnPreSpawnUnit EnemySoldier [25] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6983, 26) Client OnPreSpawnUnit EnemySoldier [26] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6989, 88) Client OnPreSpawnUnit EnemySoldierMANPAD [88] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(6999, 87) Client OnPreSpawnUnit AlliedSoldier [87] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7005, 86) Client OnPreSpawnUnit AlliedSoldier [86] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7011, 85) Client OnPreSpawnUnit AlliedSoldier [85] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7017, 84) Client OnPreSpawnUnit AlliedSoldier [84] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7023, 63) Client OnPreSpawnUnit AlliedSoldier [63] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7029, 64) Client OnPreSpawnUnit AlliedSoldier [64] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7035, 65) Client OnPreSpawnUnit AlliedSoldier [65] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7041, 66) Client OnPreSpawnUnit AlliedSoldier [66] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7047, 98) Client OnPreSpawnUnit AlliedSoldier [98] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7053, 97) Client OnPreSpawnUnit AlliedSoldier [97] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7059, 94) Client OnPreSpawnUnit AlliedSoldier [94] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7065, 95) Client OnPreSpawnUnit AlliedSoldier [95] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7071, 96) Client OnPreSpawnUnit AlliedSoldier [96] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7077, 99) Client OnPreSpawnUnit AlliedSoldier [99] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7083, 100) Client OnPreSpawnUnit AlliedSoldier [100] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7089, 81) Client OnPreSpawnUnit AlliedSoldier [81] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7095, 89) Client OnPreSpawnUnit EnemySoldier [89] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7101, 90) Client OnPreSpawnUnit EnemySoldier [90] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7107, 91) Client OnPreSpawnUnit EnemySoldier [91] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7113, 92) Client OnPreSpawnUnit EnemySoldier [92] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7119, 93) Client OnPreSpawnUnit EnemySoldierMANPAD [93] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7129, 101) Client OnPreSpawnUnit EnemySoldierMANPAD [101] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7139, 102) Client OnPreSpawnUnit EnemySoldierMANPAD [102] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7149, 103) Client OnPreSpawnUnit EnemySoldierMANPAD [103] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7159, 104) Client OnPreSpawnUnit EnemySoldier [104] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7165, 105) Client OnPreSpawnUnit EnemySoldier [105] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7171, 106) Client OnPreSpawnUnit EnemySoldier [106] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7177, 107) Client OnPreSpawnUnit EnemySoldier [107] (altSpawnSeed == 4719530, altSpawnIdx == -1) RPC_SetUnitID(7183, 108) Client OnPreSpawnUnit EnemySoldier [108] (altSpawnSeed == 4719530, altSpawnIdx == -1) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) RPC_BeginScenario! RPC_CompleteObjective(0) - objective not found. Storing the outcome. RPC_CompleteObjective(1) - objective not found. Storing the outcome. BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) RPC_CompleteObjective(2) - objective not found. Storing the outcome. BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) RPC_CompleteObjective(3) - objective not found. Storing the outcome. BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) RPC_CompleteObjective(4) - objective not found. Storing the outcome. BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) RPC_CompleteObjective(5) - objective not found. Storing the outcome. RPC_CompleteObjective(6) - objective not found. Storing the outcome. BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) RPC_CompleteObjective(8) - objective not found. Storing the outcome. RPC_CompleteObjective(7) - objective not found. Storing the outcome. BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 2) Got user avatar. width=184, height=184 Got user avatar. width=184, height=184 Got user avatar. width=184, height=184 Got user avatar. width=184, height=184 - Got alt-spawn seed of 4719530 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 2) RPC_SetSlotPlayer: Allied 1 Im a Ok pliot Reporting a slot has changed: Allied:1 RPC_SetSlotPlayer: Allied 2 Yerbua Reporting a slot has changed: Allied:2 RPC_SetSlotPlayer: Allied 4 DARQ Reporting a slot has changed: Allied:4 RPC_SetSlotPlayer: Allied 5 DeadEye Reporting a slot has changed: Allied:5 Overriding mission start time to 92.56941 (elapsed = 3097.344) RPC_Spawn(6929) Respawning Infantry [17] for client... Spawning unit Infantry [17] Infantry [17] is equipping loadout RPC_Spawn(6935) Respawning Infantry [18] for client... Spawning unit Infantry [18] Infantry [18] is equipping loadout RPC_Spawn(6941) Respawning Infantry [19] for client... Spawning unit Infantry [19] Infantry [19] is equipping loadout RPC_Spawn(6947) Respawning Infantry [20] for client... Spawning unit Infantry [20] Infantry [20] is equipping loadout RPC_Spawn(6953) Respawning Infantry [21] for client... Spawning unit Infantry [21] Infantry [21] is equipping loadout RPC_Spawn(6959) Respawning Infantry [22] for client... Spawning unit Infantry [22] Infantry [22] is equipping loadout RPC_Spawn(6965) Respawning Infantry [23] for client... Spawning unit Infantry [23] Infantry [23] is equipping loadout RPC_Spawn(6971) Respawning Infantry [24] for client... Spawning unit Infantry [24] Infantry [24] is equipping loadout RPC_Spawn(6977) Respawning Infantry [25] for client... Spawning unit Infantry [25] Infantry [25] is equipping loadout RPC_Spawn(6983) Respawning Infantry [26] for client... Spawning unit Infantry [26] Infantry [26] is equipping loadout RPC_Spawn(6989) Respawning Infantry MANPADS [88] for client... Spawning unit Infantry MANPADS [88] Infantry MANPADS [88] is equipping loadout RPC_Spawn(6999) Respawning Infantry [87] for client... Spawning unit Infantry [87] Infantry [87] is equipping loadout RPC_Spawn(7005) Respawning Infantry [86] for client... Spawning unit Infantry [86] Infantry [86] is equipping loadout RPC_Spawn(7011) Respawning Infantry [85] for client... Spawning unit Infantry [85] Infantry [85] is equipping loadout RPC_Spawn(7017) Respawning Infantry [84] for client... Spawning unit Infantry [84] Infantry [84] is equipping loadout RPC_Spawn(7023) Respawning Infantry [63] for client... Spawning unit Infantry [63] Infantry [63] is equipping loadout RPC_Spawn(7029) Respawning Infantry [64] for client... Spawning unit Infantry [64] Infantry [64] is equipping loadout RPC_Spawn(7035) Respawning Infantry [65] for client... Spawning unit Infantry [65] Infantry [65] is equipping loadout RPC_Spawn(7041) Respawning Infantry [66] for client... Spawning unit Infantry [66] Infantry [66] is equipping loadout RPC_Spawn(7047) Respawning Infantry [98] for client... Spawning unit Infantry [98] Infantry [98] is equipping loadout RPC_Spawn(7053) Respawning Infantry [97] for client... Spawning unit Infantry [97] Infantry [97] is equipping loadout RPC_Spawn(7059) Respawning Infantry [94] for client... Spawning unit Infantry [94] Infantry [94] is equipping loadout RPC_Spawn(7065) Respawning Infantry [95] for client... Spawning unit Infantry [95] Infantry [95] is equipping loadout RPC_Spawn(7071) Respawning Infantry [96] for client... Spawning unit Infantry [96] Infantry [96] is equipping loadout RPC_Spawn(7077) Respawning Infantry [99] for client... Spawning unit Infantry [99] Infantry [99] is equipping loadout RPC_Spawn(7083) Respawning Infantry [100] for client... Spawning unit Infantry [100] Infantry [100] is equipping loadout RPC_Spawn(7089) Respawning Infantry [81] for client... Spawning unit Infantry [81] Infantry [81] is equipping loadout RPC_Spawn(7095) Respawning Infantry [89] for client... Spawning unit Infantry [89] Infantry [89] is equipping loadout RPC_Spawn(7101) Respawning Infantry [90] for client... Spawning unit Infantry [90] Infantry [90] is equipping loadout RPC_Spawn(7107) Respawning Infantry [91] for client... Spawning unit Infantry [91] Infantry [91] is equipping loadout RPC_Spawn(7113) Respawning Infantry [92] for client... Spawning unit Infantry [92] Infantry [92] is equipping loadout RPC_Spawn(7119) Respawning Infantry MANPADS [93] for client... Spawning unit Infantry MANPADS [93] Infantry MANPADS [93] is equipping loadout RPC_Spawn(7129) Respawning Infantry MANPADS [101] for client... Spawning unit Infantry MANPADS [101] Infantry MANPADS [101] is equipping loadout RPC_Spawn(7139) Respawning Infantry MANPADS [102] for client... Spawning unit Infantry MANPADS [102] Infantry MANPADS [102] is equipping loadout RPC_Spawn(7149) Respawning Infantry MANPADS [103] for client... Spawning unit Infantry MANPADS [103] Infantry MANPADS [103] is equipping loadout RPC_Spawn(7159) Respawning Infantry [104] for client... Spawning unit Infantry [104] Infantry [104] is equipping loadout RPC_Spawn(7165) Respawning Infantry [105] for client... Spawning unit Infantry [105] Infantry [105] is equipping loadout RPC_Spawn(7171) Respawning Infantry [106] for client... Spawning unit Infantry [106] Infantry [106] is equipping loadout RPC_Spawn(7177) Respawning Infantry [107] for client... Spawning unit Infantry [107] Infantry [107] is equipping loadout RPC_Spawn(7183) Respawning Infantry [108] for client... Spawning unit Infantry [108] Infantry [108] is equipping loadout RPC_MoveSpawn(0) RPC_MoveSpawn(1) RPC_MoveSpawn(2) RPC_MoveSpawn(3) RPC_MoveSpawn(4) RPC_MoveSpawn(5) RPC_MoveSpawn(6) RPC_MoveSpawn(7) RPC_MoveSpawn(8) RPC_MoveSpawn(9) RPC_MoveSpawn(10) RPC_MoveSpawn(11) RPC_MoveSpawn(12) RPC_MoveSpawn(13) RPC_MoveSpawn(14) RPC_MoveSpawn(15) BriefingManager RPC_SetControl(0, Allied) RPC_NoteIdx(1, Allied) BriefingManager RPC_SetControl(0, Enemy) RPC_NoteIdx(0, Enemy) Setting up objective Start your engines! RPC_CompleteObjective(0) FlightLogger: Completed objective: Start your engines! Converting final objective to a prereq objective. - adding Start your engines! as a prereq - adding Go! as a prereq - adding 2/7 as a prereq - adding 3/7 as a prereq - adding 4/7 as a prereq - adding 5/7 as a prereq - adding 6/7 as a prereq - adding 7/7 as a prereq Respawning MP Spawn [0] for client... Spawning unit MP Spawn [0] Respawning MP Spawn [1] for client... Spawning unit MP Spawn [1] Respawning MP Spawn [2] for client... Spawning unit MP Spawn [2] Respawning MP Spawn [3] for client... Spawning unit MP Spawn [3] Respawning MP Spawn [4] for client... Spawning unit MP Spawn [4] Respawning MP Spawn [5] for client... Spawning unit MP Spawn [5] Respawning MP Spawn [6] for client... Spawning unit MP Spawn [6] Respawning MP Spawn [7] for client... Spawning unit MP Spawn [7] Respawning MP Spawn [8] for client... Spawning unit MP Spawn [8] Respawning MP Spawn [9] for client... Spawning unit MP Spawn [9] Respawning MP Spawn [10] for client... Spawning unit MP Spawn [10] Respawning MP Spawn [11] for client... Spawning unit MP Spawn [11] Respawning MP Spawn [12] for client... Spawning unit MP Spawn [12] Respawning MP Spawn [13] for client... Spawning unit MP Spawn [13] Respawning MP Spawn [14] for client... Spawning unit MP Spawn [14] Respawning MP Spawn [15] for client... Spawning unit MP Spawn [15] Setting team waypoints in MPScenarioStartRoutine VTMapManager scenarioReady! Moving spawn MP Spawn [0] Moving spawn MP Spawn [1] Moving spawn MP Spawn [2] Moving spawn MP Spawn [3] Moving spawn MP Spawn [4] Moving spawn MP Spawn [5] Moving spawn MP Spawn [6] Moving spawn MP Spawn [7] Moving spawn MP Spawn [8] Moving spawn MP Spawn [9] Moving spawn MP Spawn [10] Moving spawn MP Spawn [11] Moving spawn MP Spawn [12] Moving spawn MP Spawn [13] Moving spawn MP Spawn [14] Moving spawn MP Spawn [15] Lobby message from [RNDM]OnlineMaster05: $log_OnlineMaster has connected. AIWing was started with no pilots. Lobby message from Konami: ilst_26;76561198142784487,DeadEye,Allied,5,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561198060698971,DARQ,Allied,4,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,5,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,1,True,0,0 - Info: 76561198060698971,DARQ,Allied,4,True,0,0 - Info: 