Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/VTOL VR/VTOLVR_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/VTOL VR/MonoBleedingEdge/etc' Initialize engine version: 2020.3.30f1 (1fb1bf06830e) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/VTOL VR/VTOLVR_Data/UnitySubsystems [Subsystems] No descriptors matched for examples in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json. [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json [Subsystems] No descriptors matched for meshings in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json. [Subsystems] No descriptors matched for examples in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json. [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json [Subsystems] No descriptors matched for meshings in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json. [Subsystems] No descriptors matched for examples in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json. [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json [Subsystems] No descriptors matched for meshings in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json. GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 (ID=0x2487) Vendor: VRAM: 12137 MB Driver: 31.0.15.2225 Begin MonoManager ReloadAssembly - Completed reload, in 1.863 seconds XRGeneral Settings awakening... [XR] OculusXRPlugin: registering subsystems [Subsystems] OculusXRPlugin successfully registered Provider for oculus display [XR] Oculus Input lifecycle provider registered. [Subsystems] OculusXRPlugin successfully registered Provider for oculus input [Subsystems] OculusXRPlugin successfully registered Provider for oculus display Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.492100 ms XRLoaderSelector.StartXR() - Starting Open VR Loader [XR] [OpenVR] Registering providers [XR] [OpenVR] Display lifecyle provider registered [Subsystems] OculusXRPlugin successfully registered Provider for oculus input [Subsystems] OculusXRPlugin successfully registered Provider for oculus display [Subsystems] XRSDKOpenVR successfully registered Provider for OpenVR Display [XR] [OpenVR] Input lifecycle provider registered [Subsystems] OculusXRPlugin successfully registered Provider for oculus input [Subsystems] OculusXRPlugin successfully registered Provider for oculus display [Subsystems] XRSDKOpenVR successfully registered Provider for OpenVR Input [Subsystems] XRSDKOpenVR successfully registered Provider for OpenVR Display [Subsystems] Loading plugin XRSDKOpenVR for subsystem OpenVR Display... [XR] [OpenVR] static Initialize: [XR] [OpenVR] Starting Initialize [XR] [OpenVR] Loaded settings: Editor App Name : [XR] Editor App Key : [XR] Action Manifest Path : C:\Program Files (x86)\Steam\steamapps\common\VTOL VR\VTOLVR_Data\StreamingAssets\SteamVR\actions.json [XR] Stereo Rendering Mode : Single Pass Instanced [XR] Initialization Type : Scene [XR] Mirror View Mode : Right Eye [XR] [OpenVR] startupInfo: { "action_manifest_path": "C:/Program Files (x86)/Steam/steamapps/common/VTOL VR/VTOLVR_Data/StreamingAssets/SteamVR/actions.json" } [XR] [OpenVR] is initialized [XR] [OpenVR] is initialized [Subsystems] Loading plugin XRSDKOpenVR for subsystem OpenVR Input... [XR] XR OpenVR Display Start [XR] [OpenVR] Set active mirror mode (-2) [XR] [OpenVR] No hidden area mesh available for eye[0] in active hmd [XR] [OpenVR] No hidden area mesh available for eye[1] in active hmd VR_SDK_ID = OpenVR Display Initializing Steam Client Initializing Rewired User Data XR Loader: Oculus Loader XR Loader: Open VR Loader OS Version: Microsoft Windows NT 10.0.19045.0 VTOL VR v1.5.3f1 Steamworks initialized! VTLocalizationManager: trying to get supported languages from VTOLVR_Strings Checking for other files - Found a separate localization file with key: ja - Found a separate localization file with key: ko - Found a separate localization file with key: ru - Found a separate localization file with key: zh - - SUCCESS: Loaded supported languages! Loading game settings for the first time. Loading game settings from file. XRDevice.model == VTLocalizationManager: trying to get supported languages from VTOLVR_Strings Checking for other files - Found a separate localization file with key: ja - Found a separate localization file with key: ko - Found a separate localization file with key: ru - Found a separate localization file with key: zh - - SUCCESS: Loaded supported languages! VTLocalizationManager loading data from CSV - Loaded 2527 keys from VTOLVR_Strings template - Found a separate localization file with langCode: ja - - Overwrote 2282 keys from C:\Program Files (x86)\Steam\steamapps\common\VTOL VR\Localization\ja\VTOLVR_Strings_ja.csv - Found a separate localization file with langCode: ko - - Overwrote 1919 keys from C:\Program Files (x86)\Steam\steamapps\common\VTOL VR\Localization\ko\VTOLVR_Strings_ko.csv - Found a separate localization file with langCode: ru - - Overwrote 1548 keys from C:\Program Files (x86)\Steam\steamapps\common\VTOL VR\Localization\ru\VTOLVR_Strings_ru.csv - Found a separate localization file with langCode: zh - - Overwrote 2473 keys from C:\Program Files (x86)\Steam\steamapps\common\VTOL VR\Localization\zh\VTOLVR_Strings_zh.csv Separate language files overwrote 8222 existing strings VR_SDK_ID = OpenVR Display Initial VR SDK: OpenVR Display PhraseRecognitionSystem.isSupported is true. Warming up keyword recognizer. KeywordRecognizer successfully started and stopped. Loading player vehicles... Couldn't create a Convex Mesh from source mesh "canopyGlassBreakLeft" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "canopyGlassBreakRight" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Successfully loaded asset for DLC AH-94! (v1.1.6f5) Installed DLC: [1770480] VTOL VR: AH-94 Attack Helicopter - already loaded. Loading resources of type WingmanVoiceProfile ASYNC. Async loading: VTEdit/WingmanVoiceProfiles/DefaultWingmanVoice Loading ground crew voices ASYNC! Loading resources of type GroundCrewVoiceProfile ASYNC. Async loading: GroundCrewVoices/DefaultGroundCrewVoice Loading resources of type AWACSVoiceProfile ASYNC. Async loading: AWACSVoices/DefaultAWACS Loading all missions! Loading built-in campaigns from resources. VTCampaignInfo(av42cTheIsland) VTCampaignInfo(av42cQuickFlight) VTCampaignInfo(fa26bFreeFlight) VTCampaignInfo(j4Campaign) VTCampaignInfo(fa26-opDesertCobra) VTCampaignInfo(f45-quickFlight) VTCampaignInfo(arcadeTutorial) VTCampaignInfo(ah94-quickFlight) VTCampaignInfo(av42c_tutorials) VTCampaignInfo(fa26b_tutorials) VTCampaignInfo(ah94-tutorials) VTCampaignInfo(quickMPFlights) VTCampaignInfo(mp_PVPScenarios) VTCampaignInfo(ah94-mpMissions) VTCampaignInfo(ah94-quickFlight_mp) Loading custom campaigns: - Loading campaign: POW_extraction - loaded scenarios: - - POW_first - Loading campaign: POW_rescue - loaded scenarios: - - rescue - Loading campaign: Practice - loaded scenarios: - - SEAD - Skipped 0 campaigns (not modified.) Loading standalone scenarios: - Skipped 0 scenarios (not modified). Loaded all VTResources in 7949 ms. PlayerVehicles: 3818 Maps: 805 Voices: 231 Scenarios: 3095 Loaded scene: LaunchSplashScene Curl error 6: Could not resolve host: config.uca.cloud.unity3d.com Fading in (2) BGMManager FadeIn BGM currentSource is not playing! Fading to new ID: VTOL_Test_007_v3, (oldID: ) Async loading: VTEdit/WingmanVoiceProfiles/Apricot Async loading: GroundCrewVoices/Fyrcat Async loading: AWACSVoices/Shamebird(Chieh) Fading in (2) [XR] [OpenVR] Device connecting (status change). OpenVRIndex: 0. UnityID: 0 [XR] [OpenVR] Device connecting (status change). OpenVRIndex: 1. UnityID: 1 [XR] [OpenVR] Device connecting (status change). OpenVRIndex: 2. UnityID: 2 XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 1 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 1) Curl error 6: Could not resolve host: cdp.cloud.unity3d.com XRTextureManager::SetupRenderTextureFromXRRequest (id: 2 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 2) XRTextureManager::SetupRenderTextureFromXRRequest (id: 3 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 3) XRTextureManager::SetupRenderTextureFromXRRequest (id: 4 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 4) Setting up 8 worker threads for Enlighten. Thread -> id: ecf4 -> priority: 1 Thread -> id: c8d8 -> priority: 1 Thread -> id: 4320 -> priority: 1 Thread -> id: 14b10 -> priority: 1 Thread -> id: 1db0 -> priority: 1 Thread -> id: 14bd4 -> priority: 1 Thread -> id: 6b30 -> priority: 1 Thread -> id: 115ec -> priority: 1 New max framerate: 3 [XR] [OpenVR] Created Native Color: 86e955f8 [XR] [OpenVR] Created Native Depth: 86e9a1f8 [XR] [OpenVR] Device connected (status change). Handle: 6784528. OpenVRIndex: 0. UnityID: 0 [XR] [OpenVR] Device connected (status change). Handle: 6784528. OpenVRIndex: 1. UnityID: 1 [XR] [OpenVR] Device connected (status change). Handle: 6784528. OpenVRIndex: 2. UnityID: 2 [XR] [OpenVR] Found device OpenVRIndex:(0) UnityIndex:(0) with input profile:(rift) and name: (OpenVR Headset(Oculus Quest2)) [XR] [OpenVR] Found device OpenVRIndex:(1) UnityIndex:(1) with input profile:(oculus_touch) and name: (OpenVR Controller(Oculus Quest2 (Left Controller)) - Left) [XR] [OpenVR] Found device OpenVRIndex:(2) UnityIndex:(2) with input profile:(oculus_touch) and name: (OpenVR Controller(Oculus Quest2 (Right Controller)) - Right) FrameRateLimiter matching limit to VR device refresh rate: 72 New max framerate: 29 [XR] [OpenVR] Created Native Color: 86e97ab8 [XR] [OpenVR] Created Native Depth: 86e96838 New max framerate: 129 Async loading: VTEdit/WingmanVoiceProfiles/Archangel Async loading: GroundCrewVoices/GroundCrewTesla Async loading: AWACSVoices/Shadow Curl error 6: Could not resolve host: cdp.cloud.unity3d.com Async loading: VTEdit/WingmanVoiceProfiles/Bones Async loading: GroundCrewVoices/Chinny Async loading: AWACSVoices/Mercy404 Async loading: VTEdit/WingmanVoiceProfiles/Death Async loading: GroundCrewVoices/DrWhite Async loading: AWACSVoices/Nodoka Async loading: VTEdit/WingmanVoiceProfiles/Dragon Finished loading assets of type GroundCrewVoiceProfile ASYNC. (5.36 s) Finished loading assets of type AWACSVoiceProfile ASYNC. (5.316 s) Async loading: VTEdit/WingmanVoiceProfiles/Fyrcat Curl error 6: Could not resolve host: cdp.cloud.unity3d.com The referenced script on this Behaviour (Game Object 'CamRig') is missing! Fading out New max framerate: 199 Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.779000 ms VR SDK: OpenVR Display SDK is oculus: False MeshCombiner2 destroyed 0 meshes! [SteamVR] Initialized. Connected to oculus : Oculus Quest2 : 1WMHH813XD0413 :: rift model: OpenVR Headset(Oculus Quest2) Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI (2)/aFighter2/fa26-rightEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI (2)/aFighter2/fa26-rightEngine Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI (2)/aFighter2/fa26-leftEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI (2)/aFighter2/fa26-leftEngine New audio listener: Camera (eye) Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI/aFighter2/fa26-leftEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI/aFighter2/fa26-leftEngine Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI (1)/aFighter2/fa26-rightEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI (1)/aFighter2/fa26-rightEngine Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI/aFighter2/fa26-rightEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI/aFighter2/fa26-rightEngine Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI (1)/aFighter2/fa26-leftEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI (1)/aFighter2/fa26-leftEngine TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() Loaded scene: SamplerScene Game version: VTOL VR v1.5.3f1 Set current pilot to none Setting current campaign to null. Setting current scenario to null. Set current vehicle to none AI Pilot has no default orbit transform. Creating one at its spawnpoint. AI Pilot has no default orbit transform. Creating one at its spawnpoint. intro start AI Pilot has no default orbit transform. Creating one at its spawnpoint. AI Pilot has no default orbit transform. Creating one at its spawnpoint. VTNetworkManager Awake A Canvas named "Canvas" with a render mode of ScreenSpaceOverlay is being used while VR is also enabled. This Canvas will continue to incur a rendering cost, but will not be visible while in VR. Is this intentional? Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 144302. Total: 102.795200 ms (FindLiveObjects: 5.434400 ms CreateObjectMapping: 8.577700 ms MarkObjects: 88.577200 ms DeleteObjects: 0.205600 ms) Fading out RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch New audio listener: Camera (eye) intro next frame notif 0 notif 1 - is active notif 2 - is active Setting mission start time (FlightReadyRoutine) Set mission start time to 5.468168 Fading out LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch AV-42CAI (AV-42C) set rb vel from InitialFlyRoutine ((-53.3, 0.0, 52.7)) VTOL4AI (Xray1-2) set rb vel from InitialLandRoutine 1 ((0.0, 0.0, 0.0)) FA-26B AI (F/A-26B) set rb vel from InitialFlyRoutine ((-31.2, 0.0, 298.4)) FA-26B AI (1) (F/A-26B) set rb vel from InitialFlyRoutine ((-31.2, 0.0, 298.4)) Async loading: VTEdit/WingmanVoiceProfiles/Gryphus 1 Initially landing AIPilot VTOL4AI VTOL4AI (Xray1-2) set rb vel from InitialLandRoutine 2 ((0.0, 0.0, 0.0)) F-45A AI (F-45A) set rb vel from InitialFlyRoutine ((-39.8, 0.0, 256.9)) Firing timed event: vtolLand - Time: 5.702715 AV-42CAI (AV-42C) requested landing. VTOL Mode: VTOLAllowed - found suitable parking spot: Parking Node (1) - found suitable parking spot: Parking Node (2) Parking space has no landing runways... AV-42CAI (AV-42C) is occupying parking spot [2] - request accepted for vertical landing AV-42CAI (AV-42C) is occupying parking spot [2] Saving game settings to roaming data directory. Fading in (1) Unpausing Controller Events Async loading: VTEdit/WingmanVoiceProfiles/Guard Async loading: VTEdit/WingmanVoiceProfiles/Jazzy Async loading: VTEdit/WingmanVoiceProfiles/Junior Async loading: VTEdit/WingmanVoiceProfiles/Mustang Firing timed event: lift - Time: 6.460061 Async loading: VTEdit/WingmanVoiceProfiles/Pequod Async loading: VTEdit/WingmanVoiceProfiles/Ranger Async loading: VTEdit/WingmanVoiceProfiles/Sereph Async loading: VTEdit/WingmanVoiceProfiles/Shamrock Async loading: VTEdit/WingmanVoiceProfiles/Spaniel Async loading: VTEdit/WingmanVoiceProfiles/Templar Async loading: VTEdit/WingmanVoiceProfiles/Tesla Async loading: VTEdit/WingmanVoiceProfiles/Texas Async loading: VTEdit/WingmanVoiceProfiles/Tuuvas Async loading: VTEdit/WingmanVoiceProfiles/Vyxenah Async loading: VTEdit/WingmanVoiceProfiles/Wild_Man Async loading: VTEdit/WingmanVoiceProfiles/Wolf Async loading: VTEdit/WingmanVoiceProfiles/Zeus Finished loading assets of type WingmanVoiceProfile ASYNC. (15.452 s) Firing timed event: fighterFlares - Time: 16.46676 Firing timed event: takeoff - Time: 23.97915 VTOL4AI (Xray1-2) taking off vertically. StartAlt:23.82007 targetAltitude:30 Firing timed event: landf45 - Time: 25.49223 F-45A AI (F-45A) requested landing. VTOL Mode: VTOLAllowed - found suitable parking spot: Parking Node (1) - found suitable parking spot: Parking Node (3) Parking space has no landing runways... F-45A AI (F-45A) is occupying parking spot [3] - request accepted for vertical landing F-45A AI (F-45A) is occupying parking spot [3] Firing timed event: fightersTurn - Time: 30.50496 Curl error 6: Could not resolve host: cdp.cloud.unity3d.com Firing timed event: fightersFlyby - Time: 45.51239 FA-26B AI (1) (F/A-26B) requested landing. VTOL Mode: NoVTOL - found suitable parking spot: Parking Node (1) FA-26B AI (1) is requesting landing. Directing to CarrierRunway FA-26B AI (1) (F/A-26B) is occupying parking spot [0] - request accepted for runway landing Firing timed event: attack - Time: 45.52619 AIPilot FlyToStarting turnRad = 1470.646 Pausing Controller Events Fading out Unpausing Controller Events Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 15.915200 ms VR SDK: OpenVR Display SDK is oculus: False MeshCombiner2 destroyed 0 meshes! Loaded scene: ReadyRoom Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 150813. Total: 109.899000 ms (FindLiveObjects: 4.434800 ms CreateObjectMapping: 9.976200 ms MarkObjects: 92.444600 ms DeleteObjects: 3.043000 ms) nextLaunchMode = Scenario Checking if foxkon has a bad word - nope, all good. Checking if deadeye has a bad word - nope, all good. Loaded pilots from file. Set current vehicle to none Setting current campaign to null. Setting current scenario to null. Fading in (1) Unpausing Controller Events BGMManager FadeIn Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Setting mission start time (FlightReadyRoutine) Set mission start time to 59.68327 Saved pilots to file. Checking if foxkon has a bad word - nope, all good. Checking if deadeye has a bad word - nope, all good. Loaded pilots from file. Set current pilot to DeadEye Checking if deadeye has a bad word - nope, all good. Checking if ah94 has a bad word - nope, all good. Checking if hotson'slobby has a bad word - nope, all good. Checking if gerrymcpilot'slobby has a bad word - nope, all good. Checking if 24/7bvr has a bad word - nope, all good. Checking if amazingace'slobby has a bad word - nope, all good. Checking if papamoose'slobby has a bad word - nope, all good. Checking if zoomer1'slobby has a bad word - nope, all good. Checking if hammer'slobby has a bad word - nope, all good. Checking if metronoid'slobby has a bad word - nope, all good. Checking if otherworldspvppack has a bad word - nope, all good. Checking if auroagwei'slobby has a bad word - nope, all good. Checking if freeflightguns has a bad word - nope, all good. Checking if monarch'slobby has a bad word - nope, all good. Checking if towersays has a bad word - nope, all good. Checking if testingmissions has a bad word - nope, all good. Checking if lateral'slobby has a bad word - nope, all good. Checking if hammy'slobby has a bad word - nope, all good. Checking if waffles'slobby has a bad word - nope, all good. Checking if loadout2'slobby has a bad word - nope, all good. Checking if deadeye has a bad word - nope, all good. Loading map from built-in campaign. Loading map from scenario directory. Curl error 6: Could not resolve host: cdp.cloud.unity3d.com Loading map from built-in campaign. Loading map from scenario directory. New max framerate: 242 - loading item Decker's Training Grounds - downloading update... - download complete in 0.3312759 seconds - loading item SEAD practice - downloading update... - download complete in 0.3468704 seconds - loading item 1V1 Dogfight - downloading update... - download complete in 0.3338852 seconds - loading item Advance and Secure - Coop - downloading update... - download complete in 0.3592224 seconds - loading item Dynamic Liberation - downloading update... - download complete in 0.3601227 seconds - loading item Greek Islands Liberation - downloading update... - download complete in 0.3330536 seconds - loading item Podracing (race) - downloading update... - download complete in 0.3510056 seconds - loading item Battle of Taiwan 2054 - downloading update... - download complete in 0.3460083 seconds - loading item Divide and Conquer - downloading update... - download complete in 0.3759766 seconds - loading item Super Conquest - downloading update... - download complete in 0.3325806 seconds - loading item SURVIVOR (VTOL PvP Hunt) - downloading update... - download complete in 0.3065033 seconds - loading item Escalation PVE-PVP - downloading update... - download complete in 0.3452759 seconds - loading item Scalar's Deathrun - downloading update... - download complete in 0.3056793 seconds - loading item Open World Combat V2 - downloading update... - download complete in 0.330246 seconds - loading item N64 Racing Maps - downloading update... - download complete in 0.3773651 seconds - loading item Krieger PVP 2 - downloading update... - download complete in 0.3037567 seconds - loading item Kriegers PVP+ Pack - downloading update... - download complete in 0.3455658 seconds - loading item Scalar's Anapos Island - downloading update... - download complete in 0.3317108 seconds - loading item Easy Missions - downloading update... - download complete in 0.3169098 seconds - loading item PA Coop Campaigns - downloading update... - download complete in 0.3444977 seconds - loaded scenarios: - - Dynamic_Liberation_F_H16 - - Dynamic_Liberation_F_H8 - - Dynamic_Liberation_F_L - - Dynamic_Liberation_F_N - - Dynamic_Liberation_Q_H16 - - Dynamic_Liberation_Q_H8 - - Dynamic_Liberation_Q_L - - Dynamic_Liberation_Q_N Loading map from campaign directory. Loading map from scenario directory. Loading game settings from file. Curl error 6: Could not resolve host: cdp.cloud.unity3d.com Checking if theboatchristmasparty has a bad word - nope, all good. VTOLMPLobbyManager: Creating a lobby for 8 players VTOLMPLobbyManager: Successfully created lobby. CreateLobbyRoutine: Downloading the workshop item again to ensure latest version. CreateLobbyRoutine: Workshop item download complete in 0.3256836 seconds - loaded scenarios: - - Dynamic_Liberation_F_H16 - - Dynamic_Liberation_F_H8 - - Dynamic_Liberation_F_L - - Dynamic_Liberation_F_N - - Dynamic_Liberation_Q_H16 - - Dynamic_Liberation_Q_H8 - - Dynamic_Liberation_Q_L - - Dynamic_Liberation_Q_N CreateLobbyRoutine: running workshop item version 14 PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting AH94 to AH-94 PlayerVehicleReference: converting AV42C to AV-42C PlayerVehicleReference: converting F45A to F-45A Fading out Launching Multiplayer game for 2785198049:Dynamic_Liberation_F_N (map:afMtnsHills_DL) nextLaunchMode = Scenario Setting current campaign: 2785198049 Setting current scenario: Dynamic_Liberation_F_N Loading map from campaign directory. Loading map from scenario directory. The referenced script on this Behaviour (Game Object '[CameraRig]') is missing! Unloading 7 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 16.170000 ms VR SDK: OpenVR Display SDK is oculus: False Loaded scene: LoadingScene Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 144880. Total: 250.828500 ms (FindLiveObjects: 5.061200 ms CreateObjectMapping: 8.875100 ms MarkObjects: 235.786900 ms DeleteObjects: 1.104900 ms) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) BGMManager FadeIn Fading to new ID: VTOL_Test_005_v6, (oldID: VTOL_Test_007_v3) FadeToRoutine fadeInTime:2 Fading in (1) Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Unloading 11 Unused Serialized files (Serialized files now loaded: 1) New max framerate: 243 Pausing Controller Events Fading out Unpausing Controller Events LoadingSceneController destroyed. [OVRManager] OnDestroy UnloadTime: 2.420200 ms MeshCombiner2 destroyed 0 meshes! New audio listener: Camera Setting up 14 workers. Loaded scene: CustomMapBase Initializing EndMission Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Starting jobs. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s VTOLMPAirbaseManager.RegisterRunway([0] Airbase A (Airbase 1).RunwayFwdCenter VTOLMPAirbaseManager.RegisterRunway([0] Airbase A (Airbase 1).RunwayBackwdCenter Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s VTOLMPAirbaseManager.RegisterRunway([1] Airbase B (Airbase 1).RunwayFwdCenter VTOLMPAirbaseManager.RegisterRunway([1] Airbase B (Airbase 1).RunwayBackwdCenter Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s VTOLMPAirbaseManager.RegisterRunway([3] Airbase C (Airbase 1).RunwayFwdCenter VTOLMPAirbaseManager.RegisterRunway([3] Airbase C (Airbase 1).RunwayBackwdCenter VTOLMPAirbaseManager.RegisterRunway([25] Airbase S (Airbase 2).RunwayFwd VTOLMPAirbaseManager.RegisterRunway([25] Airbase S (Airbase 2).RunwayRear Unloading 5963 unused Assets to reduce memory usage. Loaded Objects now: 173680. Total: 265.837000 ms (FindLiveObjects: 6.654200 ms CreateObjectMapping: 11.595700 ms MarkObjects: 243.987900 ms DeleteObjects: 3.598700 ms) VRLoadingView: VTMapManager.nextLaunchMode == Scenario Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Lobby message from Konami: load_0 VTOLMPLobbyManager: Setting up chat prefix dict New max framerate: 295 Processing city chunk (3, 14) Lobby message from Konami: load_0.1007533 Lobby message from Konami: load_0.2015693 Lobby message from Konami: load_0.3020707 Lobby message from Konami: load_0.4025823 All jobs dispatched. Waiting for job completion. Lobby message from Konami: load_0.5030378 Lobby message from Konami: load_0.6036974 Lobby message from Konami: load_0.703872 New max framerate: 330 Lobby message from Konami: load_0.8039344 All jobs complete. Time: 29.67651 Regenerating roads Async Collider Bake Job Routine complete! Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 397210. Total: 336.974100 ms (FindLiveObjects: 18.860900 ms CreateObjectMapping: 14.690800 ms MarkObjects: 303.160100 ms DeleteObjects: 0.261900 ms) BGMManager FadeOut Scenario loading 0 from node. Scenario loading 1 from node. Scenario loading 2 from node. Scenario loading 3 from node. Scenario loading 4 from node. Scenario loading 5 from node. Scenario loading 6 from node. Scenario loading 7 from node. Scenario loading 8 from node. 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Scenario loading 932 from node. Scenario loading 933 from node. Scenario loading 934 from node. Scenario loading 935 from node. Scenario loading 936 from node. Scenario loading 937 from node. Scenario loading 938 from node. Scenario loading 939 from node. Scenario loading 940 from node. Loaded conditional action, ID:2 Loaded conditional action, ID:3 Loaded conditional action, ID:4 Loaded conditional action, ID:5 Loaded conditional action, ID:6 Loaded conditional action, ID:7 Loaded conditional action, ID:8 Loaded conditional action, ID:9 Loaded conditional action, ID:10 Loaded conditional action, ID:11 Loaded conditional action, ID:13 Loaded conditional action, ID:14 Loaded conditional action, ID:15 Loaded conditional action, ID:16 Loaded conditional action, ID:17 Loaded conditional action, ID:18 Loaded conditional action, ID:25 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Loaded conditional action, ID:27 Loaded conditional action, ID:28 Loaded conditional action, ID:29 Loaded conditional action, ID:30 Loaded conditional action, ID:31 Loaded conditional action, ID:32 Loaded conditional action, ID:33 Loaded conditional action, ID:34 Loaded conditional action, ID:35 Loaded conditional action, ID:36 Loaded conditional action, ID:37 Loaded conditional action, ID:38 Loaded conditional action, ID:39 Loaded conditional action, ID:40 Loaded conditional action, ID:41 Loaded conditional action, ID:42 Loaded conditional action, ID:43 Loaded conditional action, ID:44 Loaded conditional action, ID:45 Loaded conditional action, ID:46 Loaded conditional action, ID:47 Loaded conditional action, ID:48 Loaded conditional action, ID:49 Loaded conditional action, ID:50 Loaded conditional action, ID:51 Loaded conditional action, ID:52 Loaded conditional action, ID:53 Loaded conditional action, ID:54 Loaded conditional action, ID:55 Loaded conditional action, ID:56 Loaded conditional action, ID:57 Loaded conditional action, ID:58 Loaded conditional action, ID:59 Loaded conditional action, ID:60 Loaded conditional action, ID:61 Loaded conditional action, ID:62 Loaded conditional action, ID:63 Loaded conditional action, ID:64 Loaded conditional action, ID:65 Loaded conditional action, ID:66 Loaded conditional action, ID:67 Loaded conditional action, ID:132 Loaded conditional action, ID:135 Loaded conditional action, ID:137 Loaded conditional action, ID:139 Loaded conditional action, ID:198 Loaded conditional action, ID:200 Loaded conditional action, ID:202 Loaded conditional action, ID:204 Loaded conditional action, ID:206 Loaded conditional action, ID:208 Loaded conditional action, ID:210 Loaded conditional action, ID:213 Loaded conditional action, ID:221 Loaded conditional action, ID:224 Loaded conditional action, ID:227 Loaded conditional action, ID:237 Loaded conditional action, ID:240 Loaded conditional action, ID:249 Loaded conditional action, ID:261 Loaded conditional action, ID:263 Loaded conditional action, ID:267 Loaded conditional action, ID:269 Loaded conditional action, ID:271 Loaded conditional action, ID:273 Loaded conditional action, ID:275 Loaded conditional action, ID:277 Loaded conditional action, ID:279 Loaded conditional action, ID:281 Loaded conditional action, ID:283 Loaded conditional action, ID:285 Loaded conditional action, ID:287 Loaded conditional action, ID:289 Loaded conditional action, ID:291 Loaded conditional action, ID:293 Loaded conditional action, ID:295 Loaded conditional action, ID:297 Loaded conditional action, ID:299 Loaded conditional action, ID:301 Loaded conditional action, ID:303 Loaded conditional action, ID:305 Loaded conditional action, ID:307 Loaded conditional action, ID:316 Loaded conditional action, ID:320 Loaded conditional action, ID:326 Loaded conditional action, ID:328 Loaded conditional action, ID:330 Loaded conditional action, ID:332 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Loaded conditional action, ID:336 Loaded conditional action, ID:341 Loaded conditional action, ID:345 Loaded conditional action, ID:349 Loaded conditional action, ID:356 Loaded conditional action, ID:358 Loaded conditional action, ID:362 Loaded conditional action, ID:365 Loaded conditional action, ID:369 Loaded conditional action, ID:372 Loaded conditional action, ID:376 Loaded conditional action, ID:380 Loaded conditional action, ID:382 Loaded conditional action, ID:385 Loaded conditional action, ID:389 Loaded conditional action, ID:393 Loaded conditional action, ID:397 Loaded conditional action, ID:401 Loaded conditional action, ID:404 Loaded conditional action, ID:406 Loaded conditional action, ID:408 Loaded conditional action, ID:411 Loaded conditional action, ID:415 Loaded conditional action, ID:419 Loaded conditional action, ID:422 Loaded conditional action, ID:426 Loaded conditional action, ID:430 Loaded conditional action, ID:433 Loaded conditional action, ID:437 Loaded conditional action, ID:441 Loaded conditional action, ID:444 Loaded conditional action, ID:448 Loaded conditional action, ID:452 Loaded conditional action, ID:455 Loaded conditional action, ID:459 Loaded conditional action, ID:463 Loaded conditional action, ID:466 Loaded conditional action, ID:470 Loaded conditional action, ID:474 Loaded conditional action, ID:477 Loaded conditional action, ID:481 Loaded conditional action, ID:485 Loaded conditional action, ID:488 Loaded conditional action, ID:492 Loaded conditional action, ID:496 Loaded conditional action, ID:499 Loaded conditional action, ID:502 Loaded conditional action, ID:505 Loaded conditional action, ID:507 Loaded conditional action, ID:509 Loaded conditional action, ID:513 Loaded conditional action, ID:515 Loaded conditional action, ID:517 Loaded conditional action, ID:519 Loaded conditional action, ID:523 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Verified maximum team slots for Dynamic Liberation Full -- Team A:16, Team B:1 Setting Airbase A to team Enemy Setting Airbase B to team Enemy Setting Airbase C to team Enemy Setting Airbase S to team Enemy Prespawning MP Alpha-1 [4] (altSpawnIdx == -1) Prespawning MP Alpha-2 [5] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Alpha-3 [6] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Bravo-1 [7] (altSpawnIdx == -1) Prespawning MP Bravo-2 [8] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Bravo-3 [9] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Delta-1 [10] (altSpawnIdx == -1) Prespawning MP Delta-2 [11] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Delta-3 [12] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Xray-1 [13] (altSpawnIdx == -1) Prespawning MP Xray-2 [14] (altSpawnIdx == -1) Prespawning MP Xray-3 [15] (altSpawnIdx == -1) PlayerVehicleReference: converting AH94 to AH-94 Prespawning MP Zulu-1 [16] (altSpawnIdx == -1) Prespawning MP Zulu-2 [17] (altSpawnIdx == -1) PlayerVehicleReference: converting AV42C to AV-42C Prespawning MP Spawn [872] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Lobby message from Konami: load_1 SetupVehicleSlots() PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting AH94 to AH-94 PlayerVehicleReference: converting AV42C to AV-42C PlayerVehicleReference: converting F45A to F-45A Setup Vehicle Slot: spawnID=4, idx=0 Setup Vehicle Slot: spawnID=5, idx=1 Setup Vehicle Slot: spawnID=6, idx=2 Setup Vehicle Slot: spawnID=7, idx=3 Setup Vehicle Slot: spawnID=8, idx=4 Setup Vehicle Slot: spawnID=9, idx=5 Setup Vehicle Slot: spawnID=10, idx=6 Setup Vehicle Slot: spawnID=11, idx=7 Setup Vehicle Slot: spawnID=12, idx=8 Setup Vehicle Slot: spawnID=13, idx=9 Setup Vehicle Slot: spawnID=13, idx=10 Setup Vehicle Slot: spawnID=14, idx=11 Setup Vehicle Slot: spawnID=14, idx=12 Setup Vehicle Slot: spawnID=15, idx=13 Setup Vehicle Slot: spawnID=16, idx=14 Setup Vehicle Slot: spawnID=17, idx=15 Setup Vehicle Slot: spawnID=872, idx=0 Setting up team seats for Team A:8 and Team B:0 Setting up budgets (Life mode) VR SDK: OpenVR Display SDK is oculus: False Fading in (1) New audio listener: Camera (eye) TelescopePiston.AutoGetRenderers() Setting up host VTNetworkManager: Clearing all sync collections. Creating socket host. VTSocketHost ctor Sending 'host created' message to clients Waiting for alt-spawn seed. Starting collider bake Collider bake complete. Time: 0.0001220703s PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch VTOLMPSceneManager: altSpawnSeed set to 5491989 - Got alt-spawn seed of 5491989 Prespawning Aircraft Carrier [0] (altSpawnIdx == -1) Prespawning Assault Carrier [1] (altSpawnIdx == -1) Prespawning Cruiser [2] (altSpawnIdx == -1) Prespawning Cruiser [3] (altSpawnIdx == -1) Prespawning A-Bas Radar [18] (altSpawnIdx == -1) Prespawning A-Bas SAM 1 [19] (altSpawnIdx == 0) Prespawning A-Bas SAM 2 [20] (altSpawnIdx == 2) Prespawning A-Bas Bunk 1M [21] (altSpawnIdx == 0) Prespawning A-Bas Bunk 2E [22] (altSpawnIdx == 1) Prespawning A-Bas Bunk 3E [23] (altSpawnIdx == 0) Prespawning A-Bas Bunk 4M [24] (altSpawnIdx == 1) Prespawning A-Bas Bunk 5E [25] (altSpawnIdx == -1) Prespawning A-Bas Bunk 6E [26] (altSpawnIdx == 1) Prespawning A-Bas AAA 1E [27] (altSpawnIdx == 1) Prespawning A-Bas AAA 2M [28] (altSpawnIdx == 0) Prespawning B-Bas Radar [29] (altSpawnIdx == -1) Prespawning B-Bas SAM 1EM [30] (altSpawnIdx == -1) Prespawning B-Bas SAM 2EM [31] (altSpawnIdx == 0) Prespawning B-Bas Bunk 1M [32] (altSpawnIdx == 1) Prespawning B-Bas Bunk 2E [33] (altSpawnIdx == -1) Prespawning B-Bas Bunk 3E [34] (altSpawnIdx == 1) Prespawning B-Bas Bunk 4M [35] (altSpawnIdx == -1) Prespawning B-Bas Bunk 5E [36] (altSpawnIdx == 0) Prespawning B-Bas Bunk 6E [37] (altSpawnIdx == -1) Prespawning B-Bas AAA 1E [38] (altSpawnIdx == 1) Prespawning B-Bas AAA 2M [39] (altSpawnIdx == 1) Prespawning A-Bas IR 1E [40] (altSpawnIdx == -1) Prespawning A-Bas IR 2M [41] (altSpawnIdx == 0) Prespawning B-Bas IR 1E [42] (altSpawnIdx == 1) Prespawning B-Bas IR 2M [43] (altSpawnIdx == -1) Prespawning C-Bas Radar [44] (altSpawnIdx == -1) Prespawning C-Bas SAM 1EM [45] (altSpawnIdx == 0) Prespawning C-Bas SAM 2EM [46] (altSpawnIdx == 1) Prespawning C-Bas Bunk 1H [47] (altSpawnIdx == -1) Prespawning C-Bas Bunk 2E [48] (altSpawnIdx == -1) Prespawning C-Bas Bunk 3E [49] (altSpawnIdx == 1) Prespawning C-Bas Bunk 4E [50] (altSpawnIdx == 1) Prespawning C-Bas Bunk 5E [51] (altSpawnIdx == 1) Prespawning C-Bas Bank 6H [52] (altSpawnIdx == -1) Prespawning C-Bas Bunk 7M [53] (altSpawnIdx == 1) Prespawning C-Bas IR 1E [54] (altSpawnIdx == -1) Prespawning C-Bas IR 2M [55] (altSpawnIdx == 0) Prespawning C-Bas IR 3H [56] (altSpawnIdx == -1) Prespawning S-Bas Bunk 1 [57] (altSpawnIdx == 2) Prespawning S-Bas Bunk 2 [58] (altSpawnIdx == 2) Prespawning S-Bas Bunk 3 [59] (altSpawnIdx == -1) Prespawning S-Bas Bunk 4 [60] (altSpawnIdx == 0) Prespawning S-Bas IR 1 [61] (altSpawnIdx == 0) Prespawning S-Bas IR 2 [62] (altSpawnIdx == 1) Prespawning S-Bas IR 3 [63] (altSpawnIdx == -1) Prespawning S-Bas IR 4 [64] (altSpawnIdx == -1) Prespawning SP Player [68] (altSpawnIdx == -1) -1111082 e.engineEnabled = True SP Player [68].SetRadar(True) Prespawning A-Con Tank 01E [73] (altSpawnIdx == 2) Prespawning A-Con Tank 02E [74] (altSpawnIdx == 0) Prespawning A-Con Tank 03E [75] (altSpawnIdx == -1) Prespawning A-Con Tank 04E [76] (altSpawnIdx == 2) Prespawning A-Con Tank 05E [77] (altSpawnIdx == 1) Prespawning A-Con Tank 06E [78] (altSpawnIdx == 1) Prespawning A-Con Tank 07E [79] (altSpawnIdx == 0) Prespawning A-Con Tank 08E [80] (altSpawnIdx == 2) Prespawning A-Con Tank 09M [81] (altSpawnIdx == 0) Prespawning A-Con Tank 10M [82] (altSpawnIdx == 2) Prespawning A-Ext Tank 01 [83] (altSpawnIdx == 2) Prespawning A-Ext Tank 02 [84] (altSpawnIdx == 0) Prespawning A-Ext Tank 03 [85] (altSpawnIdx == -1) Prespawning A-Ext Tank 04 [86] (altSpawnIdx == 1) Prespawning A-Ext Tank 05 [87] (altSpawnIdx == 0) Prespawning A-Ext Tank 06 [88] (altSpawnIdx == 2) Prespawning A-Ext IR 01 [89] (altSpawnIdx == 1) Prespawning A-Ext IR 02 [90] (altSpawnIdx == 2) Prespawning A-Ext IR 03 [91] (altSpawnIdx == 1) Prespawning A-Ext IR 04 [92] (altSpawnIdx == -1) Prespawning A-Ext MAN A-01 [93] (altSpawnIdx == 1) Prespawning A-Ext MAN A-02 [94] (altSpawnIdx == 0) Prespawning A-Ext MAN A-03 [95] (altSpawnIdx == -1) Prespawning A-Ext MAN A-04 [96] (altSpawnIdx == -1) Prespawning C-Bas AAA 1E [97] (altSpawnIdx == -1) Prespawning C-Bas AAA 2M [98] (altSpawnIdx == 0) Prespawning C-Bas AAA 3H [99] (altSpawnIdx == -1) Prespawning A-Ext ASF A01 [510] (altSpawnIdx == 6) A-Ext ASF A01 [510].SetRadar(True) Prespawning A-Con ASF 07H [508] (altSpawnIdx == 4) A-Con ASF 07H [508].SetRadar(True) Prespawning A-Con ASF 06H [507] (altSpawnIdx == 0) -1124900 e.engineEnabled = False A-Con ASF 06H [507].SetRadar(True) Prespawning A-ReiA ASF A03 [529] (altSpawnIdx == -1) A-ReiA ASF A03 [529].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF A02 [528] (altSpawnIdx == -1) A-ReiA ASF A02 [528].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF A01 [527] (altSpawnIdx == -1) A-ReiA ASF A01 [527].SetRadar(False) Prespawning A-ReiG ASF C03 [526] (altSpawnIdx == 1) -1130994 e.engineEnabled = False A-ReiG ASF C03 [526].SetRadar(True) Prespawning A-ReiG ASF C02 [525] (altSpawnIdx == 2) -1132222 e.engineEnabled = False A-ReiG ASF C02 [525].SetRadar(True) Prespawning A-ReiG ASF C01 [524] (altSpawnIdx == 2) -1133450 e.engineEnabled = False A-ReiG ASF C01 [524].SetRadar(True) Prespawning A-ReiG ASF B03 [523] (altSpawnIdx == 2) -1134560 e.engineEnabled = False A-ReiG ASF B03 [523].SetRadar(True) Prespawning A-ReiG ASF B02 [522] (altSpawnIdx == 2) -1136220 e.engineEnabled = False A-ReiG ASF B02 [522].SetRadar(True) Prespawning A-ReiG ASF B01 [521] (altSpawnIdx == -1) -1137880 e.engineEnabled = False A-ReiG ASF B01 [521].SetRadar(True) Prespawning A-ReiG ASF A03 [520] (altSpawnIdx == 0) -1139738 e.engineEnabled = False A-ReiG ASF A03 [520].SetRadar(True) Prespawning A-ReiG ASF A02 [519] (altSpawnIdx == 0) -1141360 e.engineEnabled = False A-ReiG ASF A02 [519].SetRadar(True) Prespawning A-ReiG ASF A01 [518] (altSpawnIdx == 0) -1142982 e.engineEnabled = False A-ReiG ASF A01 [518].SetRadar(True) Prespawning A-Ext SAAW 01 [117] (altSpawnIdx == 0) Prespawning A-Ext SAAW 02 [118] (altSpawnIdx == 0) Prespawning A-Ext SAAW 03 [119] (altSpawnIdx == -1) Prespawning A-Ext SAAW 04 [120] (altSpawnIdx == 0) Prespawning A-Ext SAAW 05 [121] (altSpawnIdx == 0) Prespawning A-Ext SAAW 06 [122] (altSpawnIdx == 0) Prespawning A-Ext MAN B-01 [123] (altSpawnIdx == 0) Prespawning A-Ext MAN B-02 [124] (altSpawnIdx == 0) Prespawning A-Ext MAN B-03 [125] (altSpawnIdx == 0) Prespawning A-Ext MAN B-04 [126] (altSpawnIdx == 0) Prespawning A-Ext MAN B-05 [127] (altSpawnIdx == -1) Prespawning A-Ext MAN B-06 [128] (altSpawnIdx == 0) Prespawning A-Con ASF 05M [506] (altSpawnIdx == 1) -1150142 e.engineEnabled = False A-Con ASF 05M [506].SetRadar(True) Prespawning A-Con ASF 04M [505] (altSpawnIdx == 3) A-Con ASF 04M [505].SetRadar(True) Prespawning A-Con ASF 03E [504] (altSpawnIdx == 6) A-Con ASF 03E [504].SetRadar(True) Prespawning A-Con ASF 02E [503] (altSpawnIdx == 1) -1155282 e.engineEnabled = False A-Con ASF 02E [503].SetRadar(True) Prespawning A-Obj Dock 01 C [134] (altSpawnIdx == -1) Prespawning A-Obj Dock 02 S [135] (altSpawnIdx == 0) Prespawning A-Obj Dock 03 R [136] (altSpawnIdx == -1) Prespawning A-Obj Dock 04 R [137] (altSpawnIdx == -1) Prespawning A-Obj Dock 05 C [138] (altSpawnIdx == 0) Prespawning A-Obj Dock 06 R [139] (altSpawnIdx == 0) Prespawning A-Obj Dock 07 S [140] (altSpawnIdx == 0) Prespawning A-Obj Dock 08 R [141] (altSpawnIdx == 1) Prespawning A-Obj Dock 09 C [142] (altSpawnIdx == 0) Prespawning A-Obj A58 01 [143] (altSpawnIdx == -1) -1167118 e.engineEnabled = False A-Obj A58 01 [143].SetRadar(True) Prespawning A-Obj A58 02 [144] (altSpawnIdx == -1) -1168346 e.engineEnabled = False A-Obj A58 02 [144].SetRadar(True) Prespawning A-Obj A58 03 [145] (altSpawnIdx == -1) -1169574 e.engineEnabled = False A-Obj A58 03 [145].SetRadar(True) Prespawning A-Obj A58 04 [146] (altSpawnIdx == -1) -1170802 e.engineEnabled = False A-Obj A58 04 [146].SetRadar(True) Prespawning A-Obj A58 05 [147] (altSpawnIdx == -1) -1172030 e.engineEnabled = False A-Obj A58 05 [147].SetRadar(True) Prespawning A-Obj A58 06 [148] (altSpawnIdx == -1) -1173258 e.engineEnabled = False A-Obj A58 06 [148].SetRadar(True) Prespawning A-Obj G25 01 [159] (altSpawnIdx == -1) -1174884 e.engineEnabled = False A-Obj G25 01 [159].SetRadar(True) Prespawning A-Obj G25 02 [160] (altSpawnIdx == -1) -1176062 e.engineEnabled = False A-Obj G25 02 [160].SetRadar(True) Prespawning A-Obj G25 03 [161] (altSpawnIdx == -1) -1177240 e.engineEnabled = False A-Obj G25 03 [161].SetRadar(True) Prespawning A-Obj G25 04 [162] (altSpawnIdx == -1) -1178418 e.engineEnabled = False A-Obj G25 04 [162].SetRadar(True) Prespawning A-Obj G25 05 [163] (altSpawnIdx == -1) -1179596 e.engineEnabled = False A-Obj G25 05 [163].SetRadar(True) Prespawning A-Obj G25 06 [164] (altSpawnIdx == -1) -1180774 e.engineEnabled = False A-Obj G25 06 [164].SetRadar(True) Prespawning A-Obj G25 07 [165] (altSpawnIdx == -1) -1181952 e.engineEnabled = False A-Obj G25 07 [165].SetRadar(True) Prespawning A-Obj G25 08 [166] (altSpawnIdx == -1) -1183130 e.engineEnabled = False A-Obj G25 08 [166].SetRadar(True) Prespawning A-Obj AWACS [168] (altSpawnIdx == -1) A-Obj AWACS [168].SetRadar(True) Prespawning A-Obj Hide 01 [169] (altSpawnIdx == 10) - set to synced alt spawn idx: 10 Prespawning A-Obj Hide 02 [170] (altSpawnIdx == 10) - set to synced alt spawn idx: 10 Prespawning A-Obj Hide 03 [171] (altSpawnIdx == 10) - set to synced alt spawn idx: 10 Prespawning A-Obj Hide 04 [172] (altSpawnIdx == 10) - set to synced alt spawn idx: 10 Prespawning A-Obj Hide 05 [173] (altSpawnIdx == 10) Prespawning A-Obj HMAD R1 [174] (altSpawnIdx == 3) -1187298 A-Obj HMAD R1 [174] SetEngageEnemies(False) - set to synced alt spawn idx: 3 Prespawning A-Obj HMAD R2 [175] (altSpawnIdx == 3) -1187576 A-Obj HMAD R2 [175] SetEngageEnemies(False) - set to synced alt spawn idx: 3 Prespawning A-Obj HMAD L1 [176] (altSpawnIdx == 3) -1187854 A-Obj HMAD L1 [176] SetEngageEnemies(False) - set to synced alt spawn idx: 3 Prespawning A-Obj HMAD L2 [177] (altSpawnIdx == 3) -1188114 A-Obj HMAD L2 [177] SetEngageEnemies(False) - set to synced alt spawn idx: 3 Prespawning A-Obj HMAD L3 [178] (altSpawnIdx == 3) -1188374 A-Obj HMAD L3 [178] SetEngageEnemies(False) Prespawning A-Obj Arty 01 [179] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning A-Obj Arty 02 [180] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning A-Obj Arty 03 [181] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning A-Obj Arty 04 [182] (altSpawnIdx == -1) Prespawning B-Con Tank 01E [185] (altSpawnIdx == -1) Prespawning B-Con Tank 02E [186] (altSpawnIdx == 1) Prespawning B-Con Tank 03E [187] (altSpawnIdx == -1) Prespawning B-Con Tank 04E [188] (altSpawnIdx == 0) Prespawning B-Con Tank 05E [189] (altSpawnIdx == 1) Prespawning B-Ext Tank 01 [190] (altSpawnIdx == -1) Prespawning B-Ext Tank 02 [191] (altSpawnIdx == 1) Prespawning B-Ext Tank 03 [192] (altSpawnIdx == 1) Prespawning B-Ext Tank 04 [193] (altSpawnIdx == -1) Prespawning B-Ext Tank 05 [194] (altSpawnIdx == -1) Prespawning B-Ext Tank 06 [195] (altSpawnIdx == -1) Prespawning B-Con Tank 06E [196] (altSpawnIdx == 1) Prespawning B-Con Tank 07E [197] (altSpawnIdx == 0) Prespawning B-Con Tank 08E [198] (altSpawnIdx == 0) Prespawning B-Con Tank 09M [199] (altSpawnIdx == 2) Prespawning B-Con Tank 10M [200] (altSpawnIdx == 2) Prespawning B-Con Tank 11M [201] (altSpawnIdx == 1) Prespawning B-Con Tank 12M [202] (altSpawnIdx == 1) Prespawning B-Con Tank 13H [203] (altSpawnIdx == 2) Prespawning B-Con Tank 14H [204] (altSpawnIdx == -1) Prespawning C-Con Tank 01E [205] (altSpawnIdx == -1) Prespawning C-Con Tank 02E [206] (altSpawnIdx == -1) Prespawning C-Con Tank 03E [207] (altSpawnIdx == 0) Prespawning C-Con Tank 04E [208] (altSpawnIdx == -1) Prespawning C-Con Tank 05M [209] (altSpawnIdx == -1) Prespawning C-Con Tank 06H [210] (altSpawnIdx == 0) Prespawning C-Ext Tank 01 [211] (altSpawnIdx == 0) Prespawning C-Ext Tank 02 [212] (altSpawnIdx == 0) Prespawning C-Ext Tank 03 [213] (altSpawnIdx == 0) Prespawning C-Ext Tank 05 [216] (altSpawnIdx == -1) Prespawning C-Ext Tank 04 [215] (altSpawnIdx == -1) Prespawning C-Ext Tank 06 [217] (altSpawnIdx == 0) Prespawning C-Con Tank 07E [218] (altSpawnIdx == -1) Prespawning C-Con Tank 08E [219] (altSpawnIdx == 0) Prespawning C-Con Tank 09E [220] (altSpawnIdx == 0) Prespawning C-Con Tank 10E [221] (altSpawnIdx == -1) Prespawning C-Con Tank 11M [222] (altSpawnIdx == -1) Prespawning C-Con Tank 12M [223] (altSpawnIdx == -1) Prespawning C-Con Tank 13H [224] (altSpawnIdx == 1) Prespawning C-Con Tank 14H [225] (altSpawnIdx == -1) Prespawning B-Ext IR 01 [226] (altSpawnIdx == 1) Prespawning B-Ext IR 02 [227] (altSpawnIdx == 0) Prespawning B-Ext IR 03 [228] (altSpawnIdx == 1) Prespawning B-Ext IR 04 [229] (altSpawnIdx == 0) Prespawning B-Ext IR 05 [230] (altSpawnIdx == 0) Prespawning C-Ext IR 01 [231] (altSpawnIdx == 1) Prespawning C-Ext IR 02 [232] (altSpawnIdx == 0) Prespawning C-Ext IR 03 [233] (altSpawnIdx == -1) Prespawning C-Ext IR 04 [234] (altSpawnIdx == 1) Prespawning C-Ext IR 05 [235] (altSpawnIdx == 1) Prespawning C-Ext IR 06 [236] (altSpawnIdx == 0) Prespawning B-Ext MAN A-01 [237] (altSpawnIdx == -1) Prespawning B-Ext MAN A-02 [238] (altSpawnIdx == 2) Prespawning B-Ext MAN A-03 [239] (altSpawnIdx == 1) Prespawning B-Ext MAN A-04 [240] (altSpawnIdx == 1) Prespawning B-Ext MAN A-05 [241] (altSpawnIdx == -1) Prespawning C-Ext MAN A-01 [242] (altSpawnIdx == -1) Prespawning C-Ext MAN A-02 [243] (altSpawnIdx == 0) Prespawning C-Ext MAN A-03 [244] (altSpawnIdx == 0) Prespawning C-Ext MAN A-04 [245] (altSpawnIdx == -1) Prespawning C-Ext MAN A-05 [246] (altSpawnIdx == -1) Prespawning C-ReiA ASF B01 [627] (altSpawnIdx == 1) C-ReiA ASF B01 [627].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF A03 [626] (altSpawnIdx == 1) C-ReiA ASF A03 [626].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF A02 [625] (altSpawnIdx == 1) C-ReiA ASF A02 [625].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF A01 [624] (altSpawnIdx == 1) C-ReiA ASF A01 [624].SetRadar(False) Prespawning C-ReiG ASF C03 [623] (altSpawnIdx == -1) -1221228 e.engineEnabled = False C-ReiG ASF C03 [623].SetRadar(True) Prespawning C-ReiG ASF C02 [622] (altSpawnIdx == -1) -1222456 e.engineEnabled = False C-ReiG ASF C02 [622].SetRadar(True) Prespawning C-ReiG ASF C01 [621] (altSpawnIdx == 0) -1223684 e.engineEnabled = False C-ReiG ASF C01 [621].SetRadar(True) Prespawning C-ReiG ASF B03 [620] (altSpawnIdx == 0) -1224794 e.engineEnabled = False C-ReiG ASF B03 [620].SetRadar(True) Prespawning C-ReiG ASF B02 [619] (altSpawnIdx == 2) -1226454 e.engineEnabled = False C-ReiG ASF B02 [619].SetRadar(True) Prespawning B-Ext ASF A03 [570] (altSpawnIdx == 6) B-Ext ASF A03 [570].SetRadar(True) Prespawning B-Ext ASF A02 [569] (altSpawnIdx == 0) -1229934 e.engineEnabled = False B-Ext ASF A02 [569].SetRadar(True) Prespawning B-Ext ASF A01 [568] (altSpawnIdx == 1) -1231556 e.engineEnabled = False B-Ext ASF A01 [568].SetRadar(True) Prespawning B-Con ASF 07H [567] (altSpawnIdx == 1) -1233098 e.engineEnabled = False B-Con ASF 07H [567].SetRadar(True) Prespawning B-Con ASF 06H [566] (altSpawnIdx == 0) -1234326 e.engineEnabled = False B-Con ASF 06H [566].SetRadar(True) Prespawning B-Con ASF 05M [565] (altSpawnIdx == -1) -1235436 e.engineEnabled = False B-Con ASF 05M [565].SetRadar(True) Prespawning B-Con ASF 04M [564] (altSpawnIdx == 0) -1237096 e.engineEnabled = False B-Con ASF 04M [564].SetRadar(True) Prespawning B-Con ASF 03E [563] (altSpawnIdx == 4) B-Con ASF 03E [563].SetRadar(True) Prespawning B-Con ASF 02E [562] (altSpawnIdx == 1) -1240576 e.engineEnabled = False B-Con ASF 02E [562].SetRadar(True) Prespawning B-Con ASF 01E [561] (altSpawnIdx == 3) B-Con ASF 01E [561].SetRadar(True) Prespawning B-Ext SAM A R1 [299] (altSpawnIdx == 0) Prespawning B-Ext SAM A L1 [300] (altSpawnIdx == -1) Prespawning B-Ext SAM A L2 [301] (altSpawnIdx == -1) Prespawning B-Ext SAAW 01 [303] (altSpawnIdx == 0) Prespawning B-Ext SAAW 02 [304] (altSpawnIdx == 1) Prespawning B-Ext SAAW 03 [305] (altSpawnIdx == 1) Prespawning B-Ext SAAW 04 [306] (altSpawnIdx == -1) Prespawning B-Ext SAAW 05 [307] (altSpawnIdx == 2) Prespawning B-Ext SAAW 06 [308] (altSpawnIdx == 0) Prespawning B-Ext MAN B-01 [313] (altSpawnIdx == 0) Prespawning B-Ext MAN B-02 [314] (altSpawnIdx == 0) Prespawning B-Ext MAN B-03 [315] (altSpawnIdx == 0) Prespawning B-Ext MAN B-04 [316] (altSpawnIdx == 1) Prespawning B-Ext MAN B-05 [317] (altSpawnIdx == 0) Prespawning B-Ext MAN B-06 [318] (altSpawnIdx == -1) Prespawning C-Ext SAM R1 [319] (altSpawnIdx == -1) Prespawning C-Ext SAM R2 [320] (altSpawnIdx == 0) Prespawning C-Ext SAM R3 [321] (altSpawnIdx == -1) Prespawning C-Ext SAM SA1 [322] (altSpawnIdx == -1) Prespawning C-Ext SAM SA2 [323] (altSpawnIdx == -1) Prespawning C-Ext SAM SB1 [324] (altSpawnIdx == -1) Prespawning C-Ext SAM SB2 [325] (altSpawnIdx == -1) Prespawning C-Ext SAM SC1 [326] (altSpawnIdx == -1) Prespawning C-Ext SAM SC2 [327] (altSpawnIdx == -1) Prespawning C-Ext SAAW 01 [328] (altSpawnIdx == -1) Prespawning C-Ext SAAW 02 [329] (altSpawnIdx == 0) Prespawning C-Ext SAAW 03 [330] (altSpawnIdx == -1) Prespawning C-Ext SAAW 04 [331] (altSpawnIdx == 1) Prespawning C-Ext SAAW 05 [332] (altSpawnIdx == 1) Prespawning C-Ext SAAW 06 [333] (altSpawnIdx == -1) Prespawning C-Ext MAN B-01 [334] (altSpawnIdx == 1) Prespawning C-Ext MAN B-02 [335] (altSpawnIdx == 1) Prespawning C-Ext MAN B-03 [336] (altSpawnIdx == -1) Prespawning C-Ext MAN B-04 [337] (altSpawnIdx == -1) Prespawning C-Ext MAN B-05 [338] (altSpawnIdx == 1) Prespawning C-Ext MAN B-06 [339] (altSpawnIdx == -1) Prespawning C-ReiG ASF B01 [618] (altSpawnIdx == -1) -1256446 e.engineEnabled = False C-ReiG ASF B01 [618].SetRadar(True) Prespawning C-ReiG ASF A03 [617] (altSpawnIdx == 1) -1258304 e.engineEnabled = False C-ReiG ASF A03 [617].SetRadar(True) Prespawning C-ReiG ASF A02 [616] (altSpawnIdx == -1) -1259926 e.engineEnabled = False C-ReiG ASF A02 [616].SetRadar(True) Prespawning C-ReiG ASF A01 [615] (altSpawnIdx == 1) -1261548 e.engineEnabled = False C-ReiG ASF A01 [615].SetRadar(True) Prespawning C-Con Tank 16H [614] (altSpawnIdx == 0) Prespawning C-Con Tank 15M [613] (altSpawnIdx == 0) Prespawning B-Obj AWACS [346] (altSpawnIdx == -1) B-Obj AWACS [346].SetRadar(True) Prespawning C-Obj AWACS [347] (altSpawnIdx == -1) C-Obj AWACS [347].SetRadar(True) Prespawning B-Obj A58 01 [348] (altSpawnIdx == -1) -1266418 e.engineEnabled = False B-Obj A58 01 [348].SetRadar(True) Prespawning B-Obj A58 02 [349] (altSpawnIdx == -1) -1267646 e.engineEnabled = False B-Obj A58 02 [349].SetRadar(True) Prespawning B-Obj A58 03 [350] (altSpawnIdx == -1) -1268874 e.engineEnabled = False B-Obj A58 03 [350].SetRadar(True) Prespawning B-Obj A58 04 [351] (altSpawnIdx == -1) -1270102 e.engineEnabled = False B-Obj A58 04 [351].SetRadar(True) Prespawning B-Obj A58 05 [352] (altSpawnIdx == -1) -1271330 e.engineEnabled = False B-Obj A58 05 [352].SetRadar(True) Prespawning B-Obj A58 06 [353] (altSpawnIdx == -1) -1272558 e.engineEnabled = False B-Obj A58 06 [353].SetRadar(True) Prespawning C-Obj A58 01 [354] (altSpawnIdx == -1) -1273786 e.engineEnabled = False C-Obj A58 01 [354].SetRadar(True) Prespawning C-Obj A58 02 [355] (altSpawnIdx == -1) -1275014 e.engineEnabled = False C-Obj A58 02 [355].SetRadar(True) Prespawning C-Obj A58 03 [356] (altSpawnIdx == -1) -1276242 e.engineEnabled = False C-Obj A58 03 [356].SetRadar(True) Prespawning C-Obj A58 04 [357] (altSpawnIdx == -1) -1277470 e.engineEnabled = False C-Obj A58 04 [357].SetRadar(True) Prespawning C-Obj A58 05 [358] (altSpawnIdx == -1) -1278698 e.engineEnabled = False C-Obj A58 05 [358].SetRadar(True) Prespawning C-Obj A58 06 [359] (altSpawnIdx == -1) -1279926 e.engineEnabled = False C-Obj A58 06 [359].SetRadar(True) Prespawning B-Obj G25 01 [360] (altSpawnIdx == -1) -1281552 e.engineEnabled = False B-Obj G25 01 [360].SetRadar(True) Prespawning B-Obj G25 02 [361] (altSpawnIdx == -1) -1282730 e.engineEnabled = False B-Obj G25 02 [361].SetRadar(True) Prespawning B-Obj G25 03 [362] (altSpawnIdx == -1) -1283908 e.engineEnabled = False B-Obj G25 03 [362].SetRadar(True) Prespawning B-Obj G25 04 [363] (altSpawnIdx == -1) -1285086 e.engineEnabled = False B-Obj G25 04 [363].SetRadar(True) Prespawning B-Obj G25 05 [364] (altSpawnIdx == -1) -1286264 e.engineEnabled = False B-Obj G25 05 [364].SetRadar(True) Prespawning B-Obj G25 06 [365] (altSpawnIdx == -1) -1287442 e.engineEnabled = False B-Obj G25 06 [365].SetRadar(True) Prespawning B-Obj G25 07 [366] (altSpawnIdx == -1) -1288620 e.engineEnabled = False B-Obj G25 07 [366].SetRadar(True) Prespawning B-Obj G25 08 [367] (altSpawnIdx == -1) -1289798 e.engineEnabled = False B-Obj G25 08 [367].SetRadar(True) Prespawning C-Obj G25 01 [368] (altSpawnIdx == -1) -1290976 e.engineEnabled = False C-Obj G25 01 [368].SetRadar(True) Prespawning C-Obj G25 02 [369] (altSpawnIdx == -1) -1292154 e.engineEnabled = False C-Obj G25 02 [369].SetRadar(True) Prespawning C-Obj G25 03 [370] (altSpawnIdx == -1) -1293332 e.engineEnabled = False C-Obj G25 03 [370].SetRadar(True) Prespawning C-Obj G25 04 [371] (altSpawnIdx == -1) -1294510 e.engineEnabled = False C-Obj G25 04 [371].SetRadar(True) Prespawning C-Obj G25 05 [372] (altSpawnIdx == -1) -1295688 e.engineEnabled = False C-Obj G25 05 [372].SetRadar(True) Prespawning C-Obj G25 06 [373] (altSpawnIdx == -1) -1296866 e.engineEnabled = False C-Obj G25 06 [373].SetRadar(True) Prespawning C-Obj G25 07 [374] (altSpawnIdx == -1) -1298044 e.engineEnabled = False C-Obj G25 07 [374].SetRadar(True) Prespawning C-Obj G25 08 [375] (altSpawnIdx == -1) -1299222 e.engineEnabled = False C-Obj G25 08 [375].SetRadar(True) Prespawning B-Obj Dock 01 C [376] (altSpawnIdx == 0) Prespawning B-Obj Dock 02 S [377] (altSpawnIdx == -1) Prespawning B-Obj Dock 05 G [381] (altSpawnIdx == 0) Prespawning B-Obj Dock 03 C [379] (altSpawnIdx == 0) Prespawning B-Obj Dock 04 R [380] (altSpawnIdx == -1) Prespawning B-Obj Dock 06 C [382] (altSpawnIdx == -1) Prespawning B-Obj Dock 07 S [383] (altSpawnIdx == 0) Prespawning B-Obj Dock 08 G [385] (altSpawnIdx == -1) Prespawning C-Obj Dock 01 C [386] (altSpawnIdx == 0) Prespawning C-Obj Dock 02 S [387] (altSpawnIdx == -1) Prespawning C-Obj Dock 03 C [388] (altSpawnIdx == -1) Prespawning C-Obj Dock 04 M [389] (altSpawnIdx == 0) Prespawning C-Obj Dock 05 M [390] (altSpawnIdx == -1) Prespawning C-Obj Dock 06 C [391] (altSpawnIdx == 0) Prespawning C-Obj Dock 07 S [392] (altSpawnIdx == -1) Prespawning C-Obj Dock 08 M [393] (altSpawnIdx == -1) Prespawning C-Obj Dock 09 M [394] (altSpawnIdx == 0) Prespawning C-Obj Dock 10 C [395] (altSpawnIdx == -1) Prespawning C-Obj Dock 11 M [396] (altSpawnIdx == -1) Prespawning C-Obj Dock 12 M [397] (altSpawnIdx == 0) Prespawning B-Obj BombA 01 [398] (altSpawnIdx == -1) B-Obj BombA 01 [398].SetRadar(True) Prespawning B-Obj BombA 02 [399] (altSpawnIdx == -1) B-Obj BombA 02 [399].SetRadar(True) Prespawning B-Obj BombA 03 [400] (altSpawnIdx == -1) B-Obj BombA 03 [400].SetRadar(True) Prespawning B-Obj BombA tgt [403] (altSpawnIdx == -1) Prespawning C-Obj BombB 01 [404] (altSpawnIdx == -1) C-Obj BombB 01 [404].SetRadar(True) Prespawning C-Obj BombB 02 [405] (altSpawnIdx == -1) C-Obj BombB 02 [405].SetRadar(True) Prespawning C-Obj BombB 03 [406] (altSpawnIdx == -1) C-Obj BombB 03 [406].SetRadar(True) Prespawning C-Obj BombB tgt [407] (altSpawnIdx == -1) Prespawning B-Obj AC Car-01 [408] (altSpawnIdx == 1) Prespawning B-Obj AC Cru-02 [412] (altSpawnIdx == 0) Prespawning B-Obj AC Cru-01 [411] (altSpawnIdx == 1) Prespawning B-Obj AC A30-01 [414] (altSpawnIdx == -1) -1335832 e.engineEnabled = False B-Obj AC A30-01 [414].SetRadar(True) Prespawning B-Obj AC A30-02 [416] (altSpawnIdx == -1) -1337454 e.engineEnabled = False B-Obj AC A30-02 [416].SetRadar(True) Prespawning B-Obj AC A30-03 [417] (altSpawnIdx == -1) -1339076 e.engineEnabled = False B-Obj AC A30-03 [417].SetRadar(True) Prespawning B-Obj AC A30-04 [418] (altSpawnIdx == -1) -1340698 e.engineEnabled = False B-Obj AC A30-04 [418].SetRadar(True) Prespawning B-Obj AC A30-05 [419] (altSpawnIdx == -1) -1342320 e.engineEnabled = False B-Obj AC A30-05 [419].SetRadar(True) Prespawning B-Obj AC A30-06 [420] (altSpawnIdx == -1) -1343942 e.engineEnabled = False B-Obj AC A30-06 [420].SetRadar(True) Prespawning B-Obj AC A30-10 [428] (altSpawnIdx == -1) -1345564 e.engineEnabled = False B-Obj AC A30-10 [428].SetRadar(True) Prespawning B-Obj AC A30-09 [427] (altSpawnIdx == -1) -1347186 e.engineEnabled = False B-Obj AC A30-09 [427].SetRadar(True) Prespawning B-Obj AC A30-08 [426] (altSpawnIdx == -1) -1348808 e.engineEnabled = False B-Obj AC A30-08 [426].SetRadar(True) Prespawning B-Obj AC A30-07 [425] (altSpawnIdx == -1) -1350430 e.engineEnabled = False B-Obj AC A30-07 [425].SetRadar(True) Prespawning B-Obj Crus 01 [429] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning B-Obj Crus 02 [430] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning B-Obj Crus 03 [431] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning B-Obj Crus 04 [432] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning B-Obj Crus 05 [433] (altSpawnIdx == 2) Prespawning C-Obj Road B01 [434] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road B02 [435] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 01 [436] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 02 [437] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 03 [438] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 04 [439] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 05 [440] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 06 [441] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 07 [442] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 08 [443] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 09 [444] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 10 [445] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 11 [446] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 12 [447] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 13 [448] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 14 [449] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 15 [450] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 16 [451] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 17 [452] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 18 [453] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 19 [454] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 20 [455] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 21 [456] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 22 [457] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 23 [458] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 24 [459] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj Road 25 [460] (altSpawnIdx == -1) Prespawning C-Obj Slippy [461] (altSpawnIdx == 3) C-Obj Slippy [461].SetRadar(False) Prespawning C-Obj Slip 01 [462] (altSpawnIdx == 0) C-Obj Slip 01 [462].SetRadar(True) Prespawning C-Obj Slip 02 [463] (altSpawnIdx == -1) C-Obj Slip 02 [463].SetRadar(True) Prespawning C-Obj Slip 03 [464] (altSpawnIdx == -1) C-Obj Slip 03 [464].SetRadar(True) Prespawning C-Obj Slip 04 [465] (altSpawnIdx == 0) C-Obj Slip 04 [465].SetRadar(True) Prespawning C-Obj Slip 05 [466] (altSpawnIdx == 0) C-Obj Slip 05 [466].SetRadar(True) Prespawning C-Obj RBoat 01 [467] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj RBoat 02 [468] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj RBoat 03 [469] (altSpawnIdx == 0) Prespawning C-Obj RBoat 04 [470] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj RBoat 05 [471] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj RBoat 06 [472] (altSpawnIdx == -1) Prespawning C-Obj RBoat 07 [473] (altSpawnIdx == 1) - set to synced alt spawn idx: 1 Prespawning C-Obj RBoat 08 [474] (altSpawnIdx == 1) - set to synced alt spawn idx: 1 Prespawning C-Obj RBoat 09 [475] (altSpawnIdx == 1) Prespawning B-FOB Tent 01 [476] (altSpawnIdx == -1) Prespawning B-FOB Tent 02 [477] (altSpawnIdx == -1) Prespawning B-FOB IRAPC [478] (altSpawnIdx == -1) Prespawning B-FOB Tank [479] (altSpawnIdx == -1) Prespawning C-FOB Tank [488] (altSpawnIdx == -1) Prespawning C-FOB IRAPC [489] (altSpawnIdx == -1) Prespawning C-FOB Tent 02 [493] (altSpawnIdx == -1) Prespawning C-FOB Tent 01 [492] (altSpawnIdx == -1) Prespawning A-Obj HMAD T [494] (altSpawnIdx == 2) Prespawning A-Con Tank 11M [496] (altSpawnIdx == -1) Prespawning A-Con Tank 12M [497] (altSpawnIdx == 5) Prespawning A-Con Tank 13H [498] (altSpawnIdx == 5) Prespawning A-Con Tank 14H [499] (altSpawnIdx == 1) Prespawning A-Con Tank 15H [500] (altSpawnIdx == 3) Prespawning A-Con Tank 16H [501] (altSpawnIdx == 4) Prespawning A-Con ASF 01E [502] (altSpawnIdx == 2) -1385496 e.engineEnabled = False A-Con ASF 01E [502].SetRadar(True) Prespawning A-Ext ASF A02 [511] (altSpawnIdx == 0) -1387118 e.engineEnabled = False A-Ext ASF A02 [511].SetRadar(True) Prespawning A-Ext ASF A03 [512] (altSpawnIdx == 0) -1388740 e.engineEnabled = False A-Ext ASF A03 [512].SetRadar(True) Prespawning A-Ext ASF B01 [513] (altSpawnIdx == 1) -1390362 e.engineEnabled = False A-Ext ASF B01 [513].SetRadar(True) Prespawning A-Ext ASF B02 [514] (altSpawnIdx == 4) A-Ext ASF B02 [514].SetRadar(True) Prespawning A-Ext ASF C01 [515] (altSpawnIdx == 1) -1393408 e.engineEnabled = False A-Ext ASF C01 [515].SetRadar(True) Prespawning A-Ext ASF C02 [516] (altSpawnIdx == 0) -1395068 e.engineEnabled = False A-Ext ASF C02 [516].SetRadar(True) Prespawning A-Ext ASF C03 [517] (altSpawnIdx == -1) -1396728 e.engineEnabled = False A-Ext ASF C03 [517].SetRadar(True) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF B01 [530] (altSpawnIdx == -1) A-ReiA ASF B01 [530].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF B02 [531] (altSpawnIdx == -1) A-ReiA ASF B02 [531].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF B03 [532] (altSpawnIdx == -1) A-ReiA ASF B03 [532].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF C01 [533] (altSpawnIdx == -1) A-ReiA ASF C01 [533].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF C02 [534] (altSpawnIdx == -1) A-ReiA ASF C02 [534].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF C03 [535] (altSpawnIdx == -1) A-ReiA ASF C03 [535].SetRadar(False) Prespawning A-ReiG A Timer [536] (altSpawnIdx == -1) Prespawning A-ReiG B Timer [537] (altSpawnIdx == -1) Prespawning A-ReiG C Timer [538] (altSpawnIdx == 4) Prespawning A-ReiA A Timer [539] (altSpawnIdx == 4) Prespawning A-ReiA B Timer [540] (altSpawnIdx == 4) Prespawning A-ReiA C Timer [541] (altSpawnIdx == 2) Prespawning B-ReiG A Timer [542] (altSpawnIdx == 4) Prespawning B-ReiG B Timer [543] (altSpawnIdx == 3) Prespawning B-ReiG C Timer [544] (altSpawnIdx == 2) Prespawning B-ReiA A Timer [545] (altSpawnIdx == 0) Prespawning B-ReiA B Timer [546] (altSpawnIdx == 3) Prespawning B-ReiA C Timer [547] (altSpawnIdx == 1) Prespawning C-ReiG A Timer [548] (altSpawnIdx == 3) Prespawning C-ReiG B Timer [549] (altSpawnIdx == -1) Prespawning C-ReiG C Timer [550] (altSpawnIdx == 1) Prespawning C-ReiA A Timer [551] (altSpawnIdx == 4) Prespawning C-ReiA B Timer [552] (altSpawnIdx == 4) Prespawning C-ReiA C Timer [553] (altSpawnIdx == -1) Prespawning A-Bas Bunk 7H [554] (altSpawnIdx == -1) Prespawning A-Bas Bunk 8H [555] (altSpawnIdx == -1) Prespawning A-Bas AAA 3H [556] (altSpawnIdx == 0) Prespawning A-Bas IR 3H [557] (altSpawnIdx == -1) Prespawning B-Con Tank 15H [558] (altSpawnIdx == 0) Prespawning B-Con Tank 16H [559] (altSpawnIdx == 0) Prespawning B-Ext ASF B01 [571] (altSpawnIdx == 6) B-Ext ASF B01 [571].SetRadar(True) Prespawning B-Ext ASF B02 [572] (altSpawnIdx == 1) -1415326 e.engineEnabled = False B-Ext ASF B02 [572].SetRadar(True) Prespawning B-Ext ASF C01 [573] (altSpawnIdx == 2) -1416750 e.engineEnabled = False B-Ext ASF C01 [573].SetRadar(True) Prespawning B-Ext ASF C02 [574] (altSpawnIdx == -1) -1418410 e.engineEnabled = False B-Ext ASF C02 [574].SetRadar(True) Prespawning B-Ext ASF C03 [575] (altSpawnIdx == 1) -1420070 e.engineEnabled = False B-Ext ASF C03 [575].SetRadar(True) Prespawning B-ReiG ASF A01 [576] (altSpawnIdx == -1) -1421928 e.engineEnabled = False B-ReiG ASF A01 [576].SetRadar(True) Prespawning B-ReiG ASF A02 [577] (altSpawnIdx == 1) -1423550 e.engineEnabled = False B-ReiG ASF A02 [577].SetRadar(True) Prespawning B-ReiG ASF A03 [578] (altSpawnIdx == -1) -1425172 e.engineEnabled = False B-ReiG ASF A03 [578].SetRadar(True) Prespawning B-ReiG ASF B01 [579] (altSpawnIdx == 0) -1426596 e.engineEnabled = False B-ReiG ASF B01 [579].SetRadar(True) Prespawning B-ReiG ASF B02 [580] (altSpawnIdx == 1) -1428256 e.engineEnabled = False B-ReiG ASF B02 [580].SetRadar(True) Prespawning B-ReiG ASF B03 [581] (altSpawnIdx == 1) -1429916 e.engineEnabled = False B-ReiG ASF B03 [581].SetRadar(True) Prespawning B-ReiG ASF C01 [582] (altSpawnIdx == 1) -1431694 e.engineEnabled = False B-ReiG ASF C01 [582].SetRadar(True) Prespawning B-ReiG ASF C02 [583] (altSpawnIdx == -1) -1432922 e.engineEnabled = False B-ReiG ASF C02 [583].SetRadar(True) Prespawning B-ReiG ASF C03 [584] (altSpawnIdx == 2) -1434150 e.engineEnabled = False B-ReiG ASF C03 [584].SetRadar(True) Prespawning B-ReiA ASF A01 [585] (altSpawnIdx == 0) B-ReiA ASF A01 [585].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF A02 [586] (altSpawnIdx == 0) B-ReiA ASF A02 [586].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF A03 [587] (altSpawnIdx == 0) B-ReiA ASF A03 [587].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF B01 [588] (altSpawnIdx == 0) B-ReiA ASF B01 [588].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF B02 [589] (altSpawnIdx == 0) B-ReiA ASF B02 [589].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF B03 [590] (altSpawnIdx == 0) B-ReiA ASF B03 [590].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF C01 [591] (altSpawnIdx == 0) B-ReiA ASF C01 [591].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF C02 [592] (altSpawnIdx == 0) B-ReiA ASF C02 [592].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF C03 [593] (altSpawnIdx == 0) B-ReiA ASF C03 [593].SetRadar(False) Prespawning B-Bas Bunk 7H [594] (altSpawnIdx == -1) Prespawning B-Bas Bunk 8H [595] (altSpawnIdx == -1) Prespawning B-Base AAA 3H [596] (altSpawnIdx == -1) Prespawning B-Bas IR 3H [597] (altSpawnIdx == 0) Prespawning C-Con ASF 01E [598] (altSpawnIdx == -1) -1451382 e.engineEnabled = False C-Con ASF 01E [598].SetRadar(True) Prespawning C-Con ASF 02E [599] (altSpawnIdx == 0) -1453004 e.engineEnabled = False C-Con ASF 02E [599].SetRadar(True) Prespawning C-Con ASF 03E [600] (altSpawnIdx == 2) -1454626 e.engineEnabled = False C-Con ASF 03E [600].SetRadar(True) Prespawning C-Con ASF 04M [601] (altSpawnIdx == 4) C-Con ASF 04M [601].SetRadar(True) Prespawning C-Con ASF 05M [602] (altSpawnIdx == -1) -1457710 e.engineEnabled = False C-Con ASF 05M [602].SetRadar(True) Prespawning C-Con ASF 06H [603] (altSpawnIdx == 0) -1459488 e.engineEnabled = False C-Con ASF 06H [603].SetRadar(True) Prespawning C-Con ASF 07H [604] (altSpawnIdx == 1) -1460716 e.engineEnabled = False C-Con ASF 07H [604].SetRadar(True) Prespawning C-Ext ASF A01 [605] (altSpawnIdx == -1) -1462024 e.engineEnabled = False C-Ext ASF A01 [605].SetRadar(True) Prespawning C-Ext ASF A02 [606] (altSpawnIdx == 0) -1463646 e.engineEnabled = False C-Ext ASF A02 [606].SetRadar(True) Prespawning C-Ext ASF A03 [607] (altSpawnIdx == 4) C-Ext ASF A03 [607].SetRadar(True) Prespawning C-Ext ASF B01 [608] (altSpawnIdx == 2) -1466890 e.engineEnabled = False C-Ext ASF B01 [608].SetRadar(True) Prespawning C-Ext ASF B02 [609] (altSpawnIdx == -1) -1468512 e.engineEnabled = False C-Ext ASF B02 [609].SetRadar(True) Prespawning C-Ext ASF C01 [610] (altSpawnIdx == 2) -1469936 e.engineEnabled = False C-Ext ASF C01 [610].SetRadar(True) Prespawning C-Ext ASF C02 [611] (altSpawnIdx == 4) C-Ext ASF C02 [611].SetRadar(True) Prespawning C-Ext ASF C03 [612] (altSpawnIdx == 0) -1473256 e.engineEnabled = False C-Ext ASF C03 [612].SetRadar(True) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF B02 [628] (altSpawnIdx == 1) C-ReiA ASF B02 [628].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF B03 [629] (altSpawnIdx == 1) C-ReiA ASF B03 [629].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF C01 [631] (altSpawnIdx == 1) C-ReiA ASF C01 [631].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF C02 [632] (altSpawnIdx == 1) C-ReiA ASF C02 [632].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF C03 [633] (altSpawnIdx == 1) C-ReiA ASF C03 [633].SetRadar(False) Prespawning C-Bas Bunk 8M [634] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF D01 [635] (altSpawnIdx == -1) A-ReiA ASF D01 [635].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF D02 [636] (altSpawnIdx == -1) A-ReiA ASF D02 [636].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF D03 [637] (altSpawnIdx == -1) A-ReiA ASF D03 [637].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF D01 [638] (altSpawnIdx == 0) B-ReiA ASF D01 [638].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF D02 [639] (altSpawnIdx == 0) B-ReiA ASF D02 [639].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF D03 [640] (altSpawnIdx == 0) B-ReiA ASF D03 [640].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF D01 [641] (altSpawnIdx == 1) C-ReiA ASF D01 [641].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF D02 [642] (altSpawnIdx == 1) C-ReiA ASF D02 [642].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF D03 [643] (altSpawnIdx == 1) C-ReiA ASF D03 [643].SetRadar(False) Prespawning A-ReiA D Timer [644] (altSpawnIdx == 2) Prespawning B-ReiA D Timer [645] (altSpawnIdx == 2) Prespawning C-ReiA D Timer [646] (altSpawnIdx == 2) Prespawning B-Bas SAM 1H [649] (altSpawnIdx == 0) Prespawning B-Bas SAM 2H [650] (altSpawnIdx == 1) Prespawning C-Bas SAM 1H [651] (altSpawnIdx == -1) Prespawning C-Bas SAM 2H [652] (altSpawnIdx == -1) Prespawning Shazboat 01 [653] (altSpawnIdx == -1) Prespawning Shazboat 02 [654] (altSpawnIdx == -1) Prespawning Shazboat 03 [655] (altSpawnIdx == -1) Prespawning Shazboat 04 [656] (altSpawnIdx == -1) Prespawning Shazboat 05 [657] (altSpawnIdx == -1) Prespawning Shazboat 06 [658] (altSpawnIdx == -1) Prespawning Shazboat 07 [659] (altSpawnIdx == -1) Prespawning Shazboat 08 [660] (altSpawnIdx == -1) Prespawning Shazboat 09 [661] (altSpawnIdx == -1) Prespawning Shazboat 10 [662] (altSpawnIdx == -1) Prespawning Shazboat 11 [663] (altSpawnIdx == -1) Prespawning Shazboat 12 [664] (altSpawnIdx == -1) Prespawning Shazboat 13 [665] (altSpawnIdx == -1) Prespawning Shazboat 14 [666] (altSpawnIdx == -1) Prespawning Shazboat 15 [667] (altSpawnIdx == -1) Prespawning Shazboat 16 [668] (altSpawnIdx == -1) Prespawning Shazboat 17 [669] (altSpawnIdx == -1) Prespawning B-Obj AC T [670] (altSpawnIdx == -1) Prespawning A-Obj A58 T [671] (altSpawnIdx == 3) Prespawning B-Obj A58 T [672] (altSpawnIdx == 1) Prespawning C-Obj A58 T [673] (altSpawnIdx == 2) - set to synced alt spawn idx: -1 Prespawning A-Obj Arty 05 [674] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning A-Obj Arty 06 [675] (altSpawnIdx == -1) Prespawning A-Ext Bunk 01 [676] (altSpawnIdx == 1) Prespawning A-Ext Bunk 02 [677] (altSpawnIdx == 2) Prespawning A-Ext Bunk 03 [678] (altSpawnIdx == 2) Prespawning A-Ext Bunk 04 [679] (altSpawnIdx == -1) Prespawning A-Ext Bunk 05 [680] (altSpawnIdx == 0) Prespawning A-Ext Bunk 06 [681] (altSpawnIdx == -1) Prespawning A-Ext Bunk 07 [682] (altSpawnIdx == 1) Prespawning A-Ext Bunk 08 [683] (altSpawnIdx == 1) Prespawning A-Ext AAA 01 [684] (altSpawnIdx == 1) Prespawning A-Ext AAA 02 [685] (altSpawnIdx == 1) Prespawning A-Ext AAA 03 [686] (altSpawnIdx == 1) Prespawning A-Ext AAA 04 [687] (altSpawnIdx == 0) Prespawning A-Ext AAA 05 [688] (altSpawnIdx == 1) Prespawning A-Ext AAA 06 [689] (altSpawnIdx == 0) Prespawning B-Ext Bunk 01 [690] (altSpawnIdx == 0) Prespawning B-Ext Bunk 02 [691] (altSpawnIdx == 1) Prespawning B-Ext Bunk 03 [692] (altSpawnIdx == 1) Prespawning B-Ext Bunk 04 [693] (altSpawnIdx == 0) Prespawning B-Ext Bunk 05 [694] (altSpawnIdx == 2) Prespawning B-Ext Bunk 06 [695] (altSpawnIdx == -1) Prespawning B-Ext Bunk 07 [696] (altSpawnIdx == 2) Prespawning B-Ext Bunk 08 [697] (altSpawnIdx == -1) Prespawning B-Ext AAA 01 [700] (altSpawnIdx == 0) Prespawning B-Ext AAA 02 [701] (altSpawnIdx == 2) Prespawning B-Ext AAA 03 [702] (altSpawnIdx == 2) Prespawning B-Ext AAA 04 [703] (altSpawnIdx == 1) Prespawning B-Ext AAA 05 [704] (altSpawnIdx == 1) Prespawning B-Ext AAA 06 [705] (altSpawnIdx == 1) Prespawning C-Ext Bunk 01 [708] (altSpawnIdx == -1) Prespawning C-Ext Bunk 02 [709] (altSpawnIdx == -1) Prespawning C-Ext Bunk 03 [710] (altSpawnIdx == -1) Prespawning C-Ext Bunk 04 [711] (altSpawnIdx == -1) Prespawning C-Ext Bunk 05 [712] (altSpawnIdx == 0) Prespawning C-Ext Bunk 06 [713] (altSpawnIdx == 1) Prespawning C-Ext Bunk 07 [714] (altSpawnIdx == 0) Prespawning C-Ext Bunk 08 [715] (altSpawnIdx == 0) Prespawning C-Ext AAA 01 [717] (altSpawnIdx == 1) Prespawning C-Ext AAA 02 [718] (altSpawnIdx == 0) Prespawning C-Ext AAA 03 [719] (altSpawnIdx == 1) Prespawning C-Ext AAA 04 [720] (altSpawnIdx == 0) Prespawning C-Ext AAA 05 [721] (altSpawnIdx == 0) Prespawning C-Ext AAA 06 [722] (altSpawnIdx == -1) Prespawning A-Ext SAM A R1 [723] (altSpawnIdx == 2) Prespawning A-Ext SAM A L1 [724] (altSpawnIdx == 0) Prespawning A-Ext SAM A L2 [725] (altSpawnIdx == -1) Prespawning A-Ext SAM B R1 [727] (altSpawnIdx == 4) Prespawning A-Ext SAM B L1 [728] (altSpawnIdx == 0) Prespawning A-Ext SAM B L2 [729] (altSpawnIdx == -1) Prespawning B-Ext SAM B R1 [730] (altSpawnIdx == -1) Prespawning B-Ext SAM B L1 [731] (altSpawnIdx == -1) Prespawning B-Ext SAM B L2 [732] (altSpawnIdx == -1) Prespawning B-FOB Arty 01 [733] (altSpawnIdx == -1) Prespawning B-FOB Arty 02 [734] (altSpawnIdx == -1) Prespawning B-FOB Arty 03 [735] (altSpawnIdx == -1) Prespawning B-FOB Arty 04 [736] (altSpawnIdx == -1) Prespawning C-FOB Arty 01 [737] (altSpawnIdx == -1) Prespawning C-FOB Arty 02 [738] (altSpawnIdx == -1) Prespawning C-FOB Arty 03 [739] (altSpawnIdx == -1) Prespawning C-FOB Arty 04 [740] (altSpawnIdx == -1) Prespawning C-FOB Rearm 01 [741] (altSpawnIdx == -1) Prespawning C-FOB Rearm 02 [742] (altSpawnIdx == -1) Prespawning C-FOB Rearm 03 [743] (altSpawnIdx == -1) Prespawning C-FOB Rearm 04 [744] (altSpawnIdx == -1) Prespawning C-FOB Rearm 05 [745] (altSpawnIdx == -1) Prespawning C-FOB Rearm 06 [746] (altSpawnIdx == -1) Prespawning C-FOB Rearm 07 [747] (altSpawnIdx == -1) Prespawning C-FOB Rearm 08 [748] (altSpawnIdx == -1) Prespawning B-FOB Rearm 01 [749] (altSpawnIdx == -1) Prespawning B-FOB Rearm 02 [750] (altSpawnIdx == -1) Prespawning B-FOB Rearm 03 [751] (altSpawnIdx == -1) Prespawning B-FOB Rearm 04 [752] (altSpawnIdx == -1) Prespawning B-FOB Rearm 05 [753] (altSpawnIdx == -1) Prespawning B-FOB Rearm 06 [754] (altSpawnIdx == -1) Prespawning B-FOB Rearm 07 [755] (altSpawnIdx == -1) Prespawning B-FOB Rearm 08 [756] (altSpawnIdx == -1) Prespawning Spawn boat 29 [761] (altSpawnIdx == -1) Prespawning Spawn boat 28 [762] (altSpawnIdx == -1) Prespawning Spawn boat 27 [763] (altSpawnIdx == -1) Prespawning Spawn boat 26 [764] (altSpawnIdx == -1) Prespawning Spawn boat 25 [765] (altSpawnIdx == -1) Prespawning Spawn boat 24 [766] (altSpawnIdx == -1) Prespawning Spawn boat 23 [767] (altSpawnIdx == -1) Prespawning Spawn boat 22 [768] (altSpawnIdx == -1) Prespawning Spawn boat 21 [769] (altSpawnIdx == -1) Prespawning Spawn boat 20 [770] (altSpawnIdx == -1) Prespawning Spawn boat 19 [771] (altSpawnIdx == -1) Prespawning Spawn boat 18 [772] (altSpawnIdx == -1) Prespawning Spawn boat 17 [773] (altSpawnIdx == -1) Prespawning Spawn boat 16 [774] (altSpawnIdx == -1) Prespawning Spawn boat 15 [775] (altSpawnIdx == -1) Prespawning Spawn boat 14 [776] (altSpawnIdx == -1) Prespawning Spawn boat 13 [777] (altSpawnIdx == -1) Prespawning Spawn boat 12 [778] (altSpawnIdx == -1) Prespawning Spawn boat 11 [779] (altSpawnIdx == -1) Prespawning Spawn boat 10 [780] (altSpawnIdx == -1) Prespawning Spawn boat 09 [781] (altSpawnIdx == -1) Prespawning Spawn boat 08 [782] (altSpawnIdx == -1) Prespawning Spawn boat 07 [783] (altSpawnIdx == -1) Prespawning Spawn boat 06 [784] (altSpawnIdx == -1) Prespawning Spawn boat 05 [785] (altSpawnIdx == -1) Prespawning Spawn boat 04 [786] (altSpawnIdx == -1) Prespawning Spawn boat 03 [787] (altSpawnIdx == -1) Prespawning Spawn boat 02 [788] (altSpawnIdx == -1) Prespawning Spawn boat 01 [789] (altSpawnIdx == -1) Prespawning Spawn boat 00 [790] (altSpawnIdx == -1) Prespawning A-Bas Tent 01 [791] (altSpawnIdx == -1) Prespawning A-Bas Tent 02 [792] (altSpawnIdx == -1) Prespawning A-Bas Tent 03 [793] (altSpawnIdx == -1) Prespawning B-Bas Tent 01 [794] (altSpawnIdx == -1) Prespawning B-Bas Tent 02 [795] (altSpawnIdx == -1) Prespawning B-Bas Tent 03 [796] (altSpawnIdx == -1) Prespawning C-Bas Tent 01 [797] (altSpawnIdx == -1) Prespawning C-Bas Tent 02 [798] (altSpawnIdx == -1) Prespawning C-Bas Tent 03 [799] (altSpawnIdx == -1) Prespawning S-Bas Tent 01 [800] (altSpawnIdx == -1) Prespawning S-Bas Tent 02 [801] (altSpawnIdx == -1) Prespawning S-Bas Tent 03 [802] (altSpawnIdx == -1) Prespawning A-Bas Tent 04 [803] (altSpawnIdx == -1) Prespawning B-Bas Tent 04 [804] (altSpawnIdx == -1) Prespawning C-Bas Tent 04 [805] (altSpawnIdx == -1) Prespawning Debug tent A [806] (altSpawnIdx == -1) Prespawning Debug tent B [807] (altSpawnIdx == -1) Prespawning Debug tent C [808] (altSpawnIdx == -1) Prespawning A-Bas Tent S [809] (altSpawnIdx == -1) Prespawning B-Bas Tent S [810] (altSpawnIdx == -1) Prespawning C-Bas Tent S [811] (altSpawnIdx == -1) Prespawning A-Bas Rearm 1 [812] (altSpawnIdx == -1) Prespawning A-Bas Rearm 2 [813] (altSpawnIdx == -1) Prespawning A-Bas Rearm 3 [814] (altSpawnIdx == -1) Prespawning A-Bas Rearm 4 [815] (altSpawnIdx == -1) Prespawning B-Bas Rearm 1 [816] (altSpawnIdx == -1) Prespawning B-Bas Rearm 2 [817] (altSpawnIdx == -1) Prespawning B-Bas Rearm 3 [818] (altSpawnIdx == -1) Prespawning B-Bas Rearm 4 [819] (altSpawnIdx == -1) Prespawning C-Bas Rearm 1 [820] (altSpawnIdx == -1) Prespawning C-Bas Rearm 2 [821] (altSpawnIdx == -1) Prespawning C-Bas Rearm 3 [822] (altSpawnIdx == -1) Prespawning C-Bas Rearm 4 [823] (altSpawnIdx == -1) Prespawning HC Prog A Timer [824] (altSpawnIdx == 2) Prespawning HC Prog B Timer [825] (altSpawnIdx == 1) Prespawning A-ReiC A Timer [826] (altSpawnIdx == 2) Prespawning A-ReiC B Timer [827] (altSpawnIdx == 0) Prespawning A-ReiC C Timer [828] (altSpawnIdx == 2) Prespawning A-ReiC D Timer [829] (altSpawnIdx == 1) Prespawning A-ReiS B Timer [830] (altSpawnIdx == 4) Prespawning A-ReiS C Timer [831] (altSpawnIdx == 4) Prespawning B-ReiC A Timer [832] (altSpawnIdx == 2) Prespawning B-ReiC B Timer [833] (altSpawnIdx == 0) Prespawning B-ReiC C Timer [834] (altSpawnIdx == 2) Prespawning B-ReiC D Timer [835] (altSpawnIdx == 4) Prespawning B-ReiS B Timer [836] (altSpawnIdx == 2) Prespawning B-ReiS C Timer [837] (altSpawnIdx == 4) Prespawning C-ReiC A Timer [838] (altSpawnIdx == 0) Prespawning C-ReiC B Timer [839] (altSpawnIdx == 0) Prespawning C-ReiC C Timer [840] (altSpawnIdx == 3) Prespawning C-ReiC D Timer [841] (altSpawnIdx == 3) Prespawning C-ReiS B Timer [842] (altSpawnIdx == 4) Prespawning C-ReiS C Timer [843] (altSpawnIdx == -1) Prespawning A-Bas AAA R1 [846] (altSpawnIdx == -1) Prespawning A-Bas AAA R2 [847] (altSpawnIdx == -1) Prespawning A-ReiC GAV 01 [848] (altSpawnIdx == -1) -1531072 e.engineEnabled = False A-ReiC GAV 01 [848].SetRadar(True) Prespawning A-ReiC GAV 02 [849] (altSpawnIdx == -1) -1532250 e.engineEnabled = False A-ReiC GAV 02 [849].SetRadar(True) Prespawning A-ReiC GAV 03 [850] (altSpawnIdx == 1) -1533428 e.engineEnabled = False A-ReiC GAV 03 [850].SetRadar(True) Prespawning A-ReiC GAV 04 [851] (altSpawnIdx == 0) -1534606 e.engineEnabled = False A-ReiC GAV 04 [851].SetRadar(True) Prespawning A-ReiC GAV 05 [852] (altSpawnIdx == 1) -1535784 e.engineEnabled = False A-ReiC GAV 05 [852].SetRadar(True) Prespawning A-ReiC GAV 06 [853] (altSpawnIdx == 1) -1536962 e.engineEnabled = False A-ReiC GAV 06 [853].SetRadar(True) Prespawning A-ReiC GAV 07 [854] (altSpawnIdx == 2) -1538140 e.engineEnabled = False A-ReiC GAV 07 [854].SetRadar(True) Prespawning A-ReiC GAV 08 [855] (altSpawnIdx == 1) -1539318 e.engineEnabled = False A-ReiC GAV 08 [855].SetRadar(True) Prespawning A-ReiC GAV 09 [856] (altSpawnIdx == 2) -1540496 e.engineEnabled = False A-ReiC GAV 09 [856].SetRadar(True) Prespawning A-ReiC GAV 10 [857] (altSpawnIdx == 2) -1541674 e.engineEnabled = False A-ReiC GAV 10 [857].SetRadar(True) Prespawning A-ReiC GAV 11 [858] (altSpawnIdx == 0) -1542852 e.engineEnabled = False A-ReiC GAV 11 [858].SetRadar(True) Prespawning A-ReiC GAV 12 [859] (altSpawnIdx == 3) -1544030 e.engineEnabled = False A-ReiC GAV 12 [859].SetRadar(True) Prespawning S-Bas AAA 1 [860] (altSpawnIdx == -1) Prespawning S-Bas AAA 2 [861] (altSpawnIdx == -1) Prespawning S-Bas AAA 3 [862] (altSpawnIdx == 0) Prespawning S-Bas AAA 4 [863] (altSpawnIdx == 0) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF A04 [864] (altSpawnIdx == -1) A-ReiA ASF A04 [864].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF A05 [865] (altSpawnIdx == -1) A-ReiA ASF A05 [865].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF B04 [866] (altSpawnIdx == -1) A-ReiA ASF B04 [866].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF B05 [867] (altSpawnIdx == -1) A-ReiA ASF B05 [867].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF C04 [868] (altSpawnIdx == -1) A-ReiA ASF C04 [868].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF C05 [869] (altSpawnIdx == -1) A-ReiA ASF C05 [869].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF D04 [870] (altSpawnIdx == -1) A-ReiA ASF D04 [870].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF D05 [871] (altSpawnIdx == -1) A-ReiA ASF D05 [871].SetRadar(False) Prespawning DEBUG:Tent ARAA [873] (altSpawnIdx == -1) Prespawning DEBUG:Tent ARAB [874] (altSpawnIdx == -1) Prespawning DEBUG:Tent ARAC [875] (altSpawnIdx == -1) Prespawning DEBUG:Tent ARAD [876] (altSpawnIdx == -1) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF A04 [877] (altSpawnIdx == 0) B-ReiA ASF A04 [877].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF A05 [878] (altSpawnIdx == 0) B-ReiA ASF A05 [878].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF B04 [879] (altSpawnIdx == 0) B-ReiA ASF B04 [879].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF B05 [880] (altSpawnIdx == 0) B-ReiA ASF B05 [880].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF C04 [881] (altSpawnIdx == 0) B-ReiA ASF C04 [881].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF C05 [882] (altSpawnIdx == 0) B-ReiA ASF C05 [882].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF D04 [883] (altSpawnIdx == 0) B-ReiA ASF D04 [883].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF D05 [884] (altSpawnIdx == 0) B-ReiA ASF D05 [884].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF A04 [885] (altSpawnIdx == 1) C-ReiA ASF A04 [885].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF A05 [886] (altSpawnIdx == 1) C-ReiA ASF A05 [886].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF B04 [887] (altSpawnIdx == 1) C-ReiA ASF B04 [887].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF B05 [888] (altSpawnIdx == 1) C-ReiA ASF B05 [888].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF C04 [889] (altSpawnIdx == 1) C-ReiA ASF C04 [889].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF C05 [890] (altSpawnIdx == 1) C-ReiA ASF C05 [890].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF D04 [891] (altSpawnIdx == 1) C-ReiA ASF D04 [891].SetRadar(False) - set to synced alt spawn idx: 1 Prespawning C-ReiA ASF D05 [892] (altSpawnIdx == 1) C-ReiA ASF D05 [892].SetRadar(False) Prespawning B-ReiC GAV 01 [893] (altSpawnIdx == 1) -1582816 e.engineEnabled = False B-ReiC GAV 01 [893].SetRadar(True) Prespawning B-ReiC GAV 02 [894] (altSpawnIdx == 1) -1583994 e.engineEnabled = False B-ReiC GAV 02 [894].SetRadar(True) Prespawning B-ReiC GAV 03 [895] (altSpawnIdx == 0) -1585172 e.engineEnabled = False B-ReiC GAV 03 [895].SetRadar(True) Prespawning B-ReiC GAV 04 [896] (altSpawnIdx == 0) -1586350 e.engineEnabled = False B-ReiC GAV 04 [896].SetRadar(True) Prespawning B-ReiC GAV 05 [897] (altSpawnIdx == -1) -1587528 e.engineEnabled = False B-ReiC GAV 05 [897].SetRadar(True) Prespawning B-ReiC GAV 06 [898] (altSpawnIdx == 1) -1588706 e.engineEnabled = False B-ReiC GAV 06 [898].SetRadar(True) Prespawning B-ReiC GAV 07 [899] (altSpawnIdx == 0) -1589884 e.engineEnabled = False B-ReiC GAV 07 [899].SetRadar(True) Prespawning B-ReiC GAV 08 [900] (altSpawnIdx == 0) -1591062 e.engineEnabled = False B-ReiC GAV 08 [900].SetRadar(True) Prespawning B-ReiC GAV 09 [901] (altSpawnIdx == 0) -1592240 e.engineEnabled = False B-ReiC GAV 09 [901].SetRadar(True) Prespawning B-ReiC GAV 10 [902] (altSpawnIdx == -1) -1593418 e.engineEnabled = False B-ReiC GAV 10 [902].SetRadar(True) Prespawning B-ReiC GAV 11 [903] (altSpawnIdx == 0) -1594596 e.engineEnabled = False B-ReiC GAV 11 [903].SetRadar(True) Prespawning B-ReiC GAV 12 [904] (altSpawnIdx == 0) -1595774 e.engineEnabled = False B-ReiC GAV 12 [904].SetRadar(True) Prespawning C-ReiC GAV 01 [905] (altSpawnIdx == 1) -1596952 e.engineEnabled = False C-ReiC GAV 01 [905].SetRadar(True) Prespawning C-ReiC GAV 02 [906] (altSpawnIdx == 1) -1598130 e.engineEnabled = False C-ReiC GAV 02 [906].SetRadar(True) Prespawning C-ReiC GAV 03 [907] (altSpawnIdx == 0) -1599308 e.engineEnabled = False C-ReiC GAV 03 [907].SetRadar(True) Prespawning C-ReiC GAV 04 [908] (altSpawnIdx == 1) -1600486 e.engineEnabled = False C-ReiC GAV 04 [908].SetRadar(True) Prespawning C-ReiC GAV 05 [909] (altSpawnIdx == -1) -1601664 e.engineEnabled = False C-ReiC GAV 05 [909].SetRadar(True) Prespawning C-ReiC GAV 06 [910] (altSpawnIdx == -1) -1602842 e.engineEnabled = False C-ReiC GAV 06 [910].SetRadar(True) Prespawning C-ReiC GAV 07 [911] (altSpawnIdx == -1) -1604020 e.engineEnabled = False C-ReiC GAV 07 [911].SetRadar(True) Prespawning C-ReiC GAV 08 [912] (altSpawnIdx == 0) -1605198 e.engineEnabled = False C-ReiC GAV 08 [912].SetRadar(True) Prespawning C-ReiC GAV 09 [913] (altSpawnIdx == 0) -1606376 e.engineEnabled = False C-ReiC GAV 09 [913].SetRadar(True) Prespawning C-ReiC GAV 10 [914] (altSpawnIdx == 1) -1607554 e.engineEnabled = False C-ReiC GAV 10 [914].SetRadar(True) Prespawning C-ReiC GAV 11 [915] (altSpawnIdx == 1) -1608732 e.engineEnabled = False C-ReiC GAV 11 [915].SetRadar(True) Prespawning C-ReiC GAV 12 [916] (altSpawnIdx == 0) -1609910 e.engineEnabled = False C-ReiC GAV 12 [916].SetRadar(True) Prespawning B-FOB Arty SAAW [917] (altSpawnIdx == -1) Prespawning C-FOB Arty SAAW [918] (altSpawnIdx == -1) Prespawning A-ReiC GAV 13 [919] (altSpawnIdx == 0) -1611852 e.engineEnabled = False A-ReiC GAV 13 [919].SetRadar(True) Prespawning A-ReiC GAV 14 [920] (altSpawnIdx == 2) -1613030 e.engineEnabled = False A-ReiC GAV 14 [920].SetRadar(True) Prespawning A-ReiC GAV 15 [921] (altSpawnIdx == 0) -1614208 e.engineEnabled = False A-ReiC GAV 15 [921].SetRadar(True) Prespawning A-ReiC GAV 16 [922] (altSpawnIdx == 3) -1615386 e.engineEnabled = False A-ReiC GAV 16 [922].SetRadar(True) Prespawning B-ReiC GAV 13 [923] (altSpawnIdx == 1) -1616564 e.engineEnabled = False B-ReiC GAV 13 [923].SetRadar(True) Prespawning B-ReiC GAV 14 [924] (altSpawnIdx == 2) -1617742 e.engineEnabled = False B-ReiC GAV 14 [924].SetRadar(True) Prespawning B-ReiC GAV 15 [925] (altSpawnIdx == 2) -1618920 e.engineEnabled = False B-ReiC GAV 15 [925].SetRadar(True) Prespawning B-ReiC GAV 16 [926] (altSpawnIdx == 0) -1620098 e.engineEnabled = False B-ReiC GAV 16 [926].SetRadar(True) Prespawning C-ReiC GAV 13 [927] (altSpawnIdx == -1) -1621276 e.engineEnabled = False C-ReiC GAV 13 [927].SetRadar(True) Prespawning C-ReiC GAV 14 [928] (altSpawnIdx == 1) -1622454 e.engineEnabled = False C-ReiC GAV 14 [928].SetRadar(True) Prespawning C-ReiC GAV 15 [929] (altSpawnIdx == 1) -1623632 e.engineEnabled = False C-ReiC GAV 15 [929].SetRadar(True) Prespawning C-ReiC GAV 16 [930] (altSpawnIdx == 1) -1624810 e.engineEnabled = False C-ReiC GAV 16 [930].SetRadar(True) Prespawning A-FOB Tent 01 [931] (altSpawnIdx == -1) Prespawning A-FOB Tent 02 [932] (altSpawnIdx == -1) Prespawning A-FOB Rearm 01 [933] (altSpawnIdx == -1) Prespawning A-FOB Rearm 02 [934] (altSpawnIdx == -1) Prespawning A-FOB Rearm 03 [935] (altSpawnIdx == -1) Prespawning A-FOB Rearm 04 [936] (altSpawnIdx == -1) Prespawning A-FOB Rearm 05 [937] (altSpawnIdx == -1) Prespawning A-FOB Rearm 06 [938] (altSpawnIdx == -1) Prespawning A-FOB Rearm 07 [939] (altSpawnIdx == -1) Prespawning A-FOB Rearm 08 [940] (altSpawnIdx == -1) new Offset[143] Lobby message from Konami: $sys_hostCreated Lobby message from Konami: load_1 Lobby message from Konami: $log_DeadEye has connected. We requested team Allied (HOST) Sending request for team Allied (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(DeadEye, Allied) Got user avatar. width=184, height=184 Team request accepted = True VTOLMPSceneManager : Setting team waypoints after joining team. - Team request accepted Beginning voice chat. Fading out Setting up briefing room for Team Allied Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = null Setting up slot UI: Allied 2 (Alpha 1-3) = null Setting up slot UI: Allied 3 (Bravo 1-1) = null Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = null Setting up slot UI: Allied 7 (Delta 1-2) = null Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = null Setting up slot UI: Allied 10 (Xray 1-1) = null Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = null Setting up slot UI: Allied 2 (Alpha 1-3) = null Setting up slot UI: Allied 3 (Bravo 1-1) = null Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = null Setting up slot UI: Allied 7 (Delta 1-2) = null Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = null Setting up slot UI: Allied 10 (Xray 1-1) = null Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null Scenario separateBriefings = False, local team is Allied MissionBriefingUI: Initializing mission: Dynamic_Liberation_F_N MissionBriefingUI: Loading briefing notes from custom scenario config. (Team A) VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) Fading in (1) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Gucci Shame (76561198060698971) is joining... VTNetworkVoice setting up new voice for user Gucci Shame New SteamUserVoice for Gucci Shame Changing image. Lobby message from Gucci Shame: join_76561198060698971,DARQ VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! Sending 'host created' message to clients VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561198060698971 Parse(76561198060698971) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_2;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; [RNDM]OnlineMaster05 (76561198216390747) is joining... VTNetworkVoice setting up new voice for user [RNDM]OnlineMaster05 New SteamUserVoice for [RNDM]OnlineMaster05 LobbyMemberLeave([RNDM]OnlineMaster05) VTNetworkVoice removing voice for user [RNDM]OnlineMaster05 Scenario separateBriefings = False, local team is Allied MissionBriefingUI: Initializing mission: Dynamic_Liberation_F_N MissionBriefingUI: Loading briefing notes from custom scenario config. (Team A) Changing image. - image intro not done.. halting Changing image. Changing image. Changing image. Changing image. Changing image. Changing image. A client is connecting... ID: Gucci Shame (76561198060698971) State: Connecting Detailed Status: End-to-end connection: connecting Changing image. VTSocketHost.OnConnected(steamid:76561198060698971[Gucci Shame (76561198060698971)]) Max data received: 0.0009765625kb Validated connection in 0.5692444 seconds A user has connected: steamid:76561198060698971 [Gucci Shame] connectionID: 319549057 Max data sent: 0.04003906kb Max data sent: 1.166992kb New max RPC queue count: 1 new Offset[1] Max data sent: 1.288086kb Max data received: 0.04003906kb Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6212) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6232) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6240) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6250) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7403) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7420) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7436) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7444) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7452) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7469) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7477) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7493) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7501) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9065) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9082) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9098) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9104) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9121) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9129) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9146) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9162) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9168) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9185) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9201) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9218) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9222) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9226) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9243) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9259) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9263) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9267) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9284) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9288) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9352) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9380) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9397) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9514) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9530) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9547) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9564) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9572) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9857) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9865) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9873) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9881) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9889) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9897) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9905) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9913) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9921) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9977) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10179) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10187) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10195) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10199) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10203) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10207) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10211) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10215) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10219) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10223) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10227) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10231) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10235) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10239) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10243) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10911) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10915) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10919) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10939) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10945) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10951) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10957) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10963) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10969) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10975) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10981) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10987) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10993) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10999) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11005) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11011) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11017) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11023) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11029) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11035) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11041) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11045) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11049) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11053) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11747) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11751) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11755) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11759) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11763) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11767) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11771) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11775) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11779) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11783) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11787) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11791) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11795) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11799) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11803) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11807) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11811) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11815) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11819) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11823) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11827) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11831) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11835) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11839) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11843) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11847) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11851) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11855) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11859) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11863) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11966) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11970) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11974) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11978) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11986) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11990) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11994) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11998) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12002) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12006) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12010) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12014) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12018) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12022) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12026) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12030) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12034) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12038) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12042) : float(9), int(6) Sending 783 buffered RPCs new Offset[783] Max data sent: 18.30664kb VTOLMPLobbyManager: Sending player infos to clients. Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198060698971 to pick a team. New max RPC queue count: 2 Lobby message from Gucci Shame: $log_DARQ has connected. Lobby message from Konami: ilst_3;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; NetID received for Gucci Shame Changing image. [RNDM]OnlineMaster05 (76561198216390747) is joining... VTNetworkVoice setting up new voice for user [RNDM]OnlineMaster05 New SteamUserVoice for [RNDM]OnlineMaster05 Lobby message from [RNDM]OnlineMaster05: join_76561198216390747,OnlineMaster VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! Sending 'host created' message to clients VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561198216390747 Parse(76561198216390747) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_4;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0; Max data received: 0.1074219kb VTNetworkManager is growing decompression buffer to 54.28711kb New minimum decompression ratio: 75.69444% New max RPCs received: 1 (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(DARQ, Allied) Got user avatar. width=184, height=184 New max RPC queue count: 5 New max RPC Return queue count: 1 VTOLMPObjectivesManager: Sending objective info to DARQ (76561198060698971). Max data received: 0.1113281kb Creating new voice audioSource for Gucci Shame, instId=-1708346 BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 1) Max data received: 0.1464844kb Max data received: 0.1728516kb Max data received: 0.1738281kb GreenGuy (76561198839635462) is joining... VTNetworkVoice setting up new voice for user GreenGuy New SteamUserVoice for GreenGuy Max data received: 0.1748047kb Lobby message from GreenGuy: join_76561198839635462,Green VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! Sending 'host created' message to clients VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561198839635462 Parse(76561198839635462) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_5;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,-1,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; A client is connecting... ID: [RNDM]OnlineMaster05 (76561198216390747) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198216390747[[RNDM]OnlineMaster05 (76561198216390747)]) Validated connection in 0.08486938 seconds A user has connected: steamid:76561198216390747 [[RNDM]OnlineMaster05] connectionID: 2712036144 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6212) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6232) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6240) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6250) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7403) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7420) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7436) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7444) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7452) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7469) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7477) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7493) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7501) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9065) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9082) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9098) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9104) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9121) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9129) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9146) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9162) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9168) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9185) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9201) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9218) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9222) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9226) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9243) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9259) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9263) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9267) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9284) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9288) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9352) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9380) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9397) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9514) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9530) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9547) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9564) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9572) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9857) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9865) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9873) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9881) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9889) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9897) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9905) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9913) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9921) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9977) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10179) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10187) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10195) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10199) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10203) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10207) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10211) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10215) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10219) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10223) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10227) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10231) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10235) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10239) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10243) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10911) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10915) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10919) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10939) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10945) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10951) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10957) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10963) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10969) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10975) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10981) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10987) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10993) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10999) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11005) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11011) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11017) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11023) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11029) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11035) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11041) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11045) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11049) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11053) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11747) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11751) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11755) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11759) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11763) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11767) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11771) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11775) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11779) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11783) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11787) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11791) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11795) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11799) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11803) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11807) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11811) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11815) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11819) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11823) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11827) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11831) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11835) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11839) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11843) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11847) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11851) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11855) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11859) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11863) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11966) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11970) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11974) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11978) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11986) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11990) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11994) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11998) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12002) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12006) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12010) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12014) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12018) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12022) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12026) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12030) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12034) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12038) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12042) : float(9), int(6) Sending 784 buffered RPCs new Offset[784] VTOLMPLobbyManager: Sending player infos to clients. Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198216390747 to pick a team. Lobby message from [RNDM]OnlineMaster05: $log_OnlineMaster has connected. Lobby message from Konami: ilst_6;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,-1,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; NetID received for [RNDM]OnlineMaster05 (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(OnlineMaster, Allied) New max RPC queue count: 6 VTOLMPObjectivesManager: Sending objective info to OnlineMaster (76561198216390747). Got user avatar. width=184, height=184 Creating new voice audioSource for [RNDM]OnlineMaster05, instId=-1710666 BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 2) New minimum decompression ratio: 71.5909% A client is connecting... ID: GreenGuy (76561198839635462) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198839635462[GreenGuy (76561198839635462)]) Validated connection in 0.08233643 seconds A user has connected: steamid:76561198839635462 [GreenGuy] connectionID: 1792934818 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6212) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6232) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6240) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6250) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7403) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7420) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7436) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7444) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7452) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7469) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7477) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7493) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7501) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9065) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9082) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9098) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9104) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9121) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9129) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9146) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9162) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9168) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9185) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9201) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9218) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9222) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9226) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9243) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9259) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9263) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9267) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9284) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9288) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9352) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9380) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9397) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9514) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9530) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9547) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9564) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9572) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9857) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9865) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9873) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9881) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9889) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9897) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9905) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9913) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9921) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9977) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10179) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10187) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10195) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10199) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10203) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10207) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10211) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10215) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10219) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10223) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10227) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10231) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10235) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10239) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10243) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10911) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10915) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10919) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10939) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10945) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10951) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10957) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10963) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10969) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10975) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10981) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10987) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10993) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10999) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11005) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11011) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11017) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11023) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11029) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11035) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11041) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11045) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11049) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11053) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11747) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11751) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11755) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11759) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11763) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11767) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11771) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11775) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11779) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11783) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11787) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11791) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11795) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11799) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11803) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11807) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11811) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11815) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11819) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11823) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11827) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11831) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11835) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11839) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11843) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11847) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11851) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11855) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11859) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11863) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11966) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11970) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11974) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11978) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11986) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11990) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11994) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11998) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12002) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12006) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12010) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12014) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12018) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12022) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12026) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12030) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12034) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12038) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12042) : float(9), int(6) Sending 785 buffered RPCs new Offset[785] Max data sent: 18.7002kb VTOLMPLobbyManager: Sending player infos to clients. Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198839635462 to pick a team. Lobby message from GreenGuy: $log_Green has connected. Lobby message from Konami: ilst_7;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,-1,True,0,0;76561198216390747,OnlineMaster,Allied,-1,True,0,0;76561198839635462,Green,Allied,-1,False,0,0; NetID received for GreenGuy (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Green, Allied) VTOLMPObjectivesManager: Sending objective info to Green (76561198839635462). Got user avatar. width=184, height=184 Creating new voice audioSource for GreenGuy, instId=-1713060 BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 3) Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = Green Set player flight cost Green : 42000 Max data received: 0.21875kb VTNetworkManager is growing decompression buffer to 111.0645kb New max RPCs received: 2 Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = null Reporting a slot has changed: Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Delta 1-1) = Green Set player flight cost Green : 42000 Curl error 6: Could not resolve host: cdp.cloud.unity3d.com Set player flight cost Green : 51100 Set player flight cost Green : 51100 Set player flight cost Green : 51800 Changing image. Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DARQ Set player flight cost DARQ : 11400 Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = DARQ Set player flight cost DARQ : 11400 Requesting briefing control. Received request for briefing control from 76561198142784487 - giving control BriefingManager RPC_SetControl(76561198142784487, Allied) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 3) SetBriefingControllerSeat(76561198142784487) - moving DeadEye to the lectern BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 8) Saving game settings to roaming data directory. BriefingManager RPC_SetControl(0, Allied) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 3) XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 5 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 5) XRTextureManager::SetupRenderTextureFromXRRequest (id: 6 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 6) XRTextureManager::SetupRenderTextureFromXRRequest (id: 7 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 7) XRTextureManager::SetupRenderTextureFromXRRequest (id: 8 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 8) [XR] [OpenVR] Created Native Color: 3fb751b8 [XR] [OpenVR] Created Native Depth: 3fb71a78 [XR] [OpenVR] Created Native Color: 3fb70ab8 [XR] [OpenVR] Created Native Depth: 3fb72a38 XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 9 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 9) XRTextureManager::SetupRenderTextureFromXRRequest (id: 10 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 10) XRTextureManager::SetupRenderTextureFromXRRequest (id: 11 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 11) XRTextureManager::SetupRenderTextureFromXRRequest (id: 12 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 12) [XR] [OpenVR] Created Native Color: 3fb70d78 [XR] [OpenVR] Created Native Depth: 3fb6e378 [XR] [OpenVR] Created Native Color: 3fb712b8 [XR] [OpenVR] Created Native Depth: 3fb6e5f8 Saving game settings to roaming data directory. Set player flight cost Green : 51100 Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Set player flight cost OnlineMaster : 11400 Yerbua (76561198018955484) is joining... VTNetworkVoice setting up new voice for user Yerbua New SteamUserVoice for Yerbua Lobby message from Yerbua: join_76561198018955484,Yerbua VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! Sending 'host created' message to clients VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561198018955484 Parse(76561198018955484) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_8;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,1,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0; A client is connecting... ID: Yerbua (76561198018955484) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198018955484[Yerbua (76561198018955484)]) Validated connection in 0.1800537 seconds A user has connected: steamid:76561198018955484 [Yerbua] connectionID: 3469235545 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6212) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6232) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6240) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6250) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7403) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7420) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7436) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7444) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7452) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7469) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7477) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7493) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7501) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9065) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9082) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9098) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9104) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9121) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9129) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9146) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9162) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9168) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9185) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9201) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9218) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9222) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9226) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9243) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9259) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9263) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9267) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9284) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9288) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9352) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9380) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9397) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9514) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9530) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9547) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9564) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9572) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9857) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9865) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9873) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9881) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9889) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9897) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9905) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9913) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9921) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9977) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10179) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10187) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10195) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10199) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10203) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10207) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10211) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10215) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10219) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10223) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10227) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10231) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10235) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10239) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10243) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10911) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10915) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10919) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10939) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10945) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10951) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10957) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10963) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10969) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10975) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10981) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10987) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10993) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10999) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11005) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11011) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11017) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11023) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11029) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11035) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11041) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11045) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11049) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11053) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11747) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11751) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11755) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11759) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11763) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11767) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11771) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11775) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11779) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11783) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11787) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11791) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11795) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11799) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11803) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11807) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11811) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11815) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11819) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11823) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11827) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11831) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11835) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11839) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11843) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11847) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11851) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11855) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11859) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11863) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11966) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11970) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11974) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11978) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11986) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11990) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11994) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11998) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12002) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12006) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12010) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12014) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12018) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12022) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12026) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12030) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12034) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12038) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12042) : float(9), int(6) Sending 786 buffered RPCs new Offset[786] VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = DARQ Reporting a slot has changed (directed): Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Delta 1-1) = Green Reporting a slot has changed (directed): Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198018955484 to pick a team. Lobby message from Yerbua: $log_Yerbua has connected. Lobby message from Konami: ilst_9;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,1,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0; NetID received for Yerbua (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Yerbua, Allied) New max RPC queue count: 7 VTOLMPObjectivesManager: Sending objective info to Yerbua (76561198018955484). Got user avatar. width=184, height=184 Creating new voice audioSource for Yerbua, instId=-1718790 BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 4) Set player flight cost Green : 50500 Set player flight cost Green : 50500 Set player flight cost OnlineMaster : 34558.48 Max data received: 0.2197266kb Set player flight cost Green : 50500 Local host has requested a slot: Allied:0 Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Set player flight cost DARQ : 32300 Set current vehicle to F-45A Opening configurator with allowed equips: - f45_mk82x1 - f45_mk82Internal - f45_mk82x4Internal - f45_gbu12x2Internal - f45_gbu12x1 - f45-gbu39 - f45_agm161 - f45_agm161Internal - f45_droptank - f45_gbu38x1 - f45_gbu38x2Internal - f45_gbu38x4Internal - f45_mk83x1 - f45_mk83x1Internal - f45-agm145I - f45-agm145x3 - f45-gbu53 Scenario game version: 1.5.1f1 - Adding available eq: f45_gun - Adding available eq: f45_sidewinderx2 - Adding available eq: f45_aim9x1 - Adding available eq: f45_amraamInternal - Adding available eq: f45_amraamRail - Adding available eq: f45-agm145ISide Set player flight cost Green : 50500 Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Saved pilots to file. Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Bravo 1-1) = Yerbua Set player flight cost Yerbua : 64890 Curl error 6: Could not resolve host: cdp.cloud.unity3d.com Set player flight cost Green : 50500 Set player flight cost Green : 50500 Set player flight cost Green : 51200 Set player flight cost Green : 51200 Reporting a slot has changed: Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Delta 1-1) = null Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = Green Set player flight cost Green : 20400 Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = null Reporting a slot has changed: Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Delta 1-1) = Green Set player flight cost Green : 51200 Set player flight cost Green : 51200 Set player flight cost Yerbua : 75150 Jerry =iwal= (76561198265640092) is joining... VTNetworkVoice setting up new voice for user Jerry =iwal= New SteamUserVoice for Jerry =iwal= Set player flight cost Yerbua : 75150 Lobby message from Jerry =iwal=: join_76561198265640092,Im a Ok pliot VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! Sending 'host created' message to clients VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561198265640092 Parse(76561198265640092) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_10;76561198142784487,DeadEye,Allied,0,True,0,0;76561198060698971,DARQ,Allied,1,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,3,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0; A client is connecting... ID: Jerry =iwal= (76561198265640092) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198265640092[Jerry =iwal= (76561198265640092)]) Validated connection in 0.1938477 seconds A user has connected: steamid:76561198265640092 [Jerry =iwal=] connectionID: 314745550 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6212) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6232) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6240) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6250) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7403) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7420) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7436) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7444) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7452) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7469) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7477) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7493) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7501) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9065) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9082) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9098) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9104) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9121) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9129) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9146) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9162) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9168) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9185) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9201) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9218) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9222) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9226) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9243) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9259) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9263) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9267) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9284) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9288) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9352) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9380) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9397) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9514) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9530) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9547) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9564) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9572) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9857) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9865) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9873) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9881) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9889) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9897) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9905) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9913) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9921) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9977) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10179) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10187) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10195) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10199) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10203) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10207) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10211) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10215) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10219) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10223) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10227) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10231) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10235) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10239) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10243) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10911) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10915) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10919) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10939) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10945) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10951) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10957) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10963) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10969) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10975) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10981) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10987) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10993) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10999) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11005) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11011) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11017) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11023) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11029) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11035) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11041) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11045) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11049) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11053) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11747) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11751) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11755) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11759) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11763) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11767) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11771) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11775) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11779) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11783) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11787) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11791) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11795) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11799) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11803) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11807) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11811) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11815) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11819) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11823) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11827) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11831) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11835) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11839) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11843) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11847) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11851) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11855) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11859) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11863) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11966) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11970) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11974) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11978) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11986) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11990) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11994) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11998) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12002) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12006) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12010) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12014) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12018) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12022) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12026) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12030) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12034) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12038) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12042) : float(9), int(6) Sending 787 buffered RPCs new Offset[787] Max data sent: 18.77441kb VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Reporting a slot has changed (directed): Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = DARQ Reporting a slot has changed (directed): Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Bravo 1-1) = Yerbua Reporting a slot has changed (directed): Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Delta 1-1) = Green Reporting a slot has changed (directed): Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198265640092 to pick a team. Lobby message from Jerry =iwal=: $log_Im a Ok pliot has connected. Lobby message from Konami: ilst_11;76561198142784487,DeadEye,Allied,0,True,0,0;76561198060698971,DARQ,Allied,1,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,3,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0; NetID received for Jerry =iwal= (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Im a Ok pliot, Allied) New max RPC queue count: 8 VTOLMPObjectivesManager: Sending objective info to Im a Ok pliot (76561198265640092). Got user avatar. width=184, height=184 Creating new voice audioSource for Jerry =iwal=, instId=-1734890 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 5) Max data received: 0.2207031kb Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = Im a Ok pliot Set player flight cost Im a Ok pliot : 19000 Set player flight cost Im a Ok pliot : 19000 Set player flight cost Im a Ok pliot : 33000 Set player flight cost Green : 51200 Set player flight cost Green : 51200 Set player flight cost Yerbua : 75150 Set player flight cost Im a Ok pliot : 33000 Set current vehicle to F-45A Opening configurator with allowed equips: - f45_mk82x1 - f45_mk82Internal - f45_mk82x4Internal - f45_gbu12x2Internal - f45_gbu12x1 - f45-gbu39 - f45_agm161 - f45_agm161Internal - f45_droptank - f45_gbu38x1 - f45_gbu38x2Internal - f45_gbu38x4Internal - f45_mk83x1 - f45_mk83x1Internal - f45-agm145I - f45-agm145x3 - f45-gbu53 Scenario game version: 1.5.1f1 - Adding available eq: f45_gun - Adding available eq: f45_sidewinderx2 - Adding available eq: f45_aim9x1 - Adding available eq: f45_amraamInternal - Adding available eq: f45_amraamRail - Adding available eq: f45-agm145ISide Set player flight cost Im a Ok pliot : 33000 Curl error 6: Could not resolve host: cdp.cloud.unity3d.com Set player flight cost Green : 51200 Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Saved pilots to file. Set player flight cost DARQ : 32300 Received request for briefing control from 76561198060698971 - giving control BriefingManager RPC_SetControl(76561198060698971, Allied) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 4) BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 5) SetBriefingControllerSeat(76561198060698971) - moving DARQ to the lectern BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 8) HowSealy (76561199115500498) is joining... VTNetworkVoice setting up new voice for user HowSealy New SteamUserVoice for HowSealy Lobby message from HowSealy: join_76561199115500498,HowSealy VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! Sending 'host created' message to clients VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561199115500498 Parse(76561199115500498) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_12;76561198142784487,DeadEye,Allied,0,True,0,0;76561198060698971,DARQ,Allied,1,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,3,True,0,0;76561198265640092,Im a Ok pliot,Allied,2,True,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0; RPC_NoteIdx(1, Allied) Changing image. RPC_NoteIdx(0, Allied) Changing image. BriefingManager RPC_SetControl(0, Allied) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 4) BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 5) A client is connecting... ID: HowSealy (76561199115500498) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561199115500498[HowSealy (76561199115500498)]) Validated connection in 0.06994629 seconds A user has connected: steamid:76561199115500498 [HowSealy] connectionID: 4029937832 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6212) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6232) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6240) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6250) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7403) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7420) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7436) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7444) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7452) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7469) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7477) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7493) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7501) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9065) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9082) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9098) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9104) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9121) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9129) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9146) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9162) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9168) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9185) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9201) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9218) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9222) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9226) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9243) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9259) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9263) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9267) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9284) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9288) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9352) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9380) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9397) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9514) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9530) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9547) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9564) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9572) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9857) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9865) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9873) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9881) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9889) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9897) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9905) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9913) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9921) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9977) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10179) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10187) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10195) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10199) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10203) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10207) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10211) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10215) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10219) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10223) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10227) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10231) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10235) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10239) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10243) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10911) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10915) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10919) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10939) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10945) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10951) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10957) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10963) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10969) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10975) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10981) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10987) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10993) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10999) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11005) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11011) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11017) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11023) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11029) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11035) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11041) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11045) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11049) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11053) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11747) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11751) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11755) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11759) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11763) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11767) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11771) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11775) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11779) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11783) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11787) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11791) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11795) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11799) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11803) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11807) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11811) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11815) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11819) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11823) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11827) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11831) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11835) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11839) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11843) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11847) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11851) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11855) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11859) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11863) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11966) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11970) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11974) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11978) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11986) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11990) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11994) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11998) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12002) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12006) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12010) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12014) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12018) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12022) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12026) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12030) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12034) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12038) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12042) : float(9), int(6) Sending 788 buffered RPCs new Offset[788] VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Reporting a slot has changed (directed): Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = DARQ Reporting a slot has changed (directed): Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = Im a Ok pliot Reporting a slot has changed (directed): Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Bravo 1-1) = Yerbua Reporting a slot has changed (directed): Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Delta 1-1) = Green Reporting a slot has changed (directed): Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561199115500498 to pick a team. Lobby message from HowSealy: $log_HowSealy has connected. Lobby message from Konami: ilst_13;76561198142784487,DeadEye,Allied,0,True,0,0;76561198060698971,DARQ,Allied,1,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,3,True,0,0;76561198265640092,Im a Ok pliot,Allied,2,True,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0; NetID received for HowSealy (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(HowSealy, Allied) New max RPC queue count: 9 VTOLMPObjectivesManager: Sending objective info to HowSealy (76561199115500498). Got user avatar. width=184, height=184 Creating new voice audioSource for HowSealy, instId=-1750024 BriefingAvatarSync OnBriefingSeatUpdated(76561199115500498, Allied, 6) Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = HowSealy Set player flight cost HowSealy : 10650 Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = null Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy Set player flight cost HowSealy : 1305 Set player flight cost HowSealy : 31655 Curl error 6: Could not resolve host: cdp.cloud.unity3d.com Set player flight cost Green : 51200 himham_ (76561199053196878) is joining... VTNetworkVoice setting up new voice for user himham_ New SteamUserVoice for himham_ LobbyMemberLeave(himham_) VTNetworkVoice removing voice for user himham_ Pausing Controller Events RPC_BeginScenario! Beginning the scenario at 12/24/2022 8:28:23 PM Host setting mission start time now in MPScenarioStartRoutine Set mission start time to 1306.567 Spawning immediate units... Checking unit 0 - spawnOnStart == True Spawning unit Aircraft Carrier 95 [0] Aircraft Carrier 95 [0] is equipping loadout Checking unit 1 - spawnOnStart == True Spawning unit Assault Carrier 601 [1] Assault Carrier 601 [1] is equipping loadout Checking unit 2 - spawnOnStart == True Spawning unit Cruiser 288 [2] Cruiser 288 [2] is equipping loadout Checking unit 3 - spawnOnStart == True Spawning unit Cruiser 319 [3] Cruiser 319 [3] is equipping loadout Checking unit 4 - spawns immediately by default Spawning unit MP Alpha-1 [4] Checking unit 5 - spawns immediately by default Spawning unit MP Alpha-2 [5] Checking unit 6 - spawns immediately by default Spawning unit MP Alpha-3 [6] Checking unit 7 - spawns immediately by default Spawning unit MP Bravo-1 [7] Checking unit 8 - spawns immediately by default Spawning unit MP Bravo-2 [8] Checking unit 9 - spawns immediately by default Spawning unit MP Bravo-3 [9] Checking unit 10 - spawns immediately by default Spawning unit MP Delta-1 [10] Checking unit 11 - spawns immediately by default Spawning unit MP Delta-2 [11] Checking unit 12 - spawns immediately by default Spawning unit MP Delta-3 [12] Checking unit 13 - spawns immediately by default Spawning unit MP Xray-1 [13] Checking unit 14 - spawns immediately by default Spawning unit MP Xray-2 [14] Checking unit 15 - spawns immediately by default Spawning unit MP Xray-3 [15] Checking unit 16 - spawns immediately by default Spawning unit MP Zulu-1 [16] Checking unit 17 - spawns immediately by default Spawning unit MP Zulu-2 [17] Checking unit 18 - spawnOnStart == False Checking unit 19 - spawnOnStart == False Checking unit 20 - spawnOnStart == False Checking unit 21 - spawnOnStart == False Checking unit 22 - spawnOnStart == False Checking unit 23 - spawnOnStart == False Checking unit 24 - spawnOnStart == False Checking unit 25 - spawnOnStart == False Checking unit 26 - spawnOnStart == False Checking unit 27 - spawnOnStart == False Checking unit 28 - spawnOnStart == False Checking unit 29 - spawnOnStart == False Checking unit 30 - spawnOnStart == False Checking unit 31 - spawnOnStart == False Checking unit 32 - spawnOnStart == False Checking unit 33 - spawnOnStart == False Checking unit 34 - spawnOnStart == False Checking unit 35 - spawnOnStart == False Checking unit 36 - spawnOnStart == False Checking unit 37 - spawnOnStart == False Checking unit 38 - spawnOnStart == False Checking unit 39 - spawnOnStart == False Checking unit 40 - spawnOnStart == False Checking unit 41 - spawnOnStart == False Checking unit 42 - spawnOnStart == False Checking unit 43 - spawnOnStart == False Checking unit 44 - spawnOnStart == False Checking unit 45 - spawnOnStart == False Checking unit 46 - spawnOnStart == False Checking unit 47 - spawnOnStart == False Checking unit 48 - spawnOnStart == False Checking unit 49 - spawnOnStart == False Checking unit 50 - spawnOnStart == False Checking unit 51 - spawnOnStart == False Checking unit 52 - spawnOnStart == False Checking unit 53 - spawnOnStart == False Checking unit 54 - spawnOnStart == False Checking unit 55 - spawnOnStart == False Checking unit 56 - spawnOnStart == False Checking unit 57 - spawnOnStart == True Spawning unit S-Bas Bunk 1 [57] Checking unit 58 - spawnOnStart == True Spawning unit S-Bas Bunk 2 [58] Checking unit 59 - spawnOnStart == True Spawning unit S-Bas Bunk 3 [59] Checking unit 60 - spawnOnStart == True Spawning unit S-Bas Bunk 4 [60] Checking unit 61 - spawnOnStart == True Spawning unit S-Bas IR 1 [61] S-Bas IR 1 [61] is equipping loadout Checking unit 62 - spawnOnStart == True Spawning unit S-Bas IR 2 [62] S-Bas IR 2 [62] is equipping loadout Checking unit 63 - spawnOnStart == True Spawning unit S-Bas IR 3 [63] S-Bas IR 3 [63] is equipping loadout Checking unit 64 - spawnOnStart == True Spawning unit S-Bas IR 4 [64] S-Bas IR 4 [64] is equipping loadout Checking unit 68 - spawnOnStart == False Checking unit 73 - spawnOnStart == False Checking unit 74 - spawnOnStart == False Checking unit 75 - spawnOnStart == False Checking unit 76 - spawnOnStart == False Checking unit 77 - spawnOnStart == False Checking unit 78 - spawnOnStart == False Checking unit 79 - spawnOnStart == False Checking unit 80 - spawnOnStart == False Checking unit 81 - spawnOnStart == False Checking unit 82 - spawnOnStart == False Checking unit 83 - spawnOnStart == False Checking unit 84 - spawnOnStart == False Checking unit 85 - spawnOnStart == False Checking unit 86 - spawnOnStart == False Checking unit 87 - spawnOnStart == False Checking unit 88 - spawnOnStart == False Checking unit 89 - spawnOnStart == False Checking unit 90 - spawnOnStart == False Checking unit 91 - spawnOnStart == False Checking unit 92 - spawnOnStart == False Checking unit 93 - spawnOnStart == False Checking unit 94 - spawnOnStart == False Checking unit 95 - spawnOnStart == False Checking unit 96 - spawnOnStart == False Checking unit 97 - spawnOnStart == False Checking unit 98 - spawnOnStart == False Checking unit 99 - spawnOnStart == False Checking unit 510 - spawnOnStart == False Checking unit 508 - spawnOnStart == False Checking unit 507 - spawnOnStart == False Checking unit 529 - spawnOnStart == False Checking unit 528 - spawnOnStart == False Checking unit 527 - spawnOnStart == False Checking unit 526 - spawnOnStart == False Checking unit 525 - spawnOnStart == False Checking unit 524 - spawnOnStart == False Checking unit 523 - spawnOnStart == False Checking unit 522 - spawnOnStart == False Checking unit 521 - spawnOnStart == False Checking unit 520 - spawnOnStart == False Checking unit 519 - spawnOnStart == False Checking unit 518 - spawnOnStart == False Checking unit 117 - spawnOnStart == False Checking unit 118 - spawnOnStart == False Checking unit 119 - spawnOnStart == False Checking unit 120 - spawnOnStart == False Checking unit 121 - spawnOnStart == False Checking unit 122 - spawnOnStart == False Checking unit 123 - spawnOnStart == False Checking unit 124 - spawnOnStart == False Checking unit 125 - spawnOnStart == False Checking unit 126 - spawnOnStart == False Checking unit 127 - spawnOnStart == False Checking unit 128 - spawnOnStart == False Checking unit 506 - spawnOnStart == False Checking unit 505 - spawnOnStart == False Checking unit 504 - spawnOnStart == False Checking unit 503 - spawnOnStart == False Checking unit 134 - spawnOnStart == False Checking unit 135 - spawnOnStart == False Checking unit 136 - spawnOnStart == False Checking unit 137 - spawnOnStart == False Checking unit 138 - spawnOnStart == False Checking unit 139 - spawnOnStart == False Checking unit 140 - spawnOnStart == False Checking unit 141 - spawnOnStart == False Checking unit 142 - spawnOnStart == False Checking unit 143 - spawnOnStart == False Checking unit 144 - spawnOnStart == False Checking unit 145 - spawnOnStart == False Checking unit 146 - spawnOnStart == False Checking unit 147 - spawnOnStart == False Checking unit 148 - spawnOnStart == False Checking unit 159 - spawnOnStart == False Checking unit 160 - spawnOnStart == False Checking unit 161 - spawnOnStart == False Checking unit 162 - spawnOnStart == False Checking unit 163 - spawnOnStart == False Checking unit 164 - spawnOnStart == False Checking unit 165 - spawnOnStart == False Checking unit 166 - spawnOnStart == False Checking unit 168 - spawnOnStart == False Checking unit 169 - spawnOnStart == False Checking unit 170 - spawnOnStart == False Checking unit 171 - spawnOnStart == False Checking unit 172 - spawnOnStart == False Checking unit 173 - spawnOnStart == False Checking unit 174 - spawnOnStart == False Checking unit 175 - spawnOnStart == False Checking unit 176 - spawnOnStart == False Checking unit 177 - spawnOnStart == False Checking unit 178 - spawnOnStart == False Checking unit 179 - spawnOnStart == False Checking unit 180 - spawnOnStart == False Checking unit 181 - spawnOnStart == False Checking unit 182 - spawnOnStart == False Checking unit 185 - spawnOnStart == False Checking unit 186 - spawnOnStart == False Checking unit 187 - spawnOnStart == False Checking unit 188 - spawnOnStart == False Checking unit 189 - spawnOnStart == False Checking unit 190 - spawnOnStart == False Checking unit 191 - spawnOnStart == False Checking unit 192 - spawnOnStart == False Checking unit 193 - spawnOnStart == False Checking unit 194 - spawnOnStart == False Checking unit 195 - spawnOnStart == False Checking unit 196 - spawnOnStart == False Checking unit 197 - spawnOnStart == False Checking unit 198 - spawnOnStart == False Checking unit 199 - spawnOnStart == False Checking unit 200 - spawnOnStart == False Checking unit 201 - spawnOnStart == False Checking unit 202 - spawnOnStart == False Checking unit 203 - spawnOnStart == False Checking unit 204 - spawnOnStart == False Checking unit 205 - spawnOnStart == False Checking unit 206 - spawnOnStart == False Checking unit 207 - spawnOnStart == False Checking unit 208 - spawnOnStart == False Checking unit 209 - spawnOnStart == False Checking unit 210 - spawnOnStart == False Checking unit 211 - spawnOnStart == False Checking unit 212 - spawnOnStart == False Checking unit 213 - spawnOnStart == False Checking unit 216 - spawnOnStart == False Checking unit 215 - spawnOnStart == False Checking unit 217 - spawnOnStart == False Checking unit 218 - spawnOnStart == False Checking unit 219 - spawnOnStart == False Checking unit 220 - spawnOnStart == False Checking unit 221 - spawnOnStart == False Checking unit 222 - spawnOnStart == False Checking unit 223 - spawnOnStart == False Checking unit 224 - spawnOnStart == False Checking unit 225 - spawnOnStart == False Checking unit 226 - spawnOnStart == False Checking unit 227 - spawnOnStart == False Checking unit 228 - spawnOnStart == False Checking unit 229 - spawnOnStart == False Checking unit 230 - spawnOnStart == False Checking unit 231 - spawnOnStart == False Checking unit 232 - spawnOnStart == False Checking unit 233 - spawnOnStart == False Checking unit 234 - spawnOnStart == False Checking unit 235 - spawnOnStart == False Checking unit 236 - spawnOnStart == False Checking unit 237 - spawnOnStart == False Checking unit 238 - spawnOnStart == False Checking unit 239 - spawnOnStart == False Checking unit 240 - spawnOnStart == False Checking unit 241 - spawnOnStart == False Checking unit 242 - spawnOnStart == False Checking unit 243 - spawnOnStart == False Checking unit 244 - spawnOnStart == False Checking unit 245 - spawnOnStart == False Checking unit 246 - spawnOnStart == False Checking unit 627 - spawnOnStart == False Checking unit 626 - spawnOnStart == False Checking unit 625 - spawnOnStart == False Checking unit 624 - spawnOnStart == False Checking unit 623 - spawnOnStart == False Checking unit 622 - spawnOnStart == False Checking unit 621 - spawnOnStart == False Checking unit 620 - spawnOnStart == False Checking unit 619 - spawnOnStart == False Checking unit 570 - spawnOnStart == False Checking unit 569 - spawnOnStart == False Checking unit 568 - spawnOnStart == False Checking unit 567 - spawnOnStart == False Checking unit 566 - spawnOnStart == False Checking unit 565 - spawnOnStart == False Checking unit 564 - spawnOnStart == False Checking unit 563 - spawnOnStart == False Checking unit 562 - spawnOnStart == False Checking unit 561 - spawnOnStart == False Checking unit 299 - spawnOnStart == False Checking unit 300 - spawnOnStart == False Checking unit 301 - spawnOnStart == False Checking unit 303 - spawnOnStart == False Checking unit 304 - spawnOnStart == False Checking unit 305 - spawnOnStart == False Checking unit 306 - spawnOnStart == False Checking unit 307 - spawnOnStart == False Checking unit 308 - spawnOnStart == False Checking unit 313 - spawnOnStart == False Checking unit 314 - spawnOnStart == False Checking unit 315 - spawnOnStart == False Checking unit 316 - spawnOnStart == False Checking unit 317 - spawnOnStart == False Checking unit 318 - spawnOnStart == False Checking unit 319 - spawnOnStart == False Checking unit 320 - spawnOnStart == False Checking unit 321 - spawnOnStart == False Checking unit 322 - spawnOnStart == False Checking unit 323 - spawnOnStart == False Checking unit 324 - spawnOnStart == False Checking unit 325 - spawnOnStart == False Checking unit 326 - spawnOnStart == False Checking unit 327 - spawnOnStart == False Checking unit 328 - spawnOnStart == False Checking unit 329 - spawnOnStart == False Checking unit 330 - spawnOnStart == False Checking unit 331 - spawnOnStart == False Checking unit 332 - spawnOnStart == False Checking unit 333 - spawnOnStart == False Checking unit 334 - spawnOnStart == False Checking unit 335 - spawnOnStart == False Checking unit 336 - spawnOnStart == False Checking unit 337 - spawnOnStart == False Checking unit 338 - spawnOnStart == False Checking unit 339 - spawnOnStart == False Checking unit 618 - spawnOnStart == False Checking unit 617 - spawnOnStart == False Checking unit 616 - spawnOnStart == False Checking unit 615 - spawnOnStart == False Checking unit 614 - spawnOnStart == False Checking unit 613 - spawnOnStart == False Checking unit 346 - spawnOnStart == False Checking unit 347 - spawnOnStart == False Checking unit 348 - spawnOnStart == False Checking unit 349 - spawnOnStart == False Checking unit 350 - spawnOnStart == False Checking unit 351 - spawnOnStart == False Checking unit 352 - spawnOnStart == False Checking unit 353 - spawnOnStart == False Checking unit 354 - spawnOnStart == False Checking unit 355 - spawnOnStart == False Checking unit 356 - spawnOnStart == False Checking unit 357 - spawnOnStart == False Checking unit 358 - spawnOnStart == False Checking unit 359 - spawnOnStart == False Checking unit 360 - spawnOnStart == False Checking unit 361 - spawnOnStart == False Checking unit 362 - spawnOnStart == False Checking unit 363 - spawnOnStart == False Checking unit 364 - spawnOnStart == False Checking unit 365 - spawnOnStart == False Checking unit 366 - spawnOnStart == False Checking unit 367 - spawnOnStart == False Checking unit 368 - spawnOnStart == False Checking unit 369 - spawnOnStart == False Checking unit 370 - spawnOnStart == False Checking unit 371 - spawnOnStart == False Checking unit 372 - spawnOnStart == False Checking unit 373 - spawnOnStart == False Checking unit 374 - spawnOnStart == False Checking unit 375 - spawnOnStart == False Checking unit 376 - spawnOnStart == False Checking unit 377 - spawnOnStart == False Checking unit 381 - spawnOnStart == False Checking unit 379 - spawnOnStart == False Checking unit 380 - spawnOnStart == False Checking unit 382 - spawnOnStart == False Checking unit 383 - spawnOnStart == False Checking unit 385 - spawnOnStart == False Checking unit 386 - spawnOnStart == False Checking unit 387 - spawnOnStart == False Checking unit 388 - spawnOnStart == False Checking unit 389 - spawnOnStart == False Checking unit 390 - spawnOnStart == False Checking unit 391 - spawnOnStart == False Checking unit 392 - spawnOnStart == False Checking unit 393 - spawnOnStart == False Checking unit 394 - spawnOnStart == False Checking unit 395 - spawnOnStart == False Checking unit 396 - spawnOnStart == False Checking unit 397 - spawnOnStart == False Checking unit 398 - spawnOnStart == False Checking unit 399 - spawnOnStart == False Checking unit 400 - spawnOnStart == False Checking unit 403 - spawnOnStart == False Checking unit 404 - spawnOnStart == False Checking unit 405 - spawnOnStart == False Checking unit 406 - spawnOnStart == False Checking unit 407 - spawnOnStart == False Checking unit 408 - spawnOnStart == False Checking unit 412 - spawnOnStart == False Checking unit 411 - spawnOnStart == False Checking unit 414 - spawnOnStart == False Checking unit 416 - spawnOnStart == False Checking unit 417 - spawnOnStart == False Checking unit 418 - spawnOnStart == False Checking unit 419 - spawnOnStart == False Checking unit 420 - spawnOnStart == False Checking unit 428 - spawnOnStart == False Checking unit 427 - spawnOnStart == False Checking unit 426 - spawnOnStart == False Checking unit 425 - spawnOnStart == False Checking unit 429 - spawnOnStart == False Checking unit 430 - spawnOnStart == False Checking unit 431 - spawnOnStart == False Checking unit 432 - spawnOnStart == False Checking unit 433 - spawnOnStart == False Checking unit 434 - spawnOnStart == False Checking unit 435 - spawnOnStart == False Checking unit 436 - spawnOnStart == False Checking unit 437 - spawnOnStart == False Checking unit 438 - spawnOnStart == False Checking unit 439 - spawnOnStart == False Checking unit 440 - spawnOnStart == False Checking unit 441 - spawnOnStart == False Checking unit 442 - spawnOnStart == False Checking unit 443 - spawnOnStart == False Checking unit 444 - spawnOnStart == False Checking unit 445 - spawnOnStart == False Checking unit 446 - spawnOnStart == False Checking unit 447 - spawnOnStart == False Checking unit 448 - spawnOnStart == False Checking unit 449 - spawnOnStart == False Checking unit 450 - spawnOnStart == False Checking unit 451 - spawnOnStart == False Checking unit 452 - spawnOnStart == False Checking unit 453 - spawnOnStart == False Checking unit 454 - spawnOnStart == False Checking unit 455 - spawnOnStart == False Checking unit 456 - spawnOnStart == False Checking unit 457 - spawnOnStart == False Checking unit 458 - spawnOnStart == False Checking unit 459 - spawnOnStart == False Checking unit 460 - spawnOnStart == False Checking unit 461 - spawnOnStart == False Checking unit 462 - spawnOnStart == False Checking unit 463 - spawnOnStart == False Checking unit 464 - spawnOnStart == False Checking unit 465 - spawnOnStart == False Checking unit 466 - spawnOnStart == False Checking unit 467 - spawnOnStart == False Checking unit 468 - spawnOnStart == False Checking unit 469 - spawnOnStart == False Checking unit 470 - spawnOnStart == False Checking unit 471 - spawnOnStart == False Checking unit 472 - spawnOnStart == False Checking unit 473 - spawnOnStart == False Checking unit 474 - spawnOnStart == False Checking unit 475 - spawnOnStart == False Checking unit 476 - spawnOnStart == False Checking unit 477 - spawnOnStart == False Checking unit 478 - spawnOnStart == False Checking unit 479 - spawnOnStart == False Checking unit 488 - spawnOnStart == False Checking unit 489 - spawnOnStart == False Checking unit 493 - spawnOnStart == False Checking unit 492 - spawnOnStart == False Checking unit 494 - spawnOnStart == False Checking unit 496 - spawnOnStart == False Checking unit 497 - spawnOnStart == False Checking unit 498 - spawnOnStart == False Checking unit 499 - spawnOnStart == False Checking unit 500 - spawnOnStart == False Checking unit 501 - spawnOnStart == False Checking unit 502 - spawnOnStart == False Checking unit 511 - spawnOnStart == False Checking unit 512 - spawnOnStart == False Checking unit 513 - spawnOnStart == False Checking unit 514 - spawnOnStart == False Checking unit 515 - spawnOnStart == False Checking unit 516 - spawnOnStart == False Checking unit 517 - spawnOnStart == False Checking unit 530 - spawnOnStart == False Checking unit 531 - spawnOnStart == False Checking unit 532 - spawnOnStart == False Checking unit 533 - spawnOnStart == False Checking unit 534 - spawnOnStart == False Checking unit 535 - spawnOnStart == False Checking unit 536 - spawnOnStart == False Checking unit 537 - spawnOnStart == False Checking unit 538 - spawnOnStart == False Checking unit 539 - spawnOnStart == False Checking unit 540 - spawnOnStart == False Checking unit 541 - spawnOnStart == False Checking unit 542 - spawnOnStart == False Checking unit 543 - spawnOnStart == False Checking unit 544 - spawnOnStart == False Checking unit 545 - spawnOnStart == False Checking unit 546 - spawnOnStart == False Checking unit 547 - spawnOnStart == False Checking unit 548 - spawnOnStart == False Checking unit 549 - spawnOnStart == False Checking unit 550 - spawnOnStart == False Checking unit 551 - spawnOnStart == False Checking unit 552 - spawnOnStart == False Checking unit 553 - spawnOnStart == False Checking unit 554 - spawnOnStart == False Checking unit 555 - spawnOnStart == False Checking unit 556 - spawnOnStart == False Checking unit 557 - spawnOnStart == False Checking unit 558 - spawnOnStart == False Checking unit 559 - spawnOnStart == False Checking unit 571 - spawnOnStart == False Checking unit 572 - spawnOnStart == False Checking unit 573 - spawnOnStart == False Checking unit 574 - spawnOnStart == False Checking unit 575 - spawnOnStart == False Checking unit 576 - spawnOnStart == False Checking unit 577 - spawnOnStart == False Checking unit 578 - spawnOnStart == False Checking unit 579 - spawnOnStart == False Checking unit 580 - spawnOnStart == False Checking unit 581 - spawnOnStart == False Checking unit 582 - spawnOnStart == False Checking unit 583 - spawnOnStart == False Checking unit 584 - spawnOnStart == False Checking unit 585 - spawnOnStart == False Checking unit 586 - spawnOnStart == False Checking unit 587 - spawnOnStart == False Checking unit 588 - spawnOnStart == False Checking unit 589 - spawnOnStart == False Checking unit 590 - spawnOnStart == False Checking unit 591 - spawnOnStart == False Checking unit 592 - spawnOnStart == False Checking unit 593 - spawnOnStart == False Checking unit 594 - spawnOnStart == False Checking unit 595 - spawnOnStart == False Checking unit 596 - spawnOnStart == False Checking unit 597 - spawnOnStart == False Checking unit 598 - spawnOnStart == False Checking unit 599 - spawnOnStart == False Checking unit 600 - spawnOnStart == False Checking unit 601 - spawnOnStart == False Checking unit 602 - spawnOnStart == False Checking unit 603 - spawnOnStart == False Checking unit 604 - spawnOnStart == False Checking unit 605 - spawnOnStart == False Checking unit 606 - spawnOnStart == False Checking unit 607 - spawnOnStart == False Checking unit 608 - spawnOnStart == False Checking unit 609 - spawnOnStart == False Checking unit 610 - spawnOnStart == False Checking unit 611 - spawnOnStart == False Checking unit 612 - spawnOnStart == False Checking unit 628 - spawnOnStart == False Checking unit 629 - spawnOnStart == False Checking unit 631 - spawnOnStart == False Checking unit 632 - spawnOnStart == False Checking unit 633 - spawnOnStart == False Checking unit 634 - spawnOnStart == False Checking unit 635 - spawnOnStart == False Checking unit 636 - spawnOnStart == False Checking unit 637 - spawnOnStart == False Checking unit 638 - spawnOnStart == False Checking unit 639 - spawnOnStart == False Checking unit 640 - spawnOnStart == False Checking unit 641 - spawnOnStart == False Checking unit 642 - spawnOnStart == False Checking unit 643 - spawnOnStart == False Checking unit 644 - spawnOnStart == False Checking unit 645 - spawnOnStart == False Checking unit 646 - spawnOnStart == False Checking unit 649 - spawnOnStart == False Checking unit 650 - spawnOnStart == False Checking unit 651 - spawnOnStart == False Checking unit 652 - spawnOnStart == False Checking unit 653 - spawnOnStart == False Checking unit 654 - spawnOnStart == False Checking unit 655 - spawnOnStart == False Checking unit 656 - spawnOnStart == False Checking unit 657 - spawnOnStart == False Checking unit 658 - spawnOnStart == False Checking unit 659 - spawnOnStart == False Checking unit 660 - spawnOnStart == False Checking unit 661 - spawnOnStart == False Checking unit 662 - spawnOnStart == False Checking unit 663 - spawnOnStart == False Checking unit 664 - spawnOnStart == False Checking unit 665 - spawnOnStart == False Checking unit 666 - spawnOnStart == False Checking unit 667 - spawnOnStart == False Checking unit 668 - spawnOnStart == False Checking unit 669 - spawnOnStart == False Checking unit 670 - spawnOnStart == False Checking unit 671 - spawnOnStart == False Checking unit 672 - spawnOnStart == False Checking unit 673 - spawnOnStart == False Checking unit 674 - spawnOnStart == False Checking unit 675 - spawnOnStart == False Checking unit 676 - spawnOnStart == False Checking unit 677 - spawnOnStart == False Checking unit 678 - spawnOnStart == False Checking unit 679 - spawnOnStart == False Checking unit 680 - spawnOnStart == False Checking unit 681 - spawnOnStart == False Checking unit 682 - spawnOnStart == False Checking unit 683 - spawnOnStart == False Checking unit 684 - spawnOnStart == False Checking unit 685 - spawnOnStart == False Checking unit 686 - spawnOnStart == False Checking unit 687 - spawnOnStart == False Checking unit 688 - spawnOnStart == False Checking unit 689 - spawnOnStart == False Checking unit 690 - spawnOnStart == False Checking unit 691 - spawnOnStart == False Checking unit 692 - spawnOnStart == False Checking unit 693 - spawnOnStart == False Checking unit 694 - spawnOnStart == False Checking unit 695 - spawnOnStart == False Checking unit 696 - spawnOnStart == False Checking unit 697 - spawnOnStart == False Checking unit 700 - spawnOnStart == False Checking unit 701 - spawnOnStart == False Checking unit 702 - spawnOnStart == False Checking unit 703 - spawnOnStart == False Checking unit 704 - spawnOnStart == False Checking unit 705 - spawnOnStart == False Checking unit 708 - spawnOnStart == False Checking unit 709 - spawnOnStart == False Checking unit 710 - spawnOnStart == False Checking unit 711 - spawnOnStart == False Checking unit 712 - spawnOnStart == False Checking unit 713 - spawnOnStart == False Checking unit 714 - spawnOnStart == False Checking unit 715 - spawnOnStart == False Checking unit 717 - spawnOnStart == False Checking unit 718 - spawnOnStart == False Checking unit 719 - spawnOnStart == False Checking unit 720 - spawnOnStart == False Checking unit 721 - spawnOnStart == False Checking unit 722 - spawnOnStart == False Checking unit 723 - spawnOnStart == False Checking unit 724 - spawnOnStart == False Checking unit 725 - spawnOnStart == False Checking unit 727 - spawnOnStart == False Checking unit 728 - spawnOnStart == False Checking unit 729 - spawnOnStart == False Checking unit 730 - spawnOnStart == False Checking unit 731 - spawnOnStart == False Checking unit 732 - spawnOnStart == False Checking unit 733 - spawnOnStart == False Checking unit 734 - spawnOnStart == False Checking unit 735 - spawnOnStart == False Checking unit 736 - spawnOnStart == False Checking unit 737 - spawnOnStart == False Checking unit 738 - spawnOnStart == False Checking unit 739 - spawnOnStart == False Checking unit 740 - spawnOnStart == False Checking unit 741 Checking unit 742 Checking unit 743 Checking unit 744 Checking unit 745 Checking unit 746 Checking unit 747 Checking unit 748 Checking unit 749 Checking unit 750 Checking unit 751 Checking unit 752 Checking unit 753 Checking unit 754 Checking unit 755 Checking unit 756 Checking unit 761 - spawnOnStart == False Checking unit 762 - spawnOnStart == False Checking unit 763 - spawnOnStart == False Checking unit 764 - spawnOnStart == False Checking unit 765 - spawnOnStart == False Checking unit 766 - spawnOnStart == False Checking unit 767 - spawnOnStart == False Checking unit 768 - spawnOnStart == False Checking unit 769 - spawnOnStart == False Checking unit 770 - spawnOnStart == False Checking unit 771 - spawnOnStart == False Checking unit 772 - spawnOnStart == False Checking unit 773 - spawnOnStart == False Checking unit 774 - spawnOnStart == False Checking unit 775 - spawnOnStart == False Checking unit 776 - spawnOnStart == False Checking unit 777 - spawnOnStart == False Checking unit 778 - spawnOnStart == False Checking unit 779 - spawnOnStart == False Checking unit 780 - spawnOnStart == False Checking unit 781 - spawnOnStart == False Checking unit 782 - spawnOnStart == False Checking unit 783 - spawnOnStart == False Checking unit 784 - spawnOnStart == False Checking unit 785 - spawnOnStart == False Checking unit 786 - spawnOnStart == False Checking unit 787 - spawnOnStart == False Checking unit 788 - spawnOnStart == False Checking unit 789 - spawnOnStart == False Checking unit 790 - spawnOnStart == False Checking unit 791 - spawnOnStart == False Checking unit 792 - spawnOnStart == False Checking unit 793 - spawnOnStart == False Checking unit 794 - spawnOnStart == False Checking unit 795 - spawnOnStart == False Checking unit 796 - spawnOnStart == False Checking unit 797 - spawnOnStart == False Checking unit 798 - spawnOnStart == False Checking unit 799 - spawnOnStart == False Checking unit 800 - spawnOnStart == False Checking unit 801 - spawnOnStart == False Checking unit 802 - spawnOnStart == False Checking unit 803 - spawnOnStart == False Checking unit 804 - spawnOnStart == False Checking unit 805 - spawnOnStart == False Checking unit 806 - spawnOnStart == False Checking unit 807 - spawnOnStart == False Checking unit 808 - spawnOnStart == False Checking unit 809 - spawnOnStart == False Checking unit 810 - spawnOnStart == False Checking unit 811 - spawnOnStart == False Checking unit 812 Checking unit 813 Checking unit 814 Checking unit 815 Checking unit 816 Checking unit 817 Checking unit 818 Checking unit 819 Checking unit 820 Checking unit 821 Checking unit 822 Checking unit 823 Checking unit 824 - spawnOnStart == False Checking unit 825 - spawnOnStart == False Checking unit 826 - spawnOnStart == False Checking unit 827 - spawnOnStart == False Checking unit 828 - spawnOnStart == False Checking unit 829 - spawnOnStart == False Checking unit 830 - spawnOnStart == False Checking unit 831 - spawnOnStart == False Checking unit 832 - spawnOnStart == False Checking unit 833 - spawnOnStart == False Checking unit 834 - spawnOnStart == False Checking unit 835 - spawnOnStart == False Checking unit 836 - spawnOnStart == False Checking unit 837 - spawnOnStart == False Checking unit 838 - spawnOnStart == False Checking unit 839 - spawnOnStart == False Checking unit 840 - spawnOnStart == False Checking unit 841 - spawnOnStart == False Checking unit 842 - spawnOnStart == False Checking unit 843 - spawnOnStart == False Checking unit 846 - spawnOnStart == False Checking unit 847 - spawnOnStart == False Checking unit 848 - spawnOnStart == False Checking unit 849 - spawnOnStart == False Checking unit 850 - spawnOnStart == False Checking unit 851 - spawnOnStart == False Checking unit 852 - spawnOnStart == False Checking unit 853 - spawnOnStart == False Checking unit 854 - spawnOnStart == False Checking unit 855 - spawnOnStart == False Checking unit 856 - spawnOnStart == False Checking unit 857 - spawnOnStart == False Checking unit 858 - spawnOnStart == False Checking unit 859 - spawnOnStart == False Checking unit 860 - spawnOnStart == True Spawning unit S-Bas AAA 1 [860] Checking unit 861 - spawnOnStart == True Spawning unit S-Bas AAA 2 [861] Checking unit 862 - spawnOnStart == True Spawning unit S-Bas AAA 3 [862] Checking unit 863 - spawnOnStart == True Spawning unit S-Bas AAA 4 [863] Checking unit 864 - spawnOnStart == False Checking unit 865 - spawnOnStart == False Checking unit 866 - spawnOnStart == False Checking unit 867 - spawnOnStart == False Checking unit 868 - spawnOnStart == False Checking unit 869 - spawnOnStart == False Checking unit 870 - spawnOnStart == False Checking unit 871 - spawnOnStart == False Checking unit 872 - spawns immediately by default Spawning unit MP Spawn [872] Checking unit 873 - spawnOnStart == False Checking unit 874 - spawnOnStart == False Checking unit 875 - spawnOnStart == False Checking unit 876 - spawnOnStart == False Checking unit 877 - spawnOnStart == False Checking unit 878 - spawnOnStart == False Checking unit 879 - spawnOnStart == False Checking unit 880 - spawnOnStart == False Checking unit 881 - spawnOnStart == False Checking unit 882 - spawnOnStart == False Checking unit 883 - spawnOnStart == False Checking unit 884 - spawnOnStart == False Checking unit 885 - spawnOnStart == False Checking unit 886 - spawnOnStart == False Checking unit 887 - spawnOnStart == False Checking unit 888 - spawnOnStart == False Checking unit 889 - spawnOnStart == False Checking unit 890 - spawnOnStart == False Checking unit 891 - spawnOnStart == False Checking unit 892 - spawnOnStart == False Checking unit 893 - spawnOnStart == False Checking unit 894 - spawnOnStart == False Checking unit 895 - spawnOnStart == False Checking unit 896 - spawnOnStart == False Checking unit 897 - spawnOnStart == False Checking unit 898 - spawnOnStart == False Checking unit 899 - spawnOnStart == False Checking unit 900 - spawnOnStart == False Checking unit 901 - spawnOnStart == False Checking unit 902 - spawnOnStart == False Checking unit 903 - spawnOnStart == False Checking unit 904 - spawnOnStart == False Checking unit 905 - spawnOnStart == False Checking unit 906 - spawnOnStart == False Checking unit 907 - spawnOnStart == False Checking unit 908 - spawnOnStart == False Checking unit 909 - spawnOnStart == False Checking unit 910 - spawnOnStart == False Checking unit 911 - spawnOnStart == False Checking unit 912 - spawnOnStart == False Checking unit 913 - spawnOnStart == False Checking unit 914 - spawnOnStart == False Checking unit 915 - spawnOnStart == False Checking unit 916 - spawnOnStart == False Checking unit 917 - spawnOnStart == False Checking unit 918 - spawnOnStart == False Checking unit 919 - spawnOnStart == False Checking unit 920 - spawnOnStart == False Checking unit 921 - spawnOnStart == False Checking unit 922 - spawnOnStart == False Checking unit 923 - spawnOnStart == False Checking unit 924 - spawnOnStart == False Checking unit 925 - spawnOnStart == False Checking unit 926 - spawnOnStart == False Checking unit 927 - spawnOnStart == False Checking unit 928 - spawnOnStart == False Checking unit 929 - spawnOnStart == False Checking unit 930 - spawnOnStart == False Checking unit 931 - spawnOnStart == False Checking unit 932 - spawnOnStart == False Checking unit 933 Checking unit 934 Checking unit 935 Checking unit 936 Checking unit 937 Checking unit 938 Checking unit 939 Checking unit 940 Organizing sea formation for Allied Golf Organizing sea formation for Allied Golf Organizing sea formation for Allied Golf Organizing sea formation for Allied Golf Organizing sea formation for Enemy Golf Organizing sea formation for Enemy Golf Organizing sea formation for Enemy Golf Organizing sea formation for Enemy Golf Organizing sea formation for Enemy Golf Organizing sea formation for Enemy Xray Organizing sea formation for Enemy Xray Organizing sea formation for Enemy Xray Organizing sea formation for Enemy Yankee Organizing sea formation for Enemy Yankee Organizing sea formation for Enemy Yankee Organizing sea formation for Enemy Zulu Organizing sea formation for Enemy Zulu Organizing sea formation for Enemy Zulu Timed Event Group A-Obj A58 takeoff.BeginScenario Timed Event Group B-Obj A58 takeoff.BeginScenario Timed Event Group C-Obj A58 takeoff.BeginScenario Timed Event Group Disable Airbase A.BeginScenario Timed Event Group Disable Airbase B.BeginScenario Timed Event Group Disable Airbase C.BeginScenario Timed Event Group B-Obj BombA timeout.BeginScenario Timed Event Group C-Obj BombB timeout.BeginScenario Timed Event Group C-Obj Slippy notarget.BeginScenario Timed Event Group (TEST) Bomb Everything.BeginScenario Timed Event Group (TEST) Spawn Everything.BeginScenario Timed Event Group A obj re-sort.BeginScenario Timed Event Group B obj re-sort.BeginScenario Timed Event Group C obj re-sort.BeginScenario Timed Event Group Progression Mode.BeginScenario Timed Event Group (TEST) Debug tents.BeginScenario Timed Event Group Destroy B-FOB Arty.BeginScenario Timed Event Group Destroy C-FOB Arty.BeginScenario Timed Event Group Single Sector Move AH-94.BeginScenario Setting up objective Protect Carriers Aircraft Carrier 95 [0] (Carrier) starting ShipMover.PathRoutine2 Beginning event sequence Protect Carriers Completion Beginning sequence node Protect Carriers Completion : Sector A objectives, delay(0) Beginning event sequence Fleet health & targeting Beginning sequence node Fleet health & targeting : One cruiser destroyed, delay(0) Beginning event sequence A-Obj Arty timing Beginning sequence node A-Obj Arty timing : Fire 1, delay(0) Beginning event sequence Airbase S Activation Beginning sequence node Airbase S Activation : Airbase S spotted, delay(0) Beginning event sequence AH-94 Auto Spawn Order Beginning sequence node AH-94 Auto Spawn Order : Activate, delay(0) Beginning event sequence Spawn countdown Beginning sequence node Spawn countdown : Init check, delay(0) Setting team waypoints in MPScenarioStartRoutine VTMapManager scenarioReady! Loading game settings from file. Pausing Controller Events Spawning vehicle for me! RPC_RequestSpawnVehicle(76561198142784487) - returning Accepted Requesting purchase for 31600 credits... VTOLMPBudgetManager: Allied player DeadEye requested purchase for 31600 - Life DeadEye budget: 100000-31600 = 68400 -- Purchase request was authorized Pausing Controller Events Fading out Radar -1085546 is waiting for mission timer to start. Radar -1085614 is waiting for mission timer to start. Radar -1085636 is waiting for mission timer to start. VTOLMPAirbaseManager.RegisterRunway(Aircraft Carrier [0].CarrierRunway VTOLMPAirbaseManager.RegisterRunway(Assault Carrier [1].STORunway Radar -1090448 is waiting for mission timer to start. Radar -1090462 is waiting for mission timer to start. Radar -1092428 is waiting for mission timer to start. Radar -1092444 is waiting for mission timer to start. Radar -1094548 is waiting for mission timer to start. Radar -1094564 is waiting for mission timer to start. AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. Aircraft Carrier 95 [0] (Carrier) ShipMover.PathRoutine2 stopping dist: 225, stopT: 0.9987212, iterations: 9 Firing actions for sequence node Protect Carriers Completion : Sector A objectives Sequence node Protect Carriers Completion : Sector A objectives awaiting EXIT conditional. Sequence node Fleet health & targeting : One cruiser destroyed awaiting conditional. Sequence node A-Obj Arty timing : Fire 1 awaiting conditional. Sequence node Airbase S Activation : Airbase S spotted awaiting conditional. Sequence node AH-94 Auto Spawn Order : Activate awaiting conditional. Firing actions for sequence node AH-94 Auto Spawn Order : Activate Firing actions for sequence node Spawn countdown : Init check OnFiredActions(305, 306, True New max RPC queue count: 50 Beginning sequence node AH-94 Auto Spawn Order : Airbase A, delay(0.1) Firing timed event: New Timed Event - Time: 1618.893 Beginning event sequence Standard Prog Beginning sequence node Standard Prog : Init, delay(1) OnFiredActions(320, 321, True Sequence node AH-94 Auto Spawn Order : Airbase A awaiting conditional. Radar -1085546 waited for mission timer to start. (1.009888s) Radar -1085614 waited for mission timer to start. (1.009888s) Radar -1085636 waited for mission timer to start. (1.009888s) Radar -1090448 waited for mission timer to start. (1.009888s) Radar -1090462 waited for mission timer to start. (1.009888s) Radar -1092428 waited for mission timer to start. (1.009888s) Radar -1092444 waited for mission timer to start. (1.009888s) Radar -1094548 waited for mission timer to start. (1.009888s) Radar -1094564 waited for mission timer to start. (1.009888s) Firing actions for sequence node Standard Prog : Init Setting up objective Approach Sector A Setting up objective Avoid Sector B Beginning event sequence Sector B warning Beginning sequence node Sector B warning : 60km, delay(0) Setting up objective Avoid Sector C Beginning event sequence Sector C warning Beginning sequence node Sector C warning : 60km, delay(0) Sequence node Sector B warning : 60km awaiting conditional. Sequence node Sector C warning : 60km awaiting conditional. Beginning sequence node Standard Prog : A down to last, delay(0) Sequence node Standard Prog : A down to last awaiting conditional. Set current vehicle to F-45A Initializing PlayerVehicleNetSync for Konami Spawned new player vehicle for Konami CanopySync initialized Invoking OnEnterVehicle (2) BriefingAvatarSync.OnEnterVehicle Received command to destroy net entity (host) 13806 VR SDK: OpenVR Display SDK is oculus: False TargetingMFDPage Awake New audio listener: Camera (eye) MFDCommsPage Awake SetMyVehicleEntityID(14476) Set vehicleEntityID 14476 for Konami (DeadEye) - Got actor: SEVTF(Clone) SEVTF(Clone) (DeadEye).SetTeam(Allied) MP Alpha-1 [4] (DeadEye).SetTeam(Allied) TODO: callsign designation Loading persistent vehicle data... Fading in (1) Fading in (1) new Offset[144] TargetingMFDPage Setup Set up WM event for joystick trigger axis. PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Batch Illums waiting on SEVTF(Clone)/Local/NonUIDash/Light Switches/InstLightSwitch/on MFDRadarUI.SetPower(0, False) TODO: airport parking spaces Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch Fading in (1) Unpausing Controller Events Batch Illums waiting on SEVTF(Clone)/Local/NonUIDash/Light Switches/InstLightSwitch/on Successfully waited for mesh renderer and shared material. VTTextIllumSwitcher batched 61 texts into 5 materials. Lobby message from Konami: $log_DeadEye has spawned. FlightLogger: DeadEye has spawned. SEVTF(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 19.74858, Expected 0.5280134 SEVTF(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 21.83184, Expected 0.512131 Player started landed Landing player vehicle. TODO: preloaded passengers SEVTF(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 22.00637, Expected 0.4916799 SEVTF(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 0.844372, Expected 0.05066418 Fading in (1) HUDWeaponInfo Awake Setting map page state: Standard Coroutine couldn't be started because the the game object 'MapMFDPage' is inactive! Coroutine couldn't be started because the the game object 'MapMFDPage' is inactive! Coroutine couldn't be started because the the game object 'MapMFDPage' is inactive! Setting map page state: Standard Setting map page state: FullHeight Setting map page state: Minimized PlayOneShot was called with a null AudioClip. Returning to briefing room. Pausing Controller Events Fading out Saving vehicle persistent data... Saved pilots to file. Returning to briefing room. Unpausing Controller Events VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) Received command to destroy net entity (host) 14476 SetMyVehicleEntityID(-1) Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. Fading in (1) Fading in (1) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Local player despawned vehicle at rearming station... DeadEye unspawned vehicle Disposing keyword recognizers. Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Local host has requested a slot: Allied:4 Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F/A-26B Reporting flight cost of 61150 Set player flight cost DeadEye : 61150 Local host has requested a slot: Allied:0 Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = null Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 RPC_RequestSpawnVehicle(76561199115500498) - returning Accepted Requesting purchase for 31655 credits... VTOLMPBudgetManager: Allied player HowSealy requested purchase for 31655 - Life HowSealy budget: 100000-31655 = 68345 -- Purchase request was authorized RPC_RequestSpawnVehicle(76561198839635462) - returning Accepted Requesting purchase for 51200 credits... VTOLMPBudgetManager: Allied player Green requested purchase for 51200 - Life Green budget: 100000-51200 = 48800 -- Purchase request was authorized Max data received: 0.2236328kb RPC_RequestSpawnVehicle(76561198060698971) - returning Accepted Requesting purchase for 32300 credits... VTOLMPBudgetManager: Allied player DARQ requested purchase for 32300 - Life DARQ budget: 100000-32300 = 67700 -- Purchase request was authorized Loading game settings from file. Pausing Controller Events Spawning vehicle for me! RPC_RequestSpawnVehicle(76561198142784487) - returning Accepted Requesting purchase for 31600 credits... VTOLMPBudgetManager: Allied player DeadEye requested purchase for 31600 - Life DeadEye budget: 100000-31600 = 68400 -- Purchase request was authorized Pausing Controller Events Fading out RPC_RequestSpawnVehicle(76561198018955484) - returning Accepted Requesting purchase for 75150 credits... VTOLMPBudgetManager: Allied player Yerbua requested purchase for 75150 - Life Yerbua budget: 100000-75150 = 24850 -- Purchase request was authorized Set current vehicle to F-45A Initializing PlayerVehicleNetSync for Konami Spawned new player vehicle for Konami CanopySync initialized Invoking OnEnterVehicle (2) BriefingAvatarSync.OnEnterVehicle Received command to destroy net entity (host) 14744 VR SDK: OpenVR Display SDK is oculus: False TargetingMFDPage Awake New audio listener: Camera (eye) MFDCommsPage Awake SetMyVehicleEntityID(14748) Set vehicleEntityID 14748 for Konami (DeadEye) - Got actor: SEVTF(Clone) SEVTF(Clone) (DeadEye).SetTeam(Allied) MP Alpha-1 [4] (DeadEye).SetTeam(Allied) TODO: callsign designation Loading persistent vehicle data... Fading in (1) Fading in (1) TargetingMFDPage Setup Set up WM event for joystick trigger axis. PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Batch Illums waiting on SEVTF(Clone)/Local/NonUIDash/Light Switches/InstLightSwitch/on MFDRadarUI.SetPower(0, False) TODO: airport parking spaces Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch Fading in (1) Unpausing Controller Events Batch Illums waiting on SEVTF(Clone)/Local/NonUIDash/Light Switches/InstLightSwitch/on Successfully waited for mesh renderer and shared material. VTTextIllumSwitcher batched 61 texts into 5 materials. SEVTF(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 257.922, Expected 13.58096 SEVTF(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 289.9293, Expected 12.73633 Player started landed Landing player vehicle. TODO: preloaded passengers SEVTF(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 331.6455, Expected 12.31802 Fading in (1) Lobby message from Konami: $log_DeadEye has spawned. FlightLogger: DeadEye has spawned. RPC_RequestSpawnVehicle(76561198216390747) - returning Accepted Requesting purchase for 34558.48 credits... VTOLMPBudgetManager: Allied player OnlineMaster requested purchase for 34558.48 - Life OnlineMaster budget: 100000-34558.48 = 65441.52 -- Purchase request was authorized HUDWeaponInfo Awake Setting map page state: Standard Coroutine couldn't be started because the the game object 'MapMFDPage' is inactive! Coroutine couldn't be started because the the game object 'MapMFDPage' is inactive! Coroutine couldn't be started because the the game object 'MapMFDPage' is inactive! Setting map page state: Standard Setting map page state: FullHeight Setting map page state: Minimized PlayOneShot was called with a null AudioClip. Curl error 6: Could not resolve host: cdp.cloud.unity3d.com Returning to briefing room. Pausing Controller Events Fading out Saving vehicle persistent data... Saved pilots to file. Returning to briefing room. Unpausing Controller Events VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) Received command to destroy net entity (host) 14748 SetMyVehicleEntityID(-1) Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. Fading in (1) Fading in (1) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Local player despawned vehicle at rearming station... DeadEye unspawned vehicle Disposing keyword recognizers. Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Client 'Gucci Shame (76561198060698971) [76561198060698971]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 13809 VTOLMPSceneManager: Client disconnected: 76561198060698971 Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null Player left the lobby: DARQ VTSocketHost - Forcing disconnect user 76561198060698971 (Gucci Shame) V_A_S_Disabler OnDisable for Gucci Shame Destroying voice audioSource for Gucci Shame (instId=-1708346) LobbyMemberLeave(Gucci Shame) Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null VTOLMPLobbyManager: Sending player infos to clients. Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Setting up slot UI: Allied 1 (Alpha 1-2) = null Setting up slot UI: Allied 2 (Alpha 1-3) = Im a Ok pliot Setting up slot UI: Allied 3 (Bravo 1-1) = Yerbua Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = Green Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy Setting up slot UI: Allied 10 (Xray 1-1) = null Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null VTNetworkVoice removing voice for user Gucci Shame Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null Lobby message from Konami: $log_DARQ has disconnected. Lobby message from Konami: ilst_14;76561198142784487,DeadEye,Allied,0,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,3,True,0,0;76561198265640092,Im a Ok pliot,Allied,2,True,0,0;76561199115500498,HowSealy,Allied,9,True,0,0; Max data received: 0.2265625kb RPC_RequestSpawnVehicle(76561198265640092) - returning Accepted Requesting purchase for 33000 credits... VTOLMPBudgetManager: Allied player Im a Ok pliot requested purchase for 33000 - Life Im a Ok pliot budget: 100000-33000 = 67000 -- Purchase request was authorized Pausing Controller Events Fading out VTOLMPSceneManager: Disconnecting and returning to main menu. Stopping socket host. VTNetworkManager: Clearing all sync collections. LeaveLobby() VTPasswordHost closing. Ending voice chat. V_A_S_Disabler OnDisable for [RNDM]OnlineMaster05 V_A_S_Disabler OnDisable for GreenGuy V_A_S_Disabler OnDisable for Yerbua V_A_S_Disabler OnDisable for Jerry =iwal= V_A_S_Disabler OnDisable for HowSealy Stopping EndMission SetWaypoint(Waypoint null) AIPilot.takeoffAlignRotateRecoveries = 0 AIPilot.takeoffAlignRunningUpRecoveries = 0 AIPilot.taxiMisalignmentRecoveries = 0 Setting current scenario to null. Setting current campaign to null. Set current vehicle to none Unpausing Controller Events Client '[RNDM]OnlineMaster05 (76561198216390747) [76561198216390747]' has disconnected. Destroying all objects owned by them. Detailed Status: VTOLMPSceneManager: Client disconnected: 76561198216390747 Client 'GreenGuy (76561198839635462) [76561198839635462]' has disconnected. Destroying all objects owned by them. Detailed Status: VTOLMPSceneManager: Client disconnected: 76561198839635462 Client 'Yerbua (76561198018955484) [76561198018955484]' has disconnected. Destroying all objects owned by them. Detailed Status: VTOLMPSceneManager: Client disconnected: 76561198018955484 Client 'Jerry =iwal= (76561198265640092) [76561198265640092]' has disconnected. Destroying all objects owned by them. Detailed Status: VTOLMPSceneManager: Client disconnected: 76561198265640092 Client 'HowSealy (76561199115500498) [76561199115500498]' has disconnected. Destroying all objects owned by them. Detailed Status: VTOLMPSceneManager: Client disconnected: 76561199115500498 Destroying voice audioSource for [RNDM]OnlineMaster05 (instId=-1710666) Destroying voice audioSource for GreenGuy (instId=-1713060) Destroying voice audioSource for Yerbua (instId=-1718790) Destroying voice audioSource for Jerry =iwal= (instId=-1734890) Destroying voice audioSource for HowSealy (instId=-1750024) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) Loading game settings from file. VTMapRoadsBezier destroyed 37 out of 37 meshes UnloadTime: 566.350200 ms VR SDK: OpenVR Display SDK is oculus: False MeshCombiner2 destroyed 199 meshes! Loaded scene: ReadyRoom Unloading 2954 unused Assets to reduce memory usage. Loaded Objects now: 171847. Total: 270.028000 ms (FindLiveObjects: 6.171500 ms CreateObjectMapping: 10.064500 ms MarkObjects: 244.195300 ms DeleteObjects: 9.596300 ms) nextLaunchMode = Scenario Checking if foxkon has a bad word - nope, all good. Checking if deadeye has a bad word - nope, all good. Set current pilot to DeadEye Loaded pilots from file. Saved pilots to file. Checking if foxkon has a bad word - nope, all good. Checking if deadeye has a bad word - nope, all good. Set current pilot to DeadEye Loaded pilots from file. Checking if deadeye has a bad word - nope, all good. Fading in (1) Unpausing Controller Events BGMManager FadeIn Fading to new ID: VTOL_Test_007_v3, (oldID: noSong.foo) FadeToRoutine fadeInTime:1 Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Setting mission start time (FlightReadyRoutine) Set mission start time to 1716.463 Checking if banker'slobby has a bad word - nope, all good. Checking if kevin5156'slobby has a bad word - nope, all good. Checking if chiefmcgrief'slobby has a bad word - nope, all good. Checking if limbo'slobby has a bad word - nope, all good. Checking if tim'slobby has a bad word - nope, all good. Checking if 24/7bvr has a bad word - nope, all good. Checking if pvecas has a bad word - nope, all good. Checking if grease11'slobby has a bad word - nope, all good. Checking if papamoose'slobby has a bad word - nope, all good. Checking if zoomer1'slobby has a bad word - nope, all good. Checking if pvpgunsonly has a bad word - nope, all good. Checking if thedesk'slobby has a bad word - nope, all good. Checking if testingmissions has a bad word - nope, all good. Checking if waffles'slobby has a bad word - nope, all good. Checking if deadeye has a bad word - nope, all good. Loading map from built-in campaign. Loading map from scenario directory. Checking if theboat has a bad word - nope, all good. Loading map from built-in campaign. Loading map from scenario directory. - loading item Dynamic Liberation - downloading update... - download complete in 0.3325195 seconds - loading item Decker's Training Grounds - downloading update... - download complete in 0.3607178 seconds - loading item SEAD practice - downloading update... - download complete in 0.3483887 seconds - loading item 1V1 Dogfight - downloading update... - download complete in 0.3190918 seconds - loading item Advance and Secure - Coop - downloading update... - download complete in 0.3037109 seconds - loading item Greek Islands Liberation - downloading update... - download complete in 0.2935791 seconds - loading item Podracing (race) - downloading update... - download complete in 0.3278809 seconds - loading item Battle of Taiwan 2054 - downloading update... - download complete in 0.3195801 seconds - loading item Divide and Conquer - downloading update... - download complete in 0.3300781 seconds - loading item Super Conquest - downloading update... - download complete in 0.3483887 seconds - loading item SURVIVOR (VTOL PvP Hunt) - downloading update... - loaded scenarios: - - Dynamic_Liberation_F_H16 - - Dynamic_Liberation_F_H8 - - Dynamic_Liberation_F_L - - Dynamic_Liberation_F_N - - Dynamic_Liberation_Q_H16 - - Dynamic_Liberation_Q_H8 - - Dynamic_Liberation_Q_L - - Dynamic_Liberation_Q_N Loading map from campaign directory. Loading map from scenario directory. Loading game settings from file. VTOLMPLobbyManager: Creating a lobby for 8 players VTOLMPLobbyManager: Successfully created lobby. CreateLobbyRoutine: Downloading the workshop item again to ensure latest version. CreateLobbyRoutine: Workshop item download complete in 0.3612061 seconds - loaded scenarios: - - Dynamic_Liberation_F_H16 - - Dynamic_Liberation_F_H8 - - Dynamic_Liberation_F_L - - Dynamic_Liberation_F_N - - Dynamic_Liberation_Q_H16 - - Dynamic_Liberation_Q_H8 - - Dynamic_Liberation_Q_L - - Dynamic_Liberation_Q_N CreateLobbyRoutine: running workshop item version 14 PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting AH94 to AH-94 PlayerVehicleReference: converting AV42C to AV-42C PlayerVehicleReference: converting F45A to F-45A Fading out Launching Multiplayer game for 2785198049:Dynamic_Liberation_F_N (map:afMtnsHills_DL) nextLaunchMode = Scenario Setting current campaign: 2785198049 Setting current scenario: Dynamic_Liberation_F_N Loading map from campaign directory. Loading map from scenario directory. The referenced script on this Behaviour (Game Object '[CameraRig]') is missing! Unloading 7 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 12.522300 ms VR SDK: OpenVR Display SDK is oculus: False Loaded scene: LoadingScene Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 155287. Total: 378.220900 ms (FindLiveObjects: 5.222500 ms CreateObjectMapping: 9.535200 ms MarkObjects: 360.401300 ms DeleteObjects: 3.061300 ms) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) BGMManager FadeIn Fading to new ID: VTOL_Test_005_v6, (oldID: VTOL_Test_007_v3) FadeToRoutine fadeInTime:2 Fading in (1) Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Unloading 11 Unused Serialized files (Serialized files now loaded: 1) Pausing Controller Events Fading out Unpausing Controller Events LoadingSceneController destroyed. [OVRManager] OnDestroy UnloadTime: 2.522700 ms MeshCombiner2 destroyed 0 meshes! New audio listener: Camera Setting up 14 workers. Loaded scene: CustomMapBase Initializing EndMission Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Starting jobs. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s VTOLMPAirbaseManager.RegisterRunway([0] Airbase A (Airbase 1).RunwayFwdCenter VTOLMPAirbaseManager.RegisterRunway([0] Airbase A (Airbase 1).RunwayBackwdCenter Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s VTOLMPAirbaseManager.RegisterRunway([1] Airbase B (Airbase 1).RunwayFwdCenter VTOLMPAirbaseManager.RegisterRunway([1] Airbase B (Airbase 1).RunwayBackwdCenter Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s VTOLMPAirbaseManager.RegisterRunway([3] Airbase C (Airbase 1).RunwayFwdCenter VTOLMPAirbaseManager.RegisterRunway([3] Airbase C (Airbase 1).RunwayBackwdCenter VTOLMPAirbaseManager.RegisterRunway([25] Airbase S (Airbase 2).RunwayFwd VTOLMPAirbaseManager.RegisterRunway([25] Airbase S (Airbase 2).RunwayRear Unloading 5964 unused Assets to reduce memory usage. Loaded Objects now: 176907. Total: 385.048600 ms (FindLiveObjects: 8.003300 ms CreateObjectMapping: 11.770000 ms MarkObjects: 361.911500 ms DeleteObjects: 3.363400 ms) VRLoadingView: VTMapManager.nextLaunchMode == Scenario Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Lobby message from Konami: load_0 Processing city chunk (3, 14) Lobby message from Konami: load_0.1007533 HowSealy (76561199115500498) is joining... Lobby message from HowSealy: join_76561199115500498,HowSealy VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561199115500498 Parse(76561199115500498) Lobby message from Konami: ilst_2;76561198142784487,DeadEye,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0; Lobby message from Konami: load_0.2015693 Jerry =iwal= (76561198265640092) is joining... Lobby message from Jerry =iwal=: join_76561198265640092,Im a Ok pliot VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: load_0.3022851 Lobby message from Konami: acpt_76561198265640092 Parse(76561198265640092) Lobby message from Konami: ilst_3;76561198142784487,DeadEye,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0; Lobby message from Konami: load_0.4025823 All jobs dispatched. Waiting for job completion. [RNDM]OnlineMaster05 (76561198216390747) is joining... Lobby message from Konami: load_0.5030378 Lobby message from [RNDM]OnlineMaster05: join_76561198216390747,OnlineMaster VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561198216390747 Parse(76561198216390747) Lobby message from Konami: ilst_4;76561198142784487,DeadEye,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0; Lobby message from Konami: load_0.6036974 GreenGuy (76561198839635462) is joining... Lobby message from GreenGuy: join_76561198839635462,Green VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561198839635462 Parse(76561198839635462) Lobby message from Konami: ilst_5;76561198142784487,DeadEye,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; Lobby message from Konami: load_0.703872 New max framerate: 357 Lobby message from Konami: load_0.8039344 Yerbua (76561198018955484) is joining... Lobby message from Yerbua: join_76561198018955484,Yerbua VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561198018955484 Parse(76561198018955484) Lobby message from Konami: ilst_6;76561198142784487,DeadEye,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0; All jobs complete. Time: 28.85962 Regenerating roads Async Collider Bake Job Routine complete! Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 400435. Total: 483.745800 ms (FindLiveObjects: 15.130000 ms CreateObjectMapping: 13.554600 ms MarkObjects: 454.792600 ms DeleteObjects: 0.268200 ms) BGMManager FadeOut Scenario loading 0 from node. Scenario loading 1 from node. Scenario loading 2 from node. Scenario loading 3 from node. Scenario loading 4 from node. Scenario loading 5 from node. Scenario loading 6 from node. Scenario loading 7 from node. Scenario loading 8 from node. 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Loaded conditional action, ID:2 Loaded conditional action, ID:3 Loaded conditional action, ID:4 Loaded conditional action, ID:5 Loaded conditional action, ID:6 Loaded conditional action, ID:7 Loaded conditional action, ID:8 Loaded conditional action, ID:9 Loaded conditional action, ID:10 Loaded conditional action, ID:11 Loaded conditional action, ID:13 Loaded conditional action, ID:14 Loaded conditional action, ID:15 Loaded conditional action, ID:16 Loaded conditional action, ID:17 Loaded conditional action, ID:18 Loaded conditional action, ID:25 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Loaded conditional action, ID:27 Loaded conditional action, ID:28 Loaded conditional action, ID:29 Loaded conditional action, ID:30 Loaded conditional action, ID:31 Loaded conditional action, ID:32 Loaded conditional action, ID:33 Loaded conditional action, ID:34 Loaded conditional action, ID:35 Loaded conditional action, ID:36 Loaded conditional action, ID:37 Loaded conditional action, ID:38 Loaded conditional action, ID:39 Loaded conditional action, ID:40 Loaded conditional action, ID:41 Loaded conditional action, ID:42 Loaded conditional action, ID:43 Loaded conditional action, ID:44 Loaded conditional action, ID:45 Loaded conditional action, ID:46 Loaded conditional action, ID:47 Loaded conditional action, ID:48 Loaded conditional action, ID:49 Loaded conditional action, ID:50 Loaded conditional action, ID:51 Loaded conditional action, ID:52 Loaded conditional action, ID:53 Loaded conditional action, ID:54 Loaded conditional action, ID:55 Loaded conditional action, ID:56 Loaded conditional action, ID:57 Loaded conditional action, ID:58 Loaded conditional action, ID:59 Loaded conditional action, ID:60 Loaded conditional action, ID:61 Loaded conditional action, ID:62 Loaded conditional action, ID:63 Loaded conditional action, ID:64 Loaded conditional action, ID:65 Loaded conditional action, ID:66 Loaded conditional action, ID:67 Loaded conditional action, ID:132 Loaded conditional action, ID:135 Loaded conditional action, ID:137 Loaded conditional action, ID:139 Loaded conditional action, ID:198 Loaded conditional action, ID:200 Loaded conditional action, ID:202 Loaded conditional action, ID:204 Loaded conditional action, ID:206 Loaded conditional action, ID:208 Loaded conditional action, ID:210 Loaded conditional action, ID:213 Loaded conditional action, ID:221 Loaded conditional action, ID:224 Loaded conditional action, ID:227 Loaded conditional action, ID:237 Loaded conditional action, ID:240 Loaded conditional action, ID:249 Loaded conditional action, ID:261 Loaded conditional action, ID:263 Loaded conditional action, ID:267 Loaded conditional action, ID:269 Loaded conditional action, ID:271 Loaded conditional action, ID:273 Loaded conditional action, ID:275 Loaded conditional action, ID:277 Loaded conditional action, ID:279 Loaded conditional action, ID:281 Loaded conditional action, ID:283 Loaded conditional action, ID:285 Loaded conditional action, ID:287 Loaded conditional action, ID:289 Loaded conditional action, ID:291 Loaded conditional action, ID:293 Loaded conditional action, ID:295 Loaded conditional action, ID:297 Loaded conditional action, ID:299 Loaded conditional action, ID:301 Loaded conditional action, ID:303 Loaded conditional action, ID:305 Loaded conditional action, ID:307 Loaded conditional action, ID:316 Loaded conditional action, ID:320 Loaded conditional action, ID:326 Loaded conditional action, ID:328 Loaded conditional action, ID:330 Loaded conditional action, ID:332 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Loaded conditional action, ID:336 Loaded conditional action, ID:341 Loaded conditional action, ID:345 Loaded conditional action, ID:349 Loaded conditional action, ID:356 Loaded conditional action, ID:358 Loaded conditional action, ID:362 Loaded conditional action, ID:365 Loaded conditional action, ID:369 Loaded conditional action, ID:372 Loaded conditional action, ID:376 Loaded conditional action, ID:380 Loaded conditional action, ID:382 Loaded conditional action, ID:385 Loaded conditional action, ID:389 Loaded conditional action, ID:393 Loaded conditional action, ID:397 Loaded conditional action, ID:401 Loaded conditional action, ID:404 Loaded conditional action, ID:406 Loaded conditional action, ID:408 Loaded conditional action, ID:411 Loaded conditional action, ID:415 Loaded conditional action, ID:419 Loaded conditional action, ID:422 Loaded conditional action, ID:426 Loaded conditional action, ID:430 Loaded conditional action, ID:433 Loaded conditional action, ID:437 Loaded conditional action, ID:441 Loaded conditional action, ID:444 Loaded conditional action, ID:448 Loaded conditional action, ID:452 Loaded conditional action, ID:455 Loaded conditional action, ID:459 Loaded conditional action, ID:463 Loaded conditional action, ID:466 Loaded conditional action, ID:470 Loaded conditional action, ID:474 Loaded conditional action, ID:477 Loaded conditional action, ID:481 Loaded conditional action, ID:485 Loaded conditional action, ID:488 Loaded conditional action, ID:492 Loaded conditional action, ID:496 Loaded conditional action, ID:499 Loaded conditional action, ID:502 Loaded conditional action, ID:505 Loaded conditional action, ID:507 Loaded conditional action, ID:509 Loaded conditional action, ID:513 Loaded conditional action, ID:515 Loaded conditional action, ID:517 Loaded conditional action, ID:519 Loaded conditional action, ID:523 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Verified maximum team slots for Dynamic Liberation Full -- Team A:16, Team B:1 Setting Airbase A to team Enemy Setting Airbase B to team Enemy Setting Airbase C to team Enemy Setting Airbase S to team Enemy Prespawning MP Alpha-1 [4] (altSpawnIdx == -1) Prespawning MP Alpha-2 [5] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Alpha-3 [6] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Bravo-1 [7] (altSpawnIdx == -1) Prespawning MP Bravo-2 [8] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Bravo-3 [9] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Delta-1 [10] (altSpawnIdx == -1) Prespawning MP Delta-2 [11] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Delta-3 [12] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Xray-1 [13] (altSpawnIdx == -1) Prespawning MP Xray-2 [14] (altSpawnIdx == -1) Prespawning MP Xray-3 [15] (altSpawnIdx == -1) PlayerVehicleReference: converting AH94 to AH-94 Prespawning MP Zulu-1 [16] (altSpawnIdx == -1) Prespawning MP Zulu-2 [17] (altSpawnIdx == -1) PlayerVehicleReference: converting AV42C to AV-42C Prespawning MP Spawn [872] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Lobby message from Konami: load_1 SetupVehicleSlots() PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting AH94 to AH-94 PlayerVehicleReference: converting AV42C to AV-42C PlayerVehicleReference: converting F45A to F-45A Setup Vehicle Slot: spawnID=4, idx=0 Setup Vehicle Slot: spawnID=5, idx=1 Setup Vehicle Slot: spawnID=6, idx=2 Setup Vehicle Slot: spawnID=7, idx=3 Setup Vehicle Slot: spawnID=8, idx=4 Setup Vehicle Slot: spawnID=9, idx=5 Setup Vehicle Slot: spawnID=10, idx=6 Setup Vehicle Slot: spawnID=11, idx=7 Setup Vehicle Slot: spawnID=12, idx=8 Setup Vehicle Slot: spawnID=13, idx=9 Setup Vehicle Slot: spawnID=13, idx=10 Setup Vehicle Slot: spawnID=14, idx=11 Setup Vehicle Slot: spawnID=14, idx=12 Setup Vehicle Slot: spawnID=15, idx=13 Setup Vehicle Slot: spawnID=16, idx=14 Setup Vehicle Slot: spawnID=17, idx=15 Setup Vehicle Slot: spawnID=872, idx=0 Setting up team seats for Team A:8 and Team B:0 Setting up budgets (Life mode) VR SDK: OpenVR Display SDK is oculus: False Fading in (1) New audio listener: Camera (eye) TelescopePiston.AutoGetRenderers() Setting up host VTNetworkManager: Clearing all sync collections. Creating socket host. VTSocketHost ctor Sending 'host created' message to clients Waiting for alt-spawn seed. Starting collider bake Collider bake complete. Time: 0s PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch VTOLMPSceneManager: altSpawnSeed set to 4636348 - Got alt-spawn seed of 4636348 Prespawning Aircraft Carrier [0] (altSpawnIdx == -1) Prespawning Assault Carrier [1] (altSpawnIdx == -1) Prespawning Cruiser [2] (altSpawnIdx == -1) Prespawning Cruiser [3] (altSpawnIdx == -1) Prespawning A-Bas Radar [18] (altSpawnIdx == -1) Prespawning A-Bas SAM 1 [19] (altSpawnIdx == 1) Prespawning A-Bas SAM 2 [20] (altSpawnIdx == 2) Prespawning A-Bas Bunk 1M [21] (altSpawnIdx == -1) Prespawning A-Bas Bunk 2E [22] (altSpawnIdx == 1) Prespawning A-Bas Bunk 3E [23] (altSpawnIdx == 0) Prespawning A-Bas Bunk 4M [24] (altSpawnIdx == 0) Prespawning A-Bas Bunk 5E [25] (altSpawnIdx == -1) Prespawning A-Bas Bunk 6E [26] (altSpawnIdx == 0) Prespawning A-Bas AAA 1E [27] (altSpawnIdx == -1) Prespawning A-Bas AAA 2M [28] (altSpawnIdx == -1) Prespawning B-Bas Radar [29] (altSpawnIdx == -1) Prespawning B-Bas SAM 1EM [30] (altSpawnIdx == 1) Prespawning B-Bas SAM 2EM [31] (altSpawnIdx == 1) Prespawning B-Bas Bunk 1M [32] (altSpawnIdx == -1) Prespawning B-Bas Bunk 2E [33] (altSpawnIdx == -1) Prespawning B-Bas Bunk 3E [34] (altSpawnIdx == 1) Prespawning B-Bas Bunk 4M [35] (altSpawnIdx == 0) Prespawning B-Bas Bunk 5E [36] (altSpawnIdx == 1) Prespawning B-Bas Bunk 6E [37] (altSpawnIdx == 0) Prespawning B-Bas AAA 1E [38] (altSpawnIdx == 0) Prespawning B-Bas AAA 2M [39] (altSpawnIdx == -1) Prespawning A-Bas IR 1E [40] (altSpawnIdx == -1) Prespawning A-Bas IR 2M [41] (altSpawnIdx == -1) Prespawning B-Bas IR 1E [42] (altSpawnIdx == 1) Prespawning B-Bas IR 2M [43] (altSpawnIdx == 0) Prespawning C-Bas Radar [44] (altSpawnIdx == -1) Prespawning C-Bas SAM 1EM [45] (altSpawnIdx == -1) Prespawning C-Bas SAM 2EM [46] (altSpawnIdx == -1) Prespawning C-Bas Bunk 1H [47] (altSpawnIdx == 1) Prespawning C-Bas Bunk 2E [48] (altSpawnIdx == -1) Prespawning C-Bas Bunk 3E [49] (altSpawnIdx == -1) Prespawning C-Bas Bunk 4E [50] (altSpawnIdx == 0) Prespawning C-Bas Bunk 5E [51] (altSpawnIdx == -1) Prespawning C-Bas Bank 6H [52] (altSpawnIdx == 0) Prespawning C-Bas Bunk 7M [53] (altSpawnIdx == -1) Prespawning C-Bas IR 1E [54] (altSpawnIdx == 0) Prespawning C-Bas IR 2M [55] (altSpawnIdx == 0) Prespawning C-Bas IR 3H [56] (altSpawnIdx == -1) Prespawning S-Bas Bunk 1 [57] (altSpawnIdx == 0) Prespawning S-Bas Bunk 2 [58] (altSpawnIdx == 2) Prespawning S-Bas Bunk 3 [59] (altSpawnIdx == 0) Prespawning S-Bas Bunk 4 [60] (altSpawnIdx == 2) Prespawning S-Bas IR 1 [61] (altSpawnIdx == 1) Prespawning S-Bas IR 2 [62] (altSpawnIdx == 1) Prespawning S-Bas IR 3 [63] (altSpawnIdx == 0) Prespawning S-Bas IR 4 [64] (altSpawnIdx == 0) Prespawning SP Player [68] (altSpawnIdx == -1) -2947174 e.engineEnabled = True SP Player [68].SetRadar(True) Prespawning A-Con Tank 01E [73] (altSpawnIdx == 1) Prespawning A-Con Tank 02E [74] (altSpawnIdx == 0) Prespawning A-Con Tank 03E [75] (altSpawnIdx == 0) Prespawning A-Con Tank 04E [76] (altSpawnIdx == 2) Prespawning A-Con Tank 05E [77] (altSpawnIdx == 0) Prespawning A-Con Tank 06E [78] (altSpawnIdx == 2) Prespawning A-Con Tank 07E [79] (altSpawnIdx == 2) Prespawning A-Con Tank 08E [80] (altSpawnIdx == 4) Prespawning A-Con Tank 09M [81] (altSpawnIdx == 4) Prespawning A-Con Tank 10M [82] (altSpawnIdx == 3) Prespawning A-Ext Tank 01 [83] (altSpawnIdx == 4) Prespawning A-Ext Tank 02 [84] (altSpawnIdx == -1) Prespawning A-Ext Tank 03 [85] (altSpawnIdx == 1) Prespawning A-Ext Tank 04 [86] (altSpawnIdx == 1) Prespawning A-Ext Tank 05 [87] (altSpawnIdx == 0) Prespawning A-Ext Tank 06 [88] (altSpawnIdx == -1) Prespawning A-Ext IR 01 [89] (altSpawnIdx == -1) Prespawning A-Ext IR 02 [90] (altSpawnIdx == -1) Prespawning A-Ext IR 03 [91] (altSpawnIdx == -1) Prespawning A-Ext IR 04 [92] (altSpawnIdx == 0) Prespawning A-Ext MAN A-01 [93] (altSpawnIdx == 0) Prespawning A-Ext MAN A-02 [94] (altSpawnIdx == 1) Prespawning A-Ext MAN A-03 [95] (altSpawnIdx == 1) Prespawning A-Ext MAN A-04 [96] (altSpawnIdx == 1) Prespawning C-Bas AAA 1E [97] (altSpawnIdx == 1) Prespawning C-Bas AAA 2M [98] (altSpawnIdx == 0) Prespawning C-Bas AAA 3H [99] (altSpawnIdx == 0) Prespawning A-Ext ASF A01 [510] (altSpawnIdx == 6) A-Ext ASF A01 [510].SetRadar(True) Prespawning A-Con ASF 07H [508] (altSpawnIdx == 1) -2959764 e.engineEnabled = False A-Con ASF 07H [508].SetRadar(True) Prespawning A-Con ASF 06H [507] (altSpawnIdx == 2) -2960992 e.engineEnabled = False A-Con ASF 06H [507].SetRadar(True) Prespawning A-ReiA ASF A03 [529] (altSpawnIdx == -1) A-ReiA ASF A03 [529].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF A02 [528] (altSpawnIdx == -1) A-ReiA ASF A02 [528].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF A01 [527] (altSpawnIdx == -1) A-ReiA ASF A01 [527].SetRadar(False) Prespawning A-ReiG ASF C03 [526] (altSpawnIdx == 0) -2967086 e.engineEnabled = False A-ReiG ASF C03 [526].SetRadar(True) Prespawning A-ReiG ASF C02 [525] (altSpawnIdx == -1) -2968314 e.engineEnabled = False A-ReiG ASF C02 [525].SetRadar(True) Prespawning A-ReiG ASF C01 [524] (altSpawnIdx == 1) -2969542 e.engineEnabled = False A-ReiG ASF C01 [524].SetRadar(True) Prespawning A-ReiG ASF B03 [523] (altSpawnIdx == 2) -2970652 e.engineEnabled = False A-ReiG ASF B03 [523].SetRadar(True) Prespawning A-ReiG ASF B02 [522] (altSpawnIdx == 2) -2972312 e.engineEnabled = False A-ReiG ASF B02 [522].SetRadar(True) Prespawning A-ReiG ASF B01 [521] (altSpawnIdx == -1) -2973972 e.engineEnabled = False A-ReiG ASF B01 [521].SetRadar(True) Prespawning A-ReiG ASF A03 [520] (altSpawnIdx == 0) -2975830 e.engineEnabled = False A-ReiG ASF A03 [520].SetRadar(True) Prespawning A-ReiG ASF A02 [519] (altSpawnIdx == 1) -2977452 e.engineEnabled = False A-ReiG ASF A02 [519].SetRadar(True) Prespawning A-ReiG ASF A01 [518] (altSpawnIdx == -1) -2979074 e.engineEnabled = False A-ReiG ASF A01 [518].SetRadar(True) Prespawning A-Ext SAAW 01 [117] (altSpawnIdx == -1) Prespawning A-Ext SAAW 02 [118] (altSpawnIdx == 0) Prespawning A-Ext SAAW 03 [119] (altSpawnIdx == -1) Prespawning A-Ext SAAW 04 [120] (altSpawnIdx == -1) Prespawning A-Ext SAAW 05 [121] (altSpawnIdx == -1) Prespawning A-Ext SAAW 06 [122] (altSpawnIdx == -1) Prespawning A-Ext MAN B-01 [123] (altSpawnIdx == 0) Prespawning A-Ext MAN B-02 [124] (altSpawnIdx == 0) Prespawning A-Ext MAN B-03 [125] (altSpawnIdx == -1) Prespawning A-Ext MAN B-04 [126] (altSpawnIdx == 0) Prespawning A-Ext MAN B-05 [127] (altSpawnIdx == -1) Prespawning A-Ext MAN B-06 [128] (altSpawnIdx == -1) Prespawning A-Con ASF 05M [506] (altSpawnIdx == -1) -2986234 e.engineEnabled = False A-Con ASF 05M [506].SetRadar(True) Prespawning A-Con ASF 04M [505] (altSpawnIdx == 6) A-Con ASF 04M [505].SetRadar(True) Prespawning A-Con ASF 03E [504] (altSpawnIdx == -1) -2989752 e.engineEnabled = False A-Con ASF 03E [504].SetRadar(True) Prespawning A-Con ASF 02E [503] (altSpawnIdx == 5) A-Con ASF 02E [503].SetRadar(True) Prespawning A-Obj Dock 01 C [134] (altSpawnIdx == -1) Prespawning A-Obj Dock 02 S [135] (altSpawnIdx == 0) Prespawning A-Obj Dock 03 R [136] (altSpawnIdx == 0) Prespawning A-Obj Dock 04 R [137] (altSpawnIdx == 0) Prespawning A-Obj Dock 05 C [138] (altSpawnIdx == -1) Prespawning A-Obj Dock 06 R [139] (altSpawnIdx == 0) Prespawning A-Obj Dock 07 S [140] (altSpawnIdx == 0) Prespawning A-Obj Dock 08 R [141] (altSpawnIdx == 0) Prespawning A-Obj Dock 09 C [142] (altSpawnIdx == 0) Prespawning A-Obj A58 01 [143] (altSpawnIdx == -1) -3003210 e.engineEnabled = False A-Obj A58 01 [143].SetRadar(True) Prespawning A-Obj A58 02 [144] (altSpawnIdx == -1) -3004438 e.engineEnabled = False A-Obj A58 02 [144].SetRadar(True) Prespawning A-Obj A58 03 [145] (altSpawnIdx == -1) -3005666 e.engineEnabled = False A-Obj A58 03 [145].SetRadar(True) Prespawning A-Obj A58 04 [146] (altSpawnIdx == -1) -3006894 e.engineEnabled = False A-Obj A58 04 [146].SetRadar(True) Prespawning A-Obj A58 05 [147] (altSpawnIdx == -1) -3008122 e.engineEnabled = False A-Obj A58 05 [147].SetRadar(True) Prespawning A-Obj A58 06 [148] (altSpawnIdx == -1) -3009350 e.engineEnabled = False A-Obj A58 06 [148].SetRadar(True) Prespawning A-Obj G25 01 [159] (altSpawnIdx == -1) -3010976 e.engineEnabled = False A-Obj G25 01 [159].SetRadar(True) Prespawning A-Obj G25 02 [160] (altSpawnIdx == -1) -3012154 e.engineEnabled = False A-Obj G25 02 [160].SetRadar(True) Prespawning A-Obj G25 03 [161] (altSpawnIdx == -1) -3013332 e.engineEnabled = False A-Obj G25 03 [161].SetRadar(True) Prespawning A-Obj G25 04 [162] (altSpawnIdx == -1) -3014510 e.engineEnabled = False A-Obj G25 04 [162].SetRadar(True) Prespawning A-Obj G25 05 [163] (altSpawnIdx == -1) -3015688 e.engineEnabled = False A-Obj G25 05 [163].SetRadar(True) Prespawning A-Obj G25 06 [164] (altSpawnIdx == -1) -3016866 e.engineEnabled = False A-Obj G25 06 [164].SetRadar(True) Prespawning A-Obj G25 07 [165] (altSpawnIdx == -1) -3018044 e.engineEnabled = False A-Obj G25 07 [165].SetRadar(True) Prespawning A-Obj G25 08 [166] (altSpawnIdx == -1) -3019222 e.engineEnabled = False A-Obj G25 08 [166].SetRadar(True) Prespawning A-Obj AWACS [168] (altSpawnIdx == -1) A-Obj AWACS [168].SetRadar(True) Prespawning A-Obj Hide 01 [169] (altSpawnIdx == 7) - set to synced alt spawn idx: 7 Prespawning A-Obj Hide 02 [170] (altSpawnIdx == 7) - set to synced alt spawn idx: 7 Prespawning A-Obj Hide 03 [171] (altSpawnIdx == 7) - set to synced alt spawn idx: 7 Prespawning A-Obj Hide 04 [172] (altSpawnIdx == 7) - set to synced alt spawn idx: 7 Prespawning A-Obj Hide 05 [173] (altSpawnIdx == 7) Prespawning A-Obj HMAD R1 [174] (altSpawnIdx == -1) -3023390 A-Obj HMAD R1 [174] SetEngageEnemies(False) - set to synced alt spawn idx: -1 Prespawning A-Obj HMAD R2 [175] (altSpawnIdx == -1) -3023668 A-Obj HMAD R2 [175] SetEngageEnemies(False) - set to synced alt spawn idx: -1 Prespawning A-Obj HMAD L1 [176] (altSpawnIdx == -1) -3023946 A-Obj HMAD L1 [176] SetEngageEnemies(False) - set to synced alt spawn idx: -1 Prespawning A-Obj HMAD L2 [177] (altSpawnIdx == -1) -3024206 A-Obj HMAD L2 [177] SetEngageEnemies(False) - set to synced alt spawn idx: -1 Prespawning A-Obj HMAD L3 [178] (altSpawnIdx == -1) -3024466 A-Obj HMAD L3 [178] SetEngageEnemies(False) Prespawning A-Obj Arty 01 [179] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning A-Obj Arty 02 [180] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning A-Obj Arty 03 [181] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning A-Obj Arty 04 [182] (altSpawnIdx == 0) Prespawning B-Con Tank 01E [185] (altSpawnIdx == 2) Prespawning B-Con Tank 02E [186] (altSpawnIdx == 1) Prespawning B-Con Tank 03E [187] (altSpawnIdx == 2) Prespawning B-Con Tank 04E [188] (altSpawnIdx == 0) Prespawning B-Con Tank 05E [189] (altSpawnIdx == 1) Prespawning B-Ext Tank 01 [190] (altSpawnIdx == 2) Prespawning B-Ext Tank 02 [191] (altSpawnIdx == -1) Prespawning B-Ext Tank 03 [192] (altSpawnIdx == 1) Prespawning B-Ext Tank 04 [193] (altSpawnIdx == 2) Prespawning B-Ext Tank 05 [194] (altSpawnIdx == 2) Prespawning B-Ext Tank 06 [195] (altSpawnIdx == 0) Prespawning B-Con Tank 06E [196] (altSpawnIdx == 1) Prespawning B-Con Tank 07E [197] (altSpawnIdx == 0) Prespawning B-Con Tank 08E [198] (altSpawnIdx == 2) Prespawning B-Con Tank 09M [199] (altSpawnIdx == 0) Prespawning B-Con Tank 10M [200] (altSpawnIdx == 0) Prespawning B-Con Tank 11M [201] (altSpawnIdx == -1) Prespawning B-Con Tank 12M [202] (altSpawnIdx == -1) Prespawning B-Con Tank 13H [203] (altSpawnIdx == 1) Prespawning B-Con Tank 14H [204] (altSpawnIdx == 0) Prespawning C-Con Tank 01E [205] (altSpawnIdx == -1) Prespawning C-Con Tank 02E [206] (altSpawnIdx == 0) Prespawning C-Con Tank 03E [207] (altSpawnIdx == 0) Prespawning C-Con Tank 04E [208] (altSpawnIdx == -1) Prespawning C-Con Tank 05M [209] (altSpawnIdx == 0) Prespawning C-Con Tank 06H [210] (altSpawnIdx == 0) Prespawning C-Ext Tank 01 [211] (altSpawnIdx == 0) Prespawning C-Ext Tank 02 [212] (altSpawnIdx == 0) Prespawning C-Ext Tank 03 [213] (altSpawnIdx == -1) Prespawning C-Ext Tank 05 [216] (altSpawnIdx == 0) Prespawning C-Ext Tank 04 [215] (altSpawnIdx == 0) Prespawning C-Ext Tank 06 [217] (altSpawnIdx == -1) Prespawning C-Con Tank 07E [218] (altSpawnIdx == -1) Prespawning C-Con Tank 08E [219] (altSpawnIdx == -1) Prespawning C-Con Tank 09E [220] (altSpawnIdx == 1) Prespawning C-Con Tank 10E [221] (altSpawnIdx == -1) Prespawning C-Con Tank 11M [222] (altSpawnIdx == 1) Prespawning C-Con Tank 12M [223] (altSpawnIdx == -1) Prespawning C-Con Tank 13H [224] (altSpawnIdx == 1) Prespawning C-Con Tank 14H [225] (altSpawnIdx == 1) Prespawning B-Ext IR 01 [226] (altSpawnIdx == 2) Prespawning B-Ext IR 02 [227] (altSpawnIdx == 1) Prespawning B-Ext IR 03 [228] (altSpawnIdx == -1) Prespawning B-Ext IR 04 [229] (altSpawnIdx == 2) Prespawning B-Ext IR 05 [230] (altSpawnIdx == 0) Prespawning C-Ext IR 01 [231] (altSpawnIdx == -1) Prespawning C-Ext IR 02 [232] (altSpawnIdx == -1) Prespawning C-Ext IR 03 [233] (altSpawnIdx == -1) Prespawning C-Ext IR 04 [234] (altSpawnIdx == 1) Prespawning C-Ext IR 05 [235] (altSpawnIdx == -1) Prespawning C-Ext IR 06 [236] (altSpawnIdx == -1) Prespawning B-Ext MAN A-01 [237] (altSpawnIdx == 1) Prespawning B-Ext MAN A-02 [238] (altSpawnIdx == 0) Prespawning B-Ext MAN A-03 [239] (altSpawnIdx == -1) Prespawning B-Ext MAN A-04 [240] (altSpawnIdx == 0) Prespawning B-Ext MAN A-05 [241] (altSpawnIdx == 1) Prespawning C-Ext MAN A-01 [242] (altSpawnIdx == 0) Prespawning C-Ext MAN A-02 [243] (altSpawnIdx == 0) Prespawning C-Ext MAN A-03 [244] (altSpawnIdx == -1) Prespawning C-Ext MAN A-04 [245] (altSpawnIdx == -1) Prespawning C-Ext MAN A-05 [246] (altSpawnIdx == -1) Prespawning C-ReiA ASF B01 [627] (altSpawnIdx == -1) C-ReiA ASF B01 [627].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF A03 [626] (altSpawnIdx == -1) C-ReiA ASF A03 [626].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF A02 [625] (altSpawnIdx == -1) C-ReiA ASF A02 [625].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF A01 [624] (altSpawnIdx == -1) C-ReiA ASF A01 [624].SetRadar(False) Prespawning C-ReiG ASF C03 [623] (altSpawnIdx == -1) -3057320 e.engineEnabled = False C-ReiG ASF C03 [623].SetRadar(True) Prespawning C-ReiG ASF C02 [622] (altSpawnIdx == -1) -3058548 e.engineEnabled = False C-ReiG ASF C02 [622].SetRadar(True) Prespawning C-ReiG ASF C01 [621] (altSpawnIdx == 0) -3059776 e.engineEnabled = False C-ReiG ASF C01 [621].SetRadar(True) Prespawning C-ReiG ASF B03 [620] (altSpawnIdx == 1) -3060886 e.engineEnabled = False C-ReiG ASF B03 [620].SetRadar(True) Prespawning C-ReiG ASF B02 [619] (altSpawnIdx == 0) -3062546 e.engineEnabled = False C-ReiG ASF B02 [619].SetRadar(True) Prespawning B-Ext ASF A03 [570] (altSpawnIdx == 1) -3064404 e.engineEnabled = False B-Ext ASF A03 [570].SetRadar(True) Prespawning B-Ext ASF A02 [569] (altSpawnIdx == 2) -3066026 e.engineEnabled = False B-Ext ASF A02 [569].SetRadar(True) Prespawning B-Ext ASF A01 [568] (altSpawnIdx == 1) -3067648 e.engineEnabled = False B-Ext ASF A01 [568].SetRadar(True) Prespawning B-Con ASF 07H [567] (altSpawnIdx == 3) B-Con ASF 07H [567].SetRadar(True) Prespawning B-Con ASF 06H [566] (altSpawnIdx == 0) -3070418 e.engineEnabled = False B-Con ASF 06H [566].SetRadar(True) Prespawning B-Con ASF 05M [565] (altSpawnIdx == 0) -3071528 e.engineEnabled = False B-Con ASF 05M [565].SetRadar(True) Prespawning B-Con ASF 04M [564] (altSpawnIdx == 6) B-Con ASF 04M [564].SetRadar(True) Prespawning B-Con ASF 03E [563] (altSpawnIdx == 2) -3075046 e.engineEnabled = False B-Con ASF 03E [563].SetRadar(True) Prespawning B-Con ASF 02E [562] (altSpawnIdx == -1) -3076668 e.engineEnabled = False B-Con ASF 02E [562].SetRadar(True) Prespawning B-Con ASF 01E [561] (altSpawnIdx == 0) -3078290 e.engineEnabled = False B-Con ASF 01E [561].SetRadar(True) Prespawning B-Ext SAM A R1 [299] (altSpawnIdx == -1) Prespawning B-Ext SAM A L1 [300] (altSpawnIdx == -1) Prespawning B-Ext SAM A L2 [301] (altSpawnIdx == -1) Prespawning B-Ext SAAW 01 [303] (altSpawnIdx == 2) Prespawning B-Ext SAAW 02 [304] (altSpawnIdx == 0) Prespawning B-Ext SAAW 03 [305] (altSpawnIdx == -1) Prespawning B-Ext SAAW 04 [306] (altSpawnIdx == 0) Prespawning B-Ext SAAW 05 [307] (altSpawnIdx == 1) Prespawning B-Ext SAAW 06 [308] (altSpawnIdx == 2) Prespawning B-Ext MAN B-01 [313] (altSpawnIdx == 1) Prespawning B-Ext MAN B-02 [314] (altSpawnIdx == 1) Prespawning B-Ext MAN B-03 [315] (altSpawnIdx == -1) Prespawning B-Ext MAN B-04 [316] (altSpawnIdx == 1) Prespawning B-Ext MAN B-05 [317] (altSpawnIdx == 0) Prespawning B-Ext MAN B-06 [318] (altSpawnIdx == 0) Prespawning C-Ext SAM R1 [319] (altSpawnIdx == 0) Prespawning C-Ext SAM R2 [320] (altSpawnIdx == 3) Prespawning C-Ext SAM R3 [321] (altSpawnIdx == 0) Prespawning C-Ext SAM SA1 [322] (altSpawnIdx == -1) Prespawning C-Ext SAM SA2 [323] (altSpawnIdx == -1) Prespawning C-Ext SAM SB1 [324] (altSpawnIdx == -1) Prespawning C-Ext SAM SB2 [325] (altSpawnIdx == -1) Prespawning C-Ext SAM SC1 [326] (altSpawnIdx == -1) Prespawning C-Ext SAM SC2 [327] (altSpawnIdx == -1) Prespawning C-Ext SAAW 01 [328] (altSpawnIdx == -1) Prespawning C-Ext SAAW 02 [329] (altSpawnIdx == 0) Prespawning C-Ext SAAW 03 [330] (altSpawnIdx == -1) Prespawning C-Ext SAAW 04 [331] (altSpawnIdx == -1) Prespawning C-Ext SAAW 05 [332] (altSpawnIdx == 1) Prespawning C-Ext SAAW 06 [333] (altSpawnIdx == 0) Prespawning C-Ext MAN B-01 [334] (altSpawnIdx == 0) Prespawning C-Ext MAN B-02 [335] (altSpawnIdx == 1) Prespawning C-Ext MAN B-03 [336] (altSpawnIdx == -1) Prespawning C-Ext MAN B-04 [337] (altSpawnIdx == 1) Prespawning C-Ext MAN B-05 [338] (altSpawnIdx == 0) Prespawning C-Ext MAN B-06 [339] (altSpawnIdx == 0) Prespawning C-ReiG ASF B01 [618] (altSpawnIdx == -1) -3092538 e.engineEnabled = False C-ReiG ASF B01 [618].SetRadar(True) Prespawning C-ReiG ASF A03 [617] (altSpawnIdx == 0) -3094396 e.engineEnabled = False C-ReiG ASF A03 [617].SetRadar(True) Prespawning C-ReiG ASF A02 [616] (altSpawnIdx == 1) -3096018 e.engineEnabled = False C-ReiG ASF A02 [616].SetRadar(True) Prespawning C-ReiG ASF A01 [615] (altSpawnIdx == 1) -3097640 e.engineEnabled = False C-ReiG ASF A01 [615].SetRadar(True) Prespawning C-Con Tank 16H [614] (altSpawnIdx == 0) Prespawning C-Con Tank 15M [613] (altSpawnIdx == -1) Prespawning B-Obj AWACS [346] (altSpawnIdx == -1) B-Obj AWACS [346].SetRadar(True) Prespawning C-Obj AWACS [347] (altSpawnIdx == -1) C-Obj AWACS [347].SetRadar(True) Prespawning B-Obj A58 01 [348] (altSpawnIdx == -1) -3102510 e.engineEnabled = False B-Obj A58 01 [348].SetRadar(True) Prespawning B-Obj A58 02 [349] (altSpawnIdx == -1) -3103738 e.engineEnabled = False B-Obj A58 02 [349].SetRadar(True) Prespawning B-Obj A58 03 [350] (altSpawnIdx == -1) -3104966 e.engineEnabled = False B-Obj A58 03 [350].SetRadar(True) Prespawning B-Obj A58 04 [351] (altSpawnIdx == -1) -3106194 e.engineEnabled = False B-Obj A58 04 [351].SetRadar(True) Prespawning B-Obj A58 05 [352] (altSpawnIdx == -1) -3107422 e.engineEnabled = False B-Obj A58 05 [352].SetRadar(True) Prespawning B-Obj A58 06 [353] (altSpawnIdx == -1) -3108650 e.engineEnabled = False B-Obj A58 06 [353].SetRadar(True) Prespawning C-Obj A58 01 [354] (altSpawnIdx == -1) -3109878 e.engineEnabled = False C-Obj A58 01 [354].SetRadar(True) Prespawning C-Obj A58 02 [355] (altSpawnIdx == -1) -3111106 e.engineEnabled = False C-Obj A58 02 [355].SetRadar(True) Prespawning C-Obj A58 03 [356] (altSpawnIdx == -1) -3112334 e.engineEnabled = False C-Obj A58 03 [356].SetRadar(True) Prespawning C-Obj A58 04 [357] (altSpawnIdx == -1) -3113562 e.engineEnabled = False C-Obj A58 04 [357].SetRadar(True) Prespawning C-Obj A58 05 [358] (altSpawnIdx == -1) -3114790 e.engineEnabled = False C-Obj A58 05 [358].SetRadar(True) Prespawning C-Obj A58 06 [359] (altSpawnIdx == -1) -3116018 e.engineEnabled = False C-Obj A58 06 [359].SetRadar(True) Prespawning B-Obj G25 01 [360] (altSpawnIdx == -1) -3117644 e.engineEnabled = False B-Obj G25 01 [360].SetRadar(True) Prespawning B-Obj G25 02 [361] (altSpawnIdx == -1) -3118822 e.engineEnabled = False B-Obj G25 02 [361].SetRadar(True) Prespawning B-Obj G25 03 [362] (altSpawnIdx == -1) -3120000 e.engineEnabled = False B-Obj G25 03 [362].SetRadar(True) Prespawning B-Obj G25 04 [363] (altSpawnIdx == -1) -3121178 e.engineEnabled = False B-Obj G25 04 [363].SetRadar(True) Prespawning B-Obj G25 05 [364] (altSpawnIdx == -1) -3122356 e.engineEnabled = False B-Obj G25 05 [364].SetRadar(True) Prespawning B-Obj G25 06 [365] (altSpawnIdx == -1) -3123534 e.engineEnabled = False B-Obj G25 06 [365].SetRadar(True) Prespawning B-Obj G25 07 [366] (altSpawnIdx == -1) -3124712 e.engineEnabled = False B-Obj G25 07 [366].SetRadar(True) Prespawning B-Obj G25 08 [367] (altSpawnIdx == -1) -3125890 e.engineEnabled = False B-Obj G25 08 [367].SetRadar(True) Prespawning C-Obj G25 01 [368] (altSpawnIdx == -1) -3127068 e.engineEnabled = False C-Obj G25 01 [368].SetRadar(True) Prespawning C-Obj G25 02 [369] (altSpawnIdx == -1) -3128246 e.engineEnabled = False C-Obj G25 02 [369].SetRadar(True) Prespawning C-Obj G25 03 [370] (altSpawnIdx == -1) -3129424 e.engineEnabled = False C-Obj G25 03 [370].SetRadar(True) Prespawning C-Obj G25 04 [371] (altSpawnIdx == -1) -3130602 e.engineEnabled = False C-Obj G25 04 [371].SetRadar(True) Prespawning C-Obj G25 05 [372] (altSpawnIdx == -1) -3131780 e.engineEnabled = False C-Obj G25 05 [372].SetRadar(True) Prespawning C-Obj G25 06 [373] (altSpawnIdx == -1) -3132958 e.engineEnabled = False C-Obj G25 06 [373].SetRadar(True) Prespawning C-Obj G25 07 [374] (altSpawnIdx == -1) -3134136 e.engineEnabled = False C-Obj G25 07 [374].SetRadar(True) Prespawning C-Obj G25 08 [375] (altSpawnIdx == -1) -3135314 e.engineEnabled = False C-Obj G25 08 [375].SetRadar(True) Prespawning B-Obj Dock 01 C [376] (altSpawnIdx == -1) Prespawning B-Obj Dock 02 S [377] (altSpawnIdx == 0) Prespawning B-Obj Dock 05 G [381] (altSpawnIdx == -1) Prespawning B-Obj Dock 03 C [379] (altSpawnIdx == -1) Prespawning B-Obj Dock 04 R [380] (altSpawnIdx == -1) Prespawning B-Obj Dock 06 C [382] (altSpawnIdx == -1) Prespawning B-Obj Dock 07 S [383] (altSpawnIdx == 0) Prespawning B-Obj Dock 08 G [385] (altSpawnIdx == -1) Prespawning C-Obj Dock 01 C [386] (altSpawnIdx == 0) Prespawning C-Obj Dock 02 S [387] (altSpawnIdx == 0) Prespawning C-Obj Dock 03 C [388] (altSpawnIdx == 0) Prespawning C-Obj Dock 04 M [389] (altSpawnIdx == 0) Prespawning C-Obj Dock 05 M [390] (altSpawnIdx == -1) Prespawning C-Obj Dock 06 C [391] (altSpawnIdx == 0) Prespawning C-Obj Dock 07 S [392] (altSpawnIdx == -1) Prespawning C-Obj Dock 08 M [393] (altSpawnIdx == -1) Prespawning C-Obj Dock 09 M [394] (altSpawnIdx == -1) Prespawning C-Obj Dock 10 C [395] (altSpawnIdx == 0) Prespawning C-Obj Dock 11 M [396] (altSpawnIdx == 0) Prespawning C-Obj Dock 12 M [397] (altSpawnIdx == 0) Prespawning B-Obj BombA 01 [398] (altSpawnIdx == -1) B-Obj BombA 01 [398].SetRadar(True) Prespawning B-Obj BombA 02 [399] (altSpawnIdx == -1) B-Obj BombA 02 [399].SetRadar(True) Prespawning B-Obj BombA 03 [400] (altSpawnIdx == -1) B-Obj BombA 03 [400].SetRadar(True) Prespawning B-Obj BombA tgt [403] (altSpawnIdx == -1) Prespawning C-Obj BombB 01 [404] (altSpawnIdx == -1) C-Obj BombB 01 [404].SetRadar(True) Prespawning C-Obj BombB 02 [405] (altSpawnIdx == -1) C-Obj BombB 02 [405].SetRadar(True) Prespawning C-Obj BombB 03 [406] (altSpawnIdx == -1) C-Obj BombB 03 [406].SetRadar(True) Prespawning C-Obj BombB tgt [407] (altSpawnIdx == -1) Prespawning B-Obj AC Car-01 [408] (altSpawnIdx == -1) Prespawning B-Obj AC Cru-02 [412] (altSpawnIdx == -1) Prespawning B-Obj AC Cru-01 [411] (altSpawnIdx == 1) Prespawning B-Obj AC A30-01 [414] (altSpawnIdx == -1) -3171924 e.engineEnabled = False B-Obj AC A30-01 [414].SetRadar(True) Prespawning B-Obj AC A30-02 [416] (altSpawnIdx == -1) -3173546 e.engineEnabled = False B-Obj AC A30-02 [416].SetRadar(True) Prespawning B-Obj AC A30-03 [417] (altSpawnIdx == -1) -3175168 e.engineEnabled = False B-Obj AC A30-03 [417].SetRadar(True) Prespawning B-Obj AC A30-04 [418] (altSpawnIdx == -1) -3176790 e.engineEnabled = False B-Obj AC A30-04 [418].SetRadar(True) Prespawning B-Obj AC A30-05 [419] (altSpawnIdx == -1) -3178412 e.engineEnabled = False B-Obj AC A30-05 [419].SetRadar(True) Prespawning B-Obj AC A30-06 [420] (altSpawnIdx == -1) -3180034 e.engineEnabled = False B-Obj AC A30-06 [420].SetRadar(True) Prespawning B-Obj AC A30-10 [428] (altSpawnIdx == -1) -3181656 e.engineEnabled = False B-Obj AC A30-10 [428].SetRadar(True) Prespawning B-Obj AC A30-09 [427] (altSpawnIdx == -1) -3183278 e.engineEnabled = False B-Obj AC A30-09 [427].SetRadar(True) Prespawning B-Obj AC A30-08 [426] (altSpawnIdx == -1) -3184900 e.engineEnabled = False B-Obj AC A30-08 [426].SetRadar(True) Prespawning B-Obj AC A30-07 [425] (altSpawnIdx == -1) -3186522 e.engineEnabled = False B-Obj AC A30-07 [425].SetRadar(True) Prespawning B-Obj Crus 01 [429] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning B-Obj Crus 02 [430] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning B-Obj Crus 03 [431] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning B-Obj Crus 04 [432] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning B-Obj Crus 05 [433] (altSpawnIdx == -1) Prespawning C-Obj Road B01 [434] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road B02 [435] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 01 [436] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 02 [437] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 03 [438] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 04 [439] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 05 [440] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 06 [441] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 07 [442] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 08 [443] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 09 [444] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 10 [445] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 11 [446] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 12 [447] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 13 [448] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 14 [449] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 15 [450] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 16 [451] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 17 [452] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 18 [453] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 19 [454] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 20 [455] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 21 [456] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 22 [457] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 23 [458] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 24 [459] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj Road 25 [460] (altSpawnIdx == 0) Prespawning C-Obj Slippy [461] (altSpawnIdx == 3) C-Obj Slippy [461].SetRadar(False) Prespawning C-Obj Slip 01 [462] (altSpawnIdx == -1) C-Obj Slip 01 [462].SetRadar(True) Prespawning C-Obj Slip 02 [463] (altSpawnIdx == -1) C-Obj Slip 02 [463].SetRadar(True) Prespawning C-Obj Slip 03 [464] (altSpawnIdx == 0) C-Obj Slip 03 [464].SetRadar(True) Prespawning C-Obj Slip 04 [465] (altSpawnIdx == -1) C-Obj Slip 04 [465].SetRadar(True) Prespawning C-Obj Slip 05 [466] (altSpawnIdx == 0) C-Obj Slip 05 [466].SetRadar(True) Prespawning C-Obj RBoat 01 [467] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj RBoat 02 [468] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj RBoat 03 [469] (altSpawnIdx == 0) Prespawning C-Obj RBoat 04 [470] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj RBoat 05 [471] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj RBoat 06 [472] (altSpawnIdx == 0) Prespawning C-Obj RBoat 07 [473] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj RBoat 08 [474] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj RBoat 09 [475] (altSpawnIdx == -1) Prespawning B-FOB Tent 01 [476] (altSpawnIdx == -1) Prespawning B-FOB Tent 02 [477] (altSpawnIdx == -1) Prespawning B-FOB IRAPC [478] (altSpawnIdx == -1) Prespawning B-FOB Tank [479] (altSpawnIdx == -1) Prespawning C-FOB Tank [488] (altSpawnIdx == -1) Prespawning C-FOB IRAPC [489] (altSpawnIdx == -1) Prespawning C-FOB Tent 02 [493] (altSpawnIdx == -1) Prespawning C-FOB Tent 01 [492] (altSpawnIdx == -1) Prespawning A-Obj HMAD T [494] (altSpawnIdx == 1) Prespawning A-Con Tank 11M [496] (altSpawnIdx == 2) Prespawning A-Con Tank 12M [497] (altSpawnIdx == 0) Prespawning A-Con Tank 13H [498] (altSpawnIdx == -1) Prespawning A-Con Tank 14H [499] (altSpawnIdx == 2) Prespawning A-Con Tank 15H [500] (altSpawnIdx == 1) Prespawning A-Con Tank 16H [501] (altSpawnIdx == 5) Prespawning A-Con ASF 01E [502] (altSpawnIdx == 4) A-Con ASF 01E [502].SetRadar(True) Prespawning A-Ext ASF A02 [511] (altSpawnIdx == -1) -3223210 e.engineEnabled = False A-Ext ASF A02 [511].SetRadar(True) Prespawning A-Ext ASF A03 [512] (altSpawnIdx == 5) A-Ext ASF A03 [512].SetRadar(True) Prespawning A-Ext ASF B01 [513] (altSpawnIdx == 0) -3226454 e.engineEnabled = False A-Ext ASF B01 [513].SetRadar(True) Prespawning A-Ext ASF B02 [514] (altSpawnIdx == 3) A-Ext ASF B02 [514].SetRadar(True) Prespawning A-Ext ASF C01 [515] (altSpawnIdx == -1) -3229500 e.engineEnabled = False A-Ext ASF C01 [515].SetRadar(True) Prespawning A-Ext ASF C02 [516] (altSpawnIdx == 0) -3231160 e.engineEnabled = False A-Ext ASF C02 [516].SetRadar(True) Prespawning A-Ext ASF C03 [517] (altSpawnIdx == 3) A-Ext ASF C03 [517].SetRadar(True) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF B01 [530] (altSpawnIdx == -1) A-ReiA ASF B01 [530].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF B02 [531] (altSpawnIdx == -1) A-ReiA ASF B02 [531].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF B03 [532] (altSpawnIdx == -1) A-ReiA ASF B03 [532].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF C01 [533] (altSpawnIdx == -1) A-ReiA ASF C01 [533].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF C02 [534] (altSpawnIdx == -1) A-ReiA ASF C02 [534].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF C03 [535] (altSpawnIdx == -1) A-ReiA ASF C03 [535].SetRadar(False) Prespawning A-ReiG A Timer [536] (altSpawnIdx == 4) Prespawning A-ReiG B Timer [537] (altSpawnIdx == 0) Prespawning A-ReiG C Timer [538] (altSpawnIdx == 1) Prespawning A-ReiA A Timer [539] (altSpawnIdx == 1) Prespawning A-ReiA B Timer [540] (altSpawnIdx == 4) Prespawning A-ReiA C Timer [541] (altSpawnIdx == 2) Prespawning B-ReiG A Timer [542] (altSpawnIdx == 2) Prespawning B-ReiG B Timer [543] (altSpawnIdx == 2) Prespawning B-ReiG C Timer [544] (altSpawnIdx == 1) Prespawning B-ReiA A Timer [545] (altSpawnIdx == 2) Prespawning B-ReiA B Timer [546] (altSpawnIdx == 1) Prespawning B-ReiA C Timer [547] (altSpawnIdx == 4) Prespawning C-ReiG A Timer [548] (altSpawnIdx == -1) Prespawning C-ReiG B Timer [549] (altSpawnIdx == 0) Prespawning C-ReiG C Timer [550] (altSpawnIdx == 1) Prespawning C-ReiA A Timer [551] (altSpawnIdx == 0) Prespawning C-ReiA B Timer [552] (altSpawnIdx == -1) Prespawning C-ReiA C Timer [553] (altSpawnIdx == 1) Prespawning A-Bas Bunk 7H [554] (altSpawnIdx == -1) Prespawning A-Bas Bunk 8H [555] (altSpawnIdx == -1) Prespawning A-Bas AAA 3H [556] (altSpawnIdx == -1) Prespawning A-Bas IR 3H [557] (altSpawnIdx == -1) Prespawning B-Con Tank 15H [558] (altSpawnIdx == -1) Prespawning B-Con Tank 16H [559] (altSpawnIdx == 1) Prespawning B-Ext ASF B01 [571] (altSpawnIdx == -1) -3249796 e.engineEnabled = False B-Ext ASF B01 [571].SetRadar(True) Prespawning B-Ext ASF B02 [572] (altSpawnIdx == 0) -3251418 e.engineEnabled = False B-Ext ASF B02 [572].SetRadar(True) Prespawning B-Ext ASF C01 [573] (altSpawnIdx == 1) -3252842 e.engineEnabled = False B-Ext ASF C01 [573].SetRadar(True) Prespawning B-Ext ASF C02 [574] (altSpawnIdx == 3) B-Ext ASF C02 [574].SetRadar(True) Prespawning B-Ext ASF C03 [575] (altSpawnIdx == 0) -3256162 e.engineEnabled = False B-Ext ASF C03 [575].SetRadar(True) Prespawning B-ReiG ASF A01 [576] (altSpawnIdx == 1) -3258020 e.engineEnabled = False B-ReiG ASF A01 [576].SetRadar(True) Prespawning B-ReiG ASF A02 [577] (altSpawnIdx == 0) -3259642 e.engineEnabled = False B-ReiG ASF A02 [577].SetRadar(True) Prespawning B-ReiG ASF A03 [578] (altSpawnIdx == 2) -3261264 e.engineEnabled = False B-ReiG ASF A03 [578].SetRadar(True) Prespawning B-ReiG ASF B01 [579] (altSpawnIdx == 2) -3262688 e.engineEnabled = False B-ReiG ASF B01 [579].SetRadar(True) Prespawning B-ReiG ASF B02 [580] (altSpawnIdx == 1) -3264348 e.engineEnabled = False B-ReiG ASF B02 [580].SetRadar(True) Prespawning B-ReiG ASF B03 [581] (altSpawnIdx == 0) -3266008 e.engineEnabled = False B-ReiG ASF B03 [581].SetRadar(True) Prespawning B-ReiG ASF C01 [582] (altSpawnIdx == 2) -3267786 e.engineEnabled = False B-ReiG ASF C01 [582].SetRadar(True) Prespawning B-ReiG ASF C02 [583] (altSpawnIdx == 1) -3269014 e.engineEnabled = False B-ReiG ASF C02 [583].SetRadar(True) Prespawning B-ReiG ASF C03 [584] (altSpawnIdx == -1) -3270242 e.engineEnabled = False B-ReiG ASF C03 [584].SetRadar(True) Prespawning B-ReiA ASF A01 [585] (altSpawnIdx == -1) B-ReiA ASF A01 [585].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF A02 [586] (altSpawnIdx == -1) B-ReiA ASF A02 [586].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF A03 [587] (altSpawnIdx == -1) B-ReiA ASF A03 [587].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF B01 [588] (altSpawnIdx == -1) B-ReiA ASF B01 [588].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF B02 [589] (altSpawnIdx == -1) B-ReiA ASF B02 [589].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF B03 [590] (altSpawnIdx == -1) B-ReiA ASF B03 [590].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF C01 [591] (altSpawnIdx == -1) B-ReiA ASF C01 [591].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF C02 [592] (altSpawnIdx == -1) B-ReiA ASF C02 [592].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF C03 [593] (altSpawnIdx == -1) B-ReiA ASF C03 [593].SetRadar(False) Prespawning B-Bas Bunk 7H [594] (altSpawnIdx == -1) Prespawning B-Bas Bunk 8H [595] (altSpawnIdx == -1) Prespawning B-Base AAA 3H [596] (altSpawnIdx == -1) Prespawning B-Bas IR 3H [597] (altSpawnIdx == -1) Prespawning C-Con ASF 01E [598] (altSpawnIdx == 3) C-Con ASF 01E [598].SetRadar(True) Prespawning C-Con ASF 02E [599] (altSpawnIdx == 1) -3289096 e.engineEnabled = False C-Con ASF 02E [599].SetRadar(True) Prespawning C-Con ASF 03E [600] (altSpawnIdx == 0) -3290718 e.engineEnabled = False C-Con ASF 03E [600].SetRadar(True) Prespawning C-Con ASF 04M [601] (altSpawnIdx == 0) -3292142 e.engineEnabled = False C-Con ASF 04M [601].SetRadar(True) Prespawning C-Con ASF 05M [602] (altSpawnIdx == 2) -3293802 e.engineEnabled = False C-Con ASF 05M [602].SetRadar(True) Prespawning C-Con ASF 06H [603] (altSpawnIdx == 6) C-Con ASF 06H [603].SetRadar(True) Prespawning C-Con ASF 07H [604] (altSpawnIdx == 0) -3296808 e.engineEnabled = False C-Con ASF 07H [604].SetRadar(True) Prespawning C-Ext ASF A01 [605] (altSpawnIdx == 6) C-Ext ASF A01 [605].SetRadar(True) Prespawning C-Ext ASF A02 [606] (altSpawnIdx == 0) -3299738 e.engineEnabled = False C-Ext ASF A02 [606].SetRadar(True) Prespawning C-Ext ASF A03 [607] (altSpawnIdx == -1) -3301360 e.engineEnabled = False C-Ext ASF A03 [607].SetRadar(True) Prespawning C-Ext ASF B01 [608] (altSpawnIdx == -1) -3302982 e.engineEnabled = False C-Ext ASF B01 [608].SetRadar(True) Prespawning C-Ext ASF B02 [609] (altSpawnIdx == 3) C-Ext ASF B02 [609].SetRadar(True) Prespawning C-Ext ASF C01 [610] (altSpawnIdx == 3) C-Ext ASF C01 [610].SetRadar(True) Prespawning C-Ext ASF C02 [611] (altSpawnIdx == -1) -3307688 e.engineEnabled = False C-Ext ASF C02 [611].SetRadar(True) Prespawning C-Ext ASF C03 [612] (altSpawnIdx == 5) C-Ext ASF C03 [612].SetRadar(True) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF B02 [628] (altSpawnIdx == -1) C-ReiA ASF B02 [628].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF B03 [629] (altSpawnIdx == -1) C-ReiA ASF B03 [629].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF C01 [631] (altSpawnIdx == -1) C-ReiA ASF C01 [631].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF C02 [632] (altSpawnIdx == -1) C-ReiA ASF C02 [632].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF C03 [633] (altSpawnIdx == -1) C-ReiA ASF C03 [633].SetRadar(False) Prespawning C-Bas Bunk 8M [634] (altSpawnIdx == 1) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF D01 [635] (altSpawnIdx == -1) A-ReiA ASF D01 [635].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF D02 [636] (altSpawnIdx == -1) A-ReiA ASF D02 [636].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF D03 [637] (altSpawnIdx == -1) A-ReiA ASF D03 [637].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF D01 [638] (altSpawnIdx == -1) B-ReiA ASF D01 [638].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF D02 [639] (altSpawnIdx == -1) B-ReiA ASF D02 [639].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF D03 [640] (altSpawnIdx == -1) B-ReiA ASF D03 [640].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF D01 [641] (altSpawnIdx == -1) C-ReiA ASF D01 [641].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF D02 [642] (altSpawnIdx == -1) C-ReiA ASF D02 [642].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF D03 [643] (altSpawnIdx == -1) C-ReiA ASF D03 [643].SetRadar(False) Prespawning A-ReiA D Timer [644] (altSpawnIdx == 0) Prespawning B-ReiA D Timer [645] (altSpawnIdx == 2) Prespawning C-ReiA D Timer [646] (altSpawnIdx == 2) Prespawning B-Bas SAM 1H [649] (altSpawnIdx == 0) Prespawning B-Bas SAM 2H [650] (altSpawnIdx == 0) Prespawning C-Bas SAM 1H [651] (altSpawnIdx == -1) Prespawning C-Bas SAM 2H [652] (altSpawnIdx == 1) Prespawning Shazboat 01 [653] (altSpawnIdx == -1) Prespawning Shazboat 02 [654] (altSpawnIdx == -1) Prespawning Shazboat 03 [655] (altSpawnIdx == -1) Prespawning Shazboat 04 [656] (altSpawnIdx == -1) Prespawning Shazboat 05 [657] (altSpawnIdx == -1) Prespawning Shazboat 06 [658] (altSpawnIdx == -1) Prespawning Shazboat 07 [659] (altSpawnIdx == -1) Prespawning Shazboat 08 [660] (altSpawnIdx == -1) Prespawning Shazboat 09 [661] (altSpawnIdx == -1) Prespawning Shazboat 10 [662] (altSpawnIdx == -1) Prespawning Shazboat 11 [663] (altSpawnIdx == -1) Prespawning Shazboat 12 [664] (altSpawnIdx == -1) Prespawning Shazboat 13 [665] (altSpawnIdx == -1) Prespawning Shazboat 14 [666] (altSpawnIdx == -1) Prespawning Shazboat 15 [667] (altSpawnIdx == -1) Prespawning Shazboat 16 [668] (altSpawnIdx == -1) Prespawning Shazboat 17 [669] (altSpawnIdx == -1) Prespawning B-Obj AC T [670] (altSpawnIdx == -1) Prespawning A-Obj A58 T [671] (altSpawnIdx == -1) Prespawning B-Obj A58 T [672] (altSpawnIdx == 4) Prespawning C-Obj A58 T [673] (altSpawnIdx == 2) - set to synced alt spawn idx: 0 Prespawning A-Obj Arty 05 [674] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning A-Obj Arty 06 [675] (altSpawnIdx == 0) Prespawning A-Ext Bunk 01 [676] (altSpawnIdx == 1) Prespawning A-Ext Bunk 02 [677] (altSpawnIdx == 2) Prespawning A-Ext Bunk 03 [678] (altSpawnIdx == 2) Prespawning A-Ext Bunk 04 [679] (altSpawnIdx == 2) Prespawning A-Ext Bunk 05 [680] (altSpawnIdx == 2) Prespawning A-Ext Bunk 06 [681] (altSpawnIdx == 2) Prespawning A-Ext Bunk 07 [682] (altSpawnIdx == 0) Prespawning A-Ext Bunk 08 [683] (altSpawnIdx == 2) Prespawning A-Ext AAA 01 [684] (altSpawnIdx == -1) Prespawning A-Ext AAA 02 [685] (altSpawnIdx == 1) Prespawning A-Ext AAA 03 [686] (altSpawnIdx == 1) Prespawning A-Ext AAA 04 [687] (altSpawnIdx == -1) Prespawning A-Ext AAA 05 [688] (altSpawnIdx == 2) Prespawning A-Ext AAA 06 [689] (altSpawnIdx == -1) Prespawning B-Ext Bunk 01 [690] (altSpawnIdx == 1) Prespawning B-Ext Bunk 02 [691] (altSpawnIdx == -1) Prespawning B-Ext Bunk 03 [692] (altSpawnIdx == -1) Prespawning B-Ext Bunk 04 [693] (altSpawnIdx == 1) Prespawning B-Ext Bunk 05 [694] (altSpawnIdx == -1) Prespawning B-Ext Bunk 06 [695] (altSpawnIdx == -1) Prespawning B-Ext Bunk 07 [696] (altSpawnIdx == -1) Prespawning B-Ext Bunk 08 [697] (altSpawnIdx == -1) Prespawning B-Ext AAA 01 [700] (altSpawnIdx == 1) Prespawning B-Ext AAA 02 [701] (altSpawnIdx == 0) Prespawning B-Ext AAA 03 [702] (altSpawnIdx == 1) Prespawning B-Ext AAA 04 [703] (altSpawnIdx == -1) Prespawning B-Ext AAA 05 [704] (altSpawnIdx == 0) Prespawning B-Ext AAA 06 [705] (altSpawnIdx == 1) Prespawning C-Ext Bunk 01 [708] (altSpawnIdx == 1) Prespawning C-Ext Bunk 02 [709] (altSpawnIdx == 0) Prespawning C-Ext Bunk 03 [710] (altSpawnIdx == 0) Prespawning C-Ext Bunk 04 [711] (altSpawnIdx == 0) Prespawning C-Ext Bunk 05 [712] (altSpawnIdx == 0) Prespawning C-Ext Bunk 06 [713] (altSpawnIdx == 1) Prespawning C-Ext Bunk 07 [714] (altSpawnIdx == 0) Prespawning C-Ext Bunk 08 [715] (altSpawnIdx == 1) Prespawning C-Ext AAA 01 [717] (altSpawnIdx == -1) Prespawning C-Ext AAA 02 [718] (altSpawnIdx == 1) Prespawning C-Ext AAA 03 [719] (altSpawnIdx == 0) Prespawning C-Ext AAA 04 [720] (altSpawnIdx == 0) Prespawning C-Ext AAA 05 [721] (altSpawnIdx == 1) Prespawning C-Ext AAA 06 [722] (altSpawnIdx == 0) Prespawning A-Ext SAM A R1 [723] (altSpawnIdx == 4) Prespawning A-Ext SAM A L1 [724] (altSpawnIdx == 1) Prespawning A-Ext SAM A L2 [725] (altSpawnIdx == 0) Prespawning A-Ext SAM B R1 [727] (altSpawnIdx == 4) Prespawning A-Ext SAM B L1 [728] (altSpawnIdx == 1) Prespawning A-Ext SAM B L2 [729] (altSpawnIdx == -1) Prespawning B-Ext SAM B R1 [730] (altSpawnIdx == 0) Prespawning B-Ext SAM B L1 [731] (altSpawnIdx == -1) Prespawning B-Ext SAM B L2 [732] (altSpawnIdx == -1) Prespawning B-FOB Arty 01 [733] (altSpawnIdx == -1) Prespawning B-FOB Arty 02 [734] (altSpawnIdx == -1) Prespawning B-FOB Arty 03 [735] (altSpawnIdx == -1) Prespawning B-FOB Arty 04 [736] (altSpawnIdx == -1) Prespawning C-FOB Arty 01 [737] (altSpawnIdx == -1) Prespawning C-FOB Arty 02 [738] (altSpawnIdx == -1) Prespawning C-FOB Arty 03 [739] (altSpawnIdx == -1) Prespawning C-FOB Arty 04 [740] (altSpawnIdx == -1) Prespawning C-FOB Rearm 01 [741] (altSpawnIdx == -1) Prespawning C-FOB Rearm 02 [742] (altSpawnIdx == -1) Prespawning C-FOB Rearm 03 [743] (altSpawnIdx == -1) Prespawning C-FOB Rearm 04 [744] (altSpawnIdx == -1) Prespawning C-FOB Rearm 05 [745] (altSpawnIdx == -1) Prespawning C-FOB Rearm 06 [746] (altSpawnIdx == -1) Prespawning C-FOB Rearm 07 [747] (altSpawnIdx == -1) Prespawning C-FOB Rearm 08 [748] (altSpawnIdx == -1) Prespawning B-FOB Rearm 01 [749] (altSpawnIdx == -1) Prespawning B-FOB Rearm 02 [750] (altSpawnIdx == -1) Prespawning B-FOB Rearm 03 [751] (altSpawnIdx == -1) Prespawning B-FOB Rearm 04 [752] (altSpawnIdx == -1) Prespawning B-FOB Rearm 05 [753] (altSpawnIdx == -1) Prespawning B-FOB Rearm 06 [754] (altSpawnIdx == -1) Prespawning B-FOB Rearm 07 [755] (altSpawnIdx == -1) Prespawning B-FOB Rearm 08 [756] (altSpawnIdx == -1) Prespawning Spawn boat 29 [761] (altSpawnIdx == -1) Prespawning Spawn boat 28 [762] (altSpawnIdx == -1) Prespawning Spawn boat 27 [763] (altSpawnIdx == -1) Prespawning Spawn boat 26 [764] (altSpawnIdx == -1) Prespawning Spawn boat 25 [765] (altSpawnIdx == -1) Prespawning Spawn boat 24 [766] (altSpawnIdx == -1) Prespawning Spawn boat 23 [767] (altSpawnIdx == -1) Prespawning Spawn boat 22 [768] (altSpawnIdx == -1) Prespawning Spawn boat 21 [769] (altSpawnIdx == -1) Prespawning Spawn boat 20 [770] (altSpawnIdx == -1) Prespawning Spawn boat 19 [771] (altSpawnIdx == -1) Prespawning Spawn boat 18 [772] (altSpawnIdx == -1) Prespawning Spawn boat 17 [773] (altSpawnIdx == -1) Prespawning Spawn boat 16 [774] (altSpawnIdx == -1) Prespawning Spawn boat 15 [775] (altSpawnIdx == -1) Prespawning Spawn boat 14 [776] (altSpawnIdx == -1) Prespawning Spawn boat 13 [777] (altSpawnIdx == -1) Prespawning Spawn boat 12 [778] (altSpawnIdx == -1) Prespawning Spawn boat 11 [779] (altSpawnIdx == -1) Prespawning Spawn boat 10 [780] (altSpawnIdx == -1) Prespawning Spawn boat 09 [781] (altSpawnIdx == -1) Prespawning Spawn boat 08 [782] (altSpawnIdx == -1) Prespawning Spawn boat 07 [783] (altSpawnIdx == -1) Prespawning Spawn boat 06 [784] (altSpawnIdx == -1) Prespawning Spawn boat 05 [785] (altSpawnIdx == -1) Prespawning Spawn boat 04 [786] (altSpawnIdx == -1) Prespawning Spawn boat 03 [787] (altSpawnIdx == -1) Prespawning Spawn boat 02 [788] (altSpawnIdx == -1) Prespawning Spawn boat 01 [789] (altSpawnIdx == -1) Prespawning Spawn boat 00 [790] (altSpawnIdx == -1) Prespawning A-Bas Tent 01 [791] (altSpawnIdx == -1) Prespawning A-Bas Tent 02 [792] (altSpawnIdx == -1) Prespawning A-Bas Tent 03 [793] (altSpawnIdx == -1) Prespawning B-Bas Tent 01 [794] (altSpawnIdx == -1) Prespawning B-Bas Tent 02 [795] (altSpawnIdx == -1) Prespawning B-Bas Tent 03 [796] (altSpawnIdx == -1) Prespawning C-Bas Tent 01 [797] (altSpawnIdx == -1) Prespawning C-Bas Tent 02 [798] (altSpawnIdx == -1) Prespawning C-Bas Tent 03 [799] (altSpawnIdx == -1) Prespawning S-Bas Tent 01 [800] (altSpawnIdx == -1) Prespawning S-Bas Tent 02 [801] (altSpawnIdx == -1) Prespawning S-Bas Tent 03 [802] (altSpawnIdx == -1) Prespawning A-Bas Tent 04 [803] (altSpawnIdx == -1) Prespawning B-Bas Tent 04 [804] (altSpawnIdx == -1) Prespawning C-Bas Tent 04 [805] (altSpawnIdx == -1) Prespawning Debug tent A [806] (altSpawnIdx == -1) Prespawning Debug tent B [807] (altSpawnIdx == -1) Prespawning Debug tent C [808] (altSpawnIdx == -1) Prespawning A-Bas Tent S [809] (altSpawnIdx == -1) Prespawning B-Bas Tent S [810] (altSpawnIdx == -1) Prespawning C-Bas Tent S [811] (altSpawnIdx == -1) Prespawning A-Bas Rearm 1 [812] (altSpawnIdx == -1) Prespawning A-Bas Rearm 2 [813] (altSpawnIdx == -1) Prespawning A-Bas Rearm 3 [814] (altSpawnIdx == -1) Prespawning A-Bas Rearm 4 [815] (altSpawnIdx == -1) Prespawning B-Bas Rearm 1 [816] (altSpawnIdx == -1) Prespawning B-Bas Rearm 2 [817] (altSpawnIdx == -1) Prespawning B-Bas Rearm 3 [818] (altSpawnIdx == -1) Prespawning B-Bas Rearm 4 [819] (altSpawnIdx == -1) Prespawning C-Bas Rearm 1 [820] (altSpawnIdx == -1) Prespawning C-Bas Rearm 2 [821] (altSpawnIdx == -1) Prespawning C-Bas Rearm 3 [822] (altSpawnIdx == -1) Prespawning C-Bas Rearm 4 [823] (altSpawnIdx == -1) Prespawning HC Prog A Timer [824] (altSpawnIdx == 2) Prespawning HC Prog B Timer [825] (altSpawnIdx == -1) Prespawning A-ReiC A Timer [826] (altSpawnIdx == 0) Prespawning A-ReiC B Timer [827] (altSpawnIdx == 4) Prespawning A-ReiC C Timer [828] (altSpawnIdx == 4) Prespawning A-ReiC D Timer [829] (altSpawnIdx == 4) Prespawning A-ReiS B Timer [830] (altSpawnIdx == 3) Prespawning A-ReiS C Timer [831] (altSpawnIdx == -1) Prespawning B-ReiC A Timer [832] (altSpawnIdx == 4) Prespawning B-ReiC B Timer [833] (altSpawnIdx == 0) Prespawning B-ReiC C Timer [834] (altSpawnIdx == 4) Prespawning B-ReiC D Timer [835] (altSpawnIdx == 2) Prespawning B-ReiS B Timer [836] (altSpawnIdx == 2) Prespawning B-ReiS C Timer [837] (altSpawnIdx == 0) Prespawning C-ReiC A Timer [838] (altSpawnIdx == 0) Prespawning C-ReiC B Timer [839] (altSpawnIdx == 2) Prespawning C-ReiC C Timer [840] (altSpawnIdx == -1) Prespawning C-ReiC D Timer [841] (altSpawnIdx == 0) Prespawning C-ReiS B Timer [842] (altSpawnIdx == 2) Prespawning C-ReiS C Timer [843] (altSpawnIdx == 4) Prespawning A-Bas AAA R1 [846] (altSpawnIdx == -1) Prespawning A-Bas AAA R2 [847] (altSpawnIdx == -1) Prespawning A-ReiC GAV 01 [848] (altSpawnIdx == 2) -3367164 e.engineEnabled = False A-ReiC GAV 01 [848].SetRadar(True) Prespawning A-ReiC GAV 02 [849] (altSpawnIdx == 0) -3368342 e.engineEnabled = False A-ReiC GAV 02 [849].SetRadar(True) Prespawning A-ReiC GAV 03 [850] (altSpawnIdx == 1) -3369520 e.engineEnabled = False A-ReiC GAV 03 [850].SetRadar(True) Prespawning A-ReiC GAV 04 [851] (altSpawnIdx == 2) -3370698 e.engineEnabled = False A-ReiC GAV 04 [851].SetRadar(True) Prespawning A-ReiC GAV 05 [852] (altSpawnIdx == 1) -3371876 e.engineEnabled = False A-ReiC GAV 05 [852].SetRadar(True) Prespawning A-ReiC GAV 06 [853] (altSpawnIdx == 3) -3373054 e.engineEnabled = False A-ReiC GAV 06 [853].SetRadar(True) Prespawning A-ReiC GAV 07 [854] (altSpawnIdx == 1) -3374232 e.engineEnabled = False A-ReiC GAV 07 [854].SetRadar(True) Prespawning A-ReiC GAV 08 [855] (altSpawnIdx == 3) -3375410 e.engineEnabled = False A-ReiC GAV 08 [855].SetRadar(True) Prespawning A-ReiC GAV 09 [856] (altSpawnIdx == 0) -3376588 e.engineEnabled = False A-ReiC GAV 09 [856].SetRadar(True) Prespawning A-ReiC GAV 10 [857] (altSpawnIdx == 3) -3377766 e.engineEnabled = False A-ReiC GAV 10 [857].SetRadar(True) Prespawning A-ReiC GAV 11 [858] (altSpawnIdx == 2) -3378944 e.engineEnabled = False A-ReiC GAV 11 [858].SetRadar(True) Prespawning A-ReiC GAV 12 [859] (altSpawnIdx == 1) -3380122 e.engineEnabled = False A-ReiC GAV 12 [859].SetRadar(True) Prespawning S-Bas AAA 1 [860] (altSpawnIdx == 0) Prespawning S-Bas AAA 2 [861] (altSpawnIdx == 0) Prespawning S-Bas AAA 3 [862] (altSpawnIdx == -1) Prespawning S-Bas AAA 4 [863] (altSpawnIdx == 1) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF A04 [864] (altSpawnIdx == -1) A-ReiA ASF A04 [864].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF A05 [865] (altSpawnIdx == -1) A-ReiA ASF A05 [865].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF B04 [866] (altSpawnIdx == -1) A-ReiA ASF B04 [866].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF B05 [867] (altSpawnIdx == -1) A-ReiA ASF B05 [867].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF C04 [868] (altSpawnIdx == -1) A-ReiA ASF C04 [868].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF C05 [869] (altSpawnIdx == -1) A-ReiA ASF C05 [869].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF D04 [870] (altSpawnIdx == -1) A-ReiA ASF D04 [870].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF D05 [871] (altSpawnIdx == -1) A-ReiA ASF D05 [871].SetRadar(False) Prespawning DEBUG:Tent ARAA [873] (altSpawnIdx == -1) Prespawning DEBUG:Tent ARAB [874] (altSpawnIdx == -1) Prespawning DEBUG:Tent ARAC [875] (altSpawnIdx == -1) Prespawning DEBUG:Tent ARAD [876] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF A04 [877] (altSpawnIdx == -1) B-ReiA ASF A04 [877].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF A05 [878] (altSpawnIdx == -1) B-ReiA ASF A05 [878].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF B04 [879] (altSpawnIdx == -1) B-ReiA ASF B04 [879].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF B05 [880] (altSpawnIdx == -1) B-ReiA ASF B05 [880].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF C04 [881] (altSpawnIdx == -1) B-ReiA ASF C04 [881].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF C05 [882] (altSpawnIdx == -1) B-ReiA ASF C05 [882].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF D04 [883] (altSpawnIdx == -1) B-ReiA ASF D04 [883].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning B-ReiA ASF D05 [884] (altSpawnIdx == -1) B-ReiA ASF D05 [884].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF A04 [885] (altSpawnIdx == -1) C-ReiA ASF A04 [885].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF A05 [886] (altSpawnIdx == -1) C-ReiA ASF A05 [886].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF B04 [887] (altSpawnIdx == -1) C-ReiA ASF B04 [887].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF B05 [888] (altSpawnIdx == -1) C-ReiA ASF B05 [888].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF C04 [889] (altSpawnIdx == -1) C-ReiA ASF C04 [889].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF C05 [890] (altSpawnIdx == -1) C-ReiA ASF C05 [890].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF D04 [891] (altSpawnIdx == -1) C-ReiA ASF D04 [891].