76561198018955484,Yerbua,Allied,2,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 We requested team Allied Sending request for team Allied RPC_TeamChanged(OnlineMaster, Allied) Team request accepted = True VTOLMPSceneManager : Setting team waypoints after joining team. Infantry [17] (Enemy Infantry).SetTeam(Enemy) - Team request accepted Beginning voice chat. VTNetworkVoice setting up new voice for user Konami New SteamUserVoice for Konami VTNetworkVoice setting up new voice for user Jerry =iwal= New SteamUserVoice for Jerry =iwal= VTNetworkVoice setting up new voice for user Gucci Shame New SteamUserVoice for Gucci Shame VTNetworkVoice setting up new voice for user Yerbua New SteamUserVoice for Yerbua VTNetworkVoice setting up new voice for user GreenGuy New SteamUserVoice for GreenGuy Fading out Creating new voice audioSource for Jerry =iwal=, instId=-6423020 Creating new voice audioSource for Konami, instId=-6423032 Creating new voice audioSource for Gucci Shame, instId=-6423044 Creating new voice audioSource for Yerbua, instId=-6423056 RPC_BeginObjective RPC_CompleteObjective(0) RPC_BeginObjective Setting up objective Go! RPC_CompleteObjective(1) Setting up objective 2/7 RPC_CompleteObjective(2) Setting up objective 3/7 RPC_CompleteObjective(3) Setting up objective 4/7 RPC_CompleteObjective(4) Setting up objective 5/7 RPC_CompleteObjective(5) Setting up objective 6/7 RPC_CompleteObjective(6) Setting up objective 7/7 RPC_CompleteObjective(8) Setting up objective Finish Line RPC_CompleteObjective(7) FlightLogger: Completed objective: Finish Line SetWaypoint(Waypoint Finish Line) FlightLogger: Completed objective: 7/7 SetWaypoint(Waypoint 7/7) FlightLogger: Completed objective: 6/7 SetWaypoint(Waypoint 6/7) FlightLogger: Completed objective: 5/7 SetWaypoint(Waypoint 5/7) FlightLogger: Completed objective: 4/7 SetWaypoint(Waypoint 4/7) FlightLogger: Completed objective: 3/7 SetWaypoint(Waypoint 3/7) FlightLogger: Completed objective: 2/7 SetWaypoint(Waypoint 2/7) FlightLogger: Completed objective: Go! SetWaypoint(Waypoint Start) RPC_CompleteObjective(1) RPC_BeginObjective RPC_CompleteObjective(2) RPC_BeginObjective RPC_CompleteObjective(3) RPC_BeginObjective RPC_CompleteObjective(4) RPC_BeginObjective RPC_CompleteObjective(5) RPC_BeginObjective RPC_CompleteObjective(6) RPC_BeginObjective RPC_CompleteObjective(7) RPC_BeginObjective RPC_CompleteObjective(8) Endmission - Final Winner: Allied Infantry [18] (Enemy Infantry).SetTeam(Enemy) Infantry [19] (Enemy Infantry).SetTeam(Enemy) Infantry [20] (Enemy Infantry).SetTeam(Enemy) Infantry [21] (Enemy Infantry).SetTeam(Enemy) Infantry [22] (Enemy Infantry).SetTeam(Enemy) Infantry [23] (Enemy Infantry).SetTeam(Enemy) Infantry [24] (Enemy Infantry).SetTeam(Enemy) Infantry [25] (Enemy Infantry).SetTeam(Enemy) Infantry [26] (Enemy Infantry).SetTeam(Enemy) Infantry MANPADS [88] (Enemy Infantry MANPADS).SetTeam(Enemy) Infantry [87] (Allied Infantry).SetTeam(Allied) Infantry [86] (Allied Infantry).SetTeam(Allied) Infantry [85] (Allied Infantry).SetTeam(Allied) Infantry [84] (Allied Infantry).SetTeam(Allied) Infantry [63] (Allied Infantry).SetTeam(Allied) Infantry [64] (Allied Infantry).SetTeam(Allied) Infantry [65] (Allied Infantry).SetTeam(Allied) Infantry [66] (Allied Infantry).SetTeam(Allied) Infantry [98] (Allied Infantry).SetTeam(Allied) Infantry [97] (Allied Infantry).SetTeam(Allied) Infantry [94] (Allied Infantry).SetTeam(Allied) Infantry [95] (Allied Infantry).SetTeam(Allied) Infantry [96] (Allied Infantry).SetTeam(Allied) Infantry [99] (Allied Infantry).SetTeam(Allied) Infantry [100] (Allied Infantry).SetTeam(Allied) Infantry [81] (Allied Infantry).SetTeam(Allied) Infantry [89] (Enemy Infantry).SetTeam(Enemy) Infantry [90] (Enemy Infantry).SetTeam(Enemy) Infantry [91] (Enemy Infantry).SetTeam(Enemy) Infantry [92] (Enemy Infantry).SetTeam(Enemy) Infantry MANPADS [93] (Enemy Infantry MANPADS).SetTeam(Enemy) Infantry MANPADS [101] (Enemy Infantry MANPADS).SetTeam(Enemy) Infantry MANPADS [102] (Enemy Infantry MANPADS).SetTeam(Enemy) Infantry MANPADS [103] (Enemy Infantry MANPADS).SetTeam(Enemy) Infantry [104] (Enemy Infantry).SetTeam(Enemy) Infantry [105] (Enemy Infantry).SetTeam(Enemy) Infantry [106] (Enemy Infantry).SetTeam(Enemy) Infantry [107] (Enemy Infantry).SetTeam(Enemy) Infantry [108] (Enemy Infantry).SetTeam(Enemy) Setting up briefing room for Team Allied Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Setting up slot UI: Allied 2 (Alpha 1-3) = Yerbua Setting up slot UI: Allied 3 (Alpha 1-4) = null Setting up slot UI: Allied 4 (Alpha 1-5) = DARQ Setting up slot UI: Allied 5 (Alpha 1-6) = DeadEye Setting up slot UI: Allied 6 (Alpha 1-7) = null Setting up slot UI: Allied 7 (Alpha 1-8) = null Setting up slot UI: Allied 8 (Alpha 1-9) = null Setting up slot UI: Allied 9 (Alpha 1-10) = null Setting up slot UI: Allied 10 (Alpha 1-11) = null Setting up slot UI: Allied 11 (Alpha 1-12) = null Setting up slot UI: Allied 12 (Alpha 1-13) = null Setting up slot UI: Allied 13 (Alpha 1-14) = null Setting up slot UI: Allied 14 (Alpha 1-15) = null Setting up slot UI: Allied 15 (Alpha 1-16) = null Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Setting up slot UI: Allied 2 (Alpha 1-3) = Yerbua Setting up slot UI: Allied 3 (Alpha 1-4) = null Setting up slot UI: Allied 4 (Alpha 1-5) = DARQ Setting up slot UI: Allied 5 (Alpha 1-6) = DeadEye Setting up slot UI: Allied 6 (Alpha 1-7) = null Setting up slot UI: Allied 7 (Alpha 1-8) = null Setting up slot UI: Allied 8 (Alpha 1-9) = null Setting up slot UI: Allied 9 (Alpha 1-10) = null Setting up slot UI: Allied 10 (Alpha 1-11) = null Setting up slot UI: Allied 11 (Alpha 1-12) = null Setting up slot UI: Allied 12 (Alpha 1-13) = null Setting up slot UI: Allied 13 (Alpha 1-14) = null Setting up slot UI: Allied 14 (Alpha 1-15) = null Setting up slot UI: Allied 15 (Alpha 1-16) = null VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 1) Received new connection notification from client 76561198839635462 Lobby message from GreenGuy: $log_Green has connected. Lobby message from Konami: ilst_27;76561198142784487,DeadEye,Allied,5,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561198060698971,DARQ,Allied,4,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0;76561198216390747,OnlineMaster,Allied,-1,True,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,5,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,1,True,0,0 - Info: 76561198060698971,DARQ,Allied,4,True,0,0 - Info: 76561198018955484,Yerbua,Allied,2,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,True,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 RPC_TeamChanged(Green, Allied) Got user avatar. width=184, height=184 Creating new voice audioSource for GreenGuy, instId=-6432116 BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 5) Lobby message from Konami: newG_w,edoniahammer,2723033273 Pausing Controller Events Fading out Setting current campaign to null. Setting current scenario to null. Set current vehicle to none Ending voice chat. V_A_S_Disabler OnDisable for Konami V_A_S_Disabler OnDisable for Jerry =iwal= V_A_S_Disabler OnDisable for Gucci Shame V_A_S_Disabler OnDisable for Yerbua V_A_S_Disabler OnDisable for GreenGuy Stopping socket client. VTNetworkManager: Clearing all sync collections. Unpausing Controller Events Stopping EndMission - Transitioning to new mission: w,edoniahammer,2723033273 Destroying voice audioSource for Konami (instId=-6423032) Destroying voice audioSource for Jerry =iwal= (instId=-6423020) Destroying voice audioSource for Gucci Shame (instId=-6423044) Destroying voice audioSource for Yerbua (instId=-6423056) Destroying voice audioSource for GreenGuy (instId=-6432116) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) Loading game settings from file. VTMapRoadsBezier destroyed 12 out of 12 meshes UnloadTime: 208.256400 ms VR SDK: OpenVR Display SDK is oculus: False MeshCombiner2 destroyed 0 meshes! Loaded scene: ReadyRoom Unloading 1218 unused Assets to reduce memory usage. Loaded Objects now: 165381. Total: 301.760000 ms (FindLiveObjects: 9.687800 ms CreateObjectMapping: 10.687700 ms MarkObjects: 279.204500 ms DeleteObjects: 2.179100 ms) nextLaunchMode = Scenario Checking if onlinemaster has a bad word - nope, all good. Set current pilot to OnlineMaster Loaded pilots from file. Saved pilots to file. Checking if onlinemaster has a bad word - nope, all good. Set current pilot to OnlineMaster Loaded pilots from file. Fading in (1) Unpausing Controller Events BGMManager FadeIn Fading to new ID: VTOL_Test_007_v3, (oldID: noSong.foo) FadeToRoutine fadeInTime:1 - Waiting for VTMPMainMenu instance - VTMPMainMenu found. Transitioning to new mission. VTSocketClient disconnected (None) [1000:App_Min] VTSocketClient.OnConnectionChanged() data.State: None Lobby message from Konami: $log_DARQ has disconnected. Lobby message from Konami: $log_OnlineMaster has disconnected. Lobby message from Konami: $log_Yerbua has disconnected. Lobby message from Konami: $log_Im a Ok pliot has disconnected. Lobby message from Konami: $log_Green has disconnected. Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Checking if onlinemaster has a bad word - nope, all good. VTMPMainMenu: Successfully joined. Retreiving scenario... VTMPMainMenu: requesting scenario.... VTOLMPLobbyManager: getting scenario (w,edoniahammer,2723033273) VTOLMPLobbyManager: The scenario is workshop content. - it's part of a campaign Setting mission start time (FlightReadyRoutine) Set mission start time to 3240.101 Checking if banker'slobby has a bad word - nope, all good. Checking if wozi'slobby has a bad word - nope, all good. Checking if aisad'slobby has a bad word - nope, all good. Checking if tim'slobby has a bad word - nope, all good. Checking if 24/7bvr has a bad word - nope, all good. Checking if pvecas has a bad word - nope, all good. Checking if grease11'slobby has a bad word - nope, all good. Checking if papamoose'slobby has a bad word - nope, all good. Checking if zoomer1'slobby has a bad word - nope, all good. Checking if pvp has a bad word - nope, all good. Checking if pvpgunsonly has a bad word - nope, all good. Checking if thedesk'slobby has a bad word - nope, all good. Checking if e'slobby has a bad word - nope, all good. Checking if testingmissions has a bad word - nope, all good. Checking if majsharpshooter68fs'slobby has a bad word - nope, all good. Checking if waffles'slobby has a bad word - nope, all good. VTOLMPLobbyManager: Workshop campaign installed! - loaded scenarios: - - edoniaanvil - - Edoniabasebuster - - edoniablacklist - - edoniacleaners - - edoniacolumn - - edoniahammer - - edoniahideseek - - edoniarescue - - edoniashockpoint - - edoniasilkroad - - edoniasnakeriver - - edoniawar - - findencurtain - - FindenFirewall - - findenrunway - - FindenTension - - gerlandafterstorm - - gerlandbackbone - - gerlanddarkness - - gerlanddefcon - - gerlanddefection - - gerlandeyeofstorm - - gerlandfoodchain - - gerlandinvasion - - gerlandmadness - - gerlandnemesis - - gerlandoverturn - - gerlandpreys - - gerlandsuicidesquad - - Ishidarbabysitting - - IshidarEvacuation - - Ishidarflamingsea - - IshidarInvasion - - IshidarMagnificentSeven - - Ishidarpartygrift - - IshidarRepomen - - IshidarTarget - - TrainingDefensive VTMPMainMenu: Successfully retrieved the MP scenario! Fading out Lobby message from Konami: ilst_28;refresh;76561198142784487,DeadEye,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. Checking if deadeye has a bad word - nope, all good. - Info: 76561198142784487,DeadEye,Allied,-1,False,0,0 Checking if imaokpliot has a bad word - nope, all good. - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 Checking if darq has a bad word - nope, all good. - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 Checking if yerbua has a bad word - nope, all good. - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 Checking if green has a bad word - nope, all good. - Info: 76561198839635462,Green,Allied,-1,False,0,0 Unpausing Controller Events Launching Multiplayer game for 2723033273:edoniahammer (map:Edonia) nextLaunchMode = Scenario Setting current campaign: 2723033273 Setting current scenario: edoniahammer Loading map from campaign directory. Loading map from scenario directory. The referenced script on this Behaviour (Game Object '[CameraRig]') is missing! Unloading 7 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 10.822000 ms VR SDK: OpenVR Display SDK is oculus: False Loaded scene: LoadingScene Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 155233. Total: 251.441500 ms (FindLiveObjects: 5.277000 ms CreateObjectMapping: 8.826200 ms MarkObjects: 234.940800 ms DeleteObjects: 2.396500 ms) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) BGMManager FadeIn Fading to new ID: VTOL_Test_005_v6, (oldID: VTOL_Test_007_v3) FadeToRoutine fadeInTime:2 Fading in (1) Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Unloading 11 Unused Serialized files (Serialized files now loaded: 1) Pausing Controller Events Fading out Unpausing Controller Events LoadingSceneController destroyed. [OVRManager] OnDestroy UnloadTime: 2.776100 ms MeshCombiner2 destroyed 0 meshes! New audio listener: Camera Setting up 10 workers. Loaded scene: CustomMapBase Initializing EndMission Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Starting jobs. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Unloading 5964 unused Assets to reduce memory usage. Loaded Objects now: 182470. Total: 268.678300 ms (FindLiveObjects: 6.991400 ms CreateObjectMapping: 7.114900 ms MarkObjects: 251.163100 ms DeleteObjects: 3.408300 ms) VRLoadingView: VTMapManager.nextLaunchMode == Scenario Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Processing city chunk (3, 14) Lobby message from Konami: load_0 Lobby message from Konami: load_0.1005206 Lobby message from Konami: load_0.2009219 Lobby message from Konami: load_0.301291 Lobby message from Konami: load_0.4018745 All jobs dispatched. Waiting for job completion. Lobby message from Konami: load_0.5024068 Lobby message from Konami: load_0.603623 Lobby message from Konami: load_0.7039768 Lobby message from Konami: load_0.8042694 All jobs complete. Time: 41.62036 Regenerating roads Async Collider Bake Job Routine complete! Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 433254. Total: 329.087800 ms (FindLiveObjects: 20.899900 ms CreateObjectMapping: 9.396300 ms MarkObjects: 298.369800 ms DeleteObjects: 0.421300 ms) Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Mismatched vertex indices on road intersection mesh. Mismatched vertex indices on road intersection mesh. Mismatched vertex indices on road intersection mesh. Mismatched vertex indices on road intersection mesh. Lobby message from Konami: load_0.9 Lobby message from Konami: load_1 Lobby message from Konami: $sys_hostCreated Lobby message from Konami: load_1 Lobby message from Konami: $log_DeadEye has connected. BGMManager FadeOut Scenario loading 0 from node. Scenario loading 1 from node. Scenario loading 2 from node. Scenario loading 3 from node. Scenario loading 5 from node. Scenario loading 6 from node. Scenario loading 7 from node. Scenario loading 8 from node. Scenario loading 9 from node. Scenario loading 10 from node. Scenario loading 11 from node. Scenario loading 12 from node. Scenario loading 13 from node. Scenario loading 14 from node. Scenario loading 15 from node. Scenario loading 16 from node. Scenario loading 17 from node. Scenario loading 18 from node. Scenario loading 19 from node. Scenario loading 21 from node. Scenario loading 22 from node. Scenario loading 23 from node. Scenario loading 24 from node. Scenario loading 25 from node. Scenario loading 27 from node. Scenario loading 29 from node. Scenario loading 30 from node. Scenario loading 31 from node. Scenario loading 33 from node. Scenario loading 35 from node. Scenario loading 36 from node. Scenario loading 37 from node. Scenario loading 39 from node. Scenario loading 40 from node. Scenario loading 41 from node. Scenario loading 42 from node. Scenario loading 43 from node. Scenario loading 45 from node. Scenario loading 46 from node. Scenario loading 47 from node. Scenario loading 48 from node. Scenario loading 49 from node. Scenario loading 51 from node. Scenario loading 52 from node. Scenario loading 53 from node. Scenario loading 54 from node. Scenario loading 55 from node. Scenario loading 57 from node. Scenario loading 58 from node. Scenario loading 59 from node. Scenario loading 60 from node. Scenario loading 61 from node. Scenario loading 63 from node. Scenario loading 64 from node. Scenario loading 65 from node. Scenario loading 66 from node. Scenario loading 67 from node. Scenario loading 69 from node. Scenario loading 70 from node. Scenario loading 71 from node. Scenario loading 72 from node. Scenario loading 73 from node. Scenario loading 75 from node. Scenario loading 76 from node. Scenario loading 77 from node. Scenario loading 78 from node. Scenario loading 79 from node. Scenario loading 81 from node. Scenario loading 82 from node. Scenario loading 83 from node. Scenario loading 84 from node. Scenario loading 85 from node. Scenario loading 87 from node. Scenario loading 88 from node. Scenario loading 89 from node. Scenario loading 90 from node. Scenario loading 91 from node. Scenario loading 93 from node. Scenario loading 94 from node. Scenario loading 95 from node. Scenario loading 96 from node. Scenario loading 97 from node. Scenario loading 99 from node. Scenario loading 100 from node. Scenario loading 101 from node. Scenario loading 102 from node. Scenario loading 103 from node. Scenario loading 105 from node. Scenario loading 106 from node. Scenario loading 107 from node. Scenario loading 108 from node. Scenario loading 109 from node. Scenario loading 111 from node. Scenario loading 112 from node. Scenario loading 113 from node. Scenario loading 114 from node. Scenario loading 115 from node. Scenario loading 124 from node. Scenario loading 125 from node. Scenario loading 126 from node. Scenario loading 127 from node. Scenario loading 128 from node. Scenario loading 129 from node. Scenario loading 131 from node. Scenario loading 132 from node. Scenario loading 133 from node. Scenario loading 134 from node. Scenario loading 135 from node. Scenario loading 136 from node. Scenario loading 137 from node. Scenario loading 138 from node. Scenario loading 139 from node. Scenario loading 140 from node. Scenario loading 141 from node. Scenario loading 142 from node. Scenario loading 143 from node. Scenario loading 144 from node. Scenario loading 145 from node. Scenario loading 146 from node. Scenario loading 147 from node. Scenario loading 148 from node. Scenario loading 149 from node. Scenario loading 150 from node. Scenario loading 151 from node. Scenario loading 152 from node. Scenario loading 153 from node. Scenario loading 154 from node. Scenario loading 157 from node. Scenario loading 158 from node. Scenario loading 159 from node. Scenario loading 160 from node. Scenario loading 163 from node. Scenario loading 164 from node. Scenario loading 165 from node. Scenario loading 166 from node. Scenario loading 169 from node. Scenario loading 170 from node. Scenario loading 171 from node. Scenario loading 172 from node. Scenario loading 175 from node. Scenario loading 176 from node. Scenario loading 177 from node. Scenario loading 178 from node. Scenario loading 181 from node. Scenario loading 182 from node. Scenario loading 183 from node. Scenario loading 184 from node. Scenario loading 185 from node. Scenario loading 186 from node. Scenario loading 187 from node. Scenario loading 188 from node. Scenario loading 189 from node. Scenario loading 190 from node. Scenario loading 191 from node. Scenario loading 192 from node. Scenario loading 193 from node. Scenario loading 194 from node. Scenario loading 195 from node. Scenario loading 196 from node. Scenario loading 276 from node. Scenario loading 267 from node. Scenario loading 273 from node. Scenario loading 274 from node. Scenario loading 275 from node. Scenario loading 277 from node. Scenario loading 278 from node. Scenario loading 279 from node. Scenario loading 280 from node. Scenario loading 281 from node. Scenario loading 282 from node. Scenario loading 283 from node. Scenario loading 284 from node. Scenario loading 285 from node. Scenario loading 286 from node. Scenario loading 287 from node. Verified maximum team slots for Edonia 08: FA-26 The Hammer -- Team A:8, Team B:0 Setting Agung airbase to team Enemy Setting Joyo airbase to team Allied Setting Bintang airbase to team Enemy Setting Surya airbase to team Enemy Setting Edonia airport to team Enemy Setting Pascua airbase to team Enemy Setting Guinto airbase to team Enemy Prespawning MP Spawn [276] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [277] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [278] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [279] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [280] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [281] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [282] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [283] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B SetupVehicleSlots() PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B Setup Vehicle Slot: spawnID=276, idx=0 Setup Vehicle Slot: spawnID=277, idx=1 Setup Vehicle Slot: spawnID=278, idx=2 Setup Vehicle Slot: spawnID=279, idx=3 Setup Vehicle Slot: spawnID=280, idx=4 Setup Vehicle Slot: spawnID=281, idx=5 Setup Vehicle Slot: spawnID=282, idx=6 Setup Vehicle Slot: spawnID=283, idx=7 Setting up team seats for Team A:8 and Team B:0 Setting up budgets (Life mode) VR SDK: OpenVR Display SDK is oculus: False Fading in (1) New audio listener: Camera (eye) TelescopePiston.AutoGetRenderers() VTOLMPSceneManager loading: Waiting for host VTOLMPSceneManager loading: Connecting to host (1) VTNetworkManager: Clearing all sync collections. Creating socket client. Connecting to host: Konami (76561198142784487) Socket client connecting... ConnectToHostRoutine: Waiting to start connecting. Current state: None Starting collider bake Collider bake complete. Time: 0.0002441406s VTSocketClient.OnConnectionChanged() data.State: Connecting PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch Lobby message from Yerbua: $log_Yerbua has connected. VTSocketClient.OnConnectionChanged() data.State: FindingRoute VTOLMPSceneManager loading: Connecting to host (1) FindingRoute Lobby message from GreenGuy: $log_Green has connected. Lobby message from Konami: ilst_29;76561198142784487,DeadEye,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,False,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 VTSocketClient.OnConnected() data.State: Connected, steamID: 76561198142784487 VTSocketClient.OnConnectionChanged() data.State: Connected Lobby message from Konami: ilst_30;76561198142784487,DeadEye,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,False,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 Socket client successfully connected! VTOLMPSceneManager loading: Connecting to host (1) Connected Waiting for alt-spawn seed. Received a Scene Entity Init Message with an unexpected id list size. Expected:32, Received:33, EntIdx:0 (MPSceneManager) Initializing scene entity on client side. Idx:0, entityID:3107 Successfully connected to host after 2 attempts VTOLMPSceneManager: Waiting for net scene entities to be initialized. VTOLMPSceneManager: Scene entities ready after 0 frames. RPC_SetUnitIcons(0) RPC_SetAltSpawnSeed(6422376) RPC_SetUnitID(3117, 0) Client OnPreSpawnUnit AlliedRearmRefuelPoint [0] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3120, 1) Client OnPreSpawnUnit AlliedRearmRefuelPointB [1] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3123, 2) Client OnPreSpawnUnit AlliedRearmRefuelPointB [2] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3126, 3) Client OnPreSpawnUnit AlliedRearmRefuelPoint [3] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3129, 5) Client OnPreSpawnUnit staticCIWS [5] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3134, 6) Client OnPreSpawnUnit staticCIWS [6] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3139, 7) Client OnPreSpawnUnit staticCIWS [7] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3144, 8) Client OnPreSpawnUnit staticCIWS [8] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3149, 9) Client OnPreSpawnUnit staticCIWS [9] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3154, 10) Client OnPreSpawnUnit staticCIWS [10] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3159, 11) Client OnPreSpawnUnit staticCIWS [11] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3164, 12) Client OnPreSpawnUnit staticCIWS [12] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3169, 13) Client OnPreSpawnUnit alliedMBT1 [13] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3177, 14) Client OnPreSpawnUnit alliedMBT1 [14] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3185, 15) Client OnPreSpawnUnit alliedMBT1 [15] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3193, 16) Client OnPreSpawnUnit alliedMBT1 [16] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3201, 