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF D05 [892] (altSpawnIdx == -1) C-ReiA ASF D05 [892].SetRadar(False) Prespawning B-ReiC GAV 01 [893] (altSpawnIdx == 0) -3418908 e.engineEnabled = False B-ReiC GAV 01 [893].SetRadar(True) Prespawning B-ReiC GAV 02 [894] (altSpawnIdx == -1) -3420086 e.engineEnabled = False B-ReiC GAV 02 [894].SetRadar(True) Prespawning B-ReiC GAV 03 [895] (altSpawnIdx == 0) -3421264 e.engineEnabled = False B-ReiC GAV 03 [895].SetRadar(True) Prespawning B-ReiC GAV 04 [896] (altSpawnIdx == -1) -3422442 e.engineEnabled = False B-ReiC GAV 04 [896].SetRadar(True) Prespawning B-ReiC GAV 05 [897] (altSpawnIdx == 0) -3423620 e.engineEnabled = False B-ReiC GAV 05 [897].SetRadar(True) Prespawning B-ReiC GAV 06 [898] (altSpawnIdx == 0) -3424798 e.engineEnabled = False B-ReiC GAV 06 [898].SetRadar(True) Prespawning B-ReiC GAV 07 [899] (altSpawnIdx == 0) -3425976 e.engineEnabled = False B-ReiC GAV 07 [899].SetRadar(True) Prespawning B-ReiC GAV 08 [900] (altSpawnIdx == 1) -3427154 e.engineEnabled = False B-ReiC GAV 08 [900].SetRadar(True) Prespawning B-ReiC GAV 09 [901] (altSpawnIdx == -1) -3428332 e.engineEnabled = False B-ReiC GAV 09 [901].SetRadar(True) Prespawning B-ReiC GAV 10 [902] (altSpawnIdx == 0) -3429510 e.engineEnabled = False B-ReiC GAV 10 [902].SetRadar(True) Prespawning B-ReiC GAV 11 [903] (altSpawnIdx == 1) -3430688 e.engineEnabled = False B-ReiC GAV 11 [903].SetRadar(True) Prespawning B-ReiC GAV 12 [904] (altSpawnIdx == 0) -3431866 e.engineEnabled = False B-ReiC GAV 12 [904].SetRadar(True) Prespawning C-ReiC GAV 01 [905] (altSpawnIdx == 0) -3433044 e.engineEnabled = False C-ReiC GAV 01 [905].SetRadar(True) Prespawning C-ReiC GAV 02 [906] (altSpawnIdx == 0) -3434222 e.engineEnabled = False C-ReiC GAV 02 [906].SetRadar(True) Prespawning C-ReiC GAV 03 [907] (altSpawnIdx == -1) -3435400 e.engineEnabled = False C-ReiC GAV 03 [907].SetRadar(True) Prespawning C-ReiC GAV 04 [908] (altSpawnIdx == -1) -3436578 e.engineEnabled = False C-ReiC GAV 04 [908].SetRadar(True) Prespawning C-ReiC GAV 05 [909] (altSpawnIdx == 1) -3437756 e.engineEnabled = False C-ReiC GAV 05 [909].SetRadar(True) Prespawning C-ReiC GAV 06 [910] (altSpawnIdx == 1) -3438934 e.engineEnabled = False C-ReiC GAV 06 [910].SetRadar(True) Prespawning C-ReiC GAV 07 [911] (altSpawnIdx == 1) -3440112 e.engineEnabled = False C-ReiC GAV 07 [911].SetRadar(True) Prespawning C-ReiC GAV 08 [912] (altSpawnIdx == 1) -3441290 e.engineEnabled = False C-ReiC GAV 08 [912].SetRadar(True) Prespawning C-ReiC GAV 09 [913] (altSpawnIdx == 1) -3442468 e.engineEnabled = False C-ReiC GAV 09 [913].SetRadar(True) Prespawning C-ReiC GAV 10 [914] (altSpawnIdx == 0) -3443646 e.engineEnabled = False C-ReiC GAV 10 [914].SetRadar(True) Prespawning C-ReiC GAV 11 [915] (altSpawnIdx == 1) -3444824 e.engineEnabled = False C-ReiC GAV 11 [915].SetRadar(True) Prespawning C-ReiC GAV 12 [916] (altSpawnIdx == 1) -3446002 e.engineEnabled = False C-ReiC GAV 12 [916].SetRadar(True) Prespawning B-FOB Arty SAAW [917] (altSpawnIdx == -1) Prespawning C-FOB Arty SAAW [918] (altSpawnIdx == -1) Prespawning A-ReiC GAV 13 [919] (altSpawnIdx == -1) -3447944 e.engineEnabled = False A-ReiC GAV 13 [919].SetRadar(True) Prespawning A-ReiC GAV 14 [920] (altSpawnIdx == 0) -3449122 e.engineEnabled = False A-ReiC GAV 14 [920].SetRadar(True) Prespawning A-ReiC GAV 15 [921] (altSpawnIdx == -1) -3450300 e.engineEnabled = False A-ReiC GAV 15 [921].SetRadar(True) Prespawning A-ReiC GAV 16 [922] (altSpawnIdx == 0) -3451478 e.engineEnabled = False A-ReiC GAV 16 [922].SetRadar(True) Prespawning B-ReiC GAV 13 [923] (altSpawnIdx == 1) -3452656 e.engineEnabled = False B-ReiC GAV 13 [923].SetRadar(True) Prespawning B-ReiC GAV 14 [924] (altSpawnIdx == 2) -3453834 e.engineEnabled = False B-ReiC GAV 14 [924].SetRadar(True) Prespawning B-ReiC GAV 15 [925] (altSpawnIdx == -1) -3455012 e.engineEnabled = False B-ReiC GAV 15 [925].SetRadar(True) Prespawning B-ReiC GAV 16 [926] (altSpawnIdx == -1) -3456190 e.engineEnabled = False B-ReiC GAV 16 [926].SetRadar(True) Prespawning C-ReiC GAV 13 [927] (altSpawnIdx == 0) -3457368 e.engineEnabled = False C-ReiC GAV 13 [927].SetRadar(True) Prespawning C-ReiC GAV 14 [928] (altSpawnIdx == 1) -3458546 e.engineEnabled = False C-ReiC GAV 14 [928].SetRadar(True) Prespawning C-ReiC GAV 15 [929] (altSpawnIdx == 1) -3459724 e.engineEnabled = False C-ReiC GAV 15 [929].SetRadar(True) Prespawning C-ReiC GAV 16 [930] (altSpawnIdx == 0) -3460902 e.engineEnabled = False C-ReiC GAV 16 [930].SetRadar(True) Prespawning A-FOB Tent 01 [931] (altSpawnIdx == -1) Prespawning A-FOB Tent 02 [932] (altSpawnIdx == -1) Prespawning A-FOB Rearm 01 [933] (altSpawnIdx == -1) Prespawning A-FOB Rearm 02 [934] (altSpawnIdx == -1) Prespawning A-FOB Rearm 03 [935] (altSpawnIdx == -1) Prespawning A-FOB Rearm 04 [936] (altSpawnIdx == -1) Prespawning A-FOB Rearm 05 [937] (altSpawnIdx == -1) Prespawning A-FOB Rearm 06 [938] (altSpawnIdx == -1) Prespawning A-FOB Rearm 07 [939] (altSpawnIdx == -1) Prespawning A-FOB Rearm 08 [940] (altSpawnIdx == -1) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: load_1 Lobby message from Konami: $log_DeadEye has connected. We requested team Allied (HOST) Sending request for team Allied (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(DeadEye, Allied) Team request accepted = True VTOLMPSceneManager : Setting team waypoints after joining team. - Team request accepted Beginning voice chat. VTNetworkVoice setting up new voice for user HowSealy New SteamUserVoice for HowSealy VTNetworkVoice setting up new voice for user Jerry =iwal= New SteamUserVoice for Jerry =iwal= VTNetworkVoice setting up new voice for user [RNDM]OnlineMaster05 New SteamUserVoice for [RNDM]OnlineMaster05 VTNetworkVoice setting up new voice for user GreenGuy New SteamUserVoice for GreenGuy VTNetworkVoice setting up new voice for user Yerbua New SteamUserVoice for Yerbua Fading out Setting up briefing room for Team Allied Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = null Setting up slot UI: Allied 2 (Alpha 1-3) = null Setting up slot UI: Allied 3 (Bravo 1-1) = null Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = null Setting up slot UI: Allied 7 (Delta 1-2) = null Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = null Setting up slot UI: Allied 10 (Xray 1-1) = null Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = null Setting up slot UI: Allied 2 (Alpha 1-3) = null Setting up slot UI: Allied 3 (Bravo 1-1) = null Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = null Setting up slot UI: Allied 7 (Delta 1-2) = null Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = null Setting up slot UI: Allied 10 (Xray 1-1) = null Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null Scenario separateBriefings = False, local team is Allied MissionBriefingUI: Initializing mission: Dynamic_Liberation_F_N MissionBriefingUI: Loading briefing notes from custom scenario config. (Team A) VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) Fading in (1) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Local host has requested a slot: Allied:0 Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Changing image. Set current vehicle to F-45A Opening configurator with allowed equips: - f45_mk82x1 - f45_mk82Internal - f45_mk82x4Internal - f45_gbu12x2Internal - f45_gbu12x1 - f45-gbu39 - f45_agm161 - f45_agm161Internal - f45_droptank - f45_gbu38x1 - f45_gbu38x2Internal - f45_gbu38x4Internal - f45_mk83x1 - f45_mk83x1Internal - f45-agm145I - f45-agm145x3 - f45-gbu53 Scenario game version: 1.5.1f1 - Adding available eq: f45_gun - Adding available eq: f45_sidewinderx2 - Adding available eq: f45_aim9x1 - Adding available eq: f45_amraamInternal - Adding available eq: f45_amraamRail - Adding available eq: f45-agm145ISide Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Saved pilots to file. Gucci Shame (76561198060698971) is joining... VTNetworkVoice setting up new voice for user Gucci Shame New SteamUserVoice for Gucci Shame Lobby message from Gucci Shame: join_76561198060698971,DARQ VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! Sending 'host created' message to clients VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561198060698971 Parse(76561198060698971) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_7;76561198142784487,DeadEye,Allied,0,True,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; A client is connecting... ID: HowSealy (76561199115500498) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561199115500498[HowSealy (76561199115500498)]) Validated connection in 0.05541992 seconds A user has connected: steamid:76561199115500498 [HowSealy] connectionID: 4247958385 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8951) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8971) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8979) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8989) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10142) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10159) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10208) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10216) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10232) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10240) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11804) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11821) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11837) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11843) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11860) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11868) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11885) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11901) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11907) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11924) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11940) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11957) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11961) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11965) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11998) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12002) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12006) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12023) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12027) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12091) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12119) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12136) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12253) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12269) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12286) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12303) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12311) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12596) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12604) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12612) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12620) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12628) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12636) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12644) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12652) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12660) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12716) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12914) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12918) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12922) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12926) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12930) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12934) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12938) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12942) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12946) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12950) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12954) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12958) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12962) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12966) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12970) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12974) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12978) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13650) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13654) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13658) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13678) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13684) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13690) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13696) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13702) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13708) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13714) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13720) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13726) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13732) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13738) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13744) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13750) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13756) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13762) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13768) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13774) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13780) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13784) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13788) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13792) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14486) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14490) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14494) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14498) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14502) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14506) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14510) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14514) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14518) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14522) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14526) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14530) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14534) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14538) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14542) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14546) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14550) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14554) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14558) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14562) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14566) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14570) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14574) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14578) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14582) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14586) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14590) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14594) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14598) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14602) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14705) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14709) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14713) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14717) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14721) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14725) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14729) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14733) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14737) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14741) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14745) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14749) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14753) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14757) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14761) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14765) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14769) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14773) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14777) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14781) : float(9), int(6) Sending 783 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561199115500498 to pick a team. Lobby message from HowSealy: $log_HowSealy has connected. Lobby message from Konami: ilst_8;76561198142784487,DeadEye,Allied,0,True,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; NetID received for HowSealy (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(HowSealy, Allied) Got user avatar. width=184, height=184 VTOLMPObjectivesManager: Sending objective info to HowSealy (76561199115500498). Creating new voice audioSource for HowSealy, instId=-3553706 BriefingAvatarSync OnBriefingSeatUpdated(76561199115500498, Allied, 1) Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy Set player flight cost HowSealy : 31655 Set player flight cost HowSealy : 31655 A client is connecting... ID: [RNDM]OnlineMaster05 (76561198216390747) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198216390747[[RNDM]OnlineMaster05 (76561198216390747)]) Validated connection in 0.07006836 seconds A user has connected: steamid:76561198216390747 [[RNDM]OnlineMaster05] connectionID: 1539662411 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8951) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8971) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8979) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8989) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10142) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10159) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10208) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10216) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10232) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10240) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11804) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11821) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11837) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11843) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11860) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11868) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11885) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11901) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11907) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11924) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11940) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11957) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11961) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11965) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11998) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12002) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12006) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12023) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12027) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12091) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12119) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12136) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12253) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12269) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12286) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12303) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12311) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12596) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12604) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12612) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12620) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12628) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12636) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12644) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12652) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12660) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12716) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12914) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12918) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12922) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12926) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12930) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12934) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12938) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12942) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12946) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12950) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12954) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12958) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12962) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12966) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12970) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12974) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12978) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13650) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13654) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13658) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13678) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13684) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13690) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13696) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13702) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13708) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13714) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13720) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13726) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13732) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13738) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13744) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13750) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13756) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13762) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13768) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13774) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13780) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13784) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13788) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13792) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14486) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14490) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14494) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14498) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14502) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14506) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14510) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14514) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14518) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14522) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14526) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14530) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14534) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14538) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14542) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14546) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14550) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14554) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14558) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14562) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14566) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14570) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14574) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14578) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14582) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14586) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14590) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14594) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14598) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14602) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14705) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14709) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14713) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14717) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14721) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14725) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14729) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14733) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14737) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14741) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14745) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14749) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14753) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14757) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14761) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14765) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14769) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14773) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14777) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14781) : float(9), int(6) Sending 784 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Reporting a slot has changed (directed): Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198216390747 to pick a team. Lobby message from [RNDM]OnlineMaster05: $log_OnlineMaster has connected. Lobby message from Konami: ilst_9;76561198142784487,DeadEye,Allied,0,True,0,0;76561199115500498,HowSealy,Allied,9,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; NetID received for [RNDM]OnlineMaster05 (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(OnlineMaster, Allied) Got user avatar. width=184, height=184 VTOLMPObjectivesManager: Sending objective info to OnlineMaster (76561198216390747). A client is connecting... ID: Yerbua (76561198018955484) State: Connecting Detailed Status: End-to-end connection: connecting Creating new voice audioSource for [RNDM]OnlineMaster05, instId=-3556500 BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 2) VTSocketHost.OnConnected(steamid:76561198018955484[Yerbua (76561198018955484)]) Validated connection in 0.1230469 seconds A user has connected: steamid:76561198018955484 [Yerbua] connectionID: 3323302727 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8951) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8971) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8979) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8989) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10142) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10159) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10208) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10216) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10232) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10240) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11804) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11821) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11837) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11843) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11860) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11868) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11885) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11901) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11907) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11924) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11940) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11957) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11961) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11965) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11998) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12002) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12006) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12023) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12027) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12091) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12119) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12136) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12253) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12269) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12286) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12303) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12311) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12596) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12604) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12612) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12620) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12628) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12636) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12644) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12652) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12660) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12716) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12914) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12918) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12922) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12926) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12930) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12934) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12938) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12942) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12946) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12950) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12954) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12958) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12962) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12966) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12970) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12974) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12978) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13650) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13654) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13658) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13678) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13684) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13690) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13696) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13702) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13708) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13714) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13720) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13726) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13732) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13738) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13744) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13750) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13756) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13762) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13768) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13774) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13780) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13784) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13788) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13792) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14486) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14490) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14494) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14498) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14502) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14506) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14510) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14514) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14518) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14522) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14526) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14530) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14534) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14538) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14542) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14546) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14550) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14554) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14558) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14562) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14566) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14570) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14574) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14578) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14582) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14586) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14590) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14594) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14598) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14602) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14705) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14709) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14713) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14717) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14721) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14725) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14729) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14733) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14737) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14741) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14745) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14749) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14753) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14757) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14761) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14765) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14769) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14773) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14777) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14781) : float(9), int(6) Sending 785 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Reporting a slot has changed (directed): Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198018955484 to pick a team. Lobby message from Yerbua: $log_Yerbua has connected. Lobby message from Konami: ilst_10;76561198142784487,DeadEye,Allied,0,True,0,0;76561199115500498,HowSealy,Allied,9,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,True,0,0;76561198839635462,Green,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; A client is connecting... ID: Jerry =iwal= (76561198265640092) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198265640092[Jerry =iwal= (76561198265640092)]) Validated connection in 0.1943359 seconds A user has connected: steamid:76561198265640092 [Jerry =iwal=] connectionID: 3909599046 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8951) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8971) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8979) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8989) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10142) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10159) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10208) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10216) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10232) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10240) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11804) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11821) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11837) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11843) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11860) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11868) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11885) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11901) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11907) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11924) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11940) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11957) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11961) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11965) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11998) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12002) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12006) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12023) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12027) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12091) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12119) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12136) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12253) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12269) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12286) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12303) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12311) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12596) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12604) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12612) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12620) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12628) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12636) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12644) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12652) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12660) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12716) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12914) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12918) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12922) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12926) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12930) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12934) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12938) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12942) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12946) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12950) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12954) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12958) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12962) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12966) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12970) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12974) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12978) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13650) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13654) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13658) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13678) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13684) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13690) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13696) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13702) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13708) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13714) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13720) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13726) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13732) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13738) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13744) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13750) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13756) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13762) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13768) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13774) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13780) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13784) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13788) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13792) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14486) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14490) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14494) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14498) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14502) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14506) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14510) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14514) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14518) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14522) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14526) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14530) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14534) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14538) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14542) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14546) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14550) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14554) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14558) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14562) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14566) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14570) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14574) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14578) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14582) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14586) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14590) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14594) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14598) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14602) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14705) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14709) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14713) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14717) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14721) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14725) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14729) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14733) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14737) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14741) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14745) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14749) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14753) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14757) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14761) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14765) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14769) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14773) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14777) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14781) : float(9), int(6) Sending 785 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Reporting a slot has changed (directed): Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198265640092 to pick a team. A client is connecting... ID: GreenGuy (76561198839635462) State: Connecting Detailed Status: End-to-end connection: connecting Lobby message from Jerry =iwal=: $log_Im a Ok pliot has connected. Lobby message from Konami: ilst_11;76561198142784487,DeadEye,Allied,0,True,0,0;76561199115500498,HowSealy,Allied,9,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,True,0,0;76561198839635462,Green,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; NetID received for Yerbua VTSocketHost.OnConnected(steamid:76561198839635462[GreenGuy (76561198839635462)]) Validated connection in 0.0690918 seconds A user has connected: steamid:76561198839635462 [GreenGuy] connectionID: 4718417 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8951) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8971) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8979) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8989) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10142) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10159) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10208) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10216) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10232) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10240) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11804) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11821) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11837) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11843) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11860) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11868) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11885) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11901) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11907) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11924) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11940) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11957) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11961) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11965) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11998) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12002) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12006) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12023) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12027) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12091) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12119) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12136) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12253) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12269) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12286) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12303) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12311) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12596) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12604) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12612) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12620) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12628) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12636) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12644) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12652) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12660) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12716) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12914) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12918) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12922) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12926) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12930) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12934) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12938) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12942) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12946) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12950) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12954) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12958) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12962) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12966) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12970) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12974) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12978) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13650) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13654) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13658) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13678) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13684) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13690) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13696) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13702) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13708) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13714) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13720) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13726) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13732) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13738) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13744) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13750) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13756) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13762) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13768) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13774) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13780) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13784) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13788) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13792) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14486) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14490) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14494) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14498) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14502) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14506) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14510) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14514) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14518) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14522) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14526) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14530) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14534) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14538) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14542) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14546) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14550) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14554) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14558) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14562) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14566) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14570) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14574) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14578) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14582) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14586) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14590) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14594) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14598) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14602) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14705) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14709) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14713) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14717) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14721) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14725) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14729) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14733) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14737) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14741) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14745) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14749) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14753) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14757) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14761) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14765) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14769) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14773) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14777) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14781) : float(9), int(6) Sending 785 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Reporting a slot has changed (directed): Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198839635462 to pick a team. Lobby message from GreenGuy: $log_Green has connected. Lobby message from Konami: ilst_12;76561198142784487,DeadEye,Allied,0,True,0,0;76561199115500498,HowSealy,Allied,9,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,True,0,0;76561198839635462,Green,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Yerbua, Allied) Got user avatar. width=184, height=184 VTOLMPObjectivesManager: Sending objective info to Yerbua (76561198018955484). NetID received for Jerry =iwal= NetID received for GreenGuy Creating new voice audioSource for Yerbua, instId=-3560346 BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 3) (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Green, Allied) Got user avatar. width=184, height=184 VTOLMPObjectivesManager: Sending objective info to Green (76561198839635462). Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Set player flight cost OnlineMaster : 34558.48 (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Im a Ok pliot, Allied) Got user avatar. width=184, height=184 VTOLMPObjectivesManager: Sending objective info to Im a Ok pliot (76561198265640092). Creating new voice audioSource for GreenGuy, instId=-3563734 BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 4) Creating new voice audioSource for Jerry =iwal=, instId=-3565762 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 5) Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Set player flight cost Im a Ok pliot : 33000 Reporting a slot has changed: Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Delta 1-1) = Green Set player flight cost Green : 51200 Set player flight cost Green : 51200 Set player flight cost Im a Ok pliot : 33000 A client is connecting... ID: Gucci Shame (76561198060698971) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198060698971[Gucci Shame (76561198060698971)]) Validated connection in 0.6801758 seconds A user has connected: steamid:76561198060698971 [Gucci Shame] connectionID: 2994339000 Set player flight cost OnlineMaster : 34558.48 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8951) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8971) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8979) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (8989) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10142) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10159) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10208) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10216) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10232) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10240) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11804) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11821) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11837) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11843) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11860) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11868) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11885) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11901) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11907) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11924) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11940) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11957) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11961) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11965) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11998) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12002) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12006) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12023) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12027) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12091) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12119) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12136) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12253) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12269) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12286) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12303) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12311) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12596) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12604) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12612) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12620) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12628) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12636) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12644) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12652) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12660) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12716) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12914) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12918) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12922) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12926) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12930) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12934) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12938) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12942) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12946) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12950) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12954) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12958) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12962) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12966) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12970) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12974) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12978) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12982) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13650) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13654) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13658) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13678) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13684) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13690) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13696) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13702) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13708) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13714) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13720) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13726) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13732) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13738) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13744) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13750) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13756) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13762) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13768) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13774) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13780) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13784) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13788) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (13792) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14486) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14490) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14494) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14498) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14502) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14506) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14510) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14514) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14518) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14522) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14526) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14530) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14534) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14538) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14542) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14546) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14550) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14554) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14558) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14562) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14566) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14570) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14574) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14578) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14582) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14586) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14590) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14594) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14598) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14602) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14705) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14709) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14713) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14717) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14721) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14725) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14729) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14733) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14737) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14741) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14745) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14749) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14753) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14757) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14761) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14765) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14769) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14773) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14777) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (14781) : float(9), int(6) Sending 788 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Reporting a slot has changed (directed): Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Reporting a slot has changed (directed): Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Delta 1-1) = Green Reporting a slot has changed (directed): Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Reporting a slot has changed (directed): Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198060698971 to pick a team. Lobby message from Gucci Shame: $log_DARQ has connected. Lobby message from Konami: ilst_13;76561198142784487,DeadEye,Allied,0,True,0,0;76561199115500498,HowSealy,Allied,9,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561198216390747,OnlineMaster,Allied,7,True,0,0;76561198839635462,Green,Allied,6,True,0,0;76561198018955484,Yerbua,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(DARQ, Allied) Got user avatar. width=184, height=184 VTOLMPObjectivesManager: Sending objective info to DARQ (76561198060698971). NetID received for Gucci Shame Set player flight cost Green : 51200 Creating new voice audioSource for Gucci Shame, instId=-3571756 BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 6) Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = DARQ Set player flight cost DARQ : 32300 Set player flight cost DARQ : 32300 Set player flight cost Green : 51200 Set player flight cost Green : 51200 Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = null Reporting a slot has changed: Allied:14 A slot has been updated: Allied:14 Setting up slot UI: Allied 14 (Zulu 1-1) = HowSealy Set player flight cost HowSealy : 4800 Set current vehicle to F-45A Opening configurator with allowed equips: - f45_mk82x1 - f45_mk82Internal - f45_mk82x4Internal - f45_gbu12x2Internal - f45_gbu12x1 - f45-gbu39 - f45_agm161 - f45_agm161Internal - f45_droptank - f45_gbu38x1 - f45_gbu38x2Internal - f45_gbu38x4Internal - f45_mk83x1 - f45_mk83x1Internal - f45-agm145I - f45-agm145x3 - f45-gbu53 Scenario game version: 1.5.1f1 - Adding available eq: f45_gun - Adding available eq: f45_sidewinderx2 - Adding available eq: f45_aim9x1 - Adding available eq: f45_amraamInternal - Adding available eq: f45_amraamRail - Adding available eq: f45-agm145ISide Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Saved pilots to file. Set player flight cost HowSealy : 39750 Set player flight cost HowSealy : 39750 Reporting a slot has changed: Allied:14 A slot has been updated: Allied:14 Setting up slot UI: Allied 14 (Zulu 1-1) = null Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy Set player flight cost HowSealy : 31655 Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = null Reporting a slot has changed: Allied:14 A slot has been updated: Allied:14 Setting up slot UI: Allied 14 (Zulu 1-1) = HowSealy Set player flight cost HowSealy : 39750 Set player flight cost Green : 51200 Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = Yerbua Set player flight cost Yerbua : 31654.4 Set player flight cost HowSealy : 39750 Set player flight cost Green : 51200 Reporting a slot has changed: Allied:14 A slot has been updated: Allied:14 Setting up slot UI: Allied 14 (Zulu 1-1) = null Reporting a slot has changed: Allied:10 A slot has been updated: Allied:10 Setting up slot UI: Allied 10 (Xray 1-1) = HowSealy Set player flight cost HowSealy : 31655 Set player flight cost Yerbua : 31654.4 Set player flight cost Yerbua : 31654.4 Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = null Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = Yerbua Set player flight cost Yerbua : 31654.4 Set player flight cost Yerbua : 31654.4 Pausing Controller Events RPC_BeginScenario! Beginning the scenario at 12/24/2022 8:34:09 PM Host setting mission start time now in MPScenarioStartRoutine Set mission start time to 166.6445 Spawning immediate units... Checking unit 0 - spawnOnStart == True Spawning unit Aircraft Carrier 95 [0] Aircraft Carrier 95 [0] is equipping loadout Checking unit 1 - spawnOnStart == True Spawning unit Assault Carrier 601 [1] Assault Carrier 601 [1] is equipping loadout Checking unit 2 - spawnOnStart == True Spawning unit Cruiser 288 [2] Cruiser 288 [2] is equipping loadout Checking unit 3 - spawnOnStart == True Spawning unit Cruiser 319 [3] Cruiser 319 [3] is equipping loadout Checking unit 4 - spawns immediately by default Spawning unit MP Alpha-1 [4] Checking unit 5 - spawns immediately by default Spawning unit MP Alpha-2 [5] Checking unit 6 - spawns immediately by default Spawning unit MP Alpha-3 [6] Checking unit 7 - spawns immediately by default Spawning unit MP Bravo-1 [7] Checking unit 8 - spawns immediately by default Spawning unit MP Bravo-2 [8] Checking unit 9 - spawns immediately by default Spawning unit MP Bravo-3 [9] Checking unit 10 - spawns immediately by default Spawning unit MP Delta-1 [10] Checking unit 11 - spawns immediately by default Spawning unit MP Delta-2 [11] Checking unit 12 - spawns immediately by default Spawning unit MP Delta-3 [12] Checking unit 13 - spawns immediately by default Spawning unit MP Xray-1 [13] Checking unit 14 - spawns immediately by default Spawning unit MP Xray-2 [14] Checking unit 15 - spawns immediately by default Spawning unit MP Xray-3 [15] Checking unit 16 - spawns immediately by default Spawning unit MP Zulu-1 [16] Checking unit 17 - spawns immediately by default Spawning unit MP Zulu-2 [17] Checking unit 18 - spawnOnStart == False Checking unit 19 - spawnOnStart == False Checking unit 20 - spawnOnStart == False Checking unit 21 - spawnOnStart == False Checking unit 22 - spawnOnStart == False Checking unit 23 - spawnOnStart == False Checking unit 24 - spawnOnStart == False Checking unit 25 - spawnOnStart == False Checking unit 26 - spawnOnStart == False Checking unit 27 - spawnOnStart == False Checking unit 28 - spawnOnStart == False Checking unit 29 - spawnOnStart == False Checking unit 30 - spawnOnStart == False Checking unit 31 - spawnOnStart == False Checking unit 32 - spawnOnStart == False Checking unit 33 - spawnOnStart == False Checking unit 34 - spawnOnStart == False Checking unit 35 - spawnOnStart == False Checking unit 36 - spawnOnStart == False Checking unit 37 - spawnOnStart == False Checking unit 38 - spawnOnStart == False Checking unit 39 - spawnOnStart == False Checking unit 40 - spawnOnStart == False Checking unit 41 - spawnOnStart == False Checking unit 42 - spawnOnStart == False Checking unit 43 - spawnOnStart == False Checking unit 44 - spawnOnStart == False Checking unit 45 - spawnOnStart == False Checking unit 46 - spawnOnStart == False Checking unit 47 - spawnOnStart == False Checking unit 48 - spawnOnStart == False Checking unit 49 - spawnOnStart == False Checking unit 50 - spawnOnStart == False Checking unit 51 - spawnOnStart == False Checking unit 52 - spawnOnStart == False Checking unit 53 - spawnOnStart == False Checking unit 54 - spawnOnStart == False Checking unit 55 - spawnOnStart == False Checking unit 56 - spawnOnStart == False Checking unit 57 - spawnOnStart == True Spawning unit S-Bas Bunk 1 [57] Checking unit 58 - spawnOnStart == True Spawning unit S-Bas Bunk 2 [58] Checking unit 59 - spawnOnStart == True Spawning unit S-Bas Bunk 3 [59] Checking unit 60 - spawnOnStart == True Spawning unit S-Bas Bunk 4 [60] Checking unit 61 - spawnOnStart == True Spawning unit S-Bas IR 1 [61] S-Bas IR 1 [61] is equipping loadout Checking unit 62 - spawnOnStart == True Spawning unit S-Bas IR 2 [62] S-Bas IR 2 [62] is equipping loadout Checking unit 63 - spawnOnStart == True Spawning unit S-Bas IR 3 [63] S-Bas IR 3 [63] is equipping loadout Checking unit 64 - spawnOnStart == True Spawning unit S-Bas IR 4 [64] S-Bas IR 4 [64] is equipping loadout Checking unit 68 - spawnOnStart == False Checking unit 73 - spawnOnStart == False Checking unit 74 - spawnOnStart == False Checking unit 75 - spawnOnStart == False Checking unit 76 - spawnOnStart == False Checking unit 77 - spawnOnStart == False Checking unit 78 - spawnOnStart == False Checking unit 79 - spawnOnStart == False Checking unit 80 - spawnOnStart == False Checking unit 81 - spawnOnStart == False Checking unit 82 - spawnOnStart == False Checking unit 83 - spawnOnStart == False Checking unit 84 - spawnOnStart == False Checking unit 85 - spawnOnStart == False Checking unit 86 - spawnOnStart == False Checking unit 87 - spawnOnStart == False Checking unit 88 - spawnOnStart == False Checking unit 89 - spawnOnStart == False Checking unit 90 - spawnOnStart == False Checking unit 91 - spawnOnStart == False Checking unit 92 - spawnOnStart == False Checking unit 93 - spawnOnStart == False Checking unit 94 - spawnOnStart == False Checking unit 95 - spawnOnStart == False Checking unit 96 - spawnOnStart == False Checking unit 97 - spawnOnStart == False Checking unit 98 - spawnOnStart == False Checking unit 99 - spawnOnStart == False Checking unit 510 - spawnOnStart == False Checking unit 508 - spawnOnStart == False Checking unit 507 - spawnOnStart == False Checking unit 529 - spawnOnStart == False Checking unit 528 - spawnOnStart == False Checking unit 527 - spawnOnStart == False Checking unit 526 - spawnOnStart == False Checking unit 525 - spawnOnStart == False Checking unit 524 - spawnOnStart == False Checking unit 523 - spawnOnStart == False Checking unit 522 - spawnOnStart == False Checking unit 521 - spawnOnStart == False Checking unit 520 - spawnOnStart == False Checking unit 519 - spawnOnStart == False Checking unit 518 - spawnOnStart == False Checking unit 117 - spawnOnStart == False Checking unit 118 - spawnOnStart == False Checking unit 119 - spawnOnStart == False Checking unit 120 - spawnOnStart == False Checking unit 121 - spawnOnStart == False Checking unit 122 - spawnOnStart == False Checking unit 123 - spawnOnStart == False Checking unit 124 - spawnOnStart == False Checking unit 125 - spawnOnStart == False Checking unit 126 - spawnOnStart == False Checking unit 127 - spawnOnStart == False Checking unit 128 - spawnOnStart == False Checking unit 506 - spawnOnStart == False Checking unit 505 - spawnOnStart == False Checking unit 504 - spawnOnStart == False Checking unit 503 - spawnOnStart == False Checking unit 134 - spawnOnStart == False Checking unit 135 - spawnOnStart == False Checking unit 136 - spawnOnStart == False Checking unit 137 - spawnOnStart == False Checking unit 138 - spawnOnStart == False Checking unit 139 - spawnOnStart == False Checking unit 140 - spawnOnStart == False Checking unit 141 - spawnOnStart == False Checking unit 142 - spawnOnStart == False Checking unit 143 - spawnOnStart == False Checking unit 144 - spawnOnStart == False Checking unit 145 - spawnOnStart == False Checking unit 146 - spawnOnStart == False Checking unit 147 - spawnOnStart == False Checking unit 148 - spawnOnStart == False Checking unit 159 - spawnOnStart == False Checking unit 160 - spawnOnStart == False Checking unit 161 - spawnOnStart == False Checking unit 162 - spawnOnStart == False Checking unit 163 - spawnOnStart == False Checking unit 164 - spawnOnStart == False Checking unit 165 - spawnOnStart == False Checking unit 166 - spawnOnStart == False Checking unit 168 - spawnOnStart == False Checking unit 169 - spawnOnStart == False Checking unit 170 - spawnOnStart == False Checking unit 171 - spawnOnStart == False Checking unit 172 - spawnOnStart == False Checking unit 173 - spawnOnStart == False Checking unit 174 - spawnOnStart == False Checking unit 175 - spawnOnStart == False Checking unit 176 - spawnOnStart == False Checking unit 177 - spawnOnStart == False Checking unit 178 - spawnOnStart == False Checking unit 179 - spawnOnStart == False Checking unit 180 - spawnOnStart == False Checking unit 181 - spawnOnStart == False Checking unit 182 - spawnOnStart == False Checking unit 185 - spawnOnStart == False Checking unit 186 - spawnOnStart == False Checking unit 187 - spawnOnStart == False Checking unit 188 - spawnOnStart == False Checking unit 189 - spawnOnStart == False Checking unit 190 - spawnOnStart == False Checking unit 191 - spawnOnStart == False Checking unit 192 - spawnOnStart == False Checking unit 193 - spawnOnStart == False Checking unit 194 - spawnOnStart == False Checking unit 195 - spawnOnStart == False Checking unit 196 - spawnOnStart == False Checking unit 197 - spawnOnStart == False Checking unit 198 - spawnOnStart == False Checking unit 199 - spawnOnStart == False Checking unit 200 - spawnOnStart == False Checking unit 201 - spawnOnStart == False Checking unit 202 - spawnOnStart == False Checking unit 203 - spawnOnStart == False Checking unit 204 - spawnOnStart == False Checking unit 205 - spawnOnStart == False Checking unit 206 - spawnOnStart == False Checking unit 207 - spawnOnStart == False Checking unit 208 - spawnOnStart == False Checking unit 209 - spawnOnStart == False Checking unit 210 - spawnOnStart == False Checking unit 211 - spawnOnStart == False Checking unit 212 - spawnOnStart == False Checking unit 213 - spawnOnStart == False Checking unit 216 - spawnOnStart == False Checking unit 215 - spawnOnStart == False Checking unit 217 - spawnOnStart == False Checking unit 218 - spawnOnStart == False Checking unit 219 - spawnOnStart == False Checking unit 220 - spawnOnStart == False Checking unit 221 - spawnOnStart == False Checking unit 222 - spawnOnStart == False Checking unit 223 - spawnOnStart == False Checking unit 224 - spawnOnStart == False Checking unit 225 - spawnOnStart == False Checking unit 226 - spawnOnStart == False Checking unit 227 - spawnOnStart == False Checking unit 228 - spawnOnStart == False Checking unit 229 - spawnOnStart == False Checking unit 230 - spawnOnStart == False Checking unit 231 - spawnOnStart == False Checking unit 232 - spawnOnStart == False Checking unit 233 - spawnOnStart == False Checking unit 234 - spawnOnStart == False Checking unit 235 - spawnOnStart == False Checking unit 236 - spawnOnStart == False Checking unit 237 - spawnOnStart == False Checking unit 238 - spawnOnStart == False Checking unit 239 - spawnOnStart == False Checking unit 240 - spawnOnStart == False Checking unit 241 - spawnOnStart == False Checking unit 242 - spawnOnStart == False Checking unit 243 - spawnOnStart == False Checking unit 244 - spawnOnStart == False Checking unit 245 - spawnOnStart == False Checking unit 246 - spawnOnStart == False Checking unit 627 - spawnOnStart == False Checking unit 626 - spawnOnStart == False Checking unit 625 - spawnOnStart == False Checking unit 624 - spawnOnStart == False Checking unit 623 - spawnOnStart == False Checking unit 622 - spawnOnStart == False Checking unit 621 - spawnOnStart == False Checking unit 620 - spawnOnStart == False Checking unit 619 - spawnOnStart == False Checking unit 570 - spawnOnStart == False Checking unit 569 - spawnOnStart == False Checking unit 568 - spawnOnStart == False Checking unit 567 - spawnOnStart == False Checking unit 566 - spawnOnStart == False Checking unit 565 - spawnOnStart == False Checking unit 564 - spawnOnStart == False Checking unit 563 - spawnOnStart == False Checking unit 562 - spawnOnStart == False Checking unit 561 - spawnOnStart == False Checking unit 299 - spawnOnStart == False Checking unit 300 - spawnOnStart == False Checking unit 301 - spawnOnStart == False Checking unit 303 - spawnOnStart == False Checking unit 304 - spawnOnStart == False Checking unit 305 - spawnOnStart == False Checking unit 306 - spawnOnStart == False Checking unit 307 - spawnOnStart == False Checking unit 308 - spawnOnStart == False Checking unit 313 - spawnOnStart == False Checking unit 314 - spawnOnStart == False Checking unit 315 - spawnOnStart == False Checking unit 316 - spawnOnStart == False Checking unit 317 - spawnOnStart == False Checking unit 318 - spawnOnStart == False Checking unit 319 - spawnOnStart == False Checking unit 320 - spawnOnStart == False Checking unit 321 - spawnOnStart == False Checking unit 322 - spawnOnStart == False Checking unit 323 - spawnOnStart == False Checking unit 324 - spawnOnStart == False Checking unit 325 - spawnOnStart == False Checking unit 326 - spawnOnStart == False Checking unit 327 - spawnOnStart == False Checking unit 328 - spawnOnStart == False Checking unit 329 - spawnOnStart == False Checking unit 330 - spawnOnStart == False Checking unit 331 - spawnOnStart == False Checking unit 332 - spawnOnStart == False Checking unit 333 - spawnOnStart == False Checking unit 334 - spawnOnStart == False Checking unit 335 - spawnOnStart == False Checking unit 336 - spawnOnStart == False Checking unit 337 - spawnOnStart == False Checking unit 338 - spawnOnStart == False Checking unit 339 - spawnOnStart == False Checking unit 618 - spawnOnStart == False Checking unit 617 - spawnOnStart == False Checking unit 616 - spawnOnStart == False Checking unit 615 - spawnOnStart == False Checking unit 614 - spawnOnStart == False Checking unit 613 - spawnOnStart == False Checking unit 346 - spawnOnStart == False Checking unit 347 - spawnOnStart == False Checking unit 348 - spawnOnStart == False Checking unit 349 - spawnOnStart == False Checking unit 350 - spawnOnStart == False Checking unit 351 - spawnOnStart == False Checking unit 352 - spawnOnStart == False Checking unit 353 - spawnOnStart == False Checking unit 354 - spawnOnStart == False Checking unit 355 - spawnOnStart == False Checking unit 356 - spawnOnStart == False Checking unit 357 - spawnOnStart == False Checking unit 358 - spawnOnStart == False Checking unit 359 - spawnOnStart == False Checking unit 360 - spawnOnStart == False Checking unit 361 - spawnOnStart == False Checking unit 362 - spawnOnStart == False Checking unit 363 - spawnOnStart == False Checking unit 364 - spawnOnStart == False Checking unit 365 - spawnOnStart == False Checking unit 366 - spawnOnStart == False Checking unit 367 - spawnOnStart == False Checking unit 368 - spawnOnStart == False Checking unit 369 - spawnOnStart == False Checking unit 370 - spawnOnStart == False Checking unit 371 - spawnOnStart == False Checking unit 372 - spawnOnStart == False Checking unit 373 - spawnOnStart == False Checking unit 374 - spawnOnStart == False Checking unit 375 - spawnOnStart == False Checking unit 376 - spawnOnStart == False Checking unit 377 - spawnOnStart == False Checking unit 381 - spawnOnStart == False Checking unit 379 - spawnOnStart == False Checking unit 380 - spawnOnStart == False Checking unit 382 - spawnOnStart == False Checking unit 383 - spawnOnStart == False Checking unit 385 - spawnOnStart == False Checking unit 386 - spawnOnStart == False Checking unit 387 - spawnOnStart == False Checking unit 388 - spawnOnStart == False Checking unit 389 - spawnOnStart == False Checking unit 390 - spawnOnStart == False Checking unit 391 - spawnOnStart == False Checking unit 392 - spawnOnStart == False Checking unit 393 - spawnOnStart == False Checking unit 394 - spawnOnStart == False Checking unit 395 - spawnOnStart == False Checking unit 396 - spawnOnStart == False Checking unit 397 - spawnOnStart == False Checking unit 398 - spawnOnStart == False Checking unit 399 - spawnOnStart == False Checking unit 400 - spawnOnStart == False Checking unit 403 - spawnOnStart == False Checking unit 404 - spawnOnStart == False Checking unit 405 - spawnOnStart == False Checking unit 406 - spawnOnStart == False Checking unit 407 - spawnOnStart == False Checking unit 408 - spawnOnStart == False Checking unit 412 - spawnOnStart == False Checking unit 411 - spawnOnStart == False Checking unit 414 - spawnOnStart == False Checking unit 416 - spawnOnStart == False Checking unit 417 - spawnOnStart == False Checking unit 418 - spawnOnStart == False Checking unit 419 - spawnOnStart == False Checking unit 420 - spawnOnStart == False Checking unit 428 - spawnOnStart == False Checking unit 427 - spawnOnStart == False Checking unit 426 - spawnOnStart == False Checking unit 425 - spawnOnStart == False Checking unit 429 - spawnOnStart == False Checking unit 430 - spawnOnStart == False Checking unit 431 - spawnOnStart == False Checking unit 432 - spawnOnStart == False Checking unit 433 - spawnOnStart == False Checking unit 434 - spawnOnStart == False Checking unit 435 - spawnOnStart == False Checking unit 436 - spawnOnStart == False Checking unit 437 - spawnOnStart == False Checking unit 438 - spawnOnStart == False Checking unit 439 - spawnOnStart == False Checking unit 440 - spawnOnStart == False Checking unit 441 - spawnOnStart == False Checking unit 442 - spawnOnStart == False Checking unit 443 - spawnOnStart == False Checking unit 444 - spawnOnStart == False Checking unit 445 - spawnOnStart == False Checking unit 446 - spawnOnStart == False Checking unit 447 - spawnOnStart == False Checking unit 448 - spawnOnStart == False Checking unit 449 - spawnOnStart == False Checking unit 450 - spawnOnStart == False Checking unit 451 - spawnOnStart == False Checking unit 452 - spawnOnStart == False Checking unit 453 - spawnOnStart == False Checking unit 454 - spawnOnStart == False Checking unit 455 - spawnOnStart == False Checking unit 456 - spawnOnStart == False Checking unit 457 - spawnOnStart == False Checking unit 458 - spawnOnStart == False Checking unit 459 - spawnOnStart == False Checking unit 460 - spawnOnStart == False Checking unit 461 - spawnOnStart == False Checking unit 462 - spawnOnStart == False Checking unit 463 - spawnOnStart == False Checking unit 464 - spawnOnStart == False Checking unit 465 - spawnOnStart == False Checking unit 466 - spawnOnStart == False Checking unit 467 - spawnOnStart == False Checking unit 468 - spawnOnStart == False Checking unit 469 - spawnOnStart == False Checking unit 470 - spawnOnStart == False Checking unit 471 - spawnOnStart == False Checking unit 472 - spawnOnStart == False Checking unit 473 - spawnOnStart == False Checking unit 474 - spawnOnStart == False Checking unit 475 - spawnOnStart == False Checking unit 476 - spawnOnStart == False Checking unit 477 - spawnOnStart == False Checking unit 478 - spawnOnStart == False Checking unit 479 - spawnOnStart == False Checking unit 488 - spawnOnStart == False Checking unit 489 - spawnOnStart == False Checking unit 493 - spawnOnStart == False Checking unit 492 - spawnOnStart == False Checking unit 494 - spawnOnStart == False Checking unit 496 - spawnOnStart == False Checking unit 497 - spawnOnStart == False Checking unit 498 - spawnOnStart == False Checking unit 499 - spawnOnStart == False Checking unit 500 - spawnOnStart == False Checking unit 501 - spawnOnStart == False Checking unit 502 - spawnOnStart == False Checking unit 511 - spawnOnStart == False Checking unit 512 - spawnOnStart == False Checking unit 513 - spawnOnStart == False Checking unit 514 - spawnOnStart == False Checking unit 515 - spawnOnStart == False Checking unit 516 - spawnOnStart == False Checking unit 517 - spawnOnStart == False Checking unit 530 - spawnOnStart == False Checking unit 531 - spawnOnStart == False Checking unit 532 - spawnOnStart == False Checking unit 533 - spawnOnStart == False Checking unit 534 - spawnOnStart == False Checking unit 535 - spawnOnStart == False Checking unit 536 - spawnOnStart == False Checking unit 537 - spawnOnStart == False Checking unit 538 - spawnOnStart == False Checking unit 539 - spawnOnStart == False Checking unit 540 - spawnOnStart == False Checking unit 541 - spawnOnStart == False Checking unit 542 - spawnOnStart == False Checking unit 543 - spawnOnStart == False Checking unit 544 - spawnOnStart == False Checking unit 545 - spawnOnStart == False Checking unit 546 - spawnOnStart == False Checking unit 547 - spawnOnStart == False Checking unit 548 - spawnOnStart == False Checking unit 549 - spawnOnStart == False Checking unit 550 - spawnOnStart == False Checking unit 551 - spawnOnStart == False Checking unit 552 - spawnOnStart == False Checking unit 553 - spawnOnStart == False Checking unit 554 - spawnOnStart == False Checking unit 555 - spawnOnStart == False Checking unit 556 - spawnOnStart == False Checking unit 557 - spawnOnStart == False Checking unit 558 - spawnOnStart == False Checking unit 559 - spawnOnStart == False Checking unit 571 - spawnOnStart == False Checking unit 572 - spawnOnStart == False Checking unit 573 - spawnOnStart == False Checking unit 574 - spawnOnStart == False Checking unit 575 - spawnOnStart == False Checking unit 576 - spawnOnStart == False Checking unit 577 - spawnOnStart == False Checking unit 578 - spawnOnStart == False Checking unit 579 - spawnOnStart == False Checking unit 580 - spawnOnStart == False Checking unit 581 - spawnOnStart == False Checking unit 582 - spawnOnStart == False Checking unit 583 - spawnOnStart == False Checking unit 584 - spawnOnStart == False Checking unit 585 - spawnOnStart == False Checking unit 586 - spawnOnStart == False Checking unit 587 - spawnOnStart == False Checking unit 588 - spawnOnStart == False Checking unit 589 - spawnOnStart == False Checking unit 590 - spawnOnStart == False Checking unit 591 - spawnOnStart == False Checking unit 592 - spawnOnStart == False Checking unit 593 - spawnOnStart == False Checking unit 594 - spawnOnStart == False Checking unit 595 - spawnOnStart == False Checking unit 596 - spawnOnStart == False Checking unit 597 - spawnOnStart == False Checking unit 598 - spawnOnStart == False Checking unit 599 - spawnOnStart == False Checking unit 600 - spawnOnStart == False Checking unit 601 - spawnOnStart == False Checking unit 602 - spawnOnStart == False Checking unit 603 - spawnOnStart == False Checking unit 604 - spawnOnStart == False Checking unit 605 - spawnOnStart == False Checking unit 606 - spawnOnStart == False Checking unit 607 - spawnOnStart == False Checking unit 608 - spawnOnStart == False Checking unit 609 - spawnOnStart == False Checking unit 610 - spawnOnStart == False Checking unit 611 - spawnOnStart == False Checking unit 612 - spawnOnStart == False Checking unit 628 - spawnOnStart == False Checking unit 629 - spawnOnStart == False Checking unit 631 - spawnOnStart == False Checking unit 632 - spawnOnStart == False Checking unit 633 - spawnOnStart == False Checking unit 634 - spawnOnStart == False Checking unit 635 - spawnOnStart == False Checking unit 636 - spawnOnStart == False Checking unit 637 - spawnOnStart == False Checking unit 638 - spawnOnStart == False Checking unit 639 - spawnOnStart == False Checking unit 640 - spawnOnStart == False Checking unit 641 - spawnOnStart == False Checking unit 642 - spawnOnStart == False Checking unit 643 - spawnOnStart == False Checking unit 644 - spawnOnStart == False Checking unit 645 - spawnOnStart == False Checking unit 646 - spawnOnStart == False Checking unit 649 - spawnOnStart == False Checking unit 650 - spawnOnStart == False Checking unit 651 - spawnOnStart == False Checking unit 652 - spawnOnStart == False Checking unit 653 - spawnOnStart == False Checking unit 654 - spawnOnStart == False Checking unit 655 - spawnOnStart == False Checking unit 656 - spawnOnStart == False Checking unit 657 - spawnOnStart == False Checking unit 658 - spawnOnStart == False Checking unit 659 - spawnOnStart == False Checking unit 660 - spawnOnStart == False Checking unit 661 - spawnOnStart == False Checking unit 662 - spawnOnStart == False Checking unit 663 - spawnOnStart == False Checking unit 664 - spawnOnStart == False Checking unit 665 - spawnOnStart == False Checking unit 666 - spawnOnStart == False Checking unit 667 - spawnOnStart == False Checking unit 668 - spawnOnStart == False Checking unit 669 - spawnOnStart == False Checking unit 670 - spawnOnStart == False Checking unit 671 - spawnOnStart == False Checking unit 672 - spawnOnStart == False Checking unit 673 - spawnOnStart == False Checking unit 674 - spawnOnStart == False Checking unit 675 - spawnOnStart == False Checking unit 676 - spawnOnStart == False Checking unit 677 - spawnOnStart == False Checking unit 678 - spawnOnStart == False Checking unit 679 - spawnOnStart == False Checking unit 680 - spawnOnStart == False Checking unit 681 - spawnOnStart == False Checking unit 682 - spawnOnStart == False Checking unit 683 - spawnOnStart == False Checking unit 684 - spawnOnStart == False Checking unit 685 - spawnOnStart == False Checking unit 686 - spawnOnStart == False Checking unit 687 - spawnOnStart == False Checking unit 688 - spawnOnStart == False Checking unit 689 - spawnOnStart == False Checking unit 690 - spawnOnStart == False Checking unit 691 - spawnOnStart == False Checking unit 692 - spawnOnStart == False Checking unit 693 - spawnOnStart == False Checking unit 694 - spawnOnStart == False Checking unit 695 - spawnOnStart == False Checking unit 696 - spawnOnStart == False Checking unit 697 - spawnOnStart == False Checking unit 700 - spawnOnStart == False Checking unit 701 - spawnOnStart == False Checking unit 702 - spawnOnStart == False Checking unit 703 - spawnOnStart == False Checking unit 704 - spawnOnStart == False Checking unit 705 - spawnOnStart == False Checking unit 708 - spawnOnStart == False Checking unit 709 - spawnOnStart == False Checking unit 710 - spawnOnStart == False Checking unit 711 - spawnOnStart == False Checking unit 712 - spawnOnStart == False Checking unit 713 - spawnOnStart == False Checking unit 714 - spawnOnStart == False Checking unit 715 - spawnOnStart == False Checking unit 717 - spawnOnStart == False Checking unit 718 - spawnOnStart == False Checking unit 719 - spawnOnStart == False Checking unit 720 - spawnOnStart == False Checking unit 721 - spawnOnStart == False Checking unit 722 - spawnOnStart == False Checking unit 723 - spawnOnStart == False Checking unit 724 - spawnOnStart == False Checking unit 725 - spawnOnStart == False Checking unit 727 - spawnOnStart == False Checking unit 728 - spawnOnStart == False Checking unit 729 - spawnOnStart == False Checking unit 730 - spawnOnStart == False Checking unit 731 - spawnOnStart == False Checking unit 732 - spawnOnStart == False Checking unit 733 - spawnOnStart == False Checking unit 734 - spawnOnStart == False Checking unit 735 - spawnOnStart == False Checking unit 736 - spawnOnStart == False Checking unit 737 - spawnOnStart == False Checking unit 738 - spawnOnStart == False Checking unit 739 - spawnOnStart == False Checking unit 740 - spawnOnStart == False Checking unit 741 Checking unit 742 Checking unit 743 Checking unit 744 Checking unit 745 Checking unit 746 Checking unit 747 Checking unit 748 Checking unit 749 Checking unit 750 Checking unit 751 Checking unit 752 Checking unit 753 Checking unit 754 Checking unit 755 Checking unit 756 Checking unit 761 - spawnOnStart == False Checking unit 762 - spawnOnStart == False Checking unit 763 - spawnOnStart == False Checking unit 764 - spawnOnStart == False Checking unit 765 - spawnOnStart == False Checking unit 766 - spawnOnStart == False Checking unit 767 - spawnOnStart == False Checking unit 768 - spawnOnStart == False Checking unit 769 - spawnOnStart == False Checking unit 770 - spawnOnStart == False Checking unit 771 - spawnOnStart == False Checking unit 772 - spawnOnStart == False Checking unit 773 - spawnOnStart == False Checking unit 774 - spawnOnStart == False Checking unit 775 - spawnOnStart == False Checking unit 776 - spawnOnStart == False Checking unit 777 - spawnOnStart == False Checking unit 778 - spawnOnStart == False Checking unit 779 - spawnOnStart == False Checking unit 780 - spawnOnStart == False Checking unit 781 - spawnOnStart == False Checking unit 782 - spawnOnStart == False Checking unit 783 - spawnOnStart == False Checking unit 784 - spawnOnStart == False Checking unit 785 - spawnOnStart == False Checking unit 786 - spawnOnStart == False Checking unit 787 - spawnOnStart == False Checking unit 788 - spawnOnStart == False Checking unit 789 - spawnOnStart == False Checking unit 790 - spawnOnStart == False Checking unit 791 - spawnOnStart == False Checking unit 792 - spawnOnStart == False Checking unit 793 - spawnOnStart == False Checking unit 794 - spawnOnStart == False Checking unit 795 - spawnOnStart == False Checking unit 796 - spawnOnStart == False Checking unit 797 - spawnOnStart == False Checking unit 798 - spawnOnStart == False Checking unit 799 - spawnOnStart == False Checking unit 800 - spawnOnStart == False Checking unit 801 - spawnOnStart == False Checking unit 802 - spawnOnStart == False Checking unit 803 - spawnOnStart == False Checking unit 804 - spawnOnStart == False Checking unit 805 - spawnOnStart == False Checking unit 806 - spawnOnStart == False Checking unit 807 - spawnOnStart == False Checking unit 808 - spawnOnStart == False Checking unit 809 - spawnOnStart == False Checking unit 810 - spawnOnStart == False Checking unit 811 - spawnOnStart == False Checking unit 812 Checking unit 813 Checking unit 814 Checking unit 815 Checking unit 816 Checking unit 817 Checking unit 818 Checking unit 819 Checking unit 820 Checking unit 821 Checking unit 822 Checking unit 823 Checking unit 824 - spawnOnStart == False Checking unit 825 - spawnOnStart == False Checking unit 826 - spawnOnStart == False Checking unit 827 - spawnOnStart == False Checking unit 828 - spawnOnStart == False Checking unit 829 - spawnOnStart == False Checking unit 830 - spawnOnStart == False Checking unit 831 - spawnOnStart == False Checking unit 832 - spawnOnStart == False Checking unit 833 - spawnOnStart == False Checking unit 834 - spawnOnStart == False Checking unit 835 - spawnOnStart == False Checking unit 836 - spawnOnStart == False Checking unit 837 - spawnOnStart == False Checking unit 838 - spawnOnStart == False Checking unit 839 - spawnOnStart == False Checking unit 840 - spawnOnStart == False Checking unit 841 - spawnOnStart == False Checking unit 842 - spawnOnStart == False Checking unit 843 - spawnOnStart == False Checking unit 846 - spawnOnStart == False Checking unit 847 - spawnOnStart == False Checking unit 848 - spawnOnStart == False Checking unit 849 - spawnOnStart == False Checking unit 850 - spawnOnStart == False Checking unit 851 - spawnOnStart == False Checking unit 852 - spawnOnStart == False Checking unit 853 - spawnOnStart == False Checking unit 854 - spawnOnStart == False Checking unit 855 - spawnOnStart == False Checking unit 856 - spawnOnStart == False Checking unit 857 - spawnOnStart == False Checking unit 858 - spawnOnStart == False Checking unit 859 - spawnOnStart == False Checking unit 860 - spawnOnStart == True Spawning unit S-Bas AAA 1 [860] Checking unit 861 - spawnOnStart == True Spawning unit S-Bas AAA 2 [861] Checking unit 862 - spawnOnStart == True Spawning unit S-Bas AAA 3 [862] Checking unit 863 - spawnOnStart == True Spawning unit S-Bas AAA 4 [863] Checking unit 864 - spawnOnStart == False Checking unit 865 - spawnOnStart == False Checking unit 866 - spawnOnStart == False Checking unit 867 - spawnOnStart == False Checking unit 868 - spawnOnStart == False Checking unit 869 - spawnOnStart == False Checking unit 870 - spawnOnStart == False Checking unit 871 - spawnOnStart == False Checking unit 872 - spawns immediately by default Spawning unit MP Spawn [872] Checking unit 873 - spawnOnStart == False Checking unit 874 - spawnOnStart == False Checking unit 875 - spawnOnStart == False Checking unit 876 - spawnOnStart == False Checking unit 877 - spawnOnStart == False Checking unit 878 - spawnOnStart == False Checking unit 879 - spawnOnStart == False Checking unit 880 - spawnOnStart == False Checking unit 881 - spawnOnStart == False Checking unit 882 - spawnOnStart == False Checking unit 883 - spawnOnStart == False Checking unit 884 - spawnOnStart == False Checking unit 885 - spawnOnStart == False Checking unit 886 - spawnOnStart == False Checking unit 887 - spawnOnStart == False Checking unit 888 - spawnOnStart == False Checking unit 889 - spawnOnStart == False Checking unit 890 - spawnOnStart == False Checking unit 891 - spawnOnStart == False Checking unit 892 - spawnOnStart == False Checking unit 893 - spawnOnStart == False Checking unit 894 - spawnOnStart == False Checking unit 895 - spawnOnStart == False Checking unit 896 - spawnOnStart == False Checking unit 897 - spawnOnStart == False Checking unit 898 - spawnOnStart == False Checking unit 899 - spawnOnStart == False Checking unit 900 - spawnOnStart == False Checking unit 901 - spawnOnStart == False Checking unit 902 - spawnOnStart == False Checking unit 903 - spawnOnStart == False Checking unit 904 - spawnOnStart == False Checking unit 905 - spawnOnStart == False Checking unit 906 - spawnOnStart == False Checking unit 907 - spawnOnStart == False Checking unit 908 - spawnOnStart == False Checking unit 909 - spawnOnStart == False Checking unit 910 - spawnOnStart == False Checking unit 911 - spawnOnStart == False Checking unit 912 - spawnOnStart == False Checking unit 913 - spawnOnStart == False Checking unit 914 - spawnOnStart == False Checking unit 915 - spawnOnStart == False Checking unit 916 - spawnOnStart == False Checking unit 917 - spawnOnStart == False Checking unit 918 - spawnOnStart == False Checking unit 919 - spawnOnStart == False Checking unit 920 - spawnOnStart == False Checking unit 921 - spawnOnStart == False Checking unit 922 - spawnOnStart == False Checking unit 923 - spawnOnStart == False Checking unit 924 - spawnOnStart == False Checking unit 925 - spawnOnStart == False Checking unit 926 - spawnOnStart == False Checking unit 927 - spawnOnStart == False Checking unit 928 - spawnOnStart == False Checking unit 929 - spawnOnStart == False Checking unit 930 - spawnOnStart == False Checking unit 931 - spawnOnStart == False Checking unit 932 - spawnOnStart == False Checking unit 933 Checking unit 934 Checking unit 935 Checking unit 936 Checking unit 937 Checking unit 938 Checking unit 939 Checking unit 940 Organizing sea formation for Allied Golf Organizing sea formation for Allied Golf Organizing sea formation for Allied Golf Organizing sea formation for Allied Golf Organizing sea formation for Enemy Golf Organizing sea formation for Enemy Golf Organizing sea formation for Enemy Golf Organizing sea formation for Enemy Golf Organizing sea formation for Enemy Golf Organizing sea formation for Enemy Xray Organizing sea formation for Enemy Xray Organizing sea formation for Enemy Xray Organizing sea formation for Enemy Yankee Organizing sea formation for Enemy Yankee Organizing sea formation for Enemy Yankee Organizing sea formation for Enemy Zulu Organizing sea formation for Enemy Zulu Organizing sea formation for Enemy Zulu Timed Event Group A-Obj A58 takeoff.BeginScenario Timed Event Group B-Obj A58 takeoff.BeginScenario Timed Event Group C-Obj A58 takeoff.BeginScenario Timed Event Group Disable Airbase A.BeginScenario Timed Event Group Disable Airbase B.BeginScenario Timed Event Group Disable Airbase C.BeginScenario Timed Event Group B-Obj BombA timeout.BeginScenario Timed Event Group C-Obj BombB timeout.BeginScenario Timed Event Group C-Obj Slippy notarget.BeginScenario Timed Event Group (TEST) Bomb Everything.BeginScenario Timed Event Group (TEST) Spawn Everything.BeginScenario Timed Event Group A obj re-sort.BeginScenario Timed Event Group B obj re-sort.BeginScenario Timed Event Group C obj re-sort.BeginScenario Timed Event Group Progression Mode.BeginScenario Timed Event Group (TEST) Debug tents.BeginScenario Timed Event Group Destroy B-FOB Arty.BeginScenario Timed Event Group Destroy C-FOB Arty.BeginScenario Timed Event Group Single Sector Move AH-94.BeginScenario Setting up objective Protect Carriers Aircraft Carrier 95 [0] (Carrier) starting ShipMover.PathRoutine2 Beginning event sequence Protect Carriers Completion Beginning sequence node Protect Carriers Completion : Sector A objectives, delay(0) Beginning event sequence Fleet health & targeting Beginning sequence node Fleet health & targeting : One cruiser destroyed, delay(0) Beginning event sequence A-Obj Arty timing Beginning sequence node A-Obj Arty timing : Fire 1, delay(0) Beginning event sequence Airbase S Activation Beginning sequence node Airbase S Activation : Airbase S spotted, delay(0) Beginning event sequence AH-94 Auto Spawn Order Beginning sequence node AH-94 Auto Spawn Order : Activate, delay(0) Beginning event sequence Spawn countdown Beginning sequence node Spawn countdown : Init check, delay(0) Setting team waypoints in MPScenarioStartRoutine VTMapManager scenarioReady! Loading game settings from file. Pausing Controller Events Spawning vehicle for me! RPC_RequestSpawnVehicle(76561198142784487) - returning Accepted Requesting purchase for 31600 credits... VTOLMPBudgetManager: Allied player DeadEye requested purchase for 31600 - Life DeadEye budget: 100000-31600 = 68400 -- Purchase request was authorized Pausing Controller Events Fading out Radar -2921638 is waiting for mission timer to start. Radar -2921706 is waiting for mission timer to start. Radar -2921728 is waiting for mission timer to start. VTOLMPAirbaseManager.RegisterRunway(Aircraft Carrier [0].CarrierRunway VTOLMPAirbaseManager.RegisterRunway(Assault Carrier [1].STORunway Radar -2926540 is waiting for mission timer to start. Radar -2926554 is waiting for mission timer to start. Radar -2928520 is waiting for mission timer to start. Radar -2928536 is waiting for mission timer to start. Radar -2930640 is waiting for mission timer to start. Radar -2930656 is waiting for mission timer to start. AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. Aircraft Carrier 95 [0] (Carrier) ShipMover.PathRoutine2 stopping dist: 225, stopT: 0.9987212, iterations: 9 Firing actions for sequence node Protect Carriers Completion : Sector A objectives Sequence node Protect Carriers Completion : Sector A objectives awaiting EXIT conditional. Sequence node Fleet health & targeting : One cruiser destroyed awaiting conditional. Sequence node A-Obj Arty timing : Fire 1 awaiting conditional. Sequence node Airbase S Activation : Airbase S spotted awaiting conditional. Sequence node AH-94 Auto Spawn Order : Activate awaiting conditional. Firing actions for sequence node AH-94 Auto Spawn Order : Activate Firing actions for sequence node Spawn countdown : Init check OnFiredActions(305, 306, True Beginning sequence node AH-94 Auto Spawn Order : Airbase A, delay(0.1) Firing timed event: New Timed Event - Time: 1952.101 Beginning event sequence Standard Prog Beginning sequence node Standard Prog : Init, delay(1) OnFiredActions(320, 321, True Sequence node AH-94 Auto Spawn Order : Airbase A awaiting conditional. Radar -2921638 waited for mission timer to start. (1.009277s) Radar -2921706 waited for mission timer to start. (1.009277s) Radar -2921728 waited for mission timer to start. (1.009277s) Radar -2926540 waited for mission timer to start. (1.009277s) Radar -2926554 waited for mission timer to start. (1.009277s) Radar -2928520 waited for mission timer to start. (1.009277s) Radar -2928536 waited for mission timer to start. (1.009277s) Radar -2930640 waited for mission timer to start. (1.009277s) Radar -2930656 waited for mission timer to start. (1.009277s) Firing actions for sequence node Standard Prog : Init Setting up objective Approach Sector A Setting up objective Avoid Sector B Beginning event sequence Sector B warning Beginning sequence node Sector B warning : 60km, delay(0) Setting up objective Avoid Sector C Beginning event sequence Sector C warning Beginning sequence node Sector C warning : 60km, delay(0) Sequence node Sector B warning : 60km awaiting conditional. Sequence node Sector C warning : 60km awaiting conditional. Beginning sequence node Standard Prog : A down to last, delay(0) Sequence node Standard Prog : A down to last awaiting conditional. Set current vehicle to F-45A Initializing PlayerVehicleNetSync for Konami Spawned new player vehicle for Konami CanopySync initialized Invoking OnEnterVehicle (2) BriefingAvatarSync.OnEnterVehicle Received command to destroy net entity (host) 16545 VR SDK: OpenVR Display SDK is oculus: False TargetingMFDPage Awake New audio listener: Camera (eye) MFDCommsPage Awake SetMyVehicleEntityID(17215) Set vehicleEntityID 17215 for Konami (DeadEye) - Got actor: SEVTF(Clone) SEVTF(Clone) (DeadEye).SetTeam(Allied) MP Alpha-1 [4] (DeadEye).SetTeam(Allied) TODO: callsign designation Loading persistent vehicle data... Fading in (1) Fading in (1) TargetingMFDPage Setup Set up WM event for joystick trigger axis. PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Batch Illums waiting on SEVTF(Clone)/Local/NonUIDash/Light Switches/InstLightSwitch/on MFDRadarUI.SetPower(0, False) TODO: airport parking spaces Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch Fading in (1) Unpausing Controller Events Batch Illums waiting on SEVTF(Clone)/Local/NonUIDash/Light Switches/InstLightSwitch/on Successfully waited for mesh renderer and shared material. VTTextIllumSwitcher batched 61 texts into 5 materials. SEVTF(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 13.77148, Expected 0.7167622 SEVTF(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 15.62674, Expected 0.8074111 Player started landed Landing player vehicle. TODO: preloaded passengers SEVTF(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 16.42854, Expected 0.8255987 Fading in (1) SEVTF(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 0.5260348, Expected 0.004764977 Lobby message from Konami: $log_DeadEye has spawned. FlightLogger: DeadEye has spawned. Max data received: 0.25kb New max RPCs received: 3 RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. Returning to briefing room. Pausing Controller Events Fading out Saving vehicle persistent data... Saved pilots to file. Returning to briefing room. Unpausing Controller Events VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) Received command to destroy net entity (host) 17215 SetMyVehicleEntityID(-1) Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. Fading in (1) Fading in (1) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Local player despawned vehicle at rearming station... DeadEye unspawned vehicle Disposing keyword recognizers. Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = null RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. Received command to destroy net entity (host) 16554 V_A_S_Disabler OnDisable for Yerbua Destroying voice audioSource for Yerbua (instId=-3560346) RPC_RequestSpawnVehicle(76561198839635462) - returning Accepted Requesting purchase for 51200 credits... VTOLMPBudgetManager: Allied player Green requested purchase for 51200 - Life Green budget: 100000-51200 = 48800 -- Purchase request was authorized (Host) received team request for Enemy - denying team request. Local host has requested a slot: Allied:3 Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Bravo 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F/A-26B Reporting flight cost of 61150 Set player flight cost DeadEye : 61150 RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. Local host has requested a slot: Allied:0 Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Bravo 1-1) = null Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 New minimum decompression ratio: 67.70833% RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. (Host) received team request for Enemy - denying team request. (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Yerbua, Allied) Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. Creating new voice audioSource for Yerbua, instId=-3663548 BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 3) Received command to destroy net entity (host) 16560 V_A_S_Disabler OnDisable for Jerry =iwal= Destroying voice audioSource for Jerry =iwal= (instId=-3565762) (Host) received team request for Enemy - denying team request. (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Im a Ok pliot, Allied) Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = Yerbua RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. Set player flight cost Yerbua : 31654.4 Set player flight cost Yerbua : 31654.4 Creating new voice audioSource for Jerry =iwal=, instId=-3666732 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 5) RPC_RequestSpawnVehicle(76561198018955484) - returning Accepted Requesting purchase for 31654.4 credits... VTOLMPBudgetManager: Allied player Yerbua requested purchase for 31654.4 - Life Yerbua budget: 100000-31654.4 = 68345.6 -- Purchase request was authorized Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. Set player flight cost Im a Ok pliot : 33000 Curl error 6: Could not resolve host: cdp.cloud.unity3d.com RPC_RequestSpawnVehicle(76561198216390747) - returning Accepted Requesting purchase for 34558.48 credits... VTOLMPBudgetManager: Allied player OnlineMaster requested purchase for 34558.48 - Life OnlineMaster budget: 100000-34558.48 = 65441.52 -- Purchase request was authorized Local player is switching team... Reporting a slot has changed: Allied:0 Fading out RPC_SeatPermReq(76561199115500498, 10, 1) - received a seat request. Received command to destroy net entity (host) 17483 Fading in (1) Fading in (1) New audio listener: Camera (eye) Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch We requested team Enemy (HOST) Sending request for team Enemy (Host) received team request for Enemy - denying team request. Team request accepted = False - Team request Denied! We requested team Enemy (HOST) Sending request for team Enemy (Host) received team request for Enemy - denying team request. Team request accepted = False - Team request Denied! We requested team Enemy (HOST) Sending request for team Enemy (Host) received team request for Enemy - denying team request. Team request accepted = False - Team request Denied! - Leaving MP game from TeamSelectUI Fading out VTOLMPSceneManager: Disconnecting and returning to main menu. Stopping socket host. VTNetworkManager: Clearing all sync collections. LeaveLobby() VTPasswordHost closing. Ending voice chat. V_A_S_Disabler OnDisable for HowSealy V_A_S_Disabler OnDisable for Jerry =iwal= V_A_S_Disabler OnDisable for [RNDM]OnlineMaster05 V_A_S_Disabler OnDisable for GreenGuy V_A_S_Disabler OnDisable for Yerbua V_A_S_Disabler OnDisable for Gucci Shame Stopping EndMission SetWaypoint(Waypoint null) AIPilot.takeoffAlignRotateRecoveries = 0 AIPilot.takeoffAlignRunningUpRecoveries = 0 AIPilot.taxiMisalignmentRecoveries = 0 Setting current scenario to null. Setting current campaign to null. Set current vehicle to none Client 'HowSealy (76561199115500498) [76561199115500498]' has disconnected. Destroying all objects owned by them. Detailed Status: VTOLMPSceneManager: Client disconnected: 76561199115500498 Client '[RNDM]OnlineMaster05 (76561198216390747) [76561198216390747]' has disconnected. Destroying all objects owned by them. Detailed Status: VTOLMPSceneManager: Client disconnected: 76561198216390747 Client 'Yerbua (76561198018955484) [76561198018955484]' has disconnected. Destroying all objects owned by them. Detailed Status: VTOLMPSceneManager: Client disconnected: 76561198018955484 Client 'Jerry =iwal= (76561198265640092) [76561198265640092]' has disconnected. Destroying all objects owned by them. Detailed Status: VTOLMPSceneManager: Client disconnected: 76561198265640092 Client 'GreenGuy (76561198839635462) [76561198839635462]' has disconnected. Destroying all objects owned by them. Detailed Status: VTOLMPSceneManager: Client disconnected: 76561198839635462 Client 'Gucci Shame (76561198060698971) [76561198060698971]' has disconnected. Destroying all objects owned by them. Detailed Status: VTOLMPSceneManager: Client disconnected: 76561198060698971 Destroying voice audioSource for HowSealy (instId=-3553706) Destroying voice audioSource for Jerry =iwal= (instId=-3666732) Destroying voice audioSource for [RNDM]OnlineMaster05 (instId=-3556500) Destroying voice audioSource for GreenGuy (instId=-3563734) Destroying voice audioSource for Yerbua (instId=-3663548) Destroying voice audioSource for Gucci Shame (instId=-3571756) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) VTMapRoadsBezier destroyed 37 out of 37 meshes Loading game settings from file. UnloadTime: 711.471600 ms VR SDK: OpenVR Display SDK is oculus: False MeshCombiner2 destroyed 199 meshes! Loaded scene: ReadyRoom Unloading 2852 unused Assets to reduce memory usage. Loaded Objects now: 171869. Total: 372.643400 ms (FindLiveObjects: 5.994800 ms CreateObjectMapping: 9.930700 ms MarkObjects: 349.518700 ms DeleteObjects: 7.198800 ms) nextLaunchMode = Scenario Checking if foxkon has a bad word - nope, all good. Checking if deadeye has a bad word - nope, all good. Set current pilot to DeadEye Loaded pilots from file. Saved pilots to file. Checking if foxkon has a bad word - nope, all good. Checking if deadeye has a bad word - nope, all good. Set current pilot to DeadEye Loaded pilots from file. Checking if deadeye has a bad word - nope, all good. Fading in (1) Unpausing Controller Events BGMManager FadeIn Fading to new ID: VTOL_Test_007_v3, (oldID: noSong.foo) FadeToRoutine fadeInTime:1 Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Setting mission start time (FlightReadyRoutine) Set mission start time to 1996.861 Checking if banker'slobby has a bad word - nope, all good. Checking if kevin5156'slobby has a bad word - nope, all good. Checking if wozi'slobby has a bad word - nope, all good. Checking if limbo'slobby has a bad word - nope, all good. Checking if tim'slobby has a bad word - nope, all good. Checking if 24/7bvr has a bad word - nope, all good. Checking if pvecas has a bad word - nope, all good. Checking if grease11'slobby has a bad word - nope, all good. Checking if papamoose'slobby has a bad word - nope, all good. Checking if zoomer1'slobby has a bad word - nope, all good. Checking if pvpgunsonly has a bad word - nope, all good. Checking if orcbolg'slobby has a bad word - nope, all good. Checking if thedesk'slobby has a bad word - nope, all good. Checking if testingmissions has a bad word - nope, all good. Checking if waffles'slobby has a bad word - nope, all good. Checking if deadeye has a bad word - nope, all good. Loading map from built-in campaign. Loading map from scenario directory. - loading item Dynamic Liberation - downloading update... Loading map from built-in campaign. Loading map from scenario directory. - download complete in 0.3404541 seconds - loading item Decker's Training Grounds - downloading update... - download complete in 0.3619385 seconds - loading item SEAD practice - downloading update... - download complete in 0.3609619 seconds - loading item 1V1 Dogfight - downloading update... - download complete in 0.2873535 seconds - loading item Advance and Secure - Coop - downloading update... - download complete in 0.3457031 seconds - loading item Greek Islands Liberation - downloading update... - download complete in 0.3186035 seconds - loading item Podracing (race) - downloading update... - download complete in 0.3139648 seconds - loading item Battle of Taiwan 2054 - downloading update... - download complete in 0.3181152 seconds - loading item Divide and Conquer - downloading update... - download complete in 0.3165283 seconds - loading item Super Conquest - downloading update... - download complete in 0.3487549 seconds - loading item SURVIVOR (VTOL PvP Hunt) - downloading update... - loaded scenarios: - - Dynamic_Liberation_F_H16 - - Dynamic_Liberation_F_H8 - - Dynamic_Liberation_F_L - - Dynamic_Liberation_F_N - - Dynamic_Liberation_Q_H16 - - Dynamic_Liberation_Q_H8 - - Dynamic_Liberation_Q_L - - Dynamic_Liberation_Q_N Loading map from campaign directory. Loading map from scenario directory. Loading game settings from file. Checking if theboat has a bad word - nope, all good. VTOLMPLobbyManager: Creating a lobby for 8 players VTOLMPLobbyManager: Successfully created lobby. CreateLobbyRoutine: Downloading the workshop item again to ensure latest version. CreateLobbyRoutine: Workshop item download complete in 0.3330078 seconds - loaded scenarios: - - Dynamic_Liberation_F_H16 - - Dynamic_Liberation_F_H8 - - Dynamic_Liberation_F_L - - Dynamic_Liberation_F_N - - Dynamic_Liberation_Q_H16 - - Dynamic_Liberation_Q_H8 - - Dynamic_Liberation_Q_L - - Dynamic_Liberation_Q_N CreateLobbyRoutine: running workshop item version 14 PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting AH94 to AH-94 PlayerVehicleReference: converting AV42C to AV-42C PlayerVehicleReference: converting F45A to F-45A Fading out Launching Multiplayer game for 2785198049:Dynamic_Liberation_Q_N (map:afMtnsHills_DL) nextLaunchMode = Scenario Setting current campaign: 2785198049 Setting current scenario: Dynamic_Liberation_Q_N Loading map from campaign directory. Loading map from scenario directory. The referenced script on this Behaviour (Game Object '[CameraRig]') is missing! Unloading 7 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 12.034600 ms VR SDK: OpenVR Display SDK is oculus: False Loaded scene: LoadingScene Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 155309. Total: 505.640300 ms (FindLiveObjects: 5.818300 ms CreateObjectMapping: 9.385300 ms MarkObjects: 486.350600 ms DeleteObjects: 4.085500 ms) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) BGMManager FadeIn Fading to new ID: VTOL_Test_005_v6, (oldID: VTOL_Test_007_v3) FadeToRoutine fadeInTime:2 Fading in (1) Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Unloading 11 Unused Serialized files (Serialized files now loaded: 1) Pausing Controller Events Fading out Unpausing Controller Events LoadingSceneController destroyed. [OVRManager] OnDestroy UnloadTime: 2.898100 ms MeshCombiner2 destroyed 0 meshes! New audio listener: Camera Setting up 14 workers. Loaded scene: CustomMapBase Initializing EndMission Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Starting jobs. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s VTOLMPAirbaseManager.RegisterRunway([0] Airbase A (Airbase 1).RunwayFwdCenter VTOLMPAirbaseManager.RegisterRunway([0] Airbase A (Airbase 1).RunwayBackwdCenter Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s VTOLMPAirbaseManager.RegisterRunway([1] Airbase B (Airbase 1).RunwayFwdCenter VTOLMPAirbaseManager.RegisterRunway([1] Airbase B (Airbase 1).RunwayBackwdCenter Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s VTOLMPAirbaseManager.RegisterRunway([3] Airbase C (Airbase 1).RunwayFwdCenter VTOLMPAirbaseManager.RegisterRunway([3] Airbase C (Airbase 1).RunwayBackwdCenter VTOLMPAirbaseManager.RegisterRunway([25] Airbase S (Airbase 2).RunwayFwd VTOLMPAirbaseManager.RegisterRunway([25] Airbase S (Airbase 2).RunwayRear Unloading 5964 unused Assets to reduce memory usage. Loaded Objects now: 176929. Total: 498.508800 ms (FindLiveObjects: 6.577500 ms CreateObjectMapping: 10.848100 ms MarkObjects: 477.943800 ms DeleteObjects: 3.138700 ms) VRLoadingView: VTMapManager.nextLaunchMode == Scenario Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Lobby message from Konami: load_0 Processing city chunk (3, 14) Lobby message from Konami: load_0.1007533 Lobby message from Konami: load_0.2015693 Lobby message from Konami: load_0.3023361 Jerry =iwal= (76561198265640092) is joining... Lobby message from Jerry =iwal=: join_76561198265640092,Im a Ok pliot VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: load_0.4025823 Lobby message from Konami: acpt_76561198265640092 Parse(76561198265640092) Lobby message from Konami: ilst_2;76561198142784487,DeadEye,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0; All jobs dispatched. Waiting for job completion. Lobby message from Konami: load_0.5030378 Lobby message from Konami: load_0.6036974 Lobby message from Konami: load_0.703872 Lobby message from Konami: load_0.8039344 All jobs complete. Time: 29.70435 Regenerating roads Async Collider Bake Job Routine complete! Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 HowSealy (76561199115500498) is joining... Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 400457. Total: 632.607800 ms (FindLiveObjects: 17.160000 ms CreateObjectMapping: 16.416100 ms MarkObjects: 598.721000 ms DeleteObjects: 0.310100 ms) BGMManager FadeOut Scenario loading 0 from node. Scenario loading 1 from node. Scenario loading 2 from node. Scenario loading 3 from node. Scenario loading 4 from node. 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Loaded conditional action, ID:2 Loaded conditional action, ID:3 Loaded conditional action, ID:4 Loaded conditional action, ID:5 Loaded conditional action, ID:6 Loaded conditional action, ID:7 Loaded conditional action, ID:8 Loaded conditional action, ID:9 Loaded conditional action, ID:10 Loaded conditional action, ID:11 Loaded conditional action, ID:13 Loaded conditional action, ID:14 Loaded conditional action, ID:15 Loaded conditional action, ID:16 Loaded conditional action, ID:17 Loaded conditional action, ID:18 Loaded conditional action, ID:25 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Loaded conditional action, ID:27 Loaded conditional action, ID:28 Loaded conditional action, ID:29 Loaded conditional action, ID:30 Loaded conditional action, ID:31 Loaded conditional action, ID:32 Loaded conditional action, ID:33 Loaded conditional action, ID:34 Loaded conditional action, ID:35 Loaded conditional action, ID:36 Loaded conditional action, ID:37 Loaded conditional action, ID:38 Loaded conditional action, ID:39 Loaded conditional action, ID:40 Loaded conditional action, ID:41 Loaded conditional action, ID:42 Loaded conditional action, ID:43 Loaded conditional action, ID:44 Loaded conditional action, ID:45 Loaded conditional action, ID:46 Loaded conditional action, ID:47 Loaded conditional action, ID:48 Loaded conditional action, ID:49 Loaded conditional action, ID:50 Loaded conditional action, ID:51 Loaded conditional action, ID:52 Loaded conditional action, ID:53 Loaded conditional action, ID:54 Loaded conditional action, ID:55 Loaded conditional action, ID:56 Loaded conditional action, ID:57 Loaded conditional action, ID:58 Loaded conditional action, ID:59 Loaded conditional action, ID:60 Loaded conditional action, ID:61 Loaded conditional action, ID:62 Loaded conditional action, ID:63 Loaded conditional action, ID:64 Loaded conditional action, ID:65 Loaded conditional action, ID:66 Loaded conditional action, ID:67 Loaded conditional action, ID:132 Loaded conditional action, ID:135 Loaded conditional action, ID:137 Loaded conditional action, ID:139 Loaded conditional action, ID:198 Loaded conditional action, ID:200 Loaded conditional action, ID:202 Loaded conditional action, ID:204 Loaded conditional action, ID:206 Loaded conditional action, ID:208 Loaded conditional action, ID:210 Loaded conditional action, ID:213 Loaded conditional action, ID:221 Loaded conditional action, ID:224 Loaded conditional action, ID:227 Loaded conditional action, ID:237 Loaded conditional action, ID:240 Loaded conditional action, ID:249 Loaded conditional action, ID:261 Loaded conditional action, ID:263 Loaded conditional action, ID:267 Loaded conditional action, ID:269 Loaded conditional action, ID:271 Loaded conditional action, ID:273 Loaded conditional action, ID:275 Loaded conditional action, ID:277 Loaded conditional action, ID:279 Loaded conditional action, ID:281 Loaded conditional action, ID:283 Loaded conditional action, ID:285 Loaded conditional action, ID:287 Loaded conditional action, ID:289 Loaded conditional action, ID:291 Loaded conditional action, ID:293 Loaded conditional action, ID:295 Loaded conditional action, ID:297 Loaded conditional action, ID:299 Loaded conditional action, ID:301 Loaded conditional action, ID:303 Loaded conditional action, ID:305 Loaded conditional action, ID:307 Loaded conditional action, ID:316 Loaded conditional action, ID:320 Loaded conditional action, ID:326 Loaded conditional action, ID:328 Loaded conditional action, ID:330 Loaded conditional action, ID:332 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Loaded conditional action, ID:336 Loaded conditional action, ID:341 Loaded conditional action, ID:345 Loaded conditional action, ID:349 Loaded conditional action, ID:356 Loaded conditional action, ID:358 Loaded conditional action, ID:362 Loaded conditional action, ID:365 Loaded conditional action, ID:369 Loaded conditional action, ID:372 Loaded conditional action, ID:376 Loaded conditional action, ID:380 Loaded conditional action, ID:382 Loaded conditional action, ID:385 Loaded conditional action, ID:389 Loaded conditional action, ID:393 Loaded conditional action, ID:397 Loaded conditional action, ID:401 Loaded conditional action, ID:404 Loaded conditional action, ID:406 Loaded conditional action, ID:408 Loaded conditional action, ID:411 Loaded conditional action, ID:415 Loaded conditional action, ID:419 Loaded conditional action, ID:422 Loaded conditional action, ID:426 Loaded conditional action, ID:430 Loaded conditional action, ID:433 Loaded conditional action, ID:437 Loaded conditional action, ID:441 Loaded conditional action, ID:444 Loaded conditional action, ID:448 Loaded conditional action, ID:452 Loaded conditional action, ID:455 Loaded conditional action, ID:459 Loaded conditional action, ID:463 Loaded conditional action, ID:466 Loaded conditional action, ID:470 Loaded conditional action, ID:474 Loaded conditional action, ID:477 Loaded conditional action, ID:481 Loaded conditional action, ID:485 Loaded conditional action, ID:488 Loaded conditional action, ID:492 Loaded conditional action, ID:496 Loaded conditional action, ID:499 Loaded conditional action, ID:502 Loaded conditional action, ID:505 Loaded conditional action, ID:507 Loaded conditional action, ID:509 Loaded conditional action, ID:513 Loaded conditional action, ID:515 Loaded conditional action, ID:517 Loaded conditional action, ID:519 Loaded conditional action, ID:523 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Verified maximum team slots for Dynamic Liberation Quick -- Team A:16, Team B:1 Setting Airbase A to team Enemy Setting Airbase B to team Enemy Setting Airbase C to team Enemy Setting Airbase S to team Enemy Prespawning MP Alpha-1 [4] (altSpawnIdx == -1) Prespawning MP Alpha-2 [5] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Alpha-3 [6] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Bravo-1 [7] (altSpawnIdx == -1) Prespawning MP Bravo-2 [8] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Bravo-3 [9] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Delta-1 [10] (altSpawnIdx == -1) Prespawning MP Delta-2 [11] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Delta-3 [12] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Prespawning MP Xray-1 [13] (altSpawnIdx == -1) Prespawning MP Xray-2 [14] (altSpawnIdx == -1) Prespawning MP Xray-3 [15] (altSpawnIdx == -1) PlayerVehicleReference: converting AH94 to AH-94 Prespawning MP Zulu-1 [16] (altSpawnIdx == -1) Prespawning MP Zulu-2 [17] (altSpawnIdx == -1) PlayerVehicleReference: converting AV42C to AV-42C Prespawning MP Spawn [872] (altSpawnIdx == -1) PlayerVehicleReference: converting F45A to F-45A Lobby message from Konami: load_1 SetupVehicleSlots() PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting F45A to F-45A PlayerVehicleReference: converting AH94 to AH-94 PlayerVehicleReference: converting AV42C to AV-42C PlayerVehicleReference: converting F45A to F-45A Setup Vehicle Slot: spawnID=4, idx=0 Setup Vehicle Slot: spawnID=5, idx=1 Setup Vehicle Slot: spawnID=6, idx=2 Setup Vehicle Slot: spawnID=7, idx=3 Setup Vehicle Slot: spawnID=8, idx=4 Setup Vehicle Slot: spawnID=9, idx=5 Setup Vehicle Slot: spawnID=10, idx=6 Setup Vehicle Slot: spawnID=11, idx=7 Setup Vehicle Slot: spawnID=12, idx=8 Setup Vehicle Slot: spawnID=13, idx=9 Setup Vehicle Slot: spawnID=13, idx=10 Setup Vehicle Slot: spawnID=14, idx=11 Setup Vehicle Slot: spawnID=14, idx=12 Setup Vehicle Slot: spawnID=15, idx=13 Setup Vehicle Slot: spawnID=16, idx=14 Setup Vehicle Slot: spawnID=17, idx=15 Setup Vehicle Slot: spawnID=872, idx=0 Setting up team seats for Team A:8 and Team B:0 Setting up budgets (Life mode) VR SDK: OpenVR Display SDK is oculus: False Fading in (1) New audio listener: Camera (eye) TelescopePiston.AutoGetRenderers() Setting up host VTNetworkManager: Clearing all sync collections. Creating socket host. VTSocketHost ctor Sending 'host created' message to clients Waiting for alt-spawn seed. Starting collider bake Collider bake complete. Time: 0.0002441406s PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch VTOLMPSceneManager: altSpawnSeed set to 4685241 - Got alt-spawn seed of 4685241 Prespawning Aircraft Carrier [0] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning Assault Carrier [1] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning Cruiser [2] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning Cruiser [3] (altSpawnIdx == -1) Prespawning A-Bas Radar [18] (altSpawnIdx == -1) Prespawning A-Bas SAM 1 [19] (altSpawnIdx == 1) Prespawning A-Bas SAM 2 [20] (altSpawnIdx == -1) Prespawning A-Bas Bunk 1M [21] (altSpawnIdx == -1) Prespawning A-Bas Bunk 2E [22] (altSpawnIdx == 0) Prespawning A-Bas Bunk 3E [23] (altSpawnIdx == 1) Prespawning A-Bas Bunk 4M [24] (altSpawnIdx == 0) Prespawning A-Bas Bunk 5E [25] (altSpawnIdx == 1) Prespawning A-Bas Bunk 6E [26] (altSpawnIdx == -1) Prespawning A-Bas AAA 1E [27] (altSpawnIdx == -1) Prespawning A-Bas AAA 2M [28] (altSpawnIdx == 1) Prespawning B-Bas Radar [29] (altSpawnIdx == -1) Prespawning B-Bas SAM 1EM [30] (altSpawnIdx == -1) Prespawning B-Bas SAM 2EM [31] (altSpawnIdx == 1) Prespawning B-Bas Bunk 1M [32] (altSpawnIdx == 0) Prespawning B-Bas Bunk 2E [33] (altSpawnIdx == 0) Prespawning B-Bas Bunk 3E [34] (altSpawnIdx == 1) Prespawning B-Bas Bunk 4M [35] (altSpawnIdx == -1) Prespawning B-Bas Bunk 5E [36] (altSpawnIdx == -1) Prespawning B-Bas Bunk 6E [37] (altSpawnIdx == -1) Prespawning B-Bas AAA 1E [38] (altSpawnIdx == 0) Prespawning B-Bas AAA 2M [39] (altSpawnIdx == 1) Prespawning A-Bas IR 1E [40] (altSpawnIdx == 0) Prespawning A-Bas IR 2M [41] (altSpawnIdx == 1) Prespawning B-Bas IR 1E [42] (altSpawnIdx == 0) Prespawning B-Bas IR 2M [43] (altSpawnIdx == -1) Prespawning C-Bas Radar [44] (altSpawnIdx == -1) Prespawning C-Bas SAM 1EM [45] (altSpawnIdx == -1) Prespawning C-Bas SAM 2EM [46] (altSpawnIdx == 0) Prespawning C-Bas Bunk 1H [47] (altSpawnIdx == -1) Prespawning C-Bas Bunk 2E [48] (altSpawnIdx == -1) Prespawning C-Bas Bunk 3E [49] (altSpawnIdx == -1) Prespawning C-Bas Bunk 4E [50] (altSpawnIdx == 1) Prespawning C-Bas Bunk 5E [51] (altSpawnIdx == -1) Prespawning C-Bas Bank 6H [52] (altSpawnIdx == 1) Prespawning C-Bas Bunk 7M [53] (altSpawnIdx == 0) Prespawning C-Bas IR 1E [54] (altSpawnIdx == 1) Prespawning C-Bas IR 2M [55] (altSpawnIdx == 0) Prespawning C-Bas IR 3H [56] (altSpawnIdx == -1) Prespawning S-Bas Bunk 1 [57] (altSpawnIdx == 2) Prespawning S-Bas Bunk 2 [58] (altSpawnIdx == 2) Prespawning S-Bas Bunk 3 [59] (altSpawnIdx == 1) Prespawning S-Bas Bunk 4 [60] (altSpawnIdx == 1) Prespawning S-Bas IR 1 [61] (altSpawnIdx == 0) Prespawning S-Bas IR 2 [62] (altSpawnIdx == 0) Prespawning S-Bas IR 3 [63] (altSpawnIdx == 0) Prespawning S-Bas IR 4 [64] (altSpawnIdx == 0) Prespawning SP Player [68] (altSpawnIdx == -1) -4751778 e.engineEnabled = True SP Player [68].SetRadar(True) Prespawning A-Con Tank 01E [73] (altSpawnIdx == 2) Prespawning A-Con Tank 02E [74] (altSpawnIdx == 1) Prespawning A-Con Tank 03E [75] (altSpawnIdx == 0) Prespawning A-Con Tank 04E [76] (altSpawnIdx == 1) Prespawning A-Con Tank 05E [77] (altSpawnIdx == 2) Prespawning A-Con Tank 06E [78] (altSpawnIdx == 2) Prespawning A-Con Tank 07E [79] (altSpawnIdx == -1) Prespawning A-Con Tank 08E [80] (altSpawnIdx == 2) Prespawning A-Con Tank 09M [81] (altSpawnIdx == 4) Prespawning A-Con Tank 10M [82] (altSpawnIdx == 4) Prespawning A-Ext Tank 01 [83] (altSpawnIdx == 1) Prespawning A-Ext Tank 02 [84] (altSpawnIdx == 0) Prespawning A-Ext Tank 03 [85] (altSpawnIdx == 0) Prespawning A-Ext Tank 04 [86] (altSpawnIdx == 3) Prespawning A-Ext Tank 05 [87] (altSpawnIdx == 3) Prespawning A-Ext Tank 06 [88] (altSpawnIdx == 4) Prespawning A-Ext IR 01 [89] (altSpawnIdx == 1) Prespawning A-Ext IR 02 [90] (altSpawnIdx == 2) Prespawning A-Ext IR 03 [91] (altSpawnIdx == 0) Prespawning A-Ext IR 04 [92] (altSpawnIdx == 0) Prespawning A-Ext MAN A-01 [93] (altSpawnIdx == 2) Prespawning A-Ext MAN A-02 [94] (altSpawnIdx == 0) Prespawning A-Ext MAN A-03 [95] (altSpawnIdx == 0) Prespawning A-Ext MAN A-04 [96] (altSpawnIdx == -1) Prespawning C-Bas AAA 1E [97] (altSpawnIdx == -1) Prespawning C-Bas AAA 2M [98] (altSpawnIdx == 0) Prespawning C-Bas AAA 3H [99] (altSpawnIdx == 0) Prespawning A-Ext ASF A01 [510] (altSpawnIdx == 0) -4762826 e.engineEnabled = False A-Ext ASF A01 [510].SetRadar(True) Prespawning A-Con ASF 07H [508] (altSpawnIdx == 2) -4764368 e.engineEnabled = False A-Con ASF 07H [508].SetRadar(True) Prespawning A-Con ASF 06H [507] (altSpawnIdx == 4) A-Con ASF 06H [507].SetRadar(True) Prespawning A-ReiA ASF A03 [529] (altSpawnIdx == -1) A-ReiA ASF A03 [529].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF A02 [528] (altSpawnIdx == -1) A-ReiA ASF A02 [528].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF A01 [527] (altSpawnIdx == -1) A-ReiA ASF A01 [527].SetRadar(False) Prespawning A-ReiG ASF C03 [526] (altSpawnIdx == 1) -4771690 e.engineEnabled = False A-ReiG ASF C03 [526].SetRadar(True) Prespawning A-ReiG ASF C02 [525] (altSpawnIdx == 2) -4772918 e.engineEnabled = False A-ReiG ASF C02 [525].SetRadar(True) Prespawning A-ReiG ASF C01 [524] (altSpawnIdx == -1) -4774146 e.engineEnabled = False A-ReiG ASF C01 [524].SetRadar(True) Prespawning A-ReiG ASF B03 [523] (altSpawnIdx == -1) -4775256 e.engineEnabled = False A-ReiG ASF B03 [523].SetRadar(True) Prespawning A-ReiG ASF B02 [522] (altSpawnIdx == 1) -4776916 e.engineEnabled = False A-ReiG ASF B02 [522].SetRadar(True) Prespawning A-ReiG ASF B01 [521] (altSpawnIdx == -1) -4778576 e.engineEnabled = False A-ReiG ASF B01 [521].SetRadar(True) Prespawning A-ReiG ASF A03 [520] (altSpawnIdx == 2) -4780434 e.engineEnabled = False A-ReiG ASF A03 [520].SetRadar(True) Prespawning A-ReiG ASF A02 [519] (altSpawnIdx == 1) -4782056 e.engineEnabled = False A-ReiG ASF A02 [519].SetRadar(True) Prespawning A-ReiG ASF A01 [518] (altSpawnIdx == 0) -4783678 e.engineEnabled = False A-ReiG ASF A01 [518].SetRadar(True) Prespawning A-Ext SAAW 01 [117] (altSpawnIdx == -1) Prespawning A-Ext SAAW 02 [118] (altSpawnIdx == 0) Prespawning A-Ext SAAW 03 [119] (altSpawnIdx == -1) Prespawning A-Ext SAAW 04 [120] (altSpawnIdx == 0) Prespawning A-Ext SAAW 05 [121] (altSpawnIdx == 0) Prespawning A-Ext SAAW 06 [122] (altSpawnIdx == 0) Prespawning A-Ext MAN B-01 [123] (altSpawnIdx == 0) Prespawning A-Ext MAN B-02 [124] (altSpawnIdx == 0) Prespawning A-Ext MAN B-03 [125] (altSpawnIdx == 0) Prespawning A-Ext MAN B-04 [126] (altSpawnIdx == 0) Prespawning A-Ext MAN B-05 [127] (altSpawnIdx == -1) Prespawning A-Ext MAN B-06 [128] (altSpawnIdx == -1) Prespawning A-Con ASF 05M [506] (altSpawnIdx == 2) -4790838 e.engineEnabled = False A-Con ASF 05M [506].SetRadar(True) Prespawning A-Con ASF 04M [505] (altSpawnIdx == 5) A-Con ASF 04M [505].SetRadar(True) Prespawning A-Con ASF 03E [504] (altSpawnIdx == 0) -4794356 e.engineEnabled = False A-Con ASF 03E [504].SetRadar(True) Prespawning A-Con ASF 02E [503] (altSpawnIdx == 2) -4795978 e.engineEnabled = False A-Con ASF 02E [503].SetRadar(True) Prespawning A-Obj Dock 01 C [134] (altSpawnIdx == 0) Prespawning A-Obj Dock 02 S [135] (altSpawnIdx == 0) Prespawning A-Obj Dock 03 R [136] (altSpawnIdx == 0) Prespawning A-Obj Dock 04 R [137] (altSpawnIdx == 0) Prespawning A-Obj Dock 05 C [138] (altSpawnIdx == -1) Prespawning A-Obj Dock 06 R [139] (altSpawnIdx == -1) Prespawning A-Obj Dock 07 S [140] (altSpawnIdx == 1) Prespawning A-Obj Dock 08 R [141] (altSpawnIdx == 1) Prespawning A-Obj Dock 09 C [142] (altSpawnIdx == 0) Prespawning A-Obj A58 01 [143] (altSpawnIdx == -1) -4807814 e.engineEnabled = False A-Obj A58 01 [143].SetRadar(True) Prespawning A-Obj A58 02 [144] (altSpawnIdx == -1) -4809042 e.engineEnabled = False A-Obj A58 02 [144].SetRadar(True) Prespawning A-Obj A58 03 [145] (altSpawnIdx == -1) -4810270 e.engineEnabled = False A-Obj A58 03 [145].SetRadar(True) Prespawning A-Obj A58 04 [146] (altSpawnIdx == -1) -4811498 e.engineEnabled = False A-Obj A58 04 [146].SetRadar(True) Prespawning A-Obj A58 05 [147] (altSpawnIdx == -1) -4812726 e.engineEnabled = False A-Obj A58 05 [147].SetRadar(True) Prespawning A-Obj A58 06 [148] (altSpawnIdx == -1) -4813954 e.engineEnabled = False A-Obj A58 06 [148].SetRadar(True) Prespawning A-Obj G25 01 [159] (altSpawnIdx == -1) -4815580 e.engineEnabled = False A-Obj G25 01 [159].SetRadar(True) Prespawning A-Obj G25 02 [160] (altSpawnIdx == -1) -4816758 e.engineEnabled = False A-Obj G25 02 [160].SetRadar(True) Prespawning A-Obj G25 03 [161] (altSpawnIdx == -1) -4817936 e.engineEnabled = False A-Obj G25 03 [161].SetRadar(True) Prespawning A-Obj G25 04 [162] (altSpawnIdx == -1) -4819114 e.engineEnabled = False A-Obj G25 04 [162].SetRadar(True) Prespawning A-Obj G25 05 [163] (altSpawnIdx == -1) -4820292 e.engineEnabled = False A-Obj G25 05 [163].SetRadar(True) Prespawning A-Obj G25 06 [164] (altSpawnIdx == -1) -4821470 e.engineEnabled = False A-Obj G25 06 [164].SetRadar(True) Prespawning A-Obj G25 07 [165] (altSpawnIdx == -1) -4822648 e.engineEnabled = False A-Obj G25 07 [165].SetRadar(True) Prespawning A-Obj G25 08 [166] (altSpawnIdx == -1) -4823826 e.engineEnabled = False A-Obj G25 08 [166].SetRadar(True) Prespawning A-Obj AWACS [168] (altSpawnIdx == -1) A-Obj AWACS [168].SetRadar(True) Prespawning A-Obj Hide 01 [169] (altSpawnIdx == 5) - set to synced alt spawn idx: 5 Prespawning A-Obj Hide 02 [170] (altSpawnIdx == 5) - set to synced alt spawn idx: 5 Prespawning A-Obj Hide 03 [171] (altSpawnIdx == 5) - set to synced alt spawn idx: 5 Prespawning A-Obj Hide 04 [172] (altSpawnIdx == 5) - set to synced alt spawn idx: 5 Prespawning A-Obj Hide 05 [173] (altSpawnIdx == 5) Prespawning A-Obj HMAD R1 [174] (altSpawnIdx == -1) -4827994 A-Obj HMAD R1 [174] SetEngageEnemies(False) - set to synced alt spawn idx: -1 Prespawning A-Obj HMAD R2 [175] (altSpawnIdx == -1) -4828272 A-Obj HMAD R2 [175] SetEngageEnemies(False) - set to synced alt spawn idx: -1 Prespawning A-Obj HMAD L1 [176] (altSpawnIdx == -1) -4828550 A-Obj HMAD L1 [176] SetEngageEnemies(False) - set to synced alt spawn idx: -1 Prespawning A-Obj HMAD L2 [177] (altSpawnIdx == -1) -4828810 A-Obj HMAD L2 [177] SetEngageEnemies(False) - set to synced alt spawn idx: -1 Prespawning A-Obj HMAD L3 [178] (altSpawnIdx == -1) -4829070 A-Obj HMAD L3 [178] SetEngageEnemies(False) Prespawning A-Obj Arty 01 [179] (altSpawnIdx == 1) - set to synced alt spawn idx: 1 Prespawning A-Obj Arty 02 [180] (altSpawnIdx == 1) - set to synced alt spawn idx: 1 Prespawning A-Obj Arty 03 [181] (altSpawnIdx == 1) - set to synced alt spawn idx: 1 Prespawning A-Obj Arty 04 [182] (altSpawnIdx == 1) Prespawning B-Con Tank 01E [185] (altSpawnIdx == -1) Prespawning B-Con Tank 02E [186] (altSpawnIdx == 2) Prespawning B-Con Tank 03E [187] (altSpawnIdx == 0) Prespawning B-Con Tank 04E [188] (altSpawnIdx == 0) Prespawning B-Con Tank 05E [189] (altSpawnIdx == -1) Prespawning B-Ext Tank 01 [190] (altSpawnIdx == 1) Prespawning B-Ext Tank 02 [191] (altSpawnIdx == 0) Prespawning B-Ext Tank 03 [192] (altSpawnIdx == 1) Prespawning B-Ext Tank 04 [193] (altSpawnIdx == 1) Prespawning B-Ext Tank 05 [194] (altSpawnIdx == 0) Prespawning B-Ext Tank 06 [195] (altSpawnIdx == -1) Prespawning B-Con Tank 06E [196] (altSpawnIdx == 1) Prespawning B-Con Tank 07E [197] (altSpawnIdx == -1) Prespawning B-Con Tank 08E [198] (altSpawnIdx == 1) Prespawning B-Con Tank 09M [199] (altSpawnIdx == 1) Prespawning B-Con Tank 10M [200] (altSpawnIdx == -1) Prespawning B-Con Tank 11M [201] (altSpawnIdx == -1) Prespawning B-Con Tank 12M [202] (altSpawnIdx == 0) Prespawning B-Con Tank 13H [203] (altSpawnIdx == 2) Prespawning B-Con Tank 14H [204] (altSpawnIdx == -1) Prespawning C-Con Tank 01E [205] (altSpawnIdx == 0) Prespawning C-Con Tank 02E [206] (altSpawnIdx == -1) Prespawning C-Con Tank 03E [207] (altSpawnIdx == -1) Prespawning C-Con Tank 04E [208] (altSpawnIdx == -1) Prespawning C-Con Tank 05M [209] (altSpawnIdx == -1) Prespawning C-Con Tank 06H [210] (altSpawnIdx == 0) Prespawning C-Ext Tank 01 [211] (altSpawnIdx == -1) Prespawning C-Ext Tank 02 [212] (altSpawnIdx == -1) Prespawning C-Ext Tank 03 [213] (altSpawnIdx == 0) Prespawning C-Ext Tank 05 [216] (altSpawnIdx == -1) Prespawning C-Ext Tank 04 [215] (altSpawnIdx == -1) Prespawning C-Ext Tank 06 [217] (altSpawnIdx == -1) Prespawning C-Con Tank 07E [218] (altSpawnIdx == -1) Prespawning C-Con Tank 08E [219] (altSpawnIdx == -1) Prespawning C-Con Tank 09E [220] (altSpawnIdx == -1) Prespawning C-Con Tank 10E [221] (altSpawnIdx == 0) Prespawning C-Con Tank 11M [222] (altSpawnIdx == 1) Prespawning C-Con Tank 12M [223] (altSpawnIdx == 0) Prespawning C-Con Tank 13H [224] (altSpawnIdx == 0) Prespawning C-Con Tank 14H [225] (altSpawnIdx == -1) Prespawning B-Ext IR 01 [226] (altSpawnIdx == -1) Prespawning B-Ext IR 02 [227] (altSpawnIdx == -1) Prespawning B-Ext IR 03 [228] (altSpawnIdx == 1) Prespawning B-Ext IR 04 [229] (altSpawnIdx == 1) Prespawning B-Ext IR 05 [230] (altSpawnIdx == -1) Prespawning C-Ext IR 01 [231] (altSpawnIdx == 0) Prespawning C-Ext IR 02 [232] (altSpawnIdx == -1) Prespawning C-Ext IR 03 [233] (altSpawnIdx == 1) Prespawning C-Ext IR 04 [234] (altSpawnIdx == -1) Prespawning C-Ext IR 05 [235] (altSpawnIdx == 0) Prespawning C-Ext IR 06 [236] (altSpawnIdx == 1) Prespawning B-Ext MAN A-01 [237] (altSpawnIdx == -1) Prespawning B-Ext MAN A-02 [238] (altSpawnIdx == 0) Prespawning B-Ext MAN A-03 [239] (altSpawnIdx == 0) Prespawning B-Ext MAN A-04 [240] (altSpawnIdx == 1) Prespawning B-Ext MAN A-05 [241] (altSpawnIdx == 0) Prespawning C-Ext MAN A-01 [242] (altSpawnIdx == -1) Prespawning C-Ext MAN A-02 [243] (altSpawnIdx == 1) Prespawning C-Ext MAN A-03 [244] (altSpawnIdx == -1) Prespawning C-Ext MAN A-04 [245] (altSpawnIdx == -1) Prespawning C-Ext MAN A-05 [246] (altSpawnIdx == -1) Prespawning C-ReiA ASF B01 [627] (altSpawnIdx == -1) C-ReiA ASF B01 [627].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF A03 [626] (altSpawnIdx == -1) C-ReiA ASF A03 [626].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF A02 [625] (altSpawnIdx == -1) C-ReiA ASF A02 [625].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF A01 [624] (altSpawnIdx == -1) C-ReiA ASF A01 [624].SetRadar(False) Prespawning C-ReiG ASF C03 [623] (altSpawnIdx == 0) -4861924 e.engineEnabled = False C-ReiG ASF C03 [623].SetRadar(True) Prespawning C-ReiG ASF C02 [622] (altSpawnIdx == 0) -4863152 e.engineEnabled = False C-ReiG ASF C02 [622].SetRadar(True) Prespawning C-ReiG ASF C01 [621] (altSpawnIdx == 0) -4864380 e.engineEnabled = False C-ReiG ASF C01 [621].SetRadar(True) Prespawning C-ReiG ASF B03 [620] (altSpawnIdx == -1) -4865490 e.engineEnabled = False C-ReiG ASF B03 [620].SetRadar(True) Prespawning C-ReiG ASF B02 [619] (altSpawnIdx == 2) -4867150 e.engineEnabled = False C-ReiG ASF B02 [619].SetRadar(True) Prespawning B-Ext ASF A03 [570] (altSpawnIdx == 4) B-Ext ASF A03 [570].SetRadar(True) Prespawning B-Ext ASF A02 [569] (altSpawnIdx == -1) -4870630 e.engineEnabled = False B-Ext ASF A02 [569].SetRadar(True) Prespawning B-Ext ASF A01 [568] (altSpawnIdx == 1) -4872252 e.engineEnabled = False B-Ext ASF A01 [568].SetRadar(True) Prespawning B-Con ASF 07H [567] (altSpawnIdx == 3) B-Con ASF 07H [567].SetRadar(True) Prespawning B-Con ASF 06H [566] (altSpawnIdx == 2) -4875022 e.engineEnabled = False B-Con ASF 06H [566].SetRadar(True) Prespawning B-Con ASF 05M [565] (altSpawnIdx == -1) -4876132 e.engineEnabled = False B-Con ASF 05M [565].SetRadar(True) Prespawning B-Con ASF 04M [564] (altSpawnIdx == 0) -4877792 e.engineEnabled = False B-Con ASF 04M [564].SetRadar(True) Prespawning B-Con ASF 03E [563] (altSpawnIdx == 0) -4879650 e.engineEnabled = False B-Con ASF 03E [563].SetRadar(True) Prespawning B-Con ASF 02E [562] (altSpawnIdx == 3) B-Con ASF 02E [562].SetRadar(True) Prespawning B-Con ASF 01E [561] (altSpawnIdx == 4) B-Con ASF 01E [561].SetRadar(True) Prespawning B-Ext SAM A R1 [299] (altSpawnIdx == 4) Prespawning B-Ext SAM A L1 [300] (altSpawnIdx == -1) Prespawning B-Ext SAM A L2 [301] (altSpawnIdx == -1) Prespawning B-Ext SAAW 01 [303] (altSpawnIdx == 1) Prespawning B-Ext SAAW 02 [304] (altSpawnIdx == 0) Prespawning B-Ext SAAW 03 [305] (altSpawnIdx == 0) Prespawning B-Ext SAAW 04 [306] (altSpawnIdx == 0) Prespawning B-Ext SAAW 05 [307] (altSpawnIdx == 1) Prespawning B-Ext SAAW 06 [308] (altSpawnIdx == 1) Prespawning B-Ext MAN B-01 [313] (altSpawnIdx == 0) Prespawning B-Ext MAN B-02 [314] (altSpawnIdx == 2) Prespawning B-Ext MAN B-03 [315] (altSpawnIdx == 0) Prespawning B-Ext MAN B-04 [316] (altSpawnIdx == 2) Prespawning B-Ext MAN B-05 [317] (altSpawnIdx == -1) Prespawning B-Ext MAN B-06 [318] (altSpawnIdx == 1) Prespawning C-Ext SAM R1 [319] (altSpawnIdx == 5) Prespawning C-Ext SAM R2 [320] (altSpawnIdx == 5) Prespawning C-Ext SAM R3 [321] (altSpawnIdx == -1) Prespawning C-Ext SAM SA1 [322] (altSpawnIdx == -1) Prespawning C-Ext SAM SA2 [323] (altSpawnIdx == -1) Prespawning C-Ext SAM SB1 [324] (altSpawnIdx == -1) Prespawning C-Ext SAM SB2 [325] (altSpawnIdx == -1) Prespawning C-Ext SAM SC1 [326] (altSpawnIdx == -1) Prespawning C-Ext SAM SC2 [327] (altSpawnIdx == -1) Prespawning C-Ext SAAW 01 [328] (altSpawnIdx == 1) Prespawning C-Ext SAAW 02 [329] (altSpawnIdx == -1) Prespawning C-Ext SAAW 03 [330] (altSpawnIdx == 0) Prespawning C-Ext SAAW 04 [331] (altSpawnIdx == -1) Prespawning C-Ext SAAW 05 [332] (altSpawnIdx == 0) Prespawning C-Ext SAAW 06 [333] (altSpawnIdx == -1) Prespawning C-Ext MAN B-01 [334] (altSpawnIdx == 1) Prespawning C-Ext MAN B-02 [335] (altSpawnIdx == 0) Prespawning C-Ext MAN B-03 [336] (altSpawnIdx == -1) Prespawning C-Ext MAN B-04 [337] (altSpawnIdx == 0) Prespawning C-Ext MAN B-05 [338] (altSpawnIdx == 0) Prespawning C-Ext MAN B-06 [339] (altSpawnIdx == 0) Prespawning C-ReiG ASF B01 [618] (altSpawnIdx == -1) -4897142 e.engineEnabled = False C-ReiG ASF B01 [618].SetRadar(True) Prespawning C-ReiG ASF A03 [617] (altSpawnIdx == 0) -4899000 e.engineEnabled = False C-ReiG ASF A03 [617].SetRadar(True) Prespawning C-ReiG ASF A02 [616] (altSpawnIdx == -1) -4900622 e.engineEnabled = False C-ReiG ASF A02 [616].SetRadar(True) Prespawning C-ReiG ASF A01 [615] (altSpawnIdx == 1) -4902244 e.engineEnabled = False C-ReiG ASF A01 [615].SetRadar(True) Prespawning C-Con Tank 16H [614] (altSpawnIdx == 0) Prespawning C-Con Tank 15M [613] (altSpawnIdx == 0) Prespawning B-Obj AWACS [346] (altSpawnIdx == -1) B-Obj AWACS [346].SetRadar(True) Prespawning C-Obj AWACS [347] (altSpawnIdx == -1) C-Obj AWACS [347].SetRadar(True) Prespawning B-Obj A58 01 [348] (altSpawnIdx == -1) -4907114 e.engineEnabled = False B-Obj A58 01 [348].SetRadar(True) Prespawning B-Obj A58 02 [349] (altSpawnIdx == -1) -4908342 e.engineEnabled = False B-Obj A58 02 [349].SetRadar(True) Prespawning B-Obj A58 03 [350] (altSpawnIdx == -1) -4909570 e.engineEnabled = False B-Obj A58 03 [350].SetRadar(True) Prespawning B-Obj A58 04 [351] (altSpawnIdx == -1) -4910798 e.engineEnabled = False B-Obj A58 04 [351].SetRadar(True) Prespawning B-Obj A58 05 [352] (altSpawnIdx == -1) -4912026 e.engineEnabled = False B-Obj A58 05 [352].SetRadar(True) Prespawning B-Obj A58 06 [353] (altSpawnIdx == -1) -4913254 e.engineEnabled = False B-Obj A58 06 [353].SetRadar(True) Prespawning C-Obj A58 01 [354] (altSpawnIdx == -1) -4914482 e.engineEnabled = False C-Obj A58 01 [354].SetRadar(True) Prespawning C-Obj A58 02 [355] (altSpawnIdx == -1) -4915710 e.engineEnabled = False C-Obj A58 02 [355].SetRadar(True) Prespawning C-Obj A58 03 [356] (altSpawnIdx == -1) -4916938 e.engineEnabled = False C-Obj A58 03 [356].SetRadar(True) Prespawning C-Obj A58 04 [357] (altSpawnIdx == -1) -4918166 e.engineEnabled = False C-Obj A58 04 [357].SetRadar(True) Prespawning C-Obj A58 05 [358] (altSpawnIdx == -1) -4919394 e.engineEnabled = False C-Obj A58 05 [358].SetRadar(True) Prespawning C-Obj A58 06 [359] (altSpawnIdx == -1) -4920622 e.engineEnabled = False C-Obj A58 06 [359].SetRadar(True) Prespawning B-Obj G25 01 [360] (altSpawnIdx == -1) -4922248 e.engineEnabled = False B-Obj G25 01 [360].SetRadar(True) Prespawning B-Obj G25 02 [361] (altSpawnIdx == -1) -4923426 e.engineEnabled = False B-Obj G25 02 [361].SetRadar(True) Prespawning B-Obj G25 03 [362] (altSpawnIdx == -1) -4924604 e.engineEnabled = False B-Obj G25 03 [362].SetRadar(True) Prespawning B-Obj G25 04 [363] (altSpawnIdx == -1) -4925782 e.engineEnabled = False B-Obj G25 04 [363].SetRadar(True) Prespawning B-Obj G25 05 [364] (altSpawnIdx == -1) -4926960 e.engineEnabled = False B-Obj G25 05 [364].SetRadar(True) Prespawning B-Obj G25 06 [365] (altSpawnIdx == -1) -4928138 e.engineEnabled = False B-Obj G25 06 [365].SetRadar(True) Prespawning B-Obj G25 07 [366] (altSpawnIdx == -1) -4929316 e.engineEnabled = False B-Obj G25 07 [366].SetRadar(True) Prespawning B-Obj G25 08 [367] (altSpawnIdx == -1) -4930494 e.engineEnabled = False B-Obj G25 08 [367].SetRadar(True) Prespawning C-Obj G25 01 [368] (altSpawnIdx == -1) -4931672 e.engineEnabled = False C-Obj G25 01 [368].SetRadar(True) Prespawning C-Obj G25 02 [369] (altSpawnIdx == -1) -4932850 e.engineEnabled = False C-Obj G25 02 [369].SetRadar(True) Prespawning C-Obj G25 03 [370] (altSpawnIdx == -1) -4934028 e.engineEnabled = False C-Obj G25 03 [370].SetRadar(True) Prespawning C-Obj G25 04 [371] (altSpawnIdx == -1) -4935206 e.engineEnabled = False C-Obj G25 04 [371].SetRadar(True) Prespawning C-Obj G25 05 [372] (altSpawnIdx == -1) -4936384 e.engineEnabled = False C-Obj G25 05 [372].SetRadar(True) Prespawning C-Obj G25 06 [373] (altSpawnIdx == -1) -4937562 e.engineEnabled = False C-Obj G25 06 [373].SetRadar(True) Prespawning C-Obj G25 07 [374] (altSpawnIdx == -1) -4938740 e.engineEnabled = False C-Obj G25 07 [374].SetRadar(True) Prespawning C-Obj G25 08 [375] (altSpawnIdx == -1) -4939918 e.engineEnabled = False C-Obj G25 08 [375].SetRadar(True) Prespawning B-Obj Dock 01 C [376] (altSpawnIdx == 0) Prespawning B-Obj Dock 02 S [377] (altSpawnIdx == 0) Prespawning B-Obj Dock 05 G [381] (altSpawnIdx == -1) Prespawning B-Obj Dock 03 C [379] (altSpawnIdx == -1) Prespawning B-Obj Dock 04 R [380] (altSpawnIdx == -1) Prespawning B-Obj Dock 06 C [382] (altSpawnIdx == 0) Prespawning B-Obj Dock 07 S [383] (altSpawnIdx == 0) Prespawning B-Obj Dock 08 G [385] (altSpawnIdx == -1) Prespawning C-Obj Dock 01 C [386] (altSpawnIdx == -1) Prespawning C-Obj Dock 02 S [387] (altSpawnIdx == 0) Prespawning C-Obj Dock 03 C [388] (altSpawnIdx == 0) Prespawning C-Obj Dock 04 M [389] (altSpawnIdx == -1) Prespawning C-Obj Dock 05 M [390] (altSpawnIdx == 0) Prespawning C-Obj Dock 06 C [391] (altSpawnIdx == -1) Prespawning C-Obj Dock 07 S [392] (altSpawnIdx == 0) Prespawning C-Obj Dock 08 M [393] (altSpawnIdx == -1) Prespawning C-Obj Dock 09 M [394] (altSpawnIdx == 0) Prespawning C-Obj Dock 10 C [395] (altSpawnIdx == 0) Prespawning C-Obj Dock 11 M [396] (altSpawnIdx == 0) Prespawning C-Obj Dock 12 M [397] (altSpawnIdx == 0) Prespawning B-Obj BombA 01 [398] (altSpawnIdx == -1) B-Obj BombA 01 [398].SetRadar(True) Prespawning B-Obj BombA 02 [399] (altSpawnIdx == -1) B-Obj BombA 02 [399].SetRadar(True) Prespawning B-Obj BombA 03 [400] (altSpawnIdx == -1) B-Obj BombA 03 [400].SetRadar(True) Prespawning B-Obj BombA tgt [403] (altSpawnIdx == -1) Prespawning C-Obj BombB 01 [404] (altSpawnIdx == -1) C-Obj BombB 01 [404].SetRadar(True) Prespawning C-Obj BombB 02 [405] (altSpawnIdx == -1) C-Obj BombB 02 [405].SetRadar(True) Prespawning C-Obj BombB 03 [406] (altSpawnIdx == -1) C-Obj BombB 03 [406].SetRadar(True) Prespawning C-Obj BombB tgt [407] (altSpawnIdx == -1) Prespawning B-Obj AC Car-01 [408] (altSpawnIdx == -1) Prespawning B-Obj AC Cru-02 [412] (altSpawnIdx == 1) Prespawning B-Obj AC Cru-01 [411] (altSpawnIdx == 1) Prespawning B-Obj AC A30-01 [414] (altSpawnIdx == -1) -4976528 e.engineEnabled = False B-Obj AC A30-01 [414].SetRadar(True) Prespawning B-Obj AC A30-02 [416] (altSpawnIdx == -1) -4978150 e.engineEnabled = False B-Obj AC A30-02 [416].SetRadar(True) Prespawning B-Obj AC A30-03 [417] (altSpawnIdx == -1) -4979772 e.engineEnabled = False B-Obj AC A30-03 [417].SetRadar(True) Prespawning B-Obj AC A30-04 [418] (altSpawnIdx == -1) -4981394 e.engineEnabled = False B-Obj AC A30-04 [418].SetRadar(True) Prespawning B-Obj AC A30-05 [419] (altSpawnIdx == -1) -4983016 e.engineEnabled = False B-Obj AC A30-05 [419].SetRadar(True) Prespawning B-Obj AC A30-06 [420] (altSpawnIdx == -1) -4984638 e.engineEnabled = False B-Obj AC A30-06 [420].SetRadar(True) Prespawning B-Obj AC A30-10 [428] (altSpawnIdx == -1) -4986260 e.engineEnabled = False B-Obj AC A30-10 [428].SetRadar(True) Prespawning B-Obj AC A30-09 [427] (altSpawnIdx == -1) -4987882 e.engineEnabled = False B-Obj AC A30-09 [427].SetRadar(True) Prespawning B-Obj AC A30-08 [426] (altSpawnIdx == -1) -4989504 e.engineEnabled = False B-Obj AC A30-08 [426].SetRadar(True) Prespawning B-Obj AC A30-07 [425] (altSpawnIdx == -1) -4991126 e.engineEnabled = False B-Obj AC A30-07 [425].SetRadar(True) Prespawning B-Obj Crus 01 [429] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning B-Obj Crus 02 [430] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning B-Obj Crus 03 [431] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning B-Obj Crus 04 [432] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning B-Obj Crus 05 [433] (altSpawnIdx == 0) Prespawning C-Obj Road B01 [434] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road B02 [435] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 01 [436] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 02 [437] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 03 [438] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 04 [439] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 05 [440] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 06 [441] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 07 [442] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 08 [443] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 09 [444] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 10 [445] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 11 [446] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 12 [447] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 13 [448] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 14 [449] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 15 [450] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 16 [451] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 17 [452] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 18 [453] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 19 [454] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 20 [455] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 21 [456] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 22 [457] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 23 [458] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 24 [459] (altSpawnIdx == 2) - set to synced alt spawn idx: 2 Prespawning C-Obj Road 25 [460] (altSpawnIdx == 2) Prespawning C-Obj Slippy [461] (altSpawnIdx == -1) C-Obj Slippy [461].SetRadar(False) Prespawning C-Obj Slip 01 [462] (altSpawnIdx == -1) C-Obj Slip 01 [462].SetRadar(True) Prespawning C-Obj Slip 02 [463] (altSpawnIdx == -1) C-Obj Slip 02 [463].SetRadar(True) Prespawning C-Obj Slip 03 [464] (altSpawnIdx == -1) C-Obj Slip 03 [464].SetRadar(True) Prespawning C-Obj Slip 04 [465] (altSpawnIdx == -1) C-Obj Slip 04 [465].SetRadar(True) Prespawning C-Obj Slip 05 [466] (altSpawnIdx == 0) C-Obj Slip 05 [466].SetRadar(True) Prespawning C-Obj RBoat 01 [467] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj RBoat 02 [468] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj RBoat 03 [469] (altSpawnIdx == -1) Prespawning C-Obj RBoat 04 [470] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj RBoat 05 [471] (altSpawnIdx == 0) - set to synced alt spawn idx: 0 Prespawning C-Obj RBoat 06 [472] (altSpawnIdx == 0) Prespawning C-Obj RBoat 07 [473] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj RBoat 08 [474] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning C-Obj RBoat 09 [475] (altSpawnIdx == -1) Prespawning B-FOB Tent 01 [476] (altSpawnIdx == -1) Prespawning B-FOB Tent 02 [477] (altSpawnIdx == -1) Prespawning B-FOB IRAPC [478] (altSpawnIdx == -1) Prespawning B-FOB Tank [479] (altSpawnIdx == -1) Prespawning C-FOB Tank [488] (altSpawnIdx == -1) Prespawning C-FOB IRAPC [489] (altSpawnIdx == -1) Prespawning C-FOB Tent 02 [493] (altSpawnIdx == -1) Prespawning C-FOB Tent 01 [492] (altSpawnIdx == -1) Prespawning A-Obj HMAD T [494] (altSpawnIdx == 1) Prespawning A-Con Tank 11M [496] (altSpawnIdx == 5) Prespawning A-Con Tank 12M [497] (altSpawnIdx == 2) Prespawning A-Con Tank 13H [498] (altSpawnIdx == 3) Prespawning A-Con Tank 14H [499] (altSpawnIdx == 1) Prespawning A-Con Tank 15H [500] (altSpawnIdx == 1) Prespawning A-Con Tank 16H [501] (altSpawnIdx == 1) Prespawning A-Con ASF 01E [502] (altSpawnIdx == -1) -5026192 e.engineEnabled = False A-Con ASF 01E [502].SetRadar(True) Prespawning A-Ext ASF A02 [511] (altSpawnIdx == 3) A-Ext ASF A02 [511].SetRadar(True) Prespawning A-Ext ASF A03 [512] (altSpawnIdx == 2) -5029436 e.engineEnabled = False A-Ext ASF A03 [512].SetRadar(True) Prespawning A-Ext ASF B01 [513] (altSpawnIdx == -1) -5031058 e.engineEnabled = False A-Ext ASF B01 [513].SetRadar(True) Prespawning A-Ext ASF B02 [514] (altSpawnIdx == 3) A-Ext ASF B02 [514].SetRadar(True) Prespawning A-Ext ASF C01 [515] (altSpawnIdx == 0) -5034104 e.engineEnabled = False A-Ext ASF C01 [515].SetRadar(True) Prespawning A-Ext ASF C02 [516] (altSpawnIdx == 6) A-Ext ASF C02 [516].SetRadar(True) Prespawning A-Ext ASF C03 [517] (altSpawnIdx == 1) -5037424 e.engineEnabled = False A-Ext ASF C03 [517].SetRadar(True) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF B01 [530] (altSpawnIdx == -1) A-ReiA ASF B01 [530].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF B02 [531] (altSpawnIdx == -1) A-ReiA ASF B02 [531].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF B03 [532] (altSpawnIdx == -1) A-ReiA ASF B03 [532].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF C01 [533] (altSpawnIdx == -1) A-ReiA ASF C01 [533].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF C02 [534] (altSpawnIdx == -1) A-ReiA ASF C02 [534].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF C03 [535] (altSpawnIdx == -1) A-ReiA ASF C03 [535].SetRadar(False) Prespawning A-ReiG A Timer [536] (altSpawnIdx == 0) Prespawning A-ReiG B Timer [537] (altSpawnIdx == 3) Prespawning A-ReiG C Timer [538] (altSpawnIdx == 1) Prespawning A-ReiA A Timer [539] (altSpawnIdx == 0) Prespawning A-ReiA B Timer [540] (altSpawnIdx == 0) Prespawning A-ReiA C Timer [541] (altSpawnIdx == 0) Prespawning B-ReiG A Timer [542] (altSpawnIdx == 1) Prespawning B-ReiG B Timer [543] (altSpawnIdx == 4) Prespawning B-ReiG C Timer [544] (altSpawnIdx == 3) Prespawning B-ReiA A Timer [545] (altSpawnIdx == 2) Prespawning B-ReiA B Timer [546] (altSpawnIdx == 2) Prespawning B-ReiA C Timer [547] (altSpawnIdx == 1) Prespawning C-ReiG A Timer [548] (altSpawnIdx == 4) Prespawning C-ReiG B Timer [549] (altSpawnIdx == 0) Prespawning C-ReiG C Timer [550] (altSpawnIdx == 3) Prespawning C-ReiA A Timer [551] (altSpawnIdx == -1) Prespawning C-ReiA B Timer [552] (altSpawnIdx == 3) Prespawning C-ReiA C Timer [553] (altSpawnIdx == -1) Prespawning A-Bas Bunk 7H [554] (altSpawnIdx == -1) Prespawning A-Bas Bunk 8H [555] (altSpawnIdx == -1) Prespawning A-Bas AAA 3H [556] (altSpawnIdx == -1) Prespawning A-Bas IR 3H [557] (altSpawnIdx == -1) Prespawning B-Con Tank 15H [558] (altSpawnIdx == 1) Prespawning B-Con Tank 16H [559] (altSpawnIdx == 0) Prespawning B-Ext ASF B01 [571] (altSpawnIdx == 3) B-Ext ASF B01 [571].SetRadar(True) Prespawning B-Ext ASF B02 [572] (altSpawnIdx == 4) B-Ext ASF B02 [572].SetRadar(True) Prespawning B-Ext ASF C01 [573] (altSpawnIdx == 1) -5057446 e.engineEnabled = False B-Ext ASF C01 [573].SetRadar(True) Prespawning B-Ext ASF C02 [574] (altSpawnIdx == -1) -5059106 e.engineEnabled = False B-Ext ASF C02 [574].SetRadar(True) Prespawning B-Ext ASF C03 [575] (altSpawnIdx == 6) B-Ext ASF C03 [575].SetRadar(True) Prespawning B-ReiG ASF A01 [576] (altSpawnIdx == 0) -5062624 e.engineEnabled = False B-ReiG ASF A01 [576].SetRadar(True) Prespawning B-ReiG ASF A02 [577] (altSpawnIdx == 0) -5064246 e.engineEnabled = False B-ReiG ASF A02 [577].SetRadar(True) Prespawning B-ReiG ASF A03 [578] (altSpawnIdx == 0) -5065868 e.engineEnabled = False B-ReiG ASF A03 [578].SetRadar(True) Prespawning B-ReiG ASF B01 [579] (altSpawnIdx == 0) -5067292 e.engineEnabled = False B-ReiG ASF B01 [579].SetRadar(True) Prespawning B-ReiG ASF B02 [580] (altSpawnIdx == 1) -5068952 e.engineEnabled = False B-ReiG ASF B02 [580].SetRadar(True) Prespawning B-ReiG ASF B03 [581] (altSpawnIdx == -1) -5070612 e.engineEnabled = False B-ReiG ASF B03 [581].SetRadar(True) Prespawning B-ReiG ASF C01 [582] (altSpawnIdx == 1) -5072390 e.engineEnabled = False B-ReiG ASF C01 [582].SetRadar(True) Prespawning B-ReiG ASF C02 [583] (altSpawnIdx == 1) -5073618 e.engineEnabled = False B-ReiG ASF C02 [583].SetRadar(True) Prespawning B-ReiG ASF C03 [584] (altSpawnIdx == 2) -5074846 e.engineEnabled = False B-ReiG ASF C03 [584].SetRadar(True) Prespawning B-ReiA ASF A01 [585] (altSpawnIdx == 0) B-ReiA ASF A01 [585].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF A02 [586] (altSpawnIdx == 0) B-ReiA ASF A02 [586].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF A03 [587] (altSpawnIdx == 0) B-ReiA ASF A03 [587].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF B01 [588] (altSpawnIdx == 0) B-ReiA ASF B01 [588].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF B02 [589] (altSpawnIdx == 0) B-ReiA ASF B02 [589].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF B03 [590] (altSpawnIdx == 0) B-ReiA ASF B03 [590].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF C01 [591] (altSpawnIdx == 0) B-ReiA ASF C01 [591].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF C02 [592] (altSpawnIdx == 0) B-ReiA ASF C02 [592].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF C03 [593] (altSpawnIdx == 0) B-ReiA ASF C03 [593].SetRadar(False) Prespawning B-Bas Bunk 7H [594] (altSpawnIdx == -1) Prespawning B-Bas Bunk 8H [595] (altSpawnIdx == -1) Prespawning B-Base AAA 3H [596] (altSpawnIdx == 0) Prespawning B-Bas IR 3H [597] (altSpawnIdx == -1) Prespawning C-Con ASF 01E [598] (altSpawnIdx == 6) C-Con ASF 01E [598].SetRadar(True) Prespawning C-Con ASF 02E [599] (altSpawnIdx == -1) -5093700 e.engineEnabled = False C-Con ASF 02E [599].SetRadar(True) Prespawning C-Con ASF 03E [600] (altSpawnIdx == 2) -5095322 e.engineEnabled = False C-Con ASF 03E [600].SetRadar(True) Prespawning C-Con ASF 04M [601] (altSpawnIdx == 0) -5096746 e.engineEnabled = False C-Con ASF 04M [601].SetRadar(True) Prespawning C-Con ASF 05M [602] (altSpawnIdx == 5) C-Con ASF 05M [602].SetRadar(True) Prespawning C-Con ASF 06H [603] (altSpawnIdx == 1) -5100184 e.engineEnabled = False C-Con ASF 06H [603].SetRadar(True) Prespawning C-Con ASF 07H [604] (altSpawnIdx == 1) -5101412 e.engineEnabled = False C-Con ASF 07H [604].SetRadar(True) Prespawning C-Ext ASF A01 [605] (altSpawnIdx == 1) -5102720 e.engineEnabled = False C-Ext ASF A01 [605].SetRadar(True) Prespawning C-Ext ASF A02 [606] (altSpawnIdx == 0) -5104342 e.engineEnabled = False C-Ext ASF A02 [606].SetRadar(True) Prespawning C-Ext ASF A03 [607] (altSpawnIdx == 5) C-Ext ASF A03 [607].SetRadar(True) Prespawning C-Ext ASF B01 [608] (altSpawnIdx == -1) -5107586 e.engineEnabled = False C-Ext ASF B01 [608].SetRadar(True) Prespawning C-Ext ASF B02 [609] (altSpawnIdx == 1) -5109208 e.engineEnabled = False C-Ext ASF B02 [609].SetRadar(True) Prespawning C-Ext ASF C01 [610] (altSpawnIdx == 4) C-Ext ASF C01 [610].SetRadar(True) Prespawning C-Ext ASF C02 [611] (altSpawnIdx == 2) -5112292 e.engineEnabled = False C-Ext ASF C02 [611].SetRadar(True) Prespawning C-Ext ASF C03 [612] (altSpawnIdx == 4) C-Ext ASF C03 [612].SetRadar(True) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF B02 [628] (altSpawnIdx == -1) C-ReiA ASF B02 [628].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF B03 [629] (altSpawnIdx == -1) C-ReiA ASF B03 [629].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF C01 [631] (altSpawnIdx == -1) C-ReiA ASF C01 [631].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF C02 [632] (altSpawnIdx == -1) C-ReiA ASF C02 [632].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF C03 [633] (altSpawnIdx == -1) C-ReiA ASF C03 [633].SetRadar(False) Prespawning C-Bas Bunk 8M [634] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF D01 [635] (altSpawnIdx == -1) A-ReiA ASF D01 [635].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF D02 [636] (altSpawnIdx == -1) A-ReiA ASF D02 [636].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF D03 [637] (altSpawnIdx == -1) A-ReiA ASF D03 [637].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF D01 [638] (altSpawnIdx == 0) B-ReiA ASF D01 [638].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF D02 [639] (altSpawnIdx == 0) B-ReiA ASF D02 [639].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF D03 [640] (altSpawnIdx == 0) B-ReiA ASF D03 [640].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF D01 [641] (altSpawnIdx == -1) C-ReiA ASF D01 [641].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF D02 [642] (altSpawnIdx == -1) C-ReiA ASF D02 [642].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF D03 [643] (altSpawnIdx == -1) C-ReiA ASF D03 [643].SetRadar(False) Prespawning A-ReiA D Timer [644] (altSpawnIdx == 1) Prespawning B-ReiA D Timer [645] (altSpawnIdx == -1) Prespawning C-ReiA D Timer [646] (altSpawnIdx == 4) Prespawning B-Bas SAM 1H [649] (altSpawnIdx == -1) Prespawning B-Bas SAM 2H [650] (altSpawnIdx == -1) Prespawning C-Bas SAM 1H [651] (altSpawnIdx == -1) Prespawning C-Bas SAM 2H [652] (altSpawnIdx == -1) Prespawning Shazboat 01 [653] (altSpawnIdx == -1) Prespawning Shazboat 02 [654] (altSpawnIdx == -1) Prespawning Shazboat 03 [655] (altSpawnIdx == -1) Prespawning Shazboat 04 [656] (altSpawnIdx == -1) Prespawning Shazboat 05 [657] (altSpawnIdx == -1) Prespawning Shazboat 06 [658] (altSpawnIdx == -1) Prespawning Shazboat 07 [659] (altSpawnIdx == -1) Prespawning Shazboat 08 [660] (altSpawnIdx == -1) Prespawning Shazboat 09 [661] (altSpawnIdx == -1) Prespawning Shazboat 10 [662] (altSpawnIdx == -1) Prespawning Shazboat 11 [663] (altSpawnIdx == -1) Prespawning Shazboat 12 [664] (altSpawnIdx == -1) Prespawning Shazboat 13 [665] (altSpawnIdx == -1) Prespawning Shazboat 14 [666] (altSpawnIdx == -1) Prespawning Shazboat 15 [667] (altSpawnIdx == -1) Prespawning Shazboat 16 [668] (altSpawnIdx == -1) Prespawning Shazboat 17 [669] (altSpawnIdx == -1) Prespawning B-Obj AC T [670] (altSpawnIdx == 2) Prespawning A-Obj A58 T [671] (altSpawnIdx == 0) Prespawning B-Obj A58 T [672] (altSpawnIdx == 3) Prespawning C-Obj A58 T [673] (altSpawnIdx == 1) - set to synced alt spawn idx: 1 Prespawning A-Obj Arty 05 [674] (altSpawnIdx == 1) - set to synced alt spawn idx: 1 Prespawning A-Obj Arty 06 [675] (altSpawnIdx == 1) Prespawning A-Ext Bunk 01 [676] (altSpawnIdx == 2) Prespawning A-Ext Bunk 02 [677] (altSpawnIdx == 1) Prespawning A-Ext Bunk 03 [678] (altSpawnIdx == -1) Prespawning A-Ext Bunk 04 [679] (altSpawnIdx == 2) Prespawning A-Ext Bunk 05 [680] (altSpawnIdx == 2) Prespawning A-Ext Bunk 06 [681] (altSpawnIdx == 1) Prespawning A-Ext Bunk 07 [682] (altSpawnIdx == 2) Prespawning A-Ext Bunk 08 [683] (altSpawnIdx == 1) Prespawning A-Ext AAA 01 [684] (altSpawnIdx == 1) Prespawning A-Ext AAA 02 [685] (altSpawnIdx == 2) Prespawning A-Ext AAA 03 [686] (altSpawnIdx == -1) Prespawning A-Ext AAA 04 [687] (altSpawnIdx == 0) Prespawning A-Ext AAA 05 [688] (altSpawnIdx == 1) Prespawning A-Ext AAA 06 [689] (altSpawnIdx == 2) Prespawning B-Ext Bunk 01 [690] (altSpawnIdx == 1) Prespawning B-Ext Bunk 02 [691] (altSpawnIdx == 1) Prespawning B-Ext Bunk 03 [692] (altSpawnIdx == 0) Prespawning B-Ext Bunk 04 [693] (altSpawnIdx == 1) Prespawning B-Ext Bunk 05 [694] (altSpawnIdx == 2) Prespawning B-Ext Bunk 06 [695] (altSpawnIdx == 1) Prespawning B-Ext Bunk 07 [696] (altSpawnIdx == 1) Prespawning B-Ext Bunk 08 [697] (altSpawnIdx == 2) Prespawning B-Ext AAA 01 [700] (altSpawnIdx == 1) Prespawning B-Ext AAA 02 [701] (altSpawnIdx == 2) Prespawning B-Ext AAA 03 [702] (altSpawnIdx == 2) Prespawning B-Ext AAA 04 [703] (altSpawnIdx == 1) Prespawning B-Ext AAA 05 [704] (altSpawnIdx == 0) Prespawning B-Ext AAA 06 [705] (altSpawnIdx == 1) Prespawning C-Ext Bunk 01 [708] (altSpawnIdx == 0) Prespawning C-Ext Bunk 02 [709] (altSpawnIdx == -1) Prespawning C-Ext Bunk 03 [710] (altSpawnIdx == -1) Prespawning C-Ext Bunk 04 [711] (altSpawnIdx == 0) Prespawning C-Ext Bunk 05 [712] (altSpawnIdx == 0) Prespawning C-Ext Bunk 06 [713] (altSpawnIdx == 0) Prespawning C-Ext Bunk 07 [714] (altSpawnIdx == 0) Prespawning C-Ext Bunk 08 [715] (altSpawnIdx == -1) Prespawning C-Ext AAA 01 [717] (altSpawnIdx == -1) Prespawning C-Ext AAA 02 [718] (altSpawnIdx == -1) Prespawning C-Ext AAA 03 [719] (altSpawnIdx == 1) Prespawning C-Ext AAA 04 [720] (altSpawnIdx == 0) Prespawning C-Ext AAA 05 [721] (altSpawnIdx == 0) Prespawning C-Ext AAA 06 [722] (altSpawnIdx == -1) Prespawning A-Ext SAM A R1 [723] (altSpawnIdx == 3) Prespawning A-Ext SAM A L1 [724] (altSpawnIdx == 1) Prespawning A-Ext SAM A L2 [725] (altSpawnIdx == -1) Prespawning A-Ext SAM B R1 [727] (altSpawnIdx == -1) Prespawning A-Ext SAM B L1 [728] (altSpawnIdx == 1) Prespawning A-Ext SAM B L2 [729] (altSpawnIdx == -1) Prespawning B-Ext SAM B R1 [730] (altSpawnIdx == 2) Prespawning B-Ext SAM B L1 [731] (altSpawnIdx == -1) Prespawning B-Ext SAM B L2 [732] (altSpawnIdx == -1) Prespawning B-FOB Arty 01 [733] (altSpawnIdx == -1) Prespawning B-FOB Arty 02 [734] (altSpawnIdx == -1) Prespawning B-FOB Arty 03 [735] (altSpawnIdx == -1) Prespawning B-FOB Arty 04 [736] (altSpawnIdx == -1) Prespawning C-FOB Arty 01 [737] (altSpawnIdx == -1) Prespawning C-FOB Arty 02 [738] (altSpawnIdx == -1) Prespawning C-FOB Arty 03 [739] (altSpawnIdx == -1) Prespawning C-FOB Arty 04 [740] (altSpawnIdx == -1) Prespawning C-FOB Rearm 01 [741] (altSpawnIdx == -1) Prespawning C-FOB Rearm 02 [742] (altSpawnIdx == -1) Prespawning C-FOB Rearm 03 [743] (altSpawnIdx == -1) Prespawning C-FOB Rearm 04 [744] (altSpawnIdx == -1) Prespawning C-FOB Rearm 05 [745] (altSpawnIdx == -1) Prespawning C-FOB Rearm 06 [746] (altSpawnIdx == -1) Prespawning C-FOB Rearm 07 [747] (altSpawnIdx == -1) Prespawning C-FOB Rearm 08 [748] (altSpawnIdx == -1) Prespawning B-FOB Rearm 01 [749] (altSpawnIdx == -1) Prespawning B-FOB Rearm 02 [750] (altSpawnIdx == -1) Prespawning B-FOB Rearm 03 [751] (altSpawnIdx == -1) Prespawning B-FOB Rearm 04 [752] (altSpawnIdx == -1) Prespawning B-FOB Rearm 05 [753] (altSpawnIdx == -1) Prespawning B-FOB Rearm 06 [754] (altSpawnIdx == -1) Prespawning B-FOB Rearm 07 [755] (altSpawnIdx == -1) Prespawning B-FOB Rearm 08 [756] (altSpawnIdx == -1) Prespawning Spawn boat 29 [761] (altSpawnIdx == -1) Prespawning Spawn boat 28 [762] (altSpawnIdx == -1) Prespawning Spawn boat 27 [763] (altSpawnIdx == -1) Prespawning Spawn boat 26 [764] (altSpawnIdx == -1) Prespawning Spawn boat 25 [765] (altSpawnIdx == -1) Prespawning Spawn boat 24 [766] (altSpawnIdx == -1) Prespawning Spawn boat 23 [767] (altSpawnIdx == -1) Prespawning Spawn boat 22 [768] (altSpawnIdx == -1) Prespawning Spawn boat 21 [769] (altSpawnIdx == -1) Prespawning Spawn boat 20 [770] (altSpawnIdx == -1) Prespawning Spawn boat 19 [771] (altSpawnIdx == -1) Prespawning Spawn boat 18 [772] (altSpawnIdx == -1) Prespawning Spawn boat 17 [773] (altSpawnIdx == -1) Prespawning Spawn boat 16 [774] (altSpawnIdx == -1) Prespawning Spawn boat 15 [775] (altSpawnIdx == -1) Prespawning Spawn boat 14 [776] (altSpawnIdx == -1) Prespawning Spawn boat 13 [777] (altSpawnIdx == -1) Prespawning Spawn boat 12 [778] (altSpawnIdx == -1) Prespawning Spawn boat 11 [779] (altSpawnIdx == -1) Prespawning Spawn boat 10 [780] (altSpawnIdx == -1) Prespawning Spawn boat 09 [781] (altSpawnIdx == -1) Prespawning Spawn boat 08 [782] (altSpawnIdx == -1) Prespawning Spawn boat 07 [783] (altSpawnIdx == -1) Prespawning Spawn boat 06 [784] (altSpawnIdx == -1) Prespawning Spawn boat 05 [785] (altSpawnIdx == -1) Prespawning Spawn boat 04 [786] (altSpawnIdx == -1) Prespawning Spawn boat 03 [787] (altSpawnIdx == -1) Prespawning Spawn boat 02 [788] (altSpawnIdx == -1) Prespawning Spawn boat 01 [789] (altSpawnIdx == -1) Prespawning Spawn boat 00 [790] (altSpawnIdx == -1) Prespawning A-Bas Tent 01 [791] (altSpawnIdx == -1) Prespawning A-Bas Tent 02 [792] (altSpawnIdx == -1) Prespawning A-Bas Tent 03 [793] (altSpawnIdx == -1) Prespawning B-Bas Tent 01 [794] (altSpawnIdx == -1) Prespawning B-Bas Tent 02 [795] (altSpawnIdx == -1) Prespawning B-Bas Tent 03 [796] (altSpawnIdx == -1) Prespawning C-Bas Tent 01 [797] (altSpawnIdx == -1) Prespawning C-Bas Tent 02 [798] (altSpawnIdx == -1) Prespawning C-Bas Tent 03 [799] (altSpawnIdx == -1) Prespawning S-Bas Tent 01 [800] (altSpawnIdx == -1) Prespawning S-Bas Tent 02 [801] (altSpawnIdx == -1) Prespawning S-Bas Tent 03 [802] (altSpawnIdx == -1) Prespawning A-Bas Tent 04 [803] (altSpawnIdx == -1) Prespawning B-Bas Tent 04 [804] (altSpawnIdx == -1) Prespawning C-Bas Tent 04 [805] (altSpawnIdx == -1) Prespawning Debug tent A [806] (altSpawnIdx == -1) Prespawning Debug tent B [807] (altSpawnIdx == -1) Prespawning Debug tent C [808] (altSpawnIdx == -1) Prespawning A-Bas Tent S [809] (altSpawnIdx == -1) Prespawning B-Bas Tent S [810] (altSpawnIdx == -1) Prespawning C-Bas Tent S [811] (altSpawnIdx == -1) Prespawning A-Bas Rearm 1 [812] (altSpawnIdx == -1) Prespawning A-Bas Rearm 2 [813] (altSpawnIdx == -1) Prespawning A-Bas Rearm 3 [814] (altSpawnIdx == -1) Prespawning A-Bas Rearm 4 [815] (altSpawnIdx == -1) Prespawning B-Bas Rearm 1 [816] (altSpawnIdx == -1) Prespawning B-Bas Rearm 2 [817] (altSpawnIdx == -1) Prespawning B-Bas Rearm 3 [818] (altSpawnIdx == -1) Prespawning B-Bas Rearm 4 [819] (altSpawnIdx == -1) Prespawning C-Bas Rearm 1 [820] (altSpawnIdx == -1) Prespawning C-Bas Rearm 2 [821] (altSpawnIdx == -1) Prespawning C-Bas Rearm 3 [822] (altSpawnIdx == -1) Prespawning C-Bas Rearm 4 [823] (altSpawnIdx == -1) Prespawning HC Prog A Timer [824] (altSpawnIdx == -1) Prespawning HC Prog B Timer [825] (altSpawnIdx == 0) Prespawning A-ReiC A Timer [826] (altSpawnIdx == 3) Prespawning A-ReiC B Timer [827] (altSpawnIdx == 4) Prespawning A-ReiC C Timer [828] (altSpawnIdx == 4) Prespawning A-ReiC D Timer [829] (altSpawnIdx == 2) Prespawning A-ReiS B Timer [830] (altSpawnIdx == 0) Prespawning A-ReiS C Timer [831] (altSpawnIdx == 0) Prespawning B-ReiC A Timer [832] (altSpawnIdx == 0) Prespawning B-ReiC B Timer [833] (altSpawnIdx == -1) Prespawning B-ReiC C Timer [834] (altSpawnIdx == 3) Prespawning B-ReiC D Timer [835] (altSpawnIdx == 2) Prespawning B-ReiS B Timer [836] (altSpawnIdx == 1) Prespawning B-ReiS C Timer [837] (altSpawnIdx == 0) Prespawning C-ReiC A Timer [838] (altSpawnIdx == 2) Prespawning C-ReiC B Timer [839] (altSpawnIdx == 2) Prespawning C-ReiC C Timer [840] (altSpawnIdx == -1) Prespawning C-ReiC D Timer [841] (altSpawnIdx == 4) Prespawning C-ReiS B Timer [842] (altSpawnIdx == 2) Prespawning C-ReiS C Timer [843] (altSpawnIdx == -1) Prespawning A-Bas AAA R1 [846] (altSpawnIdx == -1) Prespawning A-Bas AAA R2 [847] (altSpawnIdx == -1) Prespawning A-ReiC GAV 01 [848] (altSpawnIdx == -1) -5171768 e.engineEnabled = False A-ReiC GAV 01 [848].SetRadar(True) Prespawning A-ReiC GAV 02 [849] (altSpawnIdx == 1) -5172946 e.engineEnabled = False A-ReiC GAV 02 [849].SetRadar(True) Prespawning A-ReiC GAV 03 [850] (altSpawnIdx == 0) -5174124 e.engineEnabled = False A-ReiC GAV 03 [850].SetRadar(True) Prespawning A-ReiC GAV 04 [851] (altSpawnIdx == 0) -5175302 e.engineEnabled = False A-ReiC GAV 04 [851].SetRadar(True) Prespawning A-ReiC GAV 05 [852] (altSpawnIdx == 3) -5176480 e.engineEnabled = False A-ReiC GAV 05 [852].SetRadar(True) Prespawning A-ReiC GAV 06 [853] (altSpawnIdx == 1) -5177658 e.engineEnabled = False A-ReiC GAV 06 [853].SetRadar(True) Prespawning A-ReiC GAV 07 [854] (altSpawnIdx == 1) -5178836 e.engineEnabled = False A-ReiC GAV 07 [854].SetRadar(True) Prespawning A-ReiC GAV 08 [855] (altSpawnIdx == 0) -5180014 e.engineEnabled = False A-ReiC GAV 08 [855].SetRadar(True) Prespawning A-ReiC GAV 09 [856] (altSpawnIdx == -1) -5181192 e.engineEnabled = False A-ReiC GAV 09 [856].SetRadar(True) Prespawning A-ReiC GAV 10 [857] (altSpawnIdx == 0) -5182370 e.engineEnabled = False A-ReiC GAV 10 [857].SetRadar(True) Prespawning A-ReiC GAV 11 [858] (altSpawnIdx == 2) -5183548 e.engineEnabled = False A-ReiC GAV 11 [858].SetRadar(True) Prespawning A-ReiC GAV 12 [859] (altSpawnIdx == 2) -5184726 e.engineEnabled = False A-ReiC GAV 12 [859].SetRadar(True) Prespawning S-Bas AAA 1 [860] (altSpawnIdx == 1) Prespawning S-Bas AAA 2 [861] (altSpawnIdx == -1) Prespawning S-Bas AAA 3 [862] (altSpawnIdx == 0) Prespawning S-Bas AAA 4 [863] (altSpawnIdx == -1) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF A04 [864] (altSpawnIdx == -1) A-ReiA ASF A04 [864].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF A05 [865] (altSpawnIdx == -1) A-ReiA ASF A05 [865].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF B04 [866] (altSpawnIdx == -1) A-ReiA ASF B04 [866].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF B05 [867] (altSpawnIdx == -1) A-ReiA ASF B05 [867].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF C04 [868] (altSpawnIdx == -1) A-ReiA ASF C04 [868].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF C05 [869] (altSpawnIdx == -1) A-ReiA ASF C05 [869].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF D04 [870] (altSpawnIdx == -1) A-ReiA ASF D04 [870].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning A-ReiA ASF D05 [871] (altSpawnIdx == -1) A-ReiA ASF D05 [871].SetRadar(False) Prespawning DEBUG:Tent ARAA [873] (altSpawnIdx == -1) Prespawning DEBUG:Tent ARAB [874] (altSpawnIdx == -1) Prespawning DEBUG:Tent ARAC [875] (altSpawnIdx == -1) Prespawning DEBUG:Tent ARAD [876] (altSpawnIdx == -1) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF A04 [877] (altSpawnIdx == 0) B-ReiA ASF A04 [877].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF A05 [878] (altSpawnIdx == 0) B-ReiA ASF A05 [878].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF B04 [879] (altSpawnIdx == 0) B-ReiA ASF B04 [879].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF B05 [880] (altSpawnIdx == 0) B-ReiA ASF B05 [880].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF C04 [881] (altSpawnIdx == 0) B-ReiA ASF C04 [881].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF C05 [882] (altSpawnIdx == 0) B-ReiA ASF C05 [882].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF D04 [883] (altSpawnIdx == 0) B-ReiA ASF D04 [883].SetRadar(False) - set to synced alt spawn idx: 0 Prespawning B-ReiA ASF D05 [884] (altSpawnIdx == 0) B-ReiA ASF D05 [884].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF A04 [885] (altSpawnIdx == -1) C-ReiA ASF A04 [885].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF A05 [886] (altSpawnIdx == -1) C-ReiA ASF A05 [886].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF B04 [887] (altSpawnIdx == -1) C-ReiA ASF B04 [887].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF B05 [888] (altSpawnIdx == -1) C-ReiA ASF B05 [888].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF C04 [889] (altSpawnIdx == -1) C-ReiA ASF C04 [889].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF C05 [890] (altSpawnIdx == -1) C-ReiA ASF C05 [890].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF D04 [891] (altSpawnIdx == -1) C-ReiA ASF D04 [891].SetRadar(False) - set to synced alt spawn idx: -1 Prespawning C-ReiA ASF D05 [892] (altSpawnIdx == -1) C-ReiA ASF D05 [892].SetRadar(False) Prespawning B-ReiC GAV 01 [893] (altSpawnIdx == 0) -5223512 e.engineEnabled = False B-ReiC GAV 01 [893].SetRadar(True) Prespawning B-ReiC GAV 02 [894] (altSpawnIdx == 0) -5224690 e.engineEnabled = False B-ReiC GAV 02 [894].SetRadar(True) Prespawning B-ReiC GAV 03 [895] (altSpawnIdx == -1) -5225868 e.engineEnabled = False B-ReiC GAV 03 [895].SetRadar(True) Prespawning B-ReiC GAV 04 [896] (altSpawnIdx == -1) -5227046 e.engineEnabled = False B-ReiC GAV 04 [896].SetRadar(True) Prespawning B-ReiC GAV 05 [897] (altSpawnIdx == 1) -5228224 e.engineEnabled = False B-ReiC GAV 05 [897].SetRadar(True) Prespawning B-ReiC GAV 06 [898] (altSpawnIdx == -1) -5229402 e.engineEnabled = False B-ReiC GAV 06 [898].SetRadar(True) Prespawning B-ReiC GAV 07 [899] (altSpawnIdx == 1) -5230580 e.engineEnabled = False B-ReiC GAV 07 [899].SetRadar(True) Prespawning B-ReiC GAV 08 [900] (altSpawnIdx == 0) -5231758 e.engineEnabled = False B-ReiC GAV 08 [900].SetRadar(True) Prespawning B-ReiC GAV 09 [901] (altSpawnIdx == 0) -5232936 e.engineEnabled = False B-ReiC GAV 09 [901].SetRadar(True) Prespawning B-ReiC GAV 10 [902] (altSpawnIdx == 1) -5234114 e.engineEnabled = False B-ReiC GAV 10 [902].SetRadar(True) Prespawning B-ReiC GAV 11 [903] (altSpawnIdx == -1) -5235292 e.engineEnabled = False B-ReiC GAV 11 [903].SetRadar(True) Prespawning B-ReiC GAV 12 [904] (altSpawnIdx == 1) -5236470 e.engineEnabled = False B-ReiC GAV 12 [904].SetRadar(True) Prespawning C-ReiC GAV 01 [905] (altSpawnIdx == 0) -5237648 e.engineEnabled = False C-ReiC GAV 01 [905].SetRadar(True) Prespawning C-ReiC GAV 02 [906] (altSpawnIdx == 0) -5238826 e.engineEnabled = False C-ReiC GAV 02 [906].SetRadar(True) Prespawning C-ReiC GAV 03 [907] (altSpawnIdx == -1) -5240004 e.engineEnabled = False C-ReiC GAV 03 [907].SetRadar(True) Prespawning C-ReiC GAV 04 [908] (altSpawnIdx == 0) -5241182 e.engineEnabled = False C-ReiC GAV 04 [908].SetRadar(True) Prespawning C-ReiC GAV 05 [909] (altSpawnIdx == 0) -5242360 e.engineEnabled = False C-ReiC GAV 05 [909].SetRadar(True) Prespawning C-ReiC GAV 06 [910] (altSpawnIdx == 1) -5243538 e.engineEnabled = False C-ReiC GAV 06 [910].SetRadar(True) Prespawning C-ReiC GAV 07 [911] (altSpawnIdx == 1) -5244716 e.engineEnabled = False C-ReiC GAV 07 [911].SetRadar(True) Prespawning C-ReiC GAV 08 [912] (altSpawnIdx == 0) -5245894 e.engineEnabled = False C-ReiC GAV 08 [912].SetRadar(True) Prespawning C-ReiC GAV 09 [913] (altSpawnIdx == 1) -5247072 e.engineEnabled = False C-ReiC GAV 09 [913].SetRadar(True) Prespawning C-ReiC GAV 10 [914] (altSpawnIdx == -1) -5248250 e.engineEnabled = False C-ReiC GAV 10 [914].SetRadar(True) Prespawning C-ReiC GAV 11 [915] (altSpawnIdx == 1) -5249428 e.engineEnabled = False C-ReiC GAV 11 [915].SetRadar(True) Prespawning C-ReiC GAV 12 [916] (altSpawnIdx == 1) -5250606 e.engineEnabled = False C-ReiC GAV 12 [916].SetRadar(True) Prespawning B-FOB Arty SAAW [917] (altSpawnIdx == -1) Prespawning C-FOB Arty SAAW [918] (altSpawnIdx == -1) Prespawning A-ReiC GAV 13 [919] (altSpawnIdx == 1) -5252548 e.engineEnabled = False A-ReiC GAV 13 [919].SetRadar(True) Prespawning A-ReiC GAV 14 [920] (altSpawnIdx == -1) -5253726 e.engineEnabled = False A-ReiC GAV 14 [920].SetRadar(True) Prespawning A-ReiC GAV 15 [921] (altSpawnIdx == 2) -5254904 e.engineEnabled = False A-ReiC GAV 15 [921].SetRadar(True) Prespawning A-ReiC GAV 16 [922] (altSpawnIdx == 0) -5256082 e.engineEnabled = False A-ReiC GAV 16 [922].SetRadar(True) Prespawning B-ReiC GAV 13 [923] (altSpawnIdx == 2) -5257260 e.engineEnabled = False B-ReiC GAV 13 [923].SetRadar(True) Prespawning B-ReiC GAV 14 [924] (altSpawnIdx == -1) -5258438 e.engineEnabled = False B-ReiC GAV 14 [924].SetRadar(True) Prespawning B-ReiC GAV 15 [925] (altSpawnIdx == -1) -5259616 e.engineEnabled = False B-ReiC GAV 15 [925].SetRadar(True) Prespawning B-ReiC GAV 16 [926] (altSpawnIdx == 2) -5260794 e.engineEnabled = False B-ReiC GAV 16 [926].SetRadar(True) Prespawning C-ReiC GAV 13 [927] (altSpawnIdx == 1) -5261972 e.engineEnabled = False C-ReiC GAV 13 [927].SetRadar(True) Prespawning C-ReiC GAV 14 [928] (altSpawnIdx == -1) -5263150 e.engineEnabled = False C-ReiC GAV 14 [928].SetRadar(True) Prespawning C-ReiC GAV 15 [929] (altSpawnIdx == 1) -5264328 e.engineEnabled = False C-ReiC GAV 15 [929].SetRadar(True) Prespawning C-ReiC GAV 16 [930] (altSpawnIdx == 1) -5265506 e.engineEnabled = False C-ReiC GAV 16 [930].SetRadar(True) Prespawning A-FOB Tent 01 [931] (altSpawnIdx == -1) Prespawning A-FOB Tent 02 [932] (altSpawnIdx == -1) Prespawning A-FOB Rearm 01 [933] (altSpawnIdx == -1) Prespawning A-FOB Rearm 02 [934] (altSpawnIdx == -1) Prespawning A-FOB Rearm 03 [935] (altSpawnIdx == -1) Prespawning A-FOB Rearm 04 [936] (altSpawnIdx == -1) Prespawning A-FOB Rearm 05 [937] (altSpawnIdx == -1) Prespawning A-FOB Rearm 06 [938] (altSpawnIdx == -1) Prespawning A-FOB Rearm 07 [939] (altSpawnIdx == -1) Prespawning A-FOB Rearm 08 [940] (altSpawnIdx == -1) Lobby message from HowSealy: join_76561199115500498,HowSealy VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! Sending 'host created' message to clients VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: $sys_hostCreated Lobby message from Konami: load_1 Lobby message from Konami: $log_DeadEye has connected. Lobby message from Konami: acpt_76561199115500498 Parse(76561199115500498) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_3;76561198142784487,DeadEye,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0; We requested team Allied (HOST) Sending request for team Allied (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(DeadEye, Allied) Team request accepted = True VTOLMPSceneManager : Setting team waypoints after joining team. - Team request accepted Beginning voice chat. VTNetworkVoice setting up new voice for user Jerry =iwal= New SteamUserVoice for Jerry =iwal= VTNetworkVoice setting up new voice for user HowSealy New SteamUserVoice for HowSealy Fading out Setting up briefing room for Team Allied Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = null Setting up slot UI: Allied 2 (Alpha 1-3) = null Setting up slot UI: Allied 3 (Bravo 1-1) = null Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = null Setting up slot UI: Allied 7 (Delta 1-2) = null Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = null Setting up slot UI: Allied 10 (Xray 1-1) = null Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = null Setting up slot UI: Allied 2 (Alpha 1-3) = null Setting up slot UI: Allied 3 (Bravo 1-1) = null Setting up slot UI: Allied 4 (Bravo 1-2) = null Setting up slot UI: Allied 5 (Bravo 1-3) = null Setting up slot UI: Allied 6 (Delta 1-1) = null Setting up slot UI: Allied 7 (Delta 1-2) = null Setting up slot UI: Allied 8 (Delta 1-3) = null Setting up slot UI: Allied 9 (Xray 1-1) = null Setting up slot UI: Allied 10 (Xray 1-1) = null Setting up slot UI: Allied 11 (Xray 1-2) = null Setting up slot UI: Allied 12 (Xray 1-2) = null Setting up slot UI: Allied 13 (Xray 1-3) = null Setting up slot UI: Allied 14 (Zulu 1-1) = null Setting up slot UI: Allied 15 (Zulu 1-2) = null Scenario separateBriefings = False, local team is Allied MissionBriefingUI: Initializing mission: Dynamic_Liberation_Q_N MissionBriefingUI: Loading briefing notes from custom scenario config. (Team A) VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) Fading in (1) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Changing image. Local host has requested a slot: Allied:0 Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Gucci Shame (76561198060698971) is joining... VTNetworkVoice setting up new voice for user Gucci Shame New SteamUserVoice for Gucci Shame Lobby message from Gucci Shame: join_76561198060698971,DARQ VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! Sending 'host created' message to clients VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561198060698971 Parse(76561198060698971) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_4;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0; Yerbua (76561198018955484) is joining... VTNetworkVoice setting up new voice for user Yerbua New SteamUserVoice for Yerbua Lobby message from Yerbua: join_76561198018955484,Yerbua VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! Sending 'host created' message to clients VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561198018955484 Parse(76561198018955484) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_5;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0; A client is connecting... ID: Jerry =iwal= (76561198265640092) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198265640092[Jerry =iwal= (76561198265640092)]) Validated connection in 0.177002 seconds A user has connected: steamid:76561198265640092 [Jerry =iwal=] connectionID: 2854612671 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6385) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6405) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6413) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6423) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7576) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7593) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7609) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7617) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7625) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7642) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7650) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7666) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7674) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9238) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9255) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9271) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9277) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9294) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9302) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9319) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9335) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9341) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9358) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9374) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9391) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9395) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9399) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9416) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9432) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9436) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9440) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9457) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9461) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9525) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9553) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9570) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9687) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9703) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9720) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9737) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9745) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10030) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10038) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10046) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10054) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10062) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10070) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10078) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10086) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10094) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10150) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10348) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10352) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10356) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10360) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10364) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10368) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10372) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10376) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10380) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10384) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10388) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10392) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10396) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10400) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10404) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10408) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10412) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10416) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11084) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11088) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11092) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11112) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11118) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11124) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11130) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11136) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11142) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11148) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11154) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11160) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11166) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11172) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11178) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11184) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11190) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11196) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11202) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11208) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11214) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11218) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11222) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11226) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11920) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11924) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11928) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11932) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11936) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11940) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11944) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11948) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11952) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11956) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11960) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11964) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11968) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11972) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11976) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11980) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11984) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11988) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11992) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11996) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12000) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12004) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12008) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12012) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12016) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12020) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12024) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12028) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12032) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12036) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12139) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12143) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12147) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12151) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12155) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12159) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12163) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12167) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12171) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12179) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12187) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12195) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12199) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12203) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12207) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12211) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12215) : float(9), int(6) Sending 783 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198265640092 to pick a team. Lobby message from Jerry =iwal=: $log_Im a Ok pliot has connected. Lobby message from Konami: ilst_6;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0; [RNDM]OnlineMaster05 (76561198216390747) is joining... VTNetworkVoice setting up new voice for user [RNDM]OnlineMaster05 New SteamUserVoice for [RNDM]OnlineMaster05 Lobby message from [RNDM]OnlineMaster05: join_76561198216390747,OnlineMaster VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! Sending 'host created' message to clients VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561198216390747 Parse(76561198216390747) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_7;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0; A client is connecting... ID: HowSealy (76561199115500498) State: Connecting Detailed Status: End-to-end connection: connecting NetID received for Jerry =iwal= VTSocketHost.OnConnected(steamid:76561199115500498[HowSealy (76561199115500498)]) Validated connection in 0.08081055 seconds A user has connected: steamid:76561199115500498 [HowSealy] connectionID: 4294297700 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6385) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6405) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6413) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6423) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7576) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7593) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7609) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7617) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7625) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7642) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7650) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7666) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7674) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9238) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9255) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9271) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9277) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9294) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9302) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9319) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9335) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9341) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9358) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9374) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9391) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9395) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9399) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9416) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9432) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9436) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9440) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9457) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9461) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9525) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9553) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9570) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9687) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9703) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9720) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9737) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9745) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10030) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10038) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10046) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10054) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10062) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10070) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10078) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10086) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10094) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10150) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10348) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10352) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10356) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10360) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10364) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10368) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10372) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10376) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10380) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10384) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10388) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10392) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10396) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10400) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10404) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10408) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10412) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10416) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11084) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11088) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11092) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11112) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11118) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11124) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11130) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11136) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11142) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11148) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11154) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11160) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11166) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11172) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11178) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11184) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11190) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11196) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11202) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11208) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11214) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11218) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11222) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11226) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11920) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11924) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11928) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11932) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11936) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11940) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11944) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11948) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11952) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11956) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11960) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11964) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11968) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11972) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11976) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11980) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11984) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11988) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11992) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11996) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12000) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12004) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12008) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12012) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12016) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12020) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12024) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12028) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12032) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12036) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12139) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12143) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12147) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12151) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12155) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12159) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12163) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12167) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12171) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12179) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12187) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12195) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12199) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12203) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12207) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12211) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12215) : float(9), int(6) Sending 783 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561199115500498 to pick a team. Lobby message from HowSealy: $log_HowSealy has connected. Lobby message from Konami: ilst_8;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0; (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Im a Ok pliot, Allied) Got user avatar. width=184, height=184 VTOLMPObjectivesManager: Sending objective info to Im a Ok pliot (76561198265640092). NetID received for HowSealy (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(HowSealy, Allied) Got user avatar. width=184, height=184 VTOLMPObjectivesManager: Sending objective info to HowSealy (76561199115500498). Creating new voice audioSource for Jerry =iwal=, instId=-5349528 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 1) Creating new voice audioSource for HowSealy, instId=-5351556 BriefingAvatarSync OnBriefingSeatUpdated(76561199115500498, Allied, 2) GreenGuy (76561198839635462) is joining... VTNetworkVoice setting up new voice for user GreenGuy New SteamUserVoice for GreenGuy Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Set player flight cost Im a Ok pliot : 33000 Lobby message from GreenGuy: join_76561198839635462,Green VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! Sending 'host created' message to clients VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561198839635462 Parse(76561198839635462) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_9;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561199115500498,HowSealy,Allied,-1,True,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy Set player flight cost HowSealy : 31655 Set player flight cost HowSealy : 31655 Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = null Reporting a slot has changed: Allied:10 A slot has been updated: Allied:10 Setting up slot UI: Allied 10 (Xray 1-1) = HowSealy Set player flight cost HowSealy : 31655 A client is connecting... ID: Yerbua (76561198018955484) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198018955484[Yerbua (76561198018955484)]) Validated connection in 0.1245117 seconds A user has connected: steamid:76561198018955484 [Yerbua] connectionID: 3470643256 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6385) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6405) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6413) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6423) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7576) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7593) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7609) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7617) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7625) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7642) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7650) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7666) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7674) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9238) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9255) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9271) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9277) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9294) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9302) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9319) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9335) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9341) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9358) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9374) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9391) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9395) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9399) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9416) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9432) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9436) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9440) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9457) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9461) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9525) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9553) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9570) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9687) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9703) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9720) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9737) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9745) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10030) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10038) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10046) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10054) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10062) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10070) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10078) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10086) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10094) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10150) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10348) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10352) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10356) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10360) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10364) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10368) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10372) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10376) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10380) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10384) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10388) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10392) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10396) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10400) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10404) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10408) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10412) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10416) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11084) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11088) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11092) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11112) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11118) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11124) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11130) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11136) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11142) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11148) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11154) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11160) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11166) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11172) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11178) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11184) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11190) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11196) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11202) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11208) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11214) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11218) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11222) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11226) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11920) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11924) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11928) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11932) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11936) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11940) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11944) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11948) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11952) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11956) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11960) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11964) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11968) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11972) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11976) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11980) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11984) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11988) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11992) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11996) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12000) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12004) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12008) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12012) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12016) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12020) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12024) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12028) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12032) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12036) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12139) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12143) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12147) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12151) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12155) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12159) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12163) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12167) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12171) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12179) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12187) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12195) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12199) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12203) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12207) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12211) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12215) : float(9), int(6) Sending 785 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Reporting a slot has changed (directed): Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Reporting a slot has changed (directed): Allied:10 A slot has been updated: Allied:10 Setting up slot UI: Allied 10 (Xray 1-1) = HowSealy Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198018955484 to pick a team. Lobby message from Yerbua: $log_Yerbua has connected. Lobby message from Konami: ilst_10;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561199115500498,HowSealy,Allied,10,True,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; NetID received for Yerbua (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Yerbua, Allied) Got user avatar. width=184, height=184 VTOLMPObjectivesManager: Sending objective info to Yerbua (76561198018955484). Creating new voice audioSource for Yerbua, instId=-5355630 BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 3) A client is connecting... ID: Gucci Shame (76561198060698971) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198060698971[Gucci Shame (76561198060698971)]) Validated connection in 0.2224121 seconds A user has connected: steamid:76561198060698971 [Gucci Shame] connectionID: 3213915229 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6385) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6405) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6413) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6423) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7576) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7593) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7609) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7617) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7625) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7642) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7650) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7666) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7674) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9238) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9255) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9271) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9277) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9294) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9302) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9319) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9335) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9341) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9358) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9374) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9391) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9395) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9399) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9416) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9432) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9436) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9440) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9457) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9461) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9525) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9553) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9570) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9687) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9703) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9720) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9737) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9745) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10030) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10038) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10046) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10054) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10062) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10070) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10078) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10086) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10094) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10150) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10348) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10352) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10356) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10360) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10364) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10368) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10372) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10376) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10380) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10384) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10388) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10392) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10396) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10400) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10404) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10408) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10412) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10416) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11084) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11088) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11092) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11112) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11118) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11124) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11130) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11136) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11142) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11148) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11154) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11160) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11166) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11172) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11178) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11184) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11190) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11196) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11202) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11208) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11214) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11218) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11222) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11226) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11920) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11924) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11928) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11932) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11936) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11940) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11944) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11948) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11952) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11956) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11960) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11964) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11968) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11972) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11976) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11980) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11984) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11988) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11992) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11996) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12000) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12004) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12008) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12012) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12016) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12020) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12024) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12028) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12032) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12036) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12139) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12143) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12147) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12151) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12155) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12159) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12163) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12167) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12171) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12179) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12187) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12195) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12199) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12203) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12207) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12211) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12215) : float(9), int(6) Sending 786 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Reporting a slot has changed (directed): Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Reporting a slot has changed (directed): Allied:10 A slot has been updated: Allied:10 Setting up slot UI: Allied 10 (Xray 1-1) = HowSealy Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198060698971 to pick a team. Lobby message from Gucci Shame: $log_DARQ has connected. Lobby message from Konami: ilst_11;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561199115500498,HowSealy,Allied,10,True,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; NetID received for Gucci Shame (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(DARQ, Allied) Got user avatar. width=184, height=184 VTOLMPObjectivesManager: Sending objective info to DARQ (76561198060698971). Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = Yerbua Set player flight cost Yerbua : 31654.4 Creating new voice audioSource for Gucci Shame, instId=-5359464 BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 4) Set player flight cost Yerbua : 31654.4 A client is connecting... ID: [RNDM]OnlineMaster05 (76561198216390747) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198216390747[[RNDM]OnlineMaster05 (76561198216390747)]) Validated connection in 0.09375 seconds A user has connected: steamid:76561198216390747 [[RNDM]OnlineMaster05] connectionID: 3039671048 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6385) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6405) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6413) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6423) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7576) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7593) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7609) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7617) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7625) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7642) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7650) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7666) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7674) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9238) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9255) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9271) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9277) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9294) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9302) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9319) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9335) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9341) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9358) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9374) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9391) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9395) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9399) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9416) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9432) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9436) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9440) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9457) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9461) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9525) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9553) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9570) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9687) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9703) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9720) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9737) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9745) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10030) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10038) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10046) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10054) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10062) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10070) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10078) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10086) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10094) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10150) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10348) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10352) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10356) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10360) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10364) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10368) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10372) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10376) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10380) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10384) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10388) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10392) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10396) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10400) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10404) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10408) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10412) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10416) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11084) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11088) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11092) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11112) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11118) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11124) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11130) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11136) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11142) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11148) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11154) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11160) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11166) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11172) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11178) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11184) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11190) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11196) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11202) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11208) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11214) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11218) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11222) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11226) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11920) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11924) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11928) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11932) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11936) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11940) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11944) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11948) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11952) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11956) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11960) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11964) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11968) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11972) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11976) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11980) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11984) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11988) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11992) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11996) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12000) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12004) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12008) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12012) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12016) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12020) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12024) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12028) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12032) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12036) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12139) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12143) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12147) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12151) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12155) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12159) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12163) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12167) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12171) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12179) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12187) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12195) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12199) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12203) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12207) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12211) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12215) : float(9), int(6) Sending 787 buffered RPCs Max data sent: 18.7793kb VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Reporting a slot has changed (directed): Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Reporting a slot has changed (directed): Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = Yerbua Reporting a slot has changed (directed): Allied:10 A slot has been updated: Allied:10 Setting up slot UI: Allied 10 (Xray 1-1) = HowSealy Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198216390747 to pick a team. Lobby message from [RNDM]OnlineMaster05: $log_OnlineMaster has connected. Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = DARQ Lobby message from Konami: ilst_12;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561199115500498,HowSealy,Allied,10,True,0,0;76561198060698971,DARQ,Allied,-1,True,0,0;76561198018955484,Yerbua,Allied,9,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; Set player flight cost DARQ : 32300 Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Bravo 1-1) = Yerbua Set player flight cost Yerbua : 75150 NetID received for [RNDM]OnlineMaster05 (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(OnlineMaster, Allied) Got user avatar. width=184, height=184 VTOLMPObjectivesManager: Sending objective info to OnlineMaster (76561198216390747). A client is connecting... ID: GreenGuy (76561198839635462) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198839635462[GreenGuy (76561198839635462)]) Validated connection in 0.05517578 seconds A user has connected: steamid:76561198839635462 [GreenGuy] connectionID: 98825215 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6385) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6405) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6413) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (6423) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7576) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7593) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7609) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7617) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7625) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7642) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7650) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7666) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (7674) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9238) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9255) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9271) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9277) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9294) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9302) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9319) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9335) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9341) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9358) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9374) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9391) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9395) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9399) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9416) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9432) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9436) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9440) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9457) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9461) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9525) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9553) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9570) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9687) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9703) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9720) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9737) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (9745) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10030) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10038) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10046) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10054) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10062) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10070) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10078) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10086) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10094) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10150) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10348) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10352) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10356) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10360) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10364) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10368) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10372) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10376) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10380) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10384) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10388) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10392) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10396) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10400) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10404) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10408) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10412) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (10416) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11084) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11088) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11092) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11112) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11118) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11124) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11130) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11136) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11142) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11148) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11154) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11160) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11166) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11172) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11178) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11184) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11190) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11196) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11202) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11208) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11214) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11218) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11222) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11226) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11920) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11924) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11928) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11932) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11936) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11940) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11944) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11948) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11952) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11956) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11960) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11964) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11968) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11972) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11976) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11980) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11984) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11988) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11992) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (11996) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12000) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12004) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12008) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12012) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12016) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12020) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12024) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12028) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12032) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12036) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12139) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12143) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12147) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12151) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12155) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12159) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12163) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12167) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12171) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12175) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12179) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12183) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12187) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12191) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12195) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12199) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12203) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12207) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12211) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (12215) : float(9), int(6) Sending 787 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F-45A Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Reporting a slot has changed (directed): Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Reporting a slot has changed (directed): Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = DARQ Reporting a slot has changed (directed): Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Bravo 1-1) = Yerbua Reporting a slot has changed (directed): Allied:10 A slot has been updated: Allied:10 Setting up slot UI: Allied 10 (Xray 1-1) = HowSealy Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198839635462 to pick a team. Lobby message from GreenGuy: $log_Green has connected. Lobby message from Konami: ilst_13;76561198142784487,DeadEye,Allied,0,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561199115500498,HowSealy,Allied,10,True,0,0;76561198060698971,DARQ,Allied,2,True,0,0;76561198018955484,Yerbua,Allied,3,True,0,0;76561198216390747,OnlineMaster,Allied,-1,True,0,0;76561198839635462,Green,Allied,-1,False,0,0; Creating new voice audioSource for [RNDM]OnlineMaster05, instId=-5367224 BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 5) NetID received for GreenGuy Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Set player flight cost OnlineMaster : 34558.48 Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = null Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = OnlineMaster Set player flight cost OnlineMaster : 34558.48 Reporting a slot has changed: Allied:10 A slot has been updated: Allied:10 Setting up slot UI: Allied 10 (Xray 1-1) = null Reporting a slot has changed: Allied:13 A slot has been updated: Allied:13 Setting up slot UI: Allied 13 (Xray 1-3) = HowSealy Set player flight cost HowSealy : 31655 Reporting a slot has changed: Allied:13 A slot has been updated: Allied:13 Setting up slot UI: Allied 13 (Xray 1-3) = null Reporting a slot has changed: Allied:14 A slot has been updated: Allied:14 Setting up slot UI: Allied 14 (Zulu 1-1) = HowSealy Set player flight cost HowSealy : 39750 Set player flight cost OnlineMaster : 34558.48 (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Green, Allied) Got user avatar. width=184, height=184 VTOLMPObjectivesManager: Sending objective info to Green (76561198839635462). Set player flight cost HowSealy : 39750 Set player flight cost Yerbua : 67750 Creating new voice audioSource for GreenGuy, instId=-5373212 BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 6) Reporting a slot has changed: Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Delta 1-1) = Green Set player flight cost Green : 51200 Set player flight cost Green : 51200 Set player flight cost Green : 51200 Set current vehicle to F-45A Opening configurator with allowed equips: - f45_mk82x1 - f45_mk82Internal - f45_mk82x4Internal - f45_gbu12x2Internal - f45_gbu12x1 - f45-gbu39 - f45_agm161 - f45_agm161Internal - f45_droptank - f45_gbu38x1 - f45_gbu38x2Internal - f45_gbu38x4Internal - f45_mk83x1 - f45_mk83x1Internal - f45-agm145I - f45-agm145x3 - f45-gbu53 Scenario game version: 1.5.1f1 - Adding available eq: f45_gun - Adding available eq: f45_sidewinderx2 - Adding available eq: f45_aim9x1 - Adding available eq: f45_amraamInternal - Adding available eq: f45_amraamRail - Adding available eq: f45-agm145ISide Reporting a slot has changed: Allied:7 A slot has been updated: Allied:7 Setting up slot UI: Allied 7 (Delta 1-2) = null Reporting a slot has changed: Allied:10 A slot has been updated: Allied:10 Setting up slot UI: Allied 10 (Xray 1-1) = OnlineMaster Set player flight cost OnlineMaster : 1305 Reporting flight cost of 31600 Set player flight cost DeadEye : 31600 Saved pilots to file. Set player flight cost Yerbua : 67750 Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = null Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = DARQ Set player flight cost DARQ : 10650 Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = null Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = DARQ Set player flight cost DARQ : 32300 Set player flight cost DARQ : 32300 Reporting a slot has changed: Allied:14 A slot has been updated: Allied:14 Setting up slot UI: Allied 14 (Zulu 1-1) = null Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = HowSealy Set player flight cost HowSealy : 10650 Set player flight cost HowSealy : 61990 Curl error 6: Could not resolve host: cdp.cloud.unity3d.com Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Bravo 1-2) = null Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = HowSealy Set player flight cost HowSealy : 31655 Set player flight cost HowSealy : 31655 Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null Reporting a slot has changed: Allied:13 A slot has been updated: Allied:13 Setting up slot UI: Allied 13 (Xray 1-3) = Im a Ok pliot Set player flight cost Im a Ok pliot : 1305 Reporting a slot has changed: Allied:13 A slot has been updated: Allied:13 Setting up slot UI: Allied 13 (Xray 1-3) = null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Set player flight cost Im a Ok pliot : 33000 Pausing Controller Events RPC_BeginScenario! Beginning the scenario at 12/24/2022 8:40:05 PM Host setting mission start time now in MPScenarioStartRoutine Set mission start time to 225.3994 Spawning immediate units... Checking unit 0 - spawnOnStart == True Spawning unit Aircraft Carrier 95 [0] Aircraft Carrier 95 [0] is equipping loadout Checking unit 1 - spawnOnStart == True Spawning unit Assault Carrier 601 [1] Assault Carrier 601 [1] is equipping loadout Checking unit 2 - spawnOnStart == True Spawning unit Cruiser 288 [2] Cruiser 288 [2] is equipping loadout Checking unit 3 - spawnOnStart == True Spawning unit Cruiser 319 [3] Cruiser 319 [3] is equipping loadout Checking unit 4 - spawns immediately by default Spawning unit MP Alpha-1 [4] Checking unit 5 - spawns immediately by default Spawning unit MP Alpha-2 [5] Checking unit 6 - spawns immediately by default Spawning unit MP Alpha-3 [6] Checking unit 7 - spawns immediately by default Spawning unit MP Bravo-1 [7] Checking unit 8 - spawns immediately by default Spawning unit MP Bravo-2 [8] Checking unit 9 - spawns immediately by default Spawning unit MP Bravo-3 [9] Checking unit 10 - spawns immediately by default Spawning unit MP Delta-1 [10] Checking unit 11 - spawns immediately by default Spawning unit MP Delta-2 [11] Checking unit 12 - spawns immediately by default Spawning unit MP Delta-3 [12] Checking unit 13 - spawns immediately by default Spawning unit MP Xray-1 [13] Checking unit 14 - spawns immediately by default Spawning unit MP Xray-2 [14] Checking unit 15 - spawns immediately by default Spawning unit MP Xray-3 [15] Checking unit 16 - spawns immediately by default Spawning unit MP Zulu-1 [16] Checking unit 17 - spawns immediately by default Spawning unit MP Zulu-2 [17] Checking unit 18 - spawnOnStart == False Checking unit 19 - spawnOnStart == False Checking unit 20 - spawnOnStart == False Checking unit 21 - spawnOnStart == False Checking unit 22 - spawnOnStart == False Checking unit 23 - spawnOnStart == False Checking unit 24 - spawnOnStart == False Checking unit 25 - spawnOnStart == False Checking unit 26 - spawnOnStart == False Checking unit 27 - spawnOnStart == False Checking unit 28 - spawnOnStart == False Checking unit 29 - spawnOnStart == False Checking unit 30 - spawnOnStart == False Checking unit 31 - spawnOnStart == False Checking unit 32 - spawnOnStart == False Checking unit 33 - spawnOnStart == False Checking unit 34 - spawnOnStart == False Checking unit 35 - spawnOnStart == False Checking unit 36 - spawnOnStart == False Checking unit 37 - spawnOnStart == False Checking unit 38 - spawnOnStart == False Checking unit 39 - spawnOnStart == False Checking unit 40 - spawnOnStart == False Checking unit 41 - spawnOnStart == False Checking unit 42 - spawnOnStart == False Checking unit 43 - spawnOnStart == False Checking unit 44 - spawnOnStart == False Checking unit 45 - spawnOnStart == False Checking unit 46 - spawnOnStart == False Checking unit 47 - spawnOnStart == False Checking unit 48 - spawnOnStart == False Checking unit 49 - spawnOnStart == False Checking unit 50 - spawnOnStart == False Checking unit 51 - spawnOnStart == False Checking unit 52 - spawnOnStart == False Checking unit 53 - spawnOnStart == False Checking unit 54 - spawnOnStart == False Checking unit 55 - spawnOnStart == False Checking unit 56 - spawnOnStart == False Checking unit 57 - spawnOnStart == True Spawning unit S-Bas Bunk 1 [57] Checking unit 58 - spawnOnStart == True Spawning unit S-Bas Bunk 2 [58] Checking unit 59 - spawnOnStart == True Spawning unit S-Bas Bunk 3 [59] Checking unit 60 - spawnOnStart == True Spawning unit S-Bas Bunk 4 [60] Checking unit 61 - spawnOnStart == True Spawning unit S-Bas IR 1 [61] S-Bas IR 1 [61] is equipping loadout Checking unit 62 - spawnOnStart == True Spawning unit S-Bas IR 2 [62] S-Bas IR 2 [62] is equipping loadout Checking unit 63 - spawnOnStart == True Spawning unit S-Bas IR 3 [63] S-Bas IR 3 [63] is equipping loadout Checking unit 64 - spawnOnStart == True Spawning unit S-Bas IR 4 [64] S-Bas IR 4 [64] is equipping loadout Checking unit 68 - spawnOnStart == False Checking unit 73 - spawnOnStart == False Checking unit 74 - spawnOnStart == False Checking unit 75 - spawnOnStart == False Checking unit 76 - spawnOnStart == False Checking unit 77 - spawnOnStart == False Checking unit 78 - spawnOnStart == False Checking unit 79 - spawnOnStart == False Checking unit 80 - spawnOnStart == False Checking unit 81 - spawnOnStart == False Checking unit 82 - spawnOnStart == False Checking unit 83 - spawnOnStart == False Checking unit 84 - spawnOnStart == False Checking unit 85 - spawnOnStart == False Checking unit 86 - spawnOnStart == False Checking unit 87 - spawnOnStart == False Checking unit 88 - spawnOnStart == False Checking unit 89 - spawnOnStart == False Checking unit 90 - spawnOnStart == False Checking unit 91 - spawnOnStart == False Checking unit 92 - spawnOnStart == False Checking unit 93 - spawnOnStart == False Checking unit 94 - spawnOnStart == False Checking unit 95 - spawnOnStart == False Checking unit 96 - spawnOnStart == False Checking unit 97 - spawnOnStart == False Checking unit 98 - spawnOnStart == False Checking unit 99 - spawnOnStart == False Checking unit 510 - spawnOnStart == False Checking unit 508 - spawnOnStart == False Checking unit 507 - spawnOnStart == False Checking unit 529 - spawnOnStart == False Checking unit 528 - spawnOnStart == False Checking unit 527 - spawnOnStart == False Checking unit 526 - spawnOnStart == False Checking unit 525 - spawnOnStart == False Checking unit 524 - spawnOnStart == False Checking unit 523 - spawnOnStart == False Checking unit 522 - spawnOnStart == False Checking unit 521 - spawnOnStart == False Checking unit 520 - spawnOnStart == False Checking unit 519 - spawnOnStart == False Checking unit 518 - spawnOnStart == False Checking unit 117 - spawnOnStart == False Checking unit 118 - spawnOnStart == False Checking unit 119 - spawnOnStart == False Checking unit 120 - spawnOnStart == False Checking unit 121 - spawnOnStart == False Checking unit 122 - spawnOnStart == False Checking unit 123 - spawnOnStart == False Checking unit 124 - spawnOnStart == False Checking unit 125 - spawnOnStart == False Checking unit 126 - spawnOnStart == False Checking unit 127 - spawnOnStart == False Checking unit 128 - spawnOnStart == False Checking unit 506 - spawnOnStart == False Checking unit 505 - spawnOnStart == False Checking unit 504 - spawnOnStart == False Checking unit 503 - spawnOnStart == False Checking unit 134 - spawnOnStart == False Checking unit 135 - spawnOnStart == False Checking unit 136 - spawnOnStart == False Checking unit 137 - spawnOnStart == False Checking unit 138 - spawnOnStart == False Checking unit 139 - spawnOnStart == False Checking unit 140 - spawnOnStart == False Checking unit 141 - spawnOnStart == False Checking unit 142 - spawnOnStart == False Checking unit 143 - spawnOnStart == False Checking unit 144 - spawnOnStart == False Checking unit 145 - spawnOnStart == False Checking unit 146 - spawnOnStart == False Checking unit 147 - spawnOnStart == False Checking unit 148 - spawnOnStart == False Checking unit 159 - spawnOnStart == False Checking unit 160 - spawnOnStart == False Checking unit 161 - spawnOnStart == False Checking unit 162 - spawnOnStart == False Checking unit 163 - spawnOnStart == False Checking unit 164 - spawnOnStart == False Checking unit 165 - spawnOnStart == False Checking unit 166 - spawnOnStart == False Checking unit 168 - spawnOnStart == False Checking unit 169 - spawnOnStart == False Checking unit 170 - spawnOnStart == False Checking unit 171 - spawnOnStart == False Checking unit 172 - spawnOnStart == False Checking unit 173 - spawnOnStart == False Checking unit 174 - spawnOnStart == False Checking unit 175 - spawnOnStart == False Checking unit 176 - spawnOnStart == False Checking unit 177 - spawnOnStart == False Checking unit 178 - spawnOnStart == False Checking unit 179 - spawnOnStart == False Checking unit 180 - spawnOnStart == False Checking unit 181 - spawnOnStart == False Checking unit 182 - spawnOnStart == False Checking unit 185 - spawnOnStart == False Checking unit 186 - spawnOnStart == False Checking unit 187 - spawnOnStart == False Checking unit 188 - spawnOnStart == False Checking unit 189 - spawnOnStart == False Checking unit 190 - spawnOnStart == False Checking unit 191 - spawnOnStart == False Checking unit 192 - spawnOnStart == False Checking unit 193 - spawnOnStart == False Checking unit 194 - spawnOnStart == False Checking unit 195 - spawnOnStart == False Checking unit 196 - spawnOnStart == False Checking unit 197 - spawnOnStart == False Checking unit 198 - spawnOnStart == False Checking unit 199 - spawnOnStart == False Checking unit 200 - spawnOnStart == False Checking unit 201 - spawnOnStart == False Checking unit 202 - spawnOnStart == False Checking unit 203 - spawnOnStart == False Checking unit 204 - spawnOnStart == False Checking unit 205 - spawnOnStart == False Checking unit 206 - spawnOnStart == False Checking unit 207 - spawnOnStart == False Checking unit 208 - spawnOnStart == False Checking unit 209 - spawnOnStart == False Checking unit 210 - spawnOnStart == False Checking unit 211 - spawnOnStart == False Checking unit 212 - spawnOnStart == False Checking unit 213 - spawnOnStart == False Checking unit 216 - spawnOnStart == False Checking unit 215 - spawnOnStart == False Checking unit 217 - spawnOnStart == False Checking unit 218 - spawnOnStart == False Checking unit 219 - spawnOnStart == False Checking unit 220 - spawnOnStart == False Checking unit 221 - spawnOnStart == False Checking unit 222 - spawnOnStart == False Checking unit 223 - spawnOnStart == False Checking unit 224 - spawnOnStart == False Checking unit 225 - spawnOnStart == False Checking unit 226 - spawnOnStart == False Checking unit 227 - spawnOnStart == False Checking unit 228 - spawnOnStart == False Checking unit 229 - spawnOnStart == False Checking unit 230 - spawnOnStart == False Checking unit 231 - spawnOnStart == False Checking unit 232 - spawnOnStart == False Checking unit 233 - spawnOnStart == False Checking unit 234 - spawnOnStart == False Checking unit 235 - spawnOnStart == False Checking unit 236 - spawnOnStart == False Checking unit 237 - spawnOnStart == False Checking unit 238 - spawnOnStart == False Checking unit 239 - spawnOnStart == False Checking unit 240 - spawnOnStart == False Checking unit 241 - spawnOnStart == False Checking unit 242 - spawnOnStart == False Checking unit 243 - spawnOnStart == False Checking unit 244 - spawnOnStart == False Checking unit 245 - spawnOnStart == False Checking unit 246 - spawnOnStart == False Checking unit 627 - spawnOnStart == False Checking unit 626 - spawnOnStart == False Checking unit 625 - spawnOnStart == False Checking unit 624 - spawnOnStart == False Checking unit 623 - spawnOnStart == False Checking unit 622 - spawnOnStart == False Checking unit 621 - spawnOnStart == False Checking unit 620 - spawnOnStart == False Checking unit 619 - spawnOnStart == False Checking unit 570 - spawnOnStart == False Checking unit 569 - spawnOnStart == False Checking unit 568 - spawnOnStart == False Checking unit 567 - spawnOnStart == False Checking unit 566 - spawnOnStart == False Checking unit 565 - spawnOnStart == False Checking unit 564 - spawnOnStart == False Checking unit 563 - spawnOnStart == False Checking unit 562 - spawnOnStart == False Checking unit 561 - spawnOnStart == False Checking unit 299 - spawnOnStart == False Checking unit 300 - spawnOnStart == False Checking unit 301 - spawnOnStart == False Checking unit 303 - spawnOnStart == False Checking unit 304 - spawnOnStart == False Checking unit 305 - spawnOnStart == False Checking unit 306 - spawnOnStart == False Checking unit 307 - spawnOnStart == False Checking unit 308 - spawnOnStart == False Checking unit 313 - spawnOnStart == False Checking unit 314 - spawnOnStart == False Checking unit 315 - spawnOnStart == False Checking unit 316 - spawnOnStart == False Checking unit 317 - spawnOnStart == False Checking unit 318 - spawnOnStart == False Checking unit 319 - spawnOnStart == False Checking unit 320 - spawnOnStart == False Checking unit 321 - spawnOnStart == False Checking unit 322 - spawnOnStart == False Checking unit 323 - spawnOnStart == False Checking unit 324 - spawnOnStart == False Checking unit 325 - spawnOnStart == False Checking unit 326 - spawnOnStart == False Checking unit 327 - spawnOnStart == False Checking unit 328 - spawnOnStart == False Checking unit 329 - spawnOnStart == False Checking unit 330 - spawnOnStart == False Checking unit 331 - spawnOnStart == False Checking unit 332 - spawnOnStart == False Checking unit 333 - spawnOnStart == False Checking unit 334 - spawnOnStart == False Checking unit 335 - spawnOnStart == False Checking unit 336 - spawnOnStart == False Checking unit 337 - spawnOnStart == False Checking unit 338 - spawnOnStart == False Checking unit 339 - spawnOnStart == False Checking unit 618 - spawnOnStart == False Checking unit 617 - spawnOnStart == False Checking unit 616 - spawnOnStart == False Checking unit 615 - spawnOnStart == False Checking unit 614 - spawnOnStart == False Checking unit 613 - spawnOnStart == False Checking unit 346 - spawnOnStart == False Checking unit 347 - spawnOnStart == False Checking unit 348 - spawnOnStart == False Checking unit 349 - spawnOnStart == False Checking unit 350 - spawnOnStart == False Checking unit 351 - spawnOnStart == False Checking unit 352 - spawnOnStart == False Checking unit 353 - spawnOnStart == False Checking unit 354 - spawnOnStart == False Checking unit 355 - spawnOnStart == False Checking unit 356 - spawnOnStart == False Checking unit 357 - spawnOnStart == False Checking unit 358 - spawnOnStart == False Checking unit 359 - spawnOnStart == False Checking unit 360 - spawnOnStart == False Checking unit 361 - spawnOnStart == False Checking unit 362 - spawnOnStart == False Checking unit 363 - spawnOnStart == False Checking unit 364 - spawnOnStart == False Checking unit 365 - spawnOnStart == False Checking unit 366 - spawnOnStart == False Checking unit 367 - spawnOnStart == False Checking unit 368 - spawnOnStart == False Checking unit 369 - spawnOnStart == False Checking unit 370 - spawnOnStart == False Checking unit 371 - spawnOnStart == False Checking unit 372 - spawnOnStart == False Checking unit 373 - spawnOnStart == False Checking unit 374 - spawnOnStart == False Checking unit 375 - spawnOnStart == False Checking unit 376 - spawnOnStart == False Checking unit 377 - spawnOnStart == False Checking unit 381 - spawnOnStart == False Checking unit 379 - spawnOnStart == False Checking unit 380 - spawnOnStart == False Checking unit 382 - spawnOnStart == False Checking unit 383 - spawnOnStart == False Checking unit 385 - spawnOnStart == False Checking unit 386 - spawnOnStart == False Checking unit 387 - spawnOnStart == False Checking unit 388 - spawnOnStart == False Checking unit 389 - spawnOnStart == False Checking unit 390 - spawnOnStart == False Checking unit 391 - spawnOnStart == False Checking unit 392 - spawnOnStart == False Checking unit 393 - spawnOnStart == False Checking unit 394 - spawnOnStart == False Checking unit 395 - spawnOnStart == False Checking unit 396 - spawnOnStart == False Checking unit 397 - spawnOnStart == False Checking unit 398 - spawnOnStart == False Checking unit 399 - spawnOnStart == False Checking unit 400 - spawnOnStart == False Checking unit 403 - spawnOnStart == False Checking unit 404 - spawnOnStart == False Checking unit 405 - spawnOnStart == False Checking unit 406 - spawnOnStart == False Checking unit 407 - spawnOnStart == False Checking unit 408 - spawnOnStart == False Checking unit 412 - spawnOnStart == False Checking unit 411 - spawnOnStart == False Checking unit 414 - spawnOnStart == False Checking unit 416 - spawnOnStart == False Checking unit 417 - spawnOnStart == False Checking unit 418 - spawnOnStart == False Checking unit 419 - spawnOnStart == False Checking unit 420 - spawnOnStart == False Checking unit 428 - spawnOnStart == False Checking unit 427 - spawnOnStart == False Checking unit 426 - spawnOnStart == False Checking unit 425 - spawnOnStart == False Checking unit 429 - spawnOnStart == False Checking unit 430 - spawnOnStart == False Checking unit 431 - spawnOnStart == False Checking unit 432 - spawnOnStart == False Checking unit 433 - spawnOnStart == False Checking unit 434 - spawnOnStart == False Checking unit 435 - spawnOnStart == False Checking unit 436 - spawnOnStart == False Checking unit 437 - spawnOnStart == False Checking unit 438 - spawnOnStart == False Checking unit 439 - spawnOnStart == False Checking unit 440 - spawnOnStart == False Checking unit 441 - spawnOnStart == False Checking unit 442 - spawnOnStart == False Checking unit 443 - spawnOnStart == False Checking unit 444 - spawnOnStart == False Checking unit 445 - spawnOnStart == False Checking unit 446 - spawnOnStart == False Checking unit 447 - spawnOnStart == False Checking unit 448 - spawnOnStart == False Checking unit 449 - spawnOnStart == False Checking unit 450 - spawnOnStart == False Checking unit 451 - spawnOnStart == False Checking unit 452 - spawnOnStart == False Checking unit 453 - spawnOnStart == False Checking unit 454 - spawnOnStart == False Checking unit 455 - spawnOnStart == False Checking unit 456 - spawnOnStart == False Checking unit 457 - spawnOnStart == False Checking unit 458 - spawnOnStart == False Checking unit 459 - spawnOnStart == False Checking unit 460 - spawnOnStart == False Checking unit 461 - spawnOnStart == False Checking unit 462 - spawnOnStart == False Checking unit 463 - spawnOnStart == False Checking unit 464 - spawnOnStart == False Checking unit 465 - spawnOnStart == False Checking unit 466 - spawnOnStart == False Checking unit 467 - spawnOnStart == False Checking unit 468 - spawnOnStart == False Checking unit 469 - spawnOnStart == False Checking unit 470 - spawnOnStart == False Checking unit 471 - spawnOnStart == False Checking unit 472 - spawnOnStart == False Checking unit 473 - spawnOnStart == False Checking unit 474 - spawnOnStart == False Checking unit 475 - spawnOnStart == False Checking unit 476 - spawnOnStart == False Checking unit 477 - spawnOnStart == False Checking unit 478 - spawnOnStart == False Checking unit 479 - spawnOnStart == False Checking unit 488 - spawnOnStart == False Checking unit 489 - spawnOnStart == False Checking unit 493 - spawnOnStart == False Checking unit 492 - spawnOnStart == False Checking unit 494 - spawnOnStart == False Checking unit 496 - spawnOnStart == False Checking unit 497 - spawnOnStart == False Checking unit 498 - spawnOnStart == False Checking unit 499 - spawnOnStart == False Checking unit 500 - spawnOnStart == False Checking unit 501 - spawnOnStart == False Checking unit 502 - spawnOnStart == False Checking unit 511 - spawnOnStart == False Checking unit 512 - spawnOnStart == False Checking unit 513 - spawnOnStart == False Checking unit 514 - spawnOnStart == False Checking unit 515 - spawnOnStart == False Checking unit 516 - spawnOnStart == False Checking unit 517 - spawnOnStart == False Checking unit 530 - spawnOnStart == False Checking unit 531 - spawnOnStart == False Checking unit 532 - spawnOnStart == False Checking unit 533 - spawnOnStart == False Checking unit 534 - spawnOnStart == False Checking unit 535 - spawnOnStart == False Checking unit 536 - spawnOnStart == False Checking unit 537 - spawnOnStart == False Checking unit 538 - spawnOnStart == False Checking unit 539 - spawnOnStart == False Checking unit 540 - spawnOnStart == False Checking unit 541 - spawnOnStart == False Checking unit 542 - spawnOnStart == False Checking unit 543 - spawnOnStart == False Checking unit 544 - spawnOnStart == False Checking unit 545 - spawnOnStart == False Checking unit 546 - spawnOnStart == False Checking unit 547 - spawnOnStart == False Checking unit 548 - spawnOnStart == False Checking unit 549 - spawnOnStart == False Checking unit 550 - spawnOnStart == False Checking unit 551 - spawnOnStart == False Checking unit 552 - spawnOnStart == False Checking unit 553 - spawnOnStart == False Checking unit 554 - spawnOnStart == False Checking unit 555 - spawnOnStart == False Checking unit 556 - spawnOnStart == False Checking unit 557 - spawnOnStart == False Checking unit 558 - spawnOnStart == False Checking unit 559 - spawnOnStart == False Checking unit 571 - spawnOnStart == False Checking unit 572 - spawnOnStart == False Checking unit 573 - spawnOnStart == False Checking unit 574 - spawnOnStart == False Checking unit 575 - spawnOnStart == False Checking unit 576 - spawnOnStart == False Checking unit 577 - spawnOnStart == False Checking unit 578 - spawnOnStart == False Checking unit 579 - spawnOnStart == False Checking unit 580 - spawnOnStart == False Checking unit 581 - spawnOnStart == False Checking unit 582 - spawnOnStart == False Checking unit 583 - spawnOnStart == False Checking unit 584 - spawnOnStart == False Checking unit 585 - spawnOnStart == False Checking unit 586 - spawnOnStart == False Checking unit 587 - spawnOnStart == False Checking unit 588 - spawnOnStart == False Checking unit 589 - spawnOnStart == False Checking unit 590 - spawnOnStart == False Checking unit 591 - spawnOnStart == False Checking unit 592 - spawnOnStart == False Checking unit 593 - spawnOnStart == False Checking unit 594 - spawnOnStart == False Checking unit 595 - spawnOnStart == False Checking unit 596 - spawnOnStart == False Checking unit 597 - spawnOnStart == False Checking unit 598 - spawnOnStart == False Checking unit 599 - spawnOnStart == False Checking unit 600 - spawnOnStart == False Checking unit 601 - spawnOnStart == False Checking unit 602 - spawnOnStart == False Checking unit 603 - spawnOnStart == False Checking unit 604 - spawnOnStart == False Checking unit 605 - spawnOnStart == False Checking unit 606 - spawnOnStart == False Checking unit 607 - spawnOnStart == False Checking unit 608 - spawnOnStart == False Checking unit 609 - spawnOnStart == False Checking unit 610 - spawnOnStart == False Checking unit 611 - spawnOnStart == False Checking unit 612 - spawnOnStart == False Checking unit 628 - spawnOnStart == False Checking unit 629 - spawnOnStart == False Checking unit 631 - spawnOnStart == False Checking unit 632 - spawnOnStart == False Checking unit 633 - spawnOnStart == False Checking unit 634 - spawnOnStart == False Checking unit 635 - spawnOnStart == False Checking unit 636 - spawnOnStart == False Checking unit 637 - spawnOnStart == False Checking unit 638 - spawnOnStart == False Checking unit 639 - spawnOnStart == False Checking unit 640 - spawnOnStart == False Checking unit 641 - spawnOnStart == False Checking unit 642 - spawnOnStart == False Checking unit 643 - spawnOnStart == False Checking unit 644 - spawnOnStart == False Checking unit 645 - spawnOnStart == False Checking unit 646 - spawnOnStart == False Checking unit 649 - spawnOnStart == False Checking unit 650 - spawnOnStart == False Checking unit 651 - spawnOnStart == False Checking unit 652 - spawnOnStart == False Checking unit 653 - spawnOnStart == False Checking unit 654 - spawnOnStart == False Checking unit 655 - spawnOnStart == False Checking unit 656 - spawnOnStart == False Checking unit 657 - spawnOnStart == False Checking unit 658 - spawnOnStart == False Checking unit 659 - spawnOnStart == False Checking unit 660 - spawnOnStart == False Checking unit 661 - spawnOnStart == False Checking unit 662 - spawnOnStart == False Checking unit 663 - spawnOnStart == False Checking unit 664 - spawnOnStart == False Checking unit 665 - spawnOnStart == False Checking unit 666 - spawnOnStart == False Checking unit 667 - spawnOnStart == False Checking unit 668 - spawnOnStart == False Checking unit 669 - spawnOnStart == False Checking unit 670 - spawnOnStart == False Checking unit 671 - spawnOnStart == False Checking unit 672 - spawnOnStart == False Checking unit 673 - spawnOnStart == False Checking unit 674 - spawnOnStart == False Checking unit 675 - spawnOnStart == False Checking unit 676 - spawnOnStart == False Checking unit 677 - spawnOnStart == False Checking unit 678 - spawnOnStart == False Checking unit 679 - spawnOnStart == False Checking unit 680 - spawnOnStart == False Checking unit 681 - spawnOnStart == False Checking unit 682 - spawnOnStart == False Checking unit 683 - spawnOnStart == False Checking unit 684 - spawnOnStart == False Checking unit 685 - spawnOnStart == False Checking unit 686 - spawnOnStart == False Checking unit 687 - spawnOnStart == False Checking unit 688 - spawnOnStart == False Checking unit 689 - spawnOnStart == False Checking unit 690 - spawnOnStart == False Checking unit 691 - spawnOnStart == False Checking unit 692 - spawnOnStart == False Checking unit 693 - spawnOnStart == False Checking unit 694 - spawnOnStart == False Checking unit 695 - spawnOnStart == False Checking unit 696 - spawnOnStart == False Checking unit 697 - spawnOnStart == False Checking unit 700 - spawnOnStart == False Checking unit 701 - spawnOnStart == False Checking unit 702 - spawnOnStart == False Checking unit 703 - spawnOnStart == False Checking unit 704 - spawnOnStart == False Checking unit 705 - spawnOnStart == False Checking unit 708 - spawnOnStart == False Checking unit 709 - spawnOnStart == False Checking unit 710 - spawnOnStart == False Checking unit 711 - spawnOnStart == False Checking unit 712 - spawnOnStart == False Checking unit 713 - spawnOnStart == False Checking unit 714 - spawnOnStart == False Checking unit 715 - spawnOnStart == False Checking unit 717 - spawnOnStart == False Checking unit 718 - spawnOnStart == False Checking unit 719 - spawnOnStart == False Checking unit 720 - spawnOnStart == False Checking unit 721 - spawnOnStart == False Checking unit 722 - spawnOnStart == False Checking unit 723 - spawnOnStart == False Checking unit 724 - spawnOnStart == False Checking unit 725 - spawnOnStart == False Checking unit 727 - spawnOnStart == False Checking unit 728 - spawnOnStart == False Checking unit 729 - spawnOnStart == False Checking unit 730 - spawnOnStart == False Checking unit 731 - spawnOnStart == False Checking unit 732 - spawnOnStart == False Checking unit 733 - spawnOnStart == False Checking unit 734 - spawnOnStart == False Checking unit 735 - spawnOnStart == False Checking unit 736 - spawnOnStart == False Checking unit 737 - spawnOnStart == False Checking unit 738 - spawnOnStart == False Checking unit 739 - spawnOnStart == False Checking unit 740 - spawnOnStart == False Checking unit 741 Checking unit 742 Checking unit 743 Checking unit 744 Checking unit 745 Checking unit 746 Checking unit 747 Checking unit 748 Checking unit 749 Checking unit 750 Checking unit 751 Checking unit 752 Checking unit 753 Checking unit 754 Checking unit 755 Checking unit 756 Checking unit 761 - spawnOnStart == False Checking unit 762 - spawnOnStart == False Checking unit 763 - spawnOnStart == False Checking unit 764 - spawnOnStart == False Checking unit 765 - spawnOnStart == False Checking unit 766 - spawnOnStart == False Checking unit 767 - spawnOnStart == False Checking unit 768 - spawnOnStart == False Checking unit 769 - spawnOnStart == False Checking unit 770 - spawnOnStart == False Checking unit 771 - spawnOnStart == False Checking unit 772 - spawnOnStart == False Checking unit 773 - spawnOnStart == False Checking unit 774 - spawnOnStart == False Checking unit 775 - spawnOnStart == False Checking unit 776 - spawnOnStart == False Checking unit 777 - spawnOnStart == False Checking unit 778 - spawnOnStart == False Checking unit 779 - spawnOnStart == False Checking unit 780 - spawnOnStart == False Checking unit 781 - spawnOnStart == False Checking unit 782 - spawnOnStart == False Checking unit 783 - spawnOnStart == False Checking unit 784 - spawnOnStart == False Checking unit 785 - spawnOnStart == False Checking unit 786 - spawnOnStart == False Checking unit 787 - spawnOnStart == False Checking unit 788 - spawnOnStart == False Checking unit 789 - spawnOnStart == False Checking unit 790 - spawnOnStart == False Checking unit 791 - spawnOnStart == False Checking unit 792 - spawnOnStart == False Checking unit 793 - spawnOnStart == False Checking unit 794 - spawnOnStart == False Checking unit 795 - spawnOnStart == False Checking unit 796 - spawnOnStart == False Checking unit 797 - spawnOnStart == False Checking unit 798 - spawnOnStart == False Checking unit 799 - spawnOnStart == False Checking unit 800 - spawnOnStart == False Checking unit 801 - spawnOnStart == False Checking unit 802 - spawnOnStart == False Checking unit 803 - spawnOnStart == False Checking unit 804 - spawnOnStart == False Checking unit 805 - spawnOnStart == False Checking unit 806 - spawnOnStart == False Checking unit 807 - spawnOnStart == False Checking unit 808 - spawnOnStart == False Checking unit 809 - spawnOnStart == False Checking unit 810 - spawnOnStart == False Checking unit 811 - spawnOnStart == False Checking unit 812 Checking unit 813 Checking unit 814 Checking unit 815 Checking unit 816 Checking unit 817 Checking unit 818 Checking unit 819 Checking unit 820 Checking unit 821 Checking unit 822 Checking unit 823 Checking unit 824 - spawnOnStart == False Checking unit 825 - spawnOnStart == False Checking unit 826 - spawnOnStart == False Checking unit 827 - spawnOnStart == False Checking unit 828 - spawnOnStart == False Checking unit 829 - spawnOnStart == False Checking unit 830 - spawnOnStart == False Checking unit 831 - spawnOnStart == False Checking unit 832 - spawnOnStart == False Checking unit 833 - spawnOnStart == False Checking unit 834 - spawnOnStart == False Checking unit 835 - spawnOnStart == False Checking unit 836 - spawnOnStart == False Checking unit 837 - spawnOnStart == False Checking unit 838 - spawnOnStart == False Checking unit 839 - spawnOnStart == False Checking unit 840 - spawnOnStart == False Checking unit 841 - spawnOnStart == False Checking unit 842 - spawnOnStart == False Checking unit 843 - spawnOnStart == False Checking unit 846 - spawnOnStart == False Checking unit 847 - spawnOnStart == False Checking unit 848 - spawnOnStart == False Checking unit 849 - spawnOnStart == False Checking unit 850 - spawnOnStart == False Checking unit 851 - spawnOnStart == False Checking unit 852 - spawnOnStart == False Checking unit 853 - spawnOnStart == False Checking unit 854 - spawnOnStart == False Checking unit 855 - spawnOnStart == False Checking unit 856 - spawnOnStart == False Checking unit 857 - spawnOnStart == False Checking unit 858 - spawnOnStart == False Checking unit 859 - spawnOnStart == False Checking unit 860 - spawnOnStart == True Spawning unit S-Bas AAA 1 [860] Checking unit 861 - spawnOnStart == True Spawning unit S-Bas AAA 2 [861] Checking unit 862 - spawnOnStart == True Spawning unit S-Bas AAA 3 [862] Checking unit 863 - spawnOnStart == True Spawning unit S-Bas AAA 4 [863] Checking unit 864 - spawnOnStart == False Checking unit 865 - spawnOnStart == False Checking unit 866 - spawnOnStart == False Checking unit 867 - spawnOnStart == False Checking unit 868 - spawnOnStart == False Checking unit 869 - spawnOnStart == False Checking unit 870 - spawnOnStart == False Checking unit 871 - spawnOnStart == False Checking unit 872 - spawns immediately by default Spawning unit MP Spawn [872] Checking unit 873 - spawnOnStart == False Checking unit 874 - spawnOnStart == False Checking unit 875 - spawnOnStart == False Checking unit 876 - spawnOnStart == False Checking unit 877 - spawnOnStart == False Checking unit 878 - spawnOnStart == False Checking unit 879 - spawnOnStart == False Checking unit 880 - spawnOnStart == False Checking unit 881 - spawnOnStart == False Checking unit 882 - spawnOnStart == False Checking unit 883 - spawnOnStart == False Checking unit 884 - spawnOnStart == False Checking unit 885 - spawnOnStart == False Checking unit 886 - spawnOnStart == False Checking unit 887 - spawnOnStart == False Checking unit 888 - spawnOnStart == False Checking unit 889 - spawnOnStart == False Checking unit 890 - spawnOnStart == False Checking unit 891 - spawnOnStart == False Checking unit 892 - spawnOnStart == False Checking unit 893 - spawnOnStart == False Checking unit 894 - spawnOnStart == False Checking unit 895 - spawnOnStart == False Checking unit 896 - spawnOnStart == False Checking unit 897 - spawnOnStart == False Checking unit 898 - spawnOnStart == False Checking unit 899 - spawnOnStart == False Checking unit 900 - spawnOnStart == False Checking unit 901 - spawnOnStart == False Checking unit 902 - spawnOnStart == False Checking unit 903 - spawnOnStart == False Checking unit 904 - spawnOnStart == False Checking unit 905 - spawnOnStart == False Checking unit 906 - spawnOnStart == False Checking unit 907 - spawnOnStart == False Checking unit 908 - spawnOnStart == False Checking unit 909 - spawnOnStart == False Checking unit 910 - spawnOnStart == False Checking unit 911 - spawnOnStart == False Checking unit 912 - spawnOnStart == False Checking unit 913 - spawnOnStart == False Checking unit 914 - spawnOnStart == False Checking unit 915 - spawnOnStart == False Checking unit 916 - spawnOnStart == False Checking unit 917 - spawnOnStart == False Checking unit 918 - spawnOnStart == False Checking unit 919 - spawnOnStart == False Checking unit 920 - spawnOnStart == False Checking unit 921 - spawnOnStart == False Checking unit 922 - spawnOnStart == False Checking unit 923 - spawnOnStart == False Checking unit 924 - spawnOnStart == False Checking unit 925 - spawnOnStart == False Checking unit 926 - spawnOnStart == False Checking unit 927 - spawnOnStart == False Checking unit 928 - spawnOnStart == False Checking unit 929 - spawnOnStart == False Checking unit 930 - spawnOnStart == False Checking unit 931 - spawnOnStart == False Checking unit 932 - spawnOnStart == False Checking unit 933 Checking unit 934 Checking unit 935 Checking unit 936 Checking unit 937 Checking unit 938 Checking unit 939 Checking unit 940 Organizing sea formation for Allied Golf Organizing sea formation for Allied Golf Organizing sea formation for Allied Golf Organizing sea formation for Allied Golf Organizing sea formation for Enemy Golf Organizing sea formation for Enemy Golf Organizing sea formation for Enemy Golf Organizing sea formation for Enemy Golf Organizing sea formation for Enemy Golf Organizing sea formation for Enemy Xray Organizing sea formation for Enemy Xray Organizing sea formation for Enemy Xray Organizing sea formation for Enemy Yankee Organizing sea formation for Enemy Yankee Organizing sea formation for Enemy Yankee Organizing sea formation for Enemy Zulu Organizing sea formation for Enemy Zulu Organizing sea formation for Enemy Zulu Timed Event Group A-Obj A58 takeoff.BeginScenario Timed Event Group B-Obj A58 takeoff.BeginScenario Timed Event Group C-Obj A58 takeoff.BeginScenario Timed Event Group Disable Airbase A.BeginScenario Timed Event Group Disable Airbase B.BeginScenario Timed Event Group Disable Airbase C.BeginScenario Timed Event Group B-Obj BombA timeout.BeginScenario Timed Event Group C-Obj BombB timeout.BeginScenario Timed Event Group C-Obj Slippy notarget.BeginScenario Timed Event Group (TEST) Bomb Everything.BeginScenario Timed Event Group (TEST) Spawn Everything.BeginScenario Timed Event Group A obj re-sort.BeginScenario Timed Event Group B obj re-sort.BeginScenario Timed Event Group C obj re-sort.BeginScenario Timed Event Group Progression Mode.BeginScenario Timed Event Group (TEST) Debug tents.BeginScenario Timed Event Group Destroy B-FOB Arty.BeginScenario Timed Event Group Destroy C-FOB Arty.BeginScenario Timed Event Group Single Sector Move AH-94.BeginScenario Setting up objective Protect Carriers Aircraft Carrier 95 [0] (Carrier) starting ShipMover.PathRoutine2 Beginning event sequence Protect Carriers Completion Beginning sequence node Protect Carriers Completion : Sector A objectives, delay(0) Beginning event sequence Fleet health & targeting Beginning sequence node Fleet health & targeting : One cruiser destroyed, delay(0) Beginning event sequence A-Obj Arty timing Beginning sequence node A-Obj Arty timing : Fire 1, delay(0) Beginning event sequence Airbase S Activation Beginning sequence node Airbase S Activation : Airbase S spotted, delay(0) Beginning event sequence AH-94 Auto Spawn Order Beginning sequence node AH-94 Auto Spawn Order : Activate, delay(0) Beginning event sequence Spawn countdown Beginning sequence node Spawn countdown : Init check, delay(0) Setting team waypoints in MPScenarioStartRoutine VTMapManager scenarioReady! Loading game settings from file. Pausing Controller Events Spawning vehicle for me! RPC_RequestSpawnVehicle(76561198142784487) - returning Accepted Requesting purchase for 31600 credits... VTOLMPBudgetManager: Allied player DeadEye requested purchase for 31600 - Life DeadEye budget: 100000-31600 = 68400 -- Purchase request was authorized Pausing Controller Events Fading out Radar -4726242 is waiting for mission timer to start. Radar -4726310 is waiting for mission timer to start. Radar -4726332 is waiting for mission timer to start. VTOLMPAirbaseManager.RegisterRunway(Aircraft Carrier [0].CarrierRunway VTOLMPAirbaseManager.RegisterRunway(Assault Carrier [1].STORunway Radar -4731144 is waiting for mission timer to start. Radar -4731158 is waiting for mission timer to start. Radar -4733124 is waiting for mission timer to start. Radar -4733140 is waiting for mission timer to start. Radar -4735244 is waiting for mission timer to start. Radar -4735260 is waiting for mission timer to start. AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. AIWing was started with no pilots. Aircraft Carrier 95 [0] (Carrier) ShipMover.PathRoutine2 stopping dist: 225, stopT: 0.9987212, iterations: 9 Firing actions for sequence node Protect Carriers Completion : Sector A objectives Sequence node Protect Carriers Completion : Sector A objectives awaiting EXIT conditional. Sequence node Fleet health & targeting : One cruiser destroyed awaiting conditional. Sequence node A-Obj Arty timing : Fire 1 awaiting conditional. Sequence node Airbase S Activation : Airbase S spotted awaiting conditional. Sequence node AH-94 Auto Spawn Order : Activate awaiting conditional. Firing actions for sequence node AH-94 Auto Spawn Order : Activate Firing actions for sequence node Spawn countdown : Init check OnFiredActions(305, 306, True New max RPC queue count: 52 Beginning sequence node AH-94 Auto Spawn Order : Airbase A, delay(0.1) Firing timed event: New Timed Event - Time: 2293.873 OnFiredActions(320, 322, False OnFiredActions(320, 323, False OnFiredActions(320, 324, False Beginning event sequence Single Sector Prog Beginning sequence node Single Sector Prog : Start, delay(0.1) OnFiredActions(320, 340, True Sequence node AH-94 Auto Spawn Order : Airbase A awaiting conditional. Firing actions for sequence node Single Sector Prog : Start Aircraft Carrier 95 [0] (Carrier) starting ShipMover.PathRoutine2 OnFiredActions(336, 337, True Aircraft Carrier 95 [0] (Carrier) ShipMover.PathRoutine2 stopping dist: 225, stopT: 0.9911012, iterations: 3 Beginning sequence node Single Sector Prog : Begin objective, delay(7) Radar -4726242 waited for mission timer to start. (1.011475s) Radar -4726310 waited for mission timer to start. (1.011475s) Radar -4726332 waited for mission timer to start. (1.011475s) Radar -4731144 waited for mission timer to start. (1.011475s) Radar -4731158 waited for mission timer to start. (1.011475s) Radar -4733124 waited for mission timer to start. (1.011475s) Radar -4733140 waited for mission timer to start. (1.011475s) Radar -4735244 waited for mission timer to start. (1.011475s) Radar -4735260 waited for mission timer to start. (1.011475s) Set current vehicle to F-45A Initializing PlayerVehicleNetSync for Konami Spawned new player vehicle for Konami CanopySync initialized Invoking OnEnterVehicle (2) BriefingAvatarSync.OnEnterVehicle Received command to destroy net entity (host) 13979 VR SDK: OpenVR Display SDK is oculus: False TargetingMFDPage Awake New audio listener: Camera (eye) MFDCommsPage Awake SetMyVehicleEntityID(14657) Set vehicleEntityID 14657 for Konami (DeadEye) - Got actor: SEVTF(Clone) SEVTF(Clone) (DeadEye).SetTeam(Allied) MP Alpha-1 [4] (DeadEye).SetTeam(Allied) TODO: callsign designation Loading persistent vehicle data... Fading in (1) Fading in (1) TargetingMFDPage Setup Set up WM event for joystick trigger axis. PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Batch Illums waiting on SEVTF(Clone)/Local/NonUIDash/Light Switches/InstLightSwitch/on MFDRadarUI.SetPower(0, False) TODO: airport parking spaces Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch Fading in (1) Unpausing Controller Events Batch Illums waiting on SEVTF(Clone)/Local/NonUIDash/Light Switches/InstLightSwitch/on Successfully waited for mesh renderer and shared material. VTTextIllumSwitcher batched 61 texts into 5 materials. SEVTF(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 13.57512, Expected 0.721929 SEVTF(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 15.40637, Expected 0.8129957 Player started landed Landing player vehicle. TODO: preloaded passengers Lobby message from Konami: $log_DeadEye has spawned. FlightLogger: DeadEye has spawned. SEVTF(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 17.59954, Expected 0.7700279 SEVTF(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 0.5495714, Expected 0.004736073 Fading in (1) Firing actions for sequence node Single Sector Prog : Begin objective Setting up objective Approach Sector A OnFiredActions(509, 510, True Beginning sequence node Single Sector Prog : Airbase Captured, delay(0) Sequence node Single Sector Prog : Airbase Captured awaiting conditional. Returning to briefing room. Pausing Controller Events Fading out Saving vehicle persistent data... Saved pilots to file. Returning to briefing room. Unpausing Controller Events VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) Received command to destroy net entity (host) 14657 SetMyVehicleEntityID(-1) Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. Fading in (1) Fading in (1) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Local player despawned vehicle at rearming station... DeadEye unspawned vehicle Disposing keyword recognizers. Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Host is skipping the mission. Endmission - Final Winner: Allied New max RPCs received: 4 RPC_SeatPermReq(76561198216390747, 10, 1) - received a seat request. RPC_SeatPermReq(76561198216390747, 10, 1) - received a seat request. RPC_SeatPermReq(76561198216390747, 10, 1) - received a seat request. Loading map from campaign directory. Loading map from scenario directory. Loading map from built-in campaign. Loading map from scenario directory. - loading item Dynamic Liberation - downloading update... - download complete in 0.3088379 seconds - loading item Decker's Training Grounds - downloading update... - download complete in 0.3400879 seconds - loading item SEAD practice - downloading update... - download complete in 0.3225098 seconds - loading item 1V1 Dogfight - downloading update... - download complete in 0.3557129 seconds - loading item Advance and Secure - Coop - downloading update... - download complete in 0.3425293 seconds - loading item Greek Islands Liberation - downloading update... - download complete in 0.3518066 seconds - loading item Podracing (race) - downloading update... - download complete in 0.3425293 seconds - loading item Battle of Taiwan 2054 - downloading update... - download complete in 0.3334961 seconds - loading item Divide and Conquer - downloading update... - download complete in 0.3444824 seconds - loading item Super Conquest - downloading update... - download complete in 0.3605957 seconds - loading item SURVIVOR (VTOL PvP Hunt) - downloading update... - download complete in 0.307373 seconds - loading item Escalation PVE-PVP - downloading update... - download complete in 0.3449707 seconds - loading item Scalar's Deathrun - downloading update... - download complete in 0.3359375 seconds - loading item Open World Combat V2 - downloading update... - download complete in 0.338623 seconds - loading item N64 Racing Maps - downloading update... - download complete in 0.3566895 seconds - loading item Krieger PVP 2 - downloading update... - download complete in 0.348877 seconds - loading item Kriegers PVP+ Pack - downloading update... - download complete in 0.3457031 seconds - loading item Scalar's Anapos Island - downloading update... - download complete in 0.340332 seconds - loading item Easy Missions - downloading update... - download complete in 0.324707 seconds - loading item PA Coop Campaigns - downloading update... - download complete in 0.3444824 seconds - loaded scenarios: - - Free flight test - - Phantom Menace Podracing Loading map from campaign directory. Loading map from scenario directory. Loading game settings from file. Pausing Controller Events Launching Multiplayer game for 2797075913:Phantom Menace Podracing (map:SW_Podracingv1_2797057795) nextLaunchMode = Scenario HostNewMissionRoutine: Downloading the workshop item again to ensure latest version. CreateLobbyRoutine: Workshop item download complete in 0.3117676 seconds - loaded scenarios: - - Free flight test - - Phantom Menace Podracing Setting current campaign: 2797075913 Fading out Lobby message from Konami: newG_w,Phantom Menace Podracing,2797075913 Client 'Jerry =iwal= (76561198265640092) [76561198265640092]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 13982 VTOLMPSceneManager: Client disconnected: 76561198265640092 Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null Player left the lobby: Im a Ok pliot VTSocketHost - Forcing disconnect user 76561198265640092 (Jerry =iwal=) Client 'HowSealy (76561199115500498) [76561199115500498]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 13985 VTOLMPSceneManager: Client disconnected: 76561199115500498 Reporting a slot has changed: Allied:9 A slot has been updated: Allied:9 Setting up slot UI: Allied 9 (Xray 1-1) = null Player left the lobby: HowSealy VTSocketHost - Forcing disconnect user 76561199115500498 (HowSealy) Client 'GreenGuy (76561198839635462) [76561198839635462]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 13997 VTOLMPSceneManager: Client disconnected: 76561198839635462 Reporting a slot has changed: Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Delta 1-1) = null Player left the lobby: Green VTSocketHost - Forcing disconnect user 76561198839635462 (GreenGuy) Client '[RNDM]OnlineMaster05 (76561198216390747) [76561198216390747]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 13994 VTOLMPSceneManager: Client disconnected: 76561198216390747 Reporting a slot has changed: Allied:10 A slot has been updated: Allied:10 Setting up slot UI: Allied 10 (Xray 1-1) = null Player left the lobby: OnlineMaster VTSocketHost - Forcing disconnect user 76561198216390747 ([RNDM]OnlineMaster05) Client 'Yerbua (76561198018955484) [76561198018955484]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 13988 VTOLMPSceneManager: Client disconnected: 76561198018955484 Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Bravo 1-1) = null Player left the lobby: Yerbua VTSocketHost - Forcing disconnect user 76561198018955484 (Yerbua) Client 'Gucci Shame (76561198060698971) [76561198060698971]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 13991 VTOLMPSceneManager: Client disconnected: 76561198060698971 Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = null Player left the lobby: DARQ VTSocketHost - Forcing disconnect user 76561198060698971 (Gucci Shame) V_A_S_Disabler OnDisable for Jerry =iwal= Destroying voice audioSource for Jerry =iwal= (instId=-5349528) V_A_S_Disabler OnDisable for HowSealy Destroying voice audioSource for HowSealy (instId=-5351556) V_A_S_Disabler OnDisable for GreenGuy Destroying voice audioSource for GreenGuy (instId=-5373212) V_A_S_Disabler OnDisable for [RNDM]OnlineMaster05 Destroying voice audioSource for [RNDM]OnlineMaster05 (instId=-5367224) V_A_S_Disabler OnDisable for Yerbua Destroying voice audioSource for Yerbua (instId=-5355630) V_A_S_Disabler OnDisable for Gucci Shame Destroying voice audioSource for Gucci Shame (instId=-5359464) Lobby message from Konami: $log_Im a Ok pliot has disconnected. Lobby message from Konami: $log_HowSealy has disconnected. Lobby message from Konami: $log_Green has disconnected. Lobby message from Konami: $log_OnlineMaster has disconnected. Lobby message from Konami: $log_Yerbua has disconnected. Lobby message from Konami: $log_DARQ has disconnected. Ending voice chat. Stopping socket host. VTNetworkManager: Clearing all sync collections. Setting current scenario: Phantom Menace Podracing VTOLMPLobbyManager: Sending player infos to clients. Stopping EndMission Loading map from campaign directory. Loading map from scenario directory. Unpausing Controller Events The referenced script on this Behaviour (Game Object '[CameraRig]') is missing! Unloading 7 Unused Serialized files (Serialized files now loaded: 1) Loading game settings from file. VTMapRoadsBezier destroyed 37 out of 37 meshes UnloadTime: 1340.097800 ms VR SDK: OpenVR Display SDK is oculus: False Loaded scene: LoadingScene Unloading 2633 unused Assets to reduce memory usage. Loaded Objects now: 166159. Total: 575.051900 ms (FindLiveObjects: 6.097000 ms CreateObjectMapping: 11.632700 ms MarkObjects: 553.168500 ms DeleteObjects: 4.152800 ms) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) BGMManager FadeIn Fading in (1) Lobby message from Konami: ilst_14;refresh;76561198142784487,DeadEye,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Unloading 11 Unused Serialized files (Serialized files now loaded: 1) Pausing Controller Events Fading out Unpausing Controller Events LoadingSceneController destroyed. [OVRManager] OnDestroy UnloadTime: 3.250800 ms MeshCombiner2 destroyed 0 meshes! New audio listener: Camera Setting up 14 workers. Loaded scene: CustomMapBase Initializing EndMission Starting jobs. Unloading 5964 unused Assets to reduce memory usage. Loaded Objects now: 165122. Total: 562.373000 ms (FindLiveObjects: 6.999000 ms CreateObjectMapping: 12.000100 ms MarkObjects: 537.733600 ms DeleteObjects: 5.639400 ms) VRLoadingView: VTMapManager.nextLaunchMode == Scenario Lobby message from Konami: load_0 Processing city chunk (3, 14) Lobby message from Konami: load_0.1674552 All jobs dispatched. Waiting for job completion. Lobby message from Konami: load_0.3280051 Lobby message from Konami: load_0.5196291 All jobs complete. Time: 2.729004 Regenerating roads Async Collider Bake Job Routine complete! Lobby message from Konami: load_0.7060742 Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201074. Total: 567.025500 ms (FindLiveObjects: 8.126200 ms CreateObjectMapping: 15.924600 ms MarkObjects: 542.763900 ms DeleteObjects: 0.210300 ms) Lobby message from Konami: load_0.8062021 BGMManager FadeOut Scenario loading 0 from node. Scenario loading 1 from node. Scenario loading 2 from node. Scenario loading 3 from node. Scenario loading 4 from node. Scenario loading 5 from node. Scenario loading 6 from node. Scenario loading 7 from node. Scenario loading 8 from node. Scenario loading 9 from node. Scenario loading 10 from node. Scenario loading 11 from node. Scenario loading 12 from node. Scenario loading 13 from node. Scenario loading 14 from node. Scenario loading 15 from node. Scenario loading 17 from node. Scenario loading 18 from node. Scenario loading 19 from node. Scenario loading 20 from node. Scenario loading 21 from node. Scenario loading 22 from node. Scenario loading 23 from node. Scenario loading 24 from node. Scenario loading 25 from node. Scenario loading 26 from node. 