17) Client OnPreSpawnUnit alliedMBT1 [17] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3209, 18) Client OnPreSpawnUnit alliedMBT1 [18] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3217, 19) Client OnPreSpawnUnit alliedMBT1 [19] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3225, 21) Client OnPreSpawnUnit enemyMBT1 [21] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3233, 22) Client OnPreSpawnUnit enemyMBT1 [22] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3241, 23) Client OnPreSpawnUnit SAAW [23] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3250, 24) Client OnPreSpawnUnit ERocketTruck [24] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3256, 25) Client OnPreSpawnUnit IRAPC [25] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3266, 27) Client OnPreSpawnUnit enemyMBT1 [27] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3274, 29) Client OnPreSpawnUnit SAAW [29] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3283, 30) Client OnPreSpawnUnit ERocketTruck [30] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3289, 31) Client OnPreSpawnUnit IRAPC [31] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3299, 33) Client OnPreSpawnUnit enemyMBT1 [33] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3307, 35) Client OnPreSpawnUnit SAAW [35] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3316, 36) Client OnPreSpawnUnit ERocketTruck [36] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3322, 37) Client OnPreSpawnUnit IRAPC [37] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3332, 39) Client OnPreSpawnUnit enemyMBT1 [39] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3340, 40) Client OnPreSpawnUnit enemyMBT1 [40] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3348, 41) Client OnPreSpawnUnit SAAW [41] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3357, 42) Client OnPreSpawnUnit ERocketTruck [42] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3363, 43) Client OnPreSpawnUnit IRAPC [43] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3373, 45) Client OnPreSpawnUnit enemyMBT1 [45] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3381, 46) Client OnPreSpawnUnit enemyMBT1 [46] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3389, 47) Client OnPreSpawnUnit SAAW [47] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3398, 48) Client OnPreSpawnUnit ERocketTruck [48] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3404, 49) Client OnPreSpawnUnit IRAPC [49] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3414, 51) Client OnPreSpawnUnit enemyMBT1 [51] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3422, 52) Client OnPreSpawnUnit enemyMBT1 [52] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3430, 53) Client OnPreSpawnUnit SAAW [53] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3439, 54) Client OnPreSpawnUnit ERocketTruck [54] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3445, 55) Client OnPreSpawnUnit IRAPC [55] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3455, 57) Client OnPreSpawnUnit enemyMBT1 [57] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3463, 58) Client OnPreSpawnUnit enemyMBT1 [58] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3471, 59) Client OnPreSpawnUnit SAAW [59] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3480, 60) Client OnPreSpawnUnit ERocketTruck [60] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3486, 61) Client OnPreSpawnUnit IRAPC [61] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3496, 63) Client OnPreSpawnUnit enemyMBT1 [63] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3504, 64) Client OnPreSpawnUnit enemyMBT1 [64] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3512, 65) Client OnPreSpawnUnit SAAW [65] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3521, 66) Client OnPreSpawnUnit ERocketTruck [66] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3527, 67) Client OnPreSpawnUnit IRAPC [67] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3537, 69) Client OnPreSpawnUnit enemyMBT1 [69] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3545, 70) Client OnPreSpawnUnit enemyMBT1 [70] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3553, 71) Client OnPreSpawnUnit SAAW [71] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3562, 72) Client OnPreSpawnUnit ERocketTruck [72] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3568, 73) Client OnPreSpawnUnit IRAPC [73] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3578, 75) Client OnPreSpawnUnit enemyMBT1 [75] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3586, 76) Client OnPreSpawnUnit enemyMBT1 [76] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3594, 77) Client OnPreSpawnUnit SAAW [77] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3603, 78) Client OnPreSpawnUnit ERocketTruck [78] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3609, 79) Client OnPreSpawnUnit IRAPC [79] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3619, 81) Client OnPreSpawnUnit enemyMBT1 [81] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3627, 82) Client OnPreSpawnUnit enemyMBT1 [82] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3635, 83) Client OnPreSpawnUnit SAAW [83] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3644, 84) Client OnPreSpawnUnit ERocketTruck [84] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3650, 85) Client OnPreSpawnUnit IRAPC [85] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3660, 87) Client OnPreSpawnUnit enemyMBT1 [87] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3668, 88) Client OnPreSpawnUnit enemyMBT1 [88] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3676, 89) Client OnPreSpawnUnit SAAW [89] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3685, 90) Client OnPreSpawnUnit ERocketTruck [90] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3691, 91) Client OnPreSpawnUnit IRAPC [91] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3701, 93) Client OnPreSpawnUnit enemyMBT1 [93] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3709, 94) Client OnPreSpawnUnit enemyMBT1 [94] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3717, 95) Client OnPreSpawnUnit SAAW [95] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3726, 96) Client OnPreSpawnUnit ERocketTruck [96] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3732, 97) Client OnPreSpawnUnit IRAPC [97] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3742, 99) Client OnPreSpawnUnit enemyMBT1 [99] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3750, 100) Client OnPreSpawnUnit enemyMBT1 [100] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3758, 101) Client OnPreSpawnUnit SAAW [101] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3767, 102) Client OnPreSpawnUnit ERocketTruck [102] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3773, 103) Client OnPreSpawnUnit IRAPC [103] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3783, 105) Client OnPreSpawnUnit enemyMBT1 [105] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3791, 106) Client OnPreSpawnUnit enemyMBT1 [106] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3799, 107) Client OnPreSpawnUnit SAAW [107] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3808, 108) Client OnPreSpawnUnit ERocketTruck [108] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3814, 109) Client OnPreSpawnUnit IRAPC [109] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3824, 111) Client OnPreSpawnUnit enemyMBT1 [111] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3832, 112) Client OnPreSpawnUnit enemyMBT1 [112] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3840, 113) Client OnPreSpawnUnit SAAW [113] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3849, 114) Client OnPreSpawnUnit ERocketTruck [114] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3855, 115) Client OnPreSpawnUnit IRAPC [115] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3865, 124) Client OnPreSpawnUnit ASF-30 [124] (altSpawnSeed == 6422376, altSpawnIdx == -1) ASF-30 [124].SetRadar(True) RPC_SetUnitID(3875, 125) Client OnPreSpawnUnit ASF-30 [125] (altSpawnSeed == 6422376, altSpawnIdx == -1) ASF-30 [125].SetRadar(True) RPC_SetUnitID(3885, 126) Client OnPreSpawnUnit ASF-30 [126] (altSpawnSeed == 6422376, altSpawnIdx == -1) ASF-30 [126].SetRadar(True) RPC_SetUnitID(3895, 127) Client OnPreSpawnUnit ASF-30 [127] (altSpawnSeed == 6422376, altSpawnIdx == -1) ASF-30 [127].SetRadar(True) RPC_SetUnitID(3905, 128) Client OnPreSpawnUnit ASF-30 [128] (altSpawnSeed == 6422376, altSpawnIdx == -1) -7889996 e.engineEnabled = True ASF-30 [128].SetRadar(True) RPC_SetUnitID(3915, 129) Client OnPreSpawnUnit ASF-30 [129] (altSpawnSeed == 6422376, altSpawnIdx == -1) -7891616 e.engineEnabled = True ASF-30 [129].SetRadar(True) RPC_SetUnitID(3925, 131) Client OnPreSpawnUnit ASF-30 [131] (altSpawnSeed == 6422376, altSpawnIdx == -1) -7893236 e.engineEnabled = True ASF-30 [131].SetRadar(True) RPC_SetUnitID(3935, 132) Client OnPreSpawnUnit ASF-30 [132] (altSpawnSeed == 6422376, altSpawnIdx == -1) -7894856 e.engineEnabled = True ASF-30 [132].SetRadar(True) RPC_SetUnitID(3945, 133) Client OnPreSpawnUnit ASF-30 [133] (altSpawnSeed == 6422376, altSpawnIdx == -1) -7896476 e.engineEnabled = True ASF-30 [133].SetRadar(True) RPC_SetUnitID(3955, 134) Client OnPreSpawnUnit ASF-30 [134] (altSpawnSeed == 6422376, altSpawnIdx == -1) -7898096 e.engineEnabled = True ASF-30 [134].SetRadar(True) RPC_SetUnitID(3965, 135) Client OnPreSpawnUnit ASF-30 [135] (altSpawnSeed == 6422376, altSpawnIdx == -1) -7899716 e.engineEnabled = True ASF-30 [135].SetRadar(True) RPC_SetUnitID(3975, 136) Client OnPreSpawnUnit SRADTruck [136] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3986, 137) Client OnPreSpawnUnit SRADTruck [137] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(3997, 138) Client OnPreSpawnUnit SRADTruck [138] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4008, 139) Client OnPreSpawnUnit SRADTruck [139] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4019, 140) Client OnPreSpawnUnit alliedMBT1 [140] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4027, 141) Client OnPreSpawnUnit alliedMBT1 [141] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4035, 142) Client OnPreSpawnUnit alliedMBT1 [142] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4043, 143) Client OnPreSpawnUnit alliedMBT1 [143] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4051, 144) Client OnPreSpawnUnit AlliedSoldier [144] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4057, 145) Client OnPreSpawnUnit AlliedSoldier [145] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4063, 146) Client OnPreSpawnUnit AlliedSoldier [146] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4069, 147) Client OnPreSpawnUnit AlliedSoldier [147] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4075, 148) Client OnPreSpawnUnit AlliedSoldier [148] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4081, 149) Client OnPreSpawnUnit AlliedSoldier [149] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4087, 150) Client OnPreSpawnUnit AlliedSoldier [150] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4093, 151) Client OnPreSpawnUnit AlliedSoldier [151] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4099, 152) Client OnPreSpawnUnit DroneMissileCruiser [152] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4116, 153) Client OnPreSpawnUnit DroneMissileCruiser [153] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4133, 154) Client OnPreSpawnUnit ESuperMissileCruiser [154] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4149, 157) Client OnPreSpawnUnit enemyMBT1 [157] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4157, 158) Client OnPreSpawnUnit ERocketTruck [158] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4163, 159) Client OnPreSpawnUnit SAAW [159] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4172, 160) Client OnPreSpawnUnit IRAPC [160] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4182, 163) Client OnPreSpawnUnit enemyMBT1 [163] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4190, 164) Client OnPreSpawnUnit ERocketTruck [164] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4196, 165) Client OnPreSpawnUnit SAAW [165] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4205, 166) Client OnPreSpawnUnit IRAPC [166] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4215, 169) Client OnPreSpawnUnit enemyMBT1 [169] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4223, 170) Client OnPreSpawnUnit ERocketTruck [170] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4229, 171) Client OnPreSpawnUnit SAAW [171] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4238, 172) Client OnPreSpawnUnit IRAPC [172] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4248, 175) Client OnPreSpawnUnit enemyMBT1 [175] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4256, 176) Client OnPreSpawnUnit ERocketTruck [176] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4262, 177) Client OnPreSpawnUnit SAAW [177] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4271, 178) Client OnPreSpawnUnit IRAPC [178] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4281, 181) Client OnPreSpawnUnit enemyMBT1 [181] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4289, 182) Client OnPreSpawnUnit ERocketTruck [182] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4295, 183) Client OnPreSpawnUnit SAAW [183] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4304, 184) Client OnPreSpawnUnit IRAPC [184] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4314, 185) Client OnPreSpawnUnit DroneGunBoat [185] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4320, 186) Client OnPreSpawnUnit DroneGunBoat [186] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4326, 187) Client OnPreSpawnUnit DroneGunBoatRocket [187] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4334, 188) Client OnPreSpawnUnit DroneGunBoat [188] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4340, 189) Client OnPreSpawnUnit DroneGunBoat [189] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4346, 190) Client OnPreSpawnUnit DroneGunBoatRocket [190] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4354, 191) Client OnPreSpawnUnit ARocketTruck [191] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4360, 192) Client OnPreSpawnUnit ARocketTruck [192] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4366, 193) Client OnPreSpawnUnit ARocketTruck [193] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4372, 194) Client OnPreSpawnUnit ARocketTruck [194] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4378, 195) Client OnPreSpawnUnit ARocketTruck [195] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4384, 196) Client OnPreSpawnUnit ARocketTruck [196] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4390, 267) Client OnPreSpawnUnit ASF-30 [267] (altSpawnSeed == 6422376, altSpawnIdx == -1) -7923522 e.engineEnabled = True ASF-30 [267].SetRadar(True) RPC_SetUnitID(4400, 273) Client OnPreSpawnUnit AlliedCarrier [273] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4420, 274) Client OnPreSpawnUnit EscortCruiser [274] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4430, 275) Client OnPreSpawnUnit EscortCruiser [275] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4440, 284) Client OnPreSpawnUnit staticAAA-20x2 [284] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4445, 285) Client OnPreSpawnUnit staticAAA-20x2 [285] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4450, 286) Client OnPreSpawnUnit staticAAA-20x2 [286] (altSpawnSeed == 6422376, altSpawnIdx == -1) RPC_SetUnitID(4455, 287) Client OnPreSpawnUnit staticAAA-20x2 [287] (altSpawnSeed == 6422376, altSpawnIdx == -1) Lobby message from Konami: ilst_31;76561198142784487,DeadEye,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,False,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,False,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,False,0,0 - Info: 76561198839635462,Green,Allied,-1,False,0,0 Lobby message from [RNDM]OnlineMaster05: $log_OnlineMaster has connected. - Got alt-spawn seed of 6422376 BriefingManager RPC_SetControl(0, Allied) RPC_NoteIdx(0, Allied) BriefingManager RPC_SetControl(0, Enemy) RPC_NoteIdx(0, Enemy) Setting Agung airbase to team Enemy Setting Joyo airbase to team Allied Setting Bintang airbase to team Enemy Setting Surya airbase to team Enemy Setting Edonia airport to team Enemy Setting Pascua airbase to team Enemy Setting Guinto airbase to team Enemy Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! Coroutine couldn't be started because the the game object 'landingHook' is inactive! RPC_TeamChanged(DeadEye, Allied) We requested team Allied Sending request for team Allied RPC_TeamChanged(OnlineMaster, Allied) Team request accepted = True VTOLMPSceneManager : Setting team waypoints after joining team. - Team request accepted Beginning voice chat. VTNetworkVoice setting up new voice for user Konami New SteamUserVoice for Konami VTNetworkVoice setting up new voice for user Jerry =iwal= New SteamUserVoice for Jerry =iwal= VTNetworkVoice setting up new voice for user Gucci Shame New SteamUserVoice for Gucci Shame VTNetworkVoice setting up new voice for user Yerbua New SteamUserVoice for Yerbua VTNetworkVoice setting up new voice for user GreenGuy New SteamUserVoice for GreenGuy Fading out RPC_TeamChanged(Green, Allied) RPC_TeamChanged(Yerbua, Allied) Setting up briefing room for Team Allied Setting up slot UI: Allied 0 (Charlie 1-1) = null Setting up slot UI: Allied 1 (Charlie 1-2) = null Setting up slot UI: Allied 2 (Charlie 1-3) = null Setting up slot UI: Allied 3 (Charlie 1-4) = null Setting up slot UI: Allied 4 (Charlie 1-5) = null Setting up slot UI: Allied 5 (Charlie 1-6) = null Setting up slot UI: Allied 6 (Charlie 1-7) = null Setting up slot UI: Allied 7 (Charlie 1-8) = null Setting up slot UI: Allied 0 (Charlie 1-1) = null Setting up slot UI: Allied 1 (Charlie 1-2) = null Setting up slot UI: Allied 2 (Charlie 1-3) = null Setting up slot UI: Allied 3 (Charlie 1-4) = null Setting up slot UI: Allied 4 (Charlie 1-5) = null Setting up slot UI: Allied 5 (Charlie 1-6) = null Setting up slot UI: Allied 6 (Charlie 1-7) = null Setting up slot UI: Allied 7 (Charlie 1-8) = null Scenario separateBriefings = False, local team is Allied MissionBriefingUI: Initializing mission: edoniahammer MissionBriefingUI: Loading briefing notes from custom scenario config. (Team A) Creating new voice audioSource for Konami, instId=-7956490 BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 1) Creating new voice audioSource for GreenGuy, instId=-7960550 BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 2) Creating new voice audioSource for Yerbua, instId=-7962578 BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 3) Changing image. BGMManager FadeOut Received new connection notification from client 76561198060698971 Lobby message from Gucci Shame: $log_DARQ has connected. Lobby message from Konami: ilst_32;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,True,0,0;76561198216390747,OnlineMaster,Allied,-1,True,0,0;76561198839635462,Green,Allied,-1,True,0,0; VTOLMPLobbyManager: Received player info list from host. - Info: 76561198142784487,DeadEye,Allied,-1,True,0,0 - Info: 76561198265640092,Im a Ok pliot,Allied,-1,False,0,0 - Info: 76561198060698971,DARQ,Allied,-1,False,0,0 - Info: 76561198018955484,Yerbua,Allied,-1,True,0,0 - Info: 76561198216390747,OnlineMaster,Allied,-1,True,0,0 - Info: 76561198839635462,Green,Allied,-1,True,0,0 RPC_SetSlotPlayer: Allied 1 OnlineMaster Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Charlie 1-2) = OnlineMaster Local player has entered a slot. Loading equipment config! Set current vehicle to F/A-26B Reporting flight cost of 10650 RPC_TeamChanged(DARQ, Allied) RPC_SetSlotPlayer: Allied 0 Green Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Charlie 1-1) = Green RPC_SetSlotPlayer: Allied 2 Yerbua Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Charlie 1-3) = Yerbua Creating new voice audioSource for Gucci Shame, instId=-7966170 BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 4) RPC_SetSlotPlayer: Allied 3 DeadEye Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Charlie 1-4) = DeadEye RPC_SetSlotPlayer: Allied 4 DARQ Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Charlie 1-5) = DARQ Set current vehicle to F/A-26B Opening configurator with allowed equips: Scenario game version: 1.4.6f32 - Adding available eq: fa26_droptank - Adding available eq: fa26_droptankXL - Adding available eq: fa26-cft - Adding available eq: fa26_gun - Adding available eq: af_amraam - Adding available eq: af_amraamRail - Adding available eq: af_aim9 - Adding available eq: fa26_aim9x2 - Adding available eq: fa26_aim9x3 - Adding available eq: fa26_iris-t-x1 - Adding available eq: fa26_iris-t-x2 - Adding available eq: fa26_iris-t-x3 - Adding available eq: af_mk82 - Adding available eq: fa26_mk82x2 - Adding available eq: fa26_mk82x3 - Adding available eq: fa26_mk82HDx1 - Adding available eq: fa26_mk82HDx2 - Adding available eq: fa26_mk82HDx3 - Adding available eq: fa26_mk83x1 - Adding available eq: fa26_cbu97x1 - Adding available eq: h70-x7ld - Adding available eq: h70-x7ld-under - Adding available eq: h70-x14ld - Adding available eq: h70-x14ld-under - Adding available eq: fa26_cagm-6 - Adding available eq: fa26_gbu38x1 - Adding available eq: fa26_gbu38x2 - Adding available eq: fa26_gbu38x3 - Adding available eq: fa26_gbu39x4uFront - Adding available eq: fa26_gbu39x4uRear - Adding available eq: fa26_maverickx1 - Adding available eq: fa26_maverickx3 - Adding available eq: fa26_agm89x1 - Adding available eq: fa26_tgp - Adding available eq: fa26_harmx1 - Adding available eq: fa26_harmx1dpMount - Adding available eq: fa26_sidearmx1 - Adding available eq: fa26_sidearmx2 - Adding available eq: fa26_sidearmx3 - Adding available eq: af_amraamRailx2 - Adding available eq: fa26_gbu12x1 - Adding available eq: fa26_gbu12x2 - Adding available eq: fa26_gbu12x3 - Adding available eq: fa26_agm161 - Adding available eq: fa26_aim9e - Adding available eq: fa26_aim9ex2 - Adding available eq: fa26_aim7 - Adding available eq: fa26_aim7Rail BriefingManager RPC_SetControl(76561198142784487, Allied) BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 4) SetBriefingControllerSeat(76561198142784487) - moving DeadEye to the lectern BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 8) Reporting flight cost of 26250 Saved pilots to file. Set current vehicle to F/A-26B Opening configurator with allowed equips: Scenario game version: 1.4.6f32 - Adding available eq: fa26_droptank - Adding available eq: fa26_droptankXL - Adding available eq: fa26-cft - Adding available eq: fa26_gun - Adding available eq: af_amraam - Adding available eq: af_amraamRail - Adding available eq: af_aim9 - Adding available eq: fa26_aim9x2 - Adding available eq: fa26_aim9x3 - Adding available eq: fa26_iris-t-x1 - Adding available eq: fa26_iris-t-x2 - Adding available eq: fa26_iris-t-x3 - Adding available eq: af_mk82 - Adding available eq: fa26_mk82x2 - Adding available eq: fa26_mk82x3 - Adding available eq: fa26_mk82HDx1 - Adding available eq: fa26_mk82HDx2 - Adding available eq: fa26_mk82HDx3 - Adding available eq: fa26_mk83x1 - Adding available eq: fa26_cbu97x1 - Adding available eq: h70-x7ld - Adding available eq: h70-x7ld-under - Adding available eq: h70-x14ld - Adding available eq: h70-x14ld-under - Adding available eq: fa26_cagm-6 - Adding available eq: fa26_gbu38x1 - Adding available eq: fa26_gbu38x2 - Adding available eq: fa26_gbu38x3 - Adding available eq: fa26_gbu39x4uFront - Adding available eq: fa26_gbu39x4uRear - Adding available eq: fa26_maverickx1 - Adding available eq: fa26_maverickx3 - Adding available eq: fa26_agm89x1 - Adding available eq: fa26_tgp - Adding available eq: fa26_harmx1 - Adding available eq: fa26_harmx1dpMount - Adding available eq: fa26_sidearmx1 - Adding available eq: fa26_sidearmx2 - Adding available eq: fa26_sidearmx3 - Adding available eq: af_amraamRailx2 - Adding available eq: fa26_gbu12x1 - Adding available eq: fa26_gbu12x2 - Adding available eq: fa26_gbu12x3 - Adding available eq: fa26_agm161 - Adding available eq: fa26_aim9e - Adding available eq: fa26_aim9ex2 - Adding available eq: fa26_aim7 - Adding available eq: fa26_aim7Rail Reporting flight cost of 26250 Saved pilots to file. RPC_NoteIdx(1, Allied) Changing image. Set current vehicle to F/A-26B Opening configurator with allowed equips: Scenario game version: 1.4.6f32 - Adding available eq: fa26_droptank - Adding available eq: fa26_droptankXL - Adding available eq: fa26-cft - Adding available eq: fa26_gun - Adding available eq: af_amraam - Adding available eq: af_amraamRail - Adding available eq: af_aim9 - Adding available eq: fa26_aim9x2 - Adding available eq: fa26_aim9x3 - Adding available eq: fa26_iris-t-x1 - Adding available eq: fa26_iris-t-x2 - Adding available eq: fa26_iris-t-x3 - Adding available eq: af_mk82 - Adding available eq: fa26_mk82x2 - Adding available eq: fa26_mk82x3 - Adding available eq: fa26_mk82HDx1 - Adding available eq: fa26_mk82HDx2 - Adding available eq: fa26_mk82HDx3 - Adding available