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Verified maximum team slots for Podracing - The Phantom Menace -- Team A:16, Team B:0 Prespawning MP Spawn [0] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [1] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [2] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [3] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [4] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [5] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [6] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [7] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [8] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [9] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [10] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [11] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [12] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [13] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [14] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [15] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B SetupVehicleSlots() PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B Setup Vehicle Slot: spawnID=0, idx=0 Setup Vehicle Slot: spawnID=1, idx=1 Setup Vehicle Slot: spawnID=2, idx=2 Setup Vehicle Slot: spawnID=3, idx=3 Setup Vehicle Slot: spawnID=4, idx=4 Setup Vehicle Slot: spawnID=5, idx=5 Setup Vehicle Slot: spawnID=6, idx=6 Setup Vehicle Slot: spawnID=7, idx=7 Setup Vehicle Slot: spawnID=8, idx=8 Setup Vehicle Slot: spawnID=9, idx=9 Setup Vehicle Slot: spawnID=10, idx=10 Setup Vehicle Slot: spawnID=11, idx=11 Setup Vehicle Slot: spawnID=12, idx=12 Setup Vehicle Slot: spawnID=13, idx=13 Setup Vehicle Slot: spawnID=14, idx=14 Setup Vehicle Slot: spawnID=15, idx=15 Setting up team seats for Team A:16 and Team B:0 Setting up budgets (Life mode) VR SDK: OpenVR Display SDK is oculus: False Fading in (1) New audio listener: Camera (eye) TelescopePiston.AutoGetRenderers() Setting up host VTNetworkManager: Clearing all sync collections. Creating socket host. VTSocketHost ctor Sending 'host created' message to clients Waiting for alt-spawn seed. Starting collider bake Collider bake complete. Time: 0s PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch VTOLMPSceneManager: altSpawnSeed set to 4719530 - Got alt-spawn seed of 4719530 Prespawning Infantry [17] (altSpawnIdx == -1) Prespawning Infantry [18] (altSpawnIdx == -1) Prespawning Infantry [19] (altSpawnIdx == -1) Prespawning Infantry [20] (altSpawnIdx == -1) Prespawning Infantry [21] (altSpawnIdx == -1) Prespawning Infantry [22] (altSpawnIdx == -1) Prespawning Infantry [23] (altSpawnIdx == -1) Prespawning Infantry [24] (altSpawnIdx == -1) Prespawning Infantry [25] (altSpawnIdx == -1) Prespawning Infantry [26] (altSpawnIdx == -1) Prespawning Infantry MANPADS [88] (altSpawnIdx == -1) Prespawning Infantry [87] (altSpawnIdx == -1) Prespawning Infantry [86] (altSpawnIdx == -1) Prespawning Infantry [85] (altSpawnIdx == -1) Prespawning Infantry [84] (altSpawnIdx == -1) Prespawning Infantry [63] (altSpawnIdx == -1) Prespawning Infantry [64] (altSpawnIdx == -1) Prespawning Infantry [65] (altSpawnIdx == -1) Prespawning Infantry [66] (altSpawnIdx == -1) Prespawning Infantry [98] (altSpawnIdx == -1) Prespawning Infantry [97] (altSpawnIdx == -1) Prespawning Infantry [94] (altSpawnIdx == -1) Prespawning Infantry [95] (altSpawnIdx == -1) Prespawning Infantry [96] (altSpawnIdx == -1) Prespawning Infantry [99] (altSpawnIdx == -1) Prespawning Infantry [100] (altSpawnIdx == -1) Prespawning Infantry [81] (altSpawnIdx == -1) Prespawning Infantry [89] (altSpawnIdx == -1) Prespawning Infantry [90] (altSpawnIdx == -1) Prespawning Infantry [91] (altSpawnIdx == -1) Prespawning Infantry [92] (altSpawnIdx == -1) Prespawning Infantry MANPADS [93] (altSpawnIdx == -1) Prespawning Infantry MANPADS [101] (altSpawnIdx == -1) Prespawning Infantry MANPADS [102] (altSpawnIdx == -1) Prespawning Infantry MANPADS [103] (altSpawnIdx == -1) Prespawning Infantry [104] (altSpawnIdx == -1) Prespawning Infantry [105] (altSpawnIdx == -1) Prespawning Infantry [106] (altSpawnIdx == -1) Prespawning Infantry [107] (altSpawnIdx == -1) Prespawning Infantry [108] (altSpawnIdx == -1) Lobby message from Konami: load_1 Lobby message from Konami: $sys_hostCreated Lobby message from Konami: load_1 Lobby message from Konami: $log_DeadEye has connected. A client is connecting... ID: Yerbua (76561198018955484) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198018955484[Yerbua (76561198018955484)]) Validated connection in 0.166748 seconds A user has connected: steamid:76561198018955484 [Yerbua] connectionID: 564924081 Sending 42 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198018955484 to pick a team. Lobby message from Yerbua: $log_Yerbua has connected. A client is connecting... ID: Gucci Shame (76561198060698971) State: Connecting Detailed Status: End-to-end connection: connecting A client is connecting... ID: GreenGuy (76561198839635462) State: Connecting Detailed Status: End-to-end connection: connecting NetID received for Yerbua Lobby message from Konami: ilst_15;76561198142784487,DeadEye,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; We requested team Allied (HOST) Sending request for team Allied (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(DeadEye, Allied) Team request accepted = True VTOLMPSceneManager : Setting team waypoints after joining team. - Team request accepted Beginning voice chat. VTNetworkVoice setting up new voice for user Jerry =iwal= New SteamUserVoice for Jerry =iwal= VTNetworkVoice setting up new voice for user HowSealy New SteamUserVoice for HowSealy VTNetworkVoice setting up new voice for user Gucci Shame New SteamUserVoice for Gucci Shame VTNetworkVoice setting up new voice for user Yerbua New SteamUserVoice for Yerbua VTNetworkVoice setting up new voice for user [RNDM]OnlineMaster05 New SteamUserVoice for [RNDM]OnlineMaster05 VTNetworkVoice setting up new voice for user GreenGuy New SteamUserVoice for GreenGuy Fading out VTSocketHost.OnConnected(steamid:76561198839635462[GreenGuy (76561198839635462)]) VTSocketHost.OnConnected(steamid:76561198060698971[Gucci Shame (76561198060698971)]) Validated connection in 0.06884766 seconds A user has connected: steamid:76561198839635462 [GreenGuy] connectionID: 738080206 Sending 42 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198839635462 to pick a team. Validated connection in 0.2077637 seconds A user has connected: steamid:76561198060698971 [Gucci Shame] connectionID: 3479490812 Lobby message from GreenGuy: $log_Green has connected. NetID received for GreenGuy Lobby message from Konami: ilst_16;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; Sending 42 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198060698971 to pick a team. Lobby message from Gucci Shame: $log_DARQ has connected. Lobby message from Konami: ilst_17;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; NetID received for Gucci Shame Setting up briefing room for Team Allied Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = null Setting up slot UI: Allied 2 (Alpha 1-3) = null Setting up slot UI: Allied 3 (Alpha 1-4) = null Setting up slot UI: Allied 4 (Alpha 1-5) = null Setting up slot UI: Allied 5 (Alpha 1-6) = null Setting up slot UI: Allied 6 (Alpha 1-7) = null Setting up slot UI: Allied 7 (Alpha 1-8) = null Setting up slot UI: Allied 8 (Alpha 1-9) = null Setting up slot UI: Allied 9 (Alpha 1-10) = null Setting up slot UI: Allied 10 (Alpha 1-11) = null Setting up slot UI: Allied 11 (Alpha 1-12) = null Setting up slot UI: Allied 12 (Alpha 1-13) = null Setting up slot UI: Allied 13 (Alpha 1-14) = null Setting up slot UI: Allied 14 (Alpha 1-15) = null Setting up slot UI: Allied 15 (Alpha 1-16) = null Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = null Setting up slot UI: Allied 2 (Alpha 1-3) = null Setting up slot UI: Allied 3 (Alpha 1-4) = null Setting up slot UI: Allied 4 (Alpha 1-5) = null Setting up slot UI: Allied 5 (Alpha 1-6) = null Setting up slot UI: Allied 6 (Alpha 1-7) = null Setting up slot UI: Allied 7 (Alpha 1-8) = null Setting up slot UI: Allied 8 (Alpha 1-9) = null Setting up slot UI: Allied 9 (Alpha 1-10) = null Setting up slot UI: Allied 10 (Alpha 1-11) = null Setting up slot UI: Allied 11 (Alpha 1-12) = null Setting up slot UI: Allied 12 (Alpha 1-13) = null Setting up slot UI: Allied 13 (Alpha 1-14) = null Setting up slot UI: Allied 14 (Alpha 1-15) = null Setting up slot UI: Allied 15 (Alpha 1-16) = null Scenario separateBriefings = False, local team is Allied MissionBriefingUI: Initializing mission: Phantom Menace Podracing MissionBriefingUI: Loading briefing notes from custom scenario config. (Team A) (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Green, Allied) (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Yerbua, Allied) New max RPC Return queue count: 2 VTOLMPObjectivesManager: Sending objective info to Yerbua (76561198018955484). VTOLMPObjectivesManager: Sending objective info to Green (76561198839635462). A client is connecting... ID: Jerry =iwal= (76561198265640092) State: Connecting Detailed Status: End-to-end connection: connecting (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(DARQ, Allied) VTOLMPObjectivesManager: Sending objective info to DARQ (76561198060698971). VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) Fading in (1) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) VTSocketHost.OnConnected(steamid:76561198265640092[Jerry =iwal= (76561198265640092)]) Validated connection in 0.2224121 seconds A user has connected: steamid:76561198265640092 [Jerry =iwal=] connectionID: 78023097 Sending 43 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198265640092 to pick a team. Lobby message from Jerry =iwal=: $log_Im a Ok pliot has connected. Lobby message from Konami: ilst_18;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,True,0,0;76561198018955484,Yerbua,Allied,-1,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,True,0,0; NetID received for Jerry =iwal= (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Im a Ok pliot, Allied) VTOLMPObjectivesManager: Sending objective info to Im a Ok pliot (76561198265640092). Changing image. BGMManager FadeOut A client is connecting... ID: HowSealy (76561199115500498) State: Connecting Detailed Status: End-to-end connection: connecting Creating new voice audioSource for Yerbua, instId=-5689244 BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 2) Creating new voice audioSource for GreenGuy, instId=-5691272 BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 1) Creating new voice audioSource for Gucci Shame, instId=-5693300 BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) VTSocketHost.OnConnected(steamid:76561199115500498[HowSealy (76561199115500498)]) Validated connection in 0.08227539 seconds A user has connected: steamid:76561199115500498 [HowSealy] connectionID: 1614644831 Sending 47 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561199115500498 to pick a team. Lobby message from HowSealy: $log_HowSealy has connected. Lobby message from Konami: ilst_19;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,True,0,0;76561199115500498,HowSealy,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,True,0,0;76561198018955484,Yerbua,Allied,-1,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,True,0,0; NetID received for HowSealy (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(HowSealy, Allied) VTOLMPObjectivesManager: Sending objective info to HowSealy (76561199115500498). Creating new voice audioSource for Jerry =iwal=, instId=-5696370 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = Green Set player flight cost Green : 10650 Creating new voice audioSource for HowSealy, instId=-5699364 BriefingAvatarSync OnBriefingSeatUpdated(76561199115500498, Allied, 5) Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Set player flight cost Im a Ok pliot : 10650 Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = Yerbua Set player flight cost Yerbua : 10650 Requesting briefing control. Received request for briefing control from 76561198142784487 - giving control BriefingManager RPC_SetControl(76561198142784487, Allied) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) BriefingAvatarSync OnBriefingSeatUpdated(76561199115500498, Allied, 5) SetBriefingControllerSeat(76561198142784487) - moving DeadEye to the lectern BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 16) Changing image. Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = HowSealy Set player flight cost HowSealy : 10650 A client is connecting... ID: [RNDM]OnlineMaster05 (76561198216390747) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198216390747[[RNDM]OnlineMaster05 (76561198216390747)]) BriefingManager RPC_SetControl(0, Allied) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) BriefingAvatarSync OnBriefingSeatUpdated(76561199115500498, Allied, 5) Validated connection in 0.06933594 seconds A user has connected: steamid:76561198216390747 [[RNDM]OnlineMaster05] connectionID: 1104584366 Sending 48 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = Green Reporting a slot has changed (directed): Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Reporting a slot has changed (directed): Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = Yerbua Reporting a slot has changed (directed): Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = HowSealy Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198216390747 to pick a team. Lobby message from Konami: ilst_20;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561199115500498,HowSealy,Allied,3,True,0,0;76561198060698971,DARQ,Allied,-1,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,0,True,0,0; Lobby message from [RNDM]OnlineMaster05: $log_OnlineMaster has connected. NetID received for [RNDM]OnlineMaster05 (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(OnlineMaster, Allied) VTOLMPObjectivesManager: Sending objective info to OnlineMaster (76561198216390747). Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Alpha 1-5) = DARQ Set player flight cost DARQ : 10650 Creating new voice audioSource for [RNDM]OnlineMaster05, instId=-5710452 BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 6) Local host has requested a slot: Allied:5 Reporting a slot has changed: Allied:5 A slot has been updated: Allied:5 Setting up slot UI: Allied 5 (Alpha 1-6) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F/A-26B Reporting flight cost of 10650 Set player flight cost DeadEye : 10650 Set current vehicle to F/A-26B Opening configurator with allowed equips: - fa26_gun - af_amraam - af_amraamRail - af_aim9 - fa26_aim9x2 - fa26_aim9x3 - fa26_iris-t-x1 - fa26_iris-t-x2 - fa26_iris-t-x3 - af_mk82 - fa26_mk82x2 - fa26_mk82x3 - fa26_mk82HDx1 - fa26_mk82HDx2 - fa26_mk82HDx3 - fa26_mk83x1 - fa26_cbu97x1 - h70-x7ld - h70-x7ld-under - h70-x14ld - h70-x14ld-under - fa26_cagm-6 - fa26_gbu38x1 - fa26_gbu38x2 - fa26_gbu38x3 - fa26_gbu39x4uFront - fa26_gbu39x4uRear - fa26_maverickx1 - fa26_maverickx3 - fa26_agm89x1 - fa26_tgp - fa26_harmx1 - fa26_harmx1dpMount - fa26_sidearmx1 - fa26_sidearmx2 - fa26_sidearmx3 - af_amraamRailx2 - fa26_gbu12x1 - fa26_gbu12x2 - fa26_gbu12x3 - fa26_agm161 Scenario game version: 1.4.2f4 - Adding available eq: fa26_droptank - Adding available eq: fa26_droptankXL - Adding available eq: fa26-cft - Adding available eq: fa26_aim9e - Adding available eq: fa26_aim9ex2 - Adding available eq: fa26_aim7 - Adding available eq: fa26_aim7Rail Set player flight cost Yerbua : 10650 Reporting a slot has changed: Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Alpha 1-7) = OnlineMaster Set player flight cost OnlineMaster : 10650 Set player flight cost Im a Ok pliot : 19350 Reporting flight cost of 13050 Set player flight cost DeadEye : 13050 Saved pilots to file. Set player flight cost Im a Ok pliot : 19350 Set player flight cost Yerbua : 14750 Set player flight cost Green : 7905.584 Set player flight cost DARQ : 10924.05 Client 'HowSealy (76561199115500498) [76561199115500498]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 7204 VTOLMPSceneManager: Client disconnected: 76561199115500498 Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null Player left the lobby: HowSealy VTSocketHost - Forcing disconnect user 76561199115500498 (HowSealy) V_A_S_Disabler OnDisable for HowSealy Destroying voice audioSource for HowSealy (instId=-5699364) LobbyMemberLeave(HowSealy) Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null VTOLMPLobbyManager: Sending player infos to clients. Setting up slot UI: Allied 0 (Alpha 1-1) = Green Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Setting up slot UI: Allied 2 (Alpha 1-3) = Yerbua Setting up slot UI: Allied 3 (Alpha 1-4) = null Setting up slot UI: Allied 4 (Alpha 1-5) = DARQ Setting up slot UI: Allied 5 (Alpha 1-6) = DeadEye Setting up slot UI: Allied 6 (Alpha 1-7) = OnlineMaster Setting up slot UI: Allied 7 (Alpha 1-8) = null Setting up slot UI: Allied 8 (Alpha 1-9) = null Setting up slot UI: Allied 9 (Alpha 1-10) = null Setting up slot UI: Allied 10 (Alpha 1-11) = null Setting up slot UI: Allied 11 (Alpha 1-12) = null Setting up slot UI: Allied 12 (Alpha 1-13) = null Setting up slot UI: Allied 13 (Alpha 1-14) = null Setting up slot UI: Allied 14 (Alpha 1-15) = null Setting up slot UI: Allied 15 (Alpha 1-16) = null VTNetworkVoice removing voice for user HowSealy Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null Lobby message from Konami: $log_HowSealy has disconnected. Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null Lobby message from Konami: ilst_21;76561198142784487,DeadEye,Allied,5,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561198060698971,DARQ,Allied,4,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0;76561198216390747,OnlineMaster,Allied,6,True,0,0;76561198839635462,Green,Allied,0,True,0,0; Reporting a slot has changed: Allied:6 A slot has been updated: Allied:6 Setting up slot UI: Allied 6 (Alpha 1-7) = null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = OnlineMaster Set player flight cost OnlineMaster : 10650 Pausing Controller Events RPC_BeginScenario! Beginning the scenario at 12/24/2022 8:42:44 PM Host setting mission start time now in MPScenarioStartRoutine Set mission start time to 92.56941 Spawning immediate units... Checking unit 0 - spawns immediately by default Spawning unit MP Spawn [0] Checking unit 1 - spawns immediately by default Spawning unit MP Spawn [1] Checking unit 2 - spawns immediately by default Spawning unit MP Spawn [2] Checking unit 3 - spawns immediately by default Spawning unit MP Spawn [3] Checking unit 4 - spawns immediately by default Spawning unit MP Spawn [4] Checking unit 5 - spawns immediately by default Spawning unit MP Spawn [5] Checking unit 6 - spawns immediately by default Spawning unit MP Spawn [6] Checking unit 7 - spawns immediately by default Spawning unit MP Spawn [7] Checking unit 8 - spawns immediately by default Spawning unit MP Spawn [8] Checking unit 9 - spawns immediately by default Spawning unit MP Spawn [9] Checking unit 10 - spawns immediately by default Spawning unit MP Spawn [10] Checking unit 11 - spawns immediately by default Spawning unit MP Spawn [11] Checking unit 12 - spawns immediately by default Spawning unit MP Spawn [12] Checking unit 13 - spawns immediately by default Spawning unit MP Spawn [13] Checking unit 14 - spawns immediately by default Spawning unit MP Spawn [14] Checking unit 15 - spawns immediately by default Spawning unit MP Spawn [15] Checking unit 17 - spawnOnStart == True Spawning unit Infantry [17] Infantry [17] is equipping loadout Checking unit 18 - spawnOnStart == True Spawning unit Infantry [18] Infantry [18] is equipping loadout Checking unit 19 - spawnOnStart == True Spawning unit Infantry [19] Infantry [19] is equipping loadout Checking unit 20 - spawnOnStart == True Spawning unit Infantry [20] Infantry [20] is equipping loadout Checking unit 21 - spawnOnStart == True Spawning unit Infantry [21] Infantry [21] is equipping loadout Checking unit 22 - spawnOnStart == True Spawning unit Infantry [22] Infantry [22] is equipping loadout Checking unit 23 - spawnOnStart == True Spawning unit Infantry [23] Infantry [23] is equipping loadout Checking unit 24 - spawnOnStart == True Spawning unit Infantry [24] Infantry [24] is equipping loadout Checking unit 25 - spawnOnStart == True Spawning unit Infantry [25] Infantry [25] is equipping loadout Checking unit 26 - spawnOnStart == True Spawning unit Infantry [26] Infantry [26] is equipping loadout Checking unit 88 - spawnOnStart == True Spawning unit Infantry MANPADS [88] Infantry MANPADS [88] is equipping loadout Checking unit 87 - spawnOnStart == True Spawning unit Infantry [87] Infantry [87] is equipping loadout Checking unit 86 - spawnOnStart == True Spawning unit Infantry [86] Infantry [86] is equipping loadout Checking unit 85 - spawnOnStart == True Spawning unit Infantry [85] Infantry [85] is equipping loadout Checking unit 84 - spawnOnStart == True Spawning unit Infantry [84] Infantry [84] is equipping loadout Checking unit 63 - spawnOnStart == True Spawning unit Infantry [63] Infantry [63] is equipping loadout Checking unit 64 - spawnOnStart == True Spawning unit Infantry [64] Infantry [64] is equipping loadout Checking unit 65 - spawnOnStart == True Spawning unit Infantry [65] Infantry [65] is equipping loadout Checking unit 66 - spawnOnStart == True Spawning unit Infantry [66] Infantry [66] is equipping loadout Checking unit 98 - spawnOnStart == True Spawning unit Infantry [98] Infantry [98] is equipping loadout Checking unit 97 - spawnOnStart == True Spawning unit Infantry [97] Infantry [97] is equipping loadout Checking unit 94 - spawnOnStart == True Spawning unit Infantry [94] Infantry [94] is equipping loadout Checking unit 95 - spawnOnStart == True Spawning unit Infantry [95] Infantry [95] is equipping loadout Checking unit 96 - spawnOnStart == True Spawning unit Infantry [96] Infantry [96] is equipping loadout Checking unit 99 - spawnOnStart == True Spawning unit Infantry [99] Infantry [99] is equipping loadout Checking unit 100 - spawnOnStart == True Spawning unit Infantry [100] Infantry [100] is equipping loadout Checking unit 81 - spawnOnStart == True Spawning unit Infantry [81] Infantry [81] is equipping loadout Checking unit 89 - spawnOnStart == True Spawning unit Infantry [89] Infantry [89] is equipping loadout Checking unit 90 - spawnOnStart == True Spawning unit Infantry [90] Infantry [90] is equipping loadout Checking unit 91 - spawnOnStart == True Spawning unit Infantry [91] Infantry [91] is equipping loadout Checking unit 92 - spawnOnStart == True Spawning unit Infantry [92] Infantry [92] is equipping loadout Checking unit 93 - spawnOnStart == True Spawning unit Infantry MANPADS [93] Infantry MANPADS [93] is equipping loadout Checking unit 101 - spawnOnStart == True Spawning unit Infantry MANPADS [101] Infantry MANPADS [101] is equipping loadout Checking unit 102 - spawnOnStart == True Spawning unit Infantry MANPADS [102] Infantry MANPADS [102] is equipping loadout Checking unit 103 - spawnOnStart == True Spawning unit Infantry MANPADS [103] Infantry MANPADS [103] is equipping loadout Checking unit 104 - spawnOnStart == True Spawning unit Infantry [104] Infantry [104] is equipping loadout Checking unit 105 - spawnOnStart == True Spawning unit Infantry [105] Infantry [105] is equipping loadout Checking unit 106 - spawnOnStart == True Spawning unit Infantry [106] Infantry [106] is equipping loadout Checking unit 107 - spawnOnStart == True Spawning unit Infantry [107] Infantry [107] is equipping loadout Checking unit 108 - spawnOnStart == True Spawning unit Infantry [108] Infantry [108] is equipping loadout Timed Event Group Startup.BeginScenario Setting up objective Start your engines! ground squad set to MoveTo Converting final objective to a prereq objective. - adding Start your engines! as a prereq - adding Go! as a prereq - adding 2/7 as a prereq - adding 3/7 as a prereq - adding 4/7 as a prereq - adding 5/7 as a prereq - adding 6/7 as a prereq - adding 7/7 as a prereq Setting team waypoints in MPScenarioStartRoutine VTMapManager scenarioReady! Loading game settings from file. Pausing Controller Events Spawning vehicle for me! RPC_RequestSpawnVehicle(76561198142784487) - returning Accepted Requesting purchase for 13050 credits... VTOLMPBudgetManager: Allied player DeadEye requested purchase for 13050 - Life DeadEye budget: 100000-13050 = 86950 -- Purchase request was authorized Pausing Controller Events Fading out AIWing was started with no pilots. BGMManager FadeIn Fading to new ID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_startup.ogg, (oldID: noSong.foo) FadeToRoutine fadeInTime:2 RPC_RequestSpawnVehicle(76561198839635462) - returning Accepted Requesting purchase for 7905.584 credits... VTOLMPBudgetManager: Allied player Green requested purchase for 7905.584 - Life Green budget: 100000-7905.584 = 92094.41 -- Purchase request was authorized RPC_RequestSpawnVehicle(76561198216390747) - returning Accepted Requesting purchase for 10650 credits... VTOLMPBudgetManager: Allied player OnlineMaster requested purchase for 10650 - Life OnlineMaster budget: 100000-10650 = 89350 -- Purchase request was authorized RPC_RequestSpawnVehicle(76561198018955484) - returning Accepted Requesting purchase for 14750 credits... VTOLMPBudgetManager: Allied player Yerbua requested purchase for 14750 - Life Yerbua budget: 100000-14750 = 85250 -- Purchase request was authorized Max data received: 0.2568359kb RPC_RequestSpawnVehicle(76561198265640092) - returning Accepted Requesting purchase for 19350 credits... VTOLMPBudgetManager: Allied player Im a Ok pliot requested purchase for 19350 - Life Im a Ok pliot budget: 100000-19350 = 80650 -- Purchase request was authorized Max data received: 0.2597656kb RPC_RequestSpawnVehicle(76561198060698971) - returning Accepted Requesting purchase for 10924.05 credits... VTOLMPBudgetManager: Allied player DARQ requested purchase for 10924.05 - Life DARQ budget: 100000-10924.05 = 89075.95 -- Purchase request was authorized Set current vehicle to F/A-26B Initializing PlayerVehicleNetSync for Konami Spawned new player vehicle for Konami CanopySync initialized Invoking OnEnterVehicle (2) BriefingAvatarSync.OnEnterVehicle Received command to destroy net entity (host) 7189 VR SDK: OpenVR Display SDK is oculus: False TargetingMFDPage Awake New audio listener: Camera (eye) MFDCommsPage Awake SetMyVehicleEntityID(7211) Set vehicleEntityID 7211 for Konami (DeadEye) - Got actor: FA-26B(Clone) FA-26B(Clone) (DeadEye).SetTeam(Allied) MP Spawn [5] (DeadEye).SetTeam(Allied) TODO: callsign designation Loading persistent vehicle data... Fading in (1) Fading in (1) Set up WM event for joystick trigger axis. PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position MFDRadarUI.SetPower(0, True) Batch Illums waiting on FA-26B(Clone)/Local/QSTest/text MFDRadarUI.SetPower(0, False) TODO: airport parking spaces Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch Fading in (1) Unpausing Controller Events Batch Illums waiting on FA-26B(Clone)/Local/QSTest/text VTText we waited on suddenly disappeared! VTTextIllumSwitcher batched 111 texts into 7 materials. Player started landed Landing player vehicle. TODO: preloaded passengers Lobby message from Konami: $log_DeadEye has spawned. FlightLogger: DeadEye has spawned. Fading in (1) Spawned new player vehicle for GreenGuy FA-26B(Clone) (Green).SetTeam(Allied) CanopySync initialized Spawned new player vehicle for Yerbua FA-26B(Clone) (Yerbua).SetTeam(Allied) CanopySync initialized Spawned new player vehicle for [RNDM]OnlineMaster05 FA-26B(Clone) (OnlineMaster).SetTeam(Allied) CanopySync initialized Max data received: 0.65625kb VTNetworkManager is growing decompression buffer to 334.1895kb New minimum decompression ratio: 54.82026% New max RPCs received: 20 Canopy RPC_State(0) Received command to destroy net entity (host) 7195 V_A_S_Disabler OnDisable for GreenGuy Destroying voice audioSource for GreenGuy (instId=-5691272) Resetting sync tf! Airspeed: 0, dist: 70.07487 Spawned new player vehicle for Jerry =iwal= FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) CanopySync initialized Spawned new player vehicle for Gucci Shame FA-26B(Clone) (DARQ).SetTeam(Allied) CanopySync initialized Lobby message from GreenGuy: $log_Green has spawned. FlightLogger: Green has spawned. Lobby message from Yerbua: $log_Yerbua has spawned. FlightLogger: Yerbua has spawned. New minimum decompression ratio: 51.26812% Canopy RPC_State(0) Received command to destroy net entity (host) 7192 New minimum decompression ratio: 48.36956% Canopy RPC_State(0) Set vehicleEntityID 7268 for GreenGuy (Green) - Got actor: FA-26B(Clone) FA-26B(Clone) (Green).SetTeam(Allied) Creating new voice audioSource for GreenGuy, instId=-5892288 Received command to destroy net entity (host) 7207 Set vehicleEntityID 7283 for Yerbua (Yerbua) - Got actor: FA-26B(Clone) FA-26B(Clone) (Yerbua).SetTeam(Allied) V_A_S_Disabler OnDisable for Yerbua Creating new voice audioSource for Yerbua, instId=-5892352 Set vehicleEntityID 7298 for [RNDM]OnlineMaster05 (OnlineMaster) - Got actor: FA-26B(Clone) FA-26B(Clone) (OnlineMaster).SetTeam(Allied) V_A_S_Disabler OnDisable for [RNDM]OnlineMaster05 Creating new voice audioSource for [RNDM]OnlineMaster05, instId=-5892416 Destroying voice audioSource for Yerbua (instId=-5689244) Destroying voice audioSource for [RNDM]OnlineMaster05 (instId=-5710452) Resetting sync tf! Airspeed: 0, dist: 72.37528 Resetting sync tf! Airspeed: 0, dist: 4.482066 Resetting sync tf! Airspeed: 0, dist: 4.48205 Canopy RPC_State(0) Lobby message from [RNDM]OnlineMaster05: $log_OnlineMaster has spawned. FlightLogger: OnlineMaster has spawned. Resetting sync tf! Airspeed: 0, dist: 106.5835 Received command to destroy net entity (host) 7201 V_A_S_Disabler OnDisable for Jerry =iwal= Destroying voice audioSource for Jerry =iwal= (instId=-5696370) Resetting sync tf! Airspeed: 0, dist: 1.298401 Resetting sync tf! Airspeed: 0, dist: 1.227408 Lobby message from Jerry =iwal=: $log_Im a Ok pliot has spawned. FlightLogger: Im a Ok pliot has spawned. Resetting sync tf! Airspeed: 2.303809, dist: 1.192439 Set vehicleEntityID 7313 for Jerry =iwal= (Im a Ok pliot) - Got actor: FA-26B(Clone) FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) Creating new voice audioSource for Jerry =iwal=, instId=-5892712 Canopy RPC_State(1) Canopy RPC_State(1) Resetting sync tf! Airspeed: 2.302707, dist: 1.427571 Resetting sync tf! Airspeed: 0, dist: 105.8107 Resetting sync tf! Airspeed: 1.992089, dist: 4.256971 Canopy RPC_State(0) Canopy RPC_State(1) Canopy RPC_State(1) Received command to destroy net entity (host) 7198 V_A_S_Disabler OnDisable for Gucci Shame Destroying voice audioSource for Gucci Shame (instId=-5693300) Resetting sync tf! Airspeed: 0.9831975, dist: 4.320902 Resetting sync tf! Airspeed: 0, dist: 72.69478 Set vehicleEntityID 7328 for Gucci Shame (DARQ) - Got actor: FA-26B(Clone) FA-26B(Clone) (DARQ).SetTeam(Allied) Creating new voice audioSource for Gucci Shame, instId=-5892914 Resetting sync tf! Airspeed: 0, dist: 76.09699 Resetting sync tf! Airspeed: 0, dist: 1.333509 Lobby message from Gucci Shame: $log_DARQ has spawned. FlightLogger: DARQ has spawned. Resetting sync tf! Airspeed: 2.295156, dist: 1.312637 Resetting sync tf! Airspeed: 0, dist: 1.256134 Resetting sync tf! Airspeed: 0, dist: 1.389242 Canopy RPC_State(1) Canopy RPC_State(1) Resetting sync tf! Airspeed: 2.341372, dist: 1.364143 Resetting sync tf! Airspeed: 0.6417267, dist: 3.135624 Canopy RPC_State(1) Canopy RPC_State(1) Resetting sync tf! Airspeed: 2.292914, dist: 1.50992 Resetting sync tf! Airspeed: 2.319028, dist: 4.08472 Canopy RPC_State(1) Canopy RPC_State(1) Resetting sync tf! Airspeed: 0, dist: 3.238596 Canopy RPC_State(0) Canopy RPC_State(0) Canopy RPC_State(0) (-5865588 engine RPC_EngineState(1, 1) awaitingRefresh=False -5865588 ModuleEngine.SetPower(1) -5865588 ModuleEngine.ToggleEngine() to False Canopy RPC_State(0) (-5865206 engine RPC_EngineState(0, 1) awaitingRefresh=False -5865206 ModuleEngine.SetPower(1) -5865206 ModuleEngine.ToggleEngine() to False Canopy RPC_State(0) HUDWeaponInfo Awake (-5790496 engine RPC_EngineState(0, 1) awaitingRefresh=False -5790496 ModuleEngine.SetPower(1) -5790496 ModuleEngine.ToggleEngine() to False (-5790878 engine RPC_EngineState(1, 1) awaitingRefresh=False -5790878 ModuleEngine.SetPower(1) -5790878 ModuleEngine.ToggleEngine() to False (-5840688 engine RPC_EngineState(1, 1) awaitingRefresh=False -5840688 ModuleEngine.SetPower(1) -5840688 ModuleEngine.ToggleEngine() to False (-5840306 engine RPC_EngineState(0, 1) awaitingRefresh=False -5840306 ModuleEngine.SetPower(1) -5840306 ModuleEngine.ToggleEngine() to False (-5815406 engine RPC_EngineState(0, 1) awaitingRefresh=False -5815406 ModuleEngine.SetPower(1) -5815406 ModuleEngine.ToggleEngine() to False (-5815788 engine RPC_EngineState(1, 1) awaitingRefresh=False -5815788 ModuleEngine.SetPower(1) -5815788 ModuleEngine.ToggleEngine() to False (-5890036 engine RPC_EngineState(0, 1) awaitingRefresh=False -5890036 ModuleEngine.SetPower(1) -5890036 ModuleEngine.ToggleEngine() to False (-5890036 engine RPC_EngineState(0, 0) awaitingRefresh=False -5890036 ModuleEngine.SetPower(0) -5890036 ModuleEngine.ToggleEngine() to False (-5890036 engine RPC_EngineState(0, 1) awaitingRefresh=False -5890036 ModuleEngine.SetPower(1) -5890036 ModuleEngine.ToggleEngine() to False (-5890418 engine RPC_EngineState(1, 1) awaitingRefresh=False -5890418 ModuleEngine.SetPower(1) -5890418 ModuleEngine.ToggleEngine() to False -5762416 ModuleEngine.SetPower(1) -5762416 ModuleEngine.ToggleEngine() to False -5762798 ModuleEngine.SetPower(1) -5762798 ModuleEngine.ToggleEngine() to False MFDRadarUI.SetPower(1, True) Firing timed event: New Timed Event - Time: 2542.516 Setting up objective Go! SetWaypoint(Waypoint Start) FlightLogger: Completed objective: Start your engines! Final Mission Completion Check Routine - Checking objective: Start your engines! - Checking objective: Go! - - not finished. FlightLogger: DeadEye took off from Unknown. Received command to destroy net entity (host) 7419 New minimum decompression ratio: 45.13158% FA-26B(Clone).RPC_Kill(3) from Jerry =iwal= FA-26B(Clone).RPC_Kill(5) from Jerry =iwal= FA-26B(Clone).RPC_Kill(4) from Jerry =iwal= FA-26B(Clone).RPC_Kill(2) from Jerry =iwal= Moving spawn MP Spawn [0] Moving spawn MP Spawn [1] Moving spawn MP Spawn [2] Moving spawn MP Spawn [3] Moving spawn MP Spawn [4] Moving spawn MP Spawn [5] Moving spawn MP Spawn [6] Moving spawn MP Spawn [7] Moving spawn MP Spawn [8] Moving spawn MP Spawn [9] Moving spawn MP Spawn [10] Moving spawn MP Spawn [11] Moving spawn MP Spawn [12] Moving spawn MP Spawn [13] Moving spawn MP Spawn [14] Moving spawn MP Spawn [15] Setting up objective 2/7 SetWaypoint(Waypoint 2/7) FlightLogger: Completed objective: Go! BGMManager FadeIn Fading to new ID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_27.ogg, (oldID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_startup.ogg) FadeToRoutine fadeInTime:2 Final Mission Completion Check Routine - Checking objective: Start your engines! - Checking objective: Go! - Checking objective: 2/7 - - not finished. Received command to destroy net entity (host) 7347 Curl error 6: Could not resolve host: cdp.cloud.unity3d.com Max data received: 0.9970703kb New max RPCs received: 36 Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5865206 ModuleEngine.ToggleEngine() to False (-5865206 engine RPC_EngineState(0, 0) awaitingRefresh=False -5865206 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from Jerry =iwal= MP Spawn [1] (Im a Ok pliot) was killed by Environment. FA-26B(Clone).RPC_Kill(0) from Jerry =iwal= Yerbua teamkilled MP Spawn [1] (Im a Ok pliot)! FA-26B(Clone).RPC_Kill(1) from Jerry =iwal= FA-26B(Clone).RPC_Kill(6) from Jerry =iwal= FA-26B(Clone).RPC_Kill(7) from Jerry =iwal= FA-26B(Clone).RPC_Kill(12) from Jerry =iwal= FA-26B(Clone).RPC_Kill(13) from Jerry =iwal= Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5865588 ModuleEngine.ToggleEngine() to False (-5865588 engine RPC_EngineState(1, 0) awaitingRefresh=False -5865588 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(19) from Jerry =iwal= FA-26B(Clone).RPC_Kill(20) from Jerry =iwal= FA-26B(Clone).RPC_Kill(26) from Jerry =iwal= Lobby message from Konami: $log_Yerbua killed Im a Ok pliot with AIM-9E. FlightLogger: Yerbua killed Im a Ok pliot with AIM-9E. FA-26B(Clone).RPC_Kill(15) from Jerry =iwal= FA-26B(Clone).RPC_Kill(8) from Jerry =iwal= V_A_S_Disabler OnDisable for Jerry =iwal= Creating new voice audioSource for Jerry =iwal=, instId=-5901282 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) Destroying voice audioSource for Jerry =iwal= (instId=-5892712) Received command to destroy net entity (host) 7313 Im a Ok pliot unspawned vehicle Set vehicleEntityID -1 for Jerry =iwal= (Im a Ok pliot) - did not find entity. RPC_RequestSpawnVehicle(76561198265640092) - returning Accepted Requesting purchase for 19350 credits... VTOLMPBudgetManager: Allied player Im a Ok pliot requested purchase for 19350 - Life Im a Ok pliot budget: 100000-19350 = 80650 -- Purchase request was authorized Spawned new player vehicle for Jerry =iwal= FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) CanopySync initialized Canopy RPC_State(0) Resetting sync tf! Airspeed: 0, dist: 101.2791 Received command to destroy net entity (host) 7511 V_A_S_Disabler OnDisable for Jerry =iwal= Destroying voice audioSource for Jerry =iwal= (instId=-5901282) Set vehicleEntityID 7514 for Jerry =iwal= (Im a Ok pliot) - Got actor: FA-26B(Clone) FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) Creating new voice audioSource for Jerry =iwal=, instId=-5926248 Resetting sync tf! Airspeed: 0, dist: 102.8423 Lobby message from Jerry =iwal=: $log_Im a Ok pliot has spawned. FlightLogger: Im a Ok pliot has spawned. Resetting sync tf! Airspeed: 2.070929, dist: 27.80934 Received command to destroy net entity (host) 7358 Received command to destroy net entity (host) 7358 - Destroy target did not exist! Received command to destroy net entity (host) 7381 Received command to destroy net entity (host) 7381 - Destroy target did not exist! Received command to destroy net entity (host) 7404 Received command to destroy net entity (host) 7404 - Destroy target did not exist! Received command to destroy net entity (host) 7501 Received command to destroy net entity (host) 7501 - Destroy target did not exist! Received command to destroy net entity (host) 7478 Received command to destroy net entity (host) 7478 - Destroy target did not exist! Received command to destroy net entity (host) 7488 Received command to destroy net entity (host) 7488 - Destroy target did not exist! Received command to destroy net entity (host) 7493 Received command to destroy net entity (host) 7493 - Destroy target did not exist! Received command to destroy net entity (host) 7506 Received command to destroy net entity (host) 7506 - Destroy target did not exist! Resetting sync tf! Airspeed: 325.5241, dist: 492.049 Received command to destroy net entity (host) 7343 Received command to destroy net entity (host) 7343 - Destroy target did not exist! Received command to destroy net entity (host) 7353 Received command to destroy net entity (host) 7353 - Destroy target did not exist! Received command to destroy net entity (host) 7360 Received command to destroy net entity (host) 7360 - Destroy target did not exist! Received command to destroy net entity (host) 7379 Received command to destroy net entity (host) 7379 - Destroy target did not exist! Received command to destroy net entity (host) 7399 Received command to destroy net entity (host) 7399 - Destroy target did not exist! Received command to destroy net entity (host) 7414 Received command to destroy net entity (host) 7414 - Destroy target did not exist! Received command to destroy net entity (host) 7425 Received command to destroy net entity (host) 7425 - Destroy target did not exist! Received command to destroy net entity (host) 7437 Received command to destroy net entity (host) 7437 - Destroy target did not exist! New minimum decompression ratio: 42.85714% FA-26B(Clone) was damaged by Im a Ok pliot Failed engine FA-26B(Clone)/aFighter2/fa26-rightEngine -5762798 ModuleEngine.ToggleEngine() to False Failed engine FA-26B(Clone)/aFighter2/fa26-leftEngine -5762416 ModuleEngine.ToggleEngine() to False MP Spawn [5] (DeadEye) was killed by AIM-7 (Im a Ok pliot) (AIM-7 (Im a Ok pliot)). Networked damage FA-26B(Clone) (DeadEye) is giving kill credit to Im a Ok pliot Im a Ok pliot teamkilled MP Spawn [5] (DeadEye)! Lobby message from Konami: $log_Im a Ok pliot killed DeadEye with AIM-7. FlightLogger: Im a Ok pliot killed DeadEye with AIM-7. Returning to briefing room. Pausing Controller Events Fading out Saving vehicle persistent data... Saved pilots to file. Returning to briefing room. Unpausing Controller Events VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) Received command to destroy net entity (host) 7211 SetMyVehicleEntityID(-1) Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. Fading in (1) Fading in (1) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position V_A_S_Disabler OnDisable for GreenGuy V_A_S_Disabler OnDisable for Yerbua V_A_S_Disabler OnDisable for [RNDM]OnlineMaster05 V_A_S_Disabler OnDisable for Gucci Shame V_A_S_Disabler OnDisable for Jerry =iwal= DeadEye unspawned vehicle Disposing keyword recognizers. Destroying voice audioSource for GreenGuy (instId=-5892288) Destroying voice audioSource for Yerbua (instId=-5892352) Destroying voice audioSource for [RNDM]OnlineMaster05 (instId=-5892416) Destroying voice audioSource for Gucci Shame (instId=-5892914) Destroying voice audioSource for Jerry =iwal= (instId=-5926248) Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Loading game settings from file. Pausing Controller Events Spawning vehicle for me! RPC_RequestSpawnVehicle(76561198142784487) - returning Accepted Requesting purchase for 13050 credits... VTOLMPBudgetManager: Allied player DeadEye requested purchase for 13050 - Life DeadEye budget: 100000-13050 = 86950 -- Purchase request was authorized Pausing Controller Events Fading out Received command to destroy net entity (host) 7592 Set current vehicle to F/A-26B Initializing PlayerVehicleNetSync for Konami Spawned new player vehicle for Konami CanopySync initialized Invoking OnEnterVehicle (2) BriefingAvatarSync.OnEnterVehicle Received command to destroy net entity (host) 7596 VR SDK: OpenVR Display SDK is oculus: False TargetingMFDPage Awake New audio listener: Camera (eye) MFDCommsPage Awake Creating new voice audioSource for Jerry =iwal=, instId=-5960898 Creating new voice audioSource for Gucci Shame, instId=-5960914 Creating new voice audioSource for Yerbua, instId=-5960930 Creating new voice audioSource for [RNDM]OnlineMaster05, instId=-5960946 Creating new voice audioSource for GreenGuy, instId=-5960962 SetMyVehicleEntityID(7600) Set vehicleEntityID 7600 for Konami (DeadEye) - Got actor: FA-26B(Clone) FA-26B(Clone) (DeadEye).SetTeam(Allied) MP Spawn [5] (DeadEye).SetTeam(Allied) TODO: callsign designation Loading persistent vehicle data... Fading in (1) Fading in (1) Set up WM event for joystick trigger axis. PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position MFDRadarUI.SetPower(0, True) Batch Illums waiting on FA-26B(Clone)/Local/QSTest/text MFDRadarUI.SetPower(0, False) TODO: airport parking spaces Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch Fading in (1) Unpausing Controller Events Batch Illums waiting on FA-26B(Clone)/Local/QSTest/text VTText we waited on suddenly disappeared! VTTextIllumSwitcher batched 111 texts into 7 materials. -5958968 ModuleEngine.SetPower(1) -5959350 ModuleEngine.SetPower(1) HUDWeaponInfo Awake Player started flying TODO: preloaded passengers Fading in (1) Resetting sync tf! Airspeed: 368.3315, dist: 50.70017 Lobby message from Konami: $log_DeadEye has spawned. FlightLogger: DeadEye has spawned. Received command to destroy net entity (host) 7531 Received command to destroy net entity (host) 7579 Resetting sync tf! Airspeed: 276.8227, dist: 259.1208 Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5924064 ModuleEngine.ToggleEngine() to False (-5924064 engine RPC_EngineState(0, 0) awaitingRefresh=False -5924064 ModuleEngine.SetPower(0) Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5924446 ModuleEngine.ToggleEngine() to False (-5924446 engine RPC_EngineState(1, 0) awaitingRefresh=False -5924446 ModuleEngine.SetPower(0) Lobby message from Jerry =iwal=: $log_Im a Ok pliot was killed. FlightLogger: Im a Ok pliot was killed. Received command to destroy net entity (host) 7582 Received command to destroy net entity (host) 7262 Received command to destroy net entity (host) 7262 - Destroy target did not exist! Received command to destroy net entity (host) 7227 Received command to destroy net entity (host) 7227 - Destroy target did not exist! Received command to destroy net entity (host) 7234 Received command to destroy net entity (host) 7234 - Destroy target did not exist! Received command to destroy net entity (host) 7241 Received command to destroy net entity (host) 7241 - Destroy target did not exist! Received command to destroy net entity (host) 7248 Received command to destroy net entity (host) 7248 - Destroy target did not exist! Received command to destroy net entity (host) 7255 Received command to destroy net entity (host) 7255 - Destroy target did not exist! V_A_S_Disabler OnDisable for Jerry =iwal= Creating new voice audioSource for Jerry =iwal=, instId=-5966848 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) Destroying voice audioSource for Jerry =iwal= (instId=-5960898) Received command to destroy net entity (host) 7514 Set vehicleEntityID -1 for Jerry =iwal= (Im a Ok pliot) - did not find entity. Im a Ok pliot unspawned vehicle Resetting sync tf! Airspeed: 367.7426, dist: 85.39982 RPC_RequestSpawnVehicle(76561198265640092) - returning Accepted Requesting purchase for 19350 credits... VTOLMPBudgetManager: Allied player Im a Ok pliot requested purchase for 19350 - Life Im a Ok pliot budget: 100000-19350 = 80650 -- Purchase request was authorized Spawned new player vehicle for Jerry =iwal= FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) CanopySync initialized Canopy RPC_State(0) Received command to destroy net entity (host) 7657 V_A_S_Disabler OnDisable for Jerry =iwal= Destroying voice audioSource for Jerry =iwal= (instId=-5966848) Resetting sync tf! Airspeed: 367.9953, dist: 58.91648 Resetting sync tf! Airspeed: 0, dist: 101.2791 Set vehicleEntityID 7660 for Jerry =iwal= (Im a Ok pliot) - Got actor: FA-26B(Clone) FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) Creating new voice audioSource for Jerry =iwal=, instId=-5991814 Resetting sync tf! Airspeed: 0, dist: 102.8423 Lobby message from Jerry =iwal=: $log_Im a Ok pliot has spawned. FlightLogger: Im a Ok pliot has spawned. Resetting sync tf! Airspeed: 2.070768, dist: 23.10413 MFDRadarUI.SetPower(1, True) DeadEye detected Green via radar. DeadEye detected DARQ via radar. DeadEye detected OnlineMaster via radar. DeadEye detected Yerbua via radar. Resetting sync tf! Airspeed: 373.5562, dist: 337.0341 Received command to destroy net entity (host) 7733 Setting up objective 3/7 SetWaypoint(Waypoint 3/7) FlightLogger: Completed objective: 2/7 BGMManager FadeIn Fading to new ID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_37.ogg, (oldID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_27.ogg) FadeToRoutine fadeInTime:2 Resetting sync tf! Airspeed: 366.8694, dist: 124.376 Resetting sync tf! Airspeed: 366.9258, dist: 113.2002 Resetting sync tf! Airspeed: 373.0737, dist: 89.11758 Final Mission Completion Check Routine - Checking objective: Start your engines! - Checking objective: Go! - Checking objective: 2/7 - Checking objective: 3/7 - - not finished. Received command to destroy net entity (host) 7364 FA-26B(Clone).RPC_Kill(6) from Jerry =iwal= FA-26B(Clone).RPC_Kill(7) from Jerry =iwal= Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5989630 ModuleEngine.ToggleEngine() to False (-5989630 engine RPC_EngineState(0, 0) awaitingRefresh=False -5989630 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from Jerry =iwal= FA-26B(Clone).RPC_Kill(23) from Jerry =iwal= FA-26B(Clone).RPC_Kill(22) from Jerry =iwal= FA-26B(Clone).RPC_Kill(4) from Jerry =iwal= FA-26B(Clone).RPC_Kill(8) from Jerry =iwal= Received command to destroy net entity (host) 7388 Parked when got in rally radius. Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5990012 ModuleEngine.ToggleEngine() to False (-5990012 engine RPC_EngineState(1, 0) awaitingRefresh=False -5990012 ModuleEngine.SetPower(0) Green teamkilled MP Spawn [1] (Im a Ok pliot)! Lobby message from Konami: $log_Green killed Im a Ok pliot with AIM-9E. FlightLogger: Green killed Im a Ok pliot with AIM-9E. V_A_S_Disabler OnDisable for Jerry =iwal= Creating new voice audioSource for Jerry =iwal=, instId=-5996450 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) Destroying voice audioSource for Jerry =iwal= (instId=-5991814) Received command to destroy net entity (host) 7660 Set vehicleEntityID -1 for Jerry =iwal= (Im a Ok pliot) - did not find entity. Im a Ok pliot unspawned vehicle RPC_RequestSpawnVehicle(76561198265640092) - returning Accepted Requesting purchase for 19350 credits... VTOLMPBudgetManager: Allied player Im a Ok pliot requested purchase for 19350 - Life Im a Ok pliot budget: 100000-19350 = 80650 -- Purchase request was authorized Received command to destroy net entity (host) 7675 Received command to destroy net entity (host) 7675 - Destroy target did not exist! Received command to destroy net entity (host) 7683 Received command to destroy net entity (host) 7683 - Destroy target did not exist! Received command to destroy net entity (host) 7688 Received command to destroy net entity (host) 7688 - Destroy target did not exist! Received command to destroy net entity (host) 7731 Received command to destroy net entity (host) 7731 - Destroy target did not exist! Received command to destroy net entity (host) 7703 Received command to destroy net entity (host) 7703 - Destroy target did not exist! Received command to destroy net entity (host) 7698 Received command to destroy net entity (host) 7698 - Destroy target did not exist! Received command to destroy net entity (host) 7738 Spawned new player vehicle for Jerry =iwal= FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) CanopySync initialized Resetting sync tf! Airspeed: 367.7505, dist: 71.13887 Canopy RPC_State(0) Received command to destroy net entity (host) 7741 V_A_S_Disabler OnDisable for Jerry =iwal= Destroying voice audioSource for Jerry =iwal= (instId=-5996450) Resetting sync tf! Airspeed: 0, dist: 101.2792 Set vehicleEntityID 7744 for Jerry =iwal= (Im a Ok pliot) - Got actor: FA-26B(Clone) FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) Creating new voice audioSource for Jerry =iwal=, instId=-6021418 Resetting sync tf! Airspeed: 0, dist: 102.8425 Lobby message from Jerry =iwal=: $log_Im a Ok pliot has spawned. FlightLogger: Im a Ok pliot has spawned. Resetting sync tf! Airspeed: 2.833813, dist: 26.56732 Setting up objective 4/7 SetWaypoint(Waypoint 4/7) FlightLogger: Completed objective: 3/7 BGMManager FadeIn Fading to new ID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_approach.ogg, (oldID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_37.ogg) FadeToRoutine fadeInTime:2 Resetting sync tf! Airspeed: 342.3999, dist: 66.17493 Resetting sync tf! Airspeed: 373.0632, dist: 72.20233 Resetting sync tf! Airspeed: 369.634, dist: 72.56226 Resetting sync tf! Airspeed: 368.4572, dist: 75.21848 Resetting sync tf! Airspeed: 341.7023, dist: 66.09011 Resetting sync tf! Airspeed: 373.5114, dist: 74.04572 Resetting sync tf! Airspeed: 369.7806, dist: 61.13559 Resetting sync tf! Airspeed: 368.5656, dist: 66.43567 Resetting sync tf! Airspeed: 369.8416, dist: 137.1953 Resetting sync tf! Airspeed: 369.7401, dist: 117.5584 Final Mission Completion Check Routine - Checking objective: Start your engines! - Checking objective: Go! - Checking objective: 2/7 - Checking objective: 3/7 - Checking objective: 4/7 - - not finished. Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -6019232 ModuleEngine.ToggleEngine() to False (-6019232 engine RPC_EngineState(0, 0) awaitingRefresh=False -6019232 ModuleEngine.SetPower(0) Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -6019614 ModuleEngine.ToggleEngine() to False (-6019614 engine RPC_EngineState(1, 0) awaitingRefresh=False -6019614 ModuleEngine.SetPower(0) Lobby message from Jerry =iwal=: $log_Im a Ok pliot was killed. FlightLogger: Im a Ok pliot was killed. FlightLogger: DeadEye ejected. Failed engine FA-26B(Clone)/aFighter2/fa26-leftEngine -5958968 ModuleEngine.ToggleEngine() to False Failed engine FA-26B(Clone)/aFighter2/fa26-rightEngine -5959350 ModuleEngine.ToggleEngine() to False FA-26B(Clone) (DeadEye) is giving kill credit to null Lobby message from Konami: $log_DeadEye was killed. FlightLogger: DeadEye was killed. V_A_S_Disabler OnDisable for Jerry =iwal= Creating new voice audioSource for Jerry =iwal=, instId=-6025394 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) Destroying voice audioSource for Jerry =iwal= (instId=-6021418) Received command to destroy net entity (host) 7744 Im a Ok pliot unspawned vehicle Set vehicleEntityID -1 for Jerry =iwal= (Im a Ok pliot) - did not find entity. Returning to briefing room. Pausing Controller Events Fading out RPC_RequestSpawnVehicle(76561198265640092) - returning Accepted Requesting purchase for 19350 credits... VTOLMPBudgetManager: Allied player Im a Ok pliot requested purchase for 19350 - Life Im a Ok pliot budget: 100000-19350 = 80650 -- Purchase request was authorized Saving vehicle persistent data... Saved pilots to file. Returning to briefing room. Unpausing Controller Events VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) Received command to destroy net entity (host) 7600 SetMyVehicleEntityID(-1) Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. Fading in (1) Fading in (1) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position V_A_S_Disabler OnDisable for Gucci Shame V_A_S_Disabler OnDisable for Yerbua V_A_S_Disabler OnDisable for [RNDM]OnlineMaster05 V_A_S_Disabler OnDisable for GreenGuy DeadEye unspawned vehicle Disposing keyword recognizers. Destroying voice audioSource for Gucci Shame (instId=-5960914) Destroying voice audioSource for Yerbua (instId=-5960930) Destroying voice audioSource for [RNDM]OnlineMaster05 (instId=-5960946) Destroying voice audioSource for GreenGuy (instId=-5960962) Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Spawned new player vehicle for Jerry =iwal= FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) CanopySync initialized Resetting sync tf! Airspeed: 338.0738, dist: 52.14103 Canopy RPC_State(0) Received command to destroy net entity (host) 7825 V_A_S_Disabler OnDisable for Jerry =iwal= Destroying voice audioSource for Jerry =iwal= (instId=-6025394) Resetting sync tf! Airspeed: 0, dist: 101.278 Set vehicleEntityID 7832 for Jerry =iwal= (Im a Ok pliot) - Got actor: FA-26B(Clone) FA-26B(Clone) (Im a Ok pliot).SetTeam(Allied) Resetting sync tf! Airspeed: 0, dist: 102.8412 Lobby message from Jerry =iwal=: $log_Im a Ok pliot has spawned. Resetting sync tf! Airspeed: 1.852908, dist: 25.42336 Setting up objective 5/7 SetWaypoint(Waypoint 5/7) FlightLogger: Completed objective: 4/7 Final Mission Completion Check Routine - Checking objective: Start your engines! - Checking objective: Go! - Checking objective: 2/7 - Checking objective: 3/7 - Checking objective: 4/7 - Checking objective: 5/7 - - not finished. Set current vehicle to F/A-26B Opening configurator with allowed equips: - fa26_gun - af_amraam - af_amraamRail - af_aim9 - fa26_aim9x2 - fa26_aim9x3 - fa26_iris-t-x1 - fa26_iris-t-x2 - fa26_iris-t-x3 - af_mk82 - fa26_mk82x2 - fa26_mk82x3 - fa26_mk82HDx1 - fa26_mk82HDx2 - fa26_mk82HDx3 - fa26_mk83x1 - fa26_cbu97x1 - h70-x7ld - h70-x7ld-under - h70-x14ld - h70-x14ld-under - fa26_cagm-6 - fa26_gbu38x1 - fa26_gbu38x2 - fa26_gbu38x3 - fa26_gbu39x4uFront - fa26_gbu39x4uRear - fa26_maverickx1 - fa26_maverickx3 - fa26_agm89x1 - fa26_tgp - fa26_harmx1 - fa26_harmx1dpMount - fa26_sidearmx1 - fa26_sidearmx2 - fa26_sidearmx3 - af_amraamRailx2 - fa26_gbu12x1 - fa26_gbu12x2 - fa26_gbu12x3 - fa26_agm161 Scenario game version: 1.4.2f4 - Adding available eq: fa26_droptank - Adding available eq: fa26_droptankXL - Adding available eq: fa26-cft - Adding available eq: fa26_aim9e - Adding available eq: fa26_aim9ex2 - Adding available eq: fa26_aim7 - Adding available eq: fa26_aim7Rail Reporting flight cost of 16650 Set player flight cost DeadEye : 16650 Saved pilots to file. FA-26B(Clone).RPC_Kill(2) from Yerbua FA-26B(Clone).RPC_Kill(3) from Yerbua FA-26B(Clone).RPC_Kill(5) from Yerbua Loading game settings from file. Pausing Controller Events Spawning vehicle for me! RPC_RequestSpawnVehicle(76561198142784487) - returning Accepted Requesting purchase for 16650 credits... VTOLMPBudgetManager: Allied player DeadEye requested purchase for 16650 - Life DeadEye budget: 100000-16650 = 83350 -- Purchase request was authorized Pausing Controller Events Fading out FA-26B(Clone).RPC_Kill(13) from Yerbua MP Spawn [2] (Yerbua) was killed by Environment. FA-26B(Clone).RPC_Kill(0) from Yerbua DARQ teamkilled MP Spawn [2] (Yerbua)! FA-26B(Clone).RPC_Kill(1) from Yerbua FA-26B(Clone).RPC_Kill(4) from Yerbua FA-26B(Clone).RPC_Kill(6) from Yerbua FA-26B(Clone).RPC_Kill(7) from Yerbua FA-26B(Clone).RPC_Kill(12) from Yerbua Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5815406 ModuleEngine.ToggleEngine() to False (-5815406 engine RPC_EngineState(0, 0) awaitingRefresh=False -5815406 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from Yerbua Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5815788 ModuleEngine.ToggleEngine() to False (-5815788 engine RPC_EngineState(1, 0) awaitingRefresh=False -5815788 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(19) from Yerbua FA-26B(Clone).RPC_Kill(20) from Yerbua Set current vehicle to F/A-26B Initializing PlayerVehicleNetSync for Konami Spawned new player vehicle for Konami CanopySync initialized Invoking OnEnterVehicle (2) BriefingAvatarSync.OnEnterVehicle Received command to destroy net entity (host) 7829 VR SDK: OpenVR Display SDK is oculus: False TargetingMFDPage Awake New audio listener: Camera (eye) MFDCommsPage Awake Creating new voice audioSource for Jerry =iwal=, instId=-6095362 Creating new voice audioSource for Gucci Shame, instId=-6095378 Creating new voice audioSource for Yerbua, instId=-6095394 Creating new voice audioSource for [RNDM]OnlineMaster05, instId=-6095410 Creating new voice audioSource for GreenGuy, instId=-6095426 SetMyVehicleEntityID(7914) Set vehicleEntityID 7914 for Konami (DeadEye) - Got actor: FA-26B(Clone) FA-26B(Clone) (DeadEye).SetTeam(Allied) MP Spawn [5] (DeadEye).SetTeam(Allied) TODO: callsign designation Loading persistent vehicle data... Fading in (1) Fading in (1) FA-26B(Clone).RPC_Kill(26) from Yerbua Set up WM event for joystick trigger axis. PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position MFDRadarUI.SetPower(0, True) Batch Illums waiting on FA-26B(Clone)/Local/QSTest/text MFDRadarUI.SetPower(0, False) Resetting sync tf! Airspeed: 362.2718, dist: 59.92886 Resetting sync tf! Airspeed: 370.7827, dist: 65.36618 Resetting sync tf! Airspeed: 367.6124, dist: 58.47793 Resetting sync tf! Airspeed: 373.3174, dist: 58.01752 TODO: airport parking spaces Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch Fading in (1) Unpausing Controller Events Batch Illums waiting on FA-26B(Clone)/Local/QSTest/text VTText we waited on suddenly disappeared! VTTextIllumSwitcher batched 111 texts into 7 materials. FA-26B(Clone).RPC_Kill(21) from Yerbua Resetting sync tf! Airspeed: 370.1284, dist: 97.94932 Resetting sync tf! Airspeed: 367.525, dist: 54.32291 Resetting sync tf! Airspeed: 373.5909, dist: 58.49506 Lobby message from Konami: $log_DARQ killed Yerbua with AIM-9E. FlightLogger: DARQ killed Yerbua with AIM-9E. -6093432 ModuleEngine.SetPower(1) -6093814 ModuleEngine.SetPower(1) HUDWeaponInfo Awake Player started flying TODO: preloaded passengers FA-26B(Clone).RPC_Kill(11) from Yerbua FA-26B(Clone).RPC_Kill(22) from Yerbua FA-26B(Clone).RPC_Kill(16) from Yerbua Resetting sync tf! Airspeed: 356.3726, dist: 56.73717 Fading in (1) Lobby message from Konami: $log_DeadEye has spawned. FlightLogger: DeadEye has spawned. Received command to destroy net entity (host) 7485 FA-26B(Clone).RPC_Kill(24) from Yerbua FA-26B(Clone).RPC_Kill(25) from Yerbua FA-26B(Clone).RPC_Kill(17) from Yerbua Resetting sync tf! Airspeed: 139.7253, dist: 75.31086 Resetting sync tf! Airspeed: 1531.681, dist: 117.1748 FA-26B(Clone).RPC_Kill(8) from Yerbua FA-26B(Clone).RPC_Kill(10) from Yerbua FA-26B(Clone).RPC_Kill(9) from Yerbua FA-26B(Clone).RPC_Kill(14) from Yerbua FA-26B(Clone).RPC_Kill(15) from Yerbua Curl error 6: Could not resolve host: cdp.cloud.unity3d.com FA-26B(Clone).RPC_Kill(23) from Yerbua FA-26B(Clone).RPC_Kill(6) from Gucci Shame FA-26B(Clone).RPC_Kill(7) from Gucci Shame New max RPCs received: 38 FA-26B(Clone).RPC_Kill(4) from Gucci Shame MP Spawn [4] (DARQ) was killed by Environment. FA-26B(Clone).RPC_Kill(0) from Gucci Shame FA-26B(Clone).RPC_Kill(1) from Gucci Shame FA-26B(Clone).RPC_Kill(2) from Gucci Shame FA-26B(Clone).RPC_Kill(3) from Gucci Shame FA-26B(Clone).RPC_Kill(5) from Gucci Shame FA-26B(Clone).RPC_Kill(12) from Gucci Shame FA-26B(Clone).RPC_Kill(13) from Gucci Shame Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5890036 ModuleEngine.ToggleEngine() to False (-5890036 engine RPC_EngineState(0, 0) awaitingRefresh=False -5890036 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from Gucci Shame Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5890418 ModuleEngine.ToggleEngine() to False (-5890418 engine RPC_EngineState(1, 0) awaitingRefresh=False -5890418 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(19) from Gucci Shame FA-26B(Clone).RPC_Kill(20) from Gucci Shame Resetting sync tf! Airspeed: 321.0504, dist: 50.49014 Lobby message from Gucci Shame: $log_DARQ was killed. FlightLogger: DARQ was killed. FA-26B(Clone).RPC_Kill(22) from Gucci Shame FA-26B(Clone).RPC_Kill(8) from Gucci Shame FA-26B(Clone).RPC_Kill(26) from Gucci Shame FA-26B(Clone).RPC_Kill(16) from Gucci Shame FA-26B(Clone).RPC_Kill(23) from Gucci Shame FA-26B(Clone).RPC_Kill(14) from Gucci Shame MFDRadarUI.SetPower(1, True) FA-26B(Clone).RPC_Kill(10) from Gucci Shame FA-26B(Clone).RPC_Kill(21) from Gucci Shame V_A_S_Disabler OnDisable for Yerbua Creating new voice audioSource for Yerbua, instId=-6102672 BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 2) Destroying voice audioSource for Yerbua (instId=-6095394) Received command to destroy net entity (host) 7283 Set vehicleEntityID -1 for Yerbua (Yerbua) - did not find entity. Yerbua unspawned vehicle DeadEye detected Im a Ok pliot via radar. Set player flight cost Yerbua : 14750 FA-26B(Clone).RPC_Kill(24) from Gucci Shame FA-26B(Clone).RPC_Kill(11) from Gucci Shame FA-26B(Clone).RPC_Kill(9) from Gucci Shame FA-26B(Clone).RPC_Kill(25) from Gucci Shame FA-26B(Clone).RPC_Kill(17) from Gucci Shame Resetting sync tf! Airspeed: 2.89473, dist: 1.935866 V_A_S_Disabler OnDisable for Gucci Shame Creating new voice audioSource for Gucci Shame, instId=-6104794 BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) Destroying voice audioSource for Gucci Shame (instId=-6095378) Received command to destroy net entity (host) 7328 DARQ unspawned vehicle Set vehicleEntityID -1 for Gucci Shame (DARQ) - did not find entity. RPC_RequestSpawnVehicle(76561198018955484) - returning Accepted Requesting purchase for 14750 credits... VTOLMPBudgetManager: Allied player Yerbua requested purchase for 14750 - Life Yerbua budget: 100000-14750 = 85250 -- Purchase request was authorized Received command to destroy net entity (host) 7910 Setting up objective 6/7 SetWaypoint(Waypoint 6/7) FlightLogger: Completed objective: 5/7 BGMManager FadeIn Fading to new ID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\tuskans.ogg, (oldID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_approach.ogg) FadeToRoutine fadeInTime:2 RPC_RequestSpawnVehicle(76561198060698971) - returning Accepted Requesting purchase for 10924.05 credits... VTOLMPBudgetManager: Allied player DARQ requested purchase for 10924.05 - Life DARQ budget: 100000-10924.05 = 89075.95 -- Purchase request was authorized Spawned new player vehicle for Yerbua FA-26B(Clone) (Yerbua).SetTeam(Allied) CanopySync initialized Canopy RPC_State(0) Received command to destroy net entity (host) 7999 V_A_S_Disabler OnDisable for Yerbua Destroying voice audioSource for Yerbua (instId=-6102672) Resetting sync tf! Airspeed: 0, dist: 106.9978 Set vehicleEntityID 8005 for Yerbua (Yerbua) - Got actor: FA-26B(Clone) FA-26B(Clone) (Yerbua).SetTeam(Allied) Creating new voice audioSource for Yerbua, instId=-6129864 Resetting sync tf! Airspeed: 0, dist: 109.638 Resetting sync tf! Airspeed: 385.5035, dist: 63.95675 Final Mission Completion Check Routine - Checking objective: Start your engines! - Checking objective: Go! - Checking objective: 2/7 - Checking objective: 3/7 - Checking objective: 4/7 - Checking objective: 5/7 - Checking objective: 6/7 - - not finished. Resetting sync tf! Airspeed: 385.3459, dist: 51.92884 Resetting sync tf! Airspeed: 1.307994, dist: 16.3089 Lobby message from Yerbua: $log_Yerbua has spawned. FlightLogger: Yerbua has spawned. Spawned new player vehicle for Gucci Shame FA-26B(Clone) (DARQ).SetTeam(Allied) CanopySync initialized Resetting sync tf! Airspeed: 383.808, dist: 58.17381 Canopy RPC_State(0) Resetting sync tf! Airspeed: 0, dist: 99.3204 Received command to destroy net entity (host) 8002 V_A_S_Disabler OnDisable for Gucci Shame Destroying voice audioSource for Gucci Shame (instId=-6104794) Set vehicleEntityID 8043 for Gucci Shame (DARQ) - Got actor: FA-26B(Clone) FA-26B(Clone) (DARQ).SetTeam(Allied) Creating new voice audioSource for Gucci Shame, instId=-6155700 Resetting sync tf! Airspeed: 0, dist: 101.7446 Lobby message from Gucci Shame: $log_DARQ has spawned. FlightLogger: DARQ has spawned. Resetting sync tf! Airspeed: 2.506952, dist: 21.4672 Received command to destroy net entity (host) 7362 Received command to destroy net entity (host) 7362 - Destroy target did not exist! Received command to destroy net entity (host) 7394 Received command to destroy net entity (host) 7394 - Destroy target did not exist! Received command to destroy net entity (host) 7412 Received command to destroy net entity (host) 7412 - Destroy target did not exist! Received command to destroy net entity (host) 7432 Received command to destroy net entity (host) 7432 - Destroy target did not exist! Received command to destroy net entity (host) 7450 Received command to destroy net entity (host) 7450 - Destroy target did not exist! Received command to destroy net entity (host) 7460 Received command to destroy net entity (host) 7460 - Destroy target did not exist! Received command to destroy net entity (host) 7470 Received command to destroy net entity (host) 7470 - Destroy target did not exist! Received command to destroy net entity (host) 7480 Received command to destroy net entity (host) 7480 - Destroy target did not exist! Received command to destroy net entity (host) 7125 Coroutine couldn't be started because the the game object 'MANPADMissile (DeadEye)' is inactive! Received command to destroy net entity (host) 7135 Received command to destroy net entity (host) 6995 Received command to destroy net entity (host) 7905 Received command to destroy net entity (host) 7882 Received command to destroy net entity (host) 7145 Setting up objective 7/7 SetWaypoint(Waypoint 7/7) FlightLogger: Completed objective: 6/7 BGMManager FadeIn Fading to new ID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_67_2.ogg, (oldID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\tuskans.ogg) FadeToRoutine fadeInTime:2 Resetting sync tf! Airspeed: 370.4221, dist: 182.6619 Resetting sync tf! Airspeed: 369.6519, dist: 101.6701 Resetting sync tf! Airspeed: 330.1718, dist: 190.3086 Resetting sync tf! Airspeed: 327.5667, dist: 95.18366 Resetting sync tf! Airspeed: 335.9612, dist: 160.9177 Resetting sync tf! Airspeed: 334.3279, dist: 105.1668 Resetting sync tf! Airspeed: 249.3156, dist: 69.32905 Final Mission Completion Check Routine - Checking objective: Start your engines! - Checking objective: Go! - Checking objective: 2/7 - Checking objective: 3/7 - Checking objective: 4/7 - Checking objective: 5/7 - Checking objective: 6/7 - Checking objective: 7/7 - - not finished. Received command to destroy net entity (host) 8122 Received command to destroy net entity (host) 8130 Received command to destroy net entity (host) 8126 Received command to destroy net entity (host) 7155 New minimum decompression ratio: 40.92466% Max data received: 1.336914kb VTNetworkManager is growing decompression buffer to 681.3281kb New max RPCs received: 53 MP Spawn [4] (DARQ) was killed by Environment. FA-26B(Clone).RPC_Kill(0) from Gucci Shame Yerbua teamkilled MP Spawn [4] (DARQ)! FA-26B(Clone).RPC_Kill(1) from Gucci Shame FA-26B(Clone).RPC_Kill(2) from Gucci Shame FA-26B(Clone).RPC_Kill(3) from Gucci Shame FA-26B(Clone).RPC_Kill(4) from Gucci Shame FA-26B(Clone).RPC_Kill(5) from Gucci Shame FA-26B(Clone).RPC_Kill(6) from Gucci Shame FA-26B(Clone).RPC_Kill(7) from Gucci Shame FA-26B(Clone).RPC_Kill(12) from Gucci Shame FA-26B(Clone).RPC_Kill(13) from Gucci Shame Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -6153320 ModuleEngine.ToggleEngine() to False (-6153320 engine RPC_EngineState(0, 0) awaitingRefresh=False -6153320 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from Gucci Shame Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -6153702 ModuleEngine.ToggleEngine() to False (-6153702 engine RPC_EngineState(1, 0) awaitingRefresh=False -6153702 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(19) from Gucci Shame FA-26B(Clone).RPC_Kill(20) from Gucci Shame FA-26B(Clone).RPC_Kill(16) from Gucci Shame FA-26B(Clone).RPC_Kill(14) from Gucci Shame FA-26B(Clone).RPC_Kill(17) from Gucci Shame FA-26B(Clone).RPC_Kill(23) from Gucci Shame FA-26B(Clone).RPC_Kill(24) from Gucci Shame FA-26B(Clone).RPC_Kill(25) from Gucci Shame FA-26B(Clone).RPC_Kill(22) from Gucci Shame FA-26B(Clone).RPC_Kill(11) from Gucci Shame FA-26B(Clone).RPC_Kill(10) from Gucci Shame FA-26B(Clone).RPC_Kill(21) from Gucci Shame Lobby message from Konami: $log_Yerbua killed DARQ with AIM-9E. FlightLogger: Yerbua killed DARQ with AIM-9E. AIM-7 (DeadEye) lost radar target tracking. Received command to destroy net entity (host) 8022 V_A_S_Disabler OnDisable for Gucci Shame Creating new voice audioSource for Gucci Shame, instId=-6162732 BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) Destroying voice audioSource for Gucci Shame (instId=-6155700) Received command to destroy net entity (host) 8043 Set vehicleEntityID -1 for Gucci Shame (DARQ) - did not find entity. DARQ unspawned vehicle Received command to destroy net entity (host) 7867 DeadEye detected AIM-7 (DeadEye) (DeadEye) via radar. Received command to destroy net entity (host) 8067 RPC_RequestSpawnVehicle(76561198060698971) - returning Accepted Requesting purchase for 10924.05 credits... VTOLMPBudgetManager: Allied player DARQ requested purchase for 10924.05 - Life DARQ budget: 100000-10924.05 = 89075.95 -- Purchase request was authorized Coroutine couldn't be started because the the game object 'MANPADMissile (Enemy Infantry MANPADS)' is inactive! Spawned new player vehicle for Gucci Shame FA-26B(Clone) (DARQ).SetTeam(Allied) CanopySync initialized Received command to destroy net entity (host) 8070 Canopy RPC_State(0) Received command to destroy net entity (host) 8145 V_A_S_Disabler OnDisable for Gucci Shame Destroying voice audioSource for Gucci Shame (instId=-6162732) Resetting sync tf! Airspeed: 0, dist: 99.32065 Set vehicleEntityID 8156 for Gucci Shame (DARQ) - Got actor: FA-26B(Clone) FA-26B(Clone) (DARQ).SetTeam(Allied) Creating new voice audioSource for Gucci Shame, instId=-6187972 Resetting sync tf! Airspeed: 0, dist: 101.7445 Lobby message from Gucci Shame: $log_DARQ has spawned. FlightLogger: DARQ has spawned. Resetting sync tf! Airspeed: 1.961977, dist: 24.37927 Received command to destroy net entity (host) 8134 AIM-7 (DeadEye) lost radar target tracking. Received command to destroy net entity (host) 8065 Received command to destroy net entity (host) 8065 - Destroy target did not exist! Received command to destroy net entity (host) 8083 Received command to destroy net entity (host) 8083 - Destroy target did not exist! Received command to destroy net entity (host) 8091 Received command to destroy net entity (host) 8091 - Destroy target did not exist! Received command to destroy net entity (host) 8106 Received command to destroy net entity (host) 8106 - Destroy target did not exist! Received command to destroy net entity (host) 8111 Received command to destroy net entity (host) 8111 - Destroy target did not exist! Received command to destroy net entity (host) 8116 Received command to destroy net entity (host) 8116 - Destroy target did not exist! Received command to destroy net entity (host) 8101 Received command to destroy net entity (host) 8101 - Destroy target did not exist! Received command to destroy net entity (host) 8138 Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5790878 ModuleEngine.ToggleEngine() to False (-5790878 engine RPC_EngineState(1, 0) awaitingRefresh=False -5790878 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(19) from GreenGuy FA-26B(Clone).RPC_Kill(12) from GreenGuy FA-26B(Clone).RPC_Kill(13) from GreenGuy MP Spawn [0] (Green) was killed by Environment. FA-26B(Clone).RPC_Kill(0) from GreenGuy Im a Ok pliot teamkilled MP Spawn [0] (Green)! FA-26B(Clone).RPC_Kill(1) from GreenGuy FA-26B(Clone).RPC_Kill(2) from GreenGuy FA-26B(Clone).RPC_Kill(3) from GreenGuy FA-26B(Clone).RPC_Kill(4) from GreenGuy FA-26B(Clone).RPC_Kill(5) from GreenGuy FA-26B(Clone).RPC_Kill(6) from GreenGuy FA-26B(Clone).RPC_Kill(7) from GreenGuy Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5790496 ModuleEngine.ToggleEngine() to False (-5790496 engine RPC_EngineState(0, 0) awaitingRefresh=False -5790496 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from GreenGuy FA-26B(Clone).RPC_Kill(20) from GreenGuy Lobby message from Konami: $log_Im a Ok pliot killed Green with AIM-7. FlightLogger: Im a Ok pliot killed Green with AIM-7. Received command to destroy net entity (host) 7975 FA-26B(Clone).RPC_Kill(16) from GreenGuy FA-26B(Clone).RPC_Kill(26) from GreenGuy Received command to destroy net entity (host) 7877 FA-26B(Clone).RPC_Kill(24) from GreenGuy AIM-7 (DeadEye) lost radar target tracking. AIM-7 (DeadEye) lost radar target tracking. Received command to destroy net entity (host) 7954 FA-26B(Clone).RPC_Kill(22) from GreenGuy FA-26B(Clone).RPC_Kill(23) from GreenGuy DeadEye detected AIM-7 (DeadEye) (DeadEye) via radar. DeadEye detected AIM-7 (DeadEye) (DeadEye) via radar. Resetting sync tf! Airspeed: 1.970884, dist: 1.210924 Received command to destroy net entity (host) 8020 Received command to destroy net entity (host) 8020 - Destroy target did not exist! Received command to destroy net entity (host) 8028 Received command to destroy net entity (host) 8028 - Destroy target did not exist! Received command to destroy net entity (host) 8033 Received command to destroy net entity (host) 8033 - Destroy target did not exist! Received command to destroy net entity (host) 8038 Received command to destroy net entity (host) 8038 - Destroy target did not exist! Received command to destroy net entity (host) 8058 Received command to destroy net entity (host) 8058 - Destroy target did not exist! Received command to destroy net entity (host) 8063 Received command to destroy net entity (host) 8063 - Destroy target did not exist! Received command to destroy net entity (host) 8073 Received command to destroy net entity (host) 8073 - Destroy target did not exist! Received command to destroy net entity (host) 8081 Received command to destroy net entity (host) 8081 - Destroy target did not exist! V_A_S_Disabler OnDisable for GreenGuy Creating new voice audioSource for GreenGuy, instId=-6192642 BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 1) Destroying voice audioSource for GreenGuy (instId=-6095426) Received command to destroy net entity (host) 7268 Set vehicleEntityID -1 for GreenGuy (Green) - did not find entity. Green unspawned vehicle RPC_RequestSpawnVehicle(76561198839635462) - returning Accepted Requesting purchase for 7905.584 credits... VTOLMPBudgetManager: Allied player Green requested purchase for 7905.584 - Life Green budget: 100000-7905.584 = 92094.41 -- Purchase request was authorized Received command to destroy net entity (host) 7383 Received command to destroy net entity (host) 7383 - Destroy target did not exist! Received command to destroy net entity (host) 7345 Received command to destroy net entity (host) 7345 - Destroy target did not exist! Spawned new player vehicle for GreenGuy FA-26B(Clone) (Green).SetTeam(Allied) CanopySync initialized Canopy RPC_State(0) Resetting sync tf! Airspeed: 0, dist: 126.1756 Received command to destroy net entity (host) 8219 V_A_S_Disabler OnDisable for GreenGuy Destroying voice audioSource for GreenGuy (instId=-6192642) Set vehicleEntityID 8222 for GreenGuy (Green) - Got actor: FA-26B(Clone) FA-26B(Clone) (Green).SetTeam(Allied) Creating new voice audioSource for GreenGuy, instId=-6217608 Resetting sync tf! Airspeed: 0, dist: 129.5132 Resetting sync tf! Airspeed: 368.1075, dist: 67.31661 Resetting sync tf! Airspeed: 367.9952, dist: 51.01101 Resetting sync tf! Airspeed: 1.961979, dist: 5.972152 Lobby message from GreenGuy: $log_Green has spawned. FlightLogger: Green has spawned. DeadEye detected AIM-7 (Im a Ok pliot) via radar. New minimum decompression ratio: 40.72581% FA-26B(Clone) was damaged by Im a Ok pliot Failed engine FA-26B(Clone)/aFighter2/fa26-leftEngine -6093432 ModuleEngine.ToggleEngine() to False Failed engine FA-26B(Clone)/aFighter2/fa26-rightEngine -6093814 ModuleEngine.ToggleEngine() to False FA-26B(Clone) was damaged by Im a Ok pliot MP Spawn [5] (DeadEye) was killed by AIM-7 (Im a Ok pliot) (AIM-7 (Im a Ok pliot)). Networked damage FA-26B(Clone) (DeadEye) is giving kill credit to Im a Ok pliot Im a Ok pliot teamkilled MP Spawn [5] (DeadEye)! FA-26B(Clone) was damaged by Im a Ok pliot Lobby message from Konami: $log_Im a Ok pliot killed DeadEye with AIM-7. FlightLogger: Im a Ok pliot killed DeadEye with AIM-7. Received command to destroy net entity (host) 7961 FlightLogger: Died by instantaneous G-force (1033.0) Received command to destroy net entity (host) 7968 Received command to destroy net entity (host) 7872 Returning to briefing room. Pausing Controller Events Fading out Saving vehicle persistent data... Saved pilots to file. Returning to briefing room. Unpausing Controller Events VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) Received command to destroy net entity (host) 7914 SetMyVehicleEntityID(-1) Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. Fading in (1) Fading in (1) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position V_A_S_Disabler OnDisable for Jerry =iwal= V_A_S_Disabler OnDisable for [RNDM]OnlineMaster05 V_A_S_Disabler OnDisable for Yerbua V_A_S_Disabler OnDisable for Gucci Shame V_A_S_Disabler OnDisable for GreenGuy DeadEye unspawned vehicle Disposing keyword recognizers. Destroying voice audioSource for Jerry =iwal= (instId=-6095362) Destroying voice audioSource for [RNDM]OnlineMaster05 (instId=-6095410) Destroying voice audioSource for Yerbua (instId=-6129864) Destroying voice audioSource for Gucci Shame (instId=-6187972) Destroying voice audioSource for GreenGuy (instId=-6217608) Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Loading game settings from file. Pausing Controller Events Spawning vehicle for me! RPC_RequestSpawnVehicle(76561198142784487) - returning Accepted Requesting purchase for 16650 credits... VTOLMPBudgetManager: Allied player DeadEye requested purchase for 16650 - Life DeadEye budget: 100000-16650 = 83350 -- Purchase request was authorized Pausing Controller Events Fading out Setting up objective Finish Line SetWaypoint(Waypoint Finish Line) FlightLogger: Completed objective: 7/7 Set current vehicle to F/A-26B Initializing PlayerVehicleNetSync for Konami Spawned new player vehicle for Konami CanopySync initialized Invoking OnEnterVehicle (2) BriefingAvatarSync.OnEnterVehicle Received command to destroy net entity (host) 8254 VR SDK: OpenVR Display SDK is oculus: False TargetingMFDPage Awake New audio listener: Camera (eye) MFDCommsPage Awake Creating new voice audioSource for Jerry =iwal=, instId=-6246482 Creating new voice audioSource for Gucci Shame, instId=-6246498 Creating new voice audioSource for Yerbua, instId=-6246514 Creating new voice audioSource for [RNDM]OnlineMaster05, instId=-6246530 Creating new voice audioSource for GreenGuy, instId=-6246546 SetMyVehicleEntityID(8258) Set vehicleEntityID 8258 for Konami (DeadEye) - Got actor: FA-26B(Clone) FA-26B(Clone) (DeadEye).SetTeam(Allied) MP Spawn [5] (DeadEye).SetTeam(Allied) TODO: callsign designation Loading persistent vehicle data... Fading in (1) Fading in (1) Set up WM event for joystick trigger axis. PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position MFDRadarUI.SetPower(0, True) Batch Illums waiting on FA-26B(Clone)/Local/QSTest/text MFDRadarUI.SetPower(0, False) Resetting sync tf! Airspeed: 375.7354, dist: 60.21614 Resetting sync tf! Airspeed: 376.5136, dist: 57.70164 Resetting sync tf! Airspeed: 330.7326, dist: 52.26337 TODO: airport parking spaces Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch Fading in (1) Unpausing Controller Events Received command to destroy net entity (host) 7930 Received command to destroy net entity (host) 7930 - Destroy target did not exist! Received command to destroy net entity (host) 7937 Received command to destroy net entity (host) 7937 - Destroy target did not exist! Received command to destroy net entity (host) 7944 Received command to destroy net entity (host) 7944 - Destroy target did not exist! Received command to destroy net entity (host) 7958 Received command to destroy net entity (host) 7958 - Destroy target did not exist! Received command to destroy net entity (host) 7979 Received command to destroy net entity (host) 7979 - Destroy target did not exist! Received command to destroy net entity (host) 7986 Received command to destroy net entity (host) 7986 - Destroy target did not exist! Received command to destroy net entity (host) 7993 Received command to destroy net entity (host) 7993 - Destroy target did not exist! Batch Illums waiting on FA-26B(Clone)/Local/QSTest/text VTText we waited on suddenly disappeared! VTTextIllumSwitcher batched 111 texts into 7 materials. Resetting sync tf! Airspeed: 375.3368, dist: 51.77776 Resetting sync tf! Airspeed: 376.455, dist: 50.26533 -6244552 ModuleEngine.SetPower(1) -6244934 ModuleEngine.SetPower(1) HUDWeaponInfo Awake Player started flying TODO: preloaded passengers Fading in (1) Lobby message from Konami: $log_DeadEye has spawned. FlightLogger: DeadEye has spawned. Resetting sync tf! Airspeed: 375.2627, dist: 50.96763 Resetting sync tf! Airspeed: 332.5513, dist: 64.85234 Resetting sync tf! Airspeed: 375.2348, dist: 66.54063 Resetting sync tf! Airspeed: 332.9295, dist: 53.78505 Final Mission Completion Check Routine - Checking objective: Start your engines! - Checking objective: Go! - Checking objective: 2/7 - Checking objective: 3/7 - Checking objective: 4/7 - Checking objective: 5/7 - Checking objective: 6/7 - Checking objective: 7/7 - Checking objective: Finish Line - - not finished. Received command to destroy net entity (host) 7849 Received command to destroy net entity (host) 7897 Received command to destroy net entity (host) 8186 Received command to destroy net entity (host) 8186 - Destroy target did not exist! Received command to destroy net entity (host) 8191 Received command to destroy net entity (host) 8191 - Destroy target did not exist! Received command to destroy net entity (host) 8171 Received command to destroy net entity (host) 8171 - Destroy target did not exist! Received command to destroy net entity (host) 8176 Received command to destroy net entity (host) 8176 - Destroy target did not exist! Received command to destroy net entity (host) 8181 Received command to destroy net entity (host) 8181 - Destroy target did not exist! Received command to destroy net entity (host) 8196 Received command to destroy net entity (host) 8196 - Destroy target did not exist! Received command to destroy net entity (host) 8201 Received command to destroy net entity (host) 8201 - Destroy target did not exist! Received command to destroy net entity (host) 8206 Received command to destroy net entity (host) 8206 - Destroy target did not exist! Received command to destroy net entity (host) 7852 FA-26B(Clone).RPC_Kill(3) from [RNDM]OnlineMaster05 FA-26B(Clone).RPC_Kill(5) from [RNDM]OnlineMaster05 FA-26B(Clone).RPC_Kill(2) from [RNDM]OnlineMaster05 FlightLogger: Completed objective: Finish Line FA-26B(Clone).RPC_Kill(13) from [RNDM]OnlineMaster05 MP Spawn [3] (OnlineMaster) was killed by Environment. FA-26B(Clone).RPC_Kill(0) from [RNDM]OnlineMaster05 Im a Ok pliot teamkilled MP Spawn [3] (OnlineMaster)! FA-26B(Clone).RPC_Kill(1) from [RNDM]OnlineMaster05 FA-26B(Clone).RPC_Kill(4) from [RNDM]OnlineMaster05 FA-26B(Clone).RPC_Kill(6) from [RNDM]OnlineMaster05 FA-26B(Clone).RPC_Kill(7) from [RNDM]OnlineMaster05 FA-26B(Clone).RPC_Kill(12) from [RNDM]OnlineMaster05 Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -5840306 ModuleEngine.ToggleEngine() to False (-5840306 engine RPC_EngineState(0, 0) awaitingRefresh=False -5840306 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from [RNDM]OnlineMaster05 Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -5840688 ModuleEngine.ToggleEngine() to False (-5840688 engine RPC_EngineState(1, 0) awaitingRefresh=False -5840688 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(19) from [RNDM]OnlineMaster05 FA-26B(Clone).RPC_Kill(20) from [RNDM]OnlineMaster05 FA-26B(Clone).RPC_Kill(26) from [RNDM]OnlineMaster05 FA-26B(Clone).RPC_Kill(8) from [RNDM]OnlineMaster05 Lobby message from Konami: $log_Im a Ok pliot killed OnlineMaster with AIM-9E. FlightLogger: Im a Ok pliot killed OnlineMaster with AIM-9E. FA-26B(Clone).RPC_Kill(21) from [RNDM]OnlineMaster05 Final Mission Completion Check Routine - Checking objective: Start your engines! - Checking objective: Go! - Checking objective: 2/7 - Checking objective: 3/7 - Checking objective: 4/7 - Checking objective: 5/7 - Checking objective: 6/7 - Checking objective: 7/7 - Checking objective: Finish Line Endmission - Final Winner: Allied Received command to destroy net entity (host) 7900 FA-26B(Clone).RPC_Kill(24) from [RNDM]OnlineMaster05 FA-26B(Clone).RPC_Kill(22) from [RNDM]OnlineMaster05 FA-26B(Clone).RPC_Kill(9) from [RNDM]OnlineMaster05 FA-26B(Clone).RPC_Kill(25) from [RNDM]OnlineMaster05 FA-26B(Clone).RPC_Kill(11) from [RNDM]OnlineMaster05 FA-26B(Clone).RPC_Kill(17) from [RNDM]OnlineMaster05 V_A_S_Disabler OnDisable for Jerry =iwal= Creating new voice audioSource for Jerry =iwal=, instId=-6256592 BriefingAvatarSync OnBriefingSeatUpdated(76561198265640092, Allied, 4) Destroying voice audioSource for Jerry =iwal= (instId=-6246482) FA-26B(Clone).RPC_Kill(10) from [RNDM]OnlineMaster05 Received command to destroy net entity (host) 7832 Set vehicleEntityID -1 for Jerry =iwal= (Im a Ok pliot) - did not find entity. Im a Ok pliot unspawned vehicle FA-26B(Clone).RPC_Kill(14) from [RNDM]OnlineMaster05 FA-26B(Clone).RPC_Kill(23) from [RNDM]OnlineMaster05 Returning to briefing room. Pausing Controller Events Fading out Lobby message from Jerry =iwal=: $log_Im a Ok pliot was killed. FlightLogger: Im a Ok pliot was killed. Saving vehicle persistent data... Saved pilots to file. Returning to briefing room. Unpausing Controller Events VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) Received command to destroy net entity (host) 8258 SetMyVehicleEntityID(-1) Set vehicleEntityID -1 for Konami (DeadEye) - did not find entity. Fading in (1) Fading in (1) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position V_A_S_Disabler OnDisable for Gucci Shame V_A_S_Disabler OnDisable for Yerbua V_A_S_Disabler OnDisable for [RNDM]OnlineMaster05 V_A_S_Disabler OnDisable for GreenGuy DeadEye unspawned vehicle FA-26B(Clone) (DeadEye) is giving kill credit to null Disposing keyword recognizers. Destroying voice audioSource for Gucci Shame (instId=-6246498) Destroying voice audioSource for Yerbua (instId=-6246514) Destroying voice audioSource for [RNDM]OnlineMaster05 (instId=-6246530) Destroying voice audioSource for GreenGuy (instId=-6246546) Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Lobby message from Konami: $log_DeadEye was killed. Loading map from campaign directory. Loading map from scenario directory. Creating new voice audioSource for [RNDM]OnlineMaster05, instId=-6260720 BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 6) Received command to destroy net entity (host) 7298 Set vehicleEntityID -1 for [RNDM]OnlineMaster05 (OnlineMaster) - did not find entity. OnlineMaster unspawned vehicle Loading map from built-in campaign. Loading map from scenario directory. - loading item Podracing (race) - downloading update... - download complete in 0.3508301 seconds - loading item Dynamic Liberation - downloading update... - download complete in 0.3215332 seconds - loading item Decker's Training Grounds - downloading update... - download complete in 0.3339844 seconds - loading item SEAD practice - downloading update... - download complete in 0.3266602 seconds - loading item 1V1 Dogfight - downloading update... - download complete in 0.3041992 seconds - loading item Advance and Secure - Coop - downloading update... - download complete in 0.3449707 seconds - loading item Greek Islands Liberation - downloading update... - download complete in 0.3557129 seconds - loading item Battle of Taiwan 2054 - downloading update... - download complete in 0.3498535 seconds - loading item Divide and Conquer - downloading update... - download complete in 0.3393555 seconds - loading item Super Conquest - downloading update... - download complete in 0.3579102 seconds - loading item SURVIVOR (VTOL PvP Hunt) - downloading update... - download complete in 0.3317871 seconds - loading item Escalation PVE-PVP - downloading update... - download complete in 0.345459 seconds - loading item Scalar's Deathrun - downloading update... - download complete in 0.3427734 seconds - loading item Open World Combat V2 - downloading update... - download complete in 0.3564453 seconds - loading item N64 Racing Maps - downloading update... - download complete in 0.3481445 seconds - loading item Krieger PVP 2 - downloading update... - download complete in 0.3132324 seconds - loading item Kriegers PVP+ Pack - downloading update... - download complete in 0.3491211 seconds - loading item Scalar's Anapos Island - downloading update... - download complete in 0.3586426 seconds - loading item Easy Missions - downloading update... - download complete in 0.3105469 seconds - loading item PA Coop Campaigns - downloading update... - download complete in 0.3479004 seconds Received command to destroy net entity (host) 8239 Creating new voice audioSource for Gucci Shame, instId=-6277626 BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 3) Received command to destroy net entity (host) 8156 DARQ unspawned vehicle Set vehicleEntityID -1 for Gucci Shame (DARQ) - did not find entity. Lobby message from Gucci Shame: $log_DARQ was killed. Creating new voice audioSource for GreenGuy, instId=-6279700 BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 1) Received command to destroy net entity (host) 8222 Set vehicleEntityID -1 for GreenGuy (Green) - did not find entity. Green unspawned vehicle Lobby message from GreenGuy: $log_Green was killed. Received command to destroy net entity (host) 8142 Received command to destroy net entity (host) 8153 FA-26B(Clone).RPC_Kill(7) from Yerbua FA-26B(Clone).RPC_Kill(8) from Yerbua Client 'GreenGuy (76561198839635462) [76561198839635462]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 8356 VTOLMPSceneManager: Client disconnected: 76561198839635462 Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null Player left the lobby: Green VTSocketHost - Forcing disconnect user 76561198839635462 (GreenGuy) V_A_S_Disabler OnDisable for GreenGuy Destroying voice audioSource for GreenGuy (instId=-6279700) LobbyMemberLeave(GreenGuy) Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null VTOLMPLobbyManager: Sending player infos to clients. Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Setting up slot UI: Allied 2 (Alpha 1-3) = Yerbua Setting up slot UI: Allied 3 (Alpha 1-4) = OnlineMaster Setting up slot UI: Allied 4 (Alpha 1-5) = DARQ Setting up slot UI: Allied 5 (Alpha 1-6) = DeadEye Setting up slot UI: Allied 6 (Alpha 1-7) = null Setting up slot UI: Allied 7 (Alpha 1-8) = null Setting up slot UI: Allied 8 (Alpha 1-9) = null Setting up slot UI: Allied 9 (Alpha 1-10) = null Setting up slot UI: Allied 10 (Alpha 1-11) = null Setting up slot UI: Allied 11 (Alpha 1-12) = null Setting up slot UI: Allied 12 (Alpha 1-13) = null Setting up slot UI: Allied 13 (Alpha 1-14) = null Setting up slot UI: Allied 14 (Alpha 1-15) = null Setting up slot UI: Allied 15 (Alpha 1-16) = null VTNetworkVoice removing voice for user GreenGuy Lobby message from Konami: $log_Green has disconnected. Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Alpha 1-1) = null Lobby message from Konami: ilst_22;76561198142784487,DeadEye,Allied,5,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561198060698971,DARQ,Allied,4,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0;76561198216390747,OnlineMaster,Allied,3,True,0,0; Received command to destroy net entity (host) 8149 Received command to destroy net entity (host) 8212 Client '[RNDM]OnlineMaster05 (76561198216390747) [76561198216390747]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 8350 VTOLMPSceneManager: Client disconnected: 76561198216390747 Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null Player left the lobby: OnlineMaster VTSocketHost - Forcing disconnect user 76561198216390747 ([RNDM]OnlineMaster05) V_A_S_Disabler OnDisable for [RNDM]OnlineMaster05 Destroying voice audioSource for [RNDM]OnlineMaster05 (instId=-6260720) LobbyMemberLeave([RNDM]OnlineMaster05) Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null VTOLMPLobbyManager: Sending player infos to clients. Setting up slot UI: Allied 0 (Alpha 1-1) = null Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Setting up slot UI: Allied 2 (Alpha 1-3) = Yerbua Setting up slot UI: Allied 3 (Alpha 1-4) = null Setting up slot UI: Allied 4 (Alpha 1-5) = DARQ Setting up slot UI: Allied 5 (Alpha 1-6) = DeadEye Setting up slot UI: Allied 6 (Alpha 1-7) = null Setting up slot UI: Allied 7 (Alpha 1-8) = null Setting up slot UI: Allied 8 (Alpha 1-9) = null Setting up slot UI: Allied 9 (Alpha 1-10) = null Setting up slot UI: Allied 10 (Alpha 1-11) = null Setting up slot UI: Allied 11 (Alpha 1-12) = null Setting up slot UI: Allied 12 (Alpha 1-13) = null Setting up slot UI: Allied 13 (Alpha 1-14) = null Setting up slot UI: Allied 14 (Alpha 1-15) = null Setting up slot UI: Allied 15 (Alpha 1-16) = null VTNetworkVoice removing voice for user [RNDM]OnlineMaster05 Lobby message from Konami: $log_OnlineMaster has disconnected. Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Alpha 1-4) = null Lobby message from Konami: ilst_23;76561198142784487,DeadEye,Allied,5,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561198060698971,DARQ,Allied,4,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0; Received command to destroy net entity (host) 8216 Received command to destroy net entity (host) 8368 Curl error 6: Could not resolve host: cdp.cloud.unity3d.com [RNDM]OnlineMaster05 (76561198216390747) is joining... VTNetworkVoice setting up new voice for user [RNDM]OnlineMaster05 New SteamUserVoice for [RNDM]OnlineMaster05 Lobby message from [RNDM]OnlineMaster05: join_76561198216390747,OnlineMaster VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! Sending 'host created' message to clients VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561198216390747 Parse(76561198216390747) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_24;76561198142784487,DeadEye,Allied,5,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561198060698971,DARQ,Allied,4,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0; GreenGuy (76561198839635462) is joining... VTNetworkVoice setting up new voice for user GreenGuy New SteamUserVoice for GreenGuy Lobby message from GreenGuy: join_76561198839635462,Green VTOLMPLobbyManager: Received a join message... - Password matched! - We're accepting the join and reserving a seat! Sending 'host created' message to clients VTOLMPLobbyManager: Sending player infos to clients. Lobby message from Konami: acpt_76561198839635462 Parse(76561198839635462) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: ilst_25;76561198142784487,DeadEye,Allied,5,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561198060698971,DARQ,Allied,4,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; FA-26B(Clone).RPC_Kill(6) from Yerbua FA-26B(Clone).RPC_Kill(2) from Yerbua FA-26B(Clone).RPC_Kill(9) from Yerbua MP Spawn [2] (Yerbua) was killed by Environment. FA-26B(Clone).RPC_Kill(0) from Yerbua FA-26B(Clone).RPC_Kill(1) from Yerbua FA-26B(Clone).RPC_Kill(3) from Yerbua FA-26B(Clone).RPC_Kill(4) from Yerbua FA-26B(Clone).RPC_Kill(5) from Yerbua FA-26B(Clone).RPC_Kill(12) from Yerbua FA-26B(Clone).RPC_Kill(13) from Yerbua Failed engine remotely FA-26B(Clone)/aFighter2/fa26-leftEngine -6127680 ModuleEngine.ToggleEngine() to False (-6127680 engine RPC_EngineState(0, 0) awaitingRefresh=False -6127680 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(18) from Yerbua Failed engine remotely FA-26B(Clone)/aFighter2/fa26-rightEngine -6128062 ModuleEngine.ToggleEngine() to False (-6128062 engine RPC_EngineState(1, 0) awaitingRefresh=False -6128062 ModuleEngine.SetPower(0) FA-26B(Clone).RPC_Kill(19) from Yerbua FA-26B(Clone).RPC_Kill(20) from Yerbua Lobby message from Yerbua: $log_Yerbua was killed. Creating new voice audioSource for Yerbua, instId=-6294146 BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 2) Received command to destroy net entity (host) 8005 Set vehicleEntityID -1 for Yerbua (Yerbua) - did not find entity. Yerbua unspawned vehicle A client is connecting... ID: [RNDM]OnlineMaster05 (76561198216390747) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198216390747[[RNDM]OnlineMaster05 (76561198216390747)]) Validated connection in 0.09814453 seconds A user has connected: steamid:76561198216390747 [[RNDM]OnlineMaster05] connectionID: 3214778486 Sending 76 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Reporting a slot has changed (directed): Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = Yerbua Reporting a slot has changed (directed): Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Alpha 1-5) = DARQ Reporting a slot has changed (directed): Allied:5 A slot has been updated: Allied:5 Setting up slot UI: Allied 5 (Alpha 1-6) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F/A-26B Reporting flight cost of 16650 Set player flight cost DeadEye : 16650 Resending moved spawns: - moved MP Spawn [0] - moved MP Spawn [1] - moved MP Spawn [2] - moved MP Spawn [3] - moved MP Spawn [4] - moved MP Spawn [5] - moved MP Spawn [6] - moved MP Spawn [7] - moved MP Spawn [8] - moved MP Spawn [9] - moved MP Spawn [10] - moved MP Spawn [11] - moved MP Spawn [12] - moved MP Spawn [13] - moved MP Spawn [14] - moved MP Spawn [15] VTOLMPObjectivesManager: waiting for 76561198216390747 to pick a team. Lobby message from [RNDM]OnlineMaster05: $log_OnlineMaster has connected. NetID received for [RNDM]OnlineMaster05 Lobby message from Konami: ilst_26;76561198142784487,DeadEye,Allied,5,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561198060698971,DARQ,Allied,4,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(OnlineMaster, Allied) VTOLMPObjectivesManager: Sending objective info to OnlineMaster (76561198216390747). A client is connecting... ID: GreenGuy (76561198839635462) State: Connecting Detailed Status: End-to-end connection: connecting Creating new voice audioSource for [RNDM]OnlineMaster05, instId=-6299614 BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 1) VTSocketHost.OnConnected(steamid:76561198839635462[GreenGuy (76561198839635462)]) Validated connection in 0.0559082 seconds A user has connected: steamid:76561198839635462 [GreenGuy] connectionID: 34343689 Sending 77 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Reporting a slot has changed (directed): Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = Im a Ok pliot Reporting a slot has changed (directed): Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = Yerbua Reporting a slot has changed (directed): Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Alpha 1-5) = DARQ Reporting a slot has changed (directed): Allied:5 A slot has been updated: Allied:5 Setting up slot UI: Allied 5 (Alpha 1-6) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F/A-26B Reporting flight cost of 16650 Set player flight cost DeadEye : 16650 Resending moved spawns: - moved MP Spawn [0] - moved MP Spawn [1] - moved MP Spawn [2] - moved MP Spawn [3] - moved MP Spawn [4] - moved MP Spawn [5] - moved MP Spawn [6] - moved MP Spawn [7] - moved MP Spawn [8] - moved MP Spawn [9] - moved MP Spawn [10] - moved MP Spawn [11] - moved MP Spawn [12] - moved MP Spawn [13] - moved MP Spawn [14] - moved MP Spawn [15] VTOLMPObjectivesManager: waiting for 76561198839635462 to pick a team. Lobby message from GreenGuy: $log_Green has connected. Lobby message from Konami: ilst_27;76561198142784487,DeadEye,Allied,5,True,0,0;76561198265640092,Im a Ok pliot,Allied,1,True,0,0;76561198060698971,DARQ,Allied,4,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0;76561198216390747,OnlineMaster,Allied,-1,True,0,0;76561198839635462,Green,Allied,-1,False,0,0; NetID received for GreenGuy (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Green, Allied) VTOLMPObjectivesManager: Sending objective info to Green (76561198839635462). Creating new voice audioSource for GreenGuy, instId=-6305884 BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 5) - loaded scenarios: - - edoniaanvil - - Edoniabasebuster - - edoniablacklist - - edoniacleaners - - edoniacolumn - - edoniahammer - - edoniahideseek - - edoniarescue - - edoniashockpoint - - edoniasilkroad - - edoniasnakeriver - - edoniawar - - findencurtain - - FindenFirewall - - findenrunway - - FindenTension - - gerlandafterstorm - - gerlandbackbone - - gerlanddarkness - - gerlanddefcon - - gerlanddefection - - gerlandeyeofstorm - - gerlandfoodchain - - gerlandinvasion - - gerlandmadness - - gerlandnemesis - - gerlandoverturn - - gerlandpreys - - gerlandsuicidesquad - - Ishidarbabysitting - - IshidarEvacuation - - Ishidarflamingsea - - IshidarInvasion - - IshidarMagnificentSeven - - Ishidarpartygrift - - IshidarRepomen - - IshidarTarget - - TrainingDefensive Loading map from campaign directory. Loading map from scenario directory. Loading game settings from file. Pausing Controller Events Launching Multiplayer game for 2723033273:edoniahammer (map:Edonia) nextLaunchMode = Scenario HostNewMissionRoutine: Downloading the workshop item again to ensure latest version. CreateLobbyRoutine: Workshop item download complete in 0.3493652 seconds - loaded scenarios: - - edoniaanvil - - Edoniabasebuster - - edoniablacklist - - edoniacleaners - - edoniacolumn - - edoniahammer - - edoniahideseek - - edoniarescue - - edoniashockpoint - - edoniasilkroad - - edoniasnakeriver - - edoniawar - - findencurtain - - FindenFirewall - - findenrunway - - FindenTension - - gerlandafterstorm - - gerlandbackbone - - gerlanddarkness - - gerlanddefcon - - gerlanddefection - - gerlandeyeofstorm - - gerlandfoodchain - - gerlandinvasion - - gerlandmadness - - gerlandnemesis - - gerlandoverturn - - gerlandpreys - - gerlandsuicidesquad - - Ishidarbabysitting - - IshidarEvacuation - - Ishidarflamingsea - - IshidarInvasion - - IshidarMagnificentSeven - - Ishidarpartygrift - - IshidarRepomen - - IshidarTarget - - TrainingDefensive Setting current campaign: 2723033273 Fading out Lobby message from Konami: newG_w,edoniahammer,2723033273 Client 'Gucci Shame (76561198060698971) [76561198060698971]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 8353 VTOLMPSceneManager: Client disconnected: 76561198060698971 Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Alpha 1-5) = null Player left the lobby: DARQ VTSocketHost - Forcing disconnect user 76561198060698971 (Gucci Shame) Client '[RNDM]OnlineMaster05 (76561198216390747) [76561198216390747]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 8386 VTOLMPSceneManager: Client disconnected: 76561198216390747 Player left the lobby: OnlineMaster VTSocketHost - Forcing disconnect user 76561198216390747 ([RNDM]OnlineMaster05) Client 'Yerbua (76561198018955484) [76561198018955484]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 8383 VTOLMPSceneManager: Client disconnected: 76561198018955484 Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Alpha 1-3) = null Player left the lobby: Yerbua VTSocketHost - Forcing disconnect user 76561198018955484 (Yerbua) V_A_S_Disabler OnDisable for Gucci Shame Destroying voice audioSource for Gucci Shame (instId=-6277626) V_A_S_Disabler OnDisable for [RNDM]OnlineMaster05 Destroying voice audioSource for [RNDM]OnlineMaster05 (instId=-6299614) V_A_S_Disabler OnDisable for Yerbua Destroying voice audioSource for Yerbua (instId=-6294146) Client 'Jerry =iwal= (76561198265640092) [76561198265640092]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 8343 VTOLMPSceneManager: Client disconnected: 76561198265640092 Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Alpha 1-2) = null Player left the lobby: Im a Ok pliot VTSocketHost - Forcing disconnect user 76561198265640092 (Jerry =iwal=) Client 'GreenGuy (76561198839635462) [76561198839635462]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 8389 VTOLMPSceneManager: Client disconnected: 76561198839635462 Player left the lobby: Green VTSocketHost - Forcing disconnect user 76561198839635462 (GreenGuy) V_A_S_Disabler OnDisable for Jerry =iwal= Destroying voice audioSource for Jerry =iwal= (instId=-6256592) V_A_S_Disabler OnDisable for GreenGuy Destroying voice audioSource for GreenGuy (instId=-6305884) Lobby message from Konami: $log_DARQ has disconnected. Lobby message from Konami: $log_OnlineMaster has disconnected. Lobby message from Konami: $log_Yerbua has disconnected. Lobby message from Konami: $log_Im a Ok pliot has disconnected. Lobby message from Konami: $log_Green has disconnected. Ending voice chat. Stopping socket host. VTNetworkManager: Clearing all sync collections. Setting current scenario: edoniahammer VTOLMPLobbyManager: Sending player infos to clients. Stopping EndMission Loading map from campaign directory. Loading map from scenario directory. Unpausing Controller Events Lobby message from Konami: ilst_28;refresh;76561198142784487,DeadEye,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; The referenced script on this Behaviour (Game Object '[CameraRig]') is missing! Unloading 7 Unused Serialized files (Serialized files now loaded: 1) Loading game settings from file. VTMapRoadsBezier destroyed 12 out of 12 meshes UnloadTime: 917.891100 ms VR SDK: OpenVR Display SDK is oculus: False Loaded scene: LoadingScene Unloading 1322 unused Assets to reduce memory usage. Loaded Objects now: 159591. Total: 751.695700 ms (FindLiveObjects: 5.997600 ms CreateObjectMapping: 13.730300 ms MarkObjects: 729.050300 ms DeleteObjects: 2.916900 ms) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) BGMManager FadeIn Fading to new ID: VTOL_Test_005_v6, (oldID: C:\Program Files (x86)\Steam\steamapps\workshop\content\667970\2797075913\Phantom Menace Podracing\Star Wars Full Campaign\pdr_67_2.ogg) FadeToRoutine fadeInTime:2 Fading in (1) Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Unloading 11 Unused Serialized files (Serialized files now loaded: 1) Pausing Controller Events Fading out Unpausing Controller Events LoadingSceneController destroyed. [OVRManager] OnDestroy UnloadTime: 2.721400 ms MeshCombiner2 destroyed 0 meshes! New audio listener: Camera Setting up 14 workers. Loaded scene: CustomMapBase Initializing EndMission Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Adding custom airport to map manager... Starting jobs. VTOLMPAirbaseManager.RegisterRunway([2] Agung airbase (Airbase 2).RunwayFwd VTOLMPAirbaseManager.RegisterRunway([2] Agung airbase (Airbase 2).RunwayRear Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s VTOLMPAirbaseManager.RegisterRunway([3] Joyo airbase (Airbase 1).RunwayFwdCenter VTOLMPAirbaseManager.RegisterRunway([3] Joyo airbase (Airbase 1).RunwayBackwdCenter Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s VTOLMPAirbaseManager.RegisterRunway([4] Bintang airbase (Airbase 1).RunwayFwdCenter VTOLMPAirbaseManager.RegisterRunway([4] Bintang airbase (Airbase 1).RunwayBackwdCenter VTOLMPAirbaseManager.RegisterRunway([5] Surya airbase (Airbase 2).RunwayFwd VTOLMPAirbaseManager.RegisterRunway([5] Surya airbase (Airbase 2).RunwayRear VTOLMPAirbaseManager.RegisterRunway([31] Edonia airport (Airbase 2).RunwayFwd VTOLMPAirbaseManager.RegisterRunway([31] Edonia airport (Airbase 2).RunwayRear VTOLMPAirbaseManager.RegisterRunway([65] Pascua airbase (Airbase 2).RunwayFwd VTOLMPAirbaseManager.RegisterRunway([65] Pascua airbase (Airbase 2).RunwayRear VTOLMPAirbaseManager.RegisterRunway([66] Guinto airbase (Airbase 2).RunwayFwd VTOLMPAirbaseManager.RegisterRunway([66] Guinto airbase (Airbase 2).RunwayRear Unloading 5965 unused Assets to reduce memory usage. Loaded Objects now: 182893. Total: 743.733500 ms (FindLiveObjects: 8.390800 ms CreateObjectMapping: 13.829300 ms MarkObjects: 713.385800 ms DeleteObjects: 8.127100 ms) VRLoadingView: VTMapManager.nextLaunchMode == Scenario Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Lobby message from Konami: load_0 Processing city chunk (3, 14) Lobby message from Konami: load_0.1005206 Lobby message from Konami: load_0.2009219 Lobby message from Konami: load_0.301291 Lobby message from Konami: load_0.4018745 All jobs dispatched. Waiting for job completion. Lobby message from Konami: load_0.5024068 Lobby message from Konami: load_0.603623 Lobby message from Konami: load_0.7039768 Lobby message from Konami: load_0.8042694 All jobs complete. Time: 38.95972 Regenerating roads Async Collider Bake Job Routine complete! Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 433977. Total: 718.725100 ms (FindLiveObjects: 17.914100 ms CreateObjectMapping: 15.757200 ms MarkObjects: 684.331300 ms DeleteObjects: 0.722100 ms) Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 64 Mismatched vertex indices on road intersection mesh. Mismatched vertex indices on road intersection mesh. Mismatched vertex indices on road intersection mesh. Mismatched vertex indices on road intersection mesh. Lobby message from Konami: load_0.9 BGMManager FadeOut Scenario loading 0 from node. Scenario loading 1 from node. Scenario loading 2 from node. Scenario loading 3 from node. Scenario loading 5 from node. Scenario loading 6 from node. 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Verified maximum team slots for Edonia 08: FA-26 The Hammer -- Team A:8, Team B:0 Setting Agung airbase to team Enemy Setting Joyo airbase to team Allied Setting Bintang airbase to team Enemy Setting Surya airbase to team Enemy Setting Edonia airport to team Enemy Setting Pascua airbase to team Enemy Setting Guinto airbase to team Enemy Prespawning MP Spawn [276] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [277] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [278] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [279] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [280] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [281] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [282] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B Prespawning MP Spawn [283] (altSpawnIdx == -1) PlayerVehicleReference: converting FA26B to F/A-26B SetupVehicleSlots() PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B PlayerVehicleReference: converting FA26B to F/A-26B Setup Vehicle Slot: spawnID=276, idx=0 Setup Vehicle Slot: spawnID=277, idx=1 Setup Vehicle Slot: spawnID=278, idx=2 Setup Vehicle Slot: spawnID=279, idx=3 Setup Vehicle Slot: spawnID=280, idx=4 Setup Vehicle Slot: spawnID=281, idx=5 Setup Vehicle Slot: spawnID=282, idx=6 Setup Vehicle Slot: spawnID=283, idx=7 Setting up team seats for Team A:8 and Team B:0 Setting up budgets (Life mode) Lobby message from Konami: load_1 VR SDK: OpenVR Display SDK is oculus: False Fading in (1) New audio listener: Camera (eye) TelescopePiston.AutoGetRenderers() Setting up host VTNetworkManager: Clearing all sync collections. Creating socket host. VTSocketHost ctor Sending 'host created' message to clients Waiting for alt-spawn seed. Starting collider bake Collider bake complete. Time: 0s PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch VTOLMPSceneManager: altSpawnSeed set to 6422376 - Got alt-spawn seed of 6422376 Prespawning Rearm/Refuel Point A [0] (altSpawnIdx == -1) Prespawning Rearm/Refuel Point B [1] (altSpawnIdx == -1) Prespawning Rearm/Refuel Point B [2] (altSpawnIdx == -1) Prespawning Rearm/Refuel Point A [3] (altSpawnIdx == -1) Prespawning CIWS Turret [5] (altSpawnIdx == -1) Prespawning CIWS Turret [6] (altSpawnIdx == -1) Prespawning CIWS Turret [7] (altSpawnIdx == -1) Prespawning CIWS Turret [8] (altSpawnIdx == -1) Prespawning CIWS Turret [9] (altSpawnIdx == -1) Prespawning CIWS Turret [10] (altSpawnIdx == -1) Prespawning CIWS Turret [11] (altSpawnIdx == -1) Prespawning CIWS Turret [12] (altSpawnIdx == -1) Prespawning M1 Tank [13] (altSpawnIdx == -1) Prespawning M1 Tank [14] (altSpawnIdx == -1) Prespawning M1 Tank [15] (altSpawnIdx == -1) Prespawning M1 Tank [16] (altSpawnIdx == -1) Prespawning M1 Tank [17] (altSpawnIdx == -1) Prespawning M1 Tank [18] (altSpawnIdx == -1) Prespawning M1 Tank [19] (altSpawnIdx == -1) Prespawning MBT2-E Tank [21] (altSpawnIdx == -1) Prespawning MBT2-E Tank [22] (altSpawnIdx == -1) Prespawning SAAW [23] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [24] (altSpawnIdx == -1) Prespawning IRAPC [25] (altSpawnIdx == -1) Prespawning MBT2-E Tank [27] (altSpawnIdx == -1) Prespawning SAAW [29] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [30] (altSpawnIdx == -1) Prespawning IRAPC [31] (altSpawnIdx == -1) Prespawning MBT2-E Tank [33] (altSpawnIdx == -1) Prespawning SAAW [35] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [36] (altSpawnIdx == -1) Prespawning IRAPC [37] (altSpawnIdx == -1) Prespawning MBT2-E Tank [39] (altSpawnIdx == -1) Prespawning MBT2-E Tank [40] (altSpawnIdx == -1) Prespawning SAAW [41] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [42] (altSpawnIdx == -1) Prespawning IRAPC [43] (altSpawnIdx == -1) Prespawning MBT2-E Tank [45] (altSpawnIdx == -1) Prespawning MBT2-E Tank [46] (altSpawnIdx == -1) Prespawning SAAW [47] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [48] (altSpawnIdx == -1) Prespawning IRAPC [49] (altSpawnIdx == -1) Prespawning MBT2-E Tank [51] (altSpawnIdx == -1) Prespawning MBT2-E Tank [52] (altSpawnIdx == -1) Prespawning SAAW [53] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [54] (altSpawnIdx == -1) Prespawning IRAPC [55] (altSpawnIdx == -1) Prespawning MBT2-E Tank [57] (altSpawnIdx == -1) Prespawning MBT2-E Tank [58] (altSpawnIdx == -1) Prespawning SAAW [59] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [60] (altSpawnIdx == -1) Prespawning IRAPC [61] (altSpawnIdx == -1) Prespawning MBT2-E Tank [63] (altSpawnIdx == -1) Prespawning MBT2-E Tank [64] (altSpawnIdx == -1) Prespawning SAAW [65] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [66] (altSpawnIdx == -1) Prespawning IRAPC [67] (altSpawnIdx == -1) Prespawning MBT2-E Tank [69] (altSpawnIdx == -1) Prespawning MBT2-E Tank [70] (altSpawnIdx == -1) Prespawning SAAW [71] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [72] (altSpawnIdx == -1) Prespawning IRAPC [73] (altSpawnIdx == -1) Prespawning MBT2-E Tank [75] (altSpawnIdx == -1) Prespawning MBT2-E Tank [76] (altSpawnIdx == -1) Prespawning SAAW [77] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [78] (altSpawnIdx == -1) Prespawning IRAPC [79] (altSpawnIdx == -1) Prespawning MBT2-E Tank [81] (altSpawnIdx == -1) Prespawning MBT2-E Tank [82] (altSpawnIdx == -1) Prespawning SAAW [83] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [84] (altSpawnIdx == -1) Prespawning IRAPC [85] (altSpawnIdx == -1) Prespawning MBT2-E Tank [87] (altSpawnIdx == -1) Prespawning MBT2-E Tank [88] (altSpawnIdx == -1) Prespawning SAAW [89] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [90] (altSpawnIdx == -1) Prespawning IRAPC [91] (altSpawnIdx == -1) Prespawning MBT2-E Tank [93] (altSpawnIdx == -1) Prespawning MBT2-E Tank [94] (altSpawnIdx == -1) Prespawning SAAW [95] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [96] (altSpawnIdx == -1) Prespawning IRAPC [97] (altSpawnIdx == -1) Prespawning MBT2-E Tank [99] (altSpawnIdx == -1) Prespawning MBT2-E Tank [100] (altSpawnIdx == -1) Prespawning SAAW [101] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [102] (altSpawnIdx == -1) Prespawning IRAPC [103] (altSpawnIdx == -1) Prespawning MBT2-E Tank [105] (altSpawnIdx == -1) Prespawning MBT2-E Tank [106] (altSpawnIdx == -1) Prespawning SAAW [107] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [108] (altSpawnIdx == -1) Prespawning IRAPC [109] (altSpawnIdx == -1) Prespawning MBT2-E Tank [111] (altSpawnIdx == -1) Prespawning MBT2-E Tank [112] (altSpawnIdx == -1) Prespawning SAAW [113] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [114] (altSpawnIdx == -1) Prespawning IRAPC [115] (altSpawnIdx == -1) Prespawning ASF-30 [124] (altSpawnIdx == -1) ASF-30 [124].SetRadar(True) Prespawning ASF-30 [125] (altSpawnIdx == -1) ASF-30 [125].SetRadar(True) Prespawning ASF-30 [126] (altSpawnIdx == -1) ASF-30 [126].SetRadar(True) Prespawning ASF-30 [127] (altSpawnIdx == -1) ASF-30 [127].SetRadar(True) Prespawning ASF-30 [128] (altSpawnIdx == -1) -7710462 e.engineEnabled = True ASF-30 [128].SetRadar(True) Prespawning ASF-30 [129] (altSpawnIdx == -1) -7712084 e.engineEnabled = True ASF-30 [129].SetRadar(True) Prespawning ASF-30 [131] (altSpawnIdx == -1) -7713706 e.engineEnabled = True ASF-30 [131].SetRadar(True) Prespawning ASF-30 [132] (altSpawnIdx == -1) -7715328 e.engineEnabled = True ASF-30 [132].SetRadar(True) Prespawning ASF-30 [133] (altSpawnIdx == -1) -7716950 e.engineEnabled = True ASF-30 [133].SetRadar(True) Prespawning ASF-30 [134] (altSpawnIdx == -1) -7718572 e.engineEnabled = True ASF-30 [134].SetRadar(True) Prespawning ASF-30 [135] (altSpawnIdx == -1) -7720194 e.engineEnabled = True ASF-30 [135].SetRadar(True) Prespawning SRAD Truck [136] (altSpawnIdx == -1) Prespawning SRAD Truck [137] (altSpawnIdx == -1) Prespawning SRAD Truck [138] (altSpawnIdx == -1) Prespawning SRAD Truck [139] (altSpawnIdx == -1) Prespawning M1 Tank [140] (altSpawnIdx == -1) Prespawning M1 Tank [141] (altSpawnIdx == -1) Prespawning M1 Tank [142] (altSpawnIdx == -1) Prespawning M1 Tank [143] (altSpawnIdx == -1) Prespawning Infantry [144] (altSpawnIdx == -1) Prespawning Infantry [145] (altSpawnIdx == -1) Prespawning Infantry [146] (altSpawnIdx == -1) Prespawning Infantry [147] (altSpawnIdx == -1) Prespawning Infantry [148] (altSpawnIdx == -1) Prespawning Infantry [149] (altSpawnIdx == -1) Prespawning Infantry [150] (altSpawnIdx == -1) Prespawning Infantry [151] (altSpawnIdx == -1) Prespawning DMS Cruiser [152] (altSpawnIdx == -1) Prespawning DMS Cruiser [153] (altSpawnIdx == -1) Prespawning NMSS Cruiser [154] (altSpawnIdx == -1) Prespawning MBT2-E Tank [157] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [158] (altSpawnIdx == -1) Prespawning SAAW [159] (altSpawnIdx == -1) Prespawning IRAPC [160] (altSpawnIdx == -1) Prespawning MBT2-E Tank [163] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [164] (altSpawnIdx == -1) Prespawning SAAW [165] (altSpawnIdx == -1) Prespawning IRAPC [166] (altSpawnIdx == -1) Prespawning MBT2-E Tank [169] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [170] (altSpawnIdx == -1) Prespawning SAAW [171] (altSpawnIdx == -1) Prespawning IRAPC [172] (altSpawnIdx == -1) Prespawning MBT2-E Tank [175] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [176] (altSpawnIdx == -1) Prespawning SAAW [177] (altSpawnIdx == -1) Prespawning IRAPC [178] (altSpawnIdx == -1) Prespawning MBT2-E Tank [181] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [182] (altSpawnIdx == -1) Prespawning SAAW [183] (altSpawnIdx == -1) Prespawning IRAPC [184] (altSpawnIdx == -1) Prespawning Gun Boat [185] (altSpawnIdx == -1) Prespawning Gun Boat [186] (altSpawnIdx == -1) Prespawning Rocket Boat [187] (altSpawnIdx == -1) Prespawning Gun Boat [188] (altSpawnIdx == -1) Prespawning Gun Boat [189] (altSpawnIdx == -1) Prespawning Rocket Boat [190] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [191] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [192] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [193] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [194] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [195] (altSpawnIdx == -1) Prespawning Rocket Artillery Truck [196] (altSpawnIdx == -1) Prespawning ASF-30 [267] (altSpawnIdx == -1) -7744020 e.engineEnabled = True ASF-30 [267].SetRadar(True) Prespawning Aircraft Carrier [273] (altSpawnIdx == -1) Prespawning Cruiser [274] (altSpawnIdx == -1) Prespawning Cruiser [275] (altSpawnIdx == -1) Prespawning Z20x2 Anti-Air Artillery [284] (altSpawnIdx == -1) Prespawning Z20x2 Anti-Air Artillery [285] (altSpawnIdx == -1) Prespawning Z20x2 Anti-Air Artillery [286] (altSpawnIdx == -1) Prespawning Z20x2 Anti-Air Artillery [287] (altSpawnIdx == -1) Lobby message from Konami: $sys_hostCreated Lobby message from Konami: load_1 Lobby message from Konami: $log_DeadEye has connected. A client is connecting... ID: GreenGuy (76561198839635462) State: Connecting Detailed Status: End-to-end connection: connecting A client is connecting... ID: Yerbua (76561198018955484) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198018955484[Yerbua (76561198018955484)]) VTSocketHost.OnConnected(steamid:76561198839635462[GreenGuy (76561198839635462)]) Validated connection in 0.152832 seconds A user has connected: steamid:76561198018955484 [Yerbua] connectionID: 2062911245 A client is connecting... ID: [RNDM]OnlineMaster05 (76561198216390747) State: Connecting Detailed Status: End-to-end connection: connecting Validated connection in 0.166748 seconds A user has connected: steamid:76561198839635462 [GreenGuy] connectionID: 3392734568 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4101) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4118) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4135) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4316) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4322) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4328) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4336) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4342) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4348) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4402) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4422) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4432) : float(9), int(6) Sending 169 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198018955484 to pick a team. Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4101) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4118) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4135) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4316) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4322) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4328) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4336) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4342) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4348) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4402) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4422) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4432) : float(9), int(6) Sending 169 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198839635462 to pick a team. Lobby message from Yerbua: $log_Yerbua has connected. Lobby message from GreenGuy: $log_Green has connected. Lobby message from Konami: ilst_29;76561198142784487,DeadEye,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; VTSocketHost.OnConnected(steamid:76561198216390747[[RNDM]OnlineMaster05 (76561198216390747)]) Lobby message from Konami: ilst_30;76561198142784487,DeadEye,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; Validated connection in 0.04150391 seconds A user has connected: steamid:76561198216390747 [[RNDM]OnlineMaster05] connectionID: 1170246042 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4101) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4118) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4135) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4316) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4322) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4328) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4336) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4342) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4348) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4402) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4422) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4432) : float(9), int(6) Sending 169 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198216390747 to pick a team. NetID received for Yerbua NetID received for GreenGuy Lobby message from Konami: ilst_31;76561198142784487,DeadEye,Allied,-1,False,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,False,0,0;76561198216390747,OnlineMaster,Allied,-1,False,0,0;76561198839635462,Green,Allied,-1,False,0,0; Lobby message from [RNDM]OnlineMaster05: $log_OnlineMaster has connected. NetID received for [RNDM]OnlineMaster05 We requested team Allied (HOST) Sending request for team Allied (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(DeadEye, Allied) Team request accepted = True VTOLMPSceneManager : Setting team waypoints after joining team. - Team request accepted Beginning voice chat. VTNetworkVoice setting up new voice for user Jerry =iwal= New SteamUserVoice for Jerry =iwal= VTNetworkVoice setting up new voice for user Gucci Shame New SteamUserVoice for Gucci Shame VTNetworkVoice setting up new voice for user Yerbua New SteamUserVoice for Yerbua VTNetworkVoice setting up new voice for user [RNDM]OnlineMaster05 New SteamUserVoice for [RNDM]OnlineMaster05 VTNetworkVoice setting up new voice for user GreenGuy New SteamUserVoice for GreenGuy Fading out (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(OnlineMaster, Allied) VTOLMPObjectivesManager: Sending objective info to OnlineMaster (76561198216390747). (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Green, Allied) VTOLMPObjectivesManager: Sending objective info to Green (76561198839635462). (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(Yerbua, Allied) VTOLMPObjectivesManager: Sending objective info to Yerbua (76561198018955484). Setting up briefing room for Team Allied Setting up slot UI: Allied 0 (Charlie 1-1) = null Setting up slot UI: Allied 1 (Charlie 1-2) = null Setting up slot UI: Allied 2 (Charlie 1-3) = null Setting up slot UI: Allied 3 (Charlie 1-4) = null Setting up slot UI: Allied 4 (Charlie 1-5) = null Setting up slot UI: Allied 5 (Charlie 1-6) = null Setting up slot UI: Allied 6 (Charlie 1-7) = null Setting up slot UI: Allied 7 (Charlie 1-8) = null Setting up slot UI: Allied 0 (Charlie 1-1) = null Setting up slot UI: Allied 1 (Charlie 1-2) = null Setting up slot UI: Allied 2 (Charlie 1-3) = null Setting up slot UI: Allied 3 (Charlie 1-4) = null Setting up slot UI: Allied 4 (Charlie 1-5) = null Setting up slot UI: Allied 5 (Charlie 1-6) = null Setting up slot UI: Allied 6 (Charlie 1-7) = null Setting up slot UI: Allied 7 (Charlie 1-8) = null Scenario separateBriefings = False, local team is Allied MissionBriefingUI: Initializing mission: edoniahammer MissionBriefingUI: Loading briefing notes from custom scenario config. (Team A) VR SDK: OpenVR Display SDK is oculus: False New audio listener: Camera (eye) Fading in (1) PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) Creating new voice audioSource for [RNDM]OnlineMaster05, instId=-7826998 BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 1) Creating new voice audioSource for GreenGuy, instId=-7829026 BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 2) Creating new voice audioSource for Yerbua, instId=-7831054 BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 3) A client is connecting... ID: Gucci Shame (76561198060698971) State: Connecting Detailed Status: End-to-end connection: connecting VTSocketHost.OnConnected(steamid:76561198060698971[Gucci Shame (76561198060698971)]) Changing image. BGMManager FadeOut Validated connection in 0.2224121 seconds A user has connected: steamid:76561198060698971 [Gucci Shame] connectionID: 332262361 Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4101) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4118) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4135) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4316) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4322) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4328) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4336) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4342) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4348) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4402) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4422) : float(9), int(6) Built resync item: VTOLVR.Multiplayer.ShipMoverSync (4432) : float(9), int(6) Sending 173 buffered RPCs VTOLMPLobbyManager: Sending player infos to clients. Resending moved spawns: VTOLMPObjectivesManager: waiting for 76561198060698971 to pick a team. Lobby message from Gucci Shame: $log_DARQ has connected. Lobby message from Konami: ilst_32;76561198142784487,DeadEye,Allied,-1,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,-1,False,0,0;76561198018955484,Yerbua,Allied,-1,True,0,0;76561198216390747,OnlineMaster,Allied,-1,True,0,0;76561198839635462,Green,Allied,-1,True,0,0; NetID received for Gucci Shame Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Charlie 1-2) = OnlineMaster Set player flight cost OnlineMaster : 10650 (Host) received team request for Allied - accepting team request. - it was a team change request! RPC_TeamChanged(DARQ, Allied) VTOLMPObjectivesManager: Sending objective info to DARQ (76561198060698971). Reporting a slot has changed: Allied:0 A slot has been updated: Allied:0 Setting up slot UI: Allied 0 (Charlie 1-1) = Green Set player flight cost Green : 49175 Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Charlie 1-3) = Yerbua Creating new voice audioSource for Gucci Shame, instId=-7834652 BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 4) Set player flight cost Yerbua : 10650 Local host has requested a slot: Allied:3 Reporting a slot has changed: Allied:3 A slot has been updated: Allied:3 Setting up slot UI: Allied 3 (Charlie 1-4) = DeadEye Local player has entered a slot. Loading equipment config! Set current vehicle to F/A-26B Reporting flight cost of 10650 Set player flight cost DeadEye : 10650 Set player flight cost Yerbua : 10650 Reporting a slot has changed: Allied:4 A slot has been updated: Allied:4 Setting up slot UI: Allied 4 (Charlie 1-5) = DARQ Set player flight cost DARQ : 10650 Scenario separateBriefings = False, local team is Allied MissionBriefingUI: Initializing mission: edoniahammer MissionBriefingUI: Loading briefing notes from custom scenario config. (Team A) Changing image. - image intro not done.. halting BGMManager FadeOut Can not play a disabled audio source Changing image. BGMManager FadeOut Set player flight cost DARQ : 10650 Can not play a disabled audio source Set player flight cost Green : 26250 Requesting briefing control. Received request for briefing control from 76561198142784487 - giving control BriefingManager RPC_SetControl(76561198142784487, Allied) BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 4) SetBriefingControllerSeat(76561198142784487) - moving DeadEye to the lectern BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 8) Set player flight cost OnlineMaster : 26250 Set player flight cost OnlineMaster : 26250 Changing image. Changing image. Changing image. Changing image. Set player flight cost Green : 66050 BriefingManager RPC_SetControl(0, Allied) BriefingAvatarSync OnBriefingSeatUpdated(76561198142784487, Allied, 0) BriefingAvatarSync OnBriefingSeatUpdated(76561198216390747, Allied, 1) BriefingAvatarSync OnBriefingSeatUpdated(76561198839635462, Allied, 2) BriefingAvatarSync OnBriefingSeatUpdated(76561198018955484, Allied, 3) BriefingAvatarSync OnBriefingSeatUpdated(76561198060698971, Allied, 4) Set player flight cost DARQ : 39250 Set current vehicle to F/A-26B Opening configurator with allowed equips: Scenario game version: 1.4.6f32 - Adding available eq: fa26_droptank - Adding available eq: fa26_droptankXL - Adding available eq: fa26-cft - Adding available eq: fa26_gun - Adding available eq: af_amraam - Adding available eq: af_amraamRail - Adding available eq: af_aim9 - Adding available eq: fa26_aim9x2 - Adding available eq: fa26_aim9x3 - Adding available eq: fa26_iris-t-x1 - Adding available eq: fa26_iris-t-x2 - Adding available eq: fa26_iris-t-x3 - Adding available eq: af_mk82 - Adding available eq: fa26_mk82x2 - Adding available eq: fa26_mk82x3 - Adding available eq: fa26_mk82HDx1 - Adding available eq: fa26_mk82HDx2 - Adding available eq: fa26_mk82HDx3 - Adding available eq: fa26_mk83x1 - Adding available eq: fa26_cbu97x1 - Adding available eq: h70-x7ld - Adding available eq: h70-x7ld-under - Adding available eq: h70-x14ld - Adding available eq: h70-x14ld-under - Adding available eq: fa26_cagm-6 - Adding available eq: fa26_gbu38x1 - Adding available eq: fa26_gbu38x2 - Adding available eq: fa26_gbu38x3 - Adding available eq: fa26_gbu39x4uFront - Adding available eq: fa26_gbu39x4uRear - Adding available eq: fa26_maverickx1 - Adding available eq: fa26_maverickx3 - Adding available eq: fa26_agm89x1 - Adding available eq: fa26_tgp - Adding available eq: fa26_harmx1 - Adding available eq: fa26_harmx1dpMount - Adding available eq: fa26_sidearmx1 - Adding available eq: fa26_sidearmx2 - Adding available eq: fa26_sidearmx3 - Adding available eq: af_amraamRailx2 - Adding available eq: fa26_gbu12x1 - Adding available eq: fa26_gbu12x2 - Adding available eq: fa26_gbu12x3 - Adding available eq: fa26_agm161 - Adding available eq: fa26_aim9e - Adding available eq: fa26_aim9ex2 - Adding available eq: fa26_aim7 - Adding available eq: fa26_aim7Rail Set player flight cost Green : 66050 Curl error 6: Could not resolve host: cdp.cloud.unity3d.com Set player flight cost Green : 66050 Set player flight cost DARQ : 46250 Set player flight cost Green : 66050 Set player flight cost Green : 66050 Set player flight cost OnlineMaster : 45917.42 Set player flight cost Yerbua : 92750 Reporting flight cost of 71450 Set player flight cost DeadEye : 71450 Saved pilots to file. Pausing Controller Events RPC_BeginScenario! Beginning the scenario at 12/24/2022 9:01:11 PM Host setting mission start time now in MPScenarioStartRoutine Set mission start time to 251.3431 Spawning immediate units... Checking unit 0 Spawning unit Rearm/Refuel Point A [0] Checking unit 1 Spawning unit Rearm/Refuel Point B [1] Checking unit 2 Spawning unit Rearm/Refuel Point B [2] Checking unit 3 Spawning unit Rearm/Refuel Point A [3] Checking unit 5 - spawnOnStart == True Spawning unit CIWS Turret [5] Checking unit 6 - spawnOnStart == True Spawning unit CIWS Turret [6] Checking unit 7 - spawnOnStart == True Spawning unit CIWS Turret [7] Checking unit 8 - spawnOnStart == True Spawning unit CIWS Turret [8] Checking unit 9 - spawnOnStart == True Spawning unit CIWS Turret [9] Checking unit 10 - spawnOnStart == True Spawning unit CIWS Turret [10] Checking unit 11 - spawnOnStart == True Spawning unit CIWS Turret [11] Checking unit 12 - spawnOnStart == True Spawning unit CIWS Turret [12] Checking unit 13 - spawnOnStart == True Spawning unit M1 Tank [13] M1 Tank [13] is equipping loadout Checking unit 14 - spawnOnStart == True Spawning unit M1 Tank [14] M1 Tank [14] is equipping loadout Checking unit 15 - spawnOnStart == True Spawning unit M1 Tank [15] M1 Tank [15] is equipping loadout Checking unit 16 - spawnOnStart == True Spawning unit M1 Tank [16] M1 Tank [16] is equipping loadout Checking unit 17 - spawnOnStart == True Spawning unit M1 Tank [17] M1 Tank [17] is equipping loadout Checking unit 18 - spawnOnStart == True Spawning unit M1 Tank [18] M1 Tank [18] is equipping loadout Checking unit 19 - spawnOnStart == True Spawning unit M1 Tank [19] M1 Tank [19] is equipping loadout Checking unit 21 - spawnOnStart == False Checking unit 22 - spawnOnStart == False Checking unit 23 - spawnOnStart == False Checking unit 24 - spawnOnStart == False Checking unit 25 - spawnOnStart == False Checking unit 27 - spawnOnStart == False Checking unit 29 - spawnOnStart == False Checking unit 30 - spawnOnStart == False Checking unit 31 - spawnOnStart == False Checking unit 33 - spawnOnStart == False Checking unit 35 - spawnOnStart == False Checking unit 36 - spawnOnStart == False Checking unit 37 - spawnOnStart == False Checking unit 39 - spawnOnStart == False Checking unit 40 - spawnOnStart == False Checking unit 41 - spawnOnStart == False Checking unit 42 - spawnOnStart == False Checking unit 43 - spawnOnStart == False Checking unit 45 - spawnOnStart == False Checking unit 46 - spawnOnStart == False Checking unit 47 - spawnOnStart == False Checking unit 48 - spawnOnStart == False Checking unit 49 - spawnOnStart == False Checking unit 51 - spawnOnStart == False Checking unit 52 - spawnOnStart == False Checking unit 53 - spawnOnStart == False Checking unit 54 - spawnOnStart == False Checking unit 55 - spawnOnStart == False Checking unit 57 - spawnOnStart == False Checking unit 58 - spawnOnStart == False Checking unit 59 - spawnOnStart == False Checking unit 60 - spawnOnStart == False Checking unit 61 - spawnOnStart == False Checking unit 63 - spawnOnStart == False Checking unit 64 - spawnOnStart == False Checking unit 65 - spawnOnStart == False Checking unit 66 - spawnOnStart == False Checking unit 67 - spawnOnStart == False Checking unit 69 - spawnOnStart == False Checking unit 70 - spawnOnStart == False Checking unit 71 - spawnOnStart == False Checking unit 72 - spawnOnStart == False Checking unit 73 - spawnOnStart == False Checking unit 75 - spawnOnStart == False Checking unit 76 - spawnOnStart == False Checking unit 77 - spawnOnStart == False Checking unit 78 - spawnOnStart == False Checking unit 79 - spawnOnStart == False Checking unit 81 - spawnOnStart == False Checking unit 82 - spawnOnStart == False Checking unit 83 - spawnOnStart == False Checking unit 84 - spawnOnStart == False Checking unit 85 - spawnOnStart == False Checking unit 87 - spawnOnStart == False Checking unit 88 - spawnOnStart == False Checking unit 89 - spawnOnStart == False Checking unit 90 - spawnOnStart == False Checking unit 91 - spawnOnStart == False Checking unit 93 - spawnOnStart == False Checking unit 94 - spawnOnStart == False Checking unit 95 - spawnOnStart == False Checking unit 96 - spawnOnStart == False Checking unit 97 - spawnOnStart == False Checking unit 99 - spawnOnStart == False Checking unit 100 - spawnOnStart == False Checking unit 101 - spawnOnStart == False Checking unit 102 - spawnOnStart == False Checking unit 103 - spawnOnStart == False Checking unit 105 - spawnOnStart == False Checking unit 106 - spawnOnStart == False Checking unit 107 - spawnOnStart == False Checking unit 108 - spawnOnStart == False Checking unit 109 - spawnOnStart == False Checking unit 111 - spawnOnStart == False Checking unit 112 - spawnOnStart == False Checking unit 113 - spawnOnStart == False Checking unit 114 - spawnOnStart == False Checking unit 115 - spawnOnStart == False Checking unit 124 - spawnOnStart == False Checking unit 125 - spawnOnStart == False Checking unit 126 - spawnOnStart == False Checking unit 127 - spawnOnStart == False Checking unit 128 - spawnOnStart == False Checking unit 129 - spawnOnStart == False Checking unit 131 - spawnOnStart == False Checking unit 132 - spawnOnStart == False Checking unit 133 - spawnOnStart == False Checking unit 134 - spawnOnStart == False Checking unit 135 - spawnOnStart == False Checking unit 136 - spawnOnStart == True Spawning unit SRAD Truck [136] SRAD Truck [136] is equipping loadout Checking unit 137 - spawnOnStart == True Spawning unit SRAD Truck [137] SRAD Truck [137] is equipping loadout Checking unit 138 - spawnOnStart == True Spawning unit SRAD Truck [138] SRAD Truck [138] is equipping loadout Checking unit 139 - spawnOnStart == True Spawning unit SRAD Truck [139] SRAD Truck [139] is equipping loadout Checking unit 140 - spawnOnStart == True Spawning unit M1 Tank [140] M1 Tank [140] is equipping loadout Checking unit 141 - spawnOnStart == True Spawning unit M1 Tank [141] M1 Tank [141] is equipping loadout Checking unit 142 - spawnOnStart == True Spawning unit M1 Tank [142] M1 Tank [142] is equipping loadout Checking unit 143 - spawnOnStart == True Spawning unit M1 Tank [143] M1 Tank [143] is equipping loadout Checking unit 144 - spawnOnStart == True Spawning unit Infantry [144] Infantry [144] is equipping loadout Checking unit 145 - spawnOnStart == True Spawning unit Infantry [145] Infantry [145] is equipping loadout Checking unit 146 - spawnOnStart == True Spawning unit Infantry [146] Infantry [146] is equipping loadout Checking unit 147 - spawnOnStart == True Spawning unit Infantry [147] Infantry [147] is equipping loadout Checking unit 148 - spawnOnStart == True Spawning unit Infantry [148] Infantry [148] is equipping loadout Checking unit 149 - spawnOnStart == True Spawning unit Infantry [149] Infantry [149] is equipping loadout Checking unit 150 - spawnOnStart == True Spawning unit Infantry [150] Infantry [150] is equipping loadout Checking unit 151 - spawnOnStart == True Spawning unit Infantry [151] Infantry [151] is equipping loadout Checking unit 152 - spawnOnStart == True Spawning unit DMS Cruiser [152] TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() DMS Cruiser [152] is equipping loadout Checking unit 153 - spawnOnStart == True Spawning unit DMS Cruiser [153] TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() DMS Cruiser [153] is equipping loadout Checking unit 154 - spawnOnStart == True Spawning unit NMSS Cruiser [154] NMSS Cruiser [154] is equipping loadout Checking unit 157 - spawnOnStart == False Checking unit 158 - spawnOnStart == False Checking unit 159 - spawnOnStart == False Checking unit 160 - spawnOnStart == False Checking unit 163 - spawnOnStart == False Checking unit 164 - spawnOnStart == False Checking unit 165 - spawnOnStart == False Checking unit 166 - spawnOnStart == False Checking unit 169 - spawnOnStart == False Checking unit 170 - spawnOnStart == False Checking unit 171 - spawnOnStart == False Checking unit 172 - spawnOnStart == False Checking unit 175 - spawnOnStart == False Checking unit 176 - spawnOnStart == False Checking unit 177 - spawnOnStart == False Checking unit 178 - spawnOnStart == False Checking unit 181 - spawnOnStart == False Checking unit 182 - spawnOnStart == False Checking unit 183 - spawnOnStart == False Checking unit 184 - spawnOnStart == False Checking unit 185 - spawnOnStart == False Checking unit 186 - spawnOnStart == False Checking unit 187 - spawnOnStart == False Checking unit 188 - spawnOnStart == False Checking unit 189 - spawnOnStart == False Checking unit 190 - spawnOnStart == False Checking unit 191 - spawnOnStart == True Spawning unit Rocket Artillery Truck [191] Rocket Artillery Truck [191] is equipping loadout Checking unit 192 - spawnOnStart == True Spawning unit Rocket Artillery Truck [192] Rocket Artillery Truck [192] is equipping loadout Checking unit 193 - spawnOnStart == True Spawning unit Rocket Artillery Truck [193] Rocket Artillery Truck [193] is equipping loadout Checking unit 194 - spawnOnStart == True Spawning unit Rocket Artillery Truck [194] Rocket Artillery Truck [194] is equipping loadout Checking unit 195 - spawnOnStart == True Spawning unit Rocket Artillery Truck [195] Rocket Artillery Truck [195] is equipping loadout Checking unit 196 - spawnOnStart == True Spawning unit Rocket Artillery Truck [196] Rocket Artillery Truck [196] is equipping loadout Checking unit 276 - spawns immediately by default Spawning unit MP Spawn [276] Checking unit 267 - spawnOnStart == False Checking unit 273 - spawnOnStart == True Spawning unit Aircraft Carrier 42 [273] Aircraft Carrier 42 [273] is equipping loadout Checking unit 274 - spawnOnStart == True Spawning unit Cruiser 45 [274] Cruiser 45 [274] is equipping loadout Checking unit 275 - spawnOnStart == True Spawning unit Cruiser 52 [275] Cruiser 52 [275] is equipping loadout Checking unit 277 - spawns immediately by default Spawning unit MP Spawn [277] Checking unit 278 - spawns immediately by default Spawning unit MP Spawn [278] Checking unit 279 - spawns immediately by default Spawning unit MP Spawn [279] Checking unit 280 - spawns immediately by default Spawning unit MP Spawn [280] Checking unit 281 - spawns immediately by default Spawning unit MP Spawn [281] Checking unit 282 - spawns immediately by default Spawning unit MP Spawn [282] Checking unit 283 - spawns immediately by default Spawning unit MP Spawn [283] Checking unit 284 - spawnOnStart == True Spawning unit Z20x2 Anti-Air Artillery [284] Checking unit 285 - spawnOnStart == True Spawning unit Z20x2 Anti-Air Artillery [285] Checking unit 286 - spawnOnStart == True Spawning unit Z20x2 Anti-Air Artillery [286] Checking unit 287 - spawnOnStart == True Spawning unit Z20x2 Anti-Air Artillery [287] Organizing sea formation for Allied Alpha Organizing sea formation for Allied Alpha Organizing sea formation for Allied Alpha Organizing sea formation for Enemy Uniform Organizing sea formation for Enemy Uniform Organizing sea formation for Enemy Uniform Organizing sea formation for Enemy Victor Organizing sea formation for Enemy Victor Organizing sea formation for Enemy Victor Setting up objective Secure the city SetWaypoint(Waypoint City) Setting up objective Destroy enemy fleet Setting up objective Get air superiority Beginning event sequence Enemy Waves Beginning sequence node Enemy Waves : 1, delay(0) Beginning event sequence Enemy Air Beginning sequence node Enemy Air : New Node, delay(0) Beginning event sequence Initial wave Beginning sequence node Initial wave : New Node, delay(0) Beginning event sequence Radio Beginning sequence node Radio : New Node, delay(7) Beginning event sequence Tickets Beginning sequence node Tickets : FAIL, delay(0) Setting team waypoints in MPScenarioStartRoutine VTMapManager scenarioReady! Loading game settings from file. Pausing Controller Events Spawning vehicle for me! RPC_RequestSpawnVehicle(76561198142784487) - returning Accepted Requesting purchase for 71450 credits... VTOLMPBudgetManager: Allied player DeadEye requested purchase for 71450 - Life DeadEye budget: 100000-71450 = 28550 -- Purchase request was authorized Pausing Controller Events Fading out New max RPC queue count: 121 Radar -7728282 is waiting for mission timer to start. Radar -7729916 is waiting for mission timer to start. Radar -7730956 is waiting for mission timer to start. Radar -7730992 is waiting for mission timer to start. Radar -7732524 is waiting for mission timer to start. Radar -7745552 is waiting for mission timer to start. Radar -7745620 is waiting for mission timer to start. Radar -7745642 is waiting for mission timer to start. VTOLMPAirbaseManager.RegisterRunway(Aircraft Carrier [273].CarrierRunway Radar -7750762 is waiting for mission timer to start. Radar -7750778 is waiting for mission timer to start. Radar -7752882 is waiting for mission timer to start. Radar -7752898 is waiting for mission timer to start. AIWing was started with no pilots. Look rotation viewing vector is zero Look rotation viewing vector is zero Firing actions for sequence node Enemy Waves : 1 Spawning unit MBT2-E Tank [21] MBT2-E Tank [21] is equipping loadout Spawning unit MBT2-E Tank [22] MBT2-E Tank [22] is equipping loadout Spawning unit SAAW [23] Radar -7675728 is waiting for mission timer to start. SAAW [23] is equipping loadout Spawning unit Rocket Artillery Truck [24] Rocket Artillery Truck [24] is equipping loadout Spawning unit IRAPC [25] IRAPC [25] is equipping loadout ground squad set to MovePath FlightLogger: MBT2-E Tank [21] (MBT2-E Tank) was killed by Environment. Destroyed by event action. MBT2-E Tank [21] (MBT2-E Tank) is giving kill credit to null FlightLogger: MBT2-E Tank [22] (MBT2-E Tank) was killed by Environment. Destroyed by event action. MBT2-E Tank [22] (MBT2-E Tank) is giving kill credit to null FlightLogger: SAAW [23] (SAAW) was killed by Environment. Destroyed by event action. SAAW [23] (SAAW) is giving kill credit to null FlightLogger: Rocket Artillery Truck [24] (Rocket Artillery Truck) was killed by Environment. Destroyed by event action. Rocket Artillery Truck [24] (Rocket Artillery Truck) is giving kill credit to null FlightLogger: IRAPC [25] (IR APC) was killed by Environment. Destroyed by event action. IRAPC [25] (IR APC) is giving kill credit to null Firing actions for sequence node Enemy Air : New Node Spawning unit ASF-30 [124] Radar -7703500 is waiting for mission timer to start. ASF-30 [124] is equipping loadout TODO: player commands mode for wingmen Spawning unit ASF-30 [125] Radar -7705122 is waiting for mission timer to start. ASF-30 [125] is equipping loadout TODO: player commands mode for wingmen Spawning unit ASF-30 [126] Radar -7706744 is waiting for mission timer to start. ASF-30 [126] is equipping loadout TODO: player commands mode for wingmen Spawning unit ASF-30 [127] Radar -7708366 is waiting for mission timer to start. ASF-30 [127] is equipping loadout TODO: player commands mode for wingmen Firing actions for sequence node Initial wave : New Node Spawning unit MBT2-E Tank [157] MBT2-E Tank [157] is equipping loadout Spawning unit Rocket Artillery Truck [158] Rocket Artillery Truck [158] is equipping loadout Spawning unit SAAW [159] Radar -7733630 is waiting for mission timer to start. SAAW [159] is equipping loadout Spawning unit IRAPC [160] IRAPC [160] is equipping loadout Spawning unit MBT2-E Tank [163] MBT2-E Tank [163] is equipping loadout Spawning unit Rocket Artillery Truck [164] Rocket Artillery Truck [164] is equipping loadout Spawning unit SAAW [165] Radar -7735098 is waiting for mission timer to start. SAAW [165] is equipping loadout Spawning unit IRAPC [166] IRAPC [166] is equipping loadout Spawning unit MBT2-E Tank [169] MBT2-E Tank [169] is equipping loadout Spawning unit Rocket Artillery Truck [170] Rocket Artillery Truck [170] is equipping loadout Spawning unit SAAW [171] Radar -7736566 is waiting for mission timer to start. SAAW [171] is equipping loadout Spawning unit IRAPC [172] IRAPC [172] is equipping loadout Spawning unit MBT2-E Tank [175] MBT2-E Tank [175] is equipping loadout Spawning unit Rocket Artillery Truck [176] Rocket Artillery Truck [176] is equipping loadout Spawning unit SAAW [177] Radar -7738034 is waiting for mission timer to start. SAAW [177] is equipping loadout Spawning unit IRAPC [178] IRAPC [178] is equipping loadout Spawning unit MBT2-E Tank [181] MBT2-E Tank [181] is equipping loadout Spawning unit Rocket Artillery Truck [182] Rocket Artillery Truck [182] is equipping loadout Spawning unit SAAW [183] Radar -7739502 is waiting for mission timer to start. SAAW [183] is equipping loadout Spawning unit IRAPC [184] IRAPC [184] is equipping loadout Spawning unit Gun Boat [185] Gun Boat [185] is equipping loadout Gun Boat [185] (Gun Boat) starting ShipMover.PathRoutine2 Spawning unit Gun Boat [186] Gun Boat [186] is equipping loadout Gun Boat [186] (Gun Boat) starting ShipMover.PathRoutine2 Spawning unit Rocket Boat [187] Rocket Boat [187] is equipping loadout Spawning unit Gun Boat [188] Gun Boat [188] is equipping loadout Gun Boat [188] (Gun Boat) starting ShipMover.PathRoutine2 Spawning unit Rocket Boat [190] Rocket Boat [190] is equipping loadout Rocket Boat [190] (Gun Boat) starting ShipMover.PathRoutine2 Spawning unit Gun Boat [189] Gun Boat [189] is equipping loadout Gun Boat [189] (Gun Boat) starting ShipMover.PathRoutine2 Aircraft Carrier 42 [273] (Carrier) starting ShipMover.PathRoutine2 Sequence node Tickets : FAIL awaiting conditional. New max RPC queue count: 148 Received command to destroy net entity (host) 5264 Radar -7703500 is waiting for mission timer to start. Radar -7705122 is waiting for mission timer to start. Radar -7706744 is waiting for mission timer to start. Radar -7708366 is waiting for mission timer to start. Radar -7733630 is waiting for mission timer to start. Radar -7735098 is waiting for mission timer to start. Radar -7736566 is waiting for mission timer to start. Radar -7738034 is waiting for mission timer to start. Radar -7739502 is waiting for mission timer to start. ground squad set to MovePath Beginning sequence node Enemy Waves : 2, delay(0) ASF-30 [124] (ASF-30) set rb vel from InitialFlyRoutine ((207.9, 0.0, -72.0)) ASF-30 [125] (ASF-30) set rb vel from InitialFlyRoutine ((207.9, 0.0, -72.0)) ASF-30 [126] (ASF-30) set rb vel from InitialFlyRoutine ((207.9, 0.0, -72.0)) ASF-30 [127] (ASF-30) set rb vel from InitialFlyRoutine ((207.9, 0.0, -72.0)) Beginning sequence node Enemy Air : New Node, delay(240) Gun Boat [185] (Gun Boat) ShipMover.PathRoutine2 stopping dist: 62.5, stopT: 0.9976142, iterations: 3 Gun Boat [186] (Gun Boat) ShipMover.PathRoutine2 stopping dist: 62.5, stopT: 0.9976142, iterations: 3 Gun Boat [188] (Gun Boat) ShipMover.PathRoutine2 stopping dist: 62.5, stopT: 0.9976142, iterations: 3 Rocket Boat [190] (Gun Boat) ShipMover.PathRoutine2 stopping dist: 62.5, stopT: 0.9976142, iterations: 3 Gun Boat [189] (Gun Boat) ShipMover.PathRoutine2 stopping dist: 62.5, stopT: 0.9976142, iterations: 3 Aircraft Carrier 42 [273] (Carrier) ShipMover.PathRoutine2 stopping dist: 225, stopT: 0.9952232, iterations: 3 Beginning sequence node Initial wave : New Node, delay(0) ground squad set to MovePath Firing actions for sequence node Enemy Waves : 2 Spawning unit MBT2-E Tank [45] MBT2-E Tank [45] is equipping loadout Spawning unit MBT2-E Tank [46] MBT2-E Tank [46] is equipping loadout Spawning unit SAAW [47] Radar -7682312 is waiting for mission timer to start. SAAW [47] is equipping loadout Spawning unit Rocket Artillery Truck [48] Rocket Artillery Truck [48] is equipping loadout Spawning unit IRAPC [49] IRAPC [49] is equipping loadout ground squad set to MovePath FlightLogger: MBT2-E Tank [45] (MBT2-E Tank) was killed by Environment. Destroyed by event action. MBT2-E Tank [45] (MBT2-E Tank) is giving kill credit to null FlightLogger: MBT2-E Tank [46] (MBT2-E Tank) was killed by Environment. Destroyed by event action. MBT2-E Tank [46] (MBT2-E Tank) is giving kill credit to null FlightLogger: SAAW [47] (SAAW) was killed by Environment. Destroyed by event action. SAAW [47] (SAAW) is giving kill credit to null FlightLogger: Rocket Artillery Truck [48] (Rocket Artillery Truck) was killed by Environment. Destroyed by event action. Rocket Artillery Truck [48] (Rocket Artillery Truck) is giving kill credit to null FlightLogger: IRAPC [49] (IR APC) was killed by Environment. Destroyed by event action. IRAPC [49] (IR APC) is giving kill credit to null Firing actions for sequence node Initial wave : New Node MBT2-E Tank [157] (MBT2-E Tank) was killed by Environment. Destroyed by event action. MBT2-E Tank [157] (MBT2-E Tank) is giving kill credit to null Rocket Artillery Truck [158] (Rocket Artillery Truck) was killed by Environment. Destroyed by event action. Rocket Artillery Truck [158] (Rocket Artillery Truck) is giving kill credit to null SAAW [159] (SAAW) was killed by Environment. Destroyed by event action. SAAW [159] (SAAW) is giving kill credit to null Received command to destroy net entity (host) 5280 Received command to destroy net entity (host) 5420 IRAPC [160] (IR APC) was killed by Environment. Destroyed by event action. IRAPC [160] (IR APC) is giving kill credit to null MBT2-E Tank [163] (MBT2-E Tank) was killed by Environment. Destroyed by event action. MBT2-E Tank [163] (MBT2-E Tank) is giving kill credit to null Rocket Artillery Truck [164] (Rocket Artillery Truck) was killed by Environment. Destroyed by event action. Rocket Artillery Truck [164] (Rocket Artillery Truck) is giving kill credit to null SAAW [165] (SAAW) was killed by Environment. Destroyed by event action. SAAW [165] (SAAW) is giving kill credit to null Received command to destroy net entity (host) 5284 Received command to destroy net entity (host) 5424 IRAPC [166] (IR APC) was killed by Environment. Destroyed by event action. IRAPC [166] (IR APC) is giving kill credit to null MBT2-E Tank [169] (MBT2-E Tank) was killed by Environment. Destroyed by event action. MBT2-E Tank [169] (MBT2-E Tank) is giving kill credit to null Rocket Artillery Truck [170] (Rocket Artillery Truck) was killed by Environment. Destroyed by event action. Rocket Artillery Truck [170] (Rocket Artillery Truck) is giving kill credit to null SAAW [171] (SAAW) was killed by Environment. Destroyed by event action. SAAW [171] (SAAW) is giving kill credit to null Received command to destroy net entity (host) 5288 Received command to destroy net entity (host) 5428 IRAPC [172] (IR APC) was killed by Environment. Destroyed by event action. IRAPC [172] (IR APC) is giving kill credit to null MBT2-E Tank [175] (MBT2-E Tank) was killed by Environment. Destroyed by event action. MBT2-E Tank [175] (MBT2-E Tank) is giving kill credit to null Rocket Artillery Truck [176] (Rocket Artillery Truck) was killed by Environment. Destroyed by event action. Rocket Artillery Truck [176] (Rocket Artillery Truck) is giving kill credit to null SAAW [177] (SAAW) was killed by Environment. Destroyed by event action. SAAW [177] (SAAW) is giving kill credit to null Received command to destroy net entity (host) 5292 Received command to destroy net entity (host) 5432 IRAPC [178] (IR APC) was killed by Environment. Destroyed by event action. IRAPC [178] (IR APC) is giving kill credit to null MBT2-E Tank [181] (MBT2-E Tank) was killed by Environment. Destroyed by event action. MBT2-E Tank [181] (MBT2-E Tank) is giving kill credit to null Rocket Artillery Truck [182] (Rocket Artillery Truck) was killed by Environment. Destroyed by event action. Rocket Artillery Truck [182] (Rocket Artillery Truck) is giving kill credit to null SAAW [183] (SAAW) was killed by Environment. Destroyed by event action. SAAW [183] (SAAW) is giving kill credit to null Received command to destroy net entity (host) 5296 Received command to destroy net entity (host) 5436 IRAPC [184] (IR APC) was killed by Environment. Destroyed by event action. IRAPC [184] (IR APC) is giving kill credit to null GunTurret (Gun Turret) was killed by Environment. Gun Boat [185] (Gun Boat) was killed by Environment. Destroyed by event action. Gun Boat [185] (Gun Boat) is giving kill credit to null Uploading Crash Report ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at ShipGroup.UpdateLeader () [0x0009c] in <4a39d1ff42844523a344163baa679a7e>:0 at ShipMover.OnDeath () [0x00022] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at Health.Damage (System.Single damage, UnityEngine.Vector3 position, Health+DamageTypes damageType, Actor sourceActor, System.Int32 weaponEntityID, System.String message, System.Boolean rpcIfRemote, VTOLVR.Multiplayer.PlayerInfo sourcePlayer) [0x0015a] in <4a39d1ff42844523a344163baa679a7e>:0 at AIUnitSpawn.DestroySelf () [0x00039] in <4a39d1ff42844523a344163baa679a7e>:0 at VTUnitGroup+UnitGroup+UnitGroupActions.KillAll () [0x00069] in <4a39d1ff42844523a344163baa679a7e>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <695d1cc93cca45069c528c15c9fdd749>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at VTEventTarget.FireAction (System.Object obj) [0x001b4] in <4a39d1ff42844523a344163baa679a7e>:0 at VTEventTarget.Invoke () [0x00059] in <4a39d1ff42844523a344163baa679a7e>:0 at VTEventInfo.Invoke () [0x00019] in <4a39d1ff42844523a344163baa679a7e>:0 at VTSequencedEvent+VTSequencedEventBehaviour+d__11.MoveNext () [0x0043e] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 Curl error 6: Could not resolve host: perf-events.cloud.unity3d.com Received command to destroy net entity (host) 5528 ground squad set to MovePath ground squad set to MovePath Beginning sequence node Enemy Waves : 3, delay(0) ground squad set to MovePath ground squad set to MovePath Firing actions for sequence node Enemy Waves : 3 Spawning unit MBT2-E Tank [69] MBT2-E Tank [69] is equipping loadout Spawning unit MBT2-E Tank [70] MBT2-E Tank [70] is equipping loadout Spawning unit SAAW [71] Radar -7689608 is waiting for mission timer to start. SAAW [71] is equipping loadout Spawning unit Rocket Artillery Truck [72] Rocket Artillery Truck [72] is equipping loadout Spawning unit IRAPC [73] IRAPC [73] is equipping loadout ground squad set to MovePath FlightLogger: MBT2-E Tank [69] (MBT2-E Tank) was killed by Environment. Destroyed by event action. MBT2-E Tank [69] (MBT2-E Tank) is giving kill credit to null FlightLogger: MBT2-E Tank [70] (MBT2-E Tank) was killed by Environment. Destroyed by event action. MBT2-E Tank [70] (MBT2-E Tank) is giving kill credit to null FlightLogger: SAAW [71] (SAAW) was killed by Environment. Destroyed by event action. SAAW [71] (SAAW) is giving kill credit to null FlightLogger: Rocket Artillery Truck [72] (Rocket Artillery Truck) was killed by Environment. Destroyed by event action. Rocket Artillery Truck [72] (Rocket Artillery Truck) is giving kill credit to null FlightLogger: IRAPC [73] (IR APC) was killed by Environment. Destroyed by event action. IRAPC [73] (IR APC) is giving kill credit to null Received command to destroy net entity (host) 5776 ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Beginning sequence node Enemy Waves : 4, delay(0) RPC_RequestSpawnVehicle(76561198216390747) - returning Accepted Requesting purchase for 45917.42 credits... VTOLMPBudgetManager: Allied player OnlineMaster requested purchase for 45917.42 - Life OnlineMaster budget: 100000-45917.42 = 54082.58 -- Purchase request was authorized Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_IR APC was killed. ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Firing actions for sequence node Enemy Waves : 4 Spawning unit MBT2-E Tank [93] MBT2-E Tank [93] is equipping loadout Spawning unit MBT2-E Tank [94] MBT2-E Tank [94] is equipping loadout Spawning unit SAAW [95] Radar -7696904 is waiting for mission timer to start. SAAW [95] is equipping loadout Spawning unit Rocket Artillery Truck [96] Rocket Artillery Truck [96] is equipping loadout Spawning unit IRAPC [97] IRAPC [97] is equipping loadout ground squad set to MovePath FlightLogger: MBT2-E Tank [93] (MBT2-E Tank) was killed by Environment. Destroyed by event action. MBT2-E Tank [93] (MBT2-E Tank) is giving kill credit to null FlightLogger: MBT2-E Tank [94] (MBT2-E Tank) was killed by Environment. Destroyed by event action. MBT2-E Tank [94] (MBT2-E Tank) is giving kill credit to null FlightLogger: SAAW [95] (SAAW) was killed by Environment. Destroyed by event action. SAAW [95] (SAAW) is giving kill credit to null FlightLogger: Rocket Artillery Truck [96] (Rocket Artillery Truck) was killed by Environment. Destroyed by event action. Rocket Artillery Truck [96] (Rocket Artillery Truck) is giving kill credit to null FlightLogger: IRAPC [97] (IR APC) was killed by Environment. Destroyed by event action. IRAPC [97] (IR APC) is giving kill credit to null Received command to destroy net entity (host) 5992 ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Beginning sequence node Enemy Waves : 5, delay(0) Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_IR APC was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_IR APC was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_IR APC was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Firing actions for sequence node Enemy Waves : 5 Spawning unit MBT2-E Tank [27] MBT2-E Tank [27] is equipping loadout Spawning unit SAAW [29] Radar -7677196 is waiting for mission timer to start. SAAW [29] is equipping loadout Spawning unit Rocket Artillery Truck [30] Rocket Artillery Truck [30] is equipping loadout Spawning unit IRAPC [31] IRAPC [31] is equipping loadout ground squad set to MovePath Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_IR APC was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_IR APC was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_IR APC was killed. Lobby message from Konami: $log_Gun Boat was killed. Radar -7677196 is waiting for mission timer to start. ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Beginning sequence node Enemy Waves : 6, delay(0) ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Firing actions for sequence node Enemy Waves : 6 Spawning unit MBT2-E Tank [51] MBT2-E Tank [51] is equipping loadout Spawning unit MBT2-E Tank [52] MBT2-E Tank [52] is equipping loadout Spawning unit SAAW [53] Radar -7684136 is waiting for mission timer to start. SAAW [53] is equipping loadout Spawning unit Rocket Artillery Truck [54] Rocket Artillery Truck [54] is equipping loadout Spawning unit IRAPC [55] IRAPC [55] is equipping loadout ground squad set to MovePath Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_IR APC was killed. Radar -7684136 is waiting for mission timer to start. ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Beginning sequence node Enemy Waves : 7, delay(0) ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Firing actions for sequence node Enemy Waves : 7 Spawning unit MBT2-E Tank [75] MBT2-E Tank [75] is equipping loadout Spawning unit MBT2-E Tank [76] MBT2-E Tank [76] is equipping loadout Spawning unit SAAW [77] Radar -7691432 is waiting for mission timer to start. SAAW [77] is equipping loadout Spawning unit Rocket Artillery Truck [78] Rocket Artillery Truck [78] is equipping loadout Spawning unit IRAPC [79] IRAPC [79] is equipping loadout ground squad set to MovePath Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_MBT2-E Tank was killed. Lobby message from Konami: $log_SAAW was killed. Lobby message from Konami: $log_Rocket Artillery Truck was killed. Lobby message from Konami: $log_IR APC was killed. Radar -7691432 is waiting for mission timer to start. ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Beginning sequence node Enemy Waves : 8, delay(0) ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Firing actions for sequence node Enemy Waves : 8 Spawning unit MBT2-E Tank [99] MBT2-E Tank [99] is equipping loadout Spawning unit MBT2-E Tank [100] MBT2-E Tank [100] is equipping loadout Spawning unit SAAW [101] Radar -7698728 is waiting for mission timer to start. SAAW [101] is equipping loadout Spawning unit Rocket Artillery Truck [102] Rocket Artillery Truck [102] is equipping loadout Spawning unit IRAPC [103] IRAPC [103] is equipping loadout ground squad set to MovePath Radar -7698728 is waiting for mission timer to start. ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Beginning sequence node Enemy Waves : 9, delay(120) ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Radar -7728282 waited for mission timer to start. (1.019043s) Radar -7729916 waited for mission timer to start. (1.019043s) Radar -7730956 waited for mission timer to start. (1.019043s) Radar -7730992 waited for mission timer to start. (1.019043s) Radar -7732524 waited for mission timer to start. (1.019043s) Radar -7745552 waited for mission timer to start. (1.019043s) Radar -7745620 waited for mission timer to start. (1.019043s) Radar -7745642 waited for mission timer to start. (1.019043s) Radar -7750762 waited for mission timer to start. (1.019043s) Radar -7750778 waited for mission timer to start. (1.019043s) Radar -7752882 waited for mission timer to start. (1.019043s) Radar -7752898 waited for mission timer to start. (1.019043s) Radar -7703500 waited for mission timer to start. (0.9448242s) Radar -7705122 waited for mission timer to start. (0.9448242s) Radar -7706744 waited for mission timer to start. (0.9448242s) Radar -7708366 waited for mission timer to start. (0.9448242s) Radar -7677196 waited for mission timer to start. (0.5197754s) Radar -7684136 waited for mission timer to start. (0.4182129s) Radar -7691432 waited for mission timer to start. (0.3596191s) Radar -7698728 waited for mission timer to start. (0.3181152s) ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Set current vehicle to F/A-26B Initializing PlayerVehicleNetSync for Konami Spawned new player vehicle for Konami CanopySync initialized Invoking OnEnterVehicle (2) BriefingAvatarSync.OnEnterVehicle Received command to destroy net entity (host) 5160 VR SDK: OpenVR Display SDK is oculus: False TargetingMFDPage Awake New audio listener: Camera (eye) MFDCommsPage Awake SetMyVehicleEntityID(7156) Set vehicleEntityID 7156 for Konami (DeadEye) - Got actor: FA-26B(Clone) FA-26B(Clone) (DeadEye).SetTeam(Allied) MP Spawn [279] (DeadEye).SetTeam(Allied) TODO: callsign designation Loading persistent vehicle data... Fading in (1) Fading in (1) Set up WM event for joystick trigger axis. PerVRDeviceLocalPosition -- Device: OpenVR Headset(Oculus Quest2) - default position MFDRadarUI.SetPower(0, True) Batch Illums waiting on FA-26B(Clone)/Local/QSTest/text MFDRadarUI.SetPower(0, False) TODO: airport parking spaces ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Fading in (1) LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch Fading in (1) Unpausing Controller Events Batch Illums waiting on FA-26B(Clone)/Local/QSTest/text VTText we waited on suddenly disappeared! VTTextIllumSwitcher batched 111 texts into 7 materials. ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath FA-26B(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 6.908948, Expected 0.1984207 ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath -7982610 ModuleEngine.SetPower(1) -7982992 ModuleEngine.SetPower(1) HUDWeaponInfo Awake Lobby message from Konami: $log_DeadEye has spawned. FlightLogger: DeadEye has spawned. FA-26B(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 7.593993, Expected 0.3041985 ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Player started landed Landing player vehicle. TODO: preloaded passengers FA-26B(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 8.000506, Expected 0.2606027 FA-26B(Clone) PVNS is correcting unexpected shift on moving platform! Detected Speed: 1.197859, Expected 0.006925134 ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Fading in (1) ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath TargetingMFDPage Setup ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Firing actions for sequence node Radio : New Node ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Beginning sequence node Radio : New Node, delay(0) ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Sequence node Radio : New Node awaiting conditional. ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Client '[RNDM]OnlineMaster05 (76561198216390747) [76561198216390747]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 5163 VTOLMPSceneManager: Client disconnected: 76561198216390747 Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Charlie 1-2) = null Player left the lobby: OnlineMaster VTSocketHost - Forcing disconnect user 76561198216390747 ([RNDM]OnlineMaster05) V_A_S_Disabler OnDisable for [RNDM]OnlineMaster05 Destroying voice audioSource for [RNDM]OnlineMaster05 (instId=-7826998) ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Client 'Yerbua (76561198018955484) [76561198018955484]' has disconnected. Destroying all objects owned by them. Detailed Status: Received command to destroy net entity (host) 5169 VTOLMPSceneManager: Client disconnected: 76561198018955484 Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Charlie 1-3) = null Player left the lobby: Yerbua VTSocketHost - Forcing disconnect user 76561198018955484 (Yerbua) V_A_S_Disabler OnDisable for Yerbua Destroying voice audioSource for Yerbua (instId=-7831054) ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Lobby message from Konami: $log_OnlineMaster has disconnected. FlightLogger: OnlineMaster has disconnected. LobbyMemberLeave([RNDM]OnlineMaster05) Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Charlie 1-2) = null VTOLMPLobbyManager: Sending player infos to clients. Setting up slot UI: Allied 0 (Charlie 1-1) = Green Setting up slot UI: Allied 1 (Charlie 1-2) = null Setting up slot UI: Allied 2 (Charlie 1-3) = Yerbua Setting up slot UI: Allied 3 (Charlie 1-4) = DeadEye Setting up slot UI: Allied 4 (Charlie 1-5) = DARQ Setting up slot UI: Allied 5 (Charlie 1-6) = null Setting up slot UI: Allied 6 (Charlie 1-7) = null Setting up slot UI: Allied 7 (Charlie 1-8) = null VTNetworkVoice removing voice for user [RNDM]OnlineMaster05 LobbyMemberLeave(Yerbua) Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Charlie 1-3) = null VTOLMPLobbyManager: Sending player infos to clients. Setting up slot UI: Allied 0 (Charlie 1-1) = Green Setting up slot UI: Allied 1 (Charlie 1-2) = null Setting up slot UI: Allied 2 (Charlie 1-3) = null Setting up slot UI: Allied 3 (Charlie 1-4) = DeadEye Setting up slot UI: Allied 4 (Charlie 1-5) = DARQ Setting up slot UI: Allied 5 (Charlie 1-6) = null Setting up slot UI: Allied 6 (Charlie 1-7) = null Setting up slot UI: Allied 7 (Charlie 1-8) = null VTNetworkVoice removing voice for user Yerbua ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Charlie 1-2) = null Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Charlie 1-3) = null Reporting a slot has changed: Allied:1 A slot has been updated: Allied:1 Setting up slot UI: Allied 1 (Charlie 1-2) = null Reporting a slot has changed: Allied:2 A slot has been updated: Allied:2 Setting up slot UI: Allied 2 (Charlie 1-3) = null ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Lobby message from Konami: $log_Yerbua has disconnected. FlightLogger: Yerbua has disconnected. ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Lobby message from Konami: ilst_33;76561198142784487,DeadEye,Allied,3,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,4,True,0,0;76561198018955484,Yerbua,Allied,2,True,0,0;76561198839635462,Green,Allied,0,True,0,0; Lobby message from Konami: ilst_34;76561198142784487,DeadEye,Allied,3,True,0,0;76561198265640092,Im a Ok pliot,Allied,-1,False,0,0;76561198060698971,DARQ,Allied,4,True,0,0;76561198839635462,Green,Allied,0,True,0,0; ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath RPC_RequestSpawnVehicle(76561198060698971) - returning Accepted Requesting purchase for 46250 credits... VTOLMPBudgetManager: Allied player DARQ requested purchase for 46250 - Life DARQ budget: 100000-46250 = 53750 -- Purchase request was authorized ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath RPC_RequestSpawnVehicle(76561198839635462) - returning Accepted Requesting purchase for 66050 credits... VTOLMPBudgetManager: Allied player Green requested purchase for 66050 - Life Green budget: 100000-66050 = 33950 -- Purchase request was authorized ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Starting rail path routine (SAAW [77]) Path length: 10991.38m ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Starting rail path routine (Rocket Artillery Truck [30]) Path length: 9484.12m ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Yerbua (76561198018955484) is joining... VTNetworkVoice setting up new voice for user Yerbua New SteamUserVoice for Yerbua ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath GunTurret (Gun Turret) was killed by Environment. Gun Boat [188] (Gun Boat) was killed by Rocket Artillery Truck [193] (Rocket Artillery Truck). explosion Gun Boat [188] (Gun Boat) is giving kill credit to null Uploading Crash Report ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at ShipGroup.UpdateLeader () [0x0009c] in <4a39d1ff42844523a344163baa679a7e>:0 at ShipMover.OnDeath () [0x00022] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at Health.Damage (System.Single damage, UnityEngine.Vector3 position, Health+DamageTypes damageType, Actor sourceActor, System.Int32 weaponEntityID, System.String message, System.Boolean rpcIfRemote, VTOLVR.Multiplayer.PlayerInfo sourcePlayer) [0x0015a] in <4a39d1ff42844523a344163baa679a7e>:0 at ExplosionManager.CreateDamageExplosion (UnityEngine.Vector3 position, System.Single radius, System.Single damage, Actor sourceActor, UnityEngine.Vector3 sourceVelocity, UnityEngine.Collider directHit, System.Boolean debugMode, VTOLVR.Multiplayer.PlayerInfo sourcePlayer, System.Int32 weaponEntityID) [0x0052a] in <4a39d1ff42844523a344163baa679a7e>:0 at Rocket.Detonate () [0x000ee] in <4a39d1ff42844523a344163baa679a7e>:0 at Rocket.OnParallelCastResult (BatchedParallelRaycaster+RaycastAction action) [0x0006b] in <4a39d1ff42844523a344163baa679a7e>:0 at BatchedParallelRaycaster.CatchResults_Fixed () [0x000cd] in <4a39d1ff42844523a344163baa679a7e>:0 at BatchedParallelRaycaster.FixedUpdate () [0x00006] in <4a39d1ff42844523a344163baa679a7e>:0 Curl error 6: Could not resolve host: perf-events.cloud.unity3d.com ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath GunTurret (Gun Turret) was killed by Environment. Gun Boat [189] (Gun Boat) was killed by Rocket Artillery Truck [193] (Rocket Artillery Truck). Networked damage Gun Boat [189] (Gun Boat) is giving kill credit to null Uploading Crash Report ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at ShipGroup.UpdateLeader () [0x0009c] in <4a39d1ff42844523a344163baa679a7e>:0 at ShipMover.OnDeath () [0x00022] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at Health.Damage (System.Single damage, UnityEngine.Vector3 position, Health+DamageTypes damageType, Actor sourceActor, System.Int32 weaponEntityID, System.String message, System.Boolean rpcIfRemote, VTOLVR.Multiplayer.PlayerInfo sourcePlayer) [0x0015a] in <4a39d1ff42844523a344163baa679a7e>:0 at VTOLVR.Multiplayer.DamageSync.RPC_RemoteDmgRequest (System.Int32 actorId, System.Single dmg, System.Int32 dmgType, System.Int32 hIdx, System.UInt64 sourcePlayerId, System.Int32 weaponEntityID) [0x000c8] in <4a39d1ff42844523a344163baa679a7e>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <695d1cc93cca45069c528c15c9fdd749>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at VTNetworking.VTNetworkManager.FireRPC (VTNetworking.VTNetSync netSync, System.String funcName, SyncDataDown paramData, System.UInt64 callerID, System.Int32 bufferedId, System.Object& returnObj, System.Int32& requestID, System.UInt64& requesterID) [0x002c3] in <4a39d1ff42844523a344163baa679a7e>:0 at VTNetworking.VTNetworkManager.ReceiveSyncMessage (FlatBuffers.ByteBuffer buf, FlatBuffers.ByteArrayAllocator bAlloc, System.Int32 contentSize, System.Int32 offset) [0x003ab] in <4a39d1ff42844523a344163baa679a7e>:0 at VTNetworking.VTSocketHost.OnMessage (Steamworks.Data.Connection connection, Steamworks.Data.NetIdentity identity, System.IntPtr data, System.Int32 size, System.Int64 messageNum, System.Int64 recvTime, System.Int32 channel) [0x0016f] in <4a39d1ff42844523a344163baa679a7e>:0 at Steamworks.SocketManager.ReceiveMessage (System.IntPtr msgPtr) [0x00007] in <99003af92d714b0a838ba066abb49bde>:0 at Steamworks.SocketManager.Receive (System.Int32 bufferSize, System.Boolean receiveToEnd) [0x00034] in <99003af92d714b0a838ba066abb49bde>:0 at VTNetworking.VTNetworkManager+d__160.MoveNext () [0x00042] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 Curl error 6: Could not resolve host: perf-events.cloud.unity3d.com ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Lobby message from Konami: $log_Gun Boat was killed by Rocket Artillery Truck. FlightLogger: Gun Boat was killed by Rocket Artillery Truck. ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Lobby message from Konami: $log_Gun Boat was killed by Rocket Artillery Truck. FlightLogger: Gun Boat was killed by Rocket Artillery Truck. ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath LobbyMemberLeave(Yerbua) VTNetworkVoice removing voice for user Yerbua ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath GunTurret (Gun Turret) was killed by Environment. Gun Boat [186] (Gun Boat) was killed by Rocket Artillery Truck [194] (Rocket Artillery Truck). explosion Gun Boat [186] (Gun Boat) is giving kill credit to null ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at ShipGroup.UpdateLeader () [0x0009c] in <4a39d1ff42844523a344163baa679a7e>:0 at ShipMover.OnDeath () [0x00022] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at Health.Damage (System.Single damage, UnityEngine.Vector3 position, Health+DamageTypes damageType, Actor sourceActor, System.Int32 weaponEntityID, System.String message, System.Boolean rpcIfRemote, VTOLVR.Multiplayer.PlayerInfo sourcePlayer) [0x0015a] in <4a39d1ff42844523a344163baa679a7e>:0 at ExplosionManager.CreateDamageExplosion (UnityEngine.Vector3 position, System.Single radius, System.Single damage, Actor sourceActor, UnityEngine.Vector3 sourceVelocity, UnityEngine.Collider directHit, System.Boolean debugMode, VTOLVR.Multiplayer.PlayerInfo sourcePlayer, System.Int32 weaponEntityID) [0x0052a] in <4a39d1ff42844523a344163baa679a7e>:0 at Rocket.Detonate () [0x000ee] in <4a39d1ff42844523a344163baa679a7e>:0 at Rocket.OnParallelCastResult (BatchedParallelRaycaster+RaycastAction action) [0x0006b] in <4a39d1ff42844523a344163baa679a7e>:0 at BatchedParallelRaycaster.CatchResults_Fixed () [0x000cd] in <4a39d1ff42844523a344163baa679a7e>:0 at BatchedParallelRaycaster.FixedUpdate () [0x00006] in <4a39d1ff42844523a344163baa679a7e>:0 ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Lobby message from Konami: $log_Gun Boat was killed by Rocket Artillery Truck. FlightLogger: Gun Boat was killed by Rocket Artillery Truck. ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Ending socket host since the host RECEIVE routine has likely crashed. Stopping socket host. VTNetworkManager: Clearing all sync collections. Ending voice chat. V_A_S_Disabler OnDisable for Gucci Shame V_A_S_Disabler OnDisable for GreenGuy Socket host failed. Leaving game. VTOLMPSceneManager: Disconnecting and returning to main menu. LeaveLobby() VTPasswordHost closing. Stopping EndMission SetWaypoint(Waypoint null) Saving vehicle persistent data... AIPilot.takeoffAlignRotateRecoveries = 0 AIPilot.takeoffAlignRunningUpRecoveries = 0 AIPilot.taxiMisalignmentRecoveries = 0 Setting current scenario to null. Setting current campaign to null. Set current vehicle to none ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath ground squad set to MovePath Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at UnitReference.GetSpawner () [0x00000] in <4a39d1ff42844523a344163baa679a7e>:0 at UnitReference.GetUnit () [0x0000a] in <4a39d1ff42844523a344163baa679a7e>:0 at UnitReference.GetActor () [0x00009] in <4a39d1ff42844523a344163baa679a7e>:0 at SCCUnitList.SCC_NumAlive (IntComparisons comparison, System.Single count) [0x00020] in <4a39d1ff42844523a344163baa679a7e>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <695d1cc93cca45069c528c15c9fdd749>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at SCCUnitList.GetCondition () [0x00016] in <4a39d1ff42844523a344163baa679a7e>:0 at ScenarioConditional.GetCondition () [0x00008] in <4a39d1ff42844523a344163baa679a7e>:0 at VTOMConditional+VTOMConditionalBehaviour+d__5.MoveNext () [0x0007a] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at VTUnitGroup+UnitGroup+UnitGroupActions.SCC_NumAlive (IntComparisons comparison, System.Single count) [0x00027] in <4a39d1ff42844523a344163baa679a7e>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <695d1cc93cca45069c528c15c9fdd749>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at SCCUnitGroup.GetCondition () [0x00016] in <4a39d1ff42844523a344163baa679a7e>:0 at SCCAnd.GetCondition () [0x0002f] in <4a39d1ff42844523a344163baa679a7e>:0 at ScenarioConditional.GetCondition () [0x00008] in <4a39d1ff42844523a344163baa679a7e>:0 at VTOMConditional+VTOMConditionalBehaviour+d__5.MoveNext () [0x0007a] in <4a39d1ff42844523a344163baa679a7e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <72b60a3dd8cd4f12a155b761a1af9144>:0 Destroying voice audioSource for Gucci Shame (instId=-7834652) Destroying voice audioSource for GreenGuy (instId=-7829026) Curl error 6: Could not resolve host: perf-events.cloud.unity3d.com Curl error 6: Could not resolve host: perf-events.cloud.unity3d.com DeadEye unspawned vehicle Disposing keyword recognizers. Client 'GreenGuy (76561198839635462) [76561198839635462]' has disconnected. Destroying all objects owned by them. Detailed Status: VTOLMPSceneManager: Client disconnected: 76561198839635462 Client 'Gucci Shame (76561198060698971) [76561198060698971]' has disconnected. Destroying all objects owned by them. Detailed Status: VTOLMPSceneManager: Client disconnected: 76561198060698971 Unloading 6 Unused Serialized files (Serialized files now loaded: 1) VTMapRoadsBezier destroyed 260 out of 260 meshes UnloadTime: 827.442400 ms VR SDK: OpenVR Display SDK is oculus: False MeshCombiner2 destroyed 447 meshes! Loaded scene: ReadyRoom Unloading 1930 unused Assets to reduce memory usage. Loaded Objects now: 172634. Total: 732.325400 ms (FindLiveObjects: 6.249800 ms CreateObjectMapping: 10.168600 ms MarkObjects: 709.074600 ms DeleteObjects: 6.831900 ms) nextLaunchMode = Scenario Checking if foxkon has a bad word - nope, all good. Checking if deadeye has a bad word - nope, all good. Set current pilot to DeadEye Loaded pilots from file. Saved pilots to file. Checking if foxkon has a bad word - nope, all good. Checking if deadeye has a bad word - nope, all good. Set current pilot to DeadEye Loaded pilots from file. Checking if deadeye has a bad word - nope, all good. VTMPMainMenu: Error: Disconnected: Host routine crashed. Please report bug. Fading in (1) Unpausing Controller Events BGMManager FadeIn Fading to new ID: VTOL_Test_007_v3, (oldID: noSong.foo) FadeToRoutine fadeInTime:1 Fading in (1) RightHand controller deviceName = openvr controller(oculus quest2 (right controller)) - right VR_CONTROLLER_STYLE == RiftTouch LeftHand controller deviceName = openvr controller(oculus quest2 (left controller)) - left VR_CONTROLLER_STYLE == RiftTouch Setting mission start time (FlightReadyRoutine) Set mission start time to 3580.59 Checking if banker'slobby has a bad word - nope, all good. Checking if wozi'slobby has a bad word - nope, all good. Checking if aisad'slobby has a bad word - nope, all good. Checking if geo'slobby has a bad word - nope, all good. Checking if tim'slobby has a bad word - nope, all good. Checking if 24/7bvr has a bad word - nope, all good. Checking if pvecas has a bad word - nope, all good. Checking if grease11'slobby has a bad word - nope, all good. Checking if papamoose'slobby has a bad word - nope, all good. Checking if zoomer1'slobby has a bad word - nope, all good. Checking if pvp has a bad word - nope, all good. Checking if pvpgunsonly has a bad word - nope, all good. Checking if thedesk'slobby has a bad word - nope, all good. Checking if e'slobby has a bad word - nope, all good. Checking if testingmissions has a bad word - nope, all good. Checking if majsharpshooter68fs'slobby has a bad word - nope, all good. Checking if waffles'slobby has a bad word - nope, all good. Saved pilots to file. Checking if foxkon has a bad word - nope, all good. Checking if deadeye has a bad word - nope, all good. Set current pilot to DeadEye Loaded pilots from file. Uploading Crash Report Curl error 6: Could not resolve host: perf-events.cloud.unity3d.com Releasing render texture that is set as Camera.targetTexture! Releasing render texture that is set as Camera.targetTexture! [XR] [OpenVR] XR OpenVR Display Stop [XR] [OpenVR] XR OpenVR Display Shutdown XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture [XR] [OpenVR] Shutdown XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture [XR] [OpenVR] Device disconnected (stopping provider). Handle: 6784528. DeviceID: 0 [XR] [OpenVR] Device disconnected (stopping provider). Handle: 6784528. DeviceID: 1 [XR] [OpenVR] Device disconnected (stopping provider). Handle: 6784528. DeviceID: 2 [XRInputSubsystem] A device disconnection with the id 0 has been reported but no device with that id was connected. [XRInputSubsystem] A device disconnection with the id 1 has been reported but no device with that id was connected. [XRInputSubsystem] A device disconnection with the id 2 has been reported but no device with that id was connected. SteamClient Shutdown VTNetworkManager OnDestroy XRLoaderSelector.StopXR() - Stopping Open VR Loader - Error: It may have already been stopped.