eq: fa26_mk83x1 - Adding available eq: fa26_cbu97x1 - Adding available eq: h70-x7ld - Adding available eq: h70-x7ld-under - Adding available eq: h70-x14ld - Adding available eq: h70-x14ld-under - Adding available eq: fa26_cagm-6 - Adding available eq: fa26_gbu38x1 - Adding available eq: fa26_gbu38x2 - Adding available eq: fa26_gbu38x3 - Adding available eq: fa26_gbu39x4uFront - Adding available eq: fa26_gbu39x4uRear - Adding available eq: fa26_maverickx1 - Adding available eq: fa26_maverickx3 - Adding available eq: fa26_agm89x1 - Adding available eq: fa26_tgp - Adding available eq: fa26_harmx1 - Adding available eq: fa26_harmx1dpMount - Adding available eq: fa26_sidearmx1 - Adding available eq: fa26_sidearmx2 - Adding available eq: fa26_sidearmx3 - Adding available eq: af_amraamRailx2 - Adding available eq: fa26_gbu12x1 - Adding available eq: fa26_gbu12x2 - Adding available eq: fa26_gbu12x3 - Adding available eq: fa26_agm161 - Adding available eq: fa26_aim9e - Adding available eq: fa26_aim9ex2 - Adding available eq: fa26_aim7 - Adding available eq: fa26_aim7Rail RPC_NoteIdx(2, Allied) Changing image. RPC_NoteIdx(3, Allied) Changing image. RPC_NoteIdx(4, Allied) Changing image. BriefingManager RPC_SetControl(0, Allied) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 4) Reporting flight cost of 45917.42 Saved pilots to file. Scenario separateBriefings = False, local team is Allied MissionBriefingUI: Initializing mission: edoniahammer MissionBriefingUI: Loading briefing notes from custom scenario config. (Team A) Changing image. - image intro not done.. halting BGMManager FadeOut Can not play a disabled audio source Changing image. BGMManager FadeOut Can not play a disabled audio source RPC_BeginScenario! Overriding mission start time to 251.3431 (elapsed = 0.09721375) RPC_Spawn(3117) Respawning Rearm/Refuel Point A [0] for client... Spawning unit Rearm/Refuel Point A [0] RPC_Spawn(3120) Respawning Rearm/Refuel Point B [1] for client... Spawning unit Rearm/Refuel Point B [1] RPC_Spawn(3123) Respawning Rearm/Refuel Point B [2] for client... Spawning unit Rearm/Refuel Point B [2] RPC_Spawn(3126) Respawning Rearm/Refuel Point A [3] for client... Spawning unit Rearm/Refuel Point A [3] RPC_Spawn(3129) Respawning CIWS Turret [5] for client... Spawning unit CIWS Turret [5] RPC_Spawn(3134) Respawning CIWS Turret [6] for client... Spawning unit CIWS Turret [6] RPC_Spawn(3139) Respawning CIWS Turret [7] for client... Spawning unit CIWS Turret [7] RPC_Spawn(3144) Respawning CIWS Turret [8] for client... Spawning unit CIWS Turret [8] RPC_Spawn(3149) Respawning CIWS Turret [9] for client... Spawning unit CIWS Turret [9] RPC_Spawn(3154) Respawning CIWS Turret [10] for client... Spawning unit CIWS Turret [10] RPC_Spawn(3159) Respawning CIWS Turret [11] for client... Spawning unit CIWS Turret [11] RPC_Spawn(3164) Respawning CIWS Turret [12] for client... Spawning unit CIWS Turret [12] RPC_Spawn(3169) Respawning M1 Tank [13] for client... Spawning unit M1 Tank [13] M1 Tank [13] is equipping loadout RPC_Spawn(3177) Respawning M1 Tank [14] for client... Spawning unit M1 Tank [14] M1 Tank [14] is equipping loadout RPC_Spawn(3185) Respawning M1 Tank [15] for client... Spawning unit M1 Tank [15] M1 Tank [15] is equipping loadout RPC_Spawn(3193) Respawning M1 Tank [16] for client... Spawning unit M1 Tank [16] M1 Tank [16] is equipping loadout RPC_Spawn(3201) Respawning M1 Tank [17] for client... Spawning unit M1 Tank [17] M1 Tank [17] is equipping loadout RPC_Spawn(3209) Respawning M1 Tank [18] for client... Spawning unit M1 Tank [18] M1 Tank [18] is equipping loadout RPC_Spawn(3217) Respawning M1 Tank [19] for client... Spawning unit M1 Tank [19] M1 Tank [19] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(3975) Respawning SRAD Truck [136] for client... Spawning unit SRAD Truck [136] SRAD Truck [136] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(3986) Respawning SRAD Truck [137] for client... Spawning unit SRAD Truck [137] SRAD Truck [137] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(3997) Respawning SRAD Truck [138] for client... Spawning unit SRAD Truck [138] SRAD Truck [138] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(4008) Respawning SRAD Truck [139] for client... Spawning unit SRAD Truck [139] SRAD Truck [139] is equipping loadout RPC_Spawn(4019) Respawning M1 Tank [140] for client... Spawning unit M1 Tank [140] M1 Tank [140] is equipping loadout RPC_Spawn(4027) Respawning M1 Tank [141] for client... Spawning unit M1 Tank [141] M1 Tank [141] is equipping loadout RPC_Spawn(4035) Respawning M1 Tank [142] for client... Spawning unit M1 Tank [142] M1 Tank [142] is equipping loadout RPC_Spawn(4043) Respawning M1 Tank [143] for client... Spawning unit M1 Tank [143] M1 Tank [143] is equipping loadout RPC_Spawn(4051) Respawning Infantry [144] for client... Spawning unit Infantry [144] Infantry [144] is equipping loadout RPC_Spawn(4057) Respawning Infantry [145] for client... Spawning unit Infantry [145] Infantry [145] is equipping loadout RPC_Spawn(4063) Respawning Infantry [146] for client... Spawning unit Infantry [146] Infantry [146] is equipping loadout RPC_Spawn(4069) Respawning Infantry [147] for client... Spawning unit Infantry [147] Infantry [147] is equipping loadout RPC_Spawn(4075) Respawning Infantry [148] for client... Spawning unit Infantry [148] Infantry [148] is equipping loadout RPC_Spawn(4081) Respawning Infantry [149] for client... Spawning unit Infantry [149] Infantry [149] is equipping loadout RPC_Spawn(4087) Respawning Infantry [150] for client... Spawning unit Infantry [150] Infantry [150] is equipping loadout RPC_Spawn(4093) Respawning Infantry [151] for client... Spawning unit Infantry [151] Infantry [151] is equipping loadout RPC_Spawn(4099) Respawning DMS Cruiser [152] for client... Spawning unit DMS Cruiser [152] TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() DMS Cruiser [152] is equipping loadout RPC_Spawn(4116) Respawning DMS Cruiser [153] for client... Spawning unit DMS Cruiser [153] TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() DMS Cruiser [153] is equipping loadout RPC_Spawn(4133) Respawning NMSS Cruiser [154] for client... Spawning unit NMSS Cruiser [154] NMSS Cruiser [154] is equipping loadout Coroutine couldn't be started because the the game object 'RocketTurret' is inactive! RPC_Spawn(4354) Respawning Rocket Artillery Truck [191] for client... Spawning unit Rocket Artillery Truck [191] Rocket Artillery Truck [191] is equipping loadout Coroutine couldn't be started because the the game object 'RocketTurret' is inactive! RPC_Spawn(4360) Respawning Rocket Artillery Truck [192] for client... Spawning unit Rocket Artillery Truck [192] Rocket Artillery Truck [192] is equipping loadout Coroutine couldn't be started because the the game object 'RocketTurret' is inactive! RPC_Spawn(4366) Respawning Rocket Artillery Truck [193] for client... Spawning unit Rocket Artillery Truck [193] Rocket Artillery Truck [193] is equipping loadout Coroutine couldn't be started because the the game object 'RocketTurret' is inactive! RPC_Spawn(4372) Respawning Rocket Artillery Truck [194] for client... Spawning unit Rocket Artillery Truck [194] Rocket Artillery Truck [194] is equipping loadout Coroutine couldn't be started because the the game object 'RocketTurret' is inactive! RPC_Spawn(4378) Respawning Rocket Artillery Truck [195] for client... Spawning unit Rocket Artillery Truck [195] Rocket Artillery Truck [195] is equipping loadout Coroutine couldn't be started because the the game object 'RocketTurret' is inactive! RPC_Spawn(4384) Respawning Rocket Artillery Truck [196] for client... Spawning unit Rocket Artillery Truck [196] Rocket Artillery Truck [196] is equipping loadout RPC_Spawn(4400) Respawning Aircraft Carrier 42 [273] for client... Spawning unit Aircraft Carrier 42 [273] Aircraft Carrier 42 [273] is equipping loadout RPC_Spawn(4420) Respawning Cruiser 45 [274] for client... Spawning unit Cruiser 45 [274] Cruiser 45 [274] is equipping loadout RPC_Spawn(4430) Respawning Cruiser 52 [275] for client... Spawning unit Cruiser 52 [275] Cruiser 52 [275] is equipping loadout RPC_Spawn(4440) Respawning Z20x2 Anti-Air Artillery [284] for client... Spawning unit Z20x2 Anti-Air Artillery [284] RPC_Spawn(4445) Respawning Z20x2 Anti-Air Artillery [285] for client... Spawning unit Z20x2 Anti-Air Artillery [285] RPC_Spawn(4450) Respawning Z20x2 Anti-Air Artillery [286] for client... Spawning unit Z20x2 Anti-Air Artillery [286] RPC_Spawn(4455) Respawning Z20x2 Anti-Air Artillery [287] for client... Spawning unit Z20x2 Anti-Air Artillery [287] RPC_BeginObjective Setting up objective Secure the city SetWaypoint(Waypoint City) RPC_ObjectiveEvent(0, 0) RPC_BeginObjective Setting up objective Destroy enemy fleet RPC_ObjectiveEvent(1, 0) RPC_BeginObjective Setting up objective Get air superiority RPC_ObjectiveEvent(2, 0) Look rotation viewing vector is zero Look rotation viewing vector is zero RPC_Spawn(3225) Respawning MBT2-E Tank [21] for client... Spawning unit MBT2-E Tank [21] MBT2-E Tank [21] is equipping loadout RPC_Spawn(3233) Respawning MBT2-E Tank [22] for client... Spawning unit MBT2-E Tank [22] MBT2-E Tank [22] is equipping loadout Coroutine couldn't be started because the the game object 'gunTurret' is inactive! Coroutine couldn't be started because the the game object 'missileTurret' is inactive! Coroutine couldn't be started because the the game object 'radarTurret' is inactive! RPC_Spawn(3241) Respawning SAAW [23] for client... Spawning unit SAAW [23] SAAW [23] is equipping loadout Coroutine couldn't be started because the the game object 'RocketTurret' is inactive! RPC_Spawn(3250) Respawning Rocket Artillery Truck [24] for client... Spawning unit Rocket Artillery Truck [24] Rocket Artillery Truck [24] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(3256) Respawning IRAPC [25] for client... Spawning unit IRAPC [25] IRAPC [25] is equipping loadout MBT2-E Tank [21].RPC_Kill(0) from Konami FlightLogger: MBT2-E Tank [21] (MBT2-E Tank) was killed by Environment. MBT2-E Tank [22].RPC_Kill(0) from Konami FlightLogger: MBT2-E Tank [22] (MBT2-E Tank) was killed by Environment. SAAW [23].RPC_Kill(0) from Konami FlightLogger: SAAW [23] (SAAW) was killed by Environment. Rocket Artillery Truck [24].RPC_Kill(0) from Konami FlightLogger: Rocket Artillery Truck [24] (Rocket Artillery Truck) was killed by Environment. IRAPC [25].RPC_Kill(0) from Konami FlightLogger: IRAPC [25] (IR APC) was killed by Environment. RPC_Spawn(3865) Respawning ASF-30 [124] for client... Spawning unit ASF-30 [124] ASF-30 [124] is equipping loadout RPC_Spawn(3875) Respawning ASF-30 [125] for client... Spawning unit ASF-30 [125] ASF-30 [125] is equipping loadout RPC_Spawn(3885) Respawning ASF-30 [126] for client... Spawning unit ASF-30 [126] ASF-30 [126] is equipping loadout RPC_Spawn(3895) Respawning ASF-30 [127] for client... Spawning unit ASF-30 [127] ASF-30 [127] is equipping loadout RPC_Spawn(4149) Respawning MBT2-E Tank [157] for client... Spawning unit MBT2-E Tank [157] MBT2-E Tank [157] is equipping loadout Coroutine couldn't be started because the the game object 'RocketTurret' is inactive! RPC_Spawn(4157) Respawning Rocket Artillery Truck [158] for client... Spawning unit Rocket Artillery Truck [158] Rocket Artillery Truck [158] is equipping loadout Coroutine couldn't be started because the the game object 'gunTurret' is inactive! Coroutine couldn't be started because the the game object 'missileTurret' is inactive! Coroutine couldn't be started because the the game object 'radarTurret' is inactive! RPC_Spawn(4163) Respawning SAAW [159] for client... Spawning unit SAAW [159] SAAW [159] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(4172) Respawning IRAPC [160] for client... Spawning unit IRAPC [160] IRAPC [160] is equipping loadout RPC_Spawn(4182) Respawning MBT2-E Tank [163] for client... Spawning unit MBT2-E Tank [163] MBT2-E Tank [163] is equipping loadout Coroutine couldn't be started because the the game object 'RocketTurret' is inactive! RPC_Spawn(4190) Respawning Rocket Artillery Truck [164] for client... Spawning unit Rocket Artillery Truck [164] Rocket Artillery Truck [164] is equipping loadout Coroutine couldn't be started because the the game object 'gunTurret' is inactive! Coroutine couldn't be started because the the game object 'missileTurret' is inactive! Coroutine couldn't be started because the the game object 'radarTurret' is inactive! RPC_Spawn(4196) Respawning SAAW [165] for client... Spawning unit SAAW [165] SAAW [165] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(4205) Respawning IRAPC [166] for client... Spawning unit IRAPC [166] IRAPC [166] is equipping loadout RPC_Spawn(4215) Respawning MBT2-E Tank [169] for client... Spawning unit MBT2-E Tank [169] MBT2-E Tank [169] is equipping loadout Coroutine couldn't be started because the the game object 'RocketTurret' is inactive! RPC_Spawn(4223) Respawning Rocket Artillery Truck [170] for client... Spawning unit Rocket Artillery Truck [170] Rocket Artillery Truck [170] is equipping loadout Coroutine couldn't be started because the the game object 'gunTurret' is inactive! Coroutine couldn't be started because the the game object 'missileTurret' is inactive! Coroutine couldn't be started because the the game object 'radarTurret' is inactive! RPC_Spawn(4229) Respawning SAAW [171] for client... Spawning unit SAAW [171] SAAW [171] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(4238) Respawning IRAPC [172] for client... Spawning unit IRAPC [172] IRAPC [172] is equipping loadout RPC_Spawn(4248) Respawning MBT2-E Tank [175] for client... Spawning unit MBT2-E Tank [175] MBT2-E Tank [175] is equipping loadout Coroutine couldn't be started because the the game object 'RocketTurret' is inactive! RPC_Spawn(4256) Respawning Rocket Artillery Truck [176] for client... Spawning unit Rocket Artillery Truck [176] Rocket Artillery Truck [176] is equipping loadout Coroutine couldn't be started because the the game object 'gunTurret' is inactive! Coroutine couldn't be started because the the game object 'missileTurret' is inactive! Coroutine couldn't be started because the the game object 'radarTurret' is inactive! RPC_Spawn(4262) Respawning SAAW [177] for client... Spawning unit SAAW [177] SAAW [177] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(4271) Respawning IRAPC [178] for client... Spawning unit IRAPC [178] IRAPC [178] is equipping loadout RPC_Spawn(4281) Respawning MBT2-E Tank [181] for client... Spawning unit MBT2-E Tank [181] MBT2-E Tank [181] is equipping loadout Coroutine couldn't be started because the the game object 'RocketTurret' is inactive! RPC_Spawn(4289) Respawning Rocket Artillery Truck [182] for client... Spawning unit Rocket Artillery Truck [182] Rocket Artillery Truck [182] is equipping loadout Coroutine couldn't be started because the the game object 'gunTurret' is inactive! Coroutine couldn't be started because the the game object 'missileTurret' is inactive! Coroutine couldn't be started because the the game object 'radarTurret' is inactive! RPC_Spawn(4295) Respawning SAAW [183] for client... Spawning unit SAAW [183] SAAW [183] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(4304) Respawning IRAPC [184] for client... Spawning unit IRAPC [184] IRAPC [184] is equipping loadout RPC_Spawn(4314) Respawning Gun Boat [185] for client... Spawning unit Gun Boat [185] Gun Boat [185] is equipping loadout RPC_Spawn(4320) Respawning Gun Boat [186] for client... Spawning unit Gun Boat [186] Gun Boat [186] is equipping loadout Coroutine couldn't be started because the the game object 'eVehRocketLauncher' is inactive! RPC_Spawn(4326) Respawning Rocket Boat [187] for client... Spawning unit Rocket Boat [187] Rocket Boat [187] is equipping loadout RPC_Spawn(4334) Respawning Gun Boat [188] for client... Spawning unit Gun Boat [188] Gun Boat [188] is equipping loadout Coroutine couldn't be started because the the game object 'eVehRocketLauncher' is inactive! RPC_Spawn(4346) Respawning Rocket Boat [190] for client... Spawning unit Rocket Boat [190] Rocket Boat [190] is equipping loadout RPC_Spawn(4340) Respawning Gun Boat [189] for client... Spawning unit Gun Boat [189] Gun Boat [189] is equipping loadout Received command to destroy net entity 5264 - NetDestroying entity 5264 Respawning MP Spawn [276] for client... Spawning unit MP Spawn [276] Respawning MP Spawn [277] for client... Spawning unit MP Spawn [277] Respawning MP Spawn [278] for client... Spawning unit MP Spawn [278] Respawning MP Spawn [279] for client... Spawning unit MP Spawn [279] Respawning MP Spawn [280] for client... Spawning unit MP Spawn [280] Respawning MP Spawn [281] for client... Spawning unit MP Spawn [281] Respawning MP Spawn [282] for client... Spawning unit MP Spawn [282] Respawning MP Spawn [283] for client... Spawning unit MP Spawn [283] Setting team waypoints in MPScenarioStartRoutine VTMapManager scenarioReady! Loading game settings from file. Pausing Controller Events Spawning vehicle for me! Radar -7907802 is waiting for mission timer to start. Radar -7909434 is waiting for mission timer to start. Radar -7910472 is waiting for mission timer to start. Radar -7910508 is waiting for mission timer to start. Radar -7912040 is waiting for mission timer to start. Radar -7925052 is waiting for mission timer to start. Radar -7925120 is waiting for mission timer to start. Radar -7925142 is waiting for mission timer to start. Radar -7930260 is waiting for mission timer to start. Radar -7930276 is waiting for mission timer to start. Radar -7932378 is waiting for mission timer to start. Radar -7932394 is waiting for mission timer to start. Radar -7883042 is waiting for mission timer to start. Radar -7884662 is waiting for mission timer to start. Radar -7886282 is waiting for mission timer to start. Radar -7887902 is waiting for mission timer to start. Radar -7913144 is waiting for mission timer to start. Radar -7914612 is waiting for mission timer to start. Radar -7916080 is waiting for mission timer to start. Radar -7917548 is waiting for mission timer to start. Radar -7919016 is waiting for mission timer to start. Received command to destroy net entity 5280 Received command to destroy net entity 5420 Received command to destroy net entity 5284 Received command to destroy net entity 5424 Received command to destroy net entity 5288 Received command to destroy net entity 5428 Received command to destroy net entity 5292 Received command to destroy net entity 5432 Received command to destroy net entity 5296 Received command to destroy net entity 5436 RPC_Spawn(3373) Respawning MBT2-E Tank [45] for client... Spawning unit MBT2-E Tank [45] MBT2-E Tank [45] is equipping loadout RPC_Spawn(3381) Respawning MBT2-E Tank [46] for client... Spawning unit MBT2-E Tank [46] MBT2-E Tank [46] is equipping loadout Coroutine couldn't be started because the the game object 'gunTurret' is inactive! Coroutine couldn't be started because the the game object 'missileTurret' is inactive! Coroutine couldn't be started because the the game object 'radarTurret' is inactive! RPC_Spawn(3389) Respawning SAAW [47] for client... Spawning unit SAAW [47] Radar -7861854 is waiting for mission timer to start. SAAW [47] is equipping loadout Coroutine couldn't be started because the the game object 'RocketTurret' is inactive! RPC_Spawn(3398) Respawning Rocket Artillery Truck [48] for client... Spawning unit Rocket Artillery Truck [48] Rocket Artillery Truck [48] is equipping loadout Coroutine couldn't be started because the the game object 'missileTurret' is inactive! RPC_Spawn(3404) Respawning IRAPC [49] for client... Spawning unit IRAPC [49] IRAPC [49] is equipping loadout MBT2-E Tank [45].RPC_Kill(0) from Konami FlightLogger: MBT2-E Tank [45] (MBT2-E Tank) was killed by Environment. MBT2-E Tank [46].RPC_Kill(0) from Konami FlightLogger: MBT2-E Tank [46] (MBT2-E Tank) was killed by Environment. SAAW [47].RPC_Kill(0) from Konami FlightLogger: SAAW [47] (SAAW) was killed by Environment. Rocket Artillery Truck [48].RPC_Kill(0) from Konami FlightLogger: Rocket Artillery Truck [48] (Rocket Artillery Truck) was killed by Environment. IRAPC [49].RPC_Kill(0) from Konami FlightLogger: IRAPC [49] (IR APC) was killed by Environment. MBT2-E Tank [157].RPC_Kill(0) from Konami MBT2-E Tank [157] (MBT2-E Tank) was killed by Environment. Rocket Artillery Truck [158].RPC_Kill(0) from Konami Rocket Artillery Truck [158] (Rocket Artillery Truck) was killed by Environment. SAAW [159].RPC_Kill(0) from Konami SAAW [159] (SAAW) was killed by Environment. IRAPC [160].RPC_Kill(0) from Konami IRAPC [160] (IR APC) was killed by Environment. MBT2-E Tank [163].RPC_Kill(0) from Konami MBT2-E Tank [163] (MBT2-E Tank) was killed by Environment. Rocket Artillery Truck [164].RPC_Kill(0) from Konami Rocket Artillery Truck [164] (Rocket Artillery Truck) was killed by Environment. SAAW [165].RPC_Kill(0) from Konami SAAW [165] (SAAW) was killed by Environment. IRAPC [166].RPC_Kill(0) from Konami IRAPC [166] (IR APC) was killed by Environment. MBT2-E Tank [169].RPC_Kill(0) from Konami MBT2-E Tank [169] (MBT2-E Tank) was killed by Environment. Rocket Artillery Truck [170].RPC_Kill(0) from Konami Rocket Artillery Truck [170] (Rocket Artillery Truck) was killed by Environment. SAAW [171].RPC_Kill(0) from Konami SAAW [171] (SAAW) was killed by Environment. IRAPC [172].RPC_Kill(0) from Konami IRAPC [172] (IR APC) was killed by Environment. MBT2-E Tank [175].RPC_Kill(0) from Konami MBT2-E Tank [175] (MBT2-E Tank) was killed by Environment. Rocket Artillery Truck [176].RPC_Kill(0) from Konami Rocket Artillery Truck [176] (Rocket Artillery Truck) was killed by Environment. SAAW [177].RPC_Kill(0) from Konami SAAW [177] (SAAW) was killed by Environment. IRAPC [178].RPC_Kill(0) from Konami IRAPC [178] (IR APC) was killed by Environment. MBT2-E Tank [181].RPC_Kill(0) from Konami MBT2-E Tank [181] (MBT2-E Tank) was killed by Environment. Rocket Artillery Truck [182].RPC_Kill(0) from Konami Rocket Artillery Truck [182] (Rocket Artillery Truck) was killed by Environment. SAAW [183].RPC_Kill(0) from Konami SAAW [183] (SAAW) was killed by Environment. IRAPC [184].RPC_Kill(0) from Konami IRAPC [184] (IR APC) was killed by Environment. Gun Boat [185].RPC_Kill(1) from Konami GunTurret (Gun Turret) was killed by Environment. Gun Boat [185].RPC_Kill(0) from Konami Gun Boat [185] (Gun Boat) was killed by Environment. Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at ShipGroup.ShipSorter (ShipMover a, ShipMover b) [0x0006b] in <4a39d1ff42844523a344163baa679a7e>:0 at System.Collections.Generic.ArraySortHelper`1[T].SwapIfGreater (T[] keys, System.Comparison`1[T] comparer, System.Int32 a, System.Int32 b) [0x00004] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.ArraySortHelper`1[T].IntroSort (T[] keys, System.Int32 lo, System.Int32 hi, System.Int32 depthLimit, System.Comparison`1[T] comparer) [0x00028] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.ArraySortHelper`1[T].IntrospectiveSort (T[] keys, System.Int32 left, System.Int32 length, System.Comparison`1[T] comparer) [0x00015] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.ArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, System.Comparison`1[T] comparer) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 Rethrow as InvalidOperationException: Failed to compare two elements in the array. at System.Collections.Generic.ArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, System.Comparison`1[T] comparer) [0x00020] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.List`1[T].Sort (System.Comparison`1[T] comparison) [0x00012] in <695d1cc93cca45069c528c15c9fdd749>:0 at ShipGroup.UpdateLeader () [0x0005f] in <4a39d1ff42844523a344163baa679a7e>:0 at ShipMover.OnDeath () [0x00022] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at Health.Damage (System.Single damage, UnityEngine.Vector3 position, Health+DamageTypes damageType, Actor sourceActor, System.Int32 weaponEntityID, System.String message, System.Boolean rpcIfRemote, VTOLVR.Multiplayer.PlayerInfo sourcePlayer) [0x0015a] in <4a39d1ff42844523a344163baa679a7e>:0 at VTOLVR.Multiplayer.DamageSync.RPC_Kill (System.Int32 hIdx) [0x00087] in <4a39d1ff42844523a344163baa679a7e>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <695d1cc93cca45069c528c15c9fdd749>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at VTNetworking.VTNetworkManager.FireRPC (VTNetworking.VTNetSync netSync, System.String funcName, SyncDataDown paramData, System.UInt64 callerID, System.Int32 bufferedId, System.Object& returnObj, System.Int32& requestID, System.UInt64& requesterID) [0x002c3] in <4a39d1ff42844523a344163baa679a7e>:0 at VTNetworking.VTNetworkManager.ReceiveSyncMessage (FlatBuffers.ByteBuffer buf, FlatBuffers.ByteArrayAllocator bAlloc, System.Int32 contentSize, System.Int32 offset) [0x003ab] in <4a39d1ff42844523a344163baa679a7e>:0 at VTNetworking.VTSocketClient.OnMessage (System.IntPtr data, System.Int32 size, System.Int64 messageNum, System.Int64 recvTime, System.Int32 channel) [0x000ac] in <4a39d1ff42844523a344163baa679a7e>:0 at Steamworks.ConnectionManager.ReceiveMessage (Steamworks.Data.NetMsg*& msg) [0x00000] in <99003af92d714b0a838ba066abb49bde>:0 at Steamworks.ConnectionManager.Receive (System.Int32 bufferSize, System.Boolean receiveToEnd) [0x00095] in <99003af92d714b0a838ba066abb49bde>:0 at VTNetworking.VTNetworkManager+d__141.MoveNext () [0x00037] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_IR APC was killed. AIWing was started with no pilots. - NetDestroying entity 5280 - NetDestroying entity 5420 - NetDestroying entity 5284 - NetDestroying entity 5424 - NetDestroying entity 5288 - NetDestroying entity 5428 - NetDestroying entity 5292 - NetDestroying entity 5432 - NetDestroying entity 5296 - NetDestroying entity 5436 Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_IR APC was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_IR APC was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_IR APC was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_IR APC was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_IR APC was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_IR APC was killed. Lobby message from Konami: $log_Gun Boat was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_IR APC was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_IR APC was killed. Radar -7907802 waited for mission timer to start. (0.7382813s) Radar -7909434 waited for mission timer to start. (0.7382813s) Radar -7910472 waited for mission timer to start. (0.7382813s) Radar -7910508 waited for mission timer to start. (0.7382813s) Radar -7912040 waited for mission timer to start. (0.7382813s) Radar -7925052 waited for mission timer to start. (0.7382813s) Radar -7925120 waited for mission timer to start. (0.7382813s) Radar -7925142 waited for mission timer to start. (0.7382813s) Radar -7930260 waited for mission timer to start. (0.7382813s) Radar -7930276 waited for mission timer to start. (0.7382813s) Radar -7932378 waited for mission timer to start. (0.7382813s) Radar -7932394 waited for mission timer to start. (0.7382813s) Radar -7883042 waited for mission timer to start. (0.7382813s) Radar -7884662 waited for mission timer to start. (0.7382813s) Radar -7886282 waited for mission timer to start. (0.7382813s) Radar -7887902 waited for mission timer to start. (0.7382813s) Lobby message from Konami: $log_DeadEye has spawned. Disconnecting due to client RECEIVE routine crash. Stopping socket client. VTNetworkManager: Clearing all sync collections. VTSocketClient disconnected (Client routine crashed. Please report the bug.) [1000:App_Min] Ending voice chat. V_A_S_Disabler OnDisable for Konami V_A_S_Disabler OnDisable for Gucci Shame V_A_S_Disabler OnDisable for Yerbua V_A_S_Disabler OnDisable for GreenGuy Socket client disconnected. Leaving game. VTOLMPSceneManager: Disconnecting and returning to main menu. LeaveLobby() Stopping EndMission SetWaypoint(Waypoint null) AIPilot.takeoffAlignRotateRecoveries = 0 AIPilot.takeoffAlignRunningUpRecoveries = 0 AIPilot.taxiMisalignmentRecoveries = 0 Setting current scenario to null. Setting current campaign to null. Set current vehicle to none VTSocketClient.OnConnectionChanged() data.State: None Destroying voice audioSource for Konami (instId=-7956490) Destroying voice audioSource for Gucci Shame (instId=-7966170) Destroying voice audioSource for Yerbua (instId=-7962578) Destroying voice audioSource for GreenGuy (instId=-7960550) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) VTMapRoadsBezier destroyed 260 out of 260 meshes UnloadTime: 490.849100 ms VR SDK: OpenVR Display SDK is oculus: False MeshCombiner2 destroyed 447 meshes! Loaded scene: ReadyRoom Unloading 1053 unused Assets to reduce memory usage. Loaded Objects now: 173092. Total: 332.632100 ms (FindLiveObjects: 6.795600 ms CreateObjectMapping: 7.176400 ms MarkObjects: 316.907100 ms DeleteObjects: 1.752400 ms) nextLaunchMode = Scenario Checking if onlinemaster has a bad word - nope, all good. Set current pilot to OnlineMaster Loaded pilots from file. Saved pilots to file. Checking if onlinemaster has a bad word - nope, all good. Set current pilot to OnlineMaster Loaded pilots from file. Checking if onlinemaster has a bad word - nope, all good. VTMPMainMenu: Error: Disconnected: Client routine crashed. Please report the bug. Fading in (1) Unpausing Controller Events BGMManager FadeIn Fading to new ID: VTOL_Test_007_v3, (oldID: noSong.foo) FadeToRoutine fadeInTime:1 Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Setting mission start time (FlightReadyRoutine) Set mission start time to 3480.65 Checking if banker'slobby has a bad word - nope, all good. Checking if wozi'slobby has a bad word - nope, all good. Checking if aisad'slobby has a bad word - nope, all good. Checking if geo'slobby has a bad word - nope, all good. Checking if tim'slobby has a bad word - nope, all good. Checking if 24/7bvr has a bad word - nope, all good. Checking if pvecas has a bad word - nope, all good. Checking if grease11'slobby has a bad word - nope, all good. Checking if papamoose'slobby has a bad word - nope, all good. Checking if zoomer1'slobby has a bad word - nope, all good. Checking if pvp has a bad word - nope, all good. Checking if pvpgunsonly has a bad word - nope, all good. Checking if thedesk'slobby has a bad word - nope, all good. Checking if e'slobby has a bad word - nope, all good. Checking if testingmissions has a bad word - nope, all good. Checking if majsharpshooter68fs'slobby has a bad word - nope, all good. Checking if waffles'slobby has a bad word - nope, all good. Checking if freshwesh'slobby has a bad word - nope, all good. Checking if theboat has a bad word - nope, all good. Checking if scout04'slobby has a bad word - nope, all good. Checking if maxgun'slobby has a bad word - nope, all good. Checking if iukki'slobby has a bad word - nope, all good. Checking if sora'slobby has a bad word - nope, all good. Checking if grind3rs'slobby has a bad word - nope, all good. Checking if crofty'slobby has a bad word - nope, all good. Checking if bobby'slobby has a bad word - nope, all good. Checking if brimble'slobby has a bad word - nope, all good. Checking if nathan'slobby has a bad word - nope, all good. Checking if aidanongod'slobby has a bad word - nope, all good. Checking if topgrey'slobby has a bad word - nope, all good. Checking if fennex'slobby has a bad word - nope, all good. Checking if ghost has a bad word - nope, all good. Checking if luke'slobby has a bad word - nope, all good. Checking if frosty'slobby has a bad word - nope, all good. Checking if pip'slobby has a bad word - nope, all good. Checking if mrbanjo'slobby has a bad word - nope, all good. Checking if kinder'slobby has a bad word - nope, all good. Checking if itay has a bad word - nope, all good. Checking if wallross'slobby has a bad word - nope, all good. XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 101 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 101) XRTextureManager::SetupRenderTextureFromXRRequest (id: 102 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 102) XRTextureManager::SetupRenderTextureFromXRRequest (id: 103 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 103) XRTextureManager::SetupRenderTextureFromXRRequest (id: 104 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 104) [XR] [OpenVR] Created Native Color: e82ab1b0 [XR] [OpenVR] Created Native Depth: e82a9d30 [XR] [OpenVR] Created Native Color: e82a50f0 [XR] [OpenVR] Created Native Depth: e82a3f30 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 105 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 105) XRTextureManager::SetupRenderTextureFromXRRequest (id: 106 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 106) XRTextureManager::SetupRenderTextureFromXRRequest (id: 107 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 107) XRTextureManager::SetupRenderTextureFromXRRequest (id: 108 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 108) [XR] [OpenVR] Created Native Color: e82ac370 [XR] [OpenVR] Created Native Depth: e82a6870 [XR] [OpenVR] Created Native Color: e82a53b0 [XR] [OpenVR] Created Native Depth: e82acc30 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 109 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 109) XRTextureManager::SetupRenderTextureFromXRRequest (id: 110 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 110) XRTextureManager::SetupRenderTextureFromXRRequest (id: 111 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 111) XRTextureManager::SetupRenderTextureFromXRRequest (id: 112 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 112) [XR] [OpenVR] Created Native Color: e82a50f0 [XR] [OpenVR] Created Native Depth: e82ab4b0 [XR] [OpenVR] Created Native Color: e82a9d30 [XR] [OpenVR] Created Native Depth: e82ab1b0 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 113 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 113) XRTextureManager::SetupRenderTextureFromXRRequest (id: 114 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 114) XRTextureManager::SetupRenderTextureFromXRRequest (id: 115 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 115) XRTextureManager::SetupRenderTextureFromXRRequest (id: 116 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 116) [XR] [OpenVR] Created Native Color: e82aaef0 [XR] [OpenVR] Created Native Depth: e82ac370 [XR] [OpenVR] Created Native Color: e82acc30 [XR] [OpenVR] Created Native Depth: e82a6870 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 117 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 117) XRTextureManager::SetupRenderTextureFromXRRequest (id: 118 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 118) XRTextureManager::SetupRenderTextureFromXRRequest (id: 119 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 119) XRTextureManager::SetupRenderTextureFromXRRequest (id: 120 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 120) [XR] [OpenVR] Created Native Color: e82a9d30 [XR] [OpenVR] Created Native Depth: e82a50f0 [XR] [OpenVR] Created Native Color: e82ab7b0 [XR] [OpenVR] Created Native Depth: e82a4530 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 121 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 121) XRTextureManager::SetupRenderTextureFromXRRequest (id: 122 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 122) XRTextureManager::SetupRenderTextureFromXRRequest (id: 123 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 123) XRTextureManager::SetupRenderTextureFromXRRequest (id: 124 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 124) [XR] [OpenVR] Created Native Color: e82a6b30 [XR] [OpenVR] Created Native Depth: e82ac370 [XR] [OpenVR] Created Native Color: e82aaef0 [XR] [OpenVR] Created Native Depth: e82a6870 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 125 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 125) XRTextureManager::SetupRenderTextureFromXRRequest (id: 126 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 126) XRTextureManager::SetupRenderTextureFromXRRequest (id: 127 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 127) XRTextureManager::SetupRenderTextureFromXRRequest (id: 128 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 128) [XR] [OpenVR] Created Native Color: e82a4530 [XR] [OpenVR] Created Native Depth: e82a9d30 [XR] [OpenVR] Created Native Color: e82a50f0 [XR] [OpenVR] Created Native Depth: e82ac930 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 129 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 129) XRTextureManager::SetupRenderTextureFromXRRequest (id: 130 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 130) XRTextureManager::SetupRenderTextureFromXRRequest (id: 131 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 131) XRTextureManager::SetupRenderTextureFromXRRequest (id: 132 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 132) [XR] [OpenVR] Created Native Color: e82ac370 [XR] [OpenVR] Created Native Depth: e82a53b0 [XR] [OpenVR] Created Native Color: e82a59b0 [XR] [OpenVR] Created Native Depth: e82aaef0 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 133 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 133) XRTextureManager::SetupRenderTextureFromXRRequest (id: 134 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 134) XRTextureManager::SetupRenderTextureFromXRRequest (id: 135 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 135) XRTextureManager::SetupRenderTextureFromXRRequest (id: 136 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 136) [XR] [OpenVR] Created Native Color: e82a6b30 [XR] [OpenVR] Created Native Depth: e82a4530 [XR] [OpenVR] Created Native Color: e82a3f30 [XR] [OpenVR] Created Native Depth: